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-rw-r--r--kernel/drivers/of/overlay.c552
1 files changed, 552 insertions, 0 deletions
diff --git a/kernel/drivers/of/overlay.c b/kernel/drivers/of/overlay.c
new file mode 100644
index 000000000..dee9270ba
--- /dev/null
+++ b/kernel/drivers/of/overlay.c
@@ -0,0 +1,552 @@
+/*
+ * Functions for working with device tree overlays
+ *
+ * Copyright (C) 2012 Pantelis Antoniou <panto@antoniou-consulting.com>
+ * Copyright (C) 2012 Texas Instruments Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * version 2 as published by the Free Software Foundation.
+ */
+#undef DEBUG
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/of.h>
+#include <linux/of_device.h>
+#include <linux/string.h>
+#include <linux/ctype.h>
+#include <linux/errno.h>
+#include <linux/string.h>
+#include <linux/slab.h>
+#include <linux/err.h>
+#include <linux/idr.h>
+
+#include "of_private.h"
+
+/**
+ * struct of_overlay_info - Holds a single overlay info
+ * @target: target of the overlay operation
+ * @overlay: pointer to the overlay contents node
+ *
+ * Holds a single overlay state, including all the overlay logs &
+ * records.
+ */
+struct of_overlay_info {
+ struct device_node *target;
+ struct device_node *overlay;
+};
+
+/**
+ * struct of_overlay - Holds a complete overlay transaction
+ * @node: List on which we are located
+ * @count: Count of ovinfo structures
+ * @ovinfo_tab: Overlay info table (count sized)
+ * @cset: Changeset to be used
+ *
+ * Holds a complete overlay transaction
+ */
+struct of_overlay {
+ int id;
+ struct list_head node;
+ int count;
+ struct of_overlay_info *ovinfo_tab;
+ struct of_changeset cset;
+};
+
+static int of_overlay_apply_one(struct of_overlay *ov,
+ struct device_node *target, const struct device_node *overlay);
+
+static int of_overlay_apply_single_property(struct of_overlay *ov,
+ struct device_node *target, struct property *prop)
+{
+ struct property *propn, *tprop;
+
+ /* NOTE: Multiple changes of single properties not supported */
+ tprop = of_find_property(target, prop->name, NULL);
+
+ /* special properties are not meant to be updated (silent NOP) */
+ if (of_prop_cmp(prop->name, "name") == 0 ||
+ of_prop_cmp(prop->name, "phandle") == 0 ||
+ of_prop_cmp(prop->name, "linux,phandle") == 0)
+ return 0;
+
+ propn = __of_prop_dup(prop, GFP_KERNEL);
+ if (propn == NULL)
+ return -ENOMEM;
+
+ /* not found? add */
+ if (tprop == NULL)
+ return of_changeset_add_property(&ov->cset, target, propn);
+
+ /* found? update */
+ return of_changeset_update_property(&ov->cset, target, propn);
+}
+
+static int of_overlay_apply_single_device_node(struct of_overlay *ov,
+ struct device_node *target, struct device_node *child)
+{
+ const char *cname;
+ struct device_node *tchild;
+ int ret = 0;
+
+ cname = kbasename(child->full_name);
+ if (cname == NULL)
+ return -ENOMEM;
+
+ /* NOTE: Multiple mods of created nodes not supported */
+ tchild = of_get_child_by_name(target, cname);
+ if (tchild != NULL) {
+ /* apply overlay recursively */
+ ret = of_overlay_apply_one(ov, tchild, child);
+ of_node_put(tchild);
+ } else {
+ /* create empty tree as a target */
+ tchild = __of_node_dup(child, "%s/%s", target->full_name, cname);
+ if (!tchild)
+ return -ENOMEM;
+
+ /* point to parent */
+ tchild->parent = target;
+
+ ret = of_changeset_attach_node(&ov->cset, tchild);
+ if (ret)
+ return ret;
+
+ ret = of_overlay_apply_one(ov, tchild, child);
+ if (ret)
+ return ret;
+ }
+
+ return ret;
+}
+
+/*
+ * Apply a single overlay node recursively.
+ *
+ * Note that the in case of an error the target node is left
+ * in a inconsistent state. Error recovery should be performed
+ * by using the changeset.
