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---
# Huawei US bare daily task suite

schema: "yardstick:suite:0.1"

name: "os-odl_l3-nofeature-noha"
test_cases_dir: "tests/opnfv/test_cases/"
test_cases:
-
  file_name: opnfv_yardstick_tc002.yaml
-
  file_name: opnfv_yardstick_tc005.yaml
-
  file_name: opnfv_yardstick_tc010.yaml
-
  file_name: opnfv_yardstick_tc011.yaml
-
  file_name: opnfv_yardstick_tc012.yaml
-
  file_name: opnfv_yardstick_tc014.yaml
-
  file_name: opnfv_yardstick_tc037.yaml
-
  file_name: opnfv_yardstick_tc055.yaml
  constraint:
      installer: compass
      pod: huawei-pod1
  task_args:
      huawei-pod1: '{"pod_info": "etc/yardstick/nodes/compass_sclab_physical/pod.yaml",
      "host": "node5.yardstick-TC055"}'
-
  file_name: opnfv_yardstick_tc063.yaml
  constraint:
      installer: compass
      pod: huawei-pod1
  task_args:
      huawei-pod1: '{"pod_info": "etc/yardstick/nodes/compass_sclab_physical/pod.yaml",
      "host": "node5.yardstick-TC063"}'
-
  file_name: opnfv_yardstick_tc069.yaml
-
  file_name: opnfv_yardstick_tc070.yaml
-
  file_name: opnfv_yardstick_tc071.yaml
-
  file_name: opnfv_yardstick_tc072.yaml
f='#n505'>505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567
/*
 *  Copyright (c) 1998-2005 Vojtech Pavlik
 */

/*
 * Logitech ADI joystick family driver for Linux
 */

/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
 * Should you need to contact me, the author, you can do so either by
 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 */

#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/string.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/gameport.h>
#include <linux/jiffies.h>

#define DRIVER_DESC	"Logitech ADI joystick family driver"

MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");

/*
 * Times, array sizes, flags, ids.
 */

#define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */
#define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */
#define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */
#define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */

#define ADI_MAX_LENGTH		256
#define ADI_MIN_LENGTH		8
#define ADI_MIN_LEN_LENGTH	10
#define ADI_MIN_ID_LENGTH	66
#define ADI_MAX_NAME_LENGTH	64
#define ADI_MAX_CNAME_LENGTH	16
#define ADI_MAX_PHYS_LENGTH	64

#define ADI_FLAG_HAT		0x04
#define ADI_FLAG_10BIT		0x08

#define ADI_ID_TPD		0x01
#define ADI_ID_WGP		0x06
#define ADI_ID_WGPE		0x08
#define ADI_ID_MAX		0x0a

/*
 * Names, buttons, axes ...
 */

static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
				"WingMan GamePad USB", "Unknown Device %#x" };

static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };

static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };

static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };

static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };

/*
 * Hat to axis conversion arrays.
 */

static struct {
	int x;
	int y;
} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};

/*
 * Per-port information.
 */

struct adi {
	struct input_dev *dev;
	int length;
	int ret;
	int idx;
	unsigned char id;
	char buttons;
	char axes10;
	char axes8;
	signed char pad;
	char hats;
	char *abs;
	short *key;
	char name[ADI_MAX_NAME_LENGTH];
	char cname[ADI_MAX_CNAME_LENGTH];
	char phys[ADI_MAX_PHYS_LENGTH];
	unsigned char data[ADI_MAX_LENGTH];
};

struct adi_port {
	struct gameport *gameport;
	struct adi adi[2];
	int bad;
	int reads;
};

/*
 * adi_read_packet() reads a Logitech ADI packet.
 */

static void adi_read_packet(struct adi_port *port)
{
	struct adi *adi = port->adi;
	struct gameport *gameport = port->gameport;
	unsigned char u, v, w, x, z;
	int t[2], s[2], i;
	unsigned long flags;

	for (i = 0; i < 2; i++) {
		adi[i].ret = -1;
		t[i] = gameport_time(gameport, ADI_MAX_START);
		s[i] = 0;
	}

	local_irq_save(flags);

	gameport_trigger(gameport);
	v = z = gameport_read(gameport);

	do {
		u = v;
		w = u ^ (v = x = gameport_read(gameport));
		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
			t[i]--;
			if ((w & 0x30) && s[i]) {
				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
					adi[i].data[++adi[i].ret] = w;
					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
				} else t[i] = 0;
			} else if (!(x & 0x30)) s[i] = 1;
		}
	} while (t[0] > 0 || t[1] > 0);

	local_irq_restore(flags);

	return;
}

/*
 * adi_move_bits() detects a possible 2-stream mode, and moves
 * the bits accordingly.
 */

static void adi_move_bits(struct adi_port *port, int length)
{
	int i;
	struct adi *adi = port->adi;

	adi[0].idx = adi[1].idx = 0;

