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diff --git a/qemu/roms/ipxe/src/arch/i386/firmware/pcbios/bios_console.c b/qemu/roms/ipxe/src/arch/i386/firmware/pcbios/bios_console.c
new file mode 100644
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+++ b/qemu/roms/ipxe/src/arch/i386/firmware/pcbios/bios_console.c
@@ -0,0 +1,385 @@
+/*
+ * Copyright (C) 2006 Michael Brown <mbrown@fensystems.co.uk>.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA.
+ */
+
+FILE_LICENCE ( GPL2_OR_LATER );
+
+#include <assert.h>
+#include <realmode.h>
+#include <bios.h>
+#include <ipxe/console.h>
+#include <ipxe/ansiesc.h>
+#include <ipxe/keymap.h>
+#include <config/console.h>
+
+#define ATTR_BOLD 0x08
+
+#define ATTR_FCOL_MASK 0x07
+#define ATTR_FCOL_BLACK 0x00
+#define ATTR_FCOL_BLUE 0x01
+#define ATTR_FCOL_GREEN 0x02
+#define ATTR_FCOL_CYAN 0x03
+#define ATTR_FCOL_RED 0x04
+#define ATTR_FCOL_MAGENTA 0x05
+#define ATTR_FCOL_YELLOW 0x06
+#define ATTR_FCOL_WHITE 0x07
+
+#define ATTR_BCOL_MASK 0x70
+#define ATTR_BCOL_BLACK 0x00
+#define ATTR_BCOL_BLUE 0x10
+#define ATTR_BCOL_GREEN 0x20
+#define ATTR_BCOL_CYAN 0x30
+#define ATTR_BCOL_RED 0x40
+#define ATTR_BCOL_MAGENTA 0x50
+#define ATTR_BCOL_YELLOW 0x60
+#define ATTR_BCOL_WHITE 0x70
+
+#define ATTR_DEFAULT ATTR_FCOL_WHITE
+
+/* Set default console usage if applicable */
+#if ! ( defined ( CONSOLE_PCBIOS ) && CONSOLE_EXPLICIT ( CONSOLE_PCBIOS ) )
+#undef CONSOLE_PCBIOS
+#define CONSOLE_PCBIOS ( CONSOLE_USAGE_ALL & ~CONSOLE_USAGE_LOG )
+#endif
+
+/** Current character attribute */
+static unsigned int bios_attr = ATTR_DEFAULT;
+
+/**
+ * Handle ANSI CUP (cursor position)
+ *
+ * @v ctx ANSI escape sequence context
+ * @v count Parameter count
+ * @v params[0] Row (1 is top)
+ * @v params[1] Column (1 is left)
+ */
+static void bios_handle_cup ( struct ansiesc_context *ctx __unused,
+ unsigned int count __unused, int params[] ) {
+ int cx = ( params[1] - 1 );
+ int cy = ( params[0] - 1 );
+
+ if ( cx < 0 )
+ cx = 0;
+ if ( cy < 0 )
+ cy = 0;
+
+ __asm__ __volatile__ ( REAL_CODE ( "sti\n\t"
+ "int $0x10\n\t"
+ "cli\n\t" )
+ : : "a" ( 0x0200 ), "b" ( 1 ),
+ "d" ( ( cy << 8 ) | cx ) );
+}
+
+/**
+ * Handle ANSI ED (erase in page)
+ *
+ * @v ctx ANSI escape sequence context
+ * @v count Parameter count
+ * @v params[0] Region to erase
+ */
+static void bios_handle_ed ( struct ansiesc_context *ctx __unused,
+ unsigned int count __unused,
+ int params[] __unused ) {
+ /* We assume that we always clear the whole screen */
+ assert ( params[0] == ANSIESC_ED_ALL );
+
+ __asm__ __volatile__ ( REAL_CODE ( "sti\n\t"
+ "int $0x10\n\t"
+ "cli\n\t" )
+ : : "a" ( 0x0600 ), "b" ( bios_attr << 8 ),
+ "c" ( 0 ),
+ "d" ( ( ( console_height - 1 ) << 8 ) |
+ ( console_width - 1 ) ) );
+}
+
+/**
+ * Handle ANSI SGR (set graphics rendition)
+ *
+ * @v ctx ANSI escape sequence context
+ * @v count Parameter count
+ * @v params List of graphic rendition aspects
+ */
+static void bios_handle_sgr ( struct ansiesc_context *ctx __unused,
+ unsigned int count, int params[] ) {
+ static const uint8_t bios_attr_fcols[10] = {
+ ATTR_FCOL_BLACK, ATTR_FCOL_RED, ATTR_FCOL_GREEN,
+ ATTR_FCOL_YELLOW, ATTR_FCOL_BLUE, ATTR_FCOL_MAGENTA,
+ ATTR_FCOL_CYAN, ATTR_FCOL_WHITE,
+ ATTR_FCOL_WHITE, ATTR_FCOL_WHITE /* defaults */
+ };
+ static const uint8_t bios_attr_bcols[10] = {
+ ATTR_BCOL_BLACK, ATTR_BCOL_RED, ATTR_BCOL_GREEN,
+ ATTR_BCOL_YELLOW, ATTR_BCOL_BLUE, ATTR_BCOL_MAGENTA,
+ ATTR_BCOL_CYAN, ATTR_BCOL_WHITE,
