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+======================================
+Locally repairable erasure code plugin
+======================================
+
+With the *jerasure* plugin, when an erasure coded object is stored on
+multiple OSDs, recovering from the loss of one OSD requires reading
+from all the others. For instance if *jerasure* is configured with
+*k=8* and *m=4*, losing one OSD requires reading from the eleven
+others to repair.
+
+The *lrc* erasure code plugin creates local parity chunks to be able
+to recover using less OSDs. For instance if *lrc* is configured with
+*k=8*, *m=4* and *l=4*, it will create an additional parity chunk for
+every four OSDs. When a single OSD is lost, it can be recovered with
+only four OSDs instead of eleven.
+
+Erasure code profile examples
+=============================
+
+Reduce recovery bandwidth between hosts
+---------------------------------------
+
+Although it is probably not an interesting use case when all hosts are
+connected to the same switch, reduced bandwidth usage can actually be
+observed.::
+
+ $ ceph osd erasure-code-profile set LRCprofile \
+ plugin=lrc \
+ k=4 m=2 l=3 \
+ crush-failure-domain=host
+ $ ceph osd pool create lrcpool 12 12 erasure LRCprofile
+
+
+Reduce recovery bandwidth between racks
+---------------------------------------
+
+In Firefly the reduced bandwidth will only be observed if the primary
+OSD is in the same rack as the lost chunk.::
+
+ $ ceph osd erasure-code-profile set LRCprofile \
+ plugin=lrc \
+ k=4 m=2 l=3 \
+ crush-locality=rack \
+ crush-failure-domain=host
+ $ ceph osd pool create lrcpool 12 12 erasure LRCprofile
+
+
+Create an lrc profile
+=====================
+
+To create a new lrc erasure code profile::
+
+ ceph osd erasure-code-profile set {name} \
+ plugin=lrc \
+ k={data-chunks} \
+ m={coding-chunks} \
+ l={locality} \
+ [crush-root={root}] \
+ [crush-locality={bucket-type}] \
+ [crush-failure-domain={bucket-type}] \
+ [crush-device-class={device-class}] \
+ [directory={directory}] \
+ [--force]
+
+Where:
+
+``k={data chunks}``
+
+:Description: Each object is split in **data-chunks** parts,
+ each stored on a different OSD.
+
+:Type: Integer
+:Required: Yes.
+:Example: 4
+
+``m={coding-chunks}``
+
+:Description: Compute **coding chunks** for each object and store them
+ on different OSDs. The number of coding chunks is also
+ the number of OSDs that can be down without losing data.
+
+:Type: Integer
+:Required: Yes.
+:Example: 2
+
+``l={locality}``
+
+:Description: Group the coding and data chunks into sets of size
+ **locality**. For instance, for **k=4** and **m=2**,
+ when **locality=3** two groups of three are created.
+ Each set can be recovered without reading chunks
+ from another set.
+
+:Type: Integer
+:Required: Yes.
+:Example: 3
+
+``crush-root={root}``
+
+:Description: The name of the crush bucket used for the first step of
+ the ruleset. For intance **step take default**.
+
+:Type: String
+:Required: No.
+:Default: default
+
+``crush-locality={bucket-type}``
+
+:Description: The type of the crush bucket in which each set of chunks
+ defined by **l** will be stored. For instance, if it is
+ set to **rack**, each group of **l** chunks will be
+ placed in a different rack. It is used to create a
+ ruleset step such as **step choose rack**. If it is not
+ set, no such grouping is done.
+
+:Type: String
+:Required: No.
+
+``crush-failure-domain={bucket-type}``
+
+:Description: Ensure that no two chunks are in a bucket with the same
+ failure domain. For instance, if the failure domain is
+ **host** no two chunks will be stored on the same
+ host. It is used to create a ruleset step such as **step
+ chooseleaf host**.
+
+:Type: String
+:Required: No.
+:Default: host
+
+``crush-device-class={device-class}``
+
+:Description: Restrict placement to devices of a specific class (e.g.,
+ ``ssd`` or ``hdd``), using the crush device class names
+ in the CRUSH map.