	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;

	for (i = 1; i <= adi[1].ret; i++)
		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];

	adi[0].ret += adi[1].ret;
	adi[1].ret = -1;
}

/*
 * adi_get_bits() gathers bits from the data packet.
 */

static inline int adi_get_bits(struct adi *adi, int count)
{
	int bits = 0;
	int i;
	if ((adi->idx += count) > adi->ret) return 0;
	for (i = 0; i < count; i++)
		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
	return bits;
}

/*
 * adi_decode() decodes Logitech joystick data into input events.
 */

static int adi_decode(struct adi *adi)
{
	struct input_dev *dev = adi->dev;
	char *abs = adi->abs;
	short *key = adi->key;
	int i, t;

	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
		return -1;

	for (i = 0; i < adi->axes10; i++)
		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));

	for (i = 0; i < adi->axes8; i++)
		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));

	for (i = 0; i < adi->buttons && i < 63; i++) {
		if (i == adi->pad) {
			t = adi_get_bits(adi, 4);
			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));
			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
		}
		input_report_key(dev, *key++, adi_get_bits(adi, 1));
	}

	for (i = 0; i < adi->hats; i++) {
		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
	}

	for (i = 63; i < adi->buttons; i++)
		input_report_key(dev, *key++, adi_get_bits(adi, 1));

	input_sync(dev);

	return 0;
}

/*
 * adi_read() reads the data packet and decodes it.
 */

static int adi_read(struct adi_port *port)
{
	int i;
	int result = 0;

	adi_read_packet(port);
	adi_move_bits(port, port->adi[0].length);

	for (i = 0; i < 2; i++)
		if (port->adi[i].length)
			 result |= adi_decode(port->adi + i);

	return result;
}

/*
 * adi_poll() repeatedly polls the Logitech joysticks.
 */

static void adi_poll(struct gameport *gameport)
{
	struct adi_port *port = gameport_get_drvdata(gameport);

	port->bad -= adi_read(port);
	port->reads++;
}

/*
 * adi_open() is a callback from the input open routine.
 */

static int adi_open(struct input_dev *dev)
{
	struct adi_port *port = input_get_drvdata(dev);

	gameport_start_polling(port->gameport);
	return 0;
}

/*
 * adi_close() is a callback from the input close routine.
 */

static void adi_close(struct input_dev *dev)
{
	struct adi_port *port = input_get_drvdata(dev);

	gameport_stop_polling(port->gameport);
}

/*
 * adi_init_digital() sends a trigger & delay sequence
 * to reset and initialize a Logitech joystick into digital mode.
 */

static void adi_init_digital(struct gameport *gameport)
{
	int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
	int i;

	for (i = 0; seq[i]; i++) {
		gameport_trigger(gameport);
		if (seq[i] > 0)
			msleep(seq[i]);
		if (seq[i] < 0) {
			mdelay(-seq[i]);
			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */
		}
	}
}

static void adi_id_decode(struct adi *adi, struct adi_port *port)
{
	int i, t;

	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
		return;

	if (adi->ret < (t = adi_get_bits(adi, 10))) {
		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
		return;
	}

	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);

	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;

	adi->length = adi_get_bits(adi, 10);

	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
		adi->length = 0;
		return;
	}

	adi->axes8 = adi_get_bits(adi, 4);
	adi->buttons = adi_get_bits(adi, 6);

	if (adi_get_bits(adi, 6) != 8 && adi->hats) {
		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
		adi->length = 0;
		return;
	}

	adi->buttons += adi_get_bits(adi, 6);
	adi->hats += adi_get_bits(adi, 4);

	i = adi_get_bits(adi, 4);

	if (t & ADI_FLAG_10BIT) {
		adi->axes10 = adi->axes8 - i;
		adi->axes8 = i;
	}

	t = adi_get_bits(adi, 4);

	for (i = 0; i < t; i++)
		adi->cname[i] = adi_get_bits(adi, 8);
	adi->cname[i] = 0;

