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+===============
+ Cache Tiering
+===============
+
+A cache tier provides Ceph Clients with better I/O performance for a subset of
+the data stored in a backing storage tier. Cache tiering involves creating a
+pool of relatively fast/expensive storage devices (e.g., solid state drives)
+configured to act as a cache tier, and a backing pool of either erasure-coded
+or relatively slower/cheaper devices configured to act as an economical storage
+tier. The Ceph objecter handles where to place the objects and the tiering
+agent determines when to flush objects from the cache to the backing storage
+tier. So the cache tier and the backing storage tier are completely transparent
+to Ceph clients.
+
+
+.. ditaa::
+ +-------------+
+ | Ceph Client |
+ +------+------+
+ ^
+ Tiering is |
+ Transparent | Faster I/O
+ to Ceph | +---------------+
+ Client Ops | | |
+ | +----->+ Cache Tier |
+ | | | |
+ | | +-----+---+-----+
+ | | | ^
+ v v | | Active Data in Cache Tier
+ +------+----+--+ | |
+ | Objecter | | |
+ +-----------+--+ | |
+ ^ | | Inactive Data in Storage Tier
+ | v |
+ | +-----+---+-----+
+ | | |
+ +----->| Storage Tier |
+ | |
+ +---------------+
+ Slower I/O
+
+
+The cache tiering agent handles the migration of data between the cache tier
+and the backing storage tier automatically. However, admins have the ability to
+configure how this migration takes place. There are two main scenarios:
+
+- **Writeback Mode:** When admins configure tiers with ``writeback`` mode, Ceph
+ clients write data to the cache tier and receive an ACK from the cache tier.
+ In time, the data written to the cache tier migrates to the storage tier
+ and gets flushed from the cache tier. Conceptually, the cache tier is
+ overlaid "in front" of the backing storage tier. When a Ceph client needs
+ data that resides in the storage tier, the cache tiering agent migrates the
+ data to the cache tier on read, then it is sent to the Ceph client.
+ Thereafter, the Ceph client can perform I/O using the cache tier, until the
+ data becomes inactive. This is ideal for mutable data (e.g., photo/video
+ editing, transactional data, etc.).
+
+- **Read-proxy Mode:** This mode will use any objects that already
+ exist in the cache tier, but if an object is not present in the
+ cache the request will be proxied to the base tier. This is useful
+ for transitioning from ``writeback`` mode to a disabled cache as it
+ allows the workload to function properly while the cache is drained,
+ without adding any new objects to the cache.
+
+A word of caution
+=================
+
+Cache tiering will *degrade* performance for most workloads. Users should use
+extreme caution before using this feature.
+
+* *Workload dependent*: Whether a cache will improve performance is
+ highly dependent on the workload. Because there is a cost
+ associated with moving objects into or out of the cache, it can only
+ be effective when there is a *large skew* in the access pattern in
+ the data set, such that most of the requests touch a small number of
+ objects. The cache pool should be large enough to capture the
+ working set for your workload to avoid thrashing.
+
+* *Difficult to benchmark*: Most benchmarks that users run to measure
+ performance will show terrible performance with cache tiering, in
+ part because very few of them skew requests toward a small set of
+ objects, it can take a long time for the cache to "warm up," and
+ because the warm-up cost can be high.
+
+* *Usually slower*: For workloads that are not cache tiering-friendly,
+ performance is often slower than a normal RADOS pool without cache
+ tiering enabled.
+
+* *librados object enumeration*: The librados-level object enumeration
+ API is not meant to be coherent in the presence of the case. If
+ your applicatoin is using librados directly and relies on object
+ enumeration, cache tiering will probably not work as expected.
+ (This is not a problem for RGW, RBD, or CephFS.)
+
+* *Complexity*: Enabling cache tiering means that a lot of additional
+ machinery and complexity within the RADOS cluster is being used.
+ This increases the probability that you will encounter a bug in the system
+ that other users have not yet encountered and will put your deployment at a
+ higher level of risk.
+
+Known Good Workloads
+--------------------
+
+* *RGW time-skewed*: If the RGW workload is such that almost all read
+ operations are directed at recently written objects, a simple cache
+ tiering configuration that destages recently written objects from
+ the cache to the base tier after a configurable period can work
+ well.
