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/*
*
* modified
* by Steve M. Gehlbach <steve@kesa.com>
*
* Originally from linux/drivers/video/vga16.c by
* Ben Pfaff <pfaffben@debian.org> and Petr Vandrovec <VANDROVE@vc.cvut.cz>
* Copyright 1999 Ben Pfaff <pfaffben@debian.org> and Petr Vandrovec <VANDROVE@vc.cvut.cz>
* Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
* Based on VESA framebuffer (c) 1998 Gerd Knorr <kraxel@goldbach.in-berlin.de>
*
*/
#ifndef VGA_H_INCL
#define VGA_H_INCL 1
#include "drivers/vga.h"
//#include <cpu/p5/io.h>
#define u8 unsigned char
#define u16 unsigned short
#define u32 unsigned int
#define __u32 u32
#define VERROR -1
#define CHAR_HEIGHT 16
#define LINES 25
#define COLS 80
// macros for writing to vga regs
#define write_crtc(data,addr) outb(addr,CRT_IC); outb(data,CRT_DC)
#define write_att(data,addr) inb(IS1_RC); inb(0x80); outb(addr,ATT_IW); inb(0x80); outb(data,ATT_IW); inb(0x80)
#define write_seq(data,addr) outb(addr,SEQ_I); outb(data,SEQ_D)
#define write_gra(data,addr) outb(addr,GRA_I); outb(data,GRA_D)
u8 read_seq_b(u16 addr);
u8 read_gra_b(u16 addr);
u8 read_crtc_b(u16 addr);
u8 read_att_b(u16 addr);
#ifdef VGA_HARDWARE_FIXUP
void vga_hardware_fixup(void);
#else
#define vga_hardware_fixup() do{} while(0)
#endif
#define SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
#define SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
#define SYNC_EXT 4 /* external sync */
#define SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
#define SYNC_BROADCAST 16 /* broadcast video timings */
/* vtotal = 144d/288n/576i => PAL */
/* vtotal = 121d/242n/484i => NTSC */
#define SYNC_ON_GREEN 32 /* sync on green */
#define VMODE_NONINTERLACED 0 /* non interlaced */
#define VMODE_INTERLACED 1 /* interlaced */
#define VMODE_DOUBLE 2 /* double scan */
#define VMODE_MASK 255
#define VMODE_YWRAP 256 /* ywrap instead of panning */
#define VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
#define VMODE_CONUPDATE 512 /* don't update x/yoffset */
/* VGA data register ports */
#define CRT_DC 0x3D5 /* CRT Controller Data Register - color emulation */
#define CRT_DM 0x3B5 /* CRT Controller Data Register - mono emulation */
#define ATT_R 0x3C1 /* Attribute Controller Data Read Register */
#define GRA_D 0x3CF /* Graphics Controller Data Register */
#define SEQ_D 0x3C5 /* Sequencer Data Register */
#define MIS_R 0x3CC // Misc Output Read Register
#define MIS_W 0x3C2 // Misc Output Write Register
#define IS1_RC 0x3DA /* Input Status Register 1 - color emulation */
#define IS1_RM 0x3BA /* Input Status Register 1 - mono emulation */
#define PEL_D 0x3C9 /* PEL Data Register */
#define PEL_MSK 0x3C6 /* PEL mask register */
/* EGA-specific registers */
#define GRA_E0 0x3CC /* Graphics enable processor 0 */
#define GRA_E1 0x3CA /* Graphics enable processor 1 */
/* VGA index register ports */
#define CRT_IC 0x3D4 /* CRT Controller Index - color emulation */
#define CRT_IM 0x3B4 /* CRT Controller Index - mono emulation */
#define ATT_IW 0x3C0 /* Attribute Controller Index & Data Write Register */
#define GRA_I 0x3CE /* Graphics Controller Index */
#define SEQ_I 0x3C4 /* Sequencer Index */
#define PEL_IW 0x3C8 /* PEL Write Index */
#define PEL_IR 0x3C7 /* PEL Read Index */
#define DAC_REG 0x3C8 /* DAC register */
#define DAC_VAL 0x3C9 /* DAC value */
/* standard VGA indexes max counts */
#define CRTC_C 25 /* 25 CRT Controller Registers sequentially set*/
// the remainder are not in the par array
#define ATT_C 21 /* 21 Attribute Controller Registers */
#define GRA_C 9 /* 9 Graphics Controller Registers */
#define SEQ_C 5 /* 5 Sequencer Registers */
#define MIS_C 1 /* 1 Misc Output Register */