+ */
+static int of_overlay_apply_one(struct of_overlay *ov,
+ struct device_node *target, const struct device_node *overlay)
+{
+ struct device_node *child;
+ struct property *prop;
+ int ret;
+
+ for_each_property_of_node(overlay, prop) {
+ ret = of_overlay_apply_single_property(ov, target, prop);
+ if (ret) {
+ pr_err("%s: Failed to apply prop @%s/%s\n",
+ __func__, target->full_name, prop->name);
+ return ret;
+ }
+ }
+
+ for_each_child_of_node(overlay, child) {
+ ret = of_overlay_apply_single_device_node(ov, target, child);
+ if (ret != 0) {
+ pr_err("%s: Failed to apply single node @%s/%s\n",
+ __func__, target->full_name,
+ child->name);
+ return ret;
+ }
+ }
+
+ return 0;
+}
+
+/**
+ * of_overlay_apply() - Apply @count overlays pointed at by @ovinfo_tab
+ * @ov: Overlay to apply
+ *
+ * Applies the overlays given, while handling all error conditions
+ * appropriately. Either the operation succeeds, or if it fails the
+ * live tree is reverted to the state before the attempt.
+ * Returns 0, or an error if the overlay attempt failed.
+ */
+static int of_overlay_apply(struct of_overlay *ov)
+{
+ int i, err;
+
+ /* first we apply the overlays atomically */
+ for (i = 0; i < ov->count; i++) {
+ struct of_overlay_info *ovinfo = &ov->ovinfo_tab[i];
+
+ err = of_overlay_apply_one(ov, ovinfo->target, ovinfo->overlay);
+ if (err != 0) {
+ pr_err("%s: overlay failed '%s'\n",
+ __func__, ovinfo->target->full_name);
+ return err;
+ }
+ }
+
+ return 0;
+}
+
+/*
+ * Find the target node using a number of different strategies
+ * in order of preference
+ *
+ * "target" property containing the phandle of the target
+ * "target-path" property containing the path of the target
+ */
+static struct device_node *find_target_node(struct device_node *info_node)
+{
+ const char *path;
+ u32 val;
+ int ret;
+
+ /* first try to go by using the target as a phandle */
+ ret = of_property_read_u32(info_node, "target", &val);
+ if (ret == 0)
+ return of_find_node_by_phandle(val);
+
+ /* now try to locate by path */
+ ret = of_property_read_string(info_node, "target-path", &path);
+ if (ret == 0)
+ return of_find_node_by_path(path);
+
+ pr_err("%s: Failed to find target for node %p (%s)\n", __func__,
+ info_node, info_node->name);
+
+ return NULL;
+}
+
+/**
+ * of_fill_overlay_info() - Fill an overlay info structure
+ * @ov Overlay to fill
+ * @info_node: Device node containing the overlay
+ * @ovinfo: Pointer to the overlay info structure to fill
+ *
+ * Fills an overlay info structure with the overlay information
+ * from a device node. This device node must have a target property
+ * which contains a phandle of the overlay target node, and an
+ * __overlay__ child node which has the overlay contents.
+ * Both ovinfo->target & ovinfo->overlay have their references taken.
+ *
+ * Returns 0 on success, or a negative error value.
+ */
+static int of_fill_overlay_info(struct of_overlay *ov,
+ struct device_node *info_node, struct of_overlay_info *ovinfo)
+{
+ ovinfo->overlay = of_get_child_by_name(info_node, "__overlay__");
+ if (ovinfo->overlay == NULL)
+ goto err_fail;
+
+ ovinfo->target = find_target_node(info_node);
+ if (ovinfo->target == NULL)
+ goto err_fail;
+
+ return 0;
+
+err_fail:
+ of_node_put(ovinfo->target);
+ of_node_put(ovinfo->overlay);
+
+ memset(ovinfo, 0, sizeof(*ovinfo));
+ return -EINVAL;
+}
+
+/**
+ * of_build_overlay_info() - Build an overlay info array
+ * @ov Overlay to build
+ * @tree: Device node containing all the overlays
+ *
+ * Helper function that given a tree containing overlay information,
+ * allocates and builds an overlay info array containing it, ready
+ * for use using of_overlay_apply.
+ *
+ * Returns 0 on success with the @cntp @ovinfop pointers valid,
+ * while on error a negative error value is returned.