+
+Known Bad Workloads
+-------------------
+
+The following configurations are *known to work poorly* with cache
+tiering.
+
+* *RBD with replicated cache and erasure-coded base*: This is a common
+ request, but usually does not perform well. Even reasonably skewed
+ workloads still send some small writes to cold objects, and because
+ small writes are not yet supported by the erasure-coded pool, entire
+ (usually 4 MB) objects must be migrated into the cache in order to
+ satisfy a small (often 4 KB) write. Only a handful of users have
+ successfully deployed this configuration, and it only works for them
+ because their data is extremely cold (backups) and they are not in
+ any way sensitive to performance.
+
+* *RBD with replicated cache and base*: RBD with a replicated base
+ tier does better than when the base is erasure coded, but it is
+ still highly dependent on the amount of skew in the workload, and
+ very difficult to validate. The user will need to have a good
+ understanding of their workload and will need to tune the cache
+ tiering parameters carefully.
+
+
+Setting Up Pools
+================
+
+To set up cache tiering, you must have two pools. One will act as the
+backing storage and the other will act as the cache.
+
+
+Setting Up a Backing Storage Pool
+---------------------------------
+
+Setting up a backing storage pool typically involves one of two scenarios:
+
+- **Standard Storage**: In this scenario, the pool stores multiple copies
+ of an object in the Ceph Storage Cluster.
+
+- **Erasure Coding:** In this scenario, the pool uses erasure coding to
+ store data much more efficiently with a small performance tradeoff.
+
+In the standard storage scenario, you can setup a CRUSH ruleset to establish
+the failure domain (e.g., osd, host, chassis, rack, row, etc.). Ceph OSD
+Daemons perform optimally when all storage drives in the ruleset are of the
+same size, speed (both RPMs and throughput) and type. See `CRUSH Maps`_
+for details on creating a ruleset. Once you have created a ruleset, create
+a backing storage pool.
+
+In the erasure coding scenario, the pool creation arguments will generate the
+appropriate ruleset automatically. See `Create a Pool`_ for details.
+
+In subsequent examples, we will refer to the backing storage pool
+as ``cold-storage``.
+
+
+Setting Up a Cache Pool
+-----------------------
+
+Setting up a cache pool follows the same procedure as the standard storage
+scenario, but with this difference: the drives for the cache tier are typically
+high performance drives that reside in their own servers and have their own
+ruleset. When setting up a ruleset, it should take account of the hosts that
+have the high performance drives while omitting the hosts that don't. See
+`Placing Different Pools on Different OSDs`_ for details.
+
+
+In subsequent examples, we will refer to the cache pool as ``hot-storage`` and
+the backing pool as ``cold-storage``.
+
+For cache tier configuration and default values, see
+`Pools - Set Pool Values`_.
+
+
+Creating a Cache Tier
+=====================
+
+Setting up a cache tier involves associating a backing storage pool with
+a cache pool ::
+
+ ceph osd tier add {storagepool} {cachepool}
+
+For example ::
+
+ ceph osd tier add cold-storage hot-storage
+
+To set the cache mode, execute the following::
+
+ ceph osd tier cache-mode {cachepool} {cache-mode}
+
+For example::
+
+ ceph osd tier cache-mode hot-storage writeback
+
+The cache tiers overlay the backing storage tier, so they require one
+additional step: you must direct all client traffic from the storage pool to
+the cache pool. To direct client traffic directly to the cache pool, execute
+the following::
+
+ ceph osd tier set-overlay {storagepool} {cachepool}
+
+For example::
+
+ ceph osd tier set-overlay cold-storage hot-storage
+
+
+Configuring a Cache Tier
+========================
+
+Cache tiers have several configuration options. You may set
+cache tier configuration options with the following usage::
+
+ ceph osd pool set {cachepool} {key} {value}
+
+See `Pools - Set Pool Values`_ for details.