	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
	if (adi->length != t && adi->length != t + (t & 1)) {
		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
		adi->length = 0;
		return;
	}

	switch (adi->id) {
		case ADI_ID_TPD:
			adi->pad = 4;
			adi->buttons -= 4;
			break;
		case ADI_ID_WGP:
			adi->pad = 0;
			adi->buttons -= 4;
			break;
		default:
			adi->pad = -1;
			break;
	}
}

static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
{
	struct input_dev *input_dev;
	char buf[ADI_MAX_NAME_LENGTH];
	int i, t;

	adi->dev = input_dev = input_allocate_device();
	if (!input_dev)
		return -ENOMEM;

	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;

	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);

	adi->abs = adi_abs[t];
	adi->key = adi_key[t];

	input_dev->name = adi->name;
	input_dev->phys = adi->phys;
	input_dev->id.bustype = BUS_GAMEPORT;
	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
	input_dev->id.product = adi->id;
	input_dev->id.version = 0x0100;
	input_dev->dev.parent = &port->gameport->dev;

	input_set_drvdata(input_dev, port);

	input_dev->open = adi_open;
	input_dev->close = adi_close;

	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);

	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
		set_bit(adi->abs[i], input_dev->absbit);

	for (i = 0; i < adi->buttons; i++)
		set_bit(adi->key[i], input_dev->keybit);

	return 0;
}

static void adi_init_center(struct adi *adi)
{
	int i, t, x;

	if (!adi->length)
		return;

	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {

		t = adi->abs[i];
		x = input_abs_get_val(adi->dev, t);

		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
			x = i < adi->axes10 ? 512 : 128;

		if (i < adi->axes10)
			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
		else if (i < adi->axes10 + adi->axes8)
			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
		else
			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
	}
}

/*
 * adi_connect() probes for Logitech ADI joysticks.
 */

static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
{
	struct adi_port *port;
	int i;
	int err;

	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
	if (!port)
		return -ENOMEM;

	port->gameport = gameport;

	gameport_set_drvdata(gameport, port);

	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
	if (err)
		goto fail1;

	adi_init_digital(gameport);
	adi_read_packet(port);

	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
		adi_move_bits(port, adi_get_bits(port->adi, 10));

	for (i = 0; i < 2; i++) {
		adi_id_decode(port->adi + i, port);

		if (!port->adi[i].length)
			continue;

		err = adi_init_input(port->adi + i, port, i);
		if (err)
			goto fail2;
	}

	if (!port->adi[0].length && !port->adi[1].length) {
		err = -ENODEV;
		goto fail2;
	}

	gameport_set_poll_handler(gameport, adi_poll);
	gameport_set_poll_interval(gameport, 20);

	msleep(ADI_INIT_DELAY);
	if (adi_read(port)) {
		msleep(ADI_DATA_DELAY);
		adi_read(port);
	}

	for (i = 0; i < 2; i++)
		if (port->adi[i].length > 0) {
			adi_init_center(port->adi + i);
			err = input_register_device(port->adi[i].dev);
			if (err)
				goto fail3;
		}

	return 0;

 fail3: while (--i >= 0) {
		if (port->adi[i].length > 0) {
			input_unregister_device(port->adi[i].dev);
			port->adi[i].dev = NULL;
		}
	}
 fail2:	for (i = 0; i < 2; i++)
		input_free_device(port->adi[i].dev);
	gameport_close(gameport);
 fail1:	gameport_set_drvdata(gameport, NULL);
	kfree(port);
	return err;
}

static void adi_disconnect(struct gameport *gameport)
{
	int i;
	struct adi_port *port = gameport_get_drvdata(gameport);

	for (i = 0; i < 2; i++)
		if (port->adi[i].length > 0)
			input_unregister_device(port->adi[i].dev);
	gameport_close(gameport);
	gameport_set_drvdata(gameport, NULL);
	kfree(port);
}

static struct gameport_driver adi_drv = {
	.driver		= {
		.name	= "adi",
	},
	.description	= DRIVER_DESC,
	.connect	= adi_connect,
	.disconnect	= adi_disconnect,
};

module_gameport_driver(adi_drv);