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-rw-r--r--qemu/include/standard-headers/linux/input.h486
1 files changed, 0 insertions, 486 deletions
diff --git a/qemu/include/standard-headers/linux/input.h b/qemu/include/standard-headers/linux/input.h
deleted file mode 100644
index a52b2025b..000000000
--- a/qemu/include/standard-headers/linux/input.h
+++ /dev/null
@@ -1,486 +0,0 @@
-/*
- * Copyright (c) 1999-2002 Vojtech Pavlik
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 as published by
- * the Free Software Foundation.
- */
-#ifndef _INPUT_H
-#define _INPUT_H
-
-
-#include <sys/time.h>
-#include <sys/types.h>
-#include "standard-headers/linux/types.h"
-
-#include "standard-headers/linux/input-event-codes.h"
-
-/*
- * The event structure itself
- */
-
-struct input_event {
- struct timeval time;
- uint16_t type;
- uint16_t code;
- int32_t value;
-};
-
-/*
- * Protocol version.
- */
-
-#define EV_VERSION 0x010001
-
-/*
- * IOCTLs (0x00 - 0x7f)
- */
-
-struct input_id {
- uint16_t bustype;
- uint16_t vendor;
- uint16_t product;
- uint16_t version;
-};
-
-/**
- * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
- * @value: latest reported value for the axis.
- * @minimum: specifies minimum value for the axis.
- * @maximum: specifies maximum value for the axis.
- * @fuzz: specifies fuzz value that is used to filter noise from
- * the event stream.
- * @flat: values that are within this value will be discarded by
- * joydev interface and reported as 0 instead.
- * @resolution: specifies resolution for the values reported for
- * the axis.
- *
- * Note that input core does not clamp reported values to the
- * [minimum, maximum] limits, such task is left to userspace.
- *
- * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
- * units per millimeter (units/mm), resolution for rotational axes
- * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
- */
-struct input_absinfo {
- int32_t value;
- int32_t minimum;
- int32_t maximum;
- int32_t fuzz;
- int32_t flat;
- int32_t resolution;
-};
-
-/**
- * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
- * @scancode: scancode represented in machine-endian form.
- * @len: length of the scancode that resides in @scancode buffer.
- * @index: index in the keymap, may be used instead of scancode
- * @flags: allows to specify how kernel should handle the request. For
- * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
- * should perform lookup in keymap by @index instead of @scancode
- * @keycode: key code assigned to this scancode
- *
- * The structure is used to retrieve and modify keymap data. Users have
- * option of performing lookup either by @scancode itself or by @index
- * in keymap entry. EVIOCGKEYCODE will also return scancode or index
- * (depending on which element was used to perform lookup).
- */
-struct input_keymap_entry {
-#define INPUT_KEYMAP_BY_INDEX (1 << 0)
- uint8_t flags;
- uint8_t len;
- uint16_t index;
- uint32_t keycode;
- uint8_t scancode[32];
-};
-
-struct input_mask {
- uint32_t type;
- uint32_t codes_size;
- uint64_t codes_ptr;
-};
-
-#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
-#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
-#define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
-#define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
-
-#define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
-#define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
-#define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
-#define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
-
-#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
-#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
-#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
-#define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
-
-/**
- * EVIOCGMTSLOTS(len) - get MT slot values
- * @len: size of the data buffer in bytes
- *
- * The ioctl buffer argument should be binary equivalent to
- *
- * struct input_mt_request_layout {
- * uint32_t code;
- * int32_t values[num_slots];
- * };
- *
- * where num_slots is the (arbitrary) number of MT slots to extract.
- *
- * The ioctl size argument (len) is the size of the buffer, which
- * should satisfy len = (num_slots + 1) * sizeof(int32_t). If len is
- * too small to fit all available slots, the first num_slots are
- * returned.
- *
- * Before the call, code is set to the wanted ABS_MT event type. On
- * return, values[] is filled with the slot values for the specified
- * ABS_MT code.
- *
- * If the request code is not an ABS_MT value, -EINVAL is returned.
- */
-#define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
-
-#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
-#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
-#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
-#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
-
-#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
-#define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
-#define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
-
-#define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
-#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
-#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
-
-#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
-#define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
-
-/**
- * EVIOCGMASK - Retrieve current event mask
- *
- * This ioctl allows user to retrieve the current event mask for specific
- * event type. The argument must be of type "struct input_mask" and
- * specifies the event type to query, the address of the receive buffer and
- * the size of the receive buffer.
- *
- * The event mask is a per-client mask that specifies which events are
- * forwarded to the client. Each event code is represented by a single bit
- * in the event mask. If the bit is set, the event is passed to the client
- * normally. Otherwise, the event is filtered and will never be queued on
- * the client's receive buffer.