+
+:Type: String
+:Required: No.
+:Default:
+
+``directory={directory}``
+
+:Description: Set the **directory** name from which the erasure code
+ plugin is loaded.
+
+:Type: String
+:Required: No.
+:Default: /usr/lib/ceph/erasure-code
+
+``--force``
+
+:Description: Override an existing profile by the same name.
+
+:Type: String
+:Required: No.
+
+Low level plugin configuration
+==============================
+
+The sum of **k** and **m** must be a multiple of the **l** parameter.
+The low level configuration parameters do not impose such a
+restriction and it may be more convienient to use it for specific
+purposes. It is for instance possible to define two groups, one with 4
+chunks and another with 3 chunks. It is also possible to recursively
+define locality sets, for instance datacenters and racks into
+datacenters. The **k/m/l** are implemented by generating a low level
+configuration.
+
+The *lrc* erasure code plugin recursively applies erasure code
+techniques so that recovering from the loss of some chunks only
+requires a subset of the available chunks, most of the time.
+
+For instance, when three coding steps are described as::
+
+ chunk nr 01234567
+ step 1 _cDD_cDD
+ step 2 cDDD____
+ step 3 ____cDDD
+
+where *c* are coding chunks calculated from the data chunks *D*, the
+loss of chunk *7* can be recovered with the last four chunks. And the
+loss of chunk *2* chunk can be recovered with the first four
+chunks.
+
+Erasure code profile examples using low level configuration
+===========================================================
+
+Minimal testing
+---------------
+
+It is strictly equivalent to using the default erasure code profile. The *DD*
+implies *K=2*, the *c* implies *M=1* and the *jerasure* plugin is used
+by default.::
+
+ $ ceph osd erasure-code-profile set LRCprofile \
+ plugin=lrc \
+ mapping=DD_ \
+ layers='[ [ "DDc", "" ] ]'
+ $ ceph osd pool create lrcpool 12 12 erasure LRCprofile
+
+Reduce recovery bandwidth between hosts
+---------------------------------------
+
+Although it is probably not an interesting use case when all hosts are
+connected to the same switch, reduced bandwidth usage can actually be
+observed. It is equivalent to **k=4**, **m=2** and **l=3** although
+the layout of the chunks is different::
+
+ $ ceph osd erasure-code-profile set LRCprofile \
+ plugin=lrc \
+ mapping=__DD__DD \
+ layers='[
+ [ "_cDD_cDD", "" ],
+ [ "cDDD____", "" ],
+ [ "____cDDD", "" ],
+ ]'
+ $ ceph osd pool create lrcpool 12 12 erasure LRCprofile
+
+
+Reduce recovery bandwidth between racks
+---------------------------------------
+
+In Firefly the reduced bandwidth will only be observed if the primary
+OSD is in the same rack as the lost chunk.::
+
+ $ ceph osd erasure-code-profile set LRCprofile \
+ plugin=lrc \
+ mapping=__DD__DD \
+ layers='[
+ [ "_cDD_cDD", "" ],
+ [ "cDDD____", "" ],
+ [ "____cDDD", "" ],
+ ]' \
+ crush-steps='[
+ [ "choose", "rack", 2 ],
+ [ "chooseleaf", "host", 4 ],
+ ]'
+ $ ceph osd pool create lrcpool 12 12 erasure LRCprofile
+
+Testing with different Erasure Code backends
+--------------------------------------------
+
+LRC now uses jerasure as the default EC backend. It is possible to
+specify the EC backend/algorithm on a per layer basis using the low
+level configuration. The second argument in layers='[ [ "DDc", "" ] ]'
+is actually an erasure code profile to be used for this level. The
+example below specifies the ISA backend with the cauchy technique to
+be used in the lrcpool.::
+
