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-rw-r--r--framework/src/suricata/src/util-lua-common.c772
1 files changed, 772 insertions, 0 deletions
diff --git a/framework/src/suricata/src/util-lua-common.c b/framework/src/suricata/src/util-lua-common.c
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+++ b/framework/src/suricata/src/util-lua-common.c
@@ -0,0 +1,772 @@
+/* Copyright (C) 2014 Open Information Security Foundation
+ *
+ * You can copy, redistribute or modify this Program under the terms of
+ * the GNU General Public License version 2 as published by the Free
+ * Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * version 2 along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA.
+ */
+
+/**
+ * \file
+ *
+ * \author Victor Julien <victor@inliniac.net>
+ *
+ * Common function for Lua Output
+ */
+
+#include "suricata-common.h"
+#include "debug.h"
+#include "detect.h"
+#include "pkt-var.h"
+#include "conf.h"
+
+#include "threads.h"
+#include "threadvars.h"
+#include "tm-threads.h"
+
+#include "util-print.h"
+#include "util-unittest.h"
+
+#include "util-debug.h"
+
+#include "output.h"
+#include "app-layer-htp.h"
+#include "app-layer.h"
+#include "app-layer-parser.h"
+#include "util-privs.h"
+#include "util-buffer.h"
+#include "util-proto-name.h"
+#include "util-logopenfile.h"
+#include "util-time.h"
+
+#ifdef HAVE_LUA
+
+#include <lua.h>
+#include <lualib.h>
+#include <lauxlib.h>
+
+#include "util-lua.h"
+
+int LuaCallbackError(lua_State *luastate, const char *msg)
+{
+ lua_pushnil(luastate);
+ lua_pushstring(luastate, msg);
+ return 2;
+}
+
+const char *LuaGetStringArgument(lua_State *luastate, int argc)
+{
+ /* get argument */
+ if (!lua_isstring(luastate, argc))
+ return NULL;
+ const char *str = lua_tostring(luastate, argc);
+ if (str == NULL)
+ return NULL;
+ if (strlen(str) == 0)
+ return NULL;
+ return str;
+}
+
+void LuaPushTableKeyValueInt(lua_State *luastate, const char *key, int value)
+{
+ lua_pushstring(luastate, key);
+ lua_pushnumber(luastate, value);
+ lua_settable(luastate, -3);
+}
+
+/** \brief Push a key plus string value to the stack
+ *
+ * If value is NULL, string "(null")" will be put on the stack.
+ */
+void LuaPushTableKeyValueString(lua_State *luastate, const char *key, const char *value)
+{
+ lua_pushstring(luastate, key);
+ lua_pushstring(luastate, value ? value : "(null)");
+ lua_settable(luastate, -3);
+}
+
+void LuaPushTableKeyValueArray(lua_State *luastate, const char *key, const uint8_t *value, size_t len)
+{
+ lua_pushstring(luastate, key);
+ LuaPushStringBuffer(luastate, value, len);
+ lua_settable(luastate, -3);
+}
+
+/** \internal
+ * \brief fill lua stack with payload
+ * \param luastate the lua state
+ * \param p packet
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: payload (string)
+ */
+static int LuaCallbackStreamingBufferPushToStack(lua_State *luastate, const LuaStreamingBuffer *b)
+{
+ //PrintRawDataFp(stdout, (uint8_t *)b->data, b->data_len);
+ lua_pushlstring (luastate, (const char *)b->data, b->data_len);
+ lua_pushboolean (luastate, (b->flags & OUTPUT_STREAMING_FLAG_OPEN));
+ lua_pushboolean (luastate, (b->flags & OUTPUT_STREAMING_FLAG_CLOSE));
+ return 3;
+}
+
+/** \internal
+ * \brief Wrapper for getting payload into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackStreamingBuffer(lua_State *luastate)
+{
+ const LuaStreamingBuffer *b = LuaStateGetStreamingBuffer(luastate);
+ if (b == NULL)
+ return LuaCallbackError(luastate, "internal error: no buffer");
+
+ return LuaCallbackStreamingBufferPushToStack(luastate, b);
+}
+
+/** \internal
+ * \brief fill lua stack with payload
+ * \param luastate the lua state
+ * \param p packet
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: payload (string)
+ */
+static int LuaCallbackPacketPayloadPushToStackFromPacket(lua_State *luastate, const Packet *p)
+{
+ lua_pushlstring (luastate, (const char *)p->payload, p->payload_len);
+ return 1;
+}
+
+/** \internal
+ * \brief Wrapper for getting payload into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackPacketPayload(lua_State *luastate)
