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/* Declarations for use by hardware emulation. */
#ifndef QEMU_HW_H
#define QEMU_HW_H
#include "qemu-common.h"
#if !defined(CONFIG_USER_ONLY) && !defined(NEED_CPU_H)
#include "exec/cpu-common.h"
#endif
#include "exec/ioport.h"
#include "hw/irq.h"
#include "block/aio.h"
#include "migration/vmstate.h"
#include "qemu/log.h"
#ifdef NEED_CPU_H
#if TARGET_LONG_BITS == 64
#define qemu_put_betl qemu_put_be64
#define qemu_get_betl qemu_get_be64
#define qemu_put_betls qemu_put_be64s
#define qemu_get_betls qemu_get_be64s
#define qemu_put_sbetl qemu_put_sbe64
#define qemu_get_sbetl qemu_get_sbe64
#define qemu_put_sbetls qemu_put_sbe64s
#define qemu_get_sbetls qemu_get_sbe64s
#else
#define qemu_put_betl qemu_put_be32
#define qemu_get_betl qemu_get_be32
#define qemu_put_betls qemu_put_be32s
#define qemu_get_betls qemu_get_be32s
#define qemu_put_sbetl qemu_put_sbe32
#define qemu_get_sbetl qemu_get_sbe32
#define qemu_put_sbetls qemu_put_sbe32s
#define qemu_get_sbetls qemu_get_sbe32s
#endif
#endif
typedef void QEMUResetHandler(void *opaque);
void qemu_register_reset(QEMUResetHandler *func, void *opaque);
void qemu_unregister_reset(QEMUResetHandler *func, void *opaque);
#ifdef NEED_CPU_H
#if TARGET_LONG_BITS == 64
#define VMSTATE_UINTTL_V(_f, _s, _v) \
VMSTATE_UINT64_V(_f, _s, _v)
#define VMSTATE_UINTTL_EQUAL_V(_f, _s, _v) \
VMSTATE_UINT64_EQUAL_V(_f, _s, _v)
#define VMSTATE_UINTTL_ARRAY_V(_f, _s, _n, _v) \
VMSTATE_UINT64_ARRAY_V(_f, _s, _n, _v)
#else
#define VMSTATE_UINTTL_V(_f, _s, _v) \
VMSTATE_UINT32_V(_f, _s, _v)
#define VMSTATE_UINTTL_EQUAL_V(_f, _s, _v) \
VMSTATE_UINT32_EQUAL_V(_f, _s, _v)
#define VMSTATE_UINTTL_ARRAY_V(_f, _s, _n, _v) \
VMSTATE_UINT32_ARRAY_V(_f, _s, _n, _v)
#endif
#define VMSTATE_UINTTL(_f, _s) \
VMSTATE_UINTTL_V(_f, _s, 0)
#define VMSTATE_UINTTL_EQUAL(_f, _s) \
VMSTATE_UINTTL_EQUAL_V(_f, _s, 0)
#define VMSTATE_UINTTL_ARRAY(_f, _s, _n) \
VMSTATE_UINTTL_ARRAY_V(_f, _s, _n, 0)
#endif
#endif
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