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Diffstat (limited to 'qemu/roms/ipxe/src/core/fbcon.c')
-rw-r--r--qemu/roms/ipxe/src/core/fbcon.c696
1 files changed, 0 insertions, 696 deletions
diff --git a/qemu/roms/ipxe/src/core/fbcon.c b/qemu/roms/ipxe/src/core/fbcon.c
deleted file mode 100644
index 6d8b0086d..000000000
--- a/qemu/roms/ipxe/src/core/fbcon.c
+++ /dev/null
@@ -1,696 +0,0 @@
-/*
- * Copyright (C) 2013 Michael Brown <mbrown@fensystems.co.uk>.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
- * 02110-1301, USA.
- *
- * You can also choose to distribute this program under the terms of
- * the Unmodified Binary Distribution Licence (as given in the file
- * COPYING.UBDL), provided that you have satisfied its requirements.
- */
-
-FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL );
-
-/** @file
- *
- * Frame buffer console
- *
- */
-
-#include <string.h>
-#include <errno.h>
-#include <assert.h>
-#include <byteswap.h>
-#include <ipxe/ansiesc.h>
-#include <ipxe/image.h>
-#include <ipxe/pixbuf.h>
-#include <ipxe/umalloc.h>
-#include <ipxe/console.h>
-#include <ipxe/fbcon.h>
-
-/**
- * Calculate raw colour value
- *
- * @v fbcon Frame buffer console
- * @v rgb 24-bit RGB value
- * @ret raw Raw colour
- */
-static uint32_t fbcon_colour ( struct fbcon *fbcon, uint32_t rgb ) {
- struct fbcon_colour_map *map = fbcon->map;
- uint8_t red = ( rgb >> 16 );
- uint8_t green = ( rgb >> 8 );
- uint8_t blue = ( rgb >> 0 );
- uint32_t mapped;
-
- mapped = ( ( ( red >> map->red_scale ) << map->red_lsb ) |
- ( ( green >> map->green_scale ) << map->green_lsb ) |
- ( ( blue >> map->blue_scale ) << map->blue_lsb ) );
- return cpu_to_le32 ( mapped );
-}
-
-/**
- * Calculate ANSI font colour
- *
- * @v fbcon Frame buffer console
- * @v ansicol ANSI colour value (0-based)
- * @ret colour Raw colour
- */
-static uint32_t fbcon_ansi_colour ( struct fbcon *fbcon,
- unsigned int ansicol ) {
- uint32_t rgb;
-
- /* Treat ansicol as 3-bit BGR with intensity 0xaa */
- rgb = ( ( ( ansicol & ( 1 << 0 ) ) ? 0xaa0000 : 0 ) |
- ( ( ansicol & ( 1 << 1 ) ) ? 0x00aa00 : 0 ) |
- ( ( ansicol & ( 1 << 2 ) ) ? 0x0000aa : 0 ) );
-
- return fbcon_colour ( fbcon, rgb );
-}
-
-/**
- * Set default foreground colour
- *
- * @v fbcon Frame buffer console
- */
-static void fbcon_set_default_foreground ( struct fbcon *fbcon ) {
-
- /* Default to non-bold white foreground */
- fbcon->foreground = fbcon_ansi_colour ( fbcon, 0x7 );
- fbcon->bold = 0;
-}
-
-/**
- * Set default background colour
- *
- * @v fbcon Frame buffer console
- */
-static void fbcon_set_default_background ( struct fbcon *fbcon ) {
-
- /* Default to transparent background */
- fbcon->background = FBCON_TRANSPARENT;
-}
-
-/**
- * Clear rows of characters
- *
- * @v fbcon Frame buffer console
- * @v ypos Starting Y position
- */
-static void fbcon_clear ( struct fbcon *fbcon, unsigned int ypos ) {
- struct fbcon_text_cell cell = {
- .foreground = fbcon->foreground,
- .background = fbcon->background,
- .character = ' ',
- };
- size_t offset;
- unsigned int xpos;
-
- /* Clear stored character array */
- for ( ; ypos < fbcon->character.height ; ypos++ ) {
- offset = ( ypos * fbcon->character.width * sizeof ( cell ) );
- for ( xpos = 0 ; xpos < fbcon->character.width ; xpos++ ) {
- copy_to_user ( fbcon->text.start, offset, &cell,
- sizeof ( cell ) );
- offset += sizeof ( cell );
- }
- }
-}
-
-/**
- * Store character at specified position
- *
- * @v fbcon Frame buffer console
- * @v cell Text cell
- * @v xpos X position
- * @v ypos Y position
- */
-static void fbcon_store ( struct fbcon *fbcon, struct fbcon_text_cell *cell,
