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+/*
+ * Copyright (c) International Business Machines Corp., 2006
+ *
+ * SPDX-License-Identifier: GPL-2.0+
+ *
+ * Author: Artem Bityutskiy (Битюцкий Артём)
+ */
+
+#ifndef __UBI_USER_H__
+#define __UBI_USER_H__
+
+/*
+ * UBI device creation (the same as MTD device attachment)
+ * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ *
+ * MTD devices may be attached using %UBI_IOCATT ioctl command of the UBI
+ * control device. The caller has to properly fill and pass
+ * &struct ubi_attach_req object - UBI will attach the MTD device specified in
+ * the request and return the newly created UBI device number as the ioctl
+ * return value.
+ *
+ * UBI device deletion (the same as MTD device detachment)
+ * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ *
+ * An UBI device maybe deleted with %UBI_IOCDET ioctl command of the UBI
+ * control device.
+ *
+ * UBI volume creation
+ * ~~~~~~~~~~~~~~~~~~~
+ *
+ * UBI volumes are created via the %UBI_IOCMKVOL IOCTL command of UBI character
+ * device. A &struct ubi_mkvol_req object has to be properly filled and a
+ * pointer to it has to be passed to the IOCTL.
+ *
+ * UBI volume deletion
+ * ~~~~~~~~~~~~~~~~~~~
+ *
+ * To delete a volume, the %UBI_IOCRMVOL IOCTL command of the UBI character
+ * device should be used. A pointer to the 32-bit volume ID hast to be passed
+ * to the IOCTL.
+ *
+ * UBI volume re-size
+ * ~~~~~~~~~~~~~~~~~~
+ *
+ * To re-size a volume, the %UBI_IOCRSVOL IOCTL command of the UBI character
+ * device should be used. A &struct ubi_rsvol_req object has to be properly
+ * filled and a pointer to it has to be passed to the IOCTL.
+ *
+ * UBI volume update
+ * ~~~~~~~~~~~~~~~~~
+ *
+ * Volume update should be done via the %UBI_IOCVOLUP IOCTL command of the
+ * corresponding UBI volume character device. A pointer to a 64-bit update
+ * size should be passed to the IOCTL. After this, UBI expects user to write
+ * this number of bytes to the volume character device. The update is finished
+ * when the claimed number of bytes is passed. So, the volume update sequence
+ * is something like:
+ *
+ * fd = open("/dev/my_volume");
+ * ioctl(fd, UBI_IOCVOLUP, &image_size);
+ * write(fd, buf, image_size);
+ * close(fd);
+ *
+ * Atomic eraseblock change
+ * ~~~~~~~~~~~~~~~~~~~~~~~~
+ *
+ * Atomic eraseblock change operation is done via the %UBI_IOCEBCH IOCTL
+ * command of the corresponding UBI volume character device. A pointer to
+ * &struct ubi_leb_change_req has to be passed to the IOCTL. Then the user is
+ * expected to write the requested amount of bytes. This is similar to the
+ * "volume update" IOCTL.
+ */
+
+/*
+ * When a new UBI volume or UBI device is created, users may either specify the
+ * volume/device number they want to create or to let UBI automatically assign
+ * the number using these constants.
+ */
+#define UBI_VOL_NUM_AUTO (-1)
+#define UBI_DEV_NUM_AUTO (-1)
+
+/* Maximum volume name length */
+#define UBI_MAX_VOLUME_NAME 127
+
+/* IOCTL commands of UBI character devices */
+
+#define UBI_IOC_MAGIC 'o'
+
+/* Create an UBI volume */
+#define UBI_IOCMKVOL _IOW(UBI_IOC_MAGIC, 0, struct ubi_mkvol_req)
+/* Remove an UBI volume */
+#define UBI_IOCRMVOL _IOW(UBI_IOC_MAGIC, 1, int32_t)
+/* Re-size an UBI volume */
+#define UBI_IOCRSVOL _IOW(UBI_IOC_MAGIC, 2, struct ubi_rsvol_req)
+
+/* IOCTL commands of the UBI control character device */
+
+#define UBI_CTRL_IOC_MAGIC 'o'
+
+/* Attach an MTD device */
+#define UBI_IOCATT _IOW(UBI_CTRL_IOC_MAGIC, 64, struct ubi_attach_req)
+/* Detach an MTD device */
+#define UBI_IOCDET _IOW(UBI_CTRL_IOC_MAGIC, 65, int32_t)
+
+/* IOCTL commands of UBI volume character devices */
+
+#define UBI_VOL_IOC_MAGIC 'O'
+
+/* Start UBI volume update */
+#define UBI_IOCVOLUP _IOW(UBI_VOL_IOC_MAGIC, 0, int64_t)
+/* An eraseblock erasure command, used for debugging, disabled by default */
+#define UBI_IOCEBER _IOW(UBI_VOL_IOC_MAGIC, 1, int32_t)
+/* An atomic eraseblock change command */
+#define UBI_IOCEBCH _IOW(UBI_VOL_IOC_MAGIC, 2, int32_t)
+
+/* Maximum MTD device name length supported by UBI */
+#define MAX_UBI_MTD_NAME_LEN 127
+
+/*
+ * UBI data type hint constants.
+ *
+ * UBI_LONGTERM: long-term data
+ * UBI_SHORTTERM: short-term data
+ * UBI_UNKNOWN: data persistence is unknown
+ *
+ * These constants are used when data is written to UBI volumes in order to
+ * help the UBI wear-leveling unit to find more appropriate physical
+ * eraseblocks.
