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+CephFS Snapshots
+================
+
+CephFS supports snapshots, generally created by invoking mkdir against the
+(hidden, special) .snap directory.
+
+Overview
+-----------
+
+Generally, snapshots do what they sound like: they create an immutable view
+of the filesystem at the point in time they're taken. There are some headline
+features that make CephFS snapshots different from what you might expect:
+
+* Arbitrary subtrees. Snapshots are created within any directory you choose,
+ and cover all data in the filesystem under that directory.
+* Asynchronous. If you create a snapshot, buffered data is flushed out lazily,
+ including from other clients. As a result, "creating" the snapshot is
+ very fast.
+
+Important Data Structures
+-------------------------
+* SnapRealm: A `SnapRealm` is created whenever you create a snapshot at a new
+ point in the hierarchy (or, when a snapshotted inode is moved outside of its
+ parent snapshot). SnapRealms contain an `sr_t srnode`, links to `past_parents`
+ and `past_children`, and all `inodes_with_caps` that are part of the snapshot.
+ Clients also have a SnapRealm concept that maintains less data but is used to
+ associate a `SnapContext` with each open file for writing.
+* sr_t: An `sr_t` is the on-disk snapshot metadata. It is part of the containing
+ directory and contains sequence counters, timestamps, the list of associated
+ snapshot IDs, and `past_parents`.
+* snaplink_t: `past_parents` et al are stored on-disk as a `snaplink_t`, holding
+ the inode number and first `snapid` of the inode/snapshot referenced.
+
+Creating a snapshot
+-------------------
+To make a snapshot on directory "/1/2/3/foo", the client invokes "mkdir" on
+"/1/2/3/foo/.snaps" directory. This is transmitted to the MDS Server as a
+CEPH_MDS_OP_MKSNAP-tagged `MClientRequest`, and initially handled in
+Server::handle_client_mksnap(). It allocates a `snapid` from the `SnapServer`,
+projects a new inode with the new SnapRealm, and commits it to the MDLog as
+usual. When committed, it invokes
+`MDCache::do_realm_invalidate_and_update_notify()`, which triggers most of the
+real work of the snapshot.
+
+If there were already snapshots above directory "foo" (rooted at "/1", say),
+the new SnapRealm adds its most immediate ancestor as a `past_parent` on
+creation. After committing to the MDLog, all clients with caps on files in
+"/1/2/3/foo/" are notified (MDCache::send_snaps()) of the new SnapRealm, and
+update the `SnapContext` they are using with that data. Note that this
+*is not* a synchronous part of the snapshot creation!
+
+Updating a snapshot
+-------------------
+If you delete a snapshot, or move data out of the parent snapshot's hierarchy,
+a similar process is followed. Extra code paths check to see if we can break
+the `past_parent` links between SnapRealms, or eliminate them entirely.
+
+Generating a SnapContext
+------------------------
+A RADOS `SnapContext` consists of a snapshot sequence ID (`snapid`) and all
+the snapshot IDs that an object is already part of. To generate that list, we
+generate a list of all `snapids` associated with the SnapRealm and all its
+`past_parents`.
+
+Storing snapshot data
+---------------------
+File data is stored in RADOS "self-managed" snapshots. Clients are careful to
+use the correct `SnapContext` when writing file data to the OSDs.
+
+Storing snapshot metadata
+-------------------------
+Snapshotted dentries (and their inodes) are stored in-line as part of the
+directory they were in at the time of the snapshot. *All dentries* include a
+`first` and `last` snapid for which they are valid. (Non-snapshotted dentries
+will have their `last` set to CEPH_NOSNAP).
+
+Snapshot writeback
+------------------
+There is a great deal of code to handle writeback efficiently. When a Client
+receives an `MClientSnap` message, it updates the local `SnapRealm`
+representation and its links to specific `Inodes`, and generates a `CapSnap`
+for the `Inode`. The `CapSnap` is flushed out as part of capability writeback,
+and if there is dirty data the `CapSnap` is used to block fresh data writes
+until the snapshot is completely flushed to the OSDs.
+
+In the MDS, we generate snapshot-representing dentries as part of the regular
+process for flushing them. Dentries with outstanding `CapSnap` data is kept
+pinned and in the journal.
+
+Deleting snapshots
+------------------
+Snapshots are deleted by invoking "rmdir" on the ".snaps" directory they are
+rooted in. (Attempts to delete a directory which roots snapshots *will fail*;
+you must delete the snapshots first.) Once deleted, they are entered into the
+`OSDMap` list of deleted snapshots and the file data is removed by the OSDs.
+Metadata is cleaned up as the directory objects are read in and written back
+out again.
+
+Hard links
+----------
+Hard links do not interact well with snapshots. A file is snapshotted when its
+primary link is part of a SnapRealm; other links *will not* preserve data.
+Generally the location where a file was first created will be its primary link,
+but if the original link has been deleted it is not easy (nor always
+determnistic) to find which link is now the primary.
+
+Multi-FS
+---------
+Snapshots and multiiple filesystems don't interact well. Specifically, each
+MDS cluster allocates `snapids` independently; if you have multiple filesystems
+sharing a single pool (via namespaces), their snapshots *will* collide and
+deleting one will result in missing file data for others. (This may even be
+invisible, not throwing errors to the user.) If each FS gets its own
+pool things probably work, but this isn't tested and may not be true.