+{
+ const Packet *p = LuaStateGetPacket(luastate);
+ if (p == NULL)
+ return LuaCallbackError(luastate, "internal error: no packet");
+
+ return LuaCallbackPacketPayloadPushToStackFromPacket(luastate, p);
+}
+
+/** \internal
+ * \brief fill lua stack with header info
+ * \param luastate the lua state
+ * \param p packet
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: ts (string)
+ */
+static int LuaCallbackTimeStringPushToStackFromPacket(lua_State *luastate, const Packet *p)
+{
+ char timebuf[64];
+ CreateTimeString(&p->ts, timebuf, sizeof(timebuf));
+ lua_pushstring (luastate, timebuf);
+ return 1;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackPacketTimeString(lua_State *luastate)
+{
+ const Packet *p = LuaStateGetPacket(luastate);
+ if (p == NULL)
+ return LuaCallbackError(luastate, "internal error: no packet");
+
+ return LuaCallbackTimeStringPushToStackFromPacket(luastate, p);
+}
+
+/** \internal
+ * \brief fill lua stack with time string
+ * \param luastate the lua state
+ * \param flow flow
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: ts (string)
+ */
+static int LuaCallbackTimeStringPushToStackFromFlow(lua_State *luastate, const Flow *flow)
+{
+ char timebuf[64];
+ CreateTimeString(&flow->startts, timebuf, sizeof(timebuf));
+ lua_pushstring (luastate, timebuf);
+ return 1;
+}
+
+/** \internal
+ * \brief Wrapper for getting ts info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackFlowTimeString(lua_State *luastate)
+{
+ int r = 0;
+ int locked = 0;
+ Flow *flow = LuaStateGetFlow(luastate, &locked);
+ if (flow == NULL)
+ return LuaCallbackError(luastate, "internal error: no flow");
+
+ if (locked == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
+ FLOWLOCK_RDLOCK(flow);
+ r = LuaCallbackTimeStringPushToStackFromFlow(luastate, flow);
+ FLOWLOCK_UNLOCK(flow);
+ } else {
+ r = LuaCallbackTimeStringPushToStackFromFlow(luastate, flow);
+ }
+ return r;
+}
+
+/** \internal
+ * \brief fill lua stack with header info
+ * \param luastate the lua state
+ * \param p packet
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: ipver (number), src ip (string), dst ip (string), protocol (number),
+ * sp or icmp type (number), dp or icmp code (number).
+ */
+static int LuaCallbackTuplePushToStackFromPacket(lua_State *luastate, const Packet *p)
+{
+ int ipver = 0;
+ if (PKT_IS_IPV4(p)) {
+ ipver = 4;
+ } else if (PKT_IS_IPV6(p)) {
+ ipver = 6;
+ }
+ lua_pushnumber (luastate, ipver);
+ if (ipver == 0)
+ return 1;
+
+ char srcip[46] = "", dstip[46] = "";
+ if (PKT_IS_IPV4(p)) {
+ PrintInet(AF_INET, (const void *)GET_IPV4_SRC_ADDR_PTR(p), srcip, sizeof(srcip));
+ PrintInet(AF_INET, (const void *)GET_IPV4_DST_ADDR_PTR(p), dstip, sizeof(dstip));
+ } else if (PKT_IS_IPV6(p)) {
+ PrintInet(AF_INET6, (const void *)GET_IPV6_SRC_ADDR(p), srcip, sizeof(srcip));
+ PrintInet(AF_INET6, (const void *)GET_IPV6_DST_ADDR(p), dstip, sizeof(dstip));
+ }
+
+ lua_pushstring (luastate, srcip);
+ lua_pushstring (luastate, dstip);
+
+ /* proto and ports (or type/code) */
+ lua_pushnumber (luastate, p->proto);
+ if (p->proto == IPPROTO_TCP || p->proto == IPPROTO_UDP) {
+ lua_pushnumber (luastate, p->sp);
+ lua_pushnumber (luastate, p->dp);
+
+ } else if (p->proto == IPPROTO_ICMP || p->proto == IPPROTO_ICMPV6) {
+ lua_pushnumber (luastate, p->type);
+ lua_pushnumber (luastate, p->code);
+ } else {
+ lua_pushnumber (luastate, 0);
+ lua_pushnumber (luastate, 0);
+ }
+
+ return 6;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackTuple(lua_State *luastate)
+{
+ const Packet *p = LuaStateGetPacket(luastate);
+ if (p == NULL)
+ return LuaCallbackError(luastate, "internal error: no packet");
+
+ return LuaCallbackTuplePushToStackFromPacket(luastate, p);
+}
+
+/** \internal
+ * \brief fill lua stack with header info
+ * \param luastate the lua state
+ * \param f flow, locked
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: ipver (number), src ip (string), dst ip (string), protocol (number),
+ * sp or icmp type (number), dp or icmp code (number).
