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#include "asm/io.h"
#include "drivers/vga.h"
#include "vga.h"
/*
* $Id$
* $Source$
*
* from the Linux kernel code base.
* orig by Ben Pfaff and Petr Vandrovec.
*
* modified by
* Steve M. Gehlbach <steve@kesa.com>
*
* NOTE: to change the horiz and vertical pixels,
* change the xres,yres,xres_virt,yres_virt setting
* in the screeninfo structure below. You may also need
* to change the border settings as well.
*
* Convert the screeninfo structure to data for
* writing to the vga registers
*
*/
// prototypes
static int vga_decode_var(const struct screeninfo *var, struct vga_par *par);
static int vga_set_regs(const struct vga_par *par);
u8 read_seq_b(u16 addr) {
outb(addr,SEQ_I);
return inb(SEQ_D);
}
u8 read_gra_b(u16 addr) {
outb(addr,GRA_I);
return inb(GRA_D);
}
u8 read_crtc_b(u16 addr) {
outb(addr,CRT_IC);
return inb(CRT_DC);
}
u8 read_att_b(u16 addr) {
inb(IS1_RC);
inb(0x80);
outb(addr,ATT_IW);
return inb(ATT_R);
}
/*
From: The Frame Buffer Device
by Geert Uytterhoeven <geert@linux-m68k.org>
in the linux kernel docs.
The following picture summarizes all timings. The horizontal retrace time is
the sum of the left margin, the right margin and the hsync length, while the
vertical retrace time is the sum of the upper margin, the lower margin and the
vsync length.
+----------+---------------------------------------------+----------+-------+
| | ^ | | |
| | |upper_margin | | |
| | | | | |
+----------###############################################----------+-------+
| # ^ # | |
| # | # | |
| # | # | |
| # | # | |
| left # | # right | hsync |
| margin # | xres # margin | len |
|<-------->#<---------------+--------------------------->#<-------->|<----->|
| # | # | |
| # | # | |
| # | # | |
| # |yres # | |
| # | # | |
| # | # | |
| # | # | |
| # | # | |
| # | # | |
| # | # | |
| # | # | |
| # | # | |
| # | # | |
+----------###############################################----------+-------+
| | ^ | | |
| | |lower_margin | | |
| | | | | |
+----------+---------------------------------------------+----------+-------+
| | ^ | | |
| | |vsync_len | | |
| | | | | |
+----------+---------------------------------------------+----------+-------+
All horizontal timings are in number of dotclocks
(in picoseconds, 1E-12 s), and vertical timings in number of scanlines.
The vga uses the following fields:
- pixclock: pixel clock in ps (pico seconds)
- xres,yres,xres_v,yres_v
- left_margin: time from sync to picture
- right_margin: time from picture to sync
- upper_margin: time from sync to picture
- lower_margin: time from picture to sync
- hsync_len: length of horizontal sync
- vsync_len: length of vertical sync
*/
/* our display parameters per the above */
static const struct screeninfo vga_settings = {
640,400,640,400,/* xres,yres,xres_virt,yres_virt */
0,0, /* xoffset,yoffset */
4, /* bits_per_pixel NOT USED*/
0, /* greyscale ? */
{0,0,0}, /* R */
{0,0,0}, /* G */
{0,0,0}, /* B */
{0,0,0}, /* transparency */
0, /* standard pixel format */
0, // activate now
-1,-1, // height and width in mm
0, // accel flags
39721, // pixclock: 79442 -> 12.587 Mhz (NOT USED)
// 70616 -> 14.161
// 39721 -> 25.175
// 35308 -> 28.322
48, 16, 39, 8, // margins left,right,upper,lower
96, // hsync length
2, // vsync length
0, // sync polarity
0, // non interlaced, single mode
{0,0,0,0,0,0} // compatibility
};
// ALPHA-MODE
// Hard coded to BIOS VGA mode 3 (alpha color text)
// screen size settable in screeninfo structure
static int vga_decode_var(const struct screeninfo *var,
struct vga_par *par)
{
u8 VgaAttributeTable[16] =