+ */
+static int of_build_overlay_info(struct of_overlay *ov,
+ struct device_node *tree)
+{
+ struct device_node *node;
+ struct of_overlay_info *ovinfo;
+ int cnt, err;
+
+ /* worst case; every child is a node */
+ cnt = 0;
+ for_each_child_of_node(tree, node)
+ cnt++;
+
+ ovinfo = kcalloc(cnt, sizeof(*ovinfo), GFP_KERNEL);
+ if (ovinfo == NULL)
+ return -ENOMEM;
+
+ cnt = 0;
+ for_each_child_of_node(tree, node) {
+ memset(&ovinfo[cnt], 0, sizeof(*ovinfo));
+ err = of_fill_overlay_info(ov, node, &ovinfo[cnt]);
+ if (err == 0)
+ cnt++;
+ }
+
+ /* if nothing filled, return error */
+ if (cnt == 0) {
+ kfree(ovinfo);
+ return -ENODEV;
+ }
+
+ ov->count = cnt;
+ ov->ovinfo_tab = ovinfo;
+
+ return 0;
+}
+
+/**
+ * of_free_overlay_info() - Free an overlay info array
+ * @ov Overlay to free the overlay info from
+ * @ovinfo_tab: Array of overlay_info's to free
+ *
+ * Releases the memory of a previously allocated ovinfo array
+ * by of_build_overlay_info.
+ * Returns 0, or an error if the arguments are bogus.
+ */
+static int of_free_overlay_info(struct of_overlay *ov)
+{
+ struct of_overlay_info *ovinfo;
+ int i;
+
+ /* do it in reverse */
+ for (i = ov->count - 1; i >= 0; i--) {
+ ovinfo = &ov->ovinfo_tab[i];
+
+ of_node_put(ovinfo->target);
+ of_node_put(ovinfo->overlay);
+ }
+ kfree(ov->ovinfo_tab);
+
+ return 0;
+}
+
+static LIST_HEAD(ov_list);
+static DEFINE_IDR(ov_idr);
+
+/**
+ * of_overlay_create() - Create and apply an overlay
+ * @tree: Device node containing all the overlays
+ *
+ * Creates and applies an overlay while also keeping track
+ * of the overlay in a list. This list can be used to prevent
+ * illegal overlay removals.
+ *
+ * Returns the id of the created overlay, or an negative error number
+ */
+int of_overlay_create(struct device_node *tree)
+{
+ struct of_overlay *ov;
+ int err, id;
+
+ /* allocate the overlay structure */
+ ov = kzalloc(sizeof(*ov), GFP_KERNEL);
+ if (ov == NULL)
+ return -ENOMEM;
+ ov->id = -1;
+
+ INIT_LIST_HEAD(&ov->node);
+
+ of_changeset_init(&ov->cset);
+
+ mutex_lock(&of_mutex);
+
+ id = idr_alloc(&ov_idr, ov, 0, 0, GFP_KERNEL);
+ if (id < 0) {
+ pr_err("%s: idr_alloc() failed for tree@%s\n",
+ __func__, tree->full_name);
+ err = id;
+ goto err_destroy_trans;
+ }
+ ov->id = id;
+
+ /* build the overlay info structures */
+ err = of_build_overlay_info(ov, tree);
+ if (err) {
+ pr_err("%s: of_build_overlay_info() failed for tree@%s\n",
+ __func__, tree->full_name);
+ goto err_free_idr;
+ }
+
+ /* apply the overlay */
+ err = of_overlay_apply(ov);
+ if (err) {
+ pr_err("%s: of_overlay_apply() failed for tree@%s\n",
+ __func__, tree->full_name);
+ goto err_abort_trans;
+ }
+
+ /* apply the changeset */
+ err = of_changeset_apply(&ov->cset);
+ if (err) {
+ pr_err("%s: of_changeset_apply() failed for tree@%s\n",
+ __func__, tree->full_name);
+ goto err_revert_overlay;
+ }
+
+ /* add to the tail of the overlay list */
+ list_add_tail(&ov->node, &ov_list);
+
+ mutex_unlock(&of_mutex);
+
+ return id;
+
+err_revert_overlay:
+err_abort_trans:
+ of_free_overlay_info(ov);
+err_free_idr:
+ idr_remove(&ov_idr, ov->id);
+err_destroy_trans:
+ of_changeset_destroy(&ov->cset);
+ kfree(ov);
+ mutex_unlock(&of_mutex);
+
+ return err;
+}
+EXPORT_SYMBOL_GPL(of_overlay_create);
+
+/* check whether the given node, lies under the given tree */