+ ATTR_BCOL_BLACK, ATTR_BCOL_BLACK /* defaults */
+ };
+ unsigned int i;
+ int aspect;
+
+ for ( i = 0 ; i < count ; i++ ) {
+ aspect = params[i];
+ if ( aspect == 0 ) {
+ bios_attr = ATTR_DEFAULT;
+ } else if ( aspect == 1 ) {
+ bios_attr |= ATTR_BOLD;
+ } else if ( aspect == 22 ) {
+ bios_attr &= ~ATTR_BOLD;
+ } else if ( ( aspect >= 30 ) && ( aspect <= 39 ) ) {
+ bios_attr &= ~ATTR_FCOL_MASK;
+ bios_attr |= bios_attr_fcols[ aspect - 30 ];
+ } else if ( ( aspect >= 40 ) && ( aspect <= 49 ) ) {
+ bios_attr &= ~ATTR_BCOL_MASK;
+ bios_attr |= bios_attr_bcols[ aspect - 40 ];
+ }
+ }
+}
+
+/**
+ * Handle ANSI DECTCEM set (show cursor)
+ *
+ * @v ctx ANSI escape sequence context
+ * @v count Parameter count
+ * @v params List of graphic rendition aspects
+ */
+static void bios_handle_dectcem_set ( struct ansiesc_context *ctx __unused,
+ unsigned int count __unused,
+ int params[] __unused ) {
+ uint8_t height;
+
+ /* Get character height */
+ get_real ( height, BDA_SEG, BDA_CHAR_HEIGHT );
+
+ __asm__ __volatile__ ( REAL_CODE ( "sti\n\t"
+ "int $0x10\n\t"
+ "cli\n\t" )
+ : : "a" ( 0x0100 ),
+ "c" ( ( ( height - 2 ) << 8 ) |
+ ( height - 1 ) ) );
+}
+
+/**
+ * Handle ANSI DECTCEM reset (hide cursor)
+ *
+ * @v ctx ANSI escape sequence context
+ * @v count Parameter count
+ * @v params List of graphic rendition aspects
+ */
+static void bios_handle_dectcem_reset ( struct ansiesc_context *ctx __unused,
+ unsigned int count __unused,
+ int params[] __unused ) {
+
+ __asm__ __volatile__ ( REAL_CODE ( "sti\n\t"
+ "int $0x10\n\t"
+ "cli\n\t" )
+ : : "a" ( 0x0100 ), "c" ( 0x2000 ) );
+}
+
+/** BIOS console ANSI escape sequence handlers */
+static struct ansiesc_handler bios_ansiesc_handlers[] = {
+ { ANSIESC_CUP, bios_handle_cup },
+ { ANSIESC_ED, bios_handle_ed },
+ { ANSIESC_SGR, bios_handle_sgr },
+ { ANSIESC_DECTCEM_SET, bios_handle_dectcem_set },
+ { ANSIESC_DECTCEM_RESET, bios_handle_dectcem_reset },
+ { 0, NULL }
+};
+
+/** BIOS console ANSI escape sequence context */
+static struct ansiesc_context bios_ansiesc_ctx = {
+ .handlers = bios_ansiesc_handlers,
+};
+
+/**
+ * Print a character to BIOS console
+ *
+ * @v character Character to be printed
+ */
+static void bios_putchar ( int character ) {
+ int discard_a, discard_b, discard_c;
+
+ /* Intercept ANSI escape sequences */
+ character = ansiesc_process ( &bios_ansiesc_ctx, character );
+ if ( character < 0 )
+ return;
+
+ /* Print character with attribute */
+ __asm__ __volatile__ ( REAL_CODE ( "pushl %%ebp\n\t" /* gcc bug */
+ "sti\n\t"
+ /* Skip non-printable characters */
+ "cmpb $0x20, %%al\n\t"
+ "jb 1f\n\t"
+ /* Read attribute */
+ "movb %%al, %%cl\n\t"
+ "movb $0x08, %%ah\n\t"
+ "int $0x10\n\t"
+ "xchgb %%al, %%cl\n\t"
+ /* Skip if attribute matches */
+ "cmpb %%ah, %%bl\n\t"
+ "je 1f\n\t"
+ /* Set attribute */
+ "movw $0x0001, %%cx\n\t"
+ "movb $0x09, %%ah\n\t"
+ "int $0x10\n\t"
+ "\n1:\n\t"
+ /* Print character */
+ "xorw %%bx, %%bx\n\t"
+ "movb $0x0e, %%ah\n\t"
+ "int $0x10\n\t"
+ "cli\n\t"
+ "popl %%ebp\n\t" /* gcc bug */ )
+ : "=a" ( discard_a ), "=b" ( discard_b ),
+ "=c" ( discard_c )
+ : "a" ( character ), "b" ( bios_attr ) );
+}
+
+/**
+ * Pointer to current ANSI output sequence
+ *
+ * While we are in the middle of returning an ANSI sequence for a
+ * special key, this will point to the next character to return. When
+ * not in the middle of such a sequence, this will point to a NUL
+ * (note: not "will be NULL").