{ 0x000, 0x001, 0x002, 0x003, 0x004, 0x005, 0x014, 0x007, 0x038, 0x039, 0x03A, 0x03B, 0x03C, 0x03D, 0x03E, 0x03F};
u32 xres, right, hslen, left, xtotal;
u32 yres, lower, vslen, upper, ytotal;
u32 vxres, xoffset, vyres, yoffset;
u32 pos;
u8 r7, rMode;
int i;
xres = (var->xres + 7) & ~7;
vxres = (var->xres_virtual + 0xF) & ~0xF;
xoffset = (var->xoffset + 7) & ~7;
left = (var->left_margin + 7) & ~7;
right = (var->right_margin + 7) & ~7;
hslen = (var->hsync_len + 7) & ~7;
if (vxres < xres)
vxres = xres;
if (xres + xoffset > vxres)
xoffset = vxres - xres;
xres >>= 3;
right >>= 3;
hslen >>= 3;
left >>= 3;
vxres >>= 3;
xtotal = xres + right + hslen + left;
if (xtotal >= 256)
return VERROR; //xtotal too big
if (hslen > 32)
return VERROR; //hslen too big
if (right + hslen + left > 64)
return VERROR; //hblank too big
par->crtc[CRTC_H_TOTAL] = xtotal - 5;
par->crtc[CRTC_H_BLANK_START] = xres - 1;
par->crtc[CRTC_H_DISP] = xres - 1;
pos = xres + right;
par->crtc[CRTC_H_SYNC_START] = pos;
pos += hslen;
par->crtc[CRTC_H_SYNC_END] = (pos & 0x1F) | 0x20 ; //<--- stpc text mode p178
pos += left - 2; /* blank_end + 2 <= total + 5 */
par->crtc[CRTC_H_BLANK_END] = (pos & 0x1F) | 0x80;
if (pos & 0x20)
par->crtc[CRTC_H_SYNC_END] |= 0x80;
yres = var->yres;
lower = var->lower_margin;
vslen = var->vsync_len;
upper = var->upper_margin;
vyres = var->yres_virtual;
yoffset = var->yoffset;
if (yres > vyres)
vyres = yres;
if (vxres * vyres > 65536) {
vyres = 65536 / vxres;
if (vyres < yres)
return VERROR; // out of memory
}
if (yoffset + yres > vyres)
yoffset = vyres - yres;
if (var->vmode & VMODE_DOUBLE) {
yres <<= 1;
lower <<= 1;
vslen <<= 1;
upper <<= 1;
}
ytotal = yres + lower + vslen + upper;
if (ytotal > 1024) {
ytotal >>= 1;
yres >>= 1;
lower >>= 1;
vslen >>= 1;
upper >>= 1;
rMode = 0x04;
} else
rMode = 0x00;
if (ytotal > 1024)
return VERROR; //ytotal too big
if (vslen > 16)
return VERROR; //vslen too big
par->crtc[CRTC_V_TOTAL] = ytotal - 2;
r7 = 0x10; /* disable linecompare */
if (ytotal & 0x100) r7 |= 0x01;
if (ytotal & 0x200) r7 |= 0x20;
par->crtc[CRTC_PRESET_ROW] = 0;
// GMODE <--> ALPHA-MODE
// default using alpha mode so we need to set char rows= CHAR_HEIGHT-1
par->crtc[CRTC_MAX_SCAN] = 0x40 | (CHAR_HEIGHT-1); /* 16 scanlines, linecmp max*/
if (var->vmode & VMODE_DOUBLE)
par->crtc[CRTC_MAX_SCAN] |= 0x80;
par->crtc[CRTC_CURSOR_START] = 0x00; // curs enabled, start line = 0
par->crtc[CRTC_CURSOR_END] = CHAR_HEIGHT-1; // end line = 12
pos = yoffset * vxres + (xoffset >> 3);
par->crtc[CRTC_START_HI] = pos >> 8;
par->crtc[CRTC_START_LO] = pos & 0xFF;
par->crtc[CRTC_CURSOR_HI] = 0x00;
par->crtc[CRTC_CURSOR_LO] = 0x00;
pos = yres - 1;
par->crtc[CRTC_V_DISP_END] = pos & 0xFF;
par->crtc[CRTC_V_BLANK_START] = pos & 0xFF;
if (pos & 0x100)
r7 |= 0x0A; /* 0x02 -> DISP_END, 0x08 -> BLANK_START */
if (pos & 0x200) {
r7 |= 0x40; /* 0x40 -> DISP_END */
par->crtc[CRTC_MAX_SCAN] |= 0x20; /* BLANK_START */
}
pos += lower;
par->crtc[CRTC_V_SYNC_START] = pos & 0xFF;
if (pos & 0x100)
r7 |= 0x04;
if (pos & 0x200)
r7 |= 0x80;
pos += vslen;
par->crtc[CRTC_V_SYNC_END] = (pos & 0x0F) & ~0x10; /* disabled reg write prot, IRQ */
pos += upper - 1; /* blank_end + 1 <= ytotal + 2 */
par->crtc[CRTC_V_BLANK_END] = pos & 0xFF; /* 0x7F for original VGA,
but some SVGA chips requires all 8 bits to set */
if (vxres >= 512)
return VERROR; //vxres too long
par->crtc[CRTC_OFFSET] = vxres >> 1;
// put the underline off of the character, necessary in alpha color mode
par->crtc[CRTC_UNDERLINE] = 0x1f;
par->crtc[CRTC_MODE] = rMode | 0xA3; // word mode
par->crtc[CRTC_LINE_COMPARE] = 0xFF;
par->crtc[CRTC_OVERFLOW] = r7;
// not used ??