- unsigned int xpos, unsigned int ypos ) {
- size_t offset;
-
- /* Store cell */
- offset = ( ( ( ypos * fbcon->character.width ) + xpos ) *
- sizeof ( *cell ) );
- copy_to_user ( fbcon->text.start, offset, cell, sizeof ( *cell ) );
-}
-
-/**
- * Draw character at specified position
- *
- * @v fbcon Frame buffer console
- * @v cell Text cell
- * @v xpos X position
- * @v ypos Y position
- */
-static void fbcon_draw ( struct fbcon *fbcon, struct fbcon_text_cell *cell,
- unsigned int xpos, unsigned int ypos ) {
- struct fbcon_font_glyph glyph;
- size_t offset;
- size_t pixel_len;
- size_t skip_len;
- unsigned int row;
- unsigned int column;
- uint8_t bitmask;
- int transparent;
- void *src;
-
- /* Get font character */
- copy_from_user ( &glyph, fbcon->font->start,
- ( cell->character * sizeof ( glyph ) ),
- sizeof ( glyph ) );
-
- /* Calculate pixel geometry */
- offset = ( fbcon->indent +
- ( ypos * fbcon->character.stride ) +
- ( xpos * fbcon->character.len ) );
- pixel_len = fbcon->pixel->len;
- skip_len = ( fbcon->pixel->stride - fbcon->character.len );
-
- /* Check for transparent background colour */
- transparent = ( cell->background == FBCON_TRANSPARENT );
-
- /* Draw character rows */
- for ( row = 0 ; row < FBCON_CHAR_HEIGHT ; row++ ) {
-
- /* Draw background picture, if applicable */
- if ( transparent ) {
- if ( fbcon->picture.start ) {
- memcpy_user ( fbcon->start, offset,
- fbcon->picture.start, offset,
- fbcon->character.len );
- } else {
- memset_user ( fbcon->start, offset, 0,
- fbcon->character.len );
- }
- }
-
- /* Draw character row */
- for ( column = FBCON_CHAR_WIDTH, bitmask = glyph.bitmask[row] ;
- column ; column--, bitmask <<= 1, offset += pixel_len ) {
- if ( bitmask & 0x80 ) {
- src = &cell->foreground;
- } else if ( ! transparent ) {
- src = &cell->background;
- } else {
- continue;
- }
- copy_to_user ( fbcon->start, offset, src, pixel_len );
- }
-
- /* Move to next row */
- offset += skip_len;
- }
-}
-
-/**
- * Redraw all characters
- *
- * @v fbcon Frame buffer console
- */
-static void fbcon_redraw ( struct fbcon *fbcon ) {
- struct fbcon_text_cell cell;
- size_t offset = 0;
- unsigned int xpos;
- unsigned int ypos;
-
- /* Redraw characters */
- for ( ypos = 0 ; ypos < fbcon->character.height ; ypos++ ) {
- for ( xpos = 0 ; xpos < fbcon->character.width ; xpos++ ) {
- copy_from_user ( &cell, fbcon->text.start, offset,
- sizeof ( cell ) );
- fbcon_draw ( fbcon, &cell, xpos, ypos );
- offset += sizeof ( cell );
- }
- }
-}
-
-/**
- * Scroll screen
- *
- * @v fbcon Frame buffer console
- */
-static void fbcon_scroll ( struct fbcon *fbcon ) {
- size_t row_len;
-
- /* Sanity check */
- assert ( fbcon->ypos == fbcon->character.height );
-
- /* Scroll up character array */
- row_len = ( fbcon->character.width * sizeof ( struct fbcon_text_cell ));
- memmove_user ( fbcon->text.start, 0, fbcon->text.start, row_len,
- ( row_len * ( fbcon->character.height - 1 ) ) );
- fbcon_clear ( fbcon, ( fbcon->character.height - 1 ) );
-
- /* Update cursor position */
- fbcon->ypos--;
-
- /* Redraw all characters */
- fbcon_redraw ( fbcon );
-}
-
-/**
- * Draw character at cursor position
- *
- * @v fbcon Frame buffer console
- * @v show_cursor Show cursor
- */
-static void fbcon_draw_cursor ( struct fbcon *fbcon, int show_cursor ) {
- struct fbcon_text_cell cell;
- size_t offset;
-
- offset = ( ( ( fbcon->ypos * fbcon->character.width ) + fbcon->xpos ) *
- sizeof ( cell ) );
- copy_from_user ( &cell, fbcon->text.start, offset, sizeof ( cell ) );
- if ( show_cursor ) {
- cell.background = fbcon->foreground;
- cell.foreground = ( ( fbcon->background == FBCON_TRANSPARENT ) ?