- *
- * Event masks do not affect global state of the input device. They only
- * affect the file descriptor they are applied to.
- *
- * The default event mask for a client has all bits set, i.e. all events
- * are forwarded to the client. If the kernel is queried for an unknown
- * event type or if the receive buffer is larger than the number of
- * event codes known to the kernel, the kernel returns all zeroes for those
- * codes.
- *
- * At maximum, codes_size bytes are copied.
- *
- * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
- * if the receive-buffer points to invalid memory, or EINVAL if the kernel
- * does not implement the ioctl.
- */
-#define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
-
-/**
- * EVIOCSMASK - Set event mask
- *
- * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
- * current event mask, this changes the client's event mask for a specific
- * type. See EVIOCGMASK for a description of event-masks and the
- * argument-type.
- *
- * This ioctl provides full forward compatibility. If the passed event type
- * is unknown to the kernel, or if the number of event codes specified in
- * the mask is bigger than what is known to the kernel, the ioctl is still
- * accepted and applied. However, any unknown codes are left untouched and
- * stay cleared. That means, the kernel always filters unknown codes
- * regardless of what the client requests. If the new mask doesn't cover
- * all known event-codes, all remaining codes are automatically cleared and
- * thus filtered.
- *
- * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
- * returned if the receive-buffer points to invalid memory. EINVAL is returned
- * if the kernel does not implement the ioctl.
- */
-#define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
-
-#define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
-
-/*
- * IDs.
- */
-
-#define ID_BUS 0
-#define ID_VENDOR 1
-#define ID_PRODUCT 2
-#define ID_VERSION 3
-
-#define BUS_PCI 0x01
-#define BUS_ISAPNP 0x02
-#define BUS_USB 0x03
-#define BUS_HIL 0x04
-#define BUS_BLUETOOTH 0x05
-#define BUS_VIRTUAL 0x06
-
-#define BUS_ISA 0x10
-#define BUS_I8042 0x11
-#define BUS_XTKBD 0x12
-#define BUS_RS232 0x13
-#define BUS_GAMEPORT 0x14
-#define BUS_PARPORT 0x15
-#define BUS_AMIGA 0x16
-#define BUS_ADB 0x17
-#define BUS_I2C 0x18
-#define BUS_HOST 0x19
-#define BUS_GSC 0x1A
-#define BUS_ATARI 0x1B
-#define BUS_SPI 0x1C
-#define BUS_RMI 0x1D
-
-/*
- * MT_TOOL types
- */
-#define MT_TOOL_FINGER 0
-#define MT_TOOL_PEN 1
-#define MT_TOOL_PALM 2
-#define MT_TOOL_MAX 2
-
-/*
- * Values describing the status of a force-feedback effect
- */
-#define FF_STATUS_STOPPED 0x00
-#define FF_STATUS_PLAYING 0x01
-#define FF_STATUS_MAX 0x01
-
-/*
- * Structures used in ioctls to upload effects to a device
- * They are pieces of a bigger structure (called ff_effect)
- */
-
-/*
- * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
- * should not be used and have unspecified results.
- */
-
-/**
- * struct ff_replay - defines scheduling of the force-feedback effect
- * @length: duration of the effect
- * @delay: delay before effect should start playing
- */
-struct ff_replay {
- uint16_t length;
- uint16_t delay;
-};
-
-/**
- * struct ff_trigger - defines what triggers the force-feedback effect
- * @button: number of the button triggering the effect
- * @interval: controls how soon the effect can be re-triggered
- */
-struct ff_trigger {
- uint16_t button;
- uint16_t interval;
-};
-
-/**
- * struct ff_envelope - generic force-feedback effect envelope
- * @attack_length: duration of the attack (ms)
- * @attack_level: level at the beginning of the attack
- * @fade_length: duration of fade (ms)
- * @fade_level: level at the end of fade
- *
- * The @attack_level and @fade_level are absolute values; when applying
- * envelope force-feedback core will convert to positive/negative
- * value based on polarity of the default level of the effect.
