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#ifndef ACCEL_H__
#define ACCEL_H__
#define HW_ROP2_COPY 0xc
#define HW_ROP2_XOR 0x6
/* notes: below address are the offset value from de_base_address (0x100000)*/
/* for sm718/750/502 de_base is at mmreg_1mb*/
#define DE_BASE_ADDR_TYPE1 0x100000
/* for sm712,de_base is at mmreg_32kb */
#define DE_BASE_ADDR_TYPE2 0x8000
/* for sm722,de_base is at mmreg_0 */
#define DE_BASE_ADDR_TYPE3 0
/* type1 data port address is at mmreg_0x110000*/
#define DE_PORT_ADDR_TYPE1 0x110000
/* for sm712,data port address is at mmreg_0 */
#define DE_PORT_ADDR_TYPE2 0x100000
/* for sm722,data port address is at mmreg_1mb */
#define DE_PORT_ADDR_TYPE3 0x100000
#define DE_SOURCE 0x0
#define DE_SOURCE_WRAP 31:31
#define DE_SOURCE_WRAP_DISABLE 0
#define DE_SOURCE_WRAP_ENABLE 1
#define DE_SOURCE_X_K1 29:16
#define DE_SOURCE_Y_K2 15:0
#define DE_SOURCE_X_K1_MONO 20:16
#define DE_DESTINATION 0x4
#define DE_DESTINATION_WRAP 31:31
#define DE_DESTINATION_WRAP_DISABLE 0
#define DE_DESTINATION_WRAP_ENABLE 1
#define DE_DESTINATION_X 28:16
#define DE_DESTINATION_Y 15:0
#define DE_DIMENSION 0x8
#define DE_DIMENSION_X 28:16
#define DE_DIMENSION_Y_ET 15:0
#define DE_CONTROL 0xC
#define DE_CONTROL_STATUS 31:31
#define DE_CONTROL_STATUS_STOP 0
#define DE_CONTROL_STATUS_START 1
#define DE_CONTROL_PATTERN 30:30
#define DE_CONTROL_PATTERN_MONO 0
#define DE_CONTROL_PATTERN_COLOR 1
#define DE_CONTROL_UPDATE_DESTINATION_X 29:29
#define DE_CONTROL_UPDATE_DESTINATION_X_DISABLE 0
#define DE_CONTROL_UPDATE_DESTINATION_X_ENABLE 1
#define DE_CONTROL_QUICK_START 28:28
#define DE_CONTROL_QUICK_START_DISABLE 0
#define DE_CONTROL_QUICK_START_ENABLE 1
#define DE_CONTROL_DIRECTION 27:27
#define DE_CONTROL_DIRECTION_LEFT_TO_RIGHT 0
#define DE_CONTROL_DIRECTION_RIGHT_TO_LEFT 1
#define DE_CONTROL_MAJOR 26:26
#define DE_CONTROL_MAJOR_X 0
#define DE_CONTROL_MAJOR_Y 1
#define DE_CONTROL_STEP_X 25:25
#define DE_CONTROL_STEP_X_POSITIVE 1
#define DE_CONTROL_STEP_X_NEGATIVE 0
#define DE_CONTROL_STEP_Y 24:24
#define DE_CONTROL_STEP_Y_POSITIVE 1
#define DE_CONTROL_STEP_Y_NEGATIVE 0
#define DE_CONTROL_STRETCH 23:23
#define DE_CONTROL_STRETCH_DISABLE 0
#define DE_CONTROL_STRETCH_ENABLE 1
#define DE_CONTROL_HOST 22:22
#define DE_CONTROL_HOST_COLOR 0
#define DE_CONTROL_HOST_MONO 1
#define DE_CONTROL_LAST_PIXEL 21:21
#define DE_CONTROL_LAST_PIXEL_OFF 0
#define DE_CONTROL_LAST_PIXEL_ON 1
#define DE_CONTROL_COMMAND 20:16
#define DE_CONTROL_COMMAND_BITBLT 0
#define DE_CONTROL_COMMAND_RECTANGLE_FILL 1
#define DE_CONTROL_COMMAND_DE_TILE 2
#define DE_CONTROL_COMMAND_TRAPEZOID_FILL 3
#define DE_CONTROL_COMMAND_ALPHA_BLEND 4
#define DE_CONTROL_COMMAND_RLE_STRIP 5
#define DE_CONTROL_COMMAND_SHORT_STROKE 6
#define DE_CONTROL_COMMAND_LINE_DRAW 7
#define DE_CONTROL_COMMAND_HOST_WRITE 8
#define DE_CONTROL_COMMAND_HOST_READ 9
#define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP 10
#define DE_CONTROL_COMMAND_ROTATE 11
#define DE_CONTROL_COMMAND_FONT 12
#define DE_CONTROL_COMMAND_TEXTURE_LOAD 15
#define DE_CONTROL_ROP_SELECT 15:15
#define DE_CONTROL_ROP_SELECT_ROP3 0
