diff options
Diffstat (limited to 'kernel/drivers/gpu/drm/vmwgfx')
37 files changed, 25702 insertions, 0 deletions
diff --git a/kernel/drivers/gpu/drm/vmwgfx/Kconfig b/kernel/drivers/gpu/drm/vmwgfx/Kconfig new file mode 100644 index 000000000..67720f70f --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/Kconfig @@ -0,0 +1,25 @@ +config DRM_VMWGFX + tristate "DRM driver for VMware Virtual GPU" + depends on DRM && PCI + select FB_DEFERRED_IO + select FB_CFB_FILLRECT + select FB_CFB_COPYAREA + select FB_CFB_IMAGEBLIT + select DRM_TTM + # Only needed for the transitional use of drm_crtc_init - can be removed + # again once vmwgfx sets up the primary plane itself. + select DRM_KMS_HELPER + help + Choose this option if you would like to run 3D acceleration + in a VMware virtual machine. + This is a KMS enabled DRM driver for the VMware SVGA2 + virtual hardware. + The compiled module will be called "vmwgfx.ko". + +config DRM_VMWGFX_FBCON + depends on DRM_VMWGFX && FB + bool "Enable framebuffer console under vmwgfx by default" + help + Choose this option if you are shipping a new vmwgfx + userspace driver that supports using the kernel driver. + diff --git a/kernel/drivers/gpu/drm/vmwgfx/Makefile b/kernel/drivers/gpu/drm/vmwgfx/Makefile new file mode 100644 index 000000000..ce0ab951f --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/Makefile @@ -0,0 +1,12 @@ + +ccflags-y := -Iinclude/drm + +vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \ + vmwgfx_fb.o vmwgfx_ioctl.o vmwgfx_resource.o vmwgfx_buffer.o \ + vmwgfx_fifo.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \ + vmwgfx_overlay.o vmwgfx_marker.o vmwgfx_gmrid_manager.o \ + vmwgfx_fence.o vmwgfx_dmabuf.o vmwgfx_scrn.o vmwgfx_context.o \ + vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o \ + vmwgfx_cmdbuf_res.o \ + +obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o diff --git a/kernel/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/kernel/drivers/gpu/drm/vmwgfx/svga3d_reg.h new file mode 100644 index 000000000..f58dc7dd1 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/svga3d_reg.h @@ -0,0 +1,2627 @@ +/********************************************************** + * Copyright 1998-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga3d_reg.h -- + * + * SVGA 3D hardware definitions + */ + +#ifndef _SVGA3D_REG_H_ +#define _SVGA3D_REG_H_ + +#include "svga_reg.h" + +typedef uint32 PPN; +typedef __le64 PPN64; + +/* + * 3D Hardware Version + * + * The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo + * register. Is set by the host and read by the guest. This lets + * us make new guest drivers which are backwards-compatible with old + * SVGA hardware revisions. It does not let us support old guest + * drivers. Good enough for now. + * + */ + +#define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF)) +#define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16) +#define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF) + +typedef enum { + SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1), + SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2), + SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3), + SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), + SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), + SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), + SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1), + SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1, +} SVGA3dHardwareVersion; + +/* + * Generic Types + */ + +typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ +#define SVGA3D_NUM_CLIPPLANES 6 +#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8 +#define SVGA3D_MAX_CONTEXT_IDS 256 +#define SVGA3D_MAX_SURFACE_IDS (32 * 1024) + +#define SVGA3D_NUM_TEXTURE_UNITS 32 +#define SVGA3D_NUM_LIGHTS 8 + +/* + * Surface formats. + * + * If you modify this list, be sure to keep GLUtil.c in sync. It + * includes the internal format definition of each surface in + * GLUtil_ConvertSurfaceFormat, and it contains a table of + * human-readable names in GLUtil_GetFormatName. + */ + +typedef enum SVGA3dSurfaceFormat { + SVGA3D_FORMAT_MIN = 0, + SVGA3D_FORMAT_INVALID = 0, + + SVGA3D_X8R8G8B8 = 1, + SVGA3D_A8R8G8B8 = 2, + + SVGA3D_R5G6B5 = 3, + SVGA3D_X1R5G5B5 = 4, + SVGA3D_A1R5G5B5 = 5, + SVGA3D_A4R4G4B4 = 6, + + SVGA3D_Z_D32 = 7, + SVGA3D_Z_D16 = 8, + SVGA3D_Z_D24S8 = 9, + SVGA3D_Z_D15S1 = 10, + + SVGA3D_LUMINANCE8 = 11, + SVGA3D_LUMINANCE4_ALPHA4 = 12, + SVGA3D_LUMINANCE16 = 13, + SVGA3D_LUMINANCE8_ALPHA8 = 14, + + SVGA3D_DXT1 = 15, + SVGA3D_DXT2 = 16, + SVGA3D_DXT3 = 17, + SVGA3D_DXT4 = 18, + SVGA3D_DXT5 = 19, + + SVGA3D_BUMPU8V8 = 20, + SVGA3D_BUMPL6V5U5 = 21, + SVGA3D_BUMPX8L8V8U8 = 22, + SVGA3D_BUMPL8V8U8 = 23, + + SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ + SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ + + SVGA3D_A2R10G10B10 = 26, + + /* signed formats */ + SVGA3D_V8U8 = 27, + SVGA3D_Q8W8V8U8 = 28, + SVGA3D_CxV8U8 = 29, + + /* mixed formats */ + SVGA3D_X8L8V8U8 = 30, + SVGA3D_A2W10V10U10 = 31, + + SVGA3D_ALPHA8 = 32, + + /* Single- and dual-component floating point formats */ + SVGA3D_R_S10E5 = 33, + SVGA3D_R_S23E8 = 34, + SVGA3D_RG_S10E5 = 35, + SVGA3D_RG_S23E8 = 36, + + SVGA3D_BUFFER = 37, + + SVGA3D_Z_D24X8 = 38, + + SVGA3D_V16U16 = 39, + + SVGA3D_G16R16 = 40, + SVGA3D_A16B16G16R16 = 41, + + /* Packed Video formats */ + SVGA3D_UYVY = 42, + SVGA3D_YUY2 = 43, + + /* Planar video formats */ + SVGA3D_NV12 = 44, + + /* Video format with alpha */ + SVGA3D_AYUV = 45, + + SVGA3D_R32G32B32A32_TYPELESS = 46, + SVGA3D_R32G32B32A32_FLOAT = 25, + SVGA3D_R32G32B32A32_UINT = 47, + SVGA3D_R32G32B32A32_SINT = 48, + SVGA3D_R32G32B32_TYPELESS = 49, + SVGA3D_R32G32B32_FLOAT = 50, + SVGA3D_R32G32B32_UINT = 51, + SVGA3D_R32G32B32_SINT = 52, + SVGA3D_R16G16B16A16_TYPELESS = 53, + SVGA3D_R16G16B16A16_FLOAT = 24, + SVGA3D_R16G16B16A16_UNORM = 41, + SVGA3D_R16G16B16A16_UINT = 54, + SVGA3D_R16G16B16A16_SNORM = 55, + SVGA3D_R16G16B16A16_SINT = 56, + SVGA3D_R32G32_TYPELESS = 57, + SVGA3D_R32G32_FLOAT = 36, + SVGA3D_R32G32_UINT = 58, + SVGA3D_R32G32_SINT = 59, + SVGA3D_R32G8X24_TYPELESS = 60, + SVGA3D_D32_FLOAT_S8X24_UINT = 61, + SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62, + SVGA3D_X32_TYPELESS_G8X24_UINT = 63, + SVGA3D_R10G10B10A2_TYPELESS = 64, + SVGA3D_R10G10B10A2_UNORM = 26, + SVGA3D_R10G10B10A2_UINT = 65, + SVGA3D_R11G11B10_FLOAT = 66, + SVGA3D_R8G8B8A8_TYPELESS = 67, + SVGA3D_R8G8B8A8_UNORM = 68, + SVGA3D_R8G8B8A8_UNORM_SRGB = 69, + SVGA3D_R8G8B8A8_UINT = 70, + SVGA3D_R8G8B8A8_SNORM = 28, + SVGA3D_R8G8B8A8_SINT = 71, + SVGA3D_R16G16_TYPELESS = 72, + SVGA3D_R16G16_FLOAT = 35, + SVGA3D_R16G16_UNORM = 40, + SVGA3D_R16G16_UINT = 73, + SVGA3D_R16G16_SNORM = 39, + SVGA3D_R16G16_SINT = 74, + SVGA3D_R32_TYPELESS = 75, + SVGA3D_D32_FLOAT = 76, + SVGA3D_R32_FLOAT = 34, + SVGA3D_R32_UINT = 77, + SVGA3D_R32_SINT = 78, + SVGA3D_R24G8_TYPELESS = 79, + SVGA3D_D24_UNORM_S8_UINT = 80, + SVGA3D_R24_UNORM_X8_TYPELESS = 81, + SVGA3D_X24_TYPELESS_G8_UINT = 82, + SVGA3D_R8G8_TYPELESS = 83, + SVGA3D_R8G8_UNORM = 84, + SVGA3D_R8G8_UINT = 85, + SVGA3D_R8G8_SNORM = 27, + SVGA3D_R8G8_SINT = 86, + SVGA3D_R16_TYPELESS = 87, + SVGA3D_R16_FLOAT = 33, + SVGA3D_D16_UNORM = 8, + SVGA3D_R16_UNORM = 88, + SVGA3D_R16_UINT = 89, + SVGA3D_R16_SNORM = 90, + SVGA3D_R16_SINT = 91, + SVGA3D_R8_TYPELESS = 92, + SVGA3D_R8_UNORM = 93, + SVGA3D_R8_UINT = 94, + SVGA3D_R8_SNORM = 95, + SVGA3D_R8_SINT = 96, + SVGA3D_A8_UNORM = 32, + SVGA3D_R1_UNORM = 97, + SVGA3D_R9G9B9E5_SHAREDEXP = 98, + SVGA3D_R8G8_B8G8_UNORM = 99, + SVGA3D_G8R8_G8B8_UNORM = 100, + SVGA3D_BC1_TYPELESS = 101, + SVGA3D_BC1_UNORM = 15, + SVGA3D_BC1_UNORM_SRGB = 102, + SVGA3D_BC2_TYPELESS = 103, + SVGA3D_BC2_UNORM = 17, + SVGA3D_BC2_UNORM_SRGB = 104, + SVGA3D_BC3_TYPELESS = 105, + SVGA3D_BC3_UNORM = 19, + SVGA3D_BC3_UNORM_SRGB = 106, + SVGA3D_BC4_TYPELESS = 107, + SVGA3D_BC4_UNORM = 108, + SVGA3D_BC4_SNORM = 109, + SVGA3D_BC5_TYPELESS = 110, + SVGA3D_BC5_UNORM = 111, + SVGA3D_BC5_SNORM = 112, + SVGA3D_B5G6R5_UNORM = 3, + SVGA3D_B5G5R5A1_UNORM = 5, + SVGA3D_B8G8R8A8_UNORM = 2, + SVGA3D_B8G8R8X8_UNORM = 1, + SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113, + SVGA3D_B8G8R8A8_TYPELESS = 114, + SVGA3D_B8G8R8A8_UNORM_SRGB = 115, + SVGA3D_B8G8R8X8_TYPELESS = 116, + SVGA3D_B8G8R8X8_UNORM_SRGB = 117, + + /* Advanced D3D9 depth formats. */ + SVGA3D_Z_DF16 = 118, + SVGA3D_Z_DF24 = 119, + SVGA3D_Z_D24S8_INT = 120, + + /* Planar video formats. */ + SVGA3D_YV12 = 121, + + SVGA3D_FORMAT_MAX = 122, +} SVGA3dSurfaceFormat; + +typedef uint32 SVGA3dColor; /* a, r, g, b */ + +/* + * These match the D3DFORMAT_OP definitions used by Direct3D. We need + * them so that we can query the host for what the supported surface + * operations are (when we're using the D3D backend, in particular), + * and so we can send those operations to the guest. + */ +typedef enum { + SVGA3DFORMAT_OP_TEXTURE = 0x00000001, + SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002, + SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004, + SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008, + SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010, + SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040, + SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080, + +/* + * This format can be used as a render target if the current display mode + * is the same depth if the alpha channel is ignored. e.g. if the device + * can render to A8R8G8B8 when the display mode is X8R8G8B8, then the + * format op list entry for A8R8G8B8 should have this cap. + */ + SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100, + +/* + * This format contains DirectDraw support (including Flip). This flag + * should not to be set on alpha formats. + */ + SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400, + +/* + * The rasterizer can support some level of Direct3D support in this format + * and implies that the driver can create a Context in this mode (for some + * render target format). When this flag is set, the SVGA3DFORMAT_OP_DISPLAYMODE + * flag must also be set. + */ + SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800, + +/* + * This is set for a private format when the driver has put the bpp in + * the structure. + */ + SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000, + +/* + * Indicates that this format can be converted to any RGB format for which + * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified + */ + SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000, + +/* + * Indicates that this format can be used to create offscreen plain surfaces. + */ + SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000, + +/* + * Indicated that this format can be read as an SRGB texture (meaning that the + * sampler will linearize the looked up data) + */ + SVGA3DFORMAT_OP_SRGBREAD = 0x00008000, + +/* + * Indicates that this format can be used in the bumpmap instructions + */ + SVGA3DFORMAT_OP_BUMPMAP = 0x00010000, + +/* + * Indicates that this format can be sampled by the displacement map sampler + */ + SVGA3DFORMAT_OP_DMAP = 0x00020000, + +/* + * Indicates that this format cannot be used with texture filtering + */ + SVGA3DFORMAT_OP_NOFILTER = 0x00040000, + +/* + * Indicates that format conversions are supported to this RGB format if + * SVGA3DFORMAT_OP_CONVERT_TO_ARGB is specified in the source format. + */ + SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000, + +/* + * Indicated that this format can be written as an SRGB target (meaning that the + * pixel pipe will DE-linearize data on output to format) + */ + SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000, + +/* + * Indicates that this format cannot be used with alpha blending + */ + SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000, + +/* + * Indicates that the device can auto-generated sublevels for resources + * of this format + */ + SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000, + +/* + * Indicates that this format can be used by vertex texture sampler + */ + SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000, + +/* + * Indicates that this format supports neither texture coordinate wrap + * modes, nor mipmapping + */ + SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000 +} SVGA3dFormatOp; + +/* + * This structure is a conversion of SVGA3DFORMAT_OP_*. + * Entries must be located at the same position. + */ +typedef union { + uint32 value; + struct { + uint32 texture : 1; + uint32 volumeTexture : 1; + uint32 cubeTexture : 1; + uint32 offscreenRenderTarget : 1; + uint32 sameFormatRenderTarget : 1; + uint32 unknown1 : 1; + uint32 zStencil : 1; + uint32 zStencilArbitraryDepth : 1; + uint32 sameFormatUpToAlpha : 1; + uint32 unknown2 : 1; + uint32 displayMode : 1; + uint32 acceleration3d : 1; + uint32 pixelSize : 1; + uint32 convertToARGB : 1; + uint32 offscreenPlain : 1; + uint32 sRGBRead : 1; + uint32 bumpMap : 1; + uint32 dmap : 1; + uint32 noFilter : 1; + uint32 memberOfGroupARGB : 1; + uint32 sRGBWrite : 1; + uint32 noAlphaBlend : 1; + uint32 autoGenMipMap : 1; + uint32 vertexTexture : 1; + uint32 noTexCoordWrapNorMip : 1; + }; +} SVGA3dSurfaceFormatCaps; + +/* + * SVGA_3D_CMD_SETRENDERSTATE Types. All value types + * must fit in a uint32. + */ + +typedef enum { + SVGA3D_RS_INVALID = 0, + SVGA3D_RS_ZENABLE = 1, /* SVGA3dBool */ + SVGA3D_RS_ZWRITEENABLE = 2, /* SVGA3dBool */ + SVGA3D_RS_ALPHATESTENABLE = 3, /* SVGA3dBool */ + SVGA3D_RS_DITHERENABLE = 4, /* SVGA3dBool */ + SVGA3D_RS_BLENDENABLE = 5, /* SVGA3dBool */ + SVGA3D_RS_FOGENABLE = 6, /* SVGA3dBool */ + SVGA3D_RS_SPECULARENABLE = 7, /* SVGA3dBool */ + SVGA3D_RS_STENCILENABLE = 8, /* SVGA3dBool */ + SVGA3D_RS_LIGHTINGENABLE = 9, /* SVGA3dBool */ + SVGA3D_RS_NORMALIZENORMALS = 10, /* SVGA3dBool */ + SVGA3D_RS_POINTSPRITEENABLE = 11, /* SVGA3dBool */ + SVGA3D_RS_POINTSCALEENABLE = 12, /* SVGA3dBool */ + SVGA3D_RS_STENCILREF = 13, /* uint32 */ + SVGA3D_RS_STENCILMASK = 14, /* uint32 */ + SVGA3D_RS_STENCILWRITEMASK = 15, /* uint32 */ + SVGA3D_RS_FOGSTART = 16, /* float */ + SVGA3D_RS_FOGEND = 17, /* float */ + SVGA3D_RS_FOGDENSITY = 18, /* float */ + SVGA3D_RS_POINTSIZE = 19, /* float */ + SVGA3D_RS_POINTSIZEMIN = 20, /* float */ + SVGA3D_RS_POINTSIZEMAX = 21, /* float */ + SVGA3D_RS_POINTSCALE_A = 22, /* float */ + SVGA3D_RS_POINTSCALE_B = 23, /* float */ + SVGA3D_RS_POINTSCALE_C = 24, /* float */ + SVGA3D_RS_FOGCOLOR = 25, /* SVGA3dColor */ + SVGA3D_RS_AMBIENT = 26, /* SVGA3dColor */ + SVGA3D_RS_CLIPPLANEENABLE = 27, /* SVGA3dClipPlanes */ + SVGA3D_RS_FOGMODE = 28, /* SVGA3dFogMode */ + SVGA3D_RS_FILLMODE = 29, /* SVGA3dFillMode */ + SVGA3D_RS_SHADEMODE = 30, /* SVGA3dShadeMode */ + SVGA3D_RS_LINEPATTERN = 31, /* SVGA3dLinePattern */ + SVGA3D_RS_SRCBLEND = 32, /* SVGA3dBlendOp */ + SVGA3D_RS_DSTBLEND = 33, /* SVGA3dBlendOp */ + SVGA3D_RS_BLENDEQUATION = 34, /* SVGA3dBlendEquation */ + SVGA3D_RS_CULLMODE = 35, /* SVGA3dFace */ + SVGA3D_RS_ZFUNC = 36, /* SVGA3dCmpFunc */ + SVGA3D_RS_ALPHAFUNC = 37, /* SVGA3dCmpFunc */ + SVGA3D_RS_STENCILFUNC = 38, /* SVGA3dCmpFunc */ + SVGA3D_RS_STENCILFAIL = 39, /* SVGA3dStencilOp */ + SVGA3D_RS_STENCILZFAIL = 40, /* SVGA3dStencilOp */ + SVGA3D_RS_STENCILPASS = 41, /* SVGA3dStencilOp */ + SVGA3D_RS_ALPHAREF = 42, /* float (0.0 .. 