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-rw-r--r--qemu/roms/u-boot/common/menu.c413
1 files changed, 0 insertions, 413 deletions
diff --git a/qemu/roms/u-boot/common/menu.c b/qemu/roms/u-boot/common/menu.c
deleted file mode 100644
index ba393adc3..000000000
--- a/qemu/roms/u-boot/common/menu.c
+++ /dev/null
@@ -1,413 +0,0 @@
-/*
- * Copyright 2010-2011 Calxeda, Inc.
- *
- * SPDX-License-Identifier: GPL-2.0+
- */
-
-#include <common.h>
-#include <malloc.h>
-#include <errno.h>
-#include <linux/list.h>
-
-#include "menu.h"
-
-/*
- * Internally, each item in a menu is represented by a struct menu_item.
- *
- * These items will be alloc'd and initialized by menu_item_add and destroyed
- * by menu_item_destroy, and the consumer of the interface never sees that
- * this struct is used at all.
- */
-struct menu_item {
- char *key;
- void *data;
- struct list_head list;
-};
-
-/*
- * The menu is composed of a list of items along with settings and callbacks
- * provided by the user. An incomplete definition of this struct is available
- * in menu.h, but the full definition is here to prevent consumers from
- * relying on its contents.
- */
-struct menu {
- struct menu_item *default_item;
- int timeout;
- char *title;
- int prompt;
- void (*item_data_print)(void *);
- char *(*item_choice)(void *);
- void *item_choice_data;
- struct list_head items;
-};
-
-/*
- * An iterator function for menu items. callback will be called for each item
- * in m, with m, a pointer to the item, and extra being passed to callback. If
- * callback returns a value other than NULL, iteration stops and the value
- * return by callback is returned from menu_items_iter. This allows it to be
- * used for search type operations. It is also safe for callback to remove the
- * item from the list of items.
- */
-static inline void *menu_items_iter(struct menu *m,
- void *(*callback)(struct menu *, struct menu_item *, void *),
- void *extra)
-{
- struct list_head *pos, *n;
- struct menu_item *item;
- void *ret;
-
- list_for_each_safe(pos, n, &m->items) {
- item = list_entry(pos, struct menu_item, list);
-
- ret = callback(m, item, extra);
-
- if (ret)
- return ret;
- }
-
- return NULL;
-}
-
-/*
- * Print a menu_item. If the consumer provided an item_data_print function
- * when creating the menu, call it with a pointer to the item's private data.
- * Otherwise, print the key of the item.
- */
-static inline void *menu_item_print(struct menu *m,
- struct menu_item *item,
- void *extra)
-{
- if (!m->item_data_print) {
- puts(item->key);
- putc('\n');
- } else {
- m->item_data_print(item->data);
- }
-
- return NULL;
-}
-
-/*
- * Free the memory used by a menu item. This includes the memory used by its
- * key.
- */
-static inline void *menu_item_destroy(struct menu *m,
- struct menu_item *item,
- void *extra)
-{
- if (item->key)
- free(item->key);
-
- free(item);
-
- return NULL;
-}
-
-void __menu_display_statusline(struct menu *m)
-{
- return;
-}
-void menu_display_statusline(struct menu *m)
- __attribute__ ((weak, alias("__menu_display_statusline")));
-
-/*
- * Display a menu so the user can make a choice of an item. First display its
- * title, if any, and then each item in the menu.
- */
-static inline void menu_display(struct menu *m)
-{
- if (m->title) {
- puts(m->title);
- putc('\n');
- }
- menu_display_statusline(m);
-
- menu_items_iter(m, menu_item_print, NULL);
-}
-
-/*
- * Check if an item's key matches a provided string, pointed to by extra. If
- * extra is NULL, an item with a NULL key will match. Otherwise, the item's
- * key has to match according to strcmp.
- *
- * This is called via menu_items_iter, so it returns a pointer to the item if
- * the key matches, and returns NULL otherwise.
- */
-static inline void *menu_item_key_match(struct menu *m,
- struct menu_item *item, void *extra)
-{
- char *item_key = extra;
-
- if (!item_key || !item->key) {
- if (item_key == item->key)
- return item;
-
- return NULL;
- }
-
- if (strcmp(item->key, item_key) == 0)
- return item;
-
- return NULL;
-}
-
-/*
- * Find the first item with a key matching item_key, if any exists.
- */
-static inline struct menu_item *menu_item_by_key(struct menu *m,
- char *item_key)
-{
- return menu_items_iter(m, menu_item_key_match, item_key);
-}
-
-/*
- * Set *choice to point to the default item's data, if any default item was
- * set, and returns 1. If no default item was set, returns -ENOENT.
- */
-int menu_default_choice(struct menu *m, void **choice)
-{
- if (m->default_item) {
- *choice = m->default_item->data;
- return 1;
- }
-
- return -ENOENT;
-}
-
-/*
- * Displays the menu and asks the user to choose an item. *choice will point
- * to the private data of the item the user chooses. The user makes a choice
- * by inputting a string matching the key of an item. Invalid choices will
- * cause the user to be prompted again, repeatedly, until the user makes a
- * valid choice. The user can exit the menu without making a choice via ^c.