+ */
+enum {
+ UBI_LONGTERM = 1,
+ UBI_SHORTTERM = 2,
+ UBI_UNKNOWN = 3,
+};
+
+/*
+ * UBI volume type constants.
+ *
+ * @UBI_DYNAMIC_VOLUME: dynamic volume
+ * @UBI_STATIC_VOLUME: static volume
+ */
+enum {
+ UBI_DYNAMIC_VOLUME = 3,
+ UBI_STATIC_VOLUME = 4,
+};
+
+/**
+ * struct ubi_attach_req - attach MTD device request.
+ * @ubi_num: UBI device number to create
+ * @mtd_num: MTD device number to attach
+ * @vid_hdr_offset: VID header offset (use defaults if %0)
+ * @padding: reserved for future, not used, has to be zeroed
+ *
+ * This data structure is used to specify MTD device UBI has to attach and the
+ * parameters it has to use. The number which should be assigned to the new UBI
+ * device is passed in @ubi_num. UBI may automatically assign the number if
+ * @UBI_DEV_NUM_AUTO is passed. In this case, the device number is returned in
+ * @ubi_num.
+ *
+ * Most applications should pass %0 in @vid_hdr_offset to make UBI use default
+ * offset of the VID header within physical eraseblocks. The default offset is
+ * the next min. I/O unit after the EC header. For example, it will be offset
+ * 512 in case of a 512 bytes page NAND flash with no sub-page support. Or
+ * it will be 512 in case of a 2KiB page NAND flash with 4 512-byte sub-pages.
+ *
+ * But in rare cases, if this optimizes things, the VID header may be placed to
+ * a different offset. For example, the boot-loader might do things faster if the
+ * VID header sits at the end of the first 2KiB NAND page with 4 sub-pages. As
+ * the boot-loader would not normally need to read EC headers (unless it needs
+ * UBI in RW mode), it might be faster to calculate ECC. This is weird example,
+ * but it real-life example. So, in this example, @vid_hdr_offer would be
+ * 2KiB-64 bytes = 1984. Note, that this position is not even 512-bytes
+ * aligned, which is OK, as UBI is clever enough to realize this is 4th sub-page
+ * of the first page and add needed padding.
+ */
+struct ubi_attach_req {
+ int32_t ubi_num;
+ int32_t mtd_num;
+ int32_t vid_hdr_offset;
+ uint8_t padding[12];
+};
+
+/**
+ * struct ubi_mkvol_req - volume description data structure used in
+ * volume creation requests.
+ * @vol_id: volume number
+ * @alignment: volume alignment
+ * @bytes: volume size in bytes
+ * @vol_type: volume type (%UBI_DYNAMIC_VOLUME or %UBI_STATIC_VOLUME)
+ * @padding1: reserved for future, not used, has to be zeroed
+ * @name_len: volume name length
+ * @padding2: reserved for future, not used, has to be zeroed
+ * @name: volume name
+ *
+ * This structure is used by user-space programs when creating new volumes. The
+ * @used_bytes field is only necessary when creating static volumes.
+ *
+ * The @alignment field specifies the required alignment of the volume logical
+ * eraseblock. This means, that the size of logical eraseblocks will be aligned
+ * to this number, i.e.,
+ * (UBI device logical eraseblock size) mod (@alignment) = 0.
+ *
+ * To put it differently, the logical eraseblock of this volume may be slightly
+ * shortened in order to make it properly aligned. The alignment has to be
+ * multiple of the flash minimal input/output unit, or %1 to utilize the entire
+ * available space of logical eraseblocks.
+ *
+ * The @alignment field may be useful, for example, when one wants to maintain
+ * a block device on top of an UBI volume. In this case, it is desirable to fit
+ * an integer number of blocks in logical eraseblocks of this UBI volume. With
+ * alignment it is possible to update this volume using plane UBI volume image
+ * BLOBs, without caring about how to properly align them.
+ */
+struct ubi_mkvol_req {
+ int32_t vol_id;
+ int32_t alignment;
+ int64_t bytes;
+ int8_t vol_type;
+ int8_t padding1;
+ int16_t name_len;
+ int8_t padding2[4];
+ char name[UBI_MAX_VOLUME_NAME + 1];
+} __attribute__ ((packed));
+
+/**
+ * struct ubi_rsvol_req - a data structure used in volume re-size requests.
+ * @vol_id: ID of the volume to re-size
+ * @bytes: new size of the volume in bytes
+ *
+ * Re-sizing is possible for both dynamic and static volumes. But while dynamic
+ * volumes may be re-sized arbitrarily, static volumes cannot be made to be
+ * smaller then the number of bytes they bear. To arbitrarily shrink a static
+ * volume, it must be wiped out first (by means of volume update operation with
+ * zero number of bytes).
+ */
+struct ubi_rsvol_req {
+ int64_t bytes;
+ int32_t vol_id;
+} __attribute__ ((packed));
+
+/**
+ * struct ubi_leb_change_req - a data structure used in atomic logical
+ * eraseblock change requests.
+ * @lnum: logical eraseblock number to change
+ * @bytes: how many bytes will be written to the logical eraseblock
+ * @dtype: data type (%UBI_LONGTERM, %UBI_SHORTTERM, %UBI_UNKNOWN)
+ * @padding: reserved for future, not used, has to be zeroed
+ */
+struct ubi_leb_change_req {
+ int32_t lnum;
+ int32_t bytes;
+ uint8_t dtype;
+ uint8_t padding[7];
+} __attribute__ ((packed));
+
+#endif /* __UBI_USER_H__ */