- 0 : fbcon->background );
- }
- fbcon_draw ( fbcon, &cell, fbcon->xpos, fbcon->ypos );
-}
-
-/**
- * Handle ANSI CUP (cursor position)
- *
- * @v ctx ANSI escape sequence context
- * @v count Parameter count
- * @v params[0] Row (1 is top)
- * @v params[1] Column (1 is left)
- */
-static void fbcon_handle_cup ( struct ansiesc_context *ctx,
- unsigned int count __unused, int params[] ) {
- struct fbcon *fbcon = container_of ( ctx, struct fbcon, ctx );
- int cx = ( params[1] - 1 );
- int cy = ( params[0] - 1 );
-
- fbcon_draw_cursor ( fbcon, 0 );
- fbcon->xpos = cx;
- if ( fbcon->xpos >= fbcon->character.width )
- fbcon->xpos = 0;
- fbcon->ypos = cy;
- if ( fbcon->ypos >= fbcon->character.height )
- fbcon->ypos = 0;
- fbcon_draw_cursor ( fbcon, fbcon->show_cursor );
-}
-
-/**
- * Handle ANSI ED (erase in page)
- *
- * @v ctx ANSI escape sequence context
- * @v count Parameter count
- * @v params[0] Region to erase
- */
-static void fbcon_handle_ed ( struct ansiesc_context *ctx,
- unsigned int count __unused,
- int params[] __unused ) {
- struct fbcon *fbcon = container_of ( ctx, struct fbcon, ctx );
-
- /* We assume that we always clear the whole screen */
- assert ( params[0] == ANSIESC_ED_ALL );
-
- /* Clear character array */
- fbcon_clear ( fbcon, 0 );
-
- /* Redraw all characters */
- fbcon_redraw ( fbcon );
-
- /* Reset cursor position */
- fbcon->xpos = 0;
- fbcon->ypos = 0;
- fbcon_draw_cursor ( fbcon, fbcon->show_cursor );
-}
-
-/**
- * Handle ANSI SGR (set graphics rendition)
- *
- * @v ctx ANSI escape sequence context
- * @v count Parameter count
- * @v params List of graphic rendition aspects
- */
-static void fbcon_handle_sgr ( struct ansiesc_context *ctx, unsigned int count,
- int params[] ) {
- struct fbcon *fbcon = container_of ( ctx, struct fbcon, ctx );
- uint32_t *custom = NULL;
- uint32_t rgb;
- unsigned int end;
- unsigned int i;
- int aspect;
-
- for ( i = 0 ; i < count ; i++ ) {
-
- /* Process aspect */
- aspect = params[i];
- if ( aspect == 0 ) {
- fbcon_set_default_foreground ( fbcon );
- fbcon_set_default_background ( fbcon );
- } else if ( aspect == 1 ) {
- fbcon->bold = fbcon_colour ( fbcon, FBCON_BOLD );
- } else if ( aspect == 22 ) {
- fbcon->bold = 0;
- } else if ( ( aspect >= 30 ) && ( aspect <= 37 ) ) {
- fbcon->foreground =
- fbcon_ansi_colour ( fbcon, aspect - 30 );
- } else if ( aspect == 38 ) {
- custom = &fbcon->foreground;
- } else if ( aspect == 39 ) {
- fbcon_set_default_foreground ( fbcon );
- } else if ( ( aspect >= 40 ) && ( aspect <= 47 ) ) {
- fbcon->background =
- fbcon_ansi_colour ( fbcon, aspect - 40 );
- } else if ( aspect == 48 ) {
- custom = &fbcon->background;
- } else if ( aspect == 49 ) {
- fbcon_set_default_background ( fbcon );
- }
-
- /* Process custom RGB colour, if applicable
- *
- * We support the xterm-compatible
- * "<ESC>[38;2;<red>;<green>;<blue>m" and
- * "<ESC>[48;2;<red>;<green>;<blue>m" sequences.
