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+/* Copyright (C) 2013-2014 Open Information Security Foundation
+ *
+ * You can copy, redistribute or modify this Program under the terms of
+ * the GNU General Public License version 2 as published by the Free
+ * Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * version 2 along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA.
+ */
+
+/**
+ * \file
+ *
+ * \author Anoop Saldanha <anoopsaldanha@gmail.com>
+ * \author Ken Steele <suricata@tilera.com>
+ *
+ */
+
+#ifndef __UTIL_MPM_AC_TILE__H__
+#define __UTIL_MPM_AC_TILE__H__
+
+typedef struct SCACTilePattern_ {
+ /* length of the pattern */
+ uint16_t len;
+ /* flags decribing the pattern */
+ uint8_t flags;
+ /* holds the original pattern that was added */
+ uint8_t *original_pat;
+ /* case sensitive */
+ uint8_t *cs;
+ /* case INsensitive */
+ uint8_t *ci;
+ /* pattern id */
+ uint32_t id;
+
+ /* sid(s) for this pattern */
+ uint32_t sids_size;
+ SigIntId *sids;
+
+ struct SCACTilePattern_ *next;
+} SCACTilePattern;
+
+typedef struct SCACTilePatternList_ {
+ uint8_t *cs;
+ uint16_t patlen;
+
+ /* Pattern Id */
+ uint32_t pid;
+
+ /* sid(s) for this pattern */
+ uint32_t sids_size;
+ SigIntId *sids;
+} SCACTilePatternList;
+
+typedef struct SCACTileOutputTable_ {
+ /* list of pattern indexes */
+ MpmPatternIndex *patterns;
+ /* number of entries in pattern list */
+ uint32_t no_of_entries;
+} SCACTileOutputTable;
+
+struct SCACTileSearchCtx_;
+
+/* Reordered for Tilera cache */
+typedef struct SCACTileCtx_ {
+
+ /* Convert input character to matching alphabet */
+ uint8_t translate_table[256];
+
+ /* The all important memory hungry state_table.
+ * The size of each next-state is determined by bytes_per_state.
+ */
+ void *state_table;
+
+ /* Specialized search function based on size of data in delta
+ * tables. The alphabet size determines address shifting and the
+ * number of states could make the next state could be 16 bits or
+ * 32 bits.
+ */
+ uint32_t (*search)(struct SCACTileSearchCtx_ *ctx, struct MpmThreadCtx_ *,
+ PatternMatcherQueue *, uint8_t *, uint16_t);
+
+ /* Function to set the next state based on size of next state
+ * (bytes_per_state).
+ */
+ void (*set_next_state)(struct SCACTileCtx_ *ctx, int state, int aa,
+ int new_state, int outputs);
+
+ /* List of patterns that match for this state. Indexed by State Number */
+ SCACTileOutputTable *output_table;
+ /* Indexed by MpmPatternIndex */
+ SCACTilePatternList *pattern_list;
+
+ /* hash used during ctx initialization */
+ SCACTilePattern **init_hash;
+
+ /* pattern arrays. We need this only during the goto table
+ creation phase */
+ SCACTilePattern **parray;
+
+ /* goto_table, failure table and output table. Needed to create
+ * state_table. Will be freed, once we have created the
+ * state_table */
+ int32_t (*goto_table)[256];
+ int32_t *failure_table;
+
+ /* Number of states used by ac-tile */
+ uint32_t state_count;
+ /* Number of states allocated for ac-tile. */
+ uint32_t allocated_state_count;
+
+ uint32_t alpha_hist[256];
+ /* Number of characters in the compressed alphabet. */
+ uint16_t alphabet_size;
+ /* Space used to store compressed alphabet is the next
+ * larger or equal power-of-2.
+ */
+ uint16_t alphabet_storage;
+
+ /* How many bytes are used to store the next state. */
+ uint8_t bytes_per_state;
+
+} SCACTileCtx;
+
+
+/* Only the stuff used at search time. This
+ * structure is created after all the patterns are added.
+ */
+typedef struct SCACTileSearchCtx_ {
+
+ /* Specialized search function based on size of data in delta
+ * tables. The alphabet size determines address shifting and the
+ * number of states could make the next state could be 16 bits or
+ * 32 bits.
+ */
+ uint32_t (*search)(struct SCACTileSearchCtx_ *ctx, struct MpmThreadCtx_ *,
+ PatternMatcherQueue *, uint8_t *, uint16_t);
+
+ /* Convert input character to matching alphabet */
+ uint8_t translate_table[256];
+
+ /* the all important memory hungry state_table */
+ void *state_table;
+
+ /* List of patterns that match for this state. Indexed by State Number */
+ SCACTileOutputTable *output_table;
+ SCACTilePatternList *pattern_list;
+
+ /* Number of bytes in the array of bits. One bit per pattern in this MPM. */
+ uint32_t mpm_bitarray_size;
+
+ /* MPM Creation data, only used at initialization. */
+ SCACTileCtx *init_ctx;
+
+} SCACTileSearchCtx;
+
+
+typedef struct SCACTileThreadCtx_ {
+ /* the total calls we make to the search function */
+ uint32_t total_calls;
+ /* the total patterns that we ended up matching against */
+ uint64_t total_matches;
+} SCACTileThreadCtx;
+
+void MpmACTileRegister(void);
+
+#endif /* __UTIL_MPM_AC_TILE__H__ */