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\ *****************************************************************************
\ * Copyright (c) 2015 IBM Corporation
\ * All rights reserved.
\ * This program and the accompanying materials
\ * are made available under the terms of the BSD License
\ * which accompanies this distribution, and is available at
\ * http://www.opensource.org/licenses/bsd-license.php
\ *
\ * Contributors:
\ * IBM Corporation - initial implementation
\ ****************************************************************************/
\ Provide some of the functions that are defined in the
\ "OF Recommended Practice: 8bit Graphics Extension" document
: draw-rectangle ( adr x y w h -- )
frame-buffer-adr 0= IF 4drop drop EXIT THEN
0 ?DO
4dup drop ( adr x y w adr x y )
\ calculate offset into framebuffer: ((y + i) * width + x) * depth
i + screen-width * + screen-depth * ( adr x y w adr offs )
frame-buffer-adr + ( adr x y w adr fb_adr )
over 3 pick screen-depth * i * + ( adr x y w adr fb_adr src )
swap 3 pick screen-depth * ( adr x y w adr src fb_adr len )
rmove \ copy line ( adr x y w adr )
drop ( adr x y w )
LOOP
4drop
;
: fill-rectangle ( col x y w h -- )
frame-buffer-adr 0= IF 4drop drop EXIT THEN
0 ?DO
4dup drop ( col x y w col x y )
\ calculate offset into framebuffer: ((y + i) * width + x) * depth
i + screen-width * + screen-depth * ( col x y w col offs )
frame-buffer-adr + ( col x y w col adr )
2 pick screen-depth * 2 pick ( col x y w col adr len col )
rfill \ draw line ( col x y w col )
drop ( col x y w )
LOOP
4drop
;
: read-rectangle ( adr x y w h -- )
frame-buffer-adr 0= IF 4drop drop EXIT THEN
0 ?DO
4dup drop ( adr x y w adr x y )
\ calculate offset into framebuffer: ((y + i) * width + x) * depth
i + screen-width * + screen-depth * ( adr x y w adr offs )
frame-buffer-adr + ( adr x y w adr fb_adr )
over 3 pick screen-depth * i * + ( adr x y w adr fb_adr dst )
3 pick ( adr x y w adr fb_adr dst w )
rmove \ copy line ( adr x y w adr )
drop ( adr x y w )
LOOP
4drop
;
: dimensions ( -- width height )
screen-width screen-height
;
\ Initialize a default palette (not a standard command, but useful anyway)
: init-default-palette
\ Grayscale ramp for upper colors
100 10 DO
i i i i color!
LOOP
\ Standard colors from "16-color Text Extension" specification
00 00 00 0 color!
00 00 aa 1 color!
00 aa 00 2 color!
00 aa aa 3 color!
aa 00 00 4 color!
aa 00 aa 5 color!
aa 55 00 6 color!
aa aa aa 7 color!
55 55 55 8 color!
55 55 ff 9 color!
55 ff 55 a color!
55 ff ff b color!
ff 55 55 c color!
ff 55 ff d color!
ff ff 55 e color!
ff ff ff f color!
;
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