1.0) */ + SVGA3D_RS_FRONTWINDING = 43, /* SVGA3dFrontWinding */ + SVGA3D_RS_COORDINATETYPE = 44, /* SVGA3dCoordinateType */ + SVGA3D_RS_ZBIAS = 45, /* float */ + SVGA3D_RS_RANGEFOGENABLE = 46, /* SVGA3dBool */ + SVGA3D_RS_COLORWRITEENABLE = 47, /* SVGA3dColorMask */ + SVGA3D_RS_VERTEXMATERIALENABLE = 48, /* SVGA3dBool */ + SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49, /* SVGA3dVertexMaterial */ + SVGA3D_RS_SPECULARMATERIALSOURCE = 50, /* SVGA3dVertexMaterial */ + SVGA3D_RS_AMBIENTMATERIALSOURCE = 51, /* SVGA3dVertexMaterial */ + SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52, /* SVGA3dVertexMaterial */ + SVGA3D_RS_TEXTUREFACTOR = 53, /* SVGA3dColor */ + SVGA3D_RS_LOCALVIEWER = 54, /* SVGA3dBool */ + SVGA3D_RS_SCISSORTESTENABLE = 55, /* SVGA3dBool */ + SVGA3D_RS_BLENDCOLOR = 56, /* SVGA3dColor */ + SVGA3D_RS_STENCILENABLE2SIDED = 57, /* SVGA3dBool */ + SVGA3D_RS_CCWSTENCILFUNC = 58, /* SVGA3dCmpFunc */ + SVGA3D_RS_CCWSTENCILFAIL = 59, /* SVGA3dStencilOp */ + SVGA3D_RS_CCWSTENCILZFAIL = 60, /* SVGA3dStencilOp */ + SVGA3D_RS_CCWSTENCILPASS = 61, /* SVGA3dStencilOp */ + SVGA3D_RS_VERTEXBLEND = 62, /* SVGA3dVertexBlendFlags */ + SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63, /* float */ + SVGA3D_RS_DEPTHBIAS = 64, /* float */ + + + /* + * Output Gamma Level + * + * Output gamma effects the gamma curve of colors that are output from the + * rendering pipeline. A value of 1.0 specifies a linear color space. If the + * value is <= 0.0, gamma correction is ignored and linear color space is + * used. + */ + + SVGA3D_RS_OUTPUTGAMMA = 65, /* float */ + SVGA3D_RS_ZVISIBLE = 66, /* SVGA3dBool */ + SVGA3D_RS_LASTPIXEL = 67, /* SVGA3dBool */ + SVGA3D_RS_CLIPPING = 68, /* SVGA3dBool */ + SVGA3D_RS_WRAP0 = 69, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP1 = 70, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP2 = 71, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP3 = 72, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP4 = 73, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP5 = 74, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP6 = 75, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP7 = 76, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP8 = 77, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP9 = 78, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP10 = 79, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP11 = 80, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP12 = 81, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP13 = 82, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP14 = 83, /* SVGA3dWrapFlags */ + SVGA3D_RS_WRAP15 = 84, /* SVGA3dWrapFlags */ + SVGA3D_RS_MULTISAMPLEANTIALIAS = 85, /* SVGA3dBool */ + SVGA3D_RS_MULTISAMPLEMASK = 86, /* uint32 */ + SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87, /* SVGA3dBool */ + SVGA3D_RS_TWEENFACTOR = 88, /* float */ + SVGA3D_RS_ANTIALIASEDLINEENABLE = 89, /* SVGA3dBool */ + SVGA3D_RS_COLORWRITEENABLE1 = 90, /* SVGA3dColorMask */ + SVGA3D_RS_COLORWRITEENABLE2 = 91, /* SVGA3dColorMask */ + SVGA3D_RS_COLORWRITEENABLE3 = 92, /* SVGA3dColorMask */ + SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93, /* SVGA3dBool */ + SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ + SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ + SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ + SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */ + SVGA3D_RS_LINEAA = 98, /* SVGA3dBool */ + SVGA3D_RS_LINEWIDTH = 99, /* float */ + SVGA3D_RS_MAX +} SVGA3dRenderStateName; + +typedef enum { + SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0, + SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1, + SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2, + SVGA3D_TRANSPARENCYANTIALIAS_MAX +} SVGA3dTransparencyAntialiasType; + +typedef enum { + SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ + SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ + SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */ +} SVGA3dVertexMaterial; + +typedef enum { + SVGA3D_FILLMODE_INVALID = 0, + SVGA3D_FILLMODE_POINT = 1, + SVGA3D_FILLMODE_LINE = 2, + SVGA3D_FILLMODE_FILL = 3, + SVGA3D_FILLMODE_MAX +} SVGA3dFillModeType; + + +typedef +union { + struct { + uint16 mode; /* SVGA3dFillModeType */ + uint16 face; /* SVGA3dFace */ + }; + uint32 uintValue; +} SVGA3dFillMode; + +typedef enum { + SVGA3D_SHADEMODE_INVALID = 0, + SVGA3D_SHADEMODE_FLAT = 1, + SVGA3D_SHADEMODE_SMOOTH = 2, + SVGA3D_SHADEMODE_PHONG = 3, /* Not supported */ + SVGA3D_SHADEMODE_MAX +} SVGA3dShadeMode; + +typedef +union { + struct { + uint16 repeat; + uint16 pattern; + }; + uint32 uintValue; +} SVGA3dLinePattern; + +typedef enum { + SVGA3D_BLENDOP_INVALID = 0, + SVGA3D_BLENDOP_ZERO = 1, + SVGA3D_BLENDOP_ONE = 2, + SVGA3D_BLENDOP_SRCCOLOR = 3, + SVGA3D_BLENDOP_INVSRCCOLOR = 4, + SVGA3D_BLENDOP_SRCALPHA = 5, + SVGA3D_BLENDOP_INVSRCALPHA = 6, + SVGA3D_BLENDOP_DESTALPHA = 7, + SVGA3D_BLENDOP_INVDESTALPHA = 8, + SVGA3D_BLENDOP_DESTCOLOR = 9, + SVGA3D_BLENDOP_INVDESTCOLOR = 10, + SVGA3D_BLENDOP_SRCALPHASAT = 11, + SVGA3D_BLENDOP_BLENDFACTOR = 12, + SVGA3D_BLENDOP_INVBLENDFACTOR = 13, + SVGA3D_BLENDOP_MAX +} SVGA3dBlendOp; + +typedef enum { + SVGA3D_BLENDEQ_INVALID = 0, + SVGA3D_BLENDEQ_ADD = 1, + SVGA3D_BLENDEQ_SUBTRACT = 2, + SVGA3D_BLENDEQ_REVSUBTRACT = 3, + SVGA3D_BLENDEQ_MINIMUM = 4, + SVGA3D_BLENDEQ_MAXIMUM = 5, + SVGA3D_BLENDEQ_MAX +} SVGA3dBlendEquation; + +typedef enum { + SVGA3D_FRONTWINDING_INVALID = 0, + SVGA3D_FRONTWINDING_CW = 1, + SVGA3D_FRONTWINDING_CCW = 2, + SVGA3D_FRONTWINDING_MAX +} SVGA3dFrontWinding; + +typedef enum { + SVGA3D_FACE_INVALID = 0, + SVGA3D_FACE_NONE = 1, + SVGA3D_FACE_FRONT = 2, + SVGA3D_FACE_BACK = 3, + SVGA3D_FACE_FRONT_BACK = 4, + SVGA3D_FACE_MAX +} SVGA3dFace; + +/* + * The order and the values should not be changed + */ + +typedef enum { + SVGA3D_CMP_INVALID = 0, + SVGA3D_CMP_NEVER = 1, + SVGA3D_CMP_LESS = 2, + SVGA3D_CMP_EQUAL = 3, + SVGA3D_CMP_LESSEQUAL = 4, + SVGA3D_CMP_GREATER = 5, + SVGA3D_CMP_NOTEQUAL = 6, + SVGA3D_CMP_GREATEREQUAL = 7, + SVGA3D_CMP_ALWAYS = 8, + SVGA3D_CMP_MAX +} SVGA3dCmpFunc; + +/* + * SVGA3D_FOGFUNC_* specifies the fog equation, or PER_VERTEX which allows + * the fog factor to be specified in the alpha component of the specular + * (a.k.a. secondary) vertex color. + */ +typedef enum { + SVGA3D_FOGFUNC_INVALID = 0, + SVGA3D_FOGFUNC_EXP = 1, + SVGA3D_FOGFUNC_EXP2 = 2, + SVGA3D_FOGFUNC_LINEAR = 3, + SVGA3D_FOGFUNC_PER_VERTEX = 4 +} SVGA3dFogFunction; + +/* + * SVGA3D_FOGTYPE_* specifies if fog factors are computed on a per-vertex + * or per-pixel basis. + */ +typedef enum { + SVGA3D_FOGTYPE_INVALID = 0, + SVGA3D_FOGTYPE_VERTEX = 1, + SVGA3D_FOGTYPE_PIXEL = 2, + SVGA3D_FOGTYPE_MAX = 3 +} SVGA3dFogType; + +/* + * SVGA3D_FOGBASE_* selects depth or range-based fog. Depth-based fog is + * computed using the eye Z value of each pixel (or vertex), whereas range- + * based fog is computed using the actual distance (range) to the eye. + */ +typedef enum { + SVGA3D_FOGBASE_INVALID = 0, + SVGA3D_FOGBASE_DEPTHBASED = 1, + SVGA3D_FOGBASE_RANGEBASED = 2, + SVGA3D_FOGBASE_MAX = 3 +} SVGA3dFogBase; + +typedef enum { + SVGA3D_STENCILOP_INVALID = 0, + SVGA3D_STENCILOP_KEEP = 1, + SVGA3D_STENCILOP_ZERO = 2, + SVGA3D_STENCILOP_REPLACE = 3, + SVGA3D_STENCILOP_INCRSAT = 4, + SVGA3D_STENCILOP_DECRSAT = 5, + SVGA3D_STENCILOP_INVERT = 6, + SVGA3D_STENCILOP_INCR = 7, + SVGA3D_STENCILOP_DECR = 8, + SVGA3D_STENCILOP_MAX +} SVGA3dStencilOp; + +typedef enum { + SVGA3D_CLIPPLANE_0 = (1 << 0), + SVGA3D_CLIPPLANE_1 = (1 << 1), + SVGA3D_CLIPPLANE_2 = (1 << 2), + SVGA3D_CLIPPLANE_3 = (1 << 3), + SVGA3D_CLIPPLANE_4 = (1 << 4), + SVGA3D_CLIPPLANE_5 = (1 << 5), +} SVGA3dClipPlanes; + +typedef enum { + SVGA3D_CLEAR_COLOR = 0x1, + SVGA3D_CLEAR_DEPTH = 0x2, + SVGA3D_CLEAR_STENCIL = 0x4 +} SVGA3dClearFlag; + +typedef enum { + SVGA3D_RT_DEPTH = 0, + SVGA3D_RT_STENCIL = 1, + SVGA3D_RT_COLOR0 = 2, + SVGA3D_RT_COLOR1 = 3, + SVGA3D_RT_COLOR2 = 4, + SVGA3D_RT_COLOR3 = 5, + SVGA3D_RT_COLOR4 = 6, + SVGA3D_RT_COLOR5 = 7, + SVGA3D_RT_COLOR6 = 8, + SVGA3D_RT_COLOR7 = 9, + SVGA3D_RT_MAX, + SVGA3D_RT_INVALID = ((uint32)-1), +} SVGA3dRenderTargetType; + +#define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1) + +typedef +union { + struct { + uint32 red : 1; + uint32 green : 1; + uint32 blue : 1; + uint32 alpha : 1; + }; + uint32 uintValue; +} SVGA3dColorMask; + +typedef enum { + SVGA3D_VBLEND_DISABLE = 0, + SVGA3D_VBLEND_1WEIGHT = 1, + SVGA3D_VBLEND_2WEIGHT = 2, + SVGA3D_VBLEND_3WEIGHT = 3, +} SVGA3dVertexBlendFlags; + +typedef enum { + SVGA3D_WRAPCOORD_0 = 1 << 0, + SVGA3D_WRAPCOORD_1 = 1 << 1, + SVGA3D_WRAPCOORD_2 = 1 << 2, + SVGA3D_WRAPCOORD_3 = 1 << 3, + SVGA3D_WRAPCOORD_ALL = 0xF, +} SVGA3dWrapFlags; + +/* + * SVGA_3D_CMD_TEXTURESTATE Types. All value types + * must fit in a uint32. + */ + +typedef enum { + SVGA3D_TS_INVALID = 0, + SVGA3D_TS_BIND_TEXTURE = 1, /* SVGA3dSurfaceId */ + SVGA3D_TS_COLOROP = 2, /* SVGA3dTextureCombiner */ + SVGA3D_TS_COLORARG1 = 3, /* SVGA3dTextureArgData */ + SVGA3D_TS_COLORARG2 = 4, /* SVGA3dTextureArgData */ + SVGA3D_TS_ALPHAOP = 5, /* SVGA3dTextureCombiner */ + SVGA3D_TS_ALPHAARG1 = 6, /* SVGA3dTextureArgData */ + SVGA3D_TS_ALPHAARG2 = 7, /* SVGA3dTextureArgData */ + SVGA3D_TS_ADDRESSU = 8, /* SVGA3dTextureAddress */ + SVGA3D_TS_ADDRESSV = 9, /* SVGA3dTextureAddress */ + SVGA3D_TS_MIPFILTER = 10, /* SVGA3dTextureFilter */ + SVGA3D_TS_MAGFILTER = 11, /* SVGA3dTextureFilter */ + SVGA3D_TS_MINFILTER = 12, /* SVGA3dTextureFilter */ + SVGA3D_TS_BORDERCOLOR = 13, /* SVGA3dColor */ + SVGA3D_TS_TEXCOORDINDEX = 14, /* uint32 */ + SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15, /* SVGA3dTexTransformFlags */ + SVGA3D_TS_TEXCOORDGEN = 16, /* SVGA3dTextureCoordGen */ + SVGA3D_TS_BUMPENVMAT00 = 17, /* float */ + SVGA3D_TS_BUMPENVMAT01 = 18, /* float */ + SVGA3D_TS_BUMPENVMAT10 = 19, /* float */ + SVGA3D_TS_BUMPENVMAT11 = 20, /* float */ + SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21, /* uint32 */ + SVGA3D_TS_TEXTURE_LOD_BIAS = 22, /* float */ + SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23, /* uint32 */ + SVGA3D_TS_ADDRESSW = 24, /* SVGA3dTextureAddress */ + + + /* + * Sampler Gamma Level + * + * Sampler gamma effects the color of samples taken from the sampler. A + * value of 1.0 will produce linear samples. If the value is <= 0.0 the + * gamma value is ignored and a linear space is used. + */ + + SVGA3D_TS_GAMMA = 25, /* float */ + SVGA3D_TS_BUMPENVLSCALE = 26, /* float */ + SVGA3D_TS_BUMPENVLOFFSET = 27, /* float */ + SVGA3D_TS_COLORARG0 = 28, /* SVGA3dTextureArgData */ + SVGA3D_TS_ALPHAARG0 = 29, /* SVGA3dTextureArgData */ + SVGA3D_TS_MAX +} SVGA3dTextureStateName; + +typedef enum { + SVGA3D_TC_INVALID = 0, + SVGA3D_TC_DISABLE = 1, + SVGA3D_TC_SELECTARG1 = 2, + SVGA3D_TC_SELECTARG2 = 3, + SVGA3D_TC_MODULATE = 4, + SVGA3D_TC_ADD = 5, + SVGA3D_TC_ADDSIGNED = 6, + SVGA3D_TC_SUBTRACT = 7, + SVGA3D_TC_BLENDTEXTUREALPHA = 8, + SVGA3D_TC_BLENDDIFFUSEALPHA = 9, + SVGA3D_TC_BLENDCURRENTALPHA = 10, + SVGA3D_TC_BLENDFACTORALPHA = 11, + SVGA3D_TC_MODULATE2X = 12, + SVGA3D_TC_MODULATE4X = 13, + SVGA3D_TC_DSDT = 14, + SVGA3D_TC_DOTPRODUCT3 = 15, + SVGA3D_TC_BLENDTEXTUREALPHAPM = 16, + SVGA3D_TC_ADDSIGNED2X = 17, + SVGA3D_TC_ADDSMOOTH = 18, + SVGA3D_TC_PREMODULATE = 19, + SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20, + SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21, + SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22, + SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23, + SVGA3D_TC_BUMPENVMAPLUMINANCE = 24, + SVGA3D_TC_MULTIPLYADD = 25, + SVGA3D_TC_LERP = 26, + SVGA3D_TC_MAX +} SVGA3dTextureCombiner; + +#define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0) + +typedef enum { + SVGA3D_TEX_ADDRESS_INVALID = 0, + SVGA3D_TEX_ADDRESS_WRAP = 1, + SVGA3D_TEX_ADDRESS_MIRROR = 2, + SVGA3D_TEX_ADDRESS_CLAMP = 3, + SVGA3D_TEX_ADDRESS_BORDER = 4, + SVGA3D_TEX_ADDRESS_MIRRORONCE = 5, + SVGA3D_TEX_ADDRESS_EDGE = 6, + SVGA3D_TEX_ADDRESS_MAX +} SVGA3dTextureAddress; + +/* + * SVGA3D_TEX_FILTER_NONE as the minification filter means mipmapping is + * disabled, and the rasterizer should use the magnification filter instead. + */ +typedef enum { + SVGA3D_TEX_FILTER_NONE = 0, + SVGA3D_TEX_FILTER_NEAREST = 1, + SVGA3D_TEX_FILTER_LINEAR = 2, + SVGA3D_TEX_FILTER_ANISOTROPIC = 3, + SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */ + SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */ + SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */ + SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */ + SVGA3D_TEX_FILTER_MAX +} SVGA3dTextureFilter; + +typedef enum { + SVGA3D_TEX_TRANSFORM_OFF = 0, + SVGA3D_TEX_TRANSFORM_S = (1 << 0), + SVGA3D_TEX_TRANSFORM_T = (1 << 1), + SVGA3D_TEX_TRANSFORM_R = (1 << 2), + SVGA3D_TEX_TRANSFORM_Q = (1 << 3), + SVGA3D_TEX_PROJECTED = (1 << 15), +} SVGA3dTexTransformFlags; + +typedef enum { + SVGA3D_TEXCOORD_GEN_OFF = 0, + SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1, + SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2, + SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3, + SVGA3D_TEXCOORD_GEN_SPHERE = 4, + SVGA3D_TEXCOORD_GEN_MAX +} SVGA3dTextureCoordGen; + +/* + * Texture argument constants for texture combiner + */ +typedef enum { + SVGA3D_TA_INVALID = 0, + SVGA3D_TA_CONSTANT = 1, + SVGA3D_TA_PREVIOUS = 2, + SVGA3D_TA_DIFFUSE = 3, + SVGA3D_TA_TEXTURE = 4, + SVGA3D_TA_SPECULAR = 5, + SVGA3D_TA_MAX +} SVGA3dTextureArgData; + +#define SVGA3D_TM_MASK_LEN 4 + +/* Modifiers for texture argument constants defined above. */ +typedef enum { + SVGA3D_TM_NONE = 0, + SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN), + SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN), +} SVGA3dTextureArgModifier; + +#define SVGA3D_INVALID_ID ((uint32)-1) +#define SVGA3D_MAX_CLIP_PLANES 6 + +/* + * This is the limit to the number of fixed-function texture + * transforms and texture coordinates we can support. It does *not* + * correspond to the number of texture image units (samplers) we + * support! + */ +#define SVGA3D_MAX_TEXTURE_COORDS 8 + +/* + * Vertex declarations + * + * Notes: + * + * SVGA3D_DECLUSAGE_POSITIONT is for pre-transformed vertices. If you + * draw with any POSITIONT vertex arrays, the programmable vertex + * pipeline will be implicitly disabled. Drawing will take place as if + * no vertex shader was bound. + */ + +typedef enum { + SVGA3D_DECLUSAGE_POSITION = 0, + SVGA3D_DECLUSAGE_BLENDWEIGHT, /* 1 */ + SVGA3D_DECLUSAGE_BLENDINDICES, /* 2 */ + SVGA3D_DECLUSAGE_NORMAL, /* 3 */ + SVGA3D_DECLUSAGE_PSIZE, /* 4 */ + SVGA3D_DECLUSAGE_TEXCOORD, /* 5 */ + SVGA3D_DECLUSAGE_TANGENT, /* 6 */ + SVGA3D_DECLUSAGE_BINORMAL, /* 7 */ + SVGA3D_DECLUSAGE_TESSFACTOR, /* 8 */ + SVGA3D_DECLUSAGE_POSITIONT, /* 9 */ + SVGA3D_DECLUSAGE_COLOR, /* 10 */ + SVGA3D_DECLUSAGE_FOG, /* 11 */ + SVGA3D_DECLUSAGE_DEPTH, /* 12 */ + SVGA3D_DECLUSAGE_SAMPLE, /* 13 */ + SVGA3D_DECLUSAGE_MAX +} SVGA3dDeclUsage; + +typedef enum { + SVGA3D_DECLMETHOD_DEFAULT = 0, + SVGA3D_DECLMETHOD_PARTIALU, + SVGA3D_DECLMETHOD_PARTIALV, + SVGA3D_DECLMETHOD_CROSSUV, /* Normal */ + SVGA3D_DECLMETHOD_UV, + SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */ + SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */ +} SVGA3dDeclMethod; + +typedef enum { + SVGA3D_DECLTYPE_FLOAT1 = 0, + SVGA3D_DECLTYPE_FLOAT2 = 1, + SVGA3D_DECLTYPE_FLOAT3 = 2, + SVGA3D_DECLTYPE_FLOAT4 = 3, + SVGA3D_DECLTYPE_D3DCOLOR = 4, + SVGA3D_DECLTYPE_UBYTE4 = 5, + SVGA3D_DECLTYPE_SHORT2 = 6, + SVGA3D_DECLTYPE_SHORT4 = 7, + SVGA3D_DECLTYPE_UBYTE4N = 8, + SVGA3D_DECLTYPE_SHORT2N = 9, + SVGA3D_DECLTYPE_SHORT4N = 10, + SVGA3D_DECLTYPE_USHORT2N = 11, + SVGA3D_DECLTYPE_USHORT4N = 12, + SVGA3D_DECLTYPE_UDEC3 = 13, + SVGA3D_DECLTYPE_DEC3N = 14, + SVGA3D_DECLTYPE_FLOAT16_2 = 15, + SVGA3D_DECLTYPE_FLOAT16_4 = 16, + SVGA3D_DECLTYPE_MAX, +} SVGA3dDeclType; + +/* + * This structure is used for the divisor for geometry instancing; + * it's a direct translation of the Direct3D equivalent. + */ +typedef union { + struct { + /* + * For index data, this number represents the number of instances to draw. + * For instance data, this number represents the number of + * instances/vertex in this stream + */ + uint32 count : 30; + + /* + * This is 1 if this is supposed to be the data that is repeated for + * every instance. + */ + uint32 indexedData : 1; + + /* + * This is 1 if this is supposed to be the per-instance data. + */ + uint32 instanceData : 1; + }; + + uint32 value; +} SVGA3dVertexDivisor; + +typedef enum { + SVGA3D_PRIMITIVE_INVALID = 0, + SVGA3D_PRIMITIVE_TRIANGLELIST = 1, + SVGA3D_PRIMITIVE_POINTLIST = 2, + SVGA3D_PRIMITIVE_LINELIST = 3, + SVGA3D_PRIMITIVE_LINESTRIP = 4, + SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5, + SVGA3D_PRIMITIVE_TRIANGLEFAN = 6, + SVGA3D_PRIMITIVE_MAX +} SVGA3dPrimitiveType; + +typedef enum { + SVGA3D_COORDINATE_INVALID = 0, + SVGA3D_COORDINATE_LEFTHANDED = 1, + SVGA3D_COORDINATE_RIGHTHANDED = 2, + SVGA3D_COORDINATE_MAX +} SVGA3dCoordinateType; + +typedef enum { + SVGA3D_TRANSFORM_INVALID = 0, + SVGA3D_TRANSFORM_WORLD = 1, + SVGA3D_TRANSFORM_VIEW = 2, + SVGA3D_TRANSFORM_PROJECTION = 3, + SVGA3D_TRANSFORM_TEXTURE0 = 4, + SVGA3D_TRANSFORM_TEXTURE1 = 5, + SVGA3D_TRANSFORM_TEXTURE2 = 6, + SVGA3D_TRANSFORM_TEXTURE3 = 7, + SVGA3D_TRANSFORM_TEXTURE4 = 8, + SVGA3D_TRANSFORM_TEXTURE5 = 9, + SVGA3D_TRANSFORM_TEXTURE6 = 10, + SVGA3D_TRANSFORM_TEXTURE7 = 11, + SVGA3D_TRANSFORM_WORLD1 = 12, + SVGA3D_TRANSFORM_WORLD2 = 13, + SVGA3D_TRANSFORM_WORLD3 = 14, + SVGA3D_TRANSFORM_MAX +} SVGA3dTransformType; + +typedef enum { + SVGA3D_LIGHTTYPE_INVALID = 0, + SVGA3D_LIGHTTYPE_POINT = 1, + SVGA3D_LIGHTTYPE_SPOT1 = 2, /* 1-cone, in degrees */ + SVGA3D_LIGHTTYPE_SPOT2 = 3, /* 2-cone, in radians */ + SVGA3D_LIGHTTYPE_DIRECTIONAL = 4, + SVGA3D_LIGHTTYPE_MAX +} SVGA3dLightType; + +typedef enum { + SVGA3D_CUBEFACE_POSX = 0, + SVGA3D_CUBEFACE_NEGX = 1, + SVGA3D_CUBEFACE_POSY = 2, + SVGA3D_CUBEFACE_NEGY = 3, + SVGA3D_CUBEFACE_POSZ = 4, + SVGA3D_CUBEFACE_NEGZ = 5, +} SVGA3dCubeFace; + +typedef enum { + SVGA3D_SHADERTYPE_INVALID = 0, + SVGA3D_SHADERTYPE_MIN = 1, + SVGA3D_SHADERTYPE_VS = 1, + SVGA3D_SHADERTYPE_PS = 2, + SVGA3D_SHADERTYPE_MAX = 3, + SVGA3D_SHADERTYPE_GS = 3, +} SVGA3dShaderType; + +#define SVGA3D_NUM_SHADERTYPE (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN) + +typedef enum { + SVGA3D_CONST_TYPE_FLOAT = 0, + SVGA3D_CONST_TYPE_INT = 1, + SVGA3D_CONST_TYPE_BOOL = 2, + SVGA3D_CONST_TYPE_MAX +} SVGA3dShaderConstType; + +#define SVGA3D_MAX_SURFACE_FACES 6 + +typedef enum { + SVGA3D_STRETCH_BLT_POINT = 0, + SVGA3D_STRETCH_BLT_LINEAR = 1, + SVGA3D_STRETCH_BLT_MAX +} SVGA3dStretchBltMode; + +typedef enum { + SVGA3D_QUERYTYPE_OCCLUSION = 0, + SVGA3D_QUERYTYPE_MAX +} SVGA3dQueryType; + +typedef enum { + SVGA3D_QUERYSTATE_PENDING = 0, /* Waiting on the host (set by guest) */ + SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully (set by host) */ + SVGA3D_QUERYSTATE_FAILED = 2, /* Completed unsuccessfully (set by host) */ + SVGA3D_QUERYSTATE_NEW = 3, /* Never submitted (For guest use only) */ +} SVGA3dQueryState; + +typedef enum { + SVGA3D_WRITE_HOST_VRAM = 1, + SVGA3D_READ_HOST_VRAM = 2, +} SVGA3dTransferType; + +/* + * The maximum number of vertex arrays we're guaranteed to support in + * SVGA_3D_CMD_DRAWPRIMITIVES. + */ +#define SVGA3D_MAX_VERTEX_ARRAYS 32 + +/* + * The maximum number of primitive ranges we're guaranteed to support + * in SVGA_3D_CMD_DRAWPRIMITIVES. + */ +#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 + +/* + * Identifiers for commands in the command FIFO. + * + * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of + * the SVGA3D protocol and remain reserved; they should not be used in the + * future. + * + * IDs between 1040 and 1999 (inclusive) are available for use by the + * current SVGA3D protocol. + * + * FIFO clients other than SVGA3D should stay below 1000, or at 2000 + * and up. + */ + +#define SVGA_3D_CMD_LEGACY_BASE 1000 +#define SVGA_3D_CMD_BASE 1040 + +#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 /* Deprecated */ +#define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1 +#define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2 +#define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3 +#define SVGA_3D_CMD_SURFACE_DMA SVGA_3D_CMD_BASE + 4 +#define SVGA_3D_CMD_CONTEXT_DEFINE SVGA_3D_CMD_BASE + 5 +#define SVGA_3D_CMD_CONTEXT_DESTROY SVGA_3D_CMD_BASE + 6 +#define SVGA_3D_CMD_SETTRANSFORM SVGA_3D_CMD_BASE + 7 +#define SVGA_3D_CMD_SETZRANGE SVGA_3D_CMD_BASE + 8 +#define SVGA_3D_CMD_SETRENDERSTATE SVGA_3D_CMD_BASE + 9 +#define SVGA_3D_CMD_SETRENDERTARGET SVGA_3D_CMD_BASE + 10 +#define SVGA_3D_CMD_SETTEXTURESTATE SVGA_3D_CMD_BASE + 11 +#define SVGA_3D_CMD_SETMATERIAL SVGA_3D_CMD_BASE + 12 +#define SVGA_3D_CMD_SETLIGHTDATA SVGA_3D_CMD_BASE + 13 +#define SVGA_3D_CMD_SETLIGHTENABLED SVGA_3D_CMD_BASE + 14 +#define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15 +#define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16 +#define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17 +#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 /* Deprecated */ +#define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19 +#define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20 +#define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21 +#define SVGA_3D_CMD_SET_SHADER_CONST SVGA_3D_CMD_BASE + 22 +#define SVGA_3D_CMD_DRAW_PRIMITIVES SVGA_3D_CMD_BASE + 23 +#define SVGA_3D_CMD_SETSCISSORRECT SVGA_3D_CMD_BASE + 24 +#define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25 +#define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26 +#define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27 +#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 /* Deprecated */ +#define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29 +#define SVGA_3D_CMD_SURFACE_DEFINE_V2 SVGA_3D_CMD_BASE + 30 +#define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31 +#define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40 +#define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41 +#define SVGA_3D_CMD_SCREEN_DMA 1082 +#define SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE 1083 +#define SVGA_3D_CMD_OPEN_CONTEXT_SURFACE 1084 + +#define SVGA_3D_CMD_LOGICOPS_BITBLT 1085 +#define SVGA_3D_CMD_LOGICOPS_TRANSBLT 1086 +#define SVGA_3D_CMD_LOGICOPS_STRETCHBLT 1087 +#define SVGA_3D_CMD_LOGICOPS_COLORFILL 1088 +#define SVGA_3D_CMD_LOGICOPS_ALPHABLEND 1089 +#define SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND 1090 + +#define SVGA_3D_CMD_SET_OTABLE_BASE 1091 +#define SVGA_3D_CMD_READBACK_OTABLE 1092 + +#define SVGA_3D_CMD_DEFINE_GB_MOB 1093 +#define SVGA_3D_CMD_DESTROY_GB_MOB 1094 +#define SVGA_3D_CMD_REDEFINE_GB_MOB 1095 +#define SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING 1096 + +#define SVGA_3D_CMD_DEFINE_GB_SURFACE 1097 +#define SVGA_3D_CMD_DESTROY_GB_SURFACE 1098 +#define SVGA_3D_CMD_BIND_GB_SURFACE 1099 +#define SVGA_3D_CMD_COND_BIND_GB_SURFACE 1100 +#define SVGA_3D_CMD_UPDATE_GB_IMAGE 1101 +#define SVGA_3D_CMD_UPDATE_GB_SURFACE 1102 +#define SVGA_3D_CMD_READBACK_GB_IMAGE 1103 +#define SVGA_3D_CMD_READBACK_GB_SURFACE 1104 +#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1105 +#define SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1106 + +#define SVGA_3D_CMD_DEFINE_GB_CONTEXT 1107 +#define SVGA_3D_CMD_DESTROY_GB_CONTEXT 1108 +#define SVGA_3D_CMD_BIND_GB_CONTEXT 1109 +#define SVGA_3D_CMD_READBACK_GB_CONTEXT 1110 +#define SVGA_3D_CMD_INVALIDATE_GB_CONTEXT 1111 + +#define SVGA_3D_CMD_DEFINE_GB_SHADER 1112 +#define SVGA_3D_CMD_DESTROY_GB_SHADER 1113 +#define SVGA_3D_CMD_BIND_GB_SHADER 1114 + +#define SVGA_3D_CMD_SET_OTABLE_BASE64 1115 + +#define SVGA_3D_CMD_BEGIN_GB_QUERY 1116 +#define SVGA_3D_CMD_END_GB_QUERY 1117 +#define SVGA_3D_CMD_WAIT_FOR_GB_QUERY 1118 + +#define SVGA_3D_CMD_NOP 1119 + +#define SVGA_3D_CMD_ENABLE_GART 1120 +#define SVGA_3D_CMD_DISABLE_GART 1121 +#define SVGA_3D_CMD_MAP_MOB_INTO_GART 1122 +#define SVGA_3D_CMD_UNMAP_GART_RANGE 1123 + +#define SVGA_3D_CMD_DEFINE_GB_SCREENTARGET 1124 +#define SVGA_3D_CMD_DESTROY_GB_SCREENTARGET 1125 +#define SVGA_3D_CMD_BIND_GB_SCREENTARGET 1126 +#define SVGA_3D_CMD_UPDATE_GB_SCREENTARGET 1127 + +#define SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL 1128 +#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL 1129 + +#define SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE 1130 +#define SVGA_3D_CMD_GB_SCREEN_DMA 1131 +#define SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH 1132 +#define SVGA_3D_CMD_GB_MOB_FENCE 1133 +#define SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 1134 +#define SVGA_3D_CMD_DEFINE_GB_MOB64 1135 +#define SVGA_3D_CMD_REDEFINE_GB_MOB64 1136 +#define SVGA_3D_CMD_NOP_ERROR 1137 + +#define SVGA_3D_CMD_RESERVED1 1138 +#define SVGA_3D_CMD_RESERVED2 1139 +#define SVGA_3D_CMD_RESERVED3 1140 +#define SVGA_3D_CMD_RESERVED4 1141 +#define SVGA_3D_CMD_RESERVED5 1142 + +#define SVGA_3D_CMD_MAX 1142 +#define SVGA_3D_CMD_FUTURE_MAX 3000 + +/* + * Common substructures used in multiple FIFO commands: + */ + +typedef struct { + union { + struct { + uint16 function; /* SVGA3dFogFunction */ + uint8 type; /* SVGA3dFogType */ + uint8 base; /* SVGA3dFogBase */ + }; + uint32 uintValue; + }; +} SVGA3dFogMode; + +/* + * Uniquely identify one image (a 1D/2D/3D array) from a surface. This + * is a surface ID as well as face/mipmap indices. + */ + +typedef +struct SVGA3dSurfaceImageId { + uint32 sid; + uint32 face; + uint32 mipmap; +} SVGA3dSurfaceImageId; + +typedef +struct SVGA3dGuestImage { + SVGAGuestPtr ptr; + + /* + * A note on interpretation of pitch: This value of pitch is the + * number of bytes between vertically adjacent image + * blocks. Normally this is the number of bytes between the first + * pixel of two adjacent scanlines. With compressed textures, + * however, this may represent the number of bytes between + * compression blocks rather than between rows of pixels. + * + * XXX: Compressed textures currently must be tightly packed in guest memory. + * + * If the image is 1-dimensional, pitch is ignored. + * + * If 'pitch' is zero, the SVGA3D device calculates a pitch value + * assuming each row of blocks is tightly packed. + */ + uint32 pitch; +} SVGA3dGuestImage; + + +/* + * FIFO command format definitions: + */ + +/* + * The data size header following cmdNum for every 3d command + */ +typedef +struct { + uint32 id; + uint32 size; +} SVGA3dCmdHeader; + +/* + * A surface is a hierarchy of host VRAM surfaces: 1D, 2D, or 3D, with + * optional mipmaps and cube faces. + */ + +typedef +struct { + uint32 width; + uint32 height; + uint32 depth; +} SVGA3dSize; + +typedef enum { + SVGA3D_SURFACE_CUBEMAP = (1 << 0), + SVGA3D_SURFACE_HINT_STATIC = (1 << 1), + SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2), + SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3), + SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4), + SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5), + SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), + SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), + SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), + SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9), + SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10), +} SVGA3dSurfaceFlags; + +typedef +struct { + uint32 numMipLevels; +} SVGA3dSurfaceFace; + +typedef +struct { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + /* + * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace + * structures must have the same value of numMipLevels field. + * Otherwise, all but the first SVGA3dSurfaceFace structures must have the + * numMipLevels set to 0. + */ + SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; + /* + * Followed by an SVGA3dSize structure for each mip level in each face. + * + * A note on surface sizes: Sizes are always specified in pixels, + * even if the true surface size is not a multiple of the minimum + * block size of the surface's format. For example, a 3x3x1 DXT1 + * compressed texture would actually be stored as a 4x4x1 image in + * memory. + */ +} SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ + +typedef +struct { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + /* + * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace + * structures must have the same value of numMipLevels field. + * Otherwise, all but the first SVGA3dSurfaceFace structures must have the + * numMipLevels set to 0. + */ + SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; + uint32 multisampleCount; + SVGA3dTextureFilter autogenFilter; + /* + * Followed by an SVGA3dSize structure for each mip level in each face. + * + * A note on surface sizes: Sizes are always specified in pixels, + * even if the true surface size is not a multiple of the minimum + * block size of the surface's format. For example, a 3x3x1 DXT1 + * compressed texture would actually be stored as a 4x4x1 image in + * memory. + */ +} SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */ + +typedef +struct { + uint32 sid; +} SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ + +typedef +struct { + uint32 cid; +} SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */ + +typedef +struct { + uint32 cid; +} SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */ + +typedef +struct { + uint32 cid; + SVGA3dClearFlag clearFlag; + uint32 color; + float depth; + uint32 stencil; + /* Followed by variable number of SVGA3dRect structures */ +} SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */ + +typedef +struct SVGA3dCopyRect { + uint32 x; + uint32 y; + uint32 w; + uint32 h; + uint32 srcx; + uint32 srcy; +} SVGA3dCopyRect; + +typedef +struct SVGA3dCopyBox { + uint32 x; + uint32 y; + uint32 z; + uint32 w; + uint32 h; + uint32 d; + uint32 srcx; + uint32 srcy; + uint32 srcz; +} SVGA3dCopyBox; + +typedef +struct { + uint32 x; + uint32 y; + uint32 w; + uint32 h; +} SVGA3dRect; + +typedef +struct { + uint32 x; + uint32 y; + uint32 z; + uint32 w; + uint32 h; + uint32 d; +} SVGA3dBox; + +typedef +struct { + uint32 x; + uint32 y; + uint32 z; +} SVGA3dPoint; + +typedef +struct { + SVGA3dLightType type; + SVGA3dBool inWorldSpace; + float diffuse[4]; + float specular[4]; + float ambient[4]; + float position[4]; + float direction[4]; + float range; + float falloff; + float attenuation0; + float attenuation1; + float attenuation2; + float theta; + float phi; +} SVGA3dLightData; + +typedef +struct { + uint32 sid; + /* Followed by variable number of SVGA3dCopyRect structures */ +} SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */ + +typedef +struct { + SVGA3dRenderStateName state; + union { + uint32 uintValue; + float floatValue; + }; +} SVGA3dRenderState; + +typedef +struct { + uint32 cid; + /* Followed by variable number of SVGA3dRenderState structures */ +} SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */ + +typedef +struct { + uint32 cid; + SVGA3dRenderTargetType type; + SVGA3dSurfaceImageId target; +} SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */ + +typedef +struct { + SVGA3dSurfaceImageId src; + SVGA3dSurfaceImageId dest; + /* Followed by variable number of SVGA3dCopyBox structures */ +} SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */ + +typedef +struct { + SVGA3dSurfaceImageId src; + SVGA3dSurfaceImageId dest; + SVGA3dBox boxSrc; + SVGA3dBox boxDest; + SVGA3dStretchBltMode mode; +} SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */ + +typedef +struct { + /* + * If the discard flag is present in a surface DMA operation, the host may + * discard the contents of the current mipmap level and face of the target + * surface before applying the surface DMA contents. + */ + uint32 discard : 1; + + /* + * If the unsynchronized flag is present, the host may perform this upload + * without syncing to pending reads on this surface. + */ + uint32 unsynchronized : 1; + + /* + * Guests *MUST* set the reserved bits to 0 before submitting the command + * suffix as future flags may occupy these bits. + */ + uint32 reserved : 30; +} SVGA3dSurfaceDMAFlags; + +typedef +struct { + SVGA3dGuestImage guest; + SVGA3dSurfaceImageId host; + SVGA3dTransferType transfer; + /* + * Followed by variable number of SVGA3dCopyBox structures. For consistency + * in all clipping logic and coordinate translation, we define the + * "source" in each copyBox as the guest image and the + * "destination" as the host image, regardless of transfer + * direction. + * + * For efficiency, the SVGA3D device is free to copy more data than + * specified. For example, it may round copy boxes outwards such + * that they lie on particular alignment boundaries. + */ +} SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */ + +/* + * SVGA3dCmdSurfaceDMASuffix -- + * + * This is a command suffix that will appear after a SurfaceDMA command in + * the FIFO. It contains some extra information that hosts may use to + * optimize performance or protect the guest. This suffix exists to preserve + * backwards compatibility while also allowing for new functionality to be + * implemented. + */ + +typedef +struct { + uint32 suffixSize; + + /* + * The maximum offset is used to determine the maximum offset from the + * guestPtr base address that will be accessed or written to during this + * surfaceDMA. If the suffix is supported, the host will respect this + * boundary while performing surface DMAs. + * + * Defaults to MAX_UINT32 + */ + uint32 maximumOffset; + + /* + * A set of flags that describes optimizations that the host may perform + * while performing this surface DMA operation. The guest should never rely + * on behaviour that is different when these flags are set for correctness. + * + * Defaults to 0 + */ + SVGA3dSurfaceDMAFlags flags; +} SVGA3dCmdSurfaceDMASuffix; + +/* + * SVGA_3D_CMD_DRAW_PRIMITIVES -- + * + * This command is the SVGA3D device's generic drawing entry point. + * It can draw multiple ranges of primitives, optionally using an + * index buffer, using an arbitrary collection of vertex buffers. + * + * Each SVGA3dVertexDecl defines a distinct vertex array to bind + * during this draw call. The declarations specify which surface + * the vertex data lives in, what that vertex data is used for, + * and how to interpret it. + * + * Each SVGA3dPrimitiveRange defines a collection of primitives + * to render using the same vertex arrays. An index buffer is + * optional. + */ + +typedef +struct { + /* + * A range hint is an optional specification for the range of indices + * in an SVGA3dArray that will be used. If 'last' is zero, it is assumed + * that the entire array will be used. + * + * These are only hints. The SVGA3D device may use them for + * performance optimization if possible, but it's also allowed to + * ignore these values. + */ + uint32 first; + uint32 last; +} SVGA3dArrayRangeHint; + +typedef +struct { + /* + * Define the origin and shape of a vertex or index array. Both + * 'offset' and 'stride' are in bytes. The provided surface will be + * reinterpreted as a flat array of bytes in the same format used + * by surface DMA operations. To avoid unnecessary conversions, the + * surface should be created with the SVGA3D_BUFFER format. + * + * Index 0 in the array starts 'offset' bytes into the surface. + * Index 1 begins at byte 'offset + stride', etc. Array indices may + * not be negative. + */ + uint32 surfaceId; + uint32 offset; + uint32 stride; +} SVGA3dArray; + +typedef +struct { + /* + * Describe a vertex array's data type, and define how it is to be + * used by the fixed function pipeline or the vertex shader. It + * isn't useful to have two VertexDecls with the same + * VertexArrayIdentity in one draw call. + */ + SVGA3dDeclType type; + SVGA3dDeclMethod method; + SVGA3dDeclUsage usage; + uint32 usageIndex; +} SVGA3dVertexArrayIdentity; + +typedef +struct { + SVGA3dVertexArrayIdentity identity; + SVGA3dArray array; + SVGA3dArrayRangeHint rangeHint; +} SVGA3dVertexDecl; + +typedef +struct { + /* + * Define a group of primitives to render, from sequential indices. + * + * The value of 'primitiveType' and 'primitiveCount' imply the + * total number of vertices that will be rendered. + */ + SVGA3dPrimitiveType primType; + uint32 primitiveCount; + + /* + * Optional index buffer. If indexArray.surfaceId is + * SVGA3D_INVALID_ID, we render without an index buffer. Rendering + * without an index buffer is identical to rendering with an index + * buffer containing the sequence [0, 1, 2, 3, ...]