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#include <stdio.h>
int main(void)
{
int a, result;
float b, c;
a = 0;
b = 122.5;
c = 123.5;
result = 0x1;
__asm
("lfgts:\n\t"
"l.addi %0, %0, 0x1\n\t"
"lf.sfgt.s %1, %2\n\t"
"l.bf lfgts\n\t"
"l.nop\n\t"
: "+r"(a)
: "r"(b), "r"(c)
);
if (a != result) {
printf("lf.sfgt.s error\n");
return -1;
}
b = 133.5;
c = 13.5;
result = 0x1;
__asm
("lf.sfgt.s %1, %2\n\t"
"l.bf 1f\n\t"
"l.nop\n\t"
"l.addi %0, %0, 0x1\n\t"
"l.addi %0, %0, 0x1\n\t"
"1:\n\t"
: "+r"(a)
: "r"(b), "r"(c)
);
if (a != result) {
printf("lf.sfgt.s error\n");
return -1;
}
/* int a, result;
double b, c;
a = 0;
b = 122.5;
c = 123.5;
result = 0x1;
__asm
("lfgtd:\n\t"
"l.addi %0, %0, 0x1\n\t"
"lf.sfgt.d %1, %2\n\t"
"l.bf lfgtd\n\t"
"l.nop\n\t"
: "+r"(a)
: "r"(b), "r"(c)
);
if (a != result) {
printf("lf.sfgt.d error\n");
return -1;
}
b = 133.5;
c = 13.5;
result = 0x3;
__asm
("l.addi %0, %0, 0x1\n\t"
"l.addi %0, %0, 0x1\n\t"
"lf.sfgt.d %1, %2\n\t"
"l.bf 1f\n\t"
"l.nop\n\t"
"l.addi %0, %0, 0x1\n\t"
"l.addi %0, %0, 0x1\n\t"
"1:\n\t"
: "+r"(a)
: "r"(b), "r"(c)
);
if (a != result) {
printf("lf.sfgt.d error, %x\n", a);
return -1;
}*/
return 0;
}
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