+
+
+Target Size and Type
+--------------------
+
+Ceph's production cache tiers use a `Bloom Filter`_ for the ``hit_set_type``::
+
+ ceph osd pool set {cachepool} hit_set_type bloom
+
+For example::
+
+ ceph osd pool set hot-storage hit_set_type bloom
+
+The ``hit_set_count`` and ``hit_set_period`` define how much time each HitSet
+should cover, and how many such HitSets to store. ::
+
+ ceph osd pool set {cachepool} hit_set_count 12
+ ceph osd pool set {cachepool} hit_set_period 14400
+ ceph osd pool set {cachepool} target_max_bytes 1000000000000
+
+.. note:: A larger ``hit_set_count`` results in more RAM consumed by
+ the ``ceph-osd`` process.
+
+Binning accesses over time allows Ceph to determine whether a Ceph client
+accessed an object at least once, or more than once over a time period
+("age" vs "temperature").
+
+The ``min_read_recency_for_promote`` defines how many HitSets to check for the
+existence of an object when handling a read operation. The checking result is
+used to decide whether to promote the object asynchronously. Its value should be
+between 0 and ``hit_set_count``. If it's set to 0, the object is always promoted.
+If it's set to 1, the current HitSet is checked. And if this object is in the
+current HitSet, it's promoted. Otherwise not. For the other values, the exact
+number of archive HitSets are checked. The object is promoted if the object is
+found in any of the most recent ``min_read_recency_for_promote`` HitSets.
+
+A similar parameter can be set for the write operation, which is
+``min_write_recency_for_promote``. ::
+
+ ceph osd pool set {cachepool} min_read_recency_for_promote 2
+ ceph osd pool set {cachepool} min_write_recency_for_promote 2
+
+.. note:: The longer the period and the higher the
+ ``min_read_recency_for_promote`` and
+ ``min_write_recency_for_promote``values, the more RAM the ``ceph-osd``
+ daemon consumes. In particular, when the agent is active to flush
+ or evict cache objects, all ``hit_set_count`` HitSets are loaded
+ into RAM.
+
+
+Cache Sizing
+------------
+
+The cache tiering agent performs two main functions:
+
+- **Flushing:** The agent identifies modified (or dirty) objects and forwards
+ them to the storage pool for long-term storage.
+
+- **Evicting:** The agent identifies objects that haven't been modified
+ (or clean) and evicts the least recently used among them from the cache.
+
+
+Absolute Sizing
+~~~~~~~~~~~~~~~
+
+The cache tiering agent can flush or evict objects based upon the total number
+of bytes or the total number of objects. To specify a maximum number of bytes,
+execute the following::
+
+ ceph osd pool set {cachepool} target_max_bytes {#bytes}
+
+For example, to flush or evict at 1 TB, execute the following::
+
+ ceph osd pool set hot-storage target_max_bytes 1099511627776
+
+
+To specify the maximum number of objects, execute the following::
+
+ ceph osd pool set {cachepool} target_max_objects {#objects}
+
+For example, to flush or evict at 1M objects, execute the following::
+
+ ceph osd pool set hot-storage target_max_objects 1000000
+
+.. note:: Ceph is not able to determine the size of a cache pool automatically, so
+ the configuration on the absolute size is required here, otherwise the
+ flush/evict will not work. If you specify both limits, the cache tiering
+ agent will begin flushing or evicting when either threshold is triggered.
