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-rw-r--r--qemu/roms/u-boot/drivers/input/input.c491
1 files changed, 491 insertions, 0 deletions
diff --git a/qemu/roms/u-boot/drivers/input/input.c b/qemu/roms/u-boot/drivers/input/input.c
new file mode 100644
index 000000000..007b85524
--- /dev/null
+++ b/qemu/roms/u-boot/drivers/input/input.c
@@ -0,0 +1,491 @@
+/*
+ * Translate key codes into ASCII
+ *
+ * Copyright (c) 2011 The Chromium OS Authors.
+ * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
+ *
+ * SPDX-License-Identifier: GPL-2.0+
+ */
+
+#include <common.h>
+#include <stdio_dev.h>
+#include <input.h>
+#include <linux/input.h>
+
+enum {
+ /* These correspond to the lights on the keyboard */
+ FLAG_NUM_LOCK = 1 << 0,
+ FLAG_CAPS_LOCK = 1 << 1,
+ FLAG_SCROLL_LOCK = 1 << 2,
+
+ /* Special flag ORed with key code to indicate release */
+ KEY_RELEASE = 1 << 15,
+ KEY_MASK = 0xfff,
+};
+
+/*
+ * These takes map key codes to ASCII. 0xff means no key, or special key.
+ * Three tables are provided - one for plain keys, one for when the shift
+ * 'modifier' key is pressed and one for when the ctrl modifier key is
+ * pressed.
+ */
+static const uchar kbd_plain_xlate[] = {
+ 0xff, 0x1b, '1', '2', '3', '4', '5', '6',
+ '7', '8', '9', '0', '-', '=', '\b', '\t', /* 0x00 - 0x0f */
+ 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
+ 'o', 'p', '[', ']', '\r', 0xff, 'a', 's', /* 0x10 - 0x1f */
+ 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
+ '\'', '`', 0xff, '\\', 'z', 'x', 'c', 'v', /* 0x20 - 0x2f */
+ 'b', 'n', 'm', ',' , '.', '/', 0xff, 0xff, 0xff,
+ ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
+ '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
+ '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
+ '\r', 0xff, 0xff
+};
+
+static unsigned char kbd_shift_xlate[] = {
+ 0xff, 0x1b, '!', '@', '#', '$', '%', '^',
+ '&', '*', '(', ')', '_', '+', '\b', '\t', /* 0x00 - 0x0f */
+ 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
+ 'O', 'P', '{', '}', '\r', 0xff, 'A', 'S', /* 0x10 - 0x1f */
+ 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
+ '"', '~', 0xff, '|', 'Z', 'X', 'C', 'V', /* 0x20 - 0x2f */
+ 'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
+ ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
+ '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
+ '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
+ '\r', 0xff, 0xff
+};
+
+static unsigned char kbd_ctrl_xlate[] = {
+ 0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
+ '7', '8', '9', '0', 0x1F, '=', '\b', '\t', /* 0x00 - 0x0f */
+ 0x11, 0x17, 0x05, 0x12, 0x14, 0x18, 0x15, 0x09,
+ 0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13, /* 0x10 - 0x1f */
+ 0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
+ '\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16, /* 0x20 - 0x2f */
+ 0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
+ '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
+ '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
+ '\r', 0xff, 0xff
+};
+
+/*
+ * Scan key code to ANSI 3.64 escape sequence table. This table is
+ * incomplete in that it does not include all possible extra keys.
