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#ifndef _ASM_IA64_UV_UV_H
#define _ASM_IA64_UV_UV_H
#include <asm/sn/simulator.h>
static inline int is_uv_system(void)
{
/* temporary support for running on hardware simulator */
return IS_MEDUSA() || ia64_platform_is("uv");
}
#endif /* _ASM_IA64_UV_UV_H */
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