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-rw-r--r--qemu/fpu/softfloat.c383
1 files changed, 197 insertions, 186 deletions
diff --git a/qemu/fpu/softfloat.c b/qemu/fpu/softfloat.c
index f1170fe50..166c48e43 100644
--- a/qemu/fpu/softfloat.c
+++ b/qemu/fpu/softfloat.c
@@ -82,12 +82,11 @@ this code that are retained.
/* softfloat (and in particular the code in softfloat-specialize.h) is
* target-dependent and needs the TARGET_* macros.
*/
-#include "config.h"
+#include "qemu/osdep.h"
#include "fpu/softfloat.h"
/* We only need stdlib for abort() */
-#include <stdlib.h>
/*----------------------------------------------------------------------------
| Primitive arithmetic functions, including multi-word arithmetic, and
@@ -119,7 +118,7 @@ static inline uint32_t extractFloat16Frac(float16 a)
| Returns the exponent bits of the half-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
-static inline int_fast16_t extractFloat16Exp(float16 a)
+static inline int extractFloat16Exp(float16 a)
{
return (float16_val(a) >> 10) & 0x1f;
}
@@ -144,11 +143,11 @@ static inline flag extractFloat16Sign(float16 a)
| positive or negative integer is returned.
*----------------------------------------------------------------------------*/
-static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
+static int32_t roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven;
- int8 roundIncrement, roundBits;
+ int8_t roundIncrement, roundBits;
int32_t z;
roundingMode = status->float_rounding_mode;
@@ -198,10 +197,10 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
+static int64_t roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven, increment;
int64_t z;
@@ -255,10 +254,10 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
| exception is raised and the largest unsigned integer is returned.
*----------------------------------------------------------------------------*/
-static int64 roundAndPackUint64(flag zSign, uint64_t absZ0,
+static int64_t roundAndPackUint64(flag zSign, uint64_t absZ0,
uint64_t absZ1, float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven, increment;
roundingMode = status->float_rounding_mode;
@@ -315,7 +314,7 @@ static inline uint32_t extractFloat32Frac( float32 a )
| Returns the exponent bits of the single-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
-static inline int_fast16_t extractFloat32Exp(float32 a)
+static inline int extractFloat32Exp(float32 a)
{
return ( float32_val(a)>>23 ) & 0xFF;
@@ -356,9 +355,9 @@ float32 float32_squash_input_denormal(float32 a, float_status *status)
*----------------------------------------------------------------------------*/
static void
- normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t *zSigPtr)
+ normalizeFloat32Subnormal(uint32_t aSig, int *zExpPtr, uint32_t *zSigPtr)
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros32( aSig ) - 8;
*zSigPtr = aSig<<shiftCount;
@@ -377,7 +376,7 @@ static void
| significand.
*----------------------------------------------------------------------------*/
-static inline float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig)
+static inline float32 packFloat32(flag zSign, int zExp, uint32_t zSig)
{
return make_float32(
@@ -407,12 +406,12 @@ static inline float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig)
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
+static float32 roundAndPackFloat32(flag zSign, int zExp, uint32_t zSig,
float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven;
- int8 roundIncrement, roundBits;
+ int8_t roundIncrement, roundBits;
flag isTiny;
roundingMode = status->float_rounding_mode;
@@ -482,10 +481,10 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
*----------------------------------------------------------------------------*/
static float32
- normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
+ normalizeRoundAndPackFloat32(flag zSign, int zExp, uint32_t zSig,
float_status *status)
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros32( zSig ) - 1;
return roundAndPackFloat32(zSign, zExp - shiftCount, zSig<<shiftCount,
@@ -508,7 +507,7 @@ static inline uint64_t extractFloat64Frac( float64 a )
| Returns the exponent bits of the double-precision floating-point value `a'.
*----------------------------------------------------------------------------*/
-static inline int_fast16_t extractFloat64Exp(float64 a)
+static inline int extractFloat64Exp(float64 a)
{
return ( float64_val(a)>>52 ) & 0x7FF;
@@ -549,9 +548,9 @@ float64 float64_squash_input_denormal(float64 a, float_status *status)
*----------------------------------------------------------------------------*/
static void
- normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t *zSigPtr)
+ normalizeFloat64Subnormal(uint64_t aSig, int *zExpPtr, uint64_t *zSigPtr)
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros64( aSig ) - 11;
*zSigPtr = aSig<<shiftCount;
@@ -570,7 +569,7 @@ static void
| significand.
