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-rw-r--r--framework/src/audit/src/ausearch-int.c162
1 files changed, 162 insertions, 0 deletions
diff --git a/framework/src/audit/src/ausearch-int.c b/framework/src/audit/src/ausearch-int.c
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+++ b/framework/src/audit/src/ausearch-int.c
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+/*
+* ausearch-int.c - Minimal linked list library for integers
+* Copyright (c) 2005,2008 Red Hat Inc., Durham, North Carolina.
+* All Rights Reserved.
+*
+* This software may be freely redistributed and/or modified under the
+* terms of the GNU General Public License as published by the Free
+* Software Foundation; either version 2, or (at your option) any
+* later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; see the file COPYING. If not, write to the
+* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+*
+* Authors:
+* Steve Grubb <sgrubb@redhat.com>
+*/
+
+#include "config.h"
+#include <stdlib.h>
+#include <string.h>
+#include "ausearch-int.h"
+
+void ilist_create(ilist *l)
+{
+ l->head = NULL;
+ l->cur = NULL;
+ l->cnt = 0;
+}
+
+int_node *ilist_next(ilist *l)
+{
+ if (l->cur == NULL)
+ return NULL;
+ l->cur = l->cur->next;
+ return l->cur;
+}
+
+void ilist_append(ilist *l, int num, unsigned int hits, int aux)
+{
+ int_node* newnode;
+
+ newnode = malloc(sizeof(int_node));
+
+ newnode->num = num;
+ newnode->hits = hits;
+ newnode->aux1 = aux;
+ newnode->next = NULL;
+
+ // if we are at top, fix this up
+ if (l->head == NULL)
+ l->head = newnode;
+ else // Otherwise add pointer to newnode
+ l->cur->next = newnode;
+
+ // make newnode current
+ l->cur = newnode;
+ l->cnt++;
+}
+
+void ilist_clear(ilist* l)
+{
+ int_node* nextnode;
+ register int_node* current;
+
+ if (l == NULL)
+ return;
+
+ current = l->head;
+ while (current) {
+ nextnode=current->next;
+ free(current);
+ current=nextnode;
+ }
+ l->head = NULL;
+ l->cur = NULL;
+ l->cnt = 0;
+}
+
+int ilist_add_if_uniq(ilist *l, int num, int aux)
+{
+ register int_node *cur, *prev;
+
+ prev = cur = l->head;
+ while (cur) {
+ if (cur->num == num) {
+ cur->hits++;
+ return 0;
+ } else if (num > cur->num) {
+ prev = cur;
+ cur = cur->next;
+ } else {
+ int head = 0;
+
+ // Insert so list is from low to high
+ if (cur == l->head) {
+ l->head = NULL;
+ head = 1;
+ } else
+ l->cur = prev;
+ ilist_append(l, num, 1, aux);
+ if (head)
+ l->cur->next = prev;
+ else
+ l->cur->next = cur;
+ return 1;
+ }
+ }
+
+ if (prev)
+ l->cur = prev;
+
+ /* No matches, append to the end */
+ ilist_append(l, num, 1, aux);
+ return 1;
+}
+
+// If lprev would be NULL, use l->head
+static void swap_nodes(int_node *lprev, int_node *left, int_node *right)
+{
+ int_node *t = right->next;
+ if (lprev)
+ lprev->next = right;
+ right->next = left;
+ left->next = t;
+}
+
+// This will sort the list from most hits to least
+void ilist_sort_by_hits(ilist *l)
+{
+ register int_node* cur, *prev;
+
+ if (l->cnt <= 1)
+ return;
+
+ prev = cur = l->head;
+ while (cur && cur->next) {
+ /* If the next node is bigger */
+ if (cur->hits < cur->next->hits) {
+ if (cur == l->head) {
+ // Update the actual list head
+ l->head = cur->next;
+ prev = NULL;
+ }
+ swap_nodes(prev, cur, cur->next);
+
+ // start over
+ prev = cur = l->head;
+ continue;
+ }
+ prev = cur;
+ cur = cur->next;
+ }
+ // End with cur pointing at first record
+ l->cur = l->head;
+}
+