+ */
+static const char *ansi_input = "";
+
+/** A mapping from a BIOS scan code to an ANSI escape sequence */
+#define BIOS_KEY( key, ansi ) key ansi "\0"
+
+/** Mapping from BIOS scan codes to ANSI escape sequences */
+static const char ansi_sequences[] = {
+ BIOS_KEY ( "\x53", "[3~" ) /* Delete */
+ BIOS_KEY ( "\x48", "[A" ) /* Up arrow */
+ BIOS_KEY ( "\x50", "[B" ) /* Down arrow */
+ BIOS_KEY ( "\x4b", "[D" ) /* Left arrow */
+ BIOS_KEY ( "\x4d", "[C" ) /* Right arrow */
+ BIOS_KEY ( "\x47", "[H" ) /* Home */
+ BIOS_KEY ( "\x4f", "[F" ) /* End */
+ BIOS_KEY ( "\x49", "[5~" ) /* Page up */
+ BIOS_KEY ( "\x51", "[6~" ) /* Page down */
+ BIOS_KEY ( "\x3f", "[15~" ) /* F5 */
+ BIOS_KEY ( "\x40", "[17~" ) /* F6 */
+ BIOS_KEY ( "\x41", "[18~" ) /* F7 */
+ BIOS_KEY ( "\x42", "[19~" ) /* F8 (required for PXE) */
+ BIOS_KEY ( "\x43", "[20~" ) /* F9 */
+ BIOS_KEY ( "\x44", "[21~" ) /* F10 */
+ BIOS_KEY ( "\x85", "[23~" ) /* F11 */
+ BIOS_KEY ( "\x86", "[24~" ) /* F12 */
+};
+
+/**
+ * Get ANSI escape sequence corresponding to BIOS scancode
+ *
+ * @v scancode BIOS scancode
+ * @ret ansi_seq ANSI escape sequence, if any, otherwise NULL
+ */
+static const char * scancode_to_ansi_seq ( unsigned int scancode ) {
+ const char *seq = ansi_sequences;
+
+ while ( *seq ) {
+ if ( *(seq++) == ( ( char ) scancode ) )
+ return seq;
+ seq += ( strlen ( seq ) + 1 );
+ }
+ DBG ( "Unrecognised BIOS scancode %02x\n", scancode );
+ return NULL;
+}
+
+/**
+ * Map a key
+ *
+ * @v character Character read from console
+ * @ret character Mapped character
+ */
+static int bios_keymap ( unsigned int character ) {
+ struct key_mapping *mapping;
+
+ for_each_table_entry ( mapping, KEYMAP ) {
+ if ( mapping->from == character )
+ return mapping->to;
+ }
+ return character;
+}
+
+/**
+ * Get character from BIOS console
+ *
+ * @ret character Character read from console
+ */
+static int bios_getchar ( void ) {
+ uint16_t keypress;
+ unsigned int character;
+ const char *ansi_seq;
+
+ /* If we are mid-sequence, pass out the next byte */
+ if ( ( character = *ansi_input ) ) {
+ ansi_input++;
+ return character;
+ }
+
+ /* Read character from real BIOS console */
+ __asm__ __volatile__ ( REAL_CODE ( "sti\n\t"
+ "int $0x16\n\t"
+ "cli\n\t" )
+ : "=a" ( keypress ) : "a" ( 0x1000 ) );
+ character = ( keypress & 0xff );
+
+ /* If it's a normal character, just map and return it */
+ if ( character && ( character < 0x80 ) )
+ return bios_keymap ( character );
+
+ /* Otherwise, check for a special key that we know about */
+ if ( ( ansi_seq = scancode_to_ansi_seq ( keypress >> 8 ) ) ) {
+ /* Start of escape sequence: return ESC (0x1b) */
+ ansi_input = ansi_seq;
+ return 0x1b;
+ }
+
+ return 0;
+}
+
+/**
+ * Check for character ready to read from BIOS console
+ *
+ * @ret True Character available to read
+ * @ret False No character available to read
+ */
+static int bios_iskey ( void ) {
+ unsigned int discard_a;
+ unsigned int flags;
+
+ /* If we are mid-sequence, we are always ready */
+ if ( *ansi_input )
+ return 1;
+
+ /* Otherwise check the real BIOS console */
+ __asm__ __volatile__ ( REAL_CODE ( "sti\n\t"
+ "int $0x16\n\t"
+ "pushfw\n\t"
+ "popw %w0\n\t"
+ "cli\n\t" )
+ : "=r" ( flags ), "=a" ( discard_a )
+ : "a" ( 0x1100 ) );
+ return ( ! ( flags & ZF ) );
+}
+
+struct console_driver bios_console __console_driver = {
+ .putchar = bios_putchar,
+ .getchar = bios_getchar,
+ .iskey = bios_iskey,
+ .usage = CONSOLE_PCBIOS,
+};