*----------------------------------------------------------------------------*/
-static inline float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig)
+static inline float64 packFloat64(flag zSign, int zExp, uint64_t zSig)
{
return make_float64(
@@ -600,12 +599,12 @@ static inline float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig)
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
+static float64 roundAndPackFloat64(flag zSign, int zExp, uint64_t zSig,
float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven;
- int_fast16_t roundIncrement, roundBits;
+ int roundIncrement, roundBits;
flag isTiny;
roundingMode = status->float_rounding_mode;
@@ -674,10 +673,10 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
*----------------------------------------------------------------------------*/
static float64
- normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
+ normalizeRoundAndPackFloat64(flag zSign, int zExp, uint64_t zSig,
float_status *status)
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros64( zSig ) - 1;
return roundAndPackFloat64(zSign, zExp - shiftCount, zSig<<shiftCount,
@@ -702,7 +701,7 @@ static inline uint64_t extractFloatx80Frac( floatx80 a )
| value `a'.
*----------------------------------------------------------------------------*/
-static inline int32 extractFloatx80Exp( floatx80 a )
+static inline int32_t extractFloatx80Exp( floatx80 a )
{
return a.high & 0x7FFF;
@@ -729,9 +728,9 @@ static inline flag extractFloatx80Sign( floatx80 a )
*----------------------------------------------------------------------------*/
static void
- normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
+ normalizeFloatx80Subnormal( uint64_t aSig, int32_t *zExpPtr, uint64_t *zSigPtr )
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros64( aSig );
*zSigPtr = aSig<<shiftCount;
@@ -744,7 +743,7 @@ static void
| extended double-precision floating-point value, returning the result.
*----------------------------------------------------------------------------*/
-static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
+static inline floatx80 packFloatx80( flag zSign, int32_t zExp, uint64_t zSig )
{
floatx80 z;
@@ -778,13 +777,13 @@ static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
- int32 zExp, uint64_t zSig0, uint64_t zSig1,
+static floatx80 roundAndPackFloatx80(int8_t roundingPrecision, flag zSign,
+ int32_t zExp, uint64_t zSig0, uint64_t zSig1,
float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven, increment, isTiny;
- int64 roundIncrement, roundMask, roundBits;
+ int64_t roundIncrement, roundMask, roundBits;
roundingMode = status->float_rounding_mode;
roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -974,12 +973,12 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
| normalized.
*----------------------------------------------------------------------------*/
-static floatx80 normalizeRoundAndPackFloatx80(int8 roundingPrecision,
- flag zSign, int32 zExp,
+static floatx80 normalizeRoundAndPackFloatx80(int8_t roundingPrecision,
+ flag zSign, int32_t zExp,
uint64_t zSig0, uint64_t zSig1,
float_status *status)
{
- int8 shiftCount;
+ int8_t shiftCount;
if ( zSig0 == 0 ) {
zSig0 = zSig1;
@@ -1023,7 +1022,7 @@ static inline uint64_t extractFloat128Frac0( float128 a )
| `a'.
*----------------------------------------------------------------------------*/
-static inline int32 extractFloat128Exp( float128 a )
+static inline int32_t extractFloat128Exp( float128 a )
{
return ( a.high>>48 ) & 0x7FFF;
@@ -1055,12 +1054,12 @@ static void
normalizeFloat128Subnormal(
uint64_t aSig0,
uint64_t aSig1,
- int32 *zExpPtr,
+ int32_t *zExpPtr,
uint64_t *zSig0Ptr,
uint64_t *zSig1Ptr
)
{
- int8 shiftCount;
+ int8_t shiftCount;
if ( aSig0 == 0 ) {
shiftCount = countLeadingZeros64( aSig1 ) - 15;
@@ -1096,7 +1095,7 @@ static void
*----------------------------------------------------------------------------*/
static inline float128
- packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
+ packFloat128( flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1 )
{
float128 z;
@@ -1127,11 +1126,11 @@ static inline float128
| overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-static float128 roundAndPackFloat128(flag zSign, int32 zExp,
+static float128 roundAndPackFloat128(flag zSign, int32_t zExp,
uint64_t zSig0, uint64_t zSig1,
uint64_t zSig2, float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven, increment, isTiny;
roundingMode = status->float_rounding_mode;
@@ -1245,11 +1244,11 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp,
| point exponent.