+ */
+static int LuaCallbackTuplePushToStackFromFlow(lua_State *luastate, const Flow *f)
+{
+ int ipver = 0;
+ if (FLOW_IS_IPV4(f)) {
+ ipver = 4;
+ } else if (FLOW_IS_IPV6(f)) {
+ ipver = 6;
+ }
+ lua_pushnumber (luastate, ipver);
+ if (ipver == 0)
+ return 1;
+
+ char srcip[46] = "", dstip[46] = "";
+ if (FLOW_IS_IPV4(f)) {
+ PrintInet(AF_INET, (const void *)&(f->src.addr_data32[0]), srcip, sizeof(srcip));
+ PrintInet(AF_INET, (const void *)&(f->dst.addr_data32[0]), dstip, sizeof(dstip));
+ } else if (FLOW_IS_IPV6(f)) {
+ PrintInet(AF_INET6, (const void *)&(f->src.address), srcip, sizeof(srcip));
+ PrintInet(AF_INET6, (const void *)&(f->dst.address), dstip, sizeof(dstip));
+ }
+
+ lua_pushstring (luastate, srcip);
+ lua_pushstring (luastate, dstip);
+
+ /* proto and ports (or type/code) */
+ lua_pushnumber (luastate, f->proto);
+ if (f->proto == IPPROTO_TCP || f->proto == IPPROTO_UDP) {
+ lua_pushnumber (luastate, f->sp);
+ lua_pushnumber (luastate, f->dp);
+
+ } else if (f->proto == IPPROTO_ICMP || f->proto == IPPROTO_ICMPV6) {
+ lua_pushnumber (luastate, f->type);
+ lua_pushnumber (luastate, f->code);
+ } else {
+ lua_pushnumber (luastate, 0);
+ lua_pushnumber (luastate, 0);
+ }
+
+ return 6;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackTupleFlow(lua_State *luastate)
+{
+ int r = 0;
+ int lock_hint = 0;
+ Flow *f = LuaStateGetFlow(luastate, &lock_hint);
+ if (f == NULL)
+ return LuaCallbackError(luastate, "internal error: no flow");
+
+ if (lock_hint == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
+ FLOWLOCK_RDLOCK(f);
+ r = LuaCallbackTuplePushToStackFromFlow(luastate, f);
+ FLOWLOCK_UNLOCK(f);
+ } else {
+ r = LuaCallbackTuplePushToStackFromFlow(luastate, f);
+ }
+ return r;
+}
+
+/** \internal
+ * \brief fill lua stack with AppLayerProto
+ * \param luastate the lua state
+ * \param f flow, locked
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: alproto as string (string)
+ */
+static int LuaCallbackAppLayerProtoPushToStackFromFlow(lua_State *luastate, const Flow *f)
+{
+ const char *string = AppProtoToString(f->alproto);
+ if (string == NULL)
+ string = "unknown";
+ lua_pushstring(luastate, string);
+ return 1;
+}
+
+/** \internal
+ * \brief Wrapper for getting AppLayerProto info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackAppLayerProtoFlow(lua_State *luastate)
+{
+ int r = 0;
+ int lock_hint = 0;
+ Flow *f = LuaStateGetFlow(luastate, &lock_hint);
+ if (f == NULL)
+ return LuaCallbackError(luastate, "internal error: no flow");
+
+ if (lock_hint == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
+ FLOWLOCK_RDLOCK(f);
+ r = LuaCallbackAppLayerProtoPushToStackFromFlow(luastate, f);
+ FLOWLOCK_UNLOCK(f);
+ } else {
+ r = LuaCallbackAppLayerProtoPushToStackFromFlow(luastate, f);
+ }
+ return r;
+}
+
+/** \internal
+ * \brief fill lua stack with flow stats
+ * \param luastate the lua state
+ * \param f flow, locked
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: ts pkts (number), ts bytes (number), tc pkts (number), tc bytes (number)
+ */
+static int LuaCallbackStatsPushToStackFromFlow(lua_State *luastate, const Flow *f)
+{
+ lua_pushnumber(luastate, f->todstpktcnt);
+ lua_pushnumber(luastate, f->todstbytecnt);
+ lua_pushnumber(luastate, f->tosrcpktcnt);
+ lua_pushnumber(luastate, f->tosrcbytecnt);
+ return 4;
+}
+
+/** \internal
