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-<!--
- Licensed to the Apache Software Foundation (ASF) under one or more
- contributor license agreements. See the NOTICE file distributed with
- this work for additional information regarding copyright ownership.
- The ASF licenses this file to You under the Apache License, Version 2.0
- (the "License"); you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
--->
-<html>
-
-<head>
-<meta http-equiv="Content-Language" content="en-us">
-<link rel="stylesheet" type="text/css" href="../stylesheets/style.css">
-<title>Sound Task</title>
-</head>
-
-<body>
-
-<h2><a name="sound">Sound</a></h2>
-<h3>Description</h3>
-<p>Plays a sound-file at the end of the build, according to whether
-the build failed or succeeded. You can specify either a specific
-sound-file to play, or, if a directory is specified, the
-<code>&lt;sound&gt;</code> task will randomly select a file to play.
-Note: At this point, the random selection is based on all the files
-in the directory, not just those ending in appropriate suffixes
-for sound-files, so be sure you only have sound-files in the
-directory you specify.</p>
-<p>More precisely <code>&lt;sound&gt;</code> registers a hook that is
-triggered when the build finishes. Therefore you have to place this
-task as top level or inside a target which is always executed.</p>
-<p>
-Unless you are running on Java 1.3 or later, you need the Java Media Framework
-on the classpath (javax.sound).
-</p>
-
-
-<h3>Nested Elements</h3>
-<h4>success</h4>
-<p>Specifies the sound to be played if the build succeeded.</p>
-<h4>fail</h4>
-<p>Specifies the sound to be played if the build failed.</p>
-
-<h3>Nested Element Parameters</h3>
-<p>
-The following attributes may be used on the <code>&lt;success&gt;</code>
-and <code>&lt;fail&gt;</code> elements:</p>
-<table border="1" cellpadding="2" cellspacing="0">
- <tr>
- <td valign="top"><b>Attribute</b></td>
- <td valign="top"><b>Description</b></td>
- <td align="center" valign="top"><b>Required</b></td>
- </tr>
- <tr>
- <td valign="top">source</td>
- <td valign="top">the path to a sound-file directory, or the name of a
-specific sound-file, to be played. If this file does not exist, an error message
-will be logged.
- </td>
- <td valign="top" align="center">Yes</td>
- </tr>
- <tr>
- <td valign="top">loops</td>
- <td valign="top">the number of extra times to play the sound-file;
- default is <code>0</code>.
- </td>
- <td valign="top" align="center">No</td>
- </tr>
- <tr>
- <td valign="top">duration</td>
- <td valign="top">the amount of time (in milliseconds) to play
- the sound-file.
- </td>
- <td valign="top" align="center">No</td>
- </tr>
-</table>
-
-<h3>Examples</h3>
-<blockquote>
-<pre>
-&lt;target name=&quot;fun&quot; if=&quot;fun&quot; unless=&quot;fun.done&quot;&gt;
- &lt;sound&gt;
- &lt;success source=&quot;${user.home}/sounds/bell.wav&quot;/&gt;
- &lt;fail source=&quot;${user.home}/sounds/ohno.wav&quot; loops=&quot;2&quot;/&gt;
- &lt;/sound&gt;
- &lt;property name=&quot;fun.done&quot; value=&quot;true&quot;/&gt;
-&lt;/target&gt;
-</pre>
-</blockquote>
-plays the <code>bell.wav</code> sound-file if the build succeeded, or
-the <code>ohno.wav</code> sound-file if the build failed, three times,
-if the <code>fun</code> property is set to <code>true</code>.
-If the target
-is a dependency of an &quot;initialization&quot; target that other
-targets depend on, the
-<code>fun.done</code> property prevents the target from being executed
-more than once.
-<blockquote>
-<pre>
-&lt;target name=&quot;fun&quot; if=&quot;fun&quot; unless=&quot;fun.done&quot;&gt;
- &lt;sound&gt;
- &lt;success source=&quot;//intranet/sounds/success&quot;/&gt;
- &lt;fail source=&quot;//intranet/sounds/failure&quot;/&gt;
- &lt;/sound&gt;
- &lt;property name=&quot;fun.done&quot; value=&quot;true&quot;/&gt;
-&lt;/target&gt;
-</pre>
-</blockquote>
-randomly selects a sound-file to play when the build succeeds or fails.
-
-
-
-</body>
-</html>
-