#define DE_CONTROL_ROP_SELECT_ROP2 1
#define DE_CONTROL_ROP2_SOURCE 14:14
#define DE_CONTROL_ROP2_SOURCE_BITMAP 0
#define DE_CONTROL_ROP2_SOURCE_PATTERN 1
#define DE_CONTROL_MONO_DATA 13:12
#define DE_CONTROL_MONO_DATA_NOT_PACKED 0
#define DE_CONTROL_MONO_DATA_8_PACKED 1
#define DE_CONTROL_MONO_DATA_16_PACKED 2
#define DE_CONTROL_MONO_DATA_32_PACKED 3
#define DE_CONTROL_REPEAT_ROTATE 11:11
#define DE_CONTROL_REPEAT_ROTATE_DISABLE 0
#define DE_CONTROL_REPEAT_ROTATE_ENABLE 1
#define DE_CONTROL_TRANSPARENCY_MATCH 10:10
#define DE_CONTROL_TRANSPARENCY_MATCH_OPAQUE 0
#define DE_CONTROL_TRANSPARENCY_MATCH_TRANSPARENT 1
#define DE_CONTROL_TRANSPARENCY_SELECT 9:9
#define DE_CONTROL_TRANSPARENCY_SELECT_SOURCE 0
#define DE_CONTROL_TRANSPARENCY_SELECT_DESTINATION 1
#define DE_CONTROL_TRANSPARENCY 8:8
#define DE_CONTROL_TRANSPARENCY_DISABLE 0
#define DE_CONTROL_TRANSPARENCY_ENABLE 1
#define DE_CONTROL_ROP 7:0
// Pseudo fields.
#define DE_CONTROL_SHORT_STROKE_DIR 27:24
#define DE_CONTROL_SHORT_STROKE_DIR_225 0
#define DE_CONTROL_SHORT_STROKE_DIR_135 1
#define DE_CONTROL_SHORT_STROKE_DIR_315 2
#define DE_CONTROL_SHORT_STROKE_DIR_45 3
#define DE_CONTROL_SHORT_STROKE_DIR_270 4
#define DE_CONTROL_SHORT_STROKE_DIR_90 5
#define DE_CONTROL_SHORT_STROKE_DIR_180 8
#define DE_CONTROL_SHORT_STROKE_DIR_0 10
#define DE_CONTROL_ROTATION 25:24
#define DE_CONTROL_ROTATION_0 0
#define DE_CONTROL_ROTATION_270 1
#define DE_CONTROL_ROTATION_90 2
#define DE_CONTROL_ROTATION_180 3
#define DE_PITCH 0x000010
#define DE_PITCH_DESTINATION 28:16
#define DE_PITCH_SOURCE 12:0
#define DE_FOREGROUND 0x000014
#define DE_FOREGROUND_COLOR 31:0
#define DE_BACKGROUND 0x000018
#define DE_BACKGROUND_COLOR 31:0
#define DE_STRETCH_FORMAT 0x00001C
#define DE_STRETCH_FORMAT_PATTERN_XY 30:30
#define DE_STRETCH_FORMAT_PATTERN_XY_NORMAL 0
#define DE_STRETCH_FORMAT_PATTERN_XY_OVERWRITE 1
#define DE_STRETCH_FORMAT_PATTERN_Y 29:27
#define DE_STRETCH_FORMAT_PATTERN_X 25:23
#define DE_STRETCH_FORMAT_PIXEL_FORMAT 21:20
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_8 0
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_16 1
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_32 2
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_24 3
#define DE_STRETCH_FORMAT_ADDRESSING 19:16
#define DE_STRETCH_FORMAT_ADDRESSING_XY 0
#define DE_STRETCH_FORMAT_ADDRESSING_LINEAR 15
#define DE_STRETCH_FORMAT_SOURCE_HEIGHT 11:0
#define DE_COLOR_COMPARE 0x000020
#define DE_COLOR_COMPARE_COLOR 23:0
#define DE_COLOR_COMPARE_MASK 0x000024
#define DE_COLOR_COMPARE_MASK_MASKS 23:0
#define DE_MASKS 0x000028
#define DE_MASKS_BYTE_MASK 31:16
#define DE_MASKS_BIT_MASK 15:0
#define DE_CLIP_TL 0x00002C
#define DE_CLIP_TL_TOP 31:16
#define DE_CLIP_TL_STATUS 13:13
#define DE_CLIP_TL_STATUS_DISABLE 0
#define DE_CLIP_TL_STATUS_ENABLE 1
#define DE_CLIP_TL_INHIBIT 12:12
#define DE_CLIP_TL_INHIBIT_OUTSIDE 0
#define DE_CLIP_TL_INHIBIT_INSIDE 1
#define DE_CLIP_TL_LEFT 11:0
#define DE_CLIP_BR 0x000030
#define DE_CLIP_BR_BOTTOM 31:16
#define DE_CLIP_BR_RIGHT 12:0
#define DE_MONO_PATTERN_LOW 0x000034