*----------------------------------------------------------------------------*/
-static float128 normalizeRoundAndPackFloat128(flag zSign, int32 zExp,
+static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp,
uint64_t zSig0, uint64_t zSig1,
float_status *status)
{
- int8 shiftCount;
+ int8_t shiftCount;
uint64_t zSig2;
if ( zSig0 == 0 ) {
@@ -1296,8 +1295,8 @@ float32 int32_to_float32(int32_t a, float_status *status)
float64 int32_to_float64(int32_t a, float_status *status)
{
flag zSign;
- uint32 absA;
- int8 shiftCount;
+ uint32_t absA;
+ int8_t shiftCount;
uint64_t zSig;
if ( a == 0 ) return float64_zero;
@@ -1319,8 +1318,8 @@ float64 int32_to_float64(int32_t a, float_status *status)
floatx80 int32_to_floatx80(int32_t a, float_status *status)
{
flag zSign;
- uint32 absA;
- int8 shiftCount;
+ uint32_t absA;
+ int8_t shiftCount;
uint64_t zSig;
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
@@ -1341,8 +1340,8 @@ floatx80 int32_to_floatx80(int32_t a, float_status *status)
float128 int32_to_float128(int32_t a, float_status *status)
{
flag zSign;
- uint32 absA;
- int8 shiftCount;
+ uint32_t absA;
+ int8_t shiftCount;
uint64_t zSig0;
if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1363,8 +1362,8 @@ float128 int32_to_float128(int32_t a, float_status *status)
float32 int64_to_float32(int64_t a, float_status *status)
{
flag zSign;
- uint64 absA;
- int8 shiftCount;
+ uint64_t absA;
+ int8_t shiftCount;
if ( a == 0 ) return float32_zero;
zSign = ( a < 0 );
@@ -1414,8 +1413,8 @@ float64 int64_to_float64(int64_t a, float_status *status)
floatx80 int64_to_floatx80(int64_t a, float_status *status)
{
flag zSign;
- uint64 absA;
- int8 shiftCount;
+ uint64_t absA;
+ int8_t shiftCount;
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
zSign = ( a < 0 );
@@ -1434,9 +1433,9 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status)
float128 int64_to_float128(int64_t a, float_status *status)
{
flag zSign;
- uint64 absA;
- int8 shiftCount;
- int32 zExp;
+ uint64_t absA;
+ int8_t shiftCount;
+ int32_t zExp;
uint64_t zSig0, zSig1;
if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1541,10 +1540,11 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 float32_to_int32(float32 a, float_status *status)
+int32_t float32_to_int32(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint32_t aSig;
uint64_t aSig64;
@@ -1572,10 +1572,11 @@ int32 float32_to_int32(float32 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int32 float32_to_int32_round_to_zero(float32 a, float_status *status)
+int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint32_t aSig;
int32_t z;
a = float32_squash_input_denormal(a, status);
@@ -1617,12 +1618,13 @@ int32 float32_to_int32_round_to_zero(float32 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
+int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint32_t aSig;
- int32 z;
+ int32_t z;
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
@@ -1666,10 +1668,11 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 float32_to_int64(float32 a, float_status *status)
+int64_t float32_to_int64(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint32_t aSig;
uint64_t aSig64, aSigExtra;
a = float32_squash_input_denormal(a, status);
@@ -1705,10 +1708,11 @@ int64 float32_to_int64(float32 a, float_status *status)
| raise the inexact exception flag.
*----------------------------------------------------------------------------*/
-uint64 float32_to_uint64(float32 a, float_status *status)
+uint64_t float32_to_uint64(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint32_t aSig;
uint64_t aSig64, aSigExtra;
a = float32_squash_input_denormal(a, status);
@@ -1750,7 +1754,7 @@ uint64 float32_to_uint64(float32 a, float_status *status)
| not round to zero will raise the inexact flag.