par->vss = 0x00; /* 3DA */
for (i = 0x00; i < 0x10; i++) {
par->atc[i] = VgaAttributeTable[i];
}
// GMODE <--> ALPHA-MODE
par->atc[ATC_MODE] = 0x0c; // text mode
par->atc[ATC_OVERSCAN] = 0x00; // no border
par->atc[ATC_PLANE_ENABLE] = 0x0F;
par->atc[ATC_PEL] = xoffset & 7;
par->atc[ATC_COLOR_PAGE] = 0x00;
par->misc = 0x67; /* enable CPU, ports 0x3Dx, positive sync*/
if (var->sync & SYNC_HOR_HIGH_ACT)
par->misc &= ~0x40;
if (var->sync & SYNC_VERT_HIGH_ACT)
par->misc &= ~0x80;
par->seq[SEQ_CLOCK_MODE] = 0x01; //8-bit char; 0x01=alpha mode
par->seq[SEQ_PLANE_WRITE] = 0x03; // just char/attr plane
par->seq[SEQ_CHARACTER_MAP] = 0x00;
par->seq[SEQ_MEMORY_MODE] = 0x02; // A/G bit not used in stpc; O/E on, C4 off
par->gdc[GDC_SR_VALUE] = 0x00;
// bits set in the SR_EN regs will enable set/reset action
// based on the bit settings in the SR_VAL register
par->gdc[GDC_SR_ENABLE] = 0x00;
par->gdc[GDC_COMPARE_VALUE] = 0x00;
par->gdc[GDC_DATA_ROTATE] = 0x00;
par->gdc[GDC_PLANE_READ] = 0;
par->gdc[GDC_MODE] = 0x10; //Okay
// GMODE <--> ALPHA-MMODE
par->gdc[GDC_MISC] = 0x0e; // b0=0 ->alpha mode; memory at 0xb8000
par->gdc[GDC_COMPARE_MASK] = 0x00;
par->gdc[GDC_BIT_MASK] = 0xFF;
return 0;
}
//
// originally from the stpc web site
//
static const unsigned char VgaLookupTable[3 * 0x3f + 3] = {
// Red Green Blue
0x000, 0x000, 0x000, // 00h
0x000, 0x000, 0x02A, // 01h
0x000, 0x02A, 0x000, // 02h
0x000, 0x02A, 0x02A, // 03h
0x02A, 0x000, 0x000, // 04h
0x02A, 0x000, 0x02A, // 05h
0x02A, 0x02A, 0x000, // 06h
0x02A, 0x02A, 0x02A, // 07h
0x000, 0x000, 0x015, // 08h
0x000, 0x000, 0x03F, // 09h
0x000, 0x02A, 0x015, // 0Ah
0x000, 0x02A, 0x03F, // 0Bh
0x02A, 0x000, 0x015, // 0Ch
0x02A, 0x000, 0x03F, // 0Dh
0x02A, 0x02A, 0x015, // 0Eh
0x02A, 0x02A, 0x03F, // 0Fh
0x000, 0x015, 0x000, // 10h
0x000, 0x015, 0x02A, // 11h
0x000, 0x03F, 0x000, // 12h
0x000, 0x03F, 0x02A, // 13h
0x02A, 0x015, 0x000, // 14h
0x02A, 0x015, 0x02A, // 15h
0x02A, 0x03F, 0x000, // 16h
0x02A, 0x03F, 0x02A, // 17h
0x000, 0x015, 0x015, // 18h
0x000, 0x015, 0x03F, // 19h
0x000, 0x03F, 0x015, // 1Ah
0x000, 0x03F, 0x03F, // 1Bh
0x02A, 0x015, 0x015, // 1Ch
0x02A, 0x015, 0x03F, // 1Dh
0x02A, 0x03F, 0x015, // 1Eh
0x02A, 0x03F, 0x03F, // 1Fh
0x015, 0x000, 0x000, // 20h
0x015, 0x000, 0x02A, // 21h
0x015, 0x02A, 0x000, // 22h
0x015, 0x02A, 0x02A, // 23h
0x03F, 0x000, 0x000, // 24h
0x03F, 0x000, 0x02A, // 25h
0x03F, 0x02A, 0x000, // 26h
0x03F, 0x02A, 0x02A, // 27h
0x015, 0x000, 0x015, // 28h
0x015, 0x000, 0x03F, // 29h
0x015, 0x02A, 0x015, // 2Ah
0x015, 0x02A, 0x03F, // 2Bh
0x03F, 0x000, 0x015, // 2Ch