- */
- if ( custom ) {
- rgb = 0;
- end = ( i + 5 );
- for ( ; ( i < count ) && ( i < end ) ; i++ )
- rgb = ( ( rgb << 8 ) | params[i] );
- *custom = fbcon_colour ( fbcon, rgb );
- custom = NULL;
- }
- }
-}
-
-/**
- * Handle ANSI DECTCEM set (show cursor)
- *
- * @v ctx ANSI escape sequence context
- * @v count Parameter count
- * @v params List of graphic rendition aspects
- */
-static void fbcon_handle_dectcem_set ( struct ansiesc_context *ctx,
- unsigned int count __unused,
- int params[] __unused ) {
- struct fbcon *fbcon = container_of ( ctx, struct fbcon, ctx );
-
- fbcon->show_cursor = 1;
- fbcon_draw_cursor ( fbcon, 1 );
-}
-
-/**
- * Handle ANSI DECTCEM reset (hide cursor)
- *
- * @v ctx ANSI escape sequence context
- * @v count Parameter count
- * @v params List of graphic rendition aspects
- */
-static void fbcon_handle_dectcem_reset ( struct ansiesc_context *ctx,
- unsigned int count __unused,
- int params[] __unused ) {
- struct fbcon *fbcon = container_of ( ctx, struct fbcon, ctx );
-
- fbcon->show_cursor = 0;
- fbcon_draw_cursor ( fbcon, 0 );
-}
-
-/** ANSI escape sequence handlers */
-static struct ansiesc_handler fbcon_ansiesc_handlers[] = {
- { ANSIESC_CUP, fbcon_handle_cup },
- { ANSIESC_ED, fbcon_handle_ed },
- { ANSIESC_SGR, fbcon_handle_sgr },
- { ANSIESC_DECTCEM_SET, fbcon_handle_dectcem_set },
- { ANSIESC_DECTCEM_RESET, fbcon_handle_dectcem_reset },
- { 0, NULL }
-};
-
-/**
- * Print a character to current cursor position
- *
- * @v fbcon Frame buffer console
- * @v character Character
- */
-void fbcon_putchar ( struct fbcon *fbcon, int character ) {
- struct fbcon_text_cell cell;
-
- /* Intercept ANSI escape sequences */
- character = ansiesc_process ( &fbcon->ctx, character );
- if ( character < 0 )
- return;
-
- /* Handle control characters */
- switch ( character ) {
- case '\r':
- fbcon_draw_cursor ( fbcon, 0 );
- fbcon->xpos = 0;
- break;
- case '\n':
- fbcon_draw_cursor ( fbcon, 0 );
- fbcon->xpos = 0;
- fbcon->ypos++;
- break;
- case '\b':
- fbcon_draw_cursor ( fbcon, 0 );
- if ( fbcon->xpos ) {
- fbcon->xpos--;
- } else if ( fbcon->ypos ) {
- fbcon->xpos = ( fbcon->character.width - 1 );
- fbcon->ypos--;
- }
- break;
- default:
- /* Print character at current cursor position */
- cell.foreground = ( fbcon->foreground | fbcon->bold );
- cell.background = fbcon->background;
- cell.character = character;
- fbcon_store ( fbcon, &cell, fbcon->xpos, fbcon->ypos );
- fbcon_draw ( fbcon, &cell, fbcon->xpos, fbcon->ypos );
-
- /* Advance cursor */
- fbcon->xpos++;
- if ( fbcon->xpos >= fbcon->character.width ) {
- fbcon->xpos = 0;
- fbcon->ypos++;
- }
- break;
- }
-
- /* Scroll screen if necessary */
- if ( fbcon->ypos >= fbcon->character.height )
- fbcon_scroll ( fbcon );
-
- /* Show cursor */
- fbcon_draw_cursor ( fbcon, fbcon->show_cursor );
-}
-
-/**
- * Initialise background picture
- *
- * @v fbcon Frame buffer console
- * @v pixbuf Background picture
- * @ret rc Return status code
- */