*----------------------------------------------------------------------------*/
-uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status)
+uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
{
signed char current_rounding_mode = status->float_rounding_mode;
set_float_rounding_mode(float_round_to_zero, status);
@@ -1769,13 +1773,14 @@ uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int64 float32_to_int64_round_to_zero(float32 a, float_status *status)
+int64_t float32_to_int64_round_to_zero(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint32_t aSig;
uint64_t aSig64;
- int64 z;
+ int64_t z;
a = float32_squash_input_denormal(a, status);
aSig = extractFloat32Frac( a );
@@ -1818,7 +1823,7 @@ int64 float32_to_int64_round_to_zero(float32 a, float_status *status)
float64 float32_to_float64(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t aSig;
a = float32_squash_input_denormal(a, status);
@@ -1850,7 +1855,7 @@ float64 float32_to_float64(float32 a, float_status *status)
floatx80 float32_to_floatx80(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t aSig;
a = float32_squash_input_denormal(a, status);
@@ -1882,7 +1887,7 @@ floatx80 float32_to_floatx80(float32 a, float_status *status)
float128 float32_to_float128(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t aSig;
a = float32_squash_input_denormal(a, status);
@@ -1914,7 +1919,7 @@ float128 float32_to_float128(float32 a, float_status *status)
float32 float32_round_to_int(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t lastBitMask, roundBitsMask;
uint32_t z;
a = float32_squash_input_denormal(a, status);
@@ -1996,9 +2001,9 @@ float32 float32_round_to_int(float32 a, float_status *status)
static float32 addFloat32Sigs(float32 a, float32 b, flag zSign,
float_status *status)
{
- int_fast16_t aExp, bExp, zExp;
+ int aExp, bExp, zExp;
uint32_t aSig, bSig, zSig;
- int_fast16_t expDiff;
+ int expDiff;
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
@@ -2082,9 +2087,9 @@ static float32 addFloat32Sigs(float32 a, float32 b, flag zSign,
static float32 subFloat32Sigs(float32 a, float32 b, flag zSign,
float_status *status)
{
- int_fast16_t aExp, bExp, zExp;
+ int aExp, bExp, zExp;
uint32_t aSig, bSig, zSig;
- int_fast16_t expDiff;
+ int expDiff;
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
@@ -2208,7 +2213,7 @@ float32 float32_sub(float32 a, float32 b, float_status *status)
float32 float32_mul(float32 a, float32 b, float_status *status)
{
flag aSign, bSign, zSign;
- int_fast16_t aExp, bExp, zExp;
+ int aExp, bExp, zExp;
uint32_t aSig, bSig;
uint64_t zSig64;
uint32_t zSig;
@@ -2273,7 +2278,7 @@ float32 float32_mul(float32 a, float32 b, float_status *status)
float32 float32_div(float32 a, float32 b, float_status *status)
{
flag aSign, bSign, zSign;
- int_fast16_t aExp, bExp, zExp;
+ int aExp, bExp, zExp;
uint32_t aSig, bSig, zSig;
a = float32_squash_input_denormal(a, status);
b = float32_squash_input_denormal(b, status);
@@ -2343,7 +2348,7 @@ float32 float32_div(float32 a, float32 b, float_status *status)
float32 float32_rem(float32 a, float32 b, float_status *status)
{
flag aSign, zSign;
- int_fast16_t aExp, bExp, expDiff;
+ int aExp, bExp, expDiff;
uint32_t aSig, bSig;
uint32_t q;
uint64_t aSig64, bSig64, q64;
@@ -2451,7 +2456,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags,
float_status *status)
{
flag aSign, bSign, cSign, zSign;
- int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff;
+ int aExp, bExp, cExp, pExp, zExp, expDiff;
uint32_t aSig, bSig, cSig;
flag pInf, pZero, pSign;
uint64_t pSig64, cSig64, zSig64;
@@ -2671,7 +2676,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags,
float32 float32_sqrt(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, zExp;
+ int aExp, zExp;
uint32_t aSig, zSig;
uint64_t rem, term;
a = float32_squash_input_denormal(a, status);
@@ -2759,7 +2764,7 @@ static const float64 float32_exp2_coefficients[15] =
float32 float32_exp2(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t aSig;
float64 r, x, xn;
int i;
@@ -2809,7 +2814,7 @@ float32 float32_exp2(float32 a, float_status *status)
float32 float32_log2(float32 a, float_status *status)
{
flag aSign, zSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t aSig, zSig, i;
a = float32_squash_input_denormal(a, status);
@@ -3073,10 +3078,11 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 float64_to_int32(float64 a, float_status *status)
+int32_t float64_to_int32(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint64_t aSig;