0x03F, 0x000, 0x03F, // 2Dh
0x03F, 0x02A, 0x015, // 2Eh
0x03F, 0x02A, 0x03F, // 2Fh
0x015, 0x015, 0x000, // 30h
0x015, 0x015, 0x02A, // 31h
0x015, 0x03F, 0x000, // 32h
0x015, 0x03F, 0x02A, // 33h
0x03F, 0x015, 0x000, // 34h
0x03F, 0x015, 0x02A, // 35h
0x03F, 0x03F, 0x000, // 36h
0x03F, 0x03F, 0x02A, // 37h
0x015, 0x015, 0x015, // 38h
0x015, 0x015, 0x03F, // 39h
0x015, 0x03F, 0x015, // 3Ah
0x015, 0x03F, 0x03F, // 3Bh
0x03F, 0x015, 0x015, // 3Ch
0x03F, 0x015, 0x03F, // 3Dh
0x03F, 0x03F, 0x015, // 3Eh
0x03F, 0x03F, 0x03F, // 3Fh
};
/*
* From the Linux kernel.
* orig by Ben Pfaff and Petr Vandrovec.
* see the note in the vga.h for attribution.
*
* modified by
* Steve M. Gehlbach <steve@kesa.com>
* for the linuxbios project
*
* Write the data in the vga parameter structure
* to the vga registers, along with other default
* settings.
*
*/
static int vga_set_regs(const struct vga_par *par)
{
int i;
/* update misc output register */
outb(par->misc, MIS_W);
/* synchronous reset on */
outb(0x00, SEQ_I);
outb(0x00, SEQ_D);
/* write sequencer registers */
outb(1, SEQ_I);
outb(par->seq[1] | 0x20, SEQ_D); // blank display
for (i = 2; i < SEQ_C; i++) {
outb(i, SEQ_I);
outb(par->seq[i], SEQ_D);
}
/* synchronous reset off */
outb(0x00, SEQ_I);
outb(0x03, SEQ_D);
/* deprotect CRT registers 0-7 */
outb(0x11, CRT_IC);
outb(par->crtc[0x11], CRT_DC);
/* write CRT registers */
for (i = 0; i < CRTC_C; i++) {
outb(i, CRT_IC);
outb(par->crtc[i], CRT_DC);
}
/* write graphics controller registers */
for (i = 0; i < GRA_C; i++) {
outb(i, GRA_I);
outb(par->gdc[i], GRA_D);
}
/* write attribute controller registers */
for (i = 0; i < ATT_C; i++) {
inb(IS1_RC); /* reset flip-flop */
inb(0x80); //delay
outb(i, ATT_IW);
inb(0x80); //delay
outb(par->atc[i], ATT_IW);
inb(0x80); //delay
}
// initialize the color table
outb(0, PEL_IW);
i = 0;
// length is a magic number right now
while ( i < (0x3f*3 + 3) ) {
outb(VgaLookupTable[i++], PEL_D);
outb(VgaLookupTable[i++], PEL_D);
outb(VgaLookupTable[i++], PEL_D);
}
outb(0x0ff, PEL_MSK); // palette mask
// very important
// turn on video, disable palette access
inb(IS1_RC); /* reset flip-flop */
inb(0x80); //delay
outb(0x20, ATT_IW);
/* Wait for screen to stabilize. */
//for(i=0;i<1000;i++) { inb(0x80); }
outb(0x01, SEQ_I); // unblank display
outb(par->seq[1], SEQ_D);
// turn on display, disable access to attr palette
inb(IS1_RC);
outb(0x20, ATT_IW);
return 0;
}
void
vga_load_regs(void)
{
struct vga_par par;
if (vga_decode_var(&vga_settings, &par) == 0) {
vga_set_regs(&par);
}
}
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