- *
- * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
- */
-static inline int menu_interactive_choice(struct menu *m, void **choice)
-{
- char cbuf[CONFIG_SYS_CBSIZE];
- struct menu_item *choice_item = NULL;
- int readret;
-
- while (!choice_item) {
- cbuf[0] = '\0';
-
- menu_display(m);
-
- if (!m->item_choice) {
- readret = readline_into_buffer("Enter choice: ", cbuf,
- m->timeout / 10);
-
- if (readret >= 0) {
- choice_item = menu_item_by_key(m, cbuf);
- if (!choice_item)
- printf("%s not found\n", cbuf);
- } else {
- return menu_default_choice(m, choice);
- }
- } else {
- char *key = m->item_choice(m->item_choice_data);
-
- if (key)
- choice_item = menu_item_by_key(m, key);
- }
-
- if (!choice_item)
- m->timeout = 0;
- }
-
- *choice = choice_item->data;
-
- return 1;
-}
-
-/*
- * menu_default_set() - Sets the default choice for the menu. This is safe to
- * call more than once on a menu.
- *
- * m - Points to a menu created by menu_create().
- *
- * item_key - Points to a string that, when compared using strcmp, matches the
- * key for an existing item in the menu.
- *
- * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
- * key matching item_key is found.
- */
-int menu_default_set(struct menu *m, char *item_key)
-{
- struct menu_item *item;
-
- if (!m)
- return -EINVAL;
-
- item = menu_item_by_key(m, item_key);
-
- if (!item)
- return -ENOENT;
-
- m->default_item = item;
-
- return 1;
-}
-
-/*
- * menu_get_choice() - Returns the user's selected menu entry, or the default
- * if the menu is set to not prompt or the timeout expires. This is safe to
- * call more than once.
- *
- * m - Points to a menu created by menu_create().
- *
- * choice - Points to a location that will store a pointer to the selected
- * menu item. If no item is selected or there is an error, no value will be
- * written at the location it points to.
- *
- * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
- * default has been set and the menu is set to not prompt or the timeout
- * expires, or -EINTR if the user exits the menu via ^c.
- */
-int menu_get_choice(struct menu *m, void **choice)
-{
- if (!m || !choice)
- return -EINVAL;
-
- if (!m->prompt)
- return menu_default_choice(m, choice);
-
- return menu_interactive_choice(m, choice);
-}
-
-/*
- * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
- * data of an item if it already exists, but doesn't change the order of the
- * item.
- *
- * m - Points to a menu created by menu_create().
- *
- * item_key - Points to a string that will uniquely identify the item. The
- * string will be copied to internal storage, and is safe to discard after
- * passing to menu_item_add.
- *
- * item_data - An opaque pointer associated with an item. It is never
- * dereferenced internally, but will be passed to the item_data_print, and
- * will be returned from menu_get_choice if the menu item is selected.
- *
- * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
- * insufficient memory to add the menu item.
- */
-int menu_item_add(struct menu *m, char *item_key, void *item_data)
-{
- struct menu_item *item;
-
- if (!m)
- return -EINVAL;
-
- item = menu_item_by_key(m, item_key);
-
- if (item) {
- item->data = item_data;
- return 1;
- }
-
- item = malloc(sizeof *item);
- if (!item)
- return -ENOMEM;
-
- item->key = strdup(item_key);
-
- if (!item->key) {
- free(item);
- return -ENOMEM;
- }
-
- item->data = item_data;
-
- list_add_tail(&item->list, &m->items);
-
- return 1;
-}
-
-/*
- * menu_create() - Creates a menu handle with default settings
- *
- * title - If not NULL, points to a string that will be displayed before the
- * list of menu items. It will be copied to internal storage, and is safe to
- * discard after passing to menu_create().
- *
- * timeout - A delay in seconds to wait for user input. If 0, timeout is
- * disabled, and the default choice will be returned unless prompt is 1.
- *
- * prompt - If 0, don't ask for user input unless there is an interrupted
- * timeout. If 1, the user will be prompted for input regardless of the value
- * of timeout.
- *
- * item_data_print - If not NULL, will be called for each item when the menu
- * is displayed, with the pointer to the item's data passed as the argument.
- * If NULL, each item's key will be printed instead. Since an item's key is
- * what must be entered to select an item, the item_data_print function should
- * make it obvious what the key for each entry is.
- *
- * item_choice - If not NULL, will be called when asking the user to choose an
- * item. Returns a key string corresponding to the choosen item or NULL if
- * no item has been selected.
- *
- * item_choice_data - Will be passed as the argument to the item_choice function
- *
- * Returns a pointer to the menu if successful, or NULL if there is
- * insufficient memory available to create the menu.
- */
-struct menu *menu_create(char *title, int timeout, int prompt,
- void (*item_data_print)(void *),
- char *(*item_choice)(void *),
- void *item_choice_data)
-{
- struct menu *m;
-
- m = malloc(sizeof *m);
-
- if (!m)
- return NULL;
-
- m->default_item = NULL;
- m->prompt = prompt;
- m->timeout = timeout;
- m->item_data_print = item_data_print;
- m->item_choice = item_choice;
- m->item_choice_data = item_choice_data;
-
- if (title) {
- m->title = strdup(title);
- if (!m->title) {
- free(m);
- return NULL;
- }
- } else
- m->title = NULL;
-
-
- INIT_LIST_HEAD(&m->items);
-
- return m;
-}
-
-/*
- * menu_destroy() - frees the memory used by a menu and its items.
- *
- * m - Points to a menu created by menu_create().
- *
- * Returns 1 if successful, or -EINVAL if m is NULL.
- */
-int menu_destroy(struct menu *m)
-{
- if (!m)
- return -EINVAL;
-
- menu_items_iter(m, menu_item_destroy, NULL);
-
- if (m->title)
- free(m->title);
-
- free(m);
-
- return 1;
-}