- * Valid range for the attack and fade levels is 0x0000 - 0x7fff
- */
-struct ff_envelope {
- uint16_t attack_length;
- uint16_t attack_level;
- uint16_t fade_length;
- uint16_t fade_level;
-};
-
-/**
- * struct ff_constant_effect - defines parameters of a constant force-feedback effect
- * @level: strength of the effect; may be negative
- * @envelope: envelope data
- */
-struct ff_constant_effect {
- int16_t level;
- struct ff_envelope envelope;
-};
-
-/**
- * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
- * @start_level: beginning strength of the effect; may be negative
- * @end_level: final strength of the effect; may be negative
- * @envelope: envelope data
- */
-struct ff_ramp_effect {
- int16_t start_level;
- int16_t end_level;
- struct ff_envelope envelope;
-};
-
-/**
- * struct ff_condition_effect - defines a spring or friction force-feedback effect
- * @right_saturation: maximum level when joystick moved all way to the right
- * @left_saturation: same for the left side
- * @right_coeff: controls how fast the force grows when the joystick moves
- * to the right
- * @left_coeff: same for the left side
- * @deadband: size of the dead zone, where no force is produced
- * @center: position of the dead zone
- */
-struct ff_condition_effect {
- uint16_t right_saturation;
- uint16_t left_saturation;
-
- int16_t right_coeff;
- int16_t left_coeff;
-
- uint16_t deadband;
- int16_t center;
-};
-
-/**
- * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
- * @waveform: kind of the effect (wave)
- * @period: period of the wave (ms)
- * @magnitude: peak value
- * @offset: mean value of the wave (roughly)
- * @phase: 'horizontal' shift
- * @envelope: envelope data
- * @custom_len: number of samples (FF_CUSTOM only)
- * @custom_data: buffer of samples (FF_CUSTOM only)
- *
- * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
- * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
- * for the time being as no driver supports it yet.
- *
- * Note: the data pointed by custom_data is copied by the driver.
- * You can therefore dispose of the memory after the upload/update.
- */
-struct ff_periodic_effect {
- uint16_t waveform;
- uint16_t period;
- int16_t magnitude;
- int16_t offset;
- uint16_t phase;
-
- struct ff_envelope envelope;
-
- uint32_t custom_len;
- int16_t *custom_data;
-};
-
-/**
- * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
- * @strong_magnitude: magnitude of the heavy motor
- * @weak_magnitude: magnitude of the light one
- *
- * Some rumble pads have two motors of different weight. Strong_magnitude
- * represents the magnitude of the vibration generated by the heavy one.
- */
-struct ff_rumble_effect {
- uint16_t strong_magnitude;
- uint16_t weak_magnitude;
-};
-
-/**
- * struct ff_effect - defines force feedback effect
- * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
- * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
- * @id: an unique id assigned to an effect
- * @direction: direction of the effect
- * @trigger: trigger conditions (struct ff_trigger)
- * @replay: scheduling of the effect (struct ff_replay)
- * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
- * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
- * defining effect parameters
- *
- * This structure is sent through ioctl from the application to the driver.
- * To create a new effect application should set its @id to -1; the kernel
- * will return assigned @id which can later be used to update or delete
- * this effect.
- *
- * Direction of the effect is encoded as follows:
- * 0 deg -> 0x0000 (down)
- * 90 deg -> 0x4000 (left)
- * 180 deg -> 0x8000 (up)
- * 270 deg -> 0xC000 (right)
- */
-struct ff_effect {
- uint16_t type;
- int16_t id;
- uint16_t direction;
- struct ff_trigger trigger;
- struct ff_replay replay;
-
- union {
- struct ff_constant_effect constant;
- struct ff_ramp_effect ramp;
- struct ff_periodic_effect periodic;
- struct ff_condition_effect condition[2]; /* One for each axis */
- struct ff_rumble_effect rumble;
- } u;
-};
-
-/*
- * Force feedback effect types
- */
-
-#define FF_RUMBLE 0x50
-#define FF_PERIODIC 0x51
-#define FF_CONSTANT 0x52
-#define FF_SPRING 0x53
-#define FF_FRICTION 0x54
-#define FF_DAMPER 0x55
-#define FF_INERTIA 0x56
-#define FF_RAMP 0x57
-
-#define FF_EFFECT_MIN FF_RUMBLE
-#define FF_EFFECT_MAX FF_RAMP
-
-/*
- * Force feedback periodic effect types
- */
-
-#define FF_SQUARE 0x58
-#define FF_TRIANGLE 0x59
-#define FF_SINE 0x5a
-#define FF_SAW_UP 0x5b
-#define FF_SAW_DOWN 0x5c
-#define FF_CUSTOM 0x5d
-
-#define FF_WAVEFORM_MIN FF_SQUARE
-#define FF_WAVEFORM_MAX FF_CUSTOM
-
-/*
- * Set ff device properties
- */
-
-#define FF_GAIN 0x60
-#define FF_AUTOCENTER 0x61
-
-/*
- * ff->playback(effect_id = FF_GAIN) is the first effect_id to
- * cause a collision with another ff method, in this case ff->set_gain().
- * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
- * and thus the total number of effects should never exceed FF_GAIN.
- */
-#define FF_MAX_EFFECTS FF_GAIN
-
-#define FF_MAX 0x7f
-#define FF_CNT (FF_MAX+1)
-
-#endif /* _INPUT_H */