-static int fbcon_picture_init ( struct fbcon *fbcon,
- struct pixel_buffer *pixbuf ) {
- struct fbcon_geometry *pixel = fbcon->pixel;
- struct fbcon_picture *picture = &fbcon->picture;
- size_t len;
- size_t pixbuf_stride;
- size_t indent;
- size_t pixbuf_indent;
- size_t offset;
- size_t pixbuf_offset;
- uint32_t rgb;
- uint32_t raw;
- unsigned int x;
- unsigned int y;
- unsigned int width;
- unsigned int height;
- int xgap;
- int ygap;
- int rc;
-
- /* Allocate buffer */
- len = ( pixel->height * pixel->stride );
- picture->start = umalloc ( len );
- if ( ! picture->start ) {
- DBGC ( fbcon, "FBCON %p could not allocate %zd bytes for "
- "picture\n", fbcon, len );
- rc = -ENOMEM;
- goto err_umalloc;
- }
-
- /* Centre picture on console */
- pixbuf_stride = ( pixbuf->width * sizeof ( rgb ) );
- xgap = ( ( ( int ) ( pixel->width - pixbuf->width ) ) / 2 );
- ygap = ( ( ( int ) ( pixel->height - pixbuf->height ) ) / 2 );
- indent = ( ( ( ( ygap >= 0 ) ? ygap : 0 ) * pixel->stride ) +
- ( ( ( xgap >= 0 ) ? xgap : 0 ) * pixel->len ) );
- pixbuf_indent = ( ( ( ( ygap < 0 ) ? -ygap : 0 ) * pixbuf_stride ) +
- ( ( ( xgap < 0 ) ? -xgap : 0 ) * sizeof ( rgb ) ) );
- width = pixbuf->width;
- if ( width > pixel->width )
- width = pixel->width;
- height = pixbuf->height;
- if ( height > pixel->height )
- height = pixel->height;
- DBGC ( fbcon, "FBCON %p picture is pixel %dx%d at [%d,%d),[%d,%d)\n",
- fbcon, width, height, xgap, ( xgap + pixbuf->width ), ygap,
- ( ygap + pixbuf->height ) );
-
- /* Convert to frame buffer raw format */
- memset_user ( picture->start, 0, 0, len );
- for ( y = 0 ; y < height ; y++ ) {
- offset = ( indent + ( y * pixel->stride ) );
- pixbuf_offset = ( pixbuf_indent + ( y * pixbuf_stride ) );
- for ( x = 0 ; x < width ; x++ ) {
- copy_from_user ( &rgb, pixbuf->data, pixbuf_offset,
- sizeof ( rgb ) );
- raw = fbcon_colour ( fbcon, rgb );
- copy_to_user ( picture->start, offset, &raw,
- pixel->len );
- offset += pixel->len;
- pixbuf_offset += sizeof ( rgb );
- }
- }
-
- return 0;
-
- ufree ( picture->start );
- err_umalloc:
- return rc;
-}
-
-/**
- * Initialise frame buffer console
- *
- * @v fbcon Frame buffer console
- * @v start Start address
- * @v pixel Pixel geometry
- * @v margin Minimum margin
- * @v map Colour mapping
- * @v font Font definition
- * @v pixbuf Background picture (if any)
- * @ret rc Return status code
- */
-int fbcon_init ( struct fbcon *fbcon, userptr_t start,
- struct fbcon_geometry *pixel,
- struct fbcon_margin *margin,
- struct fbcon_colour_map *map,
- struct fbcon_font *font,
- struct pixel_buffer *pixbuf ) {
- int width;
- int height;
- unsigned int xgap;
- unsigned int ygap;
- int rc;
-
- /* Initialise data structure */
- memset ( fbcon, 0, sizeof ( *fbcon ) );
- fbcon->start = start;
- fbcon->pixel = pixel;
- assert ( pixel->len <= sizeof ( uint32_t ) );
- fbcon->map = map;
- fbcon->font = font;
- fbcon->ctx.handlers = fbcon_ansiesc_handlers;
- fbcon->show_cursor = 1;
-
- /* Derive overall length */
