diff options
author | Yang Zhang <yang.z.zhang@intel.com> | 2015-08-28 09:58:54 +0800 |
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committer | Yang Zhang <yang.z.zhang@intel.com> | 2015-09-01 12:44:00 +0800 |
commit | e44e3482bdb4d0ebde2d8b41830ac2cdb07948fb (patch) | |
tree | 66b09f592c55df2878107a468a91d21506104d3f /qemu/roms/seabios/vgasrc/vgafb.c | |
parent | 9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (diff) |
Add qemu 2.4.0
Change-Id: Ic99cbad4b61f8b127b7dc74d04576c0bcbaaf4f5
Signed-off-by: Yang Zhang <yang.z.zhang@intel.com>
Diffstat (limited to 'qemu/roms/seabios/vgasrc/vgafb.c')
-rw-r--r-- | qemu/roms/seabios/vgasrc/vgafb.c | 702 |
1 files changed, 702 insertions, 0 deletions
diff --git a/qemu/roms/seabios/vgasrc/vgafb.c b/qemu/roms/seabios/vgasrc/vgafb.c new file mode 100644 index 000000000..1a94fcf70 --- /dev/null +++ b/qemu/roms/seabios/vgasrc/vgafb.c @@ -0,0 +1,702 @@ +// Code for manipulating VGA framebuffers. +// +// Copyright (C) 2009-2014 Kevin O'Connor <kevin@koconnor.net> +// Copyright (C) 2001-2008 the LGPL VGABios developers Team +// +// This file may be distributed under the terms of the GNU LGPLv3 license. + +#include "biosvar.h" // GET_BDA +#include "byteorder.h" // cpu_to_be16 +#include "output.h" // dprintf +#include "stdvga.h" // stdvga_planar4_plane +#include "string.h" // memset_far +#include "vgabios.h" // vgafb_scroll +#include "vgahw.h" // vgahw_get_linelength + +static inline void +memmove_stride(u16 seg, void *dst, void *src, int copylen, int stride, int lines) +{ + if (src < dst) { + dst += stride * (lines - 1); + src += stride * (lines - 1); + stride = -stride; + } + for (; lines; lines--, dst+=stride, src+=stride) + memcpy_far(seg, dst, seg, src, copylen); +} + +static inline void +memset_stride(u16 seg, void *dst, u8 val, int setlen, int stride, int lines) +{ + for (; lines; lines--, dst+=stride) + memset_far(seg, dst, val, setlen); +} + +static inline void +memset16_stride(u16 seg, void *dst, u16 val, int setlen, int stride, int lines) +{ + for (; lines; lines--, dst+=stride) + memset16_far(seg, dst, val, setlen); +} + + +/**************************************************************** + * Basic stdvga graphic manipulation + ****************************************************************/ + +static void +gfx_planar(struct gfx_op *op) +{ + if (!CONFIG_VGA_STDVGA_PORTS) + return; + void *dest_far = (void*)(op->y * op->linelength + op->x / 8); + int plane; + switch (op->op) { + default: + case GO_READ8: + memset(op->pixels, 0, sizeof(op->pixels)); + for (plane = 0; plane < 4; plane++) { + stdvga_planar4_plane(plane); + u8 data = GET_FARVAR(SEG_GRAPH, *(u8*)dest_far); + int pixel; + for (pixel=0; pixel<8; pixel++) + op->pixels[pixel] |= ((data>>(7-pixel)) & 1) << plane; + } + break; + case GO_WRITE8: + for (plane = 0; plane<4; plane++) { + stdvga_planar4_plane(plane); + u8 data = 0; + int pixel; + for (pixel=0; pixel<8; pixel++) + data |= ((op->pixels[pixel]>>plane) & 1) << (7-pixel); + SET_FARVAR(SEG_GRAPH, *(u8*)dest_far, data); + } + break; + case GO_MEMSET: + for (plane = 0; plane < 4; plane++) { + stdvga_planar4_plane(plane); + u8 data = (op->pixels[0] & (1<<plane)) ? 