+ * \brief Wrapper for getting AppLayerProto info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackStatsFlow(lua_State *luastate)
+{
+ int r = 0;
+ int lock_hint = 0;
+ Flow *f = LuaStateGetFlow(luastate, &lock_hint);
+ if (f == NULL)
+ return LuaCallbackError(luastate, "internal error: no flow");
+
+ if (lock_hint == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
+ FLOWLOCK_RDLOCK(f);
+ r = LuaCallbackStatsPushToStackFromFlow(luastate, f);
+ FLOWLOCK_UNLOCK(f);
+ } else {
+ r = LuaCallbackStatsPushToStackFromFlow(luastate, f);
+ }
+ return r;
+}
+
+/** \internal
+ * \brief fill lua stack with alert info
+ * \param luastate the lua state
+ * \param pa pointer to packet alert struct
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: sid (number), rev (number), gid (number)
+ */
+static int LuaCallbackRuleIdsPushToStackFromPacketAlert(lua_State *luastate, const PacketAlert *pa)
+{
+ lua_pushnumber (luastate, pa->s->id);
+ lua_pushnumber (luastate, pa->s->rev);
+ lua_pushnumber (luastate, pa->s->gid);
+ return 3;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackRuleIds(lua_State *luastate)
+{
+ const PacketAlert *pa = LuaStateGetPacketAlert(luastate);
+ if (pa == NULL)
+ return LuaCallbackError(luastate, "internal error: no packet");
+
+ return LuaCallbackRuleIdsPushToStackFromPacketAlert(luastate, pa);
+}
+
+/** \internal
+ * \brief fill lua stack with alert info
+ * \param luastate the lua state
+ * \param pa pointer to packet alert struct
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: msg (string)
+ */
+static int LuaCallbackRuleMsgPushToStackFromPacketAlert(lua_State *luastate, const PacketAlert *pa)
+{
+ lua_pushstring (luastate, pa->s->msg);
+ return 1;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackRuleMsg(lua_State *luastate)
+{
+ const PacketAlert *pa = LuaStateGetPacketAlert(luastate);
+ if (pa == NULL)
+ return LuaCallbackError(luastate, "internal error: no packet");
+
+ return LuaCallbackRuleMsgPushToStackFromPacketAlert(luastate, pa);
+}
+
+/** \internal
+ * \brief fill lua stack with alert info
+ * \param luastate the lua state
+ * \param pa pointer to packet alert struct
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: class (string), prio (number)
+ */
+static int LuaCallbackRuleClassPushToStackFromPacketAlert(lua_State *luastate, const PacketAlert *pa)
+{
+ lua_pushstring (luastate, pa->s->class_msg);
+ lua_pushnumber (luastate, pa->s->prio);
+ return 2;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackRuleClass(lua_State *luastate)
+{
+ const PacketAlert *pa = LuaStateGetPacketAlert(luastate);
+ if (pa == NULL)
+ return LuaCallbackError(luastate, "internal error: no packet");
+
+ return LuaCallbackRuleClassPushToStackFromPacketAlert(luastate, pa);
+}
+
+static int LuaCallbackLogPath(lua_State *luastate)
+{
+ const char *ld = ConfigGetLogDirectory();
+ if (ld == NULL)
+ return LuaCallbackError(luastate, "internal error: no log dir");
+
+ return LuaPushStringBuffer(luastate, (const uint8_t *)ld, strlen(ld));
+}
+
+static int LuaCallbackLogDebug(lua_State *luastate)
+{
+ const char *msg = LuaGetStringArgument(luastate, 1);
+ if (msg == NULL)
+ return LuaCallbackError(luastate, "1st argument missing, empty or wrong type");
+ SCLogDebug("%s", msg);
+ return 0;
+}
+
+static int LuaCallbackLogInfo(lua_State *luastate)
+{
+ const char *msg = LuaGetStringArgument(luastate, 1);