- fbcon->len = ( pixel->height * pixel->stride );
- DBGC ( fbcon, "FBCON %p at [%08lx,%08lx)\n", fbcon,
- user_to_phys ( fbcon->start, 0 ),
- user_to_phys ( fbcon->start, fbcon->len ) );
-
- /* Expand margin to accommodate whole characters */
- width = ( pixel->width - margin->left - margin->right );
- height = ( pixel->height - margin->top - margin->bottom );
- if ( ( width < FBCON_CHAR_WIDTH ) || ( height < FBCON_CHAR_HEIGHT ) ) {
- DBGC ( fbcon, "FBCON %p has unusable character area "
- "[%d-%d),[%d-%d)\n", fbcon,
- margin->left, ( pixel->width - margin->right ),
- margin->top, ( pixel->height - margin->bottom ) );
- rc = -EINVAL;
- goto err_margin;
- }
- xgap = ( width % FBCON_CHAR_WIDTH );
- ygap = ( height % FBCON_CHAR_HEIGHT );
- fbcon->margin.left = ( margin->left + ( xgap / 2 ) );
- fbcon->margin.top = ( margin->top + ( ygap / 2 ) );
- fbcon->margin.right = ( margin->right + ( xgap - ( xgap / 2 ) ) );
- fbcon->margin.bottom = ( margin->bottom + ( ygap - ( ygap / 2 ) ) );
- fbcon->indent = ( ( fbcon->margin.top * pixel->stride ) +
- ( fbcon->margin.left * pixel->len ) );
-
- /* Derive character geometry from pixel geometry */
- fbcon->character.width = ( width / FBCON_CHAR_WIDTH );
- fbcon->character.height = ( height / FBCON_CHAR_HEIGHT );
- fbcon->character.len = ( pixel->len * FBCON_CHAR_WIDTH );
- fbcon->character.stride = ( pixel->stride * FBCON_CHAR_HEIGHT );
- DBGC ( fbcon, "FBCON %p is pixel %dx%d, char %dx%d at "
- "[%d-%d),[%d-%d)\n", fbcon, fbcon->pixel->width,
- fbcon->pixel->height, fbcon->character.width,
- fbcon->character.height, fbcon->margin.left,
- ( fbcon->pixel->width - fbcon->margin.right ),
- fbcon->margin.top,
- ( fbcon->pixel->height - fbcon->margin.bottom ) );
-
- /* Set default colours */
- fbcon_set_default_foreground ( fbcon );
- fbcon_set_default_background ( fbcon );
-
- /* Allocate and initialise stored character array */
- fbcon->text.start = umalloc ( fbcon->character.width *
- fbcon->character.height *
- sizeof ( struct fbcon_text_cell ) );
- if ( ! fbcon->text.start ) {
- rc = -ENOMEM;
- goto err_text;
- }
- fbcon_clear ( fbcon, 0 );
-
- /* Set framebuffer to all black (including margins) */
- memset_user ( fbcon->start, 0, 0, fbcon->len );
-
- /* Generate pixel buffer from background image, if applicable */
- if ( pixbuf && ( ( rc = fbcon_picture_init ( fbcon, pixbuf ) ) != 0 ) )
- goto err_picture;
-
- /* Draw background picture (including margins), if applicable */
- if ( fbcon->picture.start ) {
- memcpy_user ( fbcon->start, 0, fbcon->picture.start, 0,
- fbcon->len );
- }
-
- /* Update console width and height */
- console_set_size ( fbcon->character.width, fbcon->character.height );
-
- return 0;
-
- ufree ( fbcon->picture.start );
- err_picture:
- ufree ( fbcon->text.start );
- err_text:
- err_margin:
- return rc;
-}
-
-/**
- * Finalise frame buffer console
- *
- * @v fbcon Frame buffer console
- */
-void fbcon_fini ( struct fbcon *fbcon ) {
-
- ufree ( fbcon->text.start );
- ufree ( fbcon->picture.start );
-}