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authorQiaowei Ren <qiaowei.ren@intel.com>2018-01-04 13:43:33 +0800
committerQiaowei Ren <qiaowei.ren@intel.com>2018-01-05 11:59:39 +0800
commit812ff6ca9fcd3e629e49d4328905f33eee8ca3f5 (patch)
tree04ece7b4da00d9d2f98093774594f4057ae561d4 /src/ceph/doc/dev/osd_internals/watch_notify.rst
parent15280273faafb77777eab341909a3f495cf248d9 (diff)
initial code repo
This patch creates initial code repo. For ceph, luminous stable release will be used for base code, and next changes and optimization for ceph will be added to it. For opensds, currently any changes can be upstreamed into original opensds repo (https://github.com/opensds/opensds), and so stor4nfv will directly clone opensds code to deploy stor4nfv environment. And the scripts for deployment based on ceph and opensds will be put into 'ci' directory. Change-Id: I46a32218884c75dda2936337604ff03c554648e4 Signed-off-by: Qiaowei Ren <qiaowei.ren@intel.com>
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+============
+Watch Notify
+============
+
+See librados for the watch/notify interface.
+
+Overview
+--------
+The object_info (See osd/osd_types.h) tracks the set of watchers for
+a particular object persistently in the object_info_t::watchers map.
+In order to track notify progress, we also maintain some ephemeral
+structures associated with the ObjectContext.
+
+Each Watch has an associated Watch object (See osd/Watch.h). The
+ObjectContext for a watched object will have a (strong) reference
+to one Watch object per watch, and each Watch object holds a
+reference to the corresponding ObjectContext. This circular reference
+is deliberate and is broken when the Watch state is discarded on
+a new peering interval or removed upon timeout expiration or an
+unwatch operation.
+
+A watch tracks the associated connection via a strong
+ConnectionRef Watch::conn. The associated connection has a
+WatchConState stashed in the OSD::Session for tracking associated
+Watches in order to be able to notify them upon ms_handle_reset()
+(via WatchConState::reset()).
+
+Each Watch object tracks the set of currently un-acked notifies.
+start_notify() on a Watch object adds a reference to a new in-progress
+Notify to the Watch and either:
+
+* if the Watch is *connected*, sends a Notify message to the client
+* if the Watch is *unconnected*, does nothing.
+
+When the Watch becomes connected (in PrimaryLogPG::do_osd_op_effects),
+Notifies are resent to all remaining tracked Notify objects.
+
+Each Notify object tracks the set of un-notified Watchers via
+calls to complete_watcher(). Once the remaining set is empty or the
+timeout expires (cb, registered in init()) a notify completion
+is sent to the client.
+
+Watch Lifecycle
+---------------
+A watch may be in one of 5 states:
+
+1. Non existent.
+2. On disk, but not registered with an object context.
+3. Connected
+4. Disconnected, callback registered with timer
+5. Disconnected, callback in queue for scrub or is_degraded
+
+Case 2 occurs between when an OSD goes active and the ObjectContext
+for an object with watchers is loaded into memory due to an access.
+During Case 2, no state is registered for the watch. Case 2
+transitions to Case 4 in PrimaryLogPG::populate_obc_watchers() during
+PrimaryLogPG::find_object_context. Case 1 becomes case 3 via
+OSD::do_osd_op_effects due to a watch operation. Case 4,5 become case
+3 in the same way. Case 3 becomes case 4 when the connection resets
+on a watcher's session.
+
+Cases 4&5 can use some explanation. Normally, when a Watch enters Case
+4, a callback is registered with the OSDService::watch_timer to be
+called at timeout expiration. At the time that the callback is
+called, however, the pg might be in a state where it cannot write
+to the object in order to remove the watch (i.e., during a scrub
+or while the object is degraded). In that case, we use
+Watch::get_delayed_cb() to generate another Context for use from
+the callbacks_for_degraded_object and Scrubber::callbacks lists.
+In either case, Watch::unregister_cb() does the right thing
+(SafeTimer::cancel_event() is harmless for contexts not registered
+with the timer).
+
+Notify Lifecycle
+----------------
+The notify timeout is simpler: a timeout callback is registered when
+the notify is init()'d. If all watchers ack notifies before the
+timeout occurs, the timeout is canceled and the client is notified
+of the notify completion. Otherwise, the timeout fires, the Notify
+object pings each Watch via cancel_notify to remove itself, and
+sends the notify completion to the client early.