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Diffstat (limited to 'framework/src/ant/apache-ant-1.9.6/src/main/org/apache/tools/ant/taskdefs/optional/sound/SoundTask.java')
-rw-r--r--framework/src/ant/apache-ant-1.9.6/src/main/org/apache/tools/ant/taskdefs/optional/sound/SoundTask.java193
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diff --git a/framework/src/ant/apache-ant-1.9.6/src/main/org/apache/tools/ant/taskdefs/optional/sound/SoundTask.java b/framework/src/ant/apache-ant-1.9.6/src/main/org/apache/tools/ant/taskdefs/optional/sound/SoundTask.java
deleted file mode 100644
index dfb6e69a..00000000
--- a/framework/src/ant/apache-ant-1.9.6/src/main/org/apache/tools/ant/taskdefs/optional/sound/SoundTask.java
+++ /dev/null
@@ -1,193 +0,0 @@
-/*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-package org.apache.tools.ant.taskdefs.optional.sound;
-
-import java.io.File;
-import java.util.Random;
-import java.util.Vector;
-
-import org.apache.tools.ant.BuildException;
-import org.apache.tools.ant.Project;
-import org.apache.tools.ant.Task;
-
-/**
- * Plays a sound file at the end of the build, according to whether the build failed or succeeded.
- *
- * There are three attributes to be set:
- *
- * <code>source</code>: the location of the audio file to be played
- * <code>duration</code>: play the sound file continuously until "duration" milliseconds has expired
- * <code>loops</code>: the number of times the sound file should be played until stopped
- *
- * I have only tested this with .WAV and .AIFF sound file formats. Both seem
- * to work fine.
- *
- * plans for the future:
- * - use the midi api to define sounds (or drum beat etc) in xml and have
- * Ant play them back
- *
- */
-
-public class SoundTask extends Task {
-
- private BuildAlert success = null;
- private BuildAlert fail = null;
-
- /**
- * add a sound when the build succeeds
- * @return a BuildAlert to be configured
- */
- public BuildAlert createSuccess() {
- success = new BuildAlert();
- return success;
- }
-
- /**
- * add a sound when the build fails
- * @return a BuildAlert to be configured
- */
- public BuildAlert createFail() {
- fail = new BuildAlert();
- return fail;
- }
-
- /** Constructor for SoundTask. */
- public SoundTask() {
- }
-
- /**
- * Initialize the task.
- */
- public void init() {
- }
-
- /**
- * Execute the task.
- */
- public void execute() {
-
- AntSoundPlayer soundPlayer = new AntSoundPlayer();
-
- if (success == null) {
- log("No nested success element found.", Project.MSG_WARN);
- } else {
- soundPlayer.addBuildSuccessfulSound(success.getSource(),
- success.getLoops(), success.getDuration());
- }
-
- if (fail == null) {
- log("No nested failure element found.", Project.MSG_WARN);
- } else {
- soundPlayer.addBuildFailedSound(fail.getSource(),
- fail.getLoops(), fail.getDuration());
- }
-
- getProject().addBuildListener(soundPlayer);
-
- }
-
- /**
- * A class to be extended by any BuildAlert's that require the output
- * of sound.
- */
- public class BuildAlert {
- private File source = null;
- private int loops = 0;
- private Long duration = null;
-
- /**
- * Sets the duration in milliseconds the file should be played; optional.
- * @param duration the duration in milliseconds
- */
- public void setDuration(Long duration) {
- this.duration = duration;
- }
-
- /**
- * Sets the location of the file to get the audio; required.
- *
- * @param source the name of a sound-file directory or of the audio file
- */
- public void setSource(File source) {
- this.source = source;
- }
-
- /**
- * Sets the number of times the source file should be played; optional.
- *
- * @param loops the number of loops to play the source file
- */
- public void setLoops(int loops) {
- this.loops = loops;
- }
-
- /**
- * Gets the location of the file to get the audio.
- * @return the file location
- */
- public File getSource() {
- File nofile = null;
- // Check if source is a directory
- if (source.exists()) {
- if (source.isDirectory()) {
- // get the list of files in the dir
- String[] entries = source.list();
- Vector files = new Vector();
- for (int i = 0; i < entries.length; i++) {
- File f = new File(source, entries[i]);
- if (f.isFile()) {
- files.addElement(f);
- }
- }
- if (files.size() < 1) {
- throw new BuildException("No files found in directory " + source);
- }
- int numfiles = files.size();
- // get a random number between 0 and the number of files
- Random rn = new Random();
- int x = rn.nextInt(numfiles);
- // set the source to the file at that location
- this.source = (File) files.elementAt(x);
- }
- } else {
- log(source + ": invalid path.", Project.MSG_WARN);
- this.source = nofile;
- }
- return this.source;
- }
-
- /**
- * Sets the number of times the source file should be played.
- *
- * @return the number of loops to play the source file
- */
- public int getLoops() {
- return this.loops;
- }
-
- /**
- * Gets the duration in milliseconds the file should be played.
- * @return the duration in milliseconds
- */
- public Long getDuration() {
- return this.duration;
- }
- }
-}
-