+ $ ceph osd erasure-code-profile set LRCprofile \
+ plugin=lrc \
+ mapping=DD_ \
+ layers='[ [ "DDc", "plugin=isa technique=cauchy" ] ]'
+ $ ceph osd pool create lrcpool 12 12 erasure LRCprofile
+
+You could also use a different erasure code profile for for each
+layer.::
+
+ $ ceph osd erasure-code-profile set LRCprofile \
+ plugin=lrc \
+ mapping=__DD__DD \
+ layers='[
+ [ "_cDD_cDD", "plugin=isa technique=cauchy" ],
+ [ "cDDD____", "plugin=isa" ],
+ [ "____cDDD", "plugin=jerasure" ],
+ ]'
+ $ ceph osd pool create lrcpool 12 12 erasure LRCprofile
+
+
+
+Erasure coding and decoding algorithm
+=====================================
+
+The steps found in the layers description::
+
+ chunk nr 01234567
+
+ step 1 _cDD_cDD
+ step 2 cDDD____
+ step 3 ____cDDD
+
+are applied in order. For instance, if a 4K object is encoded, it will
+first go thru *step 1* and be divided in four 1K chunks (the four
+uppercase D). They are stored in the chunks 2, 3, 6 and 7, in
+order. From these, two coding chunks are calculated (the two lowercase
+c). The coding chunks are stored in the chunks 1 and 5, respectively.
+
+The *step 2* re-uses the content created by *step 1* in a similar
+fashion and stores a single coding chunk *c* at position 0. The last four
+chunks, marked with an underscore (*_*) for readability, are ignored.
+
+The *step 3* stores a single coding chunk *c* at position 4. The three
+chunks created by *step 1* are used to compute this coding chunk,
+i.e. the coding chunk from *step 1* becomes a data chunk in *step 3*.
+
+If chunk *2* is lost::
+
+ chunk nr 01234567
+
+ step 1 _c D_cDD
+ step 2 cD D____
+ step 3 __ _cDDD
+
+decoding will attempt to recover it by walking the steps in reverse
+order: *step 3* then *step 2* and finally *step 1*.
+
+The *step 3* knows nothing about chunk *2* (i.e. it is an underscore)
+and is skipped.
+
+The coding chunk from *step 2*, stored in chunk *0*, allows it to
+recover the content of chunk *2*. There are no more chunks to recover
+and the process stops, without considering *step 1*.
+
+Recovering chunk *2* requires reading chunks *0, 1, 3* and writing
+back chunk *2*.
+
+If chunk *2, 3, 6* are lost::
+
+ chunk nr 01234567
+
+ step 1 _c _c D
+ step 2 cD __ _
+ step 3 __ cD D
+
+The *step 3* can recover the content of chunk *6*::
+
+ chunk nr 01234567
+
+ step 1 _c _cDD
+ step 2 cD ____
+ step 3 __ cDDD
+
+The *step 2* fails to recover and is skipped because there are two
+chunks missing (*2, 3*) and it can only recover from one missing
+chunk.
+
+The coding chunk from *step 1*, stored in chunk *1, 5*, allows it to
+recover the content of chunk *2, 3*::
+
+ chunk nr 01234567
+
+ step 1 _cDD_cDD
+ step 2 cDDD____
+ step 3 ____cDDD
+
+Controlling crush placement
+===========================
+
+The default crush ruleset provides OSDs that are on different hosts. For instance::
+
+ chunk nr 01234567
+
+ step 1 _cDD_cDD
+ step 2 cDDD____
+ step 3 ____cDDD
+
+needs exactly *8* OSDs, one for each chunk. If the hosts are in two
+adjacent racks, the first four chunks can be placed in the first rack
+and the last four in the second rack. So that recovering from the loss
+of a single OSD does not require using bandwidth between the two
+racks.
+
+For instance::
+
+ crush-steps='[ [ "choose", "rack", 2 ], [ "chooseleaf", "host", 4 ] ]'
+
+will create a ruleset that will select two crush buckets of type
+*rack* and for each of them choose four OSDs, each of them located in
+different buckets of type *host*.
+
+The ruleset can also be manually crafted for finer control.