+static int overlay_subtree_check(struct device_node *tree,
+ struct device_node *dn)
+{
+ struct device_node *child;
+
+ /* match? */
+ if (tree == dn)
+ return 1;
+
+ for_each_child_of_node(tree, child) {
+ if (overlay_subtree_check(child, dn))
+ return 1;
+ }
+
+ return 0;
+}
+
+/* check whether this overlay is the topmost */
+static int overlay_is_topmost(struct of_overlay *ov, struct device_node *dn)
+{
+ struct of_overlay *ovt;
+ struct of_changeset_entry *ce;
+
+ list_for_each_entry_reverse(ovt, &ov_list, node) {
+ /* if we hit ourselves, we're done */
+ if (ovt == ov)
+ break;
+
+ /* check against each subtree affected by this overlay */
+ list_for_each_entry(ce, &ovt->cset.entries, node) {
+ if (overlay_subtree_check(ce->np, dn)) {
+ pr_err("%s: #%d clashes #%d @%s\n",
+ __func__, ov->id, ovt->id,
+ dn->full_name);
+ return 0;
+ }
+ }
+ }
+
+ /* overlay is topmost */
+ return 1;
+}
+
+/*
+ * We can safely remove the overlay only if it's the top-most one.
+ * Newly applied overlays are inserted at the tail of the overlay list,
+ * so a top most overlay is the one that is closest to the tail.
+ *
+ * The topmost check is done by exploiting this property. For each
+ * affected device node in the log list we check if this overlay is
+ * the one closest to the tail. If another overlay has affected this
+ * device node and is closest to the tail, then removal is not permited.
+ */
+static int overlay_removal_is_ok(struct of_overlay *ov)
+{
+ struct of_changeset_entry *ce;
+
+ list_for_each_entry(ce, &ov->cset.entries, node) {
+ if (!overlay_is_topmost(ov, ce->np)) {
+ pr_err("%s: overlay #%d is not topmost\n",
+ __func__, ov->id);
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+/**
+ * of_overlay_destroy() - Removes an overlay
+ * @id: Overlay id number returned by a previous call to of_overlay_create
+ *
+ * Removes an overlay if it is permissible.
+ *
+ * Returns 0 on success, or an negative error number
+ */
+int of_overlay_destroy(int id)
+{
+ struct of_overlay *ov;
+ int err;
+
+ mutex_lock(&of_mutex);
+
+ ov = idr_find(&ov_idr, id);
+ if (ov == NULL) {
+ err = -ENODEV;
+ pr_err("%s: Could not find overlay #%d\n",
+ __func__, id);
+ goto out;
+ }
+
+ /* check whether the overlay is safe to remove */
+ if (!overlay_removal_is_ok(ov)) {
+ err = -EBUSY;
+ pr_err("%s: removal check failed for overlay #%d\n",
+ __func__, id);
+ goto out;
+ }
+
+
+ list_del(&ov->node);
+ of_changeset_revert(&ov->cset);
+ of_free_overlay_info(ov);
+ idr_remove(&ov_idr, id);
+ of_changeset_destroy(&ov->cset);
+ kfree(ov);
+
+ err = 0;
+
+out:
+ mutex_unlock(&of_mutex);
+
+ return err;
+}
+EXPORT_SYMBOL_GPL(of_overlay_destroy);
+
+/**
+ * of_overlay_destroy_all() - Removes all overlays from the system
+ *
+ * Removes all overlays from the system in the correct order.
+ *
+ * Returns 0 on success, or an negative error number
+ */
+int of_overlay_destroy_all(void)
+{
+ struct of_overlay *ov, *ovn;
+
+ mutex_lock(&of_mutex);
+
+ /* the tail of list is guaranteed to be safe to remove */
+ list_for_each_entry_safe_reverse(ov, ovn, &ov_list, node) {
+ list_del(&ov->node);
+ of_changeset_revert(&ov->cset);
+ of_free_overlay_info(ov);
+ idr_remove(&ov_idr, ov->id);
+ kfree(ov);
+ }
+
+ mutex_unlock(&of_mutex);
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(of_overlay_destroy_all);