a = float64_squash_input_denormal(a, status);
@@ -3101,10 +3107,11 @@ int32 float64_to_int32(float64 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int32 float64_to_int32_round_to_zero(float64 a, float_status *status)
+int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint64_t aSig, savedASig;
int32_t z;
a = float64_squash_input_denormal(a, status);
@@ -3150,12 +3157,13 @@ int32 float64_to_int32_round_to_zero(float64 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
+int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint64_t aSig, savedASig;
- int32 z;
+ int32_t z;
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
@@ -3201,10 +3209,11 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 float64_to_int64(float64 a, float_status *status)
+int64_t float64_to_int64(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint64_t aSig, aSigExtra;
a = float64_squash_input_denormal(a, status);
@@ -3244,12 +3253,13 @@ int64 float64_to_int64(float64 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int64 float64_to_int64_round_to_zero(float64 a, float_status *status)
+int64_t float64_to_int64_round_to_zero(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint64_t aSig;
- int64 z;
+ int64_t z;
a = float64_squash_input_denormal(a, status);
aSig = extractFloat64Frac( a );
@@ -3299,7 +3309,7 @@ int64 float64_to_int64_round_to_zero(float64 a, float_status *status)
float32 float64_to_float32(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint64_t aSig;
uint32_t zSig;
a = float64_squash_input_denormal(a, status);
@@ -3334,7 +3344,7 @@ float32 float64_to_float32(float64 a, float_status *status)
| than the desired result exponent whenever `zSig' is a complete, normalized
| significand.
*----------------------------------------------------------------------------*/
-static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig)
+static float16 packFloat16(flag zSign, int zExp, uint16_t zSig)
{
return make_float16(
(((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
@@ -3368,7 +3378,7 @@ static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig)
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp,
+static float16 roundAndPackFloat16(flag zSign, int zExp,
uint32_t zSig, flag ieee,
float_status *status)
{
@@ -3455,7 +3465,7 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp,
return packFloat16(zSign, zExp, zSig >> 13);
}
-static void normalizeFloat16Subnormal(uint32_t aSig, int_fast16_t *zExpPtr,
+static void normalizeFloat16Subnormal(uint32_t aSig, int *zExpPtr,
uint32_t *zSigPtr)
{
int8_t shiftCount = countLeadingZeros32(aSig) - 21;
@@ -3469,7 +3479,7 @@ static void normalizeFloat16Subnormal(uint32_t aSig, int_fast16_t *zExpPtr,
float32 float16_to_float32(float16 a, flag ieee, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t aSig;
aSign = extractFloat16Sign(a);
@@ -3496,7 +3506,7 @@ float32 float16_to_float32(float16 a, flag ieee, float_status *status)
float16 float32_to_float16(float32 a, flag ieee, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t aSig;
a = float32_squash_input_denormal(a, status);
@@ -3540,7 +3550,7 @@ float16 float32_to_float16(float32 a, flag ieee, float_status *status)
float64 float16_to_float64(float16 a, flag ieee, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint32_t aSig;
aSign = extractFloat16Sign(a);
@@ -3568,7 +3578,7 @@ float64 float16_to_float64(float16 a, flag ieee, float_status *status)
float16 float64_to_float16(float64 a, flag ieee, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint64_t aSig;
uint32_t zSig;
@@ -3622,7 +3632,7 @@ float16 float64_to_float16(float64 a, flag ieee, float_status *status)
floatx80 float64_to_floatx80(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint64_t aSig;
a = float64_squash_input_denormal(a, status);
@@ -3655,7 +3665,7 @@ floatx80 float64_to_floatx80(float64 a, float_status *status)
float128 float64_to_float128(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint64_t aSig, zSig0, zSig1;
a = float64_squash_input_denormal(a, status);
@@ -3688,7 +3698,7 @@ float128 float64_to_float128(float64 a, float_status *status)
float64 float64_round_to_int(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint64_t lastBitMask, roundBitsMask;
uint64_t z;
a = float64_squash_input_denormal(a, status);
@@ -3782,9 +3792,9 @@ float64 float64_trunc_to_int(float64 a, float_status *status)
static float64 addFloat64Sigs(float64 a, float64 b, flag zSign,
