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-rw-r--r--kernel/lib/random32.c37
1 files changed, 21 insertions, 16 deletions
diff --git a/kernel/lib/random32.c b/kernel/lib/random32.c
index 0bee183fa..12111910c 100644
--- a/kernel/lib/random32.c
+++ b/kernel/lib/random32.c
@@ -181,7 +181,7 @@ void prandom_seed(u32 entropy)
* No locking on the CPUs, but then somewhat random results are, well,
* expected.
*/
- for_each_possible_cpu (i) {
+ for_each_possible_cpu(i) {
struct rnd_state *state = &per_cpu(net_rand_state, i);
state->s1 = __seed(state->s1 ^ entropy, 2U);
@@ -201,7 +201,7 @@ static int __init prandom_init(void)
prandom_state_selftest();
for_each_possible_cpu(i) {
- struct rnd_state *state = &per_cpu(net_rand_state,i);
+ struct rnd_state *state = &per_cpu(net_rand_state, i);
u32 weak_seed = (i + jiffies) ^ random_get_entropy();
prandom_seed_early(state, weak_seed, true);
@@ -238,13 +238,30 @@ static void __init __prandom_start_seed_timer(void)
add_timer(&seed_timer);
}
+void prandom_seed_full_state(struct rnd_state __percpu *pcpu_state)
+{
+ int i;
+
+ for_each_possible_cpu(i) {
+ struct rnd_state *state = per_cpu_ptr(pcpu_state, i);
+ u32 seeds[4];
+
+ get_random_bytes(&seeds, sizeof(seeds));
+ state->s1 = __seed(seeds[0], 2U);
+ state->s2 = __seed(seeds[1], 8U);
+ state->s3 = __seed(seeds[2], 16U);
+ state->s4 = __seed(seeds[3], 128U);
+
+ prandom_warmup(state);
+ }
+}
+
/*
* Generate better values after random number generator
* is fully initialized.
*/
static void __prandom_reseed(bool late)
{
- int i;
unsigned long flags;
static bool latch = false;
static DEFINE_SPINLOCK(lock);
@@ -266,19 +283,7 @@ static void __prandom_reseed(bool late)
goto out;
latch = true;
-
- for_each_possible_cpu(i) {
- struct rnd_state *state = &per_cpu(net_rand_state,i);
- u32 seeds[4];
-
- get_random_bytes(&seeds, sizeof(seeds));
- state->s1 = __seed(seeds[0], 2U);
- state->s2 = __seed(seeds[1], 8U);
- state->s3 = __seed(seeds[2], 16U);
- state->s4 = __seed(seeds[3], 128U);
-
- prandom_warmup(state);
- }
+ prandom_seed_full_state(&net_rand_state);
out:
spin_unlock_irqrestore(&lock, flags);
}