summaryrefslogtreecommitdiffstats
path: root/qemu/roms/ipxe/src/core/console.c
blob: 141d8f0f09bdf1661291b757647f3bdcd1ecb54f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
#include "stddef.h"
#include <ipxe/console.h>
#include <ipxe/process.h>
#include <ipxe/nap.h>

/** @file */

FILE_LICENCE ( GPL2_OR_LATER );

/** Current console usage */
int console_usage = CONSOLE_USAGE_STDOUT;

/** Console width */
unsigned int console_width = CONSOLE_DEFAULT_WIDTH;

/** Console height */
unsigned int console_height = CONSOLE_DEFAULT_HEIGHT;

/**
 * Write a single character to each console device
 *
 * @v character		Character to be written
 *
 * The character is written out to all enabled console devices, using
 * each device's console_driver::putchar() method.
 */
void putchar ( int character ) {
	struct console_driver *console;

	/* Automatic LF -> CR,LF translation */
	if ( character == '\n' )
		putchar ( '\r' );

	for_each_table_entry ( console, CONSOLES ) {
		if ( ( ! ( console->disabled & CONSOLE_DISABLED_OUTPUT ) ) &&
		     ( console_usage & console->usage ) &&
		     console->putchar )
			console->putchar ( character );
	}
}

/**
 * Check to see if any input is available on any console
 *
 * @ret console		Console device that has input available, or NULL
 *
 * All enabled console devices are checked once for available input
 * using each device's console_driver::iskey() method.  The first
 * console device that has available input will be returned, if any.
 */
static struct console_driver * has_input ( void ) {
	struct console_driver *console;

	for_each_table_entry ( console, CONSOLES ) {
		if ( ( ! ( console->disabled & CONSOLE_DISABLED_INPUT ) ) &&
		     console->iskey ) {
			if ( console->iskey () )
				return console;
		}
	}
	return NULL;
}

/**
 * Read a single character from any console
 *
 * @ret character	Character read from a console.
 *
 * A character will be read from the first enabled console device that
 * has input available using that console's console_driver::getchar()
 * method.  If no console has input available to be read, this method
 * will block.  To perform a non-blocking read, use something like
 *
 * @code
 *
 *   int key = iskey() ? getchar() : -1;
 *
 * @endcode
 *
 * The character read will not be echoed back to any console.
 */
int getchar ( void ) {
	struct console_driver *console;
	int character;

	while ( 1 ) {
		console = has_input();
		if ( console && console->getchar ) {
			character = console->getchar ();
			break;
		}

		/* Doze for a while (until the next interrupt).  This works
		 * fine, because the keyboard is interrupt-driven, and the
		 * timer interrupt (approx. every 50msec) takes care of the
		 * serial port, which is read by polling.  This reduces the
		 * power dissipation of a modern CPU considerably, and also
		 * makes Etherboot waiting for user interaction waste a lot
		 * less CPU time in a VMware session.
		 */
		cpu_nap();

		/* Keep processing background tasks while we wait for
		 * input.
		 */
		step();
	}

	/* CR -> LF translation */
	if ( character == '\r' )
		character = '\n';

	return character;
}

/**
 * Check for available input on any console
 *
 * @ret is_available	Input is available on a console
 *
 * All enabled console devices are checked once for available input
 * using each device's console_driver::iskey() method.  If any console
 * device has input available, this call will return true.  If this
 * call returns true, you can then safely call getchar() without
 * blocking.
 */
int iskey ( void ) {
	return has_input() ? 1 : 0;
}

/**
 * Configure console
 *
 * @v config		Console configuration
 * @ret rc		Return status code
 *
 * The configuration is passed to all configurable consoles, including
 * those which are currently disabled.  Consoles may choose to enable
 * or disable themselves depending upon the configuration.
 *
 * If configuration fails, then all consoles will be reset.
 */
int console_configure ( struct console_configuration *config ) {
	struct console_driver *console;
	int rc;

	/* Reset console width and height */
	console_set_size ( CONSOLE_DEFAULT_WIDTH, CONSOLE_DEFAULT_HEIGHT );

	/* Try to configure each console */
	for_each_table_entry ( console, CONSOLES ) {
		if ( ( console->configure ) &&
		     ( ( rc = console->configure ( config ) ) != 0 ) )
				goto err;
	}

	return 0;

 err:
	/* Reset all consoles, avoiding a potential infinite loop */
	if ( config )
		console_reset();
	return rc;
}