float_status *status)
{
- int_fast16_t aExp, bExp, zExp;
+ int aExp, bExp, zExp;
uint64_t aSig, bSig, zSig;
- int_fast16_t expDiff;
+ int expDiff;
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
@@ -3868,9 +3878,9 @@ static float64 addFloat64Sigs(float64 a, float64 b, flag zSign,
static float64 subFloat64Sigs(float64 a, float64 b, flag zSign,
float_status *status)
{
- int_fast16_t aExp, bExp, zExp;
+ int aExp, bExp, zExp;
uint64_t aSig, bSig, zSig;
- int_fast16_t expDiff;
+ int expDiff;
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
@@ -3994,7 +4004,7 @@ float64 float64_sub(float64 a, float64 b, float_status *status)
float64 float64_mul(float64 a, float64 b, float_status *status)
{
flag aSign, bSign, zSign;
- int_fast16_t aExp, bExp, zExp;
+ int aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
a = float64_squash_input_denormal(a, status);
@@ -4057,7 +4067,7 @@ float64 float64_mul(float64 a, float64 b, float_status *status)
float64 float64_div(float64 a, float64 b, float_status *status)
{
flag aSign, bSign, zSign;
- int_fast16_t aExp, bExp, zExp;
+ int aExp, bExp, zExp;
uint64_t aSig, bSig, zSig;
uint64_t rem0, rem1;
uint64_t term0, term1;
@@ -4135,7 +4145,7 @@ float64 float64_div(float64 a, float64 b, float_status *status)
float64 float64_rem(float64 a, float64 b, float_status *status)
{
flag aSign, zSign;
- int_fast16_t aExp, bExp, expDiff;
+ int aExp, bExp, expDiff;
uint64_t aSig, bSig;
uint64_t q, alternateASig;
int64_t sigMean;
@@ -4229,7 +4239,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags,
float_status *status)
{
flag aSign, bSign, cSign, zSign;
- int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff;
+ int aExp, bExp, cExp, pExp, zExp, expDiff;
uint64_t aSig, bSig, cSig;
flag pInf, pZero, pSign;
uint64_t pSig0, pSig1, cSig0, cSig1, zSig0, zSig1;
@@ -4470,7 +4480,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags,
float64 float64_sqrt(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, zExp;
+ int aExp, zExp;
uint64_t aSig, zSig, doubleZSig;
uint64_t rem0, rem1, term0, term1;
a = float64_squash_input_denormal(a, status);
@@ -4523,7 +4533,7 @@ float64 float64_sqrt(float64 a, float_status *status)
float64 float64_log2(float64 a, float_status *status)
{
flag aSign, zSign;
- int_fast16_t aExp;
+ int aExp;
uint64_t aSig, aSig0, aSig1, zSig, i;
a = float64_squash_input_denormal(a, status);
@@ -4790,10 +4800,10 @@ int float64_unordered_quiet(float64 a, float64 b, float_status *status)
| overflows, the largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 floatx80_to_int32(floatx80 a, float_status *status)
+int32_t floatx80_to_int32(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig;
aSig = extractFloatx80Frac( a );
@@ -4817,10 +4827,10 @@ int32 floatx80_to_int32(floatx80 a, float_status *status)
| sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
+int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig, savedASig;
int32_t z;
@@ -4864,10 +4874,10 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
| overflows, the largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 floatx80_to_int64(floatx80 a, float_status *status)
+int64_t floatx80_to_int64(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig, aSigExtra;
aSig = extractFloatx80Frac( a );
@@ -4904,12 +4914,12 @@ int64 floatx80_to_int64(floatx80 a, float_status *status)
| sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
+int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig;
- int64 z;
+ int64_t z;
aSig = extractFloatx80Frac( a );
aExp = extractFloatx80Exp( a );
@@ -4950,7 +4960,7 @@ int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
float32 floatx80_to_float32(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig;
aSig = extractFloatx80Frac( a );
@@ -4978,7 +4988,7 @@ float32 floatx80_to_float32(floatx80 a, float_status *status)
float64 floatx80_to_float64(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig, zSig;
aSig = extractFloatx80Frac( a );
@@ -5006,7 +5016,7 @@ float64 floatx80_to_float64(floatx80 a, float_status *status)
float128 floatx80_to_float128(floatx80 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp;
+ int aExp;
uint64_t aSig, zSig0, zSig1;
aSig = extractFloatx80Frac( a );
@@ -5030,7 +5040,7 @@ float128 floatx80_to_float128(floatx80 a, float_status *status)
floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t lastBitMask, roundBitsMask;
floatx80 z;
@@ -5125,9 +5135,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