#define DE_MONO_PATTERN_LOW_PATTERN 31:0
#define DE_MONO_PATTERN_HIGH 0x000038
#define DE_MONO_PATTERN_HIGH_PATTERN 31:0
#define DE_WINDOW_WIDTH 0x00003C
#define DE_WINDOW_WIDTH_DESTINATION 28:16
#define DE_WINDOW_WIDTH_SOURCE 12:0
#define DE_WINDOW_SOURCE_BASE 0x000040
#define DE_WINDOW_SOURCE_BASE_EXT 27:27
#define DE_WINDOW_SOURCE_BASE_EXT_LOCAL 0
#define DE_WINDOW_SOURCE_BASE_EXT_EXTERNAL 1
#define DE_WINDOW_SOURCE_BASE_CS 26:26
#define DE_WINDOW_SOURCE_BASE_CS_0 0
#define DE_WINDOW_SOURCE_BASE_CS_1 1
#define DE_WINDOW_SOURCE_BASE_ADDRESS 25:0
#define DE_WINDOW_DESTINATION_BASE 0x000044
#define DE_WINDOW_DESTINATION_BASE_EXT 27:27
#define DE_WINDOW_DESTINATION_BASE_EXT_LOCAL 0
#define DE_WINDOW_DESTINATION_BASE_EXT_EXTERNAL 1
#define DE_WINDOW_DESTINATION_BASE_CS 26:26
#define DE_WINDOW_DESTINATION_BASE_CS_0 0
#define DE_WINDOW_DESTINATION_BASE_CS_1 1
#define DE_WINDOW_DESTINATION_BASE_ADDRESS 25:0
#define DE_ALPHA 0x000048
#define DE_ALPHA_VALUE 7:0
#define DE_WRAP 0x00004C
#define DE_WRAP_X 31:16
#define DE_WRAP_Y 15:0
#define DE_STATUS 0x000050
#define DE_STATUS_CSC 1:1
#define DE_STATUS_CSC_CLEAR 0
#define DE_STATUS_CSC_NOT_ACTIVE 0
#define DE_STATUS_CSC_ACTIVE 1
#define DE_STATUS_2D 0:0
#define DE_STATUS_2D_CLEAR 0
#define DE_STATUS_2D_NOT_ACTIVE 0
#define DE_STATUS_2D_ACTIVE 1
/* blt direction */
#define TOP_TO_BOTTOM 0
#define LEFT_TO_RIGHT 0
#define BOTTOM_TO_TOP 1
#define RIGHT_TO_LEFT 1
void hw_set2dformat(struct lynx_accel * accel,int fmt);
void hw_de_init(struct lynx_accel * accel);
int hw_fillrect(struct lynx_accel * accel,
u32 base,u32 pitch,u32 Bpp,
u32 x,u32 y,u32 width,u32 height,
u32 color,u32 rop);
int hw_copyarea(
struct lynx_accel * accel,
unsigned int sBase, /* Address of source: offset in frame buffer */
unsigned int sPitch, /* Pitch value of source surface in BYTE */
unsigned int sx,
unsigned int sy, /* Starting coordinate of source surface */
unsigned int dBase, /* Address of destination: offset in frame buffer */
unsigned int dPitch, /* Pitch value of destination surface in BYTE */
unsigned int bpp, /* Color depth of destination surface */
unsigned int dx,
unsigned int dy, /* Starting coordinate of destination surface */
unsigned int width,
unsigned int height, /* width and height of rectangle in pixel value */
unsigned int rop2);
int hw_imageblit(struct lynx_accel *accel,
const char *pSrcbuf, /* pointer to start of source buffer in system memory */
u32 srcDelta, /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */
u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */
u32 dBase, /* Address of destination: offset in frame buffer */
u32 dPitch, /* Pitch value of destination surface in BYTE */
u32 bytePerPixel, /* Color depth of destination surface */
u32 dx,
u32 dy, /* Starting coordinate of destination surface */
u32 width,
u32 height, /* width and height of rectange in pixel value */
u32 fColor, /* Foreground color (corresponding to a 1 in the monochrome data */
u32 bColor, /* Background color (corresponding to a 0 in the monochrome data */
u32 rop2);
#endif
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