+ */
+static struct {
+ int kbd_scan_code;
+ char *escape;
+} kbd_to_ansi364[] = {
+ { KEY_UP, "\033[A"},
+ { KEY_DOWN, "\033[B"},
+ { KEY_RIGHT, "\033[C"},
+ { KEY_LEFT, "\033[D"},
+};
+
+/* Maximum number of output characters that an ANSI sequence expands to */
+#define ANSI_CHAR_MAX 3
+
+static int input_queue_ascii(struct input_config *config, int ch)
+{
+ if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
+ if (!config->fifo_out)
+ return -1; /* buffer full */
+ else
+ config->fifo_in = 0;
+ } else {
+ if (config->fifo_in + 1 == config->fifo_out)
+ return -1; /* buffer full */
+ config->fifo_in++;
+ }
+ config->fifo[config->fifo_in] = (uchar)ch;
+
+ return 0;
+}
+
+int input_tstc(struct input_config *config)
+{
+ if (config->fifo_in == config->fifo_out && config->read_keys) {
+ if (!(*config->read_keys)(config))
+ return 0;
+ }
+ return config->fifo_in != config->fifo_out;
+}
+
+int input_getc(struct input_config *config)
+{
+ int err = 0;
+
+ while (config->fifo_in == config->fifo_out) {
+ if (config->read_keys)
+ err = (*config->read_keys)(config);
+ if (err)
+ return -1;
+ }
+
+ if (++config->fifo_out == INPUT_BUFFER_LEN)
+ config->fifo_out = 0;
+
+ return config->fifo[config->fifo_out];
+}
+
+/**
+ * Process a modifier/special key press or release and decide which key
+ * translation array should be used as a result.
+ *
+ * TODO: Should keep track of modifier press/release
+ *
+ * @param config Input state
+ * @param key Key code to process
+ * @param release 0 if a press, 1 if a release
+ * @return pointer to keycode->ascii translation table that should be used
+ */
+static struct input_key_xlate *process_modifier(struct input_config *config,
+ int key, int release)
+{
+ struct input_key_xlate *table;
+ int flip = -1;
+ int i;
+
+ /* Start with the main table, and see what modifiers change it */
+ assert(config->num_tables > 0);
+ table = &config->table[0];
+ for (i = 1; i < config->num_tables; i++) {
+ struct input_key_xlate *tab = &config->table[i];
+
+ if (key == tab->left_keycode || key == tab->right_keycode)
+ table = tab;
+ }
+
+ /* Handle the lighted keys */
+ if (!release) {
+ switch (key) {
+ case KEY_SCROLLLOCK:
+ flip = FLAG_SCROLL_LOCK;
+ break;
+ case KEY_NUMLOCK:
+ flip = FLAG_NUM_LOCK;
+ break;
+ case KEY_CAPSLOCK:
+ flip = FLAG_CAPS_LOCK;
+ break;
+ }
+ }
+
+ if (flip != -1) {
+ int leds = 0;
+
+ config->leds ^= flip;
+ if (config->flags & FLAG_NUM_LOCK)
+ leds |= INPUT_LED_NUM;
+ if (config->flags & FLAG_CAPS_LOCK)
+ leds |= INPUT_LED_CAPS;
+ if (config->flags & FLAG_SCROLL_LOCK)
+ leds |= INPUT_LED_SCROLL;
+ config->leds = leds;
+ }
+
+ return table;
+}
+
+/**
+ * Search an int array for a key value
+ *
+ * @param array Array to search
+ * @param count Number of elements in array
+ * @param key Key value to find
+ * @return element where value was first found, -1 if none
+ */
+static int array_search(int *array, int count, int key)
+{
+ int i;
+
+ for (i = 0; i < count; i++) {
+ if (array[i] == key)
+ return i;
+ }
+
+ return -1;
+}
+
+/**
+ * Sort an array so that those elements that exist in the ordering are
+ * first in the array, and in the same order as the ordering. The algorithm
+ * is O(count * ocount) and designed for small arrays.
+ *
+ * TODO: Move this to common / lib?
+ *
+ * @param dest Array with elements to sort, also destination array
+ * @param count Number of elements to sort
+ * @param order Array containing ordering elements
+ * @param ocount Number of ordering elements
+ * @return number of elements in dest that are in order (these will be at the
+ * start of dest).