float_status *status)
{
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
- int32 expDiff;
+ int32_t expDiff;
aSig = extractFloatx80Frac( a );
aExp = extractFloatx80Exp( a );
@@ -5194,9 +5204,9 @@ static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
float_status *status)
{
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
- int32 expDiff;
+ int32_t expDiff;
floatx80 z;
aSig = extractFloatx80Frac( a );
@@ -5305,7 +5315,7 @@ floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status)
floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
{
flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
floatx80 z;
@@ -5364,7 +5374,7 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
{
flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
uint64_t rem0, rem1, rem2, term0, term1, term2;
floatx80 z;
@@ -5448,7 +5458,7 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
{
flag aSign, zSign;
- int32 aExp, bExp, expDiff;
+ int32_t aExp, bExp, expDiff;
uint64_t aSig0, aSig1, bSig;
uint64_t q, term0, term1, alternateASig0, alternateASig1;
floatx80 z;
@@ -5546,7 +5556,7 @@ floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
floatx80 floatx80_sqrt(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, zExp;
+ int32_t aExp, zExp;
uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
floatx80 z;
@@ -5854,10 +5864,10 @@ int floatx80_unordered_quiet(floatx80 a, floatx80 b, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 float128_to_int32(float128 a, float_status *status)
+int32_t float128_to_int32(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig0, aSig1;
aSig1 = extractFloat128Frac1( a );
@@ -5883,10 +5893,10 @@ int32 float128_to_int32(float128 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int32 float128_to_int32_round_to_zero(float128 a, float_status *status)
+int32_t float128_to_int32_round_to_zero(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig0, aSig1, savedASig;
int32_t z;
@@ -5933,10 +5943,10 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 float128_to_int64(float128 a, float_status *status)
+int64_t float128_to_int64(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig0, aSig1;
aSig1 = extractFloat128Frac1( a );
@@ -5976,12 +5986,12 @@ int64 float128_to_int64(float128 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int64 float128_to_int64_round_to_zero(float128 a, float_status *status)
+int64_t float128_to_int64_round_to_zero(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig0, aSig1;
- int64 z;
+ int64_t z;
aSig1 = extractFloat128Frac1( a );
aSig0 = extractFloat128Frac0( a );
@@ -6039,7 +6049,7 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status)
float32 float128_to_float32(float128 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig0, aSig1;
uint32_t zSig;
@@ -6074,7 +6084,7 @@ float32 float128_to_float32(float128 a, float_status *status)
float64 float128_to_float64(float128 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig0, aSig1;
aSig1 = extractFloat128Frac1( a );
@@ -6107,7 +6117,7 @@ float64 float128_to_float64(float128 a, float_status *status)
floatx80 float128_to_floatx80(float128 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig0, aSig1;
aSig1 = extractFloat128Frac1( a );
@@ -6142,7 +6152,7 @@ floatx80 float128_to_floatx80(float128 a, float_status *status)
float128 float128_round_to_int(float128 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t lastBitMask, roundBitsMask;
float128 z;
@@ -6281,9 +6291,9 @@ float128 float128_round_to_int(float128 a, float_status *status)
static float128 addFloat128Sigs(float128 a, float128 b, flag zSign,
float_status *status)
{
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
- int32 expDiff;
+ int32_t expDiff;
aSig1 = extractFloat128Frac1( a );
aSig0 = extractFloat128Frac0( a );
@@ -6372,9 +6382,9 @@ static float128 addFloat128Sigs(float128 a, float128 b, flag zSign,
static float128 subFloat128Sigs(float128 a, float128 b, flag zSign,
float_status *status)
{
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
- int32 expDiff;
+ int32_t expDiff;
float128 z;
aSig1 = extractFloat128Frac1( a );
@@ -6503,7 +6513,7 @@ float128 float128_sub(float128 a, float128 b, float_status *status)
float128 float128_mul(float128 a, float128 b, float_status *status)
{
flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
float128 z;
@@ -6569,7 +6579,7 @@ float128 float128_mul(float128 a, float128 b, float_status *status)