+ if (msg == NULL)
+ return LuaCallbackError(luastate, "1st argument missing, empty or wrong type");
+ SCLogInfo("%s", msg);
+ return 0;
+}
+
+static int LuaCallbackLogNotice(lua_State *luastate)
+{
+ const char *msg = LuaGetStringArgument(luastate, 1);
+ if (msg == NULL)
+ return LuaCallbackError(luastate, "1st argument missing, empty or wrong type");
+ SCLogNotice("%s", msg);
+ return 0;
+}
+
+static int LuaCallbackLogWarning(lua_State *luastate)
+{
+ const char *msg = LuaGetStringArgument(luastate, 1);
+ if (msg == NULL)
+ return LuaCallbackError(luastate, "1st argument missing, empty or wrong type");
+ SCLogWarning(SC_WARN_LUA_SCRIPT, "%s", msg);
+ return 0;
+}
+
+static int LuaCallbackLogError(lua_State *luastate)
+{
+ const char *msg = LuaGetStringArgument(luastate, 1);
+ if (msg == NULL)
+ return LuaCallbackError(luastate, "1st argument missing, empty or wrong type");
+ SCLogError(SC_ERR_LUA_SCRIPT, "%s", msg);
+ return 0;
+}
+
+/** \internal
+ * \brief fill lua stack with file info
+ * \param luastate the lua state
+ * \param pa pointer to packet alert struct
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: fileid (number), txid (number), name (string),
+ * size (number), magic (string), md5 in hex (string)
+ */
+static int LuaCallbackFileInfoPushToStackFromFile(lua_State *luastate, const File *file)
+{
+#ifdef HAVE_NSS
+ char md5[33] = "";
+ char *md5ptr = md5;
+ if (file->flags & FILE_MD5) {
+ size_t x;
+ for (x = 0; x < sizeof(file->md5); x++) {
+ char one[3] = "";
+ snprintf(one, sizeof(one), "%02x", file->md5[x]);
+ strlcat(md5, one, sizeof(md5));
+ }
+ }
+#else
+ char *md5ptr = NULL;
+#endif
+
+ lua_pushnumber(luastate, file->file_id);
+ lua_pushnumber(luastate, file->txid);
+ lua_pushlstring(luastate, (char *)file->name, file->name_len);
+ lua_pushnumber(luastate, file->size);
+ lua_pushstring (luastate, file->magic);
+ lua_pushstring(luastate, md5ptr);
+ return 6;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackFileInfo(lua_State *luastate)
+{
+ const File *file = LuaStateGetFile(luastate);
+ if (file == NULL)
+ return LuaCallbackError(luastate, "internal error: no file");
+
+ return LuaCallbackFileInfoPushToStackFromFile(luastate, file);
+}
+
+/** \internal
+ * \brief fill lua stack with file info
+ * \param luastate the lua state
+ * \param pa pointer to packet alert struct
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: state (string), stored (bool)
+ */
+static int LuaCallbackFileStatePushToStackFromFile(lua_State *luastate, const File *file)
+{
+ const char *state = "UNKNOWN";
+ switch (file->state) {
+ case FILE_STATE_CLOSED:
+ state = "CLOSED";
+ break;
+ case FILE_STATE_TRUNCATED:
+ state = "TRUNCATED";
+ break;
+ case FILE_STATE_ERROR:
+ state = "ERROR";
+ break;
+ }
+
+ lua_pushstring (luastate, state);
+ lua_pushboolean (luastate, file->flags & FILE_STORED);
+ return 2;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackFileState(lua_State *luastate)
+{
+ const File *file = LuaStateGetFile(luastate);
+ if (file == NULL)
+ return LuaCallbackError(luastate, "internal error: no file");
+
+ return LuaCallbackFileStatePushToStackFromFile(luastate, file);
+}
+
+/** \internal
+ * \brief fill lua stack with thread info
+ * \param luastate the lua state
+ * \param pa pointer to packet alert struct
+ * \retval cnt number of data items placed on the stack