#define CRTC_H_TOTAL 0
#define CRTC_H_DISP 1
#define CRTC_H_BLANK_START 2
#define CRTC_H_BLANK_END 3
#define CRTC_H_SYNC_START 4
#define CRTC_H_SYNC_END 5
#define CRTC_V_TOTAL 6
#define CRTC_OVERFLOW 7
#define CRTC_PRESET_ROW 8
#define CRTC_MAX_SCAN 9
#define CRTC_CURSOR_START 0x0A
#define CRTC_CURSOR_END 0x0B
#define CRTC_START_HI 0x0C
#define CRTC_START_LO 0x0D
#define CRTC_CURSOR_HI 0x0E
#define CRTC_CURSOR_LO 0x0F
#define CRTC_V_SYNC_START 0x10
#define CRTC_V_SYNC_END 0x11
#define CRTC_V_DISP_END 0x12
#define CRTC_OFFSET 0x13
#define CRTC_UNDERLINE 0x14
#define CRTC_V_BLANK_START 0x15
#define CRTC_V_BLANK_END 0x16
#define CRTC_MODE 0x17
#define CRTC_LINE_COMPARE 0x18
#define ATC_MODE 0x10
#define ATC_OVERSCAN 0x11
#define ATC_PLANE_ENABLE 0x12
#define ATC_PEL 0x13
#define ATC_COLOR_PAGE 0x14
#define SEQ_CLOCK_MODE 0x01
#define SEQ_PLANE_WRITE 0x02
#define SEQ_CHARACTER_MAP 0x03
#define SEQ_MEMORY_MODE 0x04
#define GDC_SR_VALUE 0x00
#define GDC_SR_ENABLE 0x01
#define GDC_COMPARE_VALUE 0x02
#define GDC_DATA_ROTATE 0x03
#define GDC_PLANE_READ 0x04
#define GDC_MODE 0x05
#define GDC_MISC 0x06
#define GDC_COMPARE_MASK 0x07
#define GDC_BIT_MASK 0x08
// text attributes
#define VGA_ATTR_CLR_RED 0x4
#define VGA_ATTR_CLR_GRN 0x2
#define VGA_ATTR_CLR_BLU 0x1
#define VGA_ATTR_CLR_YEL (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN)
#define VGA_ATTR_CLR_CYN (VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)
#define VGA_ATTR_CLR_MAG (VGA_ATTR_CLR_BLU | VGA_ATTR_CLR_RED)
#define VGA_ATTR_CLR_BLK 0
#define VGA_ATTR_CLR_WHT (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)
#define VGA_ATTR_BNK 0x80
#define VGA_ATTR_ITN 0x08
/*
* vga register parameters
* these are copied to the
* registers.
*
*/
struct vga_par {
u8 crtc[CRTC_C];
u8 atc[ATT_C];
u8 gdc[GRA_C];
u8 seq[SEQ_C];
u8 misc; // the misc register, MIS_W
u8 vss;
};
/* Interpretation of offset for color fields: All offsets are from the right,
* inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
* can use the offset as right argument to <<). A pixel afterwards is a bit
* stream and is written to video memory as that unmodified. This implies
* big-endian byte order if bits_per_pixel is greater than 8.
*/
struct fb_bitfield {
__u32 offset; /* beginning of bitfield */
__u32 length; /* length of bitfield */
__u32 msb_right; /* != 0 : Most significant bit is */
/* right */
};
struct screeninfo {
__u32 xres; /* visible resolution */
__u32 yres;
__u32 xres_virtual; /* virtual resolution */
__u32 yres_virtual;
__u32 xoffset; /* offset from virtual to visible */
__u32 yoffset; /* resolution */
__u32 bits_per_pixel; /* guess what */
__u32 grayscale; /* != 0 Graylevels instead of colors */
struct fb_bitfield red; /* bitfield in fb mem if true color, */
struct fb_bitfield green; /* else only length is significant */
struct fb_bitfield blue;
struct fb_bitfield transp; /* transparency */
__u32 nonstd; /* != 0 Non standard pixel format */
__u32 activate; /* see FB_ACTIVATE_* */
__u32 height; /* height of picture in mm */
__u32 width; /* width of picture in mm */
__u32 accel_flags; /* acceleration flags (hints) */
/* Timing: All values in pixclocks, except pixclock (of course) */
__u32 pixclock; /* pixel clock in ps (pico seconds) */
__u32 left_margin; /* time from sync to picture */
__u32 right_margin; /* time from picture to sync */
__u32 upper_margin; /* time from sync to picture */
__u32 lower_margin;
__u32 hsync_len; /* length of horizontal sync */
__u32 vsync_len; /* length of vertical sync */
__u32 sync; /* sync polarity */
__u32 vmode; /* interlaced etc */
__u32 reserved[6]; /* Reserved for future compatibility */
};
#endif
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