float128 float128_div(float128 a, float128 b, float_status *status)
{
flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
float128 z;
@@ -6659,7 +6669,7 @@ float128 float128_div(float128 a, float128 b, float_status *status)
float128 float128_rem(float128 a, float128 b, float_status *status)
{
flag aSign, zSign;
- int32 aExp, bExp, expDiff;
+ int32_t aExp, bExp, expDiff;
uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
int64_t sigMean0;
@@ -6769,7 +6779,7 @@ float128 float128_rem(float128 a, float128 b, float_status *status)
float128 float128_sqrt(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, zExp;
+ int32_t aExp, zExp;
uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
float128 z;
@@ -7080,10 +7090,10 @@ float64 uint32_to_float64(uint32_t a, float_status *status)
return int64_to_float64(a, status);
}
-uint32 float32_to_uint32(float32 a, float_status *status)
+uint32_t float32_to_uint32(float32 a, float_status *status)
{
int64_t v;
- uint32 res;
+ uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int64(a, status);
@@ -7099,10 +7109,10 @@ uint32 float32_to_uint32(float32 a, float_status *status)
return res;
}
-uint32 float32_to_uint32_round_to_zero(float32 a, float_status *status)
+uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *status)
{
int64_t v;
- uint32 res;
+ uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int64_round_to_zero(a, status);
@@ -7118,10 +7128,10 @@ uint32 float32_to_uint32_round_to_zero(float32 a, float_status *status)
return res;
}
-int_fast16_t float32_to_int16(float32 a, float_status *status)
+int16_t float32_to_int16(float32 a, float_status *status)
{
int32_t v;
- int_fast16_t res;
+ int16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int32(a, status);
@@ -7138,10 +7148,10 @@ int_fast16_t float32_to_int16(float32 a, float_status *status)
return res;
}
-uint_fast16_t float32_to_uint16(float32 a, float_status *status)
+uint16_t float32_to_uint16(float32 a, float_status *status)
{
int32_t v;
- uint_fast16_t res;
+ uint16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int32(a, status);
@@ -7158,10 +7168,10 @@ uint_fast16_t float32_to_uint16(float32 a, float_status *status)
return res;
}
-uint_fast16_t float32_to_uint16_round_to_zero(float32 a, float_status *status)
+uint16_t float32_to_uint16_round_to_zero(float32 a, float_status *status)
{
int64_t v;
- uint_fast16_t res;
+ uint16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int64_round_to_zero(a, status);
@@ -7177,10 +7187,10 @@ uint_fast16_t float32_to_uint16_round_to_zero(float32 a, float_status *status)
return res;
}
-uint32 float64_to_uint32(float64 a, float_status *status)
+uint32_t float64_to_uint32(float64 a, float_status *status)
{
uint64_t v;
- uint32 res;
+ uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_uint64(a, status);
@@ -7194,10 +7204,10 @@ uint32 float64_to_uint32(float64 a, float_status *status)
return res;
}
-uint32 float64_to_uint32_round_to_zero(float64 a, float_status *status)
+uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *status)
{
uint64_t v;
- uint32 res;
+ uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_uint64_round_to_zero(a, status);
@@ -7211,10 +7221,10 @@ uint32 float64_to_uint32_round_to_zero(float64 a, float_status *status)
return res;
}
-int_fast16_t float64_to_int16(float64 a, float_status *status)
+int16_t float64_to_int16(float64 a, float_status *status)
{
int64_t v;
- int_fast16_t res;
+ int16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_int32(a, status);
@@ -7231,10 +7241,10 @@ int_fast16_t float64_to_int16(float64 a, float_status *status)
return res;
}
-uint_fast16_t float64_to_uint16(float64 a, float_status *status)
+uint16_t float64_to_uint16(float64 a, float_status *status)
{
int64_t v;
- uint_fast16_t res;
+ uint16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_int32(a, status);
@@ -7251,10 +7261,10 @@ uint_fast16_t float64_to_uint16(float64 a, float_status *status)
return res;
}
-uint_fast16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
+uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
{
int64_t v;
- uint_fast16_t res;
+ uint16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_int64_round_to_zero(a, status);
@@ -7285,7 +7295,8 @@ uint_fast16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
uint64_t float64_to_uint64(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int aExp;
+ int shiftCount;
uint64_t aSig, aSigExtra;
a = float64_squash_input_denormal(a, status);