. + * + * If an index buffer is in use, indexWidth specifies the width in + * bytes of each index value. It must be less than or equal to + * indexArray.stride. + * + * (Currently, the SVGA3D device requires index buffers to be tightly + * packed. In other words, indexWidth == indexArray.stride) + */ + SVGA3dArray indexArray; + uint32 indexWidth; + + /* + * Optional index bias. This number is added to all indices from + * indexArray before they are used as vertex array indices. This + * can be used in multiple ways: + * + * - When not using an indexArray, this bias can be used to + * specify where in the vertex arrays to begin rendering. + * + * - A positive number here is equivalent to increasing the + * offset in each vertex array. + * + * - A negative number can be used to render using a small + * vertex array and an index buffer that contains large + * values. This may be used by some applications that + * crop a vertex buffer without modifying their index + * buffer. + * + * Note that rendering with a negative bias value may be slower and + * use more memory than rendering with a positive or zero bias. + */ + int32 indexBias; +} SVGA3dPrimitiveRange; + +typedef +struct { + uint32 cid; + uint32 numVertexDecls; + uint32 numRanges; + + /* + * There are two variable size arrays after the + * SVGA3dCmdDrawPrimitives structure. In order, + * they are: + * + * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than + * SVGA3D_MAX_VERTEX_ARRAYS; + * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than + * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES; + * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains + * the frequency divisor for the corresponding vertex decl). + */ +} SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ + +typedef +struct { + uint32 stage; + SVGA3dTextureStateName name; + union { + uint32 value; + float floatValue; + }; +} SVGA3dTextureState; + +typedef +struct { + uint32 cid; + /* Followed by variable number of SVGA3dTextureState structures */ +} SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */ + +typedef +struct { + uint32 cid; + SVGA3dTransformType type; + float matrix[16]; +} SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */ + +typedef +struct { + float min; + float max; +} SVGA3dZRange; + +typedef +struct { + uint32 cid; + SVGA3dZRange zRange; +} SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */ + +typedef +struct { + float diffuse[4]; + float ambient[4]; + float specular[4]; + float emissive[4]; + float shininess; +} SVGA3dMaterial; + +typedef +struct { + uint32 cid; + SVGA3dFace face; + SVGA3dMaterial material; +} SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */ + +typedef +struct { + uint32 cid; + uint32 index; + SVGA3dLightData data; +} SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */ + +typedef +struct { + uint32 cid; + uint32 index; + uint32 enabled; +} SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */ + +typedef +struct { + uint32 cid; + SVGA3dRect rect; +} SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */ + +typedef +struct { + uint32 cid; + SVGA3dRect rect; +} SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */ + +typedef +struct { + uint32 cid; + uint32 index; + float plane[4]; +} SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */ + +typedef +struct { + uint32 cid; + uint32 shid; + SVGA3dShaderType type; + /* Followed by variable number of DWORDs for shader bycode */ +} SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */ + +typedef +struct { + uint32 cid; + uint32 shid; + SVGA3dShaderType type; +} SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */ + +typedef +struct { + uint32 cid; + uint32 reg; /* register number */ + SVGA3dShaderType type; + SVGA3dShaderConstType ctype; + uint32 values[4]; +} SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */ + +typedef +struct { + uint32 cid; + SVGA3dShaderType type; + uint32 shid; +} SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; +} SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; + SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */ +} SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */ + +typedef +struct { + uint32 cid; /* Same parameters passed to END_QUERY */ + SVGA3dQueryType type; + SVGAGuestPtr guestResult; +} SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */ + +typedef +struct { + uint32 totalSize; /* Set by guest before query is ended. */ + SVGA3dQueryState state; /* Set by host or guest. See SVGA3dQueryState. */ + union { /* Set by host on exit from PENDING state */ + uint32 result32; + }; +} SVGA3dQueryResult; + +/* + * SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN -- + * + * This is a blit from an SVGA3D surface to a Screen Object. Just + * like GMR-to-screen blits, this blit may be directed at a + * specific screen or to the virtual coordinate space. + * + * The blit copies from a rectangular region of an SVGA3D surface + * image to a rectangular region of a screen or screens. + * + * This command takes an optional variable-length list of clipping + * rectangles after the body of the command. If no rectangles are + * specified, there is no clipping region. The entire destRect is + * drawn to. If one or more rectangles are included, they describe + * a clipping region. The clip rectangle coordinates are measured + * relative to the top-left corner of destRect. + * + * This clipping region serves multiple purposes: + * + * - It can be used to perform an irregularly shaped blit more + * efficiently than by issuing many separate blit commands. + * + * - It is equivalent to allowing blits with non-integer + * source coordinates. You could blit just one half-pixel + * of a source, for example, by specifying a larger + * destination rectangle than you need, then removing + * part of it using a clip rectangle. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT + * + * Limitations: + * + * - Currently, no backend supports blits from a mipmap or face + * other than the first one. + */ + +typedef +struct { + SVGA3dSurfaceImageId srcImage; + SVGASignedRect srcRect; + uint32 destScreenId; /* Screen ID or SVGA_ID_INVALID for virt. coords */ + SVGASignedRect destRect; /* Supports scaling if src/rest different size */ + /* Clipping: zero or more SVGASignedRects follow */ +} SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ + +typedef +struct { + uint32 sid; + SVGA3dTextureFilter filter; +} SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */ + + +/* + * Guest-backed surface definitions. + */ + +typedef uint32 SVGAMobId; + +typedef enum SVGAMobFormat { + SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID, + SVGA3D_MOBFMT_PTDEPTH_0 = 0, + SVGA3D_MOBFMT_PTDEPTH_1 = 1, + SVGA3D_MOBFMT_PTDEPTH_2 = 2, + SVGA3D_MOBFMT_RANGE = 3, + SVGA3D_MOBFMT_PTDEPTH64_0 = 4, + SVGA3D_MOBFMT_PTDEPTH64_1 = 5, + SVGA3D_MOBFMT_PTDEPTH64_2 = 6, + SVGA3D_MOBFMT_MAX, +} SVGAMobFormat; + +/* + * Sizes of opaque types. + */ + +#define SVGA3D_OTABLE_MOB_ENTRY_SIZE 16 +#define SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE 8 +#define SVGA3D_OTABLE_SURFACE_ENTRY_SIZE 64 +#define SVGA3D_OTABLE_SHADER_ENTRY_SIZE 16 +#define SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE 64 +#define SVGA3D_CONTEXT_DATA_SIZE 16384 + +/* + * SVGA3dCmdSetOTableBase -- + * + * This command allows the guest to specify the base PPN of the + * specified object table. + */ + +typedef enum { + SVGA_OTABLE_MOB = 0, + SVGA_OTABLE_MIN = 0, + SVGA_OTABLE_SURFACE = 1, + SVGA_OTABLE_CONTEXT = 2, + SVGA_OTABLE_SHADER = 3, + SVGA_OTABLE_SCREEN_TARGET = 4, + SVGA_OTABLE_DX9_MAX = 5, + SVGA_OTABLE_MAX = 8 +} SVGAOTableType; + +typedef +struct { + SVGAOTableType type; + PPN baseAddress; + uint32 sizeInBytes; + uint32 validSizeInBytes; + SVGAMobFormat ptDepth; +} __packed +SVGA3dCmdSetOTableBase; /* SVGA_3D_CMD_SET_OTABLE_BASE */ + +typedef +struct { + SVGAOTableType type; + PPN64 baseAddress; + uint32 sizeInBytes; + uint32 validSizeInBytes; + SVGAMobFormat ptDepth; +} __packed +SVGA3dCmdSetOTableBase64; /* SVGA_3D_CMD_SET_OTABLE_BASE64 */ + +typedef +struct { + SVGAOTableType type; +} __packed +SVGA3dCmdReadbackOTable; /* SVGA_3D_CMD_READBACK_OTABLE */ + +/* + * Define a memory object (Mob) in the OTable. + */ + +typedef +struct SVGA3dCmdDefineGBMob { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN base; + uint32 sizeInBytes; +} __packed +SVGA3dCmdDefineGBMob; /* SVGA_3D_CMD_DEFINE_GB_MOB */ + + +/* + * Destroys an object in the OTable. + */ + +typedef +struct SVGA3dCmdDestroyGBMob { + SVGAMobId mobid; +} __packed +SVGA3dCmdDestroyGBMob; /* SVGA_3D_CMD_DESTROY_GB_MOB */ + +/* + * Redefine an object in the OTable. + */ + +typedef +struct SVGA3dCmdRedefineGBMob { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN base; + uint32 sizeInBytes; +} __packed +SVGA3dCmdRedefineGBMob; /* SVGA_3D_CMD_REDEFINE_GB_MOB */ + +/* + * Define a memory object (Mob) in the OTable with a PPN64 base. + */ + +typedef +struct SVGA3dCmdDefineGBMob64 { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN64 base; + uint32 sizeInBytes; +} __packed +SVGA3dCmdDefineGBMob64; /* SVGA_3D_CMD_DEFINE_GB_MOB64 */ + +/* + * Redefine an object in the OTable with PPN64 base. + */ + +typedef +struct SVGA3dCmdRedefineGBMob64 { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN64 base; + uint32 sizeInBytes; +} __packed +SVGA3dCmdRedefineGBMob64; /* SVGA_3D_CMD_REDEFINE_GB_MOB64 */ + +/* + * Notification that the page tables have been modified. + */ + +typedef +struct SVGA3dCmdUpdateGBMobMapping { + SVGAMobId mobid; +} __packed +SVGA3dCmdUpdateGBMobMapping; /* SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING */ + +/* + * Define a guest-backed surface. + */ + +typedef +struct SVGA3dCmdDefineGBSurface { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + uint32 numMipLevels; + uint32 multisampleCount; + SVGA3dTextureFilter autogenFilter; + SVGA3dSize size; +} __packed +SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */ + +/* + * Destroy a guest-backed surface. + */ + +typedef +struct SVGA3dCmdDestroyGBSurface { + uint32 sid; +} __packed +SVGA3dCmdDestroyGBSurface; /* SVGA_3D_CMD_DESTROY_GB_SURFACE */ + +/* + * Bind a guest-backed surface to an object. + */ + +typedef +struct SVGA3dCmdBindGBSurface { + uint32 sid; + SVGAMobId mobid; +} __packed +SVGA3dCmdBindGBSurface; /* SVGA_3D_CMD_BIND_GB_SURFACE */ + +/* + * Conditionally bind a mob to a guest backed surface if testMobid + * matches the currently bound mob. Optionally issue a readback on + * the surface while it is still bound to the old mobid if the mobid + * is changed by this command. + */ + +#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0) + +typedef +struct{ + uint32 sid; + SVGAMobId testMobid; + SVGAMobId mobid; + uint32 flags; +} __packed +SVGA3dCmdCondBindGBSurface; /* SVGA_3D_CMD_COND_BIND_GB_SURFACE */ + +/* + * Update an image in a guest-backed surface. + * (Inform the device that the guest-contents have been updated.) + */ + +typedef +struct SVGA3dCmdUpdateGBImage { + SVGA3dSurfaceImageId image; + SVGA3dBox box; +} __packed +SVGA3dCmdUpdateGBImage; /* SVGA_3D_CMD_UPDATE_GB_IMAGE */ + +/* + * Update an entire guest-backed surface. + * (Inform the device that the guest-contents have been updated.) + */ + +typedef +struct SVGA3dCmdUpdateGBSurface { + uint32 sid; +} __packed +SVGA3dCmdUpdateGBSurface; /* SVGA_3D_CMD_UPDATE_GB_SURFACE */ + +/* + * Readback an image in a guest-backed surface. + * (Request the device to flush the dirty contents into the guest.) + */ + +typedef +struct SVGA3dCmdReadbackGBImage { + SVGA3dSurfaceImageId image; +} __packed +SVGA3dCmdReadbackGBImage; /* SVGA_3D_CMD_READBACK_GB_IMAGE*/ + +/* + * Readback an entire guest-backed surface. + * (Request the device to flush the dirty contents into the guest.) + */ + +typedef +struct SVGA3dCmdReadbackGBSurface { + uint32 sid; +} __packed +SVGA3dCmdReadbackGBSurface; /* SVGA_3D_CMD_READBACK_GB_SURFACE */ + +/* + * Readback a sub rect of an image in a guest-backed surface. After + * issuing this command the driver is required to issue an update call + * of the same region before issuing any other commands that reference + * this surface or rendering is not guaranteed. + */ + +typedef +struct SVGA3dCmdReadbackGBImagePartial { + SVGA3dSurfaceImageId image; + SVGA3dBox box; + uint32 invertBox; +} __packed +SVGA3dCmdReadbackGBImagePartial; /* SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL */ + +/* + * Invalidate an image in a guest-backed surface. + * (Notify the device that the contents can be lost.) + */ + +typedef +struct SVGA3dCmdInvalidateGBImage { + SVGA3dSurfaceImageId image; +} __packed +SVGA3dCmdInvalidateGBImage; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE */ + +/* + * Invalidate an entire guest-backed surface. + * (Notify the device that the contents if all images can be lost.) + */ + +typedef +struct SVGA3dCmdInvalidateGBSurface { + uint32 sid; +} __packed +SVGA3dCmdInvalidateGBSurface; /* SVGA_3D_CMD_INVALIDATE_GB_SURFACE */ + +/* + * Invalidate a sub rect of an image in a guest-backed surface. After + * issuing this command the driver is required to issue an update call + * of the same region before issuing any other commands that reference + * this surface or rendering is not guaranteed. + */ + +typedef +struct SVGA3dCmdInvalidateGBImagePartial { + SVGA3dSurfaceImageId image; + SVGA3dBox box; + uint32 invertBox; +} __packed +SVGA3dCmdInvalidateGBImagePartial; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL */ + +/* + * Define a guest-backed context. + */ + +typedef +struct SVGA3dCmdDefineGBContext { + uint32 cid; +} __packed +SVGA3dCmdDefineGBContext; /* SVGA_3D_CMD_DEFINE_GB_CONTEXT */ + +/* + * Destroy a guest-backed context. + */ + +typedef +struct SVGA3dCmdDestroyGBContext { + uint32 cid; +} __packed +SVGA3dCmdDestroyGBContext; /* SVGA_3D_CMD_DESTROY_GB_CONTEXT */ + +/* + * Bind a guest-backed context. + * + * validContents should be set to 0 for new contexts, + * and 1 if this is an old context which is getting paged + * back on to the device. + * + * For new contexts, it is recommended that the driver + * issue commands to initialize all interesting state + * prior to rendering. + */ + +typedef +struct SVGA3dCmdBindGBContext { + uint32 