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authorAshlee Young <ashlee@onosfw.com>2015-09-09 22:15:21 -0700
committerAshlee Young <ashlee@onosfw.com>2015-09-09 22:15:21 -0700
commit13d05bc8458758ee39cb829098241e89616717ee (patch)
tree22a4d1ce65f15952f07a3df5af4b462b4697cb3a /framework/src/onos/utils/nio/src/main/java/org/onlab/nio/SelectorLoop.java
parent6139282e1e93c2322076de4b91b1c85d0bc4a8b3 (diff)
ONOS checkin based on commit tag e796610b1f721d02f9b0e213cf6f7790c10ecd60
Change-Id: Ife8810491034fe7becdba75dda20de4267bd15cd
Diffstat (limited to 'framework/src/onos/utils/nio/src/main/java/org/onlab/nio/SelectorLoop.java')
-rw-r--r--framework/src/onos/utils/nio/src/main/java/org/onlab/nio/SelectorLoop.java175
1 files changed, 175 insertions, 0 deletions
diff --git a/framework/src/onos/utils/nio/src/main/java/org/onlab/nio/SelectorLoop.java b/framework/src/onos/utils/nio/src/main/java/org/onlab/nio/SelectorLoop.java
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@@ -0,0 +1,175 @@
+/*
+ * Copyright 2014 Open Networking Laboratory
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package org.onlab.nio;
+
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
+
+import java.io.IOException;
+import java.nio.channels.Selector;
+
+import static com.google.common.base.Preconditions.checkArgument;
+import static java.lang.System.currentTimeMillis;
+
+/**
+ * Abstraction of an I/O processing loop based on an NIO selector.
+ */
+public abstract class SelectorLoop implements Runnable {
+
+ protected final Logger log = LoggerFactory.getLogger(getClass());
+
+ /**
+ * Selector used by this loop to pace the I/O operations.
+ */
+ protected final Selector selector;
+
+ /**
+ * Selection operations timeout; specified in millis.
+ */
+ protected long selectTimeout;
+
+ /**
+ * Retains the error that caused the loop to exit prematurely.
+ */
+ private Throwable error;
+
+ // State indicator
+ private enum State { STARTING, STARTED, STOPPING, STOPPED };
+ private volatile State state = State.STOPPED;
+
+ /**
+ * Creates a new selector loop with the given selection timeout.
+ *
+ * @param selectTimeout selection timeout; specified in millis
+ * @throws IOException if the backing selector cannot be opened
+ */
+ public SelectorLoop(long selectTimeout) throws IOException {
+ checkArgument(selectTimeout > 0, "Timeout must be positive");
+ this.selectTimeout = selectTimeout;
+ this.selector = openSelector();
+ }
+
+ /**
+ * Opens a new selector for the use by the loop.
+ *
+ * @return newly open selector
+ * @throws IOException if the backing selector cannot be opened
+ */
+ protected Selector openSelector() throws IOException {
+ return Selector.open();
+ }
+
+ /**
+ * Indicates that the loop is marked to run.
+ * @return true if the loop is marked to run
+ */
+ protected boolean isRunning() {
+ return state == State.STARTED || state == State.STARTING;
+ }
+
+ /**
+ * Returns the error, if there was one, that caused the loop to terminate
+ * prematurely.
+ *
+ * @return error or null if there was none
+ */
+ public Throwable getError() {
+ return error;
+ }
+
+ /**
+ * Contains the body of the I/O selector loop.
+ *
+ * @throws IOException if an error is encountered while selecting I/O
+ */
+ protected abstract void loop() throws IOException;
+
+ @Override
+ public void run() {
+ error = null;
+ state = State.STARTING;
+ try {
+ loop();
+ } catch (Exception e) {
+ error = e;
+ log.error("Loop aborted", e);
+ }
+ notifyDone();
+ }
+
+ /**
+ * Notifies observers waiting for loop to become ready.
+ */
+ protected synchronized void notifyReady() {
+ state = State.STARTED;
+ notifyAll();
+ }
+
+ /**
+ * Triggers loop shutdown.
+ */
+ public void shutdown() {
+ // Mark the loop as no longer running and wake up the selector.
+ state = State.STOPPING;
+ selector.wakeup();
+ }
+
+ /**
+ * Notifies observers waiting for loop to fully stop.
+ */
+ private synchronized void notifyDone() {
+ state = State.STOPPED;
+ notifyAll();
+ }
+
+ /**
+ * Waits for the loop execution to start.
+ *
+ * @param timeout number of milliseconds to wait
+ * @return true if loop started in time
+ */
+ public final synchronized boolean awaitStart(long timeout) {
+ long max = currentTimeMillis() + timeout;
+ while (state != State.STARTED && (currentTimeMillis() < max)) {
+ try {
+ wait(timeout);
+ } catch (InterruptedException e) {
+ throw new RuntimeException("Interrupted", e);
+ }
+ }
+ return state == State.STARTED;
+ }
+
+ /**
+ * Waits for the loop execution to stop.
+ *
+ * @param timeout number of milliseconds to wait
+ * @return true if loop finished in time
+ */
+ public final synchronized boolean awaitStop(long timeout) {
+ long max = currentTimeMillis() + timeout;
+ while (state != State.STOPPED && (currentTimeMillis() < max)) {
+ try {
+ wait(timeout);
+ } catch (InterruptedException e) {
+ throw new RuntimeException("Interrupted", e);
+ }
+ }
+ return state == State.STOPPED;
+ }
+
+
+}