0xff : 0x00; + memset_stride(SEG_GRAPH, dest_far, data + , op->xlen / 8, op->linelength, op->ylen); + } + break; + case GO_MEMMOVE: ; + void *src_far = (void*)(op->srcy * op->linelength + op->x / 8); + for (plane = 0; plane < 4; plane++) { + stdvga_planar4_plane(plane); + memmove_stride(SEG_GRAPH, dest_far, src_far + , op->xlen / 8, op->linelength, op->ylen); + } + break; + } + stdvga_planar4_plane(-1); +} + +static void +gfx_cga(struct gfx_op *op) +{ + int bpp = GET_GLOBAL(op->vmode_g->depth); + void *dest_far = (void*)(op->y / 2 * op->linelength + op->x / 8 * bpp); + switch (op->op) { + default: + case GO_READ8: + if (op->y & 1) + dest_far += 0x2000; + if (bpp == 1) { + u8 data = GET_FARVAR(SEG_CTEXT, *(u8*)dest_far); + int pixel; + for (pixel=0; pixel<8; pixel++) + op->pixels[pixel] = (data >> (7-pixel)) & 1; + } else { + u16 data = GET_FARVAR(SEG_CTEXT, *(u16*)dest_far); + data = be16_to_cpu(data); + int pixel; + for (pixel=0; pixel<8; pixel++) + op->pixels[pixel] = (data >> ((7-pixel)*2)) & 3; + } + break; + case GO_WRITE8: + if (op->y & 1) + dest_far += 0x2000; + if (bpp == 1) { + u8 data = 0; + int pixel; + for (pixel=0; pixel<8; pixel++) + data |= (op->pixels[pixel] & 1) << (7-pixel); + SET_FARVAR(SEG_CTEXT, *(u8*)dest_far, data); + } else { + u16 data = 0; + int pixel; + for (pixel=0; pixel<8; pixel++) + data |= (op->pixels[pixel] & 3) << ((7-pixel) * 2); + data = cpu_to_be16(data); + SET_FARVAR(SEG_CTEXT, *(u16*)dest_far, data); + } + break; + case GO_MEMSET: ; + u8 data = op->pixels[0]; + if (bpp == 1) + data = (data&1) | ((data&1)<<1); + data &= 3; + data |= (data<<2) | (data<<4) | (data<<6); + memset_stride(SEG_CTEXT, dest_far, data + , op->xlen / 8 * bpp, op->linelength, op->ylen / 2); + memset_stride(SEG_CTEXT, dest_far + 0x2000, data + , op->xlen / 8 * bpp, op->linelength, op->ylen / 2); + break; + case GO_MEMMOVE: ; + void *src_far = (void*)(op->srcy / 2 * op->linelength + op->x / 8 * bpp); + memmove_stride(SEG_CTEXT, dest_far, src_far + , op->xlen / 8 * bpp, op->linelength, op->ylen / 2); + memmove_stride(SEG_CTEXT, dest_far + 0x2000, src_far + 0x2000 + , op->xlen / 8 * bpp, op->linelength, op->ylen / 2); + break; + } +} + +static void +gfx_packed(struct gfx_op *op) +{ + void *dest_far = (void*)(op->y * op->linelength + op->x); + switch (op->op) { + default: + case GO_READ8: + memcpy_far(GET_SEG(SS), op->pixels, SEG_GRAPH, dest_far, 8); + break; + case GO_WRITE8: + memcpy_far(SEG_GRAPH, dest_far, GET_SEG(SS), op->pixels, 8); + break; + case GO_MEMSET: + memset_stride(SEG_GRAPH, dest_far, op->pixels[0] + , op->xlen, op->linelength, op->ylen); + break; + case GO_MEMMOVE: ; + void *src_far = (void*)(op->srcy * op->linelength + op->x); + memmove_stride(SEG_GRAPH, dest_far, src_far + , op->xlen, op->linelength, op->ylen); + break; + } +} + + +/**************************************************************** + * Direct framebuffers in high mem + ****************************************************************/ + +// Use int 1587 call to copy memory to/from the framebuffer. +static void +memcpy_high(void *dest, void *src, u32 len) +{ + u64 gdt[6]; + gdt[2] = GDT_DATA | GDT_LIMIT(0xfffff) | GDT_BASE((u32)src); + gdt[3] = GDT_DATA | GDT_LIMIT(0xfffff) | GDT_BASE((u32)dest); + + // Call int 1587 