cid; + SVGAMobId mobid; + uint32 validContents; +} __packed +SVGA3dCmdBindGBContext; /* SVGA_3D_CMD_BIND_GB_CONTEXT */ + +/* + * Readback a guest-backed context. + * (Request that the device flush the contents back into guest memory.) + */ + +typedef +struct SVGA3dCmdReadbackGBContext { + uint32 cid; +} __packed +SVGA3dCmdReadbackGBContext; /* SVGA_3D_CMD_READBACK_GB_CONTEXT */ + +/* + * Invalidate a guest-backed context. + */ +typedef +struct SVGA3dCmdInvalidateGBContext { + uint32 cid; +} __packed +SVGA3dCmdInvalidateGBContext; /* SVGA_3D_CMD_INVALIDATE_GB_CONTEXT */ + +/* + * Define a guest-backed shader. + */ + +typedef +struct SVGA3dCmdDefineGBShader { + uint32 shid; + SVGA3dShaderType type; + uint32 sizeInBytes; +} __packed +SVGA3dCmdDefineGBShader; /* SVGA_3D_CMD_DEFINE_GB_SHADER */ + +/* + * Bind a guest-backed shader. + */ + +typedef struct SVGA3dCmdBindGBShader { + uint32 shid; + SVGAMobId mobid; + uint32 offsetInBytes; +} __packed +SVGA3dCmdBindGBShader; /* SVGA_3D_CMD_BIND_GB_SHADER */ + +/* + * Destroy a guest-backed shader. + */ + +typedef struct SVGA3dCmdDestroyGBShader { + uint32 shid; +} __packed +SVGA3dCmdDestroyGBShader; /* SVGA_3D_CMD_DESTROY_GB_SHADER */ + +typedef +struct { + uint32 cid; + uint32 regStart; + SVGA3dShaderType shaderType; + SVGA3dShaderConstType constType; + + /* + * Followed by a variable number of shader constants. + * + * Note that FLOAT and INT constants are 4-dwords in length, while + * BOOL constants are 1-dword in length. + */ +} __packed +SVGA3dCmdSetGBShaderConstInline; +/* SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; +} __packed +SVGA3dCmdBeginGBQuery; /* SVGA_3D_CMD_BEGIN_GB_QUERY */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; + SVGAMobId mobid; + uint32 offset; +} __packed +SVGA3dCmdEndGBQuery; /* SVGA_3D_CMD_END_GB_QUERY */ + + +/* + * SVGA_3D_CMD_WAIT_FOR_GB_QUERY -- + * + * The semantics of this command are identical to the + * SVGA_3D_CMD_WAIT_FOR_QUERY except that the results are written + * to a Mob instead of a GMR. + */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; + SVGAMobId mobid; + uint32 offset; +} __packed +SVGA3dCmdWaitForGBQuery; /* SVGA_3D_CMD_WAIT_FOR_GB_QUERY */ + +typedef +struct { + SVGAMobId mobid; + uint32 fbOffset; + uint32 initalized; +} __packed +SVGA3dCmdEnableGart; /* SVGA_3D_CMD_ENABLE_GART */ + +typedef +struct { + SVGAMobId mobid; + uint32 gartOffset; +} __packed +SVGA3dCmdMapMobIntoGart; /* SVGA_3D_CMD_MAP_MOB_INTO_GART */ + + +typedef +struct { + uint32 gartOffset; + uint32 numPages; +} __packed +SVGA3dCmdUnmapGartRange; /* SVGA_3D_CMD_UNMAP_GART_RANGE */ + + +/* + * Screen Targets + */ +#define SVGA_STFLAG_PRIMARY (1 << 0) + +typedef +struct { + uint32 stid; + uint32 width; + uint32 height; + int32 xRoot; + int32 yRoot; + uint32 flags; +} __packed +SVGA3dCmdDefineGBScreenTarget; /* SVGA_3D_CMD_DEFINE_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; +} __packed +SVGA3dCmdDestroyGBScreenTarget; /* SVGA_3D_CMD_DESTROY_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; + SVGA3dSurfaceImageId image; +} __packed +SVGA3dCmdBindGBScreenTarget; /* SVGA_3D_CMD_BIND_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; + SVGA3dBox box; +} __packed +SVGA3dCmdUpdateGBScreenTarget; /* SVGA_3D_CMD_UPDATE_GB_SCREENTARGET */ + +/* + * Capability query index. + * + * Notes: + * + * 1. SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of + * fixed-function texture units available. Each of these units + * work in both FFP and Shader modes, and they support texture + * transforms and texture coordinates. The host may have additional + * texture image units that are only usable with shaders. + * + * 2. The BUFFER_FORMAT capabilities are deprecated, and they always + * return TRUE. Even on physical hardware that does not support + * these formats natively, the SVGA3D device will provide an emulation + * which should be invisible to the guest OS. + * + * In general, the SVGA3D device should support any operation on + * any surface format, it just may perform some of these + * operations in software depending on the capabilities of the + * available physical hardware. + * + * XXX: In the future, we will add capabilities that describe in + * detail what formats are supported in hardware for what kinds + * of operations. + */ + +typedef enum { + SVGA3D_DEVCAP_3D = 0, + SVGA3D_DEVCAP_MAX_LIGHTS = 1, + SVGA3D_DEVCAP_MAX_TEXTURES = 2, /* See note (1) */ + SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3, + SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4, + SVGA3D_DEVCAP_VERTEX_SHADER = 5, + SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6, + SVGA3D_DEVCAP_FRAGMENT_SHADER = 7, + SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8, + SVGA3D_DEVCAP_S23E8_TEXTURES = 9, + SVGA3D_DEVCAP_S10E5_TEXTURES = 10, + SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11, + SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12, /* See note (2) */ + SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13, /* See note (2) */ + SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14, /* See note (2) */ + SVGA3D_DEVCAP_QUERY_TYPES = 15, + SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16, + SVGA3D_DEVCAP_MAX_POINT_SIZE = 17, + SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18, + SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19, + SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20, + SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21, + SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22, + SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23, + SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24, + SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25, + SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26, + SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27, + SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28, + SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29, + SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30, + SVGA3D_DEVCAP_TEXTURE_OPS = 31, + SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32, + SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33, + SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34, + SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35, + SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36, + SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37, + SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38, + SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39, + SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40, + SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41, + SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42, + SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43, + SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44, + SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45, + SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46, + SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47, + SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48, + SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49, + SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50, + SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51, + SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52, + SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53, + SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54, + SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55, + SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56, + SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57, + SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58, + SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59, + SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60, + SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61, + SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63, + + /* + * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color + * render targets. This does no include the depth or stencil targets. + */ + SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64, + + SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65, + SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66, + SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, + SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, + SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, + SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70, + SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71, + SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72, + SVGA3D_DEVCAP_SUPERSAMPLE = 73, + SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74, + SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75, + SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76, + + /* + * This is the maximum number of SVGA context IDs that the guest + * can define using SVGA_3D_CMD_CONTEXT_DEFINE. + */ + SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77, + + /* + * This is the maximum number of SVGA surface IDs that the guest + * can define using SVGA_3D_CMD_SURFACE_DEFINE*. + */ + SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78, + + SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79, + SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80, + SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81, + + SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM = 82, + SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83, + + /* + * Deprecated. + */ + SVGA3D_DEVCAP_VGPU10 = 84, + + /* + * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements + * ored together, one for every type of video decoding supported. + */ + SVGA3D_DEVCAP_VIDEO_DECODE = 85, + + /* + * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements + * ored together, one for every type of video processing supported. + */ + SVGA3D_DEVCAP_VIDEO_PROCESS = 86, + + SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */ + SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */ + SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */ + SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */ + + SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91, + + /* + * Does the host support the SVGA logic ops commands? + */ + SVGA3D_DEVCAP_LOGICOPS = 92, + + /* + * What support does the host have for screen targets? + * + * See the SVGA3D_SCREENTARGET_CAP bits below. + */ + SVGA3D_DEVCAP_SCREENTARGETS = 93, + + SVGA3D_DEVCAP_MAX /* This must be the last index. */ +} SVGA3dDevCapIndex; + +typedef union { + Bool b; + uint32 u; + int32 i; + float f; +} SVGA3dDevCapResult; + +typedef enum { + SVGA3DCAPS_RECORD_UNKNOWN = 0, + SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100, + SVGA3DCAPS_RECORD_DEVCAPS = 0x100, + SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff, +} SVGA3dCapsRecordType; + +typedef +struct SVGA3dCapsRecordHeader { + uint32 length; + SVGA3dCapsRecordType type; +} +SVGA3dCapsRecordHeader; + +typedef +struct SVGA3dCapsRecord { + SVGA3dCapsRecordHeader header; + uint32 data[1]; +} +SVGA3dCapsRecord; + + +typedef uint32 SVGA3dCapPair[2]; + +#endif /* _SVGA3D_REG_H_ */ diff --git a/kernel/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h b/kernel/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h new file mode 100644 index 000000000..ef3385096 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h @@ -0,0 +1,912 @@ +/************************************************************************** + * + * Copyright © 2008-2012 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifdef __KERNEL__ + +#include <drm/vmwgfx_drm.h> +#define surf_size_struct struct drm_vmw_size + +#else /* __KERNEL__ */ + +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0])) +#endif /* ARRAY_SIZE */ + +#define DIV_ROUND_UP(x, y) (((x) + (y) - 1) / (y)) +#define max_t(type, x, y) ((x) > (y) ? (x) : (y)) +#define min_t(type, x, y) ((x) < (y) ? (x) : (y)) +#define surf_size_struct SVGA3dSize +#define u32 uint32 +#define u64 uint64_t +#define U32_MAX ((u32)~0U) + +#endif /* __KERNEL__ */ + +#include "svga3d_reg.h" + +/* + * enum svga3d_block_desc describes the active data channels in a block. + * + * There can be at-most four active channels in a block: + * 1. Red, bump W, luminance and depth are stored in the first channel. + * 2. Green, bump V and stencil are stored in the second channel. + * 3. Blue and bump U are stored in the third channel. + * 4. Alpha and bump Q are stored in the fourth channel. + * + * Block channels can be used to store compressed and buffer data: + * 1. For compressed formats, only the data channel is used and its size + * is equal to that of a singular block in the compression scheme. + * 2. For buffer formats, only the data channel is used and its size is + * exactly one byte in length. + * 3. In each case the bit depth represent the size of a singular block. + * + * Note: Compressed and IEEE formats do not use the bitMask structure. + */ + +enum svga3d_block_desc { + SVGA3DBLOCKDESC_NONE = 0, /* No channels are active */ + SVGA3DBLOCKDESC_BLUE = 1 << 0, /* Block with red channel + data */ + SVGA3DBLOCKDESC_U = 1 << 0, /* Block with bump U channel + data */ + SVGA3DBLOCKDESC_UV_VIDEO = 1 << 7, /* Block with alternating video + U and V */ + SVGA3DBLOCKDESC_GREEN = 1 << 1, /* Block with green channel + data */ + SVGA3DBLOCKDESC_V = 1 << 1, /* Block with bump V channel + data */ + SVGA3DBLOCKDESC_STENCIL = 1 << 1, /* Block with a stencil + channel */ + SVGA3DBLOCKDESC_RED = 1 << 2, /* Block with blue channel + data */ + SVGA3DBLOCKDESC_W = 1 << 2, /* Block with bump W channel + data */ + SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, /* Block with luminance channel + data */ + SVGA3DBLOCKDESC_Y = 1 << 2, /* Block with video luminance + data */ + SVGA3DBLOCKDESC_DEPTH = 1 << 2, /* Block with depth channel */ + SVGA3DBLOCKDESC_ALPHA = 1 << 3, /* Block with an alpha + channel */ + SVGA3DBLOCKDESC_Q = 1 << 3, /* Block with bump Q channel + data */ + SVGA3DBLOCKDESC_BUFFER = 1 << 4, /* Block stores 1 byte of + data */ + SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, /* Block stores n bytes of + data depending on the + compression method used */ + SVGA3DBLOCKDESC_IEEE_FP = 1 << 6, /* Block stores data in an IEEE + floating point + representation in + all channels */ + SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 8, /* Three separate blocks store + data. */ + SVGA3DBLOCKDESC_U_VIDEO = 1 << 9, /* Block with U video data */ + SVGA3DBLOCKDESC_V_VIDEO = 1 << 10, /* Block with V video data */ + SVGA3DBLOCKDESC_EXP = 1 << 11, /* Shared exponent */ + SVGA3DBLOCKDESC_SRGB = 1 << 12, /* Data is in sRGB format */ + SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13, /* 2 planes of Y, UV, + e.g., NV12. */ + SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14, /* 3 planes of separate + Y, U, V, e.g., YV12. */ + + SVGA3DBLOCKDESC_RG = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN, + SVGA3DBLOCKDESC_RGB = SVGA3DBLOCKDESC_RG | + SVGA3DBLOCKDESC_BLUE, + SVGA3DBLOCKDESC_RGB_SRGB = SVGA3DBLOCKDESC_RGB | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_RGBA = SVGA3DBLOCKDESC_RGB | + SVGA3DBLOCKDESC_ALPHA, + SVGA3DBLOCKDESC_RGBA_SRGB = SVGA3DBLOCKDESC_RGBA | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U | + SVGA3DBLOCKDESC_V, + SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV | + SVGA3DBLOCKDESC_LUMINANCE, + SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV | + SVGA3DBLOCKDESC_W, + SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW | + SVGA3DBLOCKDESC_ALPHA, + SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U | + SVGA3DBLOCKDESC_V | + SVGA3DBLOCKDESC_W | + SVGA3DBLOCKDESC_Q, + SVGA3DBLOCKDESC_LA = SVGA3DBLOCKDESC_LUMINANCE | + SVGA3DBLOCKDESC_ALPHA, + SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_IEEE_FP, + SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP | + SVGA3DBLOCKDESC_GREEN, + SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP | + SVGA3DBLOCKDESC_BLUE, + SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RGB_FP | + SVGA3DBLOCKDESC_ALPHA, + SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH | + SVGA3DBLOCKDESC_STENCIL, + SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_UV_VIDEO | + SVGA3DBLOCKDESC_Y, + SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA | + SVGA3DBLOCKDESC_Y | + SVGA3DBLOCKDESC_U_VIDEO | + SVGA3DBLOCKDESC_V_VIDEO, + SVGA3DBLOCKDESC_RGBE = SVGA3DBLOCKDESC_RGB | + SVGA3DBLOCKDESC_EXP, + SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_PLANAR_YUV | + SVGA3DBLOCKDESC_2PLANAR_YUV, + SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_PLANAR_YUV | + SVGA3DBLOCKDESC_3PLANAR_YUV, +}; + +/* + * SVGA3dSurfaceDesc describes the actual pixel data. + * + * This structure provides the following information: + * 1. Block description. + * 2. Dimensions of a block in the surface. + * 3. Size of block in bytes. + * 4. Bit depth of the pixel data. + * 5. Channel bit depths and masks (if applicable). + */ +#define SVGA3D_CHANNEL_DEF(type) \ + struct { \ + union { \ + type blue; \ + type u; \ + type uv_video; \ + type u_video; \ + }; \ + union { \ + type green; \ + type v; \ + type stencil; \ + type v_video; \ + }; \ + union { \ + type red; \ + type w; \ + type luminance; \ + type y; \ + type depth; \ + type data; \ + }; \ + union { \ + type alpha; \ + type q; \ + type exp; \ + }; \ + } + +struct svga3d_surface_desc { + enum svga3d_block_desc block_desc; + surf_size_struct block_size; + u32 bytes_per_block; + u32 pitch_bytes_per_block; + + struct { + u32 total; + SVGA3D_CHANNEL_DEF(uint8); + } bit_depth; + + struct { + SVGA3D_CHANNEL_DEF(uint8); + } bit_offset; +}; + +static const struct svga3d_surface_desc svga3d_surface_descs[] = { + {SVGA3DBLOCKDESC_NONE, + {1, 1, 1}, 0, 0, {0, {{0}, {0}, {0}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_FORMAT_INVALID */ + + {SVGA3DBLOCKDESC_RGB, + {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, + {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_X8R8G8B8 */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_A8R8G8B8 */ + + {SVGA3DBLOCKDESC_RGB, + {1, 1, 1}, 2, 2, {16, {{5}, {6}, {5}, {0} } }, + {{{0}, {5}, {11}, {0} } } }, /* SVGA3D_R5G6B5 */ + + {SVGA3DBLOCKDESC_RGB, + {1, 1, 1}, 2, 2, {15, {{5}, {5}, {5}, {0} } }, + {{{0}, {5}, {10}, {0} } } }, /* SVGA3D_X1R5G5B5 */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 2, 2, {16, {{5}, {5}, {5}, {1} } }, + {{{0}, {5}, {10}, {15} } } }, /* SVGA3D_A1R5G5B5 */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 2, 2, {16, {{4}, {4}, {4}, {4} } }, + {{{0}, {4}, {8}, {12} } } }, /* SVGA3D_A4R4G4B4 */ + + {SVGA3DBLOCKDESC_DEPTH, + {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_D32 */ + + {SVGA3DBLOCKDESC_DEPTH, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_D16 */ + + {SVGA3DBLOCKDESC_DS, + {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, + {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24S8 */ + + {SVGA3DBLOCKDESC_DS, + {1, 1, 1}, 2, 2, {16, {{0}, {1}, {15}, {0} } }, + {{{0}, {15}, {0}, {0} } } }, /* SVGA3D_Z_D15S1 */ + + {SVGA3DBLOCKDESC_LUMINANCE, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_LUMINANCE8 */ + + {SVGA3DBLOCKDESC_LA, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {4}, {4} } }, + {{{0}, {0}, {0}, {4} } } }, /* SVGA3D_LUMINANCE4_ALPHA4 */ + + {SVGA3DBLOCKDESC_LUMINANCE, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_LUMINANCE16 */ + + {SVGA3DBLOCKDESC_LA, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {8}, {8} } }, + {{{0}, {0}, {0}, {8} } } }, /* SVGA3D_LUMINANCE8_ALPHA8 */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT1 */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT2 */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT3 */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT4 */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT5 */ + + {SVGA3DBLOCKDESC_UV, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {8}, {8} } }, + {{{0}, {0}, {0}, {8} } } }, /* SVGA3D_BUMPU8V8 */ + + {SVGA3DBLOCKDESC_UVL, + {1, 1, 1}, 2, 2, {16, {{5}, {5}, {6}, {0} } }, + {{{11}, {6}, {0}, {0} } } }, /* SVGA3D_BUMPL6V5U5 */ + + {SVGA3DBLOCKDESC_UVL, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {0} } }, + {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_BUMPX8L8V8U8 */ + + {SVGA3DBLOCKDESC_UVL, + {1, 1, 1}, 3, 3, {24, {{8}, {8}, {8}, {0} } }, + {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_BUMPL8V8U8 */ + + {SVGA3DBLOCKDESC_RGBA_FP, + {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, + {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_ARGB_S10E5 */ + + {SVGA3DBLOCKDESC_RGBA_FP, + {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, + {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_ARGB_S23E8 */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, + {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_A2R10G10B10 */ + + {SVGA3DBLOCKDESC_UV, + {1, 1, 1}, 2, 2, {16, {{8}, {8}, {0}, {0} } }, + {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_V8U8 */ + + {SVGA3DBLOCKDESC_UVWQ, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{24}, {16}, {8}, {0} } } }, /* SVGA3D_Q8W8V8U8 */ + + {SVGA3DBLOCKDESC_UV, + {1, 1, 1}, 2, 2, {16, {{8}, {8}, {0}, {0} } }, + {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_CxV8U8 */ + + {SVGA3DBLOCKDESC_UVL, + {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, + {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_X8L8V8U8 */ + + {SVGA3DBLOCKDESC_UVWA, + {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, + {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_A2W10V10U10 */ + + {SVGA3DBLOCKDESC_ALPHA, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {0}, {8} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_ALPHA8 */ + + {SVGA3DBLOCKDESC_R_FP, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R_S10E5 */ + + {SVGA3DBLOCKDESC_R_FP, + {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R_S23E8 */ + + {SVGA3DBLOCKDESC_RG_FP, + {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, + {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_RG_S10E5 */ + + {SVGA3DBLOCKDESC_RG_FP, + {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, + {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_RG_S23E8 */ + + {SVGA3DBLOCKDESC_BUFFER, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BUFFER */ + + {SVGA3DBLOCKDESC_DEPTH, + {1, 1, 1}, 4, 4, {32, {{0}, {0}, {24}, {0} } }, + {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24X8 */ + + {SVGA3DBLOCKDESC_UV, + {1, 1, 1}, 4, 4, {32, {{16}, {16}, {0}, {0} } }, + {{{16}, {0}, {0}, {0} } } }, /* SVGA3D_V16U16 */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, + {{{0}, {0}, {16}, {0} } } }, /* SVGA3D_G16R16 */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, + {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_A16B16G16R16 */ + + {SVGA3DBLOCKDESC_YUV, + {1, 1, 1}, 2, 2, {16, {{8}, {0}, {8}, {0} } }, + {{{0}, {0}, {8}, {0} } } }, /* SVGA3D_UYVY */ + + {SVGA3DBLOCKDESC_YUV, + {1, 1, 1}, 2, 2, {16, {{8}, {0}, {8}, {0} } }, + {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_YUY2 */ + + {SVGA3DBLOCKDESC_NV12, + {2, 2, 1}, 6, 2, {48, {{0}, {0}, {48}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_NV12 */ + + {SVGA3DBLOCKDESC_AYUV, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_AYUV */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, + {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_TYPELESS */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, + {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_UINT */ + + {SVGA3DBLOCKDESC_UVWQ, + {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, + {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_SINT */ + + {SVGA3DBLOCKDESC_RGB, + {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, + {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_TYPELESS */ + + {SVGA3DBLOCKDESC_RGB_FP, + {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, + {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_FLOAT */ + + {SVGA3DBLOCKDESC_RGB, + {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, + {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_UINT */ + + {SVGA3DBLOCKDESC_UVW, + {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, + {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_SINT */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, + {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_TYPELESS */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, + {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_UINT */ + + {SVGA3DBLOCKDESC_UVWQ, + {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, + {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_SNORM */ + + {SVGA3DBLOCKDESC_UVWQ, + {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, + {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_SINT */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, + {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_TYPELESS */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, + {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_UINT */ + + {SVGA3DBLOCKDESC_UV, + {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, + {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_SINT */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 8, 8, {64, {{0}, {8}, {32}, {0} } }, + {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G8X24_TYPELESS */ + + {SVGA3DBLOCKDESC_DS, + {1, 1, 1}, 8, 8, {64, {{0}, {8}, {32}, {0} } }, + {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_D32_FLOAT_S8X24_UINT */ + + {SVGA3DBLOCKDESC_R_FP, + {1, 1, 1}, 8, 8, {64, {{0}, {0}, {32}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_FLOAT_X8_X24_TYPELESS */ + + {SVGA3DBLOCKDESC_GREEN, + {1, 1, 1}, 8, 8, {64, {{0}, {8}, {0}, {0} } }, + {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_X32_TYPELESS_G8X24_UINT */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, + {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10A2_TYPELESS */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, + {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10A2_UINT */ + + {SVGA3DBLOCKDESC_RGB_FP, + {1, 1, 1}, 4, 4, {32, {{10}, {11}, {11}, {0} } }, + {{{0}, {10}, {21}, {0} } } }, /* SVGA3D_R11G11B10_FLOAT */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_TYPELESS */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UNORM */ + + {SVGA3DBLOCKDESC_RGBA_SRGB, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UNORM_SRGB */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UINT */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_SINT */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, + {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_TYPELESS */ + + {SVGA3DBLOCKDESC_RG_FP, + {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, + {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_UINT */ + + {SVGA3DBLOCKDESC_UV, + {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, + {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_SINT */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_TYPELESS */ + + {SVGA3DBLOCKDESC_DEPTH, + {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_D32_FLOAT */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_UINT */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_SINT */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, + {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_R24G8_TYPELESS */ + + {SVGA3DBLOCKDESC_DS, + {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, + {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_D24_UNORM_S8_UINT */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 4, 4, {32, {{0}, {0}, {24}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R24_UNORM_X8_TYPELESS */ + + {SVGA3DBLOCKDESC_GREEN, + {1, 1, 1}, 4, 4, {32, {{0}, {8}, {0}, {0} } }, + {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_X24_TYPELESS_G8_UINT */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, + {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_TYPELESS */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, + {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_UNORM */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, + {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_UINT */ + + {SVGA3DBLOCKDESC_UV, + {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, + {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_SINT */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_TYPELESS */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_UNORM */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_UINT */ + + {SVGA3DBLOCKDESC_U, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_SNORM */ + + {SVGA3DBLOCKDESC_U, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_SINT */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_TYPELESS */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_UNORM */ + + {SVGA3DBLOCKDESC_RED, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_UINT */ + + {SVGA3DBLOCKDESC_U, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_SNORM */ + + {SVGA3DBLOCKDESC_U, + {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_SINT */ + + {SVGA3DBLOCKDESC_RED, + {8, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R1_UNORM */ + + {SVGA3DBLOCKDESC_RGBE, + {1, 1, 1}, 4, 4, {32, {{9}, {9}, {9}, {5} } }, + {{{18}, {9}, {0}, {27} } } }, /* SVGA3D_R9G9B9E5_SHAREDEXP */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, + {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_B8G8_UNORM */ + + {SVGA3DBLOCKDESC_RG, + {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, + {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_G8R8_G8B8_UNORM */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC1_TYPELESS */ + + {SVGA3DBLOCKDESC_COMPRESSED_SRGB, + {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC1_UNORM_SRGB */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC2_TYPELESS */ + + {SVGA3DBLOCKDESC_COMPRESSED_SRGB, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC2_UNORM_SRGB */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC3_TYPELESS */ + + {SVGA3DBLOCKDESC_COMPRESSED_SRGB, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC3_UNORM_SRGB */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_TYPELESS */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_UNORM */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_SNORM */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_TYPELESS */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_UNORM */ + + {SVGA3DBLOCKDESC_COMPRESSED, + {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_SNORM */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, + {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10_XR_BIAS_A2_UNORM */ + + {SVGA3DBLOCKDESC_RGBA, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8A8_TYPELESS */ + + {SVGA3DBLOCKDESC_RGBA_SRGB, + {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, + {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8A8_UNORM_SRGB */ + + {SVGA3DBLOCKDESC_RGB, + {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, + {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8X8_TYPELESS */ + + {SVGA3DBLOCKDESC_RGB_SRGB, + {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, + {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8X8_UNORM_SRGB */ + + {SVGA3DBLOCKDESC_DEPTH, + {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, + {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_DF16 */ + + {SVGA3DBLOCKDESC_DS, + {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, + {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_DF24 */ + + {SVGA3DBLOCKDESC_DS, + {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, + {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24S8_INT */ +}; + +static inline u32 clamped_umul32(u32 a, u32 b) +{ + u64 tmp = (u64) a*b; + return (tmp > (u64) U32_MAX) ? U32_MAX : tmp; +} + +static inline const struct svga3d_surface_desc * +svga3dsurface_get_desc(SVGA3dSurfaceFormat format) +{ + if (format < ARRAY_SIZE(svga3d_surface_descs)) + return &svga3d_surface_descs[format]; + + return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID]; +} + +/* + *---------------------------------------------------------------------- + * + * svga3dsurface_get_mip_size -- + * + * Given a base level size and the mip level, compute the size of + * the mip level. + * + * Results: + * See above. + * + * Side effects: + * None. + * + *---------------------------------------------------------------------- + */ + +static inline surf_size_struct +svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level) +{ + surf_size_struct size; + + size.width = max_t(u32, base_level.width >> mip_level, 1); + size.height = max_t(u32, base_level.height >> mip_level, 1); + size.depth = max_t(u32, base_level.depth >> mip_level, 1); + return size; +} + +static inline void +svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc, + const surf_size_struct *pixel_size, + surf_size_struct *block_size) +{ + block_size->width = DIV_ROUND_UP(pixel_size->width, + desc->block_size.width); + block_size->height = DIV_ROUND_UP(pixel_size->height, + desc->block_size.height); + block_size->depth = DIV_ROUND_UP(pixel_size->depth, + desc->block_size.depth); +} + +static inline bool +svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc) +{ + return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0; +} + +static inline u32 +svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc, + const surf_size_struct *size) +{ + u32 pitch; + surf_size_struct blocks; + + svga3dsurface_get_size_in_blocks(desc, size, &blocks); + + pitch = blocks.width * desc->pitch_bytes_per_block; + + return pitch; +} + +/* + *----------------------------------------------------------------------------- + * + * svga3dsurface_get_image_buffer_size -- + * + * Return the number of bytes of buffer space required to store + * one image of a surface, optionally using the specified pitch. + * + * If pitch is zero, it is assumed that rows are tightly packed. + * + * This function is overflow-safe. If the result would have + * overflowed, instead we return MAX_UINT32. + * + * Results: + * Byte count. + * + * Side effects: + * None. + * + *----------------------------------------------------------------------------- + */ + +static inline u32 +svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc, + const surf_size_struct *size, + u32 pitch) +{ + surf_size_struct image_blocks; + u32 slice_size, total_size; + + svga3dsurface_get_size_in_blocks(desc, size, &image_blocks); + + if (svga3dsurface_is_planar_surface(desc)) { + total_size = clamped_umul32(image_blocks.width, + image_blocks.height); + total_size = clamped_umul32(total_size, image_blocks.depth); + total_size = clamped_umul32(total_size, desc->bytes_per_block); + return total_size; + } + + if (pitch == 0) + pitch = svga3dsurface_calculate_pitch(desc, size); + + slice_size = clamped_umul32(image_blocks.height, pitch); + total_size = clamped_umul32(slice_size, image_blocks.depth); + + return total_size; +} + +static inline u32 +svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format, + surf_size_struct base_level_size, + u32 num_mip_levels, + bool cubemap) +{ + const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); + u64 total_size = 0; + u32 mip; + + for (mip = 0; mip < num_mip_levels; mip++) { + surf_size_struct size = + svga3dsurface_get_mip_size(base_level_size, mip); + total_size += svga3dsurface_get_image_buffer_size(desc, + &size, 0); + } + + if (cubemap) + total_size *= SVGA3D_MAX_SURFACE_FACES; + + return (u32) min_t(u64, total_size, (u64) U32_MAX); +} + + +/** + * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel + * in an image (or volume). + * + * @width: The image width in pixels. + * @height: The image height in pixels + */ +static inline u32 +svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format, + u32 width, u32 height, + u32 x, u32 y, u32 z) +{ + const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); + const u32 bw = desc->block_size.width, bh = desc->block_size.height; + const u32 bd = desc->block_size.depth; + const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block; + const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; + const u32 offset = (z / bd * imgstride + + y / bh * rowstride + + x / bw * desc->bytes_per_block); + return offset; +} + + +static inline u32 +svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format, + surf_size_struct baseLevelSize, + u32 numMipLevels, + u32 face, + u32 mip) + +{ + u32 offset; + u32 mipChainBytes; + u32 mipChainBytesToLevel; + u32 i; + const struct svga3d_surface_desc *desc; + surf_size_struct mipSize; + u32 bytes; + + desc = svga3dsurface_get_desc(format); + + mipChainBytes = 0; + mipChainBytesToLevel = 0; + for (i = 0; i < numMipLevels; i++) { + mipSize = svga3dsurface_get_mip_size(baseLevelSize, i); + bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0); + mipChainBytes += bytes; + if (i < mip) + mipChainBytesToLevel += bytes; + } + + offset = mipChainBytes * face + mipChainBytesToLevel; + + return offset; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/svga_escape.h b/kernel/drivers/gpu/drm/vmwgfx/svga_escape.h new file mode 100644 index 000000000..8e8d9682e --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/svga_escape.h @@ -0,0 +1,89 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_escape.h -- + * + * Definitions for our own (vendor-specific) SVGA Escape commands. + */ + +#ifndef _SVGA_ESCAPE_H_ +#define _SVGA_ESCAPE_H_ + + +/* + * Namespace IDs for the escape command + */ + +#define SVGA_ESCAPE_NSID_VMWARE 0x00000000 +#define SVGA_ESCAPE_NSID_DEVEL 0xFFFFFFFF + + +/* + * Within SVGA_ESCAPE_NSID_VMWARE, we multiplex commands according to + * the first DWORD of escape data (after the nsID and size). As a + * guideline we're using the high word and low word as a major and + * minor command number, respectively. + * + * Major command number allocation: + * + * 0000: Reserved + * 0001: SVGA_ESCAPE_VMWARE_LOG (svga_binary_logger.h) + * 0002: SVGA_ESCAPE_VMWARE_VIDEO (svga_overlay.h) + * 0003: SVGA_ESCAPE_VMWARE_HINT (svga_escape.h) + */ + +#define SVGA_ESCAPE_VMWARE_MAJOR_MASK 0xFFFF0000 + + +/* + * SVGA Hint commands. + * + * These escapes let the SVGA driver provide optional information to + * he host about the state of the guest or guest applications. The + * host can use these hints to make user interface or performance + * decisions. + * + * Notes: + * + * - SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN is deprecated for guests + * that use the SVGA Screen Object extension. Instead of sending + * this escape, use the SVGA_SCREEN_FULLSCREEN_HINT flag on your + * Screen Object. + */ + +#define SVGA_ESCAPE_VMWARE_HINT 0x00030000 +#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 /* Deprecated */ + +typedef +struct { + uint32 command; + uint32 fullscreen; + struct { + int32 x, y; + } monitorPosition; +} SVGAEscapeHintFullscreen; + +#endif /* _SVGA_ESCAPE_H_ */ diff --git a/kernel/drivers/gpu/drm/vmwgfx/svga_overlay.h b/kernel/drivers/gpu/drm/vmwgfx/svga_overlay.h new file mode 100644 index 000000000..f38416fcb --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/svga_overlay.h @@ -0,0 +1,201 @@ +/********************************************************** + * Copyright 2007-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_overlay.h -- + * + * Definitions for video-overlay support. + */ + +#ifndef _SVGA_OVERLAY_H_ +#define _SVGA_OVERLAY_H_ + +#include "svga_reg.h" + +/* + * Video formats we support + */ + +#define VMWARE_FOURCC_YV12 0x32315659 /* 'Y' 'V' '1' '2' */ +#define VMWARE_FOURCC_YUY2 0x32595559 /* 'Y' 'U' 'Y' '2' */ +#define VMWARE_FOURCC_UYVY 0x59565955 /* 'U' 'Y' 'V' 'Y' */ + +typedef enum { + SVGA_OVERLAY_FORMAT_INVALID = 0, + SVGA_OVERLAY_FORMAT_YV12 = VMWARE_FOURCC_YV12, + SVGA_OVERLAY_FORMAT_YUY2 = VMWARE_FOURCC_YUY2, + SVGA_OVERLAY_FORMAT_UYVY = VMWARE_FOURCC_UYVY, +} SVGAOverlayFormat; + +#define SVGA_VIDEO_COLORKEY_MASK 0x00ffffff + +#define SVGA_ESCAPE_VMWARE_VIDEO 0x00020000 + +#define SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS 0x00020001 + /* FIFO escape layout: + * Type, Stream Id, (Register Id, Value) pairs */ + +#define SVGA_ESCAPE_VMWARE_VIDEO_FLUSH 0x00020002 + /* FIFO escape layout: + * Type, Stream Id */ + +typedef +struct SVGAEscapeVideoSetRegs { + struct { + uint32 cmdType; + uint32 streamId; + } header; + + /* May include zero or more items. */ + struct { + uint32 registerId; + uint32 value; + } items[1]; +} SVGAEscapeVideoSetRegs; + +typedef +struct SVGAEscapeVideoFlush { + uint32 cmdType; + uint32 streamId; +} SVGAEscapeVideoFlush; + + +/* + * Struct definitions for the video overlay commands built on + * SVGAFifoCmdEscape. + */ +typedef +struct { + uint32 command; + uint32 overlay; +} SVGAFifoEscapeCmdVideoBase; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; +} SVGAFifoEscapeCmdVideoFlush; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; + struct { + uint32 regId; + uint32 value; + } items[1]; +} SVGAFifoEscapeCmdVideoSetRegs; + +typedef +struct { + SVGAFifoEscapeCmdVideoBase videoCmd; + struct { + uint32 regId; + uint32 value; + } items[SVGA_VIDEO_NUM_REGS]; +} SVGAFifoEscapeCmdVideoSetAllRegs; + + +/* + *---------------------------------------------------------------------- + * + * VMwareVideoGetAttributes -- + * + * Computes the size, pitches and offsets for YUV frames. + * + * Results: + * TRUE on success; otherwise FALSE on failure. + * + * Side effects: + * Pitches and offsets for the given YUV frame are put in 'pitches' + * and 'offsets' respectively. They are both optional though. + * + *---------------------------------------------------------------------- + */ + +static inline bool +VMwareVideoGetAttributes(const SVGAOverlayFormat format, /* IN */ + uint32 *width, /* IN / OUT */ + uint32 *height, /* IN / OUT */ + uint32 *size, /* OUT */ + uint32 *pitches, /* OUT (optional) */ + uint32 *offsets) /* OUT (optional) */ +{ + int tmp; + + *width = (*width + 1) & ~1; + + if (offsets) { + offsets[0] = 0; + } + + switch (format) { + case VMWARE_FOURCC_YV12: + *height = (*height + 1) & ~1; + *size = (*width + 3) & ~3; + + if (pitches) { + pitches[0] = *size; + } + + *size *= *height; + + if (offsets) { + offsets[1] = *size; + } + + tmp = ((*width >> 1) + 3) & ~3; + + if (pitches) { + pitches[1] = pitches[2] = tmp; + } + + tmp *= (*height >> 1); + *size += tmp; + + if (offsets) { + offsets[2] = *size; + } + + *size += tmp; + break; + + case VMWARE_FOURCC_YUY2: + case VMWARE_FOURCC_UYVY: + *size = *width * 2; + + if (pitches) { + pitches[0] = *size; + } + + *size *= *height; + break; + + default: + return false; + } + + return true; +} + +#endif /* _SVGA_OVERLAY_H_ */ diff --git a/kernel/drivers/gpu/drm/vmwgfx/svga_reg.h b/kernel/drivers/gpu/drm/vmwgfx/svga_reg.h new file mode 100644 index 000000000..e4259c2c1 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/svga_reg.h @@ -0,0 +1,1564 @@ +/********************************************************** + * Copyright 1998-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * svga_reg.h -- + * + * Virtual hardware definitions for the VMware SVGA II device. + */ + +#ifndef _SVGA_REG_H_ +#define _SVGA_REG_H_ + +/* + * PCI device IDs. + */ +#define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405 + +/* + * SVGA_REG_ENABLE bit definitions. + */ +#define SVGA_REG_ENABLE_DISABLE 0 +#define SVGA_REG_ENABLE_ENABLE 1 +#define SVGA_REG_ENABLE_HIDE 2 +#define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\ + SVGA_REG_ENABLE_HIDE) + +/* + * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned + * cursor bypass mode. This is still supported, but no new guest + * drivers should use it. + */ +#define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */ +#define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */ +#define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */ +#define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ + +/* + * The maximum framebuffer size that can traced for e.g. guests in VESA mode. + * The changeMap in the monitor is proportional to this number. Therefore, we'd + * like to keep it as small as possible to reduce monitor overhead (using + * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over + * 4k!). + * + * NB: For compatibility reasons, this value must be greater than 0xff0000. + * See bug 335072. + */ +#define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000 + +#define SVGA_MAX_PSEUDOCOLOR_DEPTH 8 +#define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH) +#define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS) + +#define SVGA_MAGIC 0x900000UL +#define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver)) + +/* Version 2 let the address of the frame buffer be unsigned on Win32 */ +#define SVGA_VERSION_2 2 +#define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2) + +/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so + PALETTE_BASE has moved */ +#define SVGA_VERSION_1 1 +#define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1) + +/* Version 0 is the initial version */ +#define SVGA_VERSION_0 0 +#define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0) + +/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */ +#define SVGA_ID_INVALID 0xFFFFFFFF + +/* Port offsets, relative to BAR0 */ +#define SVGA_INDEX_PORT 0x0 +#define SVGA_VALUE_PORT 0x1 +#define SVGA_BIOS_PORT 0x2 +#define SVGA_IRQSTATUS_PORT 0x8 + +/* + * Interrupt source flags for IRQSTATUS_PORT and IRQMASK. + * + * Interrupts are only supported when the + * SVGA_CAP_IRQMASK capability is present. + */ +#define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */ +#define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */ +#define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */ + +/* + * Registers + */ + +enum { + SVGA_REG_ID = 0, + SVGA_REG_ENABLE = 1, + SVGA_REG_WIDTH = 2, + SVGA_REG_HEIGHT = 3, + SVGA_REG_MAX_WIDTH = 4, + SVGA_REG_MAX_HEIGHT = 5, + SVGA_REG_DEPTH = 6, + SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */ + SVGA_REG_PSEUDOCOLOR = 8, + SVGA_REG_RED_MASK = 9, + SVGA_REG_GREEN_MASK = 10, + SVGA_REG_BLUE_MASK = 11, + SVGA_REG_BYTES_PER_LINE = 12, + SVGA_REG_FB_START = 13, /* (Deprecated) */ + SVGA_REG_FB_OFFSET = 14, + SVGA_REG_VRAM_SIZE = 15, + SVGA_REG_FB_SIZE = 16, + + /* ID 0 implementation only had the above registers, then the palette */ + + SVGA_REG_CAPABILITIES = 17, + SVGA_REG_MEM_START = 18, /* (Deprecated) */ + SVGA_REG_MEM_SIZE = 19, + SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */ + SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */ + SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */ + SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */ + SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */ + SVGA_REG_CURSOR_X = 25, /* (Deprecated) */ + SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */ + SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */ + SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */ + SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */ + SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */ + SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */ + SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */ + SVGA_REG_IRQMASK = 33, /* Interrupt mask */ + + /* Legacy multi-monitor support */ + SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */ + SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */ + SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */ + SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */ + SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */ + SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */ + SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */ + + /* See "Guest memory regions" below. */ + SVGA_REG_GMR_ID = 41, + SVGA_REG_GMR_DESCRIPTOR = 42, + SVGA_REG_GMR_MAX_IDS = 43, + SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44, + + SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */ + SVGA_REG_GMRS_MAX_PAGES = 46, /* Maximum number of 4KB pages for all GMRs */ + SVGA_REG_MEMORY_SIZE = 47, /* Total dedicated device memory excluding FIFO */ + SVGA_REG_COMMAND_LOW = 48, /* Lower 32 bits and submits commands */ + SVGA_REG_COMMAND_HIGH = 49, /* Upper 32 bits of command buffer PA */ + SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50, /* Max primary memory */ + SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */ + SVGA_REG_DEV_CAP = 52, /* Write dev cap index, read value */ + SVGA_REG_CMD_PREPEND_LOW = 53, + SVGA_REG_CMD_PREPEND_HIGH = 54, + SVGA_REG_SCREENTARGET_MAX_WIDTH = 55, + SVGA_REG_SCREENTARGET_MAX_HEIGHT = 56, + SVGA_REG_MOB_MAX_SIZE = 57, + SVGA_REG_TOP = 58, /* Must be 1 more than the last register */ + + SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ + /* Next 768 (== 256*3) registers exist for colormap */ + + SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS + /* Base of scratch registers */ + /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage: + First 4 are reserved for VESA BIOS Extension; any remaining are for + the use of the current SVGA driver. */ +}; + + +/* + * Guest memory regions (GMRs): + * + * This is a new memory mapping feature available in SVGA devices + * which have the SVGA_CAP_GMR bit set. Previously, there were two + * fixed memory regions available with which to share data between the + * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs + * are our name for an extensible way of providing arbitrary DMA + * buffers for use between the driver and the SVGA device. They are a + * new alternative to framebuffer memory, usable for both 2D and 3D + * graphics operations. + * + * Since GMR mapping must be done synchronously with guest CPU + * execution, we use a new pair of SVGA registers: + * + * SVGA_REG_GMR_ID -- + * + * Read/write. + * This register holds the 32-bit ID (a small positive integer) + * of a GMR to create, delete, or redefine. Writing this register + * has no side-effects. + * + * SVGA_REG_GMR_DESCRIPTOR -- + * + * Write-only. + * Writing this register will create, delete, or redefine the GMR + * specified by the above ID register. If this register is zero, + * the GMR is deleted. Any pointers into this GMR (including those + * currently being processed by FIFO commands) will be + * synchronously invalidated. + * + * If this register is nonzero, it must be the physical page + * number (PPN) of a data structure which describes the physical + * layout of the memory region this GMR should describe. The + * descriptor structure will be read synchronously by the SVGA + * device when this register is written. The descriptor need not + * remain allocated for the lifetime of the GMR. + * + * The guest driver should write SVGA_REG_GMR_ID first, then + * SVGA_REG_GMR_DESCRIPTOR. + * + * SVGA_REG_GMR_MAX_IDS -- + * + * Read-only. + * The SVGA device may choose to support a maximum number of + * user-defined GMR IDs. This register holds the number of supported + * IDs. (The maximum supported ID plus 1) + * + * SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH -- + * + * Read-only. + * The SVGA device may choose to put a limit on the total number + * of SVGAGuestMemDescriptor structures it will read when defining + * a single GMR. + * + * The descriptor structure is an array of SVGAGuestMemDescriptor + * structures. Each structure may do one of three things: + * + * - Terminate the GMR descriptor list. + * (ppn==0, numPages==0) + * + * - Add a PPN or range of PPNs to the GMR's virtual address space. + * (ppn != 0, numPages != 0) + * + * - Provide the PPN of the next SVGAGuestMemDescriptor, in order to + * support multi-page GMR descriptor tables without forcing the + * driver to allocate physically contiguous memory. + * (ppn != 0, numPages == 0) + * + * Note that each physical page of SVGAGuestMemDescriptor structures + * can describe at least 2MB of guest memory. If the driver needs to + * use more than one page of descriptor structures, it must use one of + * its SVGAGuestMemDescriptors to point to an additional page. The + * device will never automatically cross a page boundary. + * + * Once the driver has described a GMR, it is immediately available + * for use via any FIFO command that uses an SVGAGuestPtr structure. + * These pointers include a GMR identifier plus an offset into that + * GMR. + * + * The driver must check the SVGA_CAP_GMR bit before using the GMR + * registers. + */ + +/* + * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer + * memory as well. In the future, these IDs could even be used to + * allow legacy memory regions to be redefined by the guest as GMRs. + * + * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA + * is being phased out. Please try to use user-defined GMRs whenever + * possible. + */ +#define SVGA_GMR_NULL ((uint32) -1) +#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */ + +typedef +struct SVGAGuestMemDescriptor { + uint32 ppn; + uint32 numPages; +} SVGAGuestMemDescriptor; + +typedef +struct SVGAGuestPtr { + uint32 gmrId; + uint32 offset; +} SVGAGuestPtr; + + +/* + * SVGAGMRImageFormat -- + * + * This is a packed representation of the source 2D image format + * for a GMR-to-screen blit. Currently it is defined as an encoding + * of the screen's color depth and bits-per-pixel, however, 16 bits + * are reserved for future use to identify other encodings (such as + * RGBA or higher-precision images). + * + * Currently supported formats: + * + * bpp depth Format Name + * --- ----- ----------- + * 32 24 32-bit BGRX + * 24 24 24-bit BGR + * 16 16 RGB 5-6-5 + * 16 15 RGB 5-5-5 + * + */ + +typedef +struct SVGAGMRImageFormat { + union { + struct { + uint32 bitsPerPixel : 8; + uint32 colorDepth : 8; + uint32 reserved : 16; /* Must be zero */ + }; + + uint32 value; + }; +} SVGAGMRImageFormat; + +typedef +struct SVGAGuestImage { + SVGAGuestPtr ptr; + + /* + * A note on interpretation of pitch: This value of pitch is the + * number of bytes between vertically adjacent image + * blocks. Normally this is the number of bytes between the first + * pixel of two adjacent scanlines. With compressed textures, + * however, this may represent the number of bytes between + * compression blocks rather than between rows of pixels. + * + * XXX: Compressed textures currently must be tightly packed in guest memory. + * + * If the image is 1-dimensional, pitch is ignored. + * + * If 'pitch' is zero, the SVGA3D device calculates a pitch value + * assuming each row of blocks is tightly packed. + */ + uint32 pitch; +} SVGAGuestImage; + +/* + * SVGAColorBGRX -- + * + * A 24-bit color format (BGRX), which does not depend on the + * format of the legacy guest framebuffer (GFB) or the current + * GMRFB state. + */ + +typedef +struct SVGAColorBGRX { + union { + struct { + uint32 b : 8; + uint32 g : 8; + uint32 r : 8; + uint32 x : 8; /* Unused */ + }; + + uint32 value; + }; +} SVGAColorBGRX; + + +/* + * SVGASignedRect -- + * SVGASignedPoint -- + * + * Signed rectangle and point primitives. These are used by the new + * 2D primitives for drawing to Screen Objects, which can occupy a + * signed virtual coordinate space. + * + * SVGASignedRect specifies a half-open interval: the (left, top) + * pixel is part of the rectangle, but the (right, bottom) pixel is + * not. + */ + +typedef +struct SVGASignedRect { + int32 left; + int32 top; + int32 right; + int32 bottom; +} SVGASignedRect; + +typedef +struct SVGASignedPoint { + int32 x; + int32 y; +} SVGASignedPoint; + + +/* + * Capabilities + * + * Note the holes in the bitfield. Missing bits have been deprecated, + * and must not be reused. Those capabilities will never be reported + * by new versions of the SVGA device. + * + * SVGA_CAP_GMR2 -- + * Provides asynchronous commands to define and remap guest memory + * regions. Adds device registers SVGA_REG_GMRS_MAX_PAGES and + * SVGA_REG_MEMORY_SIZE. + * + * SVGA_CAP_SCREEN_OBJECT_2 -- + * Allow screen object support, and require backing stores from the + * guest for each screen object. + */ + +#define SVGA_CAP_NONE 0x00000000 +#define SVGA_CAP_RECT_COPY 0x00000002 +#define SVGA_CAP_CURSOR 0x00000020 +#define SVGA_CAP_CURSOR_BYPASS 0x00000040 /* Legacy (Use Cursor Bypass 3 instead) */ +#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 /* Legacy (Use Cursor Bypass 3 instead) */ +#define SVGA_CAP_8BIT_EMULATION 0x00000100 +#define SVGA_CAP_ALPHA_CURSOR 0x00000200 +#define SVGA_CAP_3D 0x00004000 +#define SVGA_CAP_EXTENDED_FIFO 0x00008000 +#define SVGA_CAP_MULTIMON 0x00010000 /* Legacy multi-monitor support */ +#define SVGA_CAP_PITCHLOCK 0x00020000 +#define SVGA_CAP_IRQMASK 0x00040000 +#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 /* Legacy multi-monitor support */ +#define SVGA_CAP_GMR 0x00100000 +#define SVGA_CAP_TRACES 0x00200000 +#define SVGA_CAP_GMR2 0x00400000 +#define SVGA_CAP_SCREEN_OBJECT_2 0x00800000 +#define SVGA_CAP_COMMAND_BUFFERS 0x01000000 +#define SVGA_CAP_DEAD1 0x02000000 +#define SVGA_CAP_CMD_BUFFERS_2 0x04000000 +#define SVGA_CAP_GBOBJECTS 0x08000000 + +/* + * FIFO register indices. + * + * The FIFO is a chunk of device memory mapped into guest physmem. It + * is always treated as 32-bit words. + * + * The guest driver gets to decide how to partition it between + * - FIFO registers (there are always at least 4, specifying where the + * following data area is and how much data it contains; there may be + * more registers following these, depending on the FIFO protocol + * version in use) + * - FIFO data, written by the guest and slurped out by the VMX. + * These indices are 32-bit word offsets into the FIFO. + */ + +enum { + /* + * Block 1 (basic registers): The originally defined FIFO registers. + * These exist and are valid for all versions of the FIFO protocol. + */ + + SVGA_FIFO_MIN = 0, + SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */ + SVGA_FIFO_NEXT_CMD, + SVGA_FIFO_STOP, + + /* + * Block 2 (extended registers): Mandatory registers for the extended + * FIFO. These exist if the SVGA caps register includes + * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their + * associated capability bit is enabled. + * + * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied + * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE. + * This means that the guest has to test individually (in most cases + * using FIFO caps) for the presence of registers after this; the VMX + * can define "extended FIFO" to mean whatever it wants, and currently + * won't enable it unless there's room for that set and much more. + */ + + SVGA_FIFO_CAPABILITIES = 4, + SVGA_FIFO_FLAGS, + /* Valid with SVGA_FIFO_CAP_FENCE: */ + SVGA_FIFO_FENCE, + + /* + * Block 3a (optional extended registers): Additional registers for the + * extended FIFO, whose presence isn't actually implied by + * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to + * leave room for them. + * + * These in block 3a, the VMX currently considers mandatory for the + * extended FIFO. + */ + + /* Valid if exists (i.e. if extended FIFO enabled): */ + SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */ + /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */ + SVGA_FIFO_PITCHLOCK, + + /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */ + SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */ + SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */ + SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */ + SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */ + SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */ + + /* Valid with SVGA_FIFO_CAP_RESERVE: */ + SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */ + + /* + * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2: + * + * By default this is SVGA_ID_INVALID, to indicate that the cursor + * coordinates are specified relative to the virtual root. If this + * is set to a specific screen ID, cursor position is reinterpreted + * as a signed offset relative to that screen's origin. + */ + SVGA_FIFO_CURSOR_SCREEN_ID, + + /* + * Valid with SVGA_FIFO_CAP_DEAD + * + * An arbitrary value written by the host, drivers should not use it. + */ + SVGA_FIFO_DEAD, + + /* + * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED: + * + * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h) + * on platforms that can enforce graphics resource limits. + */ + SVGA_FIFO_3D_HWVERSION_REVISED, + + /* + * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new + * registers, but this must be done carefully and with judicious use of + * capability bits, since comparisons based on SVGA_FIFO_MIN aren't + * enough to tell you whether the register exists: we've shipped drivers + * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of + * the earlier ones. The actual order of introduction was: + * - PITCHLOCK + * - 3D_CAPS + * - CURSOR_* (cursor bypass 3) + * - RESERVED + * So, code that wants to know whether it can use any of the + * aforementioned registers, or anything else added after PITCHLOCK and + * before 3D_CAPS, needs to reason about something other than + * SVGA_FIFO_MIN. + */ + + /* + * 3D caps block space; valid with 3D hardware version >= + * SVGA3D_HWVERSION_WS6_B1. + */ + SVGA_FIFO_3D_CAPS = 32, + SVGA_FIFO_3D_CAPS_LAST = 32 + 255, + + /* + * End of VMX's current definition of "extended-FIFO registers". + * Registers before here are always enabled/disabled as a block; either + * the extended FIFO is enabled and includes all preceding registers, or + * it's disabled entirely. + * + * Block 3b (truly optional extended registers): Additional registers for + * the extended FIFO, which the VMX already knows how to enable and + * disable with correct granularity. + * + * Registers after here exist if and only if the guest SVGA driver + * sets SVGA_FIFO_MIN high enough to leave room for them. + */ + + /* Valid if register exists: */ + SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */ + SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */ + SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */ + + /* + * Always keep this last. This defines the maximum number of + * registers we know about. At power-on, this value is placed in + * the SVGA_REG_MEM_REGS register, and we expect the guest driver + * to allocate this much space in FIFO memory for registers. + */ + SVGA_FIFO_NUM_REGS +}; + + +/* + * Definition of registers included in extended FIFO support. + * + * The guest SVGA driver gets to allocate the FIFO between registers + * and data. It must always allocate at least 4 registers, but old + * drivers stopped there. + * + * The VMX will enable extended FIFO support if and only if the guest + * left enough room for all registers defined as part of the mandatory + * set for the extended FIFO. + * + * Note that the guest drivers typically allocate the FIFO only at + * initialization time, not at mode switches, so it's likely that the + * number of FIFO registers won't change without a reboot. + * + * All registers less than this value are guaranteed to be present if + * svgaUser->fifo.extended is set. Any later registers must be tested + * individually for compatibility at each use (in the VMX). + * + * This value is used only by the VMX, so it can change without + * affecting driver compatibility; keep it that way? + */ +#define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1) + + +/* + * FIFO Synchronization Registers + * + * This explains the relationship between the various FIFO + * sync-related registers in IOSpace and in FIFO space. + * + * SVGA_REG_SYNC -- + * + * The SYNC register can be used in two different ways by the guest: + * + * 1. If the guest wishes to fully sync (drain) the FIFO, + * it will write once to SYNC then poll on the BUSY + * register. The FIFO is sync'ed once BUSY is zero. + * + * 2. If the guest wants to asynchronously wake up the host, + * it will write once to SYNC without polling on BUSY. + * Ideally it will do this after some new commands have + * been placed in the FIFO, and after reading a zero + * from SVGA_FIFO_BUSY. + * + * (1) is the original behaviour that SYNC was designed to + * support. Originally, a write to SYNC would implicitly + * trigger a read from BUSY. This causes us to synchronously + * process the FIFO. + * + * This behaviour has since been changed so that writing SYNC + * will *not* implicitly cause a read from BUSY. Instead, it + * makes a channel call which asynchronously wakes up the MKS + * thread. + * + * New guests can use this new behaviour to implement (2) + * efficiently. This lets guests get the host's attention + * without waiting for the MKS to poll, which gives us much + * better CPU utilization on SMP hosts and on UP hosts while + * we're blocked on the host GPU. + * + * Old guests shouldn't notice the behaviour change. SYNC was + * never guaranteed to process the entire FIFO, since it was + * bounded to a particular number of CPU cycles. Old guests will + * still loop on the BUSY register until the FIFO is empty. + * + * Writing to SYNC currently has the following side-effects: + * + * - Sets SVGA_REG_BUSY to TRUE (in the monitor) + * - Asynchronously wakes up the MKS thread for FIFO processing + * - The value written to SYNC is recorded as a "reason", for + * stats purposes. + * + * If SVGA_FIFO_BUSY is available, drivers are advised to only + * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set + * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will + * eventually set SVGA_FIFO_BUSY on its own, but this approach + * lets the driver avoid sending multiple asynchronous wakeup + * messages to the MKS thread. + * + * SVGA_REG_BUSY -- + * + * This register is set to TRUE when SVGA_REG_SYNC is written, + * and it reads as FALSE when the FIFO has been completely + * drained. + * + * Every read from this register causes us to synchronously + * process FIFO commands. There is no guarantee as to how many + * commands each read will process. + * + * CPU time spent processing FIFO