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diff --git a/framework/src/ant/apache-ant-1.9.6/manual/Tasks/sound.html b/framework/src/ant/apache-ant-1.9.6/manual/Tasks/sound.html new file mode 100644 index 00000000..1095f80c --- /dev/null +++ b/framework/src/ant/apache-ant-1.9.6/manual/Tasks/sound.html @@ -0,0 +1,123 @@ +<!-- + Licensed to the Apache Software Foundation (ASF) under one or more + contributor license agreements. See the NOTICE file distributed with + this work for additional information regarding copyright ownership. + The ASF licenses this file to You under the Apache License, Version 2.0 + (the "License"); you may not use this file except in compliance with + the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +--> +<html> + +<head> +<meta http-equiv="Content-Language" content="en-us"> +<link rel="stylesheet" type="text/css" href="../stylesheets/style.css"> +<title>Sound Task</title> +</head> + +<body> + +<h2><a name="sound">Sound</a></h2> +<h3>Description</h3> +<p>Plays a sound-file at the end of the build, according to whether +the build failed or succeeded. You can specify either a specific +sound-file to play, or, if a directory is specified, the +<code><sound></code> task will randomly select a file to play. +Note: At this point, the random selection is based on all the files +in the directory, not just those ending in appropriate suffixes +for sound-files, so be sure you only have sound-files in the +directory you specify.</p> +<p>More precisely <code><sound></code> registers a hook that is +triggered when the build finishes. Therefore you have to place this +task as top level or inside a target which is always executed.</p> +<p> +Unless you are running on Java 1.3 or later, you need the Java Media Framework +on the classpath (javax.sound). +</p> + + +<h3>Nested Elements</h3> +<h4>success</h4> +<p>Specifies the sound to be played if the build succeeded.</p> +<h4>fail</h4> +<p>Specifies the sound to be played if the build failed.</p> + +<h3>Nested Element Parameters</h3> +<p> +The following attributes may be used on the <code><success></code> +and <code><fail></code> elements:</p> +<table border="1" cellpadding="2" cellspacing="0"> + <tr> + <td valign="top"><b>Attribute</b></td> + <td valign="top"><b>Description</b></td> + <td align="center" valign="top"><b>Required</b></td> + </tr> + <tr> + <td valign="top">source</td> + <td valign="top">the path to a sound-file directory, or the name of a +specific sound-file, to be played. If this file does not exist, an error message +will be logged. + </td> + <td valign="top" align="center">Yes</td> + </tr> + <tr> + <td valign="top">loops</td> + <td valign="top">the number of extra times to play the sound-file; + default is <code>0</code>. + </td> + <td valign="top" align="center">No</td> + </tr> + <tr> + <td valign="top">duration</td> + <td valign="top">the amount of time (in milliseconds) to play + the sound-file. + </td> + <td valign="top" align="center">No</td> + </tr> +</table> + +<h3>Examples</h3> +<blockquote> +<pre> +<target name="fun" if="fun" unless="fun.done"> + <sound> + <success source="${user.home}/sounds/bell.wav"/> + <fail source="${user.home}/sounds/ohno.wav" loops="2"/> + </sound> + <property name="fun.done" value="true"/> +</target> +</pre> +</blockquote> +plays the <code>bell.wav</code> sound-file if the build succeeded, or +the <code>ohno.wav</code> sound-file if the build failed, three times, +if the <code>fun</code> property is set to <code>true</code>. +If the target +is a dependency of an "initialization" target that other +targets depend on, the +<code>fun.done</code> property prevents the target from being executed +more than once. +<blockquote> +<pre> +<target name="fun" if="fun" unless="fun.done"> + <sound> + <success source="//intranet/sounds/success"/> + <fail source="//intranet/sounds/failure"/> + </sound> + <property name="fun.done" value="true"/> +</target> +</pre> +</blockquote> +randomly selects a sound-file to play when the build succeeds or fails. + + + +</body> +</html> + |