+ */
+static int sort_array_by_ordering(int *dest, int count, int *order,
+ int ocount)
+{
+ int temp[count];
+ int dest_count;
+ int same; /* number of elements which are the same */
+ int i;
+
+ /* setup output items, copy items to be sorted into our temp area */
+ memcpy(temp, dest, count * sizeof(*dest));
+ dest_count = 0;
+
+ /* work through the ordering, move over the elements we agree on */
+ for (i = 0; i < ocount; i++) {
+ if (array_search(temp, count, order[i]) != -1)
+ dest[dest_count++] = order[i];
+ }
+ same = dest_count;
+
+ /* now move over the elements that are not in the ordering */
+ for (i = 0; i < count; i++) {
+ if (array_search(order, ocount, temp[i]) == -1)
+ dest[dest_count++] = temp[i];
+ }
+ assert(dest_count == count);
+ return same;
+}
+
+/**
+ * Check a list of key codes against the previous key scan
+ *
+ * Given a list of new key codes, we check how many of these are the same
+ * as last time.
+ *
+ * @param config Input state
+ * @param keycode List of key codes to examine
+ * @param num_keycodes Number of key codes
+ * @param same Returns number of key codes which are the same
+ */
+static int input_check_keycodes(struct input_config *config,
+ int keycode[], int num_keycodes, int *same)
+{
+ /* Select the 'plain' xlate table to start with */
+ if (!config->num_tables) {
+ debug("%s: No xlate tables: cannot decode keys\n", __func__);
+ return -1;
+ }
+
+ /* sort the keycodes into the same order as the previous ones */
+ *same = sort_array_by_ordering(keycode, num_keycodes,
+ config->prev_keycodes, config->num_prev_keycodes);
+
+ memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
+ config->num_prev_keycodes = num_keycodes;
+
+ return *same != num_keycodes;
+}
+
+/**
+ * Checks and converts a special key code into ANSI 3.64 escape sequence.
+ *
+ * @param config Input state
+ * @param keycode Key code to examine
+ * @param output_ch Buffer to place output characters into. It should
+ * be at least ANSI_CHAR_MAX bytes long, to allow for
+ * an ANSI sequence.
+ * @param max_chars Maximum number of characters to add to output_ch
+ * @return number of characters output, if the key was converted, otherwise 0.
+ * This may be larger than max_chars, in which case the overflow
+ * characters are not output.
+ */
+static int input_keycode_to_ansi364(struct input_config *config,
+ int keycode, char output_ch[], int max_chars)
+{
+ const char *escape;
+ int ch_count;
+ int i;
+
+ for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
+ if (keycode != kbd_to_ansi364[i].kbd_scan_code)
+ continue;
+ for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
+ if (ch_count < max_chars)
+ output_ch[ch_count] = *escape;
+ ch_count++;
+ }
+ return ch_count;
+ }
+
+ return 0;
+}
+
+/**
+ * Converts and queues a list of key codes in escaped ASCII string form
+ * Convert a list of key codes into ASCII
+ *
+ * You must call input_check_keycodes() before this. It turns the keycode
+ * list into a list of ASCII characters and sends them to the input layer.
+ *
+ * Characters which were seen last time do not generate fresh ASCII output.
+ * The output (calls to queue_ascii) may be longer than num_keycodes, if the
+ * keycode contains special keys that was encoded to longer escaped sequence.
+ *
+ * @param config Input state
+ * @param keycode List of key codes to examine
+ * @param num_keycodes Number of key codes
+ * @param output_ch Buffer to place output characters into. It should
+ * be at last ANSI_CHAR_MAX * num_keycodes, to allow for
+ * ANSI sequences.
+ * @param max_chars Maximum number of characters to add to output_ch
+ * @param same Number of key codes which are the same
+ * @return number of characters written into output_ch, or -1 if we would
+ * exceed max_chars chars.
+ */
+static int input_keycodes_to_ascii(struct input_config *config,
+ int keycode[], int num_keycodes, char output_ch[],
+ int max_chars, int same)
+{
+ struct input_key_xlate *table;
+ int ch_count = 0;
+ int i;
+
+ table = &config->table[0];
+
+ /* deal with modifiers first */
+ for (i = 0; i < num_keycodes; i++) {
+ int key = keycode[i] & KEY_MASK;
+
+ if (key >= table->num_entries || table->xlate[key] == 0xff) {
+ table = process_modifier(config, key,
+ keycode[i] & KEY_RELEASE);
+ }
+ }
+
+ /* Start conversion by looking for the first new keycode (by same). */
+ for (i = same; i < num_keycodes; i++) {
+ int key = keycode[i];
+ int ch = (key < table->num_entries) ? table->xlate[key] : 0xff;
+
+ /*
+ * For a normal key (with an ASCII value), add it; otherwise
+ * translate special key to escape sequence if possible.