to copy data. + len/=2; + u32 flags; + u32 eax = 0x8700; + u32 si = (u32)&gdt; + SET_SEG(ES, GET_SEG(SS)); + asm volatile( + "stc\n" + "int $0x15\n" + "cli\n" + "cld\n" + "pushfl\n" + "popl %0\n" + : "=r" (flags), "+a" (eax), "+S" (si), "+c" (len) + : : "cc", "memory"); +} + +static void +memmove_stride_high(void *dst, void *src, int copylen, int stride, int lines) +{ + if (src < dst) { + dst += stride * (lines - 1); + src += stride * (lines - 1); + stride = -stride; + } + for (; lines; lines--, dst+=stride, src+=stride) + memcpy_high(dst, src, copylen); +} + +// Map a CGA color to a "direct" mode rgb value. +static u32 +get_color(int depth, u8 attr) +{ + int rbits, gbits, bbits; + switch (depth) { + case 15: rbits=5; gbits=5; bbits=5; break; + case 16: rbits=5; gbits=6; bbits=5; break; + default: + case 24: rbits=8; gbits=8; bbits=8; break; + } + int h = (attr&8) ? 1 : 0; + int r = (attr&4) ? 2 : 0, g = (attr&2) ? 2 : 0, b = (attr&1) ? 2 : 0; + if ((attr & 0xf) == 6) + g = 1; + int rv = DIV_ROUND_CLOSEST(((1<<rbits) - 1) * (r + h), 3); + int gv = DIV_ROUND_CLOSEST(((1<<gbits) - 1) * (g + h), 3); + int bv = DIV_ROUND_CLOSEST(((1<<bbits) - 1) * (b + h), 3); + return (rv << (gbits+bbits)) + (gv << bbits) + bv; +} + +// Find the closest attribute for a given framebuffer color +static u8 +reverse_color(int depth, u32 color) +{ + int rbits, gbits, bbits; + switch (depth) { + case 15: rbits=5; gbits=5; bbits=5; break; + case 16: rbits=5; gbits=6; bbits=5; break; + default: + case 24: rbits=8; gbits=8; bbits=8; break; + } + int rv = (color >> (gbits+bbits)) & ((1<<rbits)-1); + int gv = (color >> bbits) & ((1<<gbits)-1); + int bv = color & ((1<<bbits)-1); + int r = DIV_ROUND_CLOSEST(rv * 3, (1<<rbits) - 1); + int g = DIV_ROUND_CLOSEST(gv * 3, (1<<gbits) - 1); + int b = DIV_ROUND_CLOSEST(bv * 3, (1<<bbits) - 1); + int h = r && g && b && (r != 2 || g != 2 || b != 2); + return (h ? 8 : 0) | ((r-h) ? 4 : 0) | ((g-h) ? 2 : 0) | ((b-h) ? 1 : 0); +} + +static void +gfx_direct(struct gfx_op *op) +{ + void *fb = (void*)GET_GLOBAL(VBE_framebuffer); + if (!fb) + return; + int depth = GET_GLOBAL(op->vmode_g->depth); + int bypp = DIV_ROUND_UP(depth, 8); + void *dest_far = (fb + op->displaystart + op->y * op->linelength + + op->x * bypp); + switch (op->op) { + default: + case GO_READ8: { + u8 data[64]; + memcpy_high(MAKE_FLATPTR(GET_SEG(SS), data), dest_far, bypp * 8); + int i; + for (i=0; i<8; i++) + op->pixels[i] = reverse_color(depth, *(u32*)&data[i*bypp]); + break; + } + case GO_WRITE8: { + u8 data[64]; + int i; + for (i=0; i<8; i++) + *(u32*)&data[i*bypp] = get_color(depth, op->pixels[i]); + memcpy_high(dest_far, MAKE_FLATPTR(GET_SEG(SS), data), bypp * 8); + break; + } + case GO_MEMSET: { + u32 color = get_color(depth, op->pixels[0]); + u8 data[64]; + int i; + for (i=0; i<8; i++) + *(u32*)&data[i*bypp] = color; + memcpy_high(dest_far, MAKE_FLATPTR(GET_SEG(SS), data), bypp * 8); + memcpy_high(dest_far + bypp * 8, dest_far, op->xlen * bypp - bypp * 8); + for (i=1; i < op->ylen; i++) + memcpy_high(dest_far + op->linelength * i + , dest_far, op->xlen * bypp); + break; + } + case GO_MEMMOVE: ; + void *src_far = (fb + op->displaystart + op->srcy * op->linelength + + op->x * bypp); + memmove_stride_high(dest_far, src_far + , op->xlen * bypp, op->linelength, op->ylen); + break; + } +} + + +/**************************************************************** + * Gfx interface + ****************************************************************/ + +// Prepare a struct gfx_op for use. +void +init_gfx_op(struct gfx_op *op, struct vgamode_s *vmode_g) +{ + memset(op, 0, sizeof(*op)); + op->vmode_g = vmode_g; + op->linelength = vgahw_get_linelength(vmode_g); + op->displaystart = vgahw_get_displaystart(vmode_g); +} + +// Issue a graphics operation. +void +handle_gfx_op(struct gfx_op *op) +{ + switch (GET_GLOBAL(op->vmode_g->memmodel)) { + case MM_PLANAR: + gfx_planar(op); + break; + case MM_CGA: + gfx_cga(op); + break; + case MM_PACKED: + gfx_packed(op); + break; + case MM_DIRECT: + gfx_direct(op); + break; + default: + break; + } +} + +// Move characters when in graphics mode. +static void +gfx_move_chars(struct vgamode_s *vmode_g, struct cursorpos dest + , struct cursorpos src, struct cursorpos movesize) +{ + struct gfx_op op; + init_gfx_op(&op, vmode_g); + op.x = dest.x * 8; + op.xlen = movesize.x * 8; + int cheight = GET_BDA(char_height); + op.y = dest.y * cheight; + op.ylen = movesize.y * cheight; + op.srcy = src.y * cheight; + op.op = GO_MEMMOVE; + handle_gfx_op(&op); +} + +// Clear area of screen in graphics mode. +static void +gfx_clear_chars(struct vgamode_s *vmode_g, struct cursorpos dest + , struct carattr ca, struct cursorpos clearsize) +{ + struct gfx_op op; + init_gfx_op(&op, vmode_g); + op.x = dest.x * 8; + op.xlen = clearsize.x * 8; + int cheight = GET_BDA(char_height); + op.y = dest.y * cheight; + op.ylen = clearsize.y * cheight; + op.pixels[0] = ca.attr; + if (vga_emulate_text()) + op.pixels[0] = ca.attr >> 4; + op.op = GO_MEMSET; + handle_gfx_op(&op); +} + +// Return the font for a given character +struct segoff_s +get_font_data(u8 c) +{ + int char_height = GET_BDA(char_height); + struct segoff_s font; + if (char_height == 8 && c >= 128) { + font = GET_IVT(0x1f); + c -= 128; + } else { + font = GET_IVT(0x43); + } + font.offset += c * char_height; + return font; +} + +// Write a character to the screen in graphics mode. +static void +gfx_write_char(struct vgamode_s *vmode_g + , struct cursorpos cp, struct carattr ca) +{ + if (cp.x >= GET_BDA(video_cols)) + return; + + struct segoff_s font = get_font_data(ca.car); + struct gfx_op op; + init_gfx_op(&op, vmode_g); + op.x = cp.x * 8; + int cheight = GET_BDA(char_height); + op.y = cp.y * cheight; + u8 fgattr = ca.attr, bgattr = 0x00; + int usexor = 0; + if (vga_emulate_text()) { + if (ca.use_attr) { + bgattr = fgattr >> 4; + fgattr = fgattr & 0x0f; + } else { + // Read bottom right pixel of the cell to guess bg color + op.op = GO_READ8; + op.y += cheight-1; + handle_gfx_op(&op); + op.y -= cheight-1; + bgattr = op.pixels[7]; + fgattr = bgattr ^ 0x7; + } + } else if (fgattr & 0x80 && GET_GLOBAL(vmode_g->depth) < 8) { + usexor = 1; + fgattr &= 0x7f; + } + int i; + for (i = 0; i < cheight; i++, op.y++) { + u8 fontline = GET_FARVAR(font.seg, *(u8*)(font.offset+i)); + if (usexor) { + op.op = GO_READ8; + handle_gfx_op(&op); + int j; + for (j = 0; j < 8; j++) + op.pixels[j] ^= (fontline & (0x80>>j)) ? fgattr : 0x00; + } else { + int j; + for (j = 0; j < 8; j++) + op.pixels[j] = (fontline & (0x80>>j)) ? fgattr : bgattr; + } + op.op = GO_WRITE8; + handle_gfx_op(&op); + } +} + +// Read a character from the screen in graphics mode. +static struct carattr +gfx_read_char(struct vgamode_s *vmode_g, struct cursorpos cp) +{ + u8 lines[16]; + int cheight = GET_BDA(char_height); + if (cp.x >= GET_BDA(video_cols) || cheight > ARRAY_SIZE(lines)) + goto fail; + + // Read cell from screen + struct gfx_op op; + init_gfx_op(&op, vmode_g); + op.op = GO_READ8; + op.x = cp.x * 8; + op.y = cp.y * cheight; + int car = 0; + u8 fgattr = 0x00, bgattr = 0x00; + if (vga_emulate_text()) { + // Read bottom right pixel of the cell to guess bg color + op.y += cheight-1; + handle_gfx_op(&op); + op.y -= cheight-1; + bgattr = op.pixels[7]; + fgattr = bgattr ^ 0x7; + // Report space character for blank cells (skip null character check) + car = 1; + } + u8 i, j; + for (i=0; i<cheight; i++, op.y++) { + u8 line = 0; + handle_gfx_op(&op); + for (j=0; j<8; j++) + if (op.pixels[j] != bgattr) { + line |= 0x80 >> j; + fgattr = op.pixels[j]; + } + lines[i] = line; + } + + // Determine font + for (; car<256; car++) { + struct segoff_s font = get_font_data(car); + if (memcmp_far(GET_SEG(SS), lines + , font.seg, (void*)(font.offset+0), cheight) == 0) + return (struct carattr){car, fgattr | (bgattr << 4), 0}; + } +fail: + return (struct carattr){0, 0, 0}; +} + +// Draw/undraw a cursor on the framebuffer by xor'ing the cursor cell +void +gfx_set_swcursor(struct vgamode_s *vmode_g, int enable, struct cursorpos cp) +{ + u16 cursor_type = get_cursor_shape(); + u8 start = cursor_type >> 8, end = cursor_type & 0xff; + struct gfx_op op; + init_gfx_op(&op, vmode_g); + op.x = cp.x * 8; + int cheight = GET_BDA(char_height); + op.y = cp.y * cheight + start; + + int i; + for (i = start; i < cheight && i <= end; i++, op.y++) { + op.op = GO_READ8; + handle_gfx_op(&op); + int j; + for (j = 0; j < 8; j++) + op.pixels[j] ^= 0x07; + op.op = GO_WRITE8; + handle_gfx_op(&op); + } +} + +// Set the pixel at the given position. +void +vgafb_write_pixel(u8 color, u16 x, u16 y) +{ + struct vgamode_s *vmode_g = get_current_mode(); + if (!vmode_g) + return; + vgafb_set_swcursor(0); + + struct gfx_op op; + init_gfx_op(&op, vmode_g); + op.x = ALIGN_DOWN(x, 8); + op.y = y; + op.op = GO_READ8; + handle_gfx_op(&op); + + int usexor = color & 0x80 && GET_GLOBAL(vmode_g->depth) < 8; + if (usexor) + op.pixels[x & 0x07] ^= color & 0x7f; + else + op.pixels[x & 0x07] = color; + op.op = GO_WRITE8; + handle_gfx_op(&op); +} + +// Return the pixel at the given position. +u8 +vgafb_read_pixel(u16 x, u16 y) +{ + struct vgamode_s *vmode_g = get_current_mode(); + if (!vmode_g) + return 0; + vgafb_set_swcursor(0); + + struct gfx_op op; + init_gfx_op(&op, vmode_g); + op.x = ALIGN_DOWN(x, 8); + op.y = y; + op.op = GO_READ8; + handle_gfx_op(&op); + + return op.pixels[x & 0x07]; +} + + +/**************************************************************** + * Text ops + ****************************************************************/ + +// Return the fb offset for the given character address when in text mode. +void * +text_address(struct cursorpos cp) +{ + int stride = GET_BDA(video_cols) * 2; + u32 pageoffset = GET_BDA(video_pagesize) * cp.page; + return (void*)pageoffset + cp.y * stride + cp.x * 2; +} + +// Move characters on screen. +void +vgafb_move_chars(struct cursorpos dest + , struct cursorpos src, struct cursorpos movesize) +{ + struct vgamode_s *vmode_g = get_current_mode(); + if (!vmode_g) + return; + vgafb_set_swcursor(0); + + if (GET_GLOBAL(vmode_g->memmodel) != MM_TEXT) { + gfx_move_chars(vmode_g, dest, src, movesize); + return; + } + + int stride = GET_BDA(video_cols) * 2; + memmove_stride(GET_GLOBAL(vmode_g->sstart) + , text_address(dest), text_address(src) + , movesize.x * 2, stride, movesize.y); +} + +// Clear area of screen. +void +vgafb_clear_chars(struct cursorpos dest + , struct carattr ca, struct cursorpos clearsize) +{ + struct vgamode_s *vmode_g = get_current_mode(); + if (!vmode_g) + return; + vgafb_set_swcursor(0); + + if (GET_GLOBAL(vmode_g->memmodel) != MM_TEXT) { + gfx_clear_chars(vmode_g, dest, ca, clearsize); + return; + } + + int stride = GET_BDA(video_cols) * 2; + u16 attr = ((ca.use_attr ? ca.attr : 0x07) << 8) | ca.car; + memset16_stride(GET_GLOBAL(vmode_g->sstart), text_address(dest), attr + , clearsize.x * 2, stride, clearsize.y); +} + +// Write a character to the screen. +void +vgafb_write_char(struct cursorpos cp, struct carattr ca) +{ + struct vgamode_s *vmode_g = get_current_mode(); + if (!vmode_g) + return; + vgafb_set_swcursor(0); + + if (GET_GLOBAL(vmode_g->memmodel) != MM_TEXT) { + gfx_write_char(vmode_g, cp, ca); + return; + } + + void *dest_far = text_address(cp); + if (ca.use_attr) { + u16 dummy = (ca.attr << 8) | ca.car; + SET_FARVAR(GET_GLOBAL(vmode_g->sstart), *(u16*)dest_far, dummy); + } else { + SET_FARVAR(GET_GLOBAL(vmode_g->sstart), *(u8*)dest_far, ca.car); + } +} + +// Return the character at the given position on the screen. +struct carattr +vgafb_read_char(struct cursorpos cp) +{ + struct vgamode_s *vmode_g = get_current_mode(); + if (!vmode_g) + return (struct carattr){0, 0, 0}; + vgafb_set_swcursor(0); + + if (GET_GLOBAL(vmode_g->memmodel) != MM_TEXT) + return gfx_read_char(vmode_g, cp); + + u16 *dest_far = text_address(cp); + u16 v = GET_FARVAR(GET_GLOBAL(vmode_g->sstart), *dest_far); + return (struct carattr){v, v>>8, 0}; +} + +// Draw/undraw a cursor on the screen +void +vgafb_set_swcursor(int enable) +{ + if (!vga_emulate_text()) + return; + u8 flags = GET_BDA_EXT(flags); + if (!!(flags & BF_SWCURSOR) == enable) + // Already in requested mode. + return; + struct vgamode_s *vmode_g = get_current_mode(); + if (!vmode_g) + return; + struct cursorpos cp = get_cursor_pos(0xff); + if (cp.x >= GET_BDA(video_cols) || cp.y > GET_BDA(video_rows) + || GET_BDA(cursor_type) >= 0x2000) + // Cursor not visible + return; + + SET_BDA_EXT(flags, (flags & ~BF_SWCURSOR) | (enable ? BF_SWCURSOR : 0)); + + if (GET_GLOBAL(vmode_g->memmodel) != MM_TEXT) { + gfx_set_swcursor(vmode_g, enable, cp); + return; + } + + // In text mode, swap foreground and background attributes for cursor + void *dest_far = text_address(cp) + 1; + u8 attr = GET_FARVAR(GET_GLOBAL(vmode_g->sstart), *(u8*)dest_far); + attr = (attr >> 4) | (attr << 4); + SET_FARVAR(GET_GLOBAL(vmode_g->sstart), *(u8*)dest_far, attr); +} |