+
+.. note:: All client requests will be blocked only when ``target_max_bytes`` or
+ ``target_max_objects`` reached
+
+Relative Sizing
+~~~~~~~~~~~~~~~
+
+The cache tiering agent can flush or evict objects relative to the size of the
+cache pool(specified by ``target_max_bytes`` / ``target_max_objects`` in
+`Absolute sizing`_). When the cache pool consists of a certain percentage of
+modified (or dirty) objects, the cache tiering agent will flush them to the
+storage pool. To set the ``cache_target_dirty_ratio``, execute the following::
+
+ ceph osd pool set {cachepool} cache_target_dirty_ratio {0.0..1.0}
+
+For example, setting the value to ``0.4`` will begin flushing modified
+(dirty) objects when they reach 40% of the cache pool's capacity::
+
+ ceph osd pool set hot-storage cache_target_dirty_ratio 0.4
+
+When the dirty objects reaches a certain percentage of its capacity, flush dirty
+objects with a higher speed. To set the ``cache_target_dirty_high_ratio``::
+
+ ceph osd pool set {cachepool} cache_target_dirty_high_ratio {0.0..1.0}
+
+For example, setting the value to ``0.6`` will begin aggressively flush dirty objects
+when they reach 60% of the cache pool's capacity. obviously, we'd better set the value
+between dirty_ratio and full_ratio::
+
+ ceph osd pool set hot-storage cache_target_dirty_high_ratio 0.6
+
+When the cache pool reaches a certain percentage of its capacity, the cache
+tiering agent will evict objects to maintain free capacity. To set the
+``cache_target_full_ratio``, execute the following::
+
+ ceph osd pool set {cachepool} cache_target_full_ratio {0.0..1.0}
+
+For example, setting the value to ``0.8`` will begin flushing unmodified
+(clean) objects when they reach 80% of the cache pool's capacity::
+
+ ceph osd pool set hot-storage cache_target_full_ratio 0.8
+
+
+Cache Age
+---------
+
+You can specify the minimum age of an object before the cache tiering agent
+flushes a recently modified (or dirty) object to the backing storage pool::
+
+ ceph osd pool set {cachepool} cache_min_flush_age {#seconds}
+
+For example, to flush modified (or dirty) objects after 10 minutes, execute
+the following::
+
+ ceph osd pool set hot-storage cache_min_flush_age 600
+
+You can specify the minimum age of an object before it will be evicted from
+the cache tier::
+
+ ceph osd pool {cache-tier} cache_min_evict_age {#seconds}
+
+For example, to evict objects after 30 minutes, execute the following::
+
+ ceph osd pool set hot-storage cache_min_evict_age 1800
+
+
+Removing a Cache Tier
+=====================
+
+Removing a cache tier differs depending on whether it is a writeback
+cache or a read-only cache.
+
+
+Removing a Read-Only Cache
+--------------------------
+
+Since a read-only cache does not have modified data, you can disable
+and remove it without losing any recent changes to objects in the cache.
+
+#. Change the cache-mode to ``none`` to disable it. ::
+
+ ceph osd tier cache-mode {cachepool} none
+
+ For example::
+
+ ceph osd tier cache-mode hot-storage none
+
+#. Remove the cache pool from the backing pool. ::
+
+ ceph osd tier remove {storagepool} {cachepool}
+
+ For example::
+
+ ceph osd tier remove cold-storage hot-storage
+
+
+
+Removing a Writeback Cache
+--------------------------
+
+Since a writeback cache may have modified data, you must take steps to ensure
+that you do not lose any recent changes to objects in the cache before you
+disable and remove it.
+
+
+#. Change the cache mode to ``forward`` so that new and modified objects will
+ flush to the backing storage pool. ::
+
+ ceph osd tier cache-mode {cachepool} forward
+
+ For example::
+
+ ceph osd tier cache-mode hot-storage forward
+
+
+#. Ensure that the cache pool has been flushed. This may take a few minutes::
+
+ rados -p {cachepool} ls
+
+ If the cache pool still has objects, you can flush them manually.
+ For example::
+
+ rados -p {cachepool} cache-flush-evict-all
+
+
+#. Remove the overlay so that clients will not direct traffic to the cache. ::
+
+ ceph osd tier remove-overlay {storagetier}
+
+ For example::
+
+ ceph osd tier remove-overlay cold-storage
+
+
+#. Finally, remove the cache tier pool from the backing storage pool. ::
+
+ ceph osd tier remove {storagepool} {cachepool}
+
+ For example::
+
+ ceph osd tier remove cold-storage hot-storage
+
+
+.. _Create a Pool: ../pools#create-a-pool
+.. _Pools - Set Pool Values: ../pools#set-pool-values
+.. _Placing Different Pools on Different OSDs: ../crush-map/#placing-different-pools-on-different-osds
+.. _Bloom Filter: http://en.wikipedia.org/wiki/Bloom_filter
+.. _CRUSH Maps: ../crush-map
+.. _Absolute Sizing: #absolute-sizing