+ */
+ if (ch != 0xff) {
+ if (ch_count < max_chars)
+ output_ch[ch_count] = (uchar)ch;
+ ch_count++;
+ } else {
+ ch_count += input_keycode_to_ansi364(config, key,
+ output_ch, max_chars);
+ }
+ }
+
+ if (ch_count > max_chars) {
+ debug("%s: Output char buffer overflow size=%d, need=%d\n",
+ __func__, max_chars, ch_count);
+ return -1;
+ }
+
+ /* ok, so return keys */
+ return ch_count;
+}
+
+int input_send_keycodes(struct input_config *config,
+ int keycode[], int num_keycodes)
+{
+ char ch[num_keycodes * ANSI_CHAR_MAX];
+ int count, i, same = 0;
+ int is_repeat = 0;
+ unsigned delay_ms;
+
+ config->modifiers = 0;
+ if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
+ /*
+ * Same as last time - is it time for another repeat?
+ * TODO(sjg@chromium.org) We drop repeats here and since
+ * the caller may not call in again for a while, our
+ * auto-repeat speed is not quite correct. We should
+ * insert another character if we later realise that we
+ * have missed a repeat slot.
+ */
+ is_repeat = config->repeat_rate_ms &&
+ (int)get_timer(config->next_repeat_ms) >= 0;
+ if (!is_repeat)
+ return 0;
+ }
+
+ count = input_keycodes_to_ascii(config, keycode, num_keycodes,
+ ch, sizeof(ch), is_repeat ? 0 : same);
+ for (i = 0; i < count; i++)
+ input_queue_ascii(config, ch[i]);
+ delay_ms = is_repeat ?
+ config->repeat_rate_ms :
+ config->repeat_delay_ms;
+
+ config->next_repeat_ms = get_timer(0) + delay_ms;
+
+ return count;
+}
+
+int input_add_table(struct input_config *config, int left_keycode,
+ int right_keycode, const uchar *xlate, int num_entries)
+{
+ struct input_key_xlate *table;
+
+ if (config->num_tables == INPUT_MAX_MODIFIERS) {
+ debug("%s: Too many modifier tables\n", __func__);
+ return -1;
+ }
+
+ table = &config->table[config->num_tables++];
+ table->left_keycode = left_keycode;
+ table->right_keycode = right_keycode;
+ table->xlate = xlate;
+ table->num_entries = num_entries;
+
+ return 0;
+}
+
+void input_set_delays(struct input_config *config, int repeat_delay_ms,
+ int repeat_rate_ms)
+{
+ config->repeat_delay_ms = repeat_delay_ms;
+ config->repeat_rate_ms = repeat_rate_ms;
+}
+
+int input_init(struct input_config *config, int leds)
+{
+ memset(config, '\0', sizeof(*config));
+ config->leds = leds;
+ if (input_add_table(config, -1, -1,
+ kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate)) ||
+ input_add_table(config, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
+ kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate)) ||
+ input_add_table(config, KEY_LEFTCTRL, KEY_RIGHTCTRL,
+ kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate))) {
+ debug("%s: Could not add modifier tables\n", __func__);
+ return -1;
+ }
+
+ return 0;
+}
+
+int input_stdio_register(struct stdio_dev *dev)
+{
+ int error;
+
+ error = stdio_register(dev);
+
+ /* check if this is the standard input device */
+ if (!error && strcmp(getenv("stdin"), dev->name) == 0) {
+ /* reassign the console */
+ if (OVERWRITE_CONSOLE ||
+ console_assign(stdin, dev->name))
+ return -1;
+ }
+
+ return 0;
+}