+ *
+ * Places: thread id (number), thread name (string, thread group name (string)
+ */
+static int LuaCallbackThreadInfoPushToStackFromThreadVars(lua_State *luastate, const ThreadVars *tv)
+{
+ u_long tid = SCGetThreadIdLong();
+ lua_pushinteger (luastate, (lua_Integer)tid);
+ lua_pushstring (luastate, tv->name);
+ lua_pushstring (luastate, tv->thread_group_name);
+ return 3;
+}
+
+/** \internal
+ * \brief Wrapper for getting tuple info into a lua script
+ * \retval cnt number of items placed on the stack
+ */
+static int LuaCallbackThreadInfo(lua_State *luastate)
+{
+ const ThreadVars *tv = LuaStateGetThreadVars(luastate);
+ if (tv == NULL)
+ return LuaCallbackError(luastate, "internal error: no tv");
+
+ return LuaCallbackThreadInfoPushToStackFromThreadVars(luastate, tv);
+}
+
+int LuaRegisterFunctions(lua_State *luastate)
+{
+ /* registration of the callbacks */
+ lua_pushcfunction(luastate, LuaCallbackPacketPayload);
+ lua_setglobal(luastate, "SCPacketPayload");
+ lua_pushcfunction(luastate, LuaCallbackPacketTimeString);
+ lua_setglobal(luastate, "SCPacketTimeString");
+ lua_pushcfunction(luastate, LuaCallbackTuple);
+ lua_setglobal(luastate, "SCPacketTuple");
+
+ lua_pushcfunction(luastate, LuaCallbackFlowTimeString);
+ lua_setglobal(luastate, "SCFlowTimeString");
+ lua_pushcfunction(luastate, LuaCallbackTupleFlow);
+ lua_setglobal(luastate, "SCFlowTuple");
+ lua_pushcfunction(luastate, LuaCallbackAppLayerProtoFlow);
+ lua_setglobal(luastate, "SCFlowAppLayerProto");
+ lua_pushcfunction(luastate, LuaCallbackStatsFlow);
+ lua_setglobal(luastate, "SCFlowStats");
+
+ lua_pushcfunction(luastate, LuaCallbackStreamingBuffer);
+ lua_setglobal(luastate, "SCStreamingBuffer");
+
+ lua_pushcfunction(luastate, LuaCallbackLogPath);
+ lua_setglobal(luastate, "SCLogPath");
+
+ lua_pushcfunction(luastate, LuaCallbackLogDebug);
+ lua_setglobal(luastate, "SCLogDebug");
+ lua_pushcfunction(luastate, LuaCallbackLogInfo);
+ lua_setglobal(luastate, "SCLogInfo");
+ lua_pushcfunction(luastate, LuaCallbackLogNotice);
+ lua_setglobal(luastate, "SCLogNotice");
+ lua_pushcfunction(luastate, LuaCallbackLogWarning);
+ lua_setglobal(luastate, "SCLogWarning");
+ lua_pushcfunction(luastate, LuaCallbackLogError);
+ lua_setglobal(luastate, "SCLogError");
+
+
+ lua_pushcfunction(luastate, LuaCallbackRuleIds);
+ lua_setglobal(luastate, "SCRuleIds");
+ lua_pushcfunction(luastate, LuaCallbackRuleMsg);
+ lua_setglobal(luastate, "SCRuleMsg");
+ lua_pushcfunction(luastate, LuaCallbackRuleClass);
+ lua_setglobal(luastate, "SCRuleClass");
+
+ lua_pushcfunction(luastate, LuaCallbackFileInfo);
+ lua_setglobal(luastate, "SCFileInfo");
+ lua_pushcfunction(luastate, LuaCallbackFileState);
+ lua_setglobal(luastate, "SCFileState");
+
+ lua_pushcfunction(luastate, LuaCallbackThreadInfo);
+ lua_setglobal(luastate, "SCThreadInfo");
+ return 0;
+}
+
+int LuaStateNeedProto(lua_State *luastate, AppProto alproto)
+{
+ AppProto flow_alproto = 0;
+ int locked = 0;
+ Flow *flow = LuaStateGetFlow(luastate, &locked);
+ if (flow == NULL)
+ return LuaCallbackError(luastate, "internal error: no flow");
+
+ if (locked == LUA_FLOW_NOT_LOCKED_BY_PARENT) {
+ FLOWLOCK_RDLOCK(flow);
+ flow_alproto = flow->alproto;
+ FLOWLOCK_UNLOCK(flow);
+ } else {
+ flow_alproto = flow->alproto;
+ }
+
+ return (alproto == flow_alproto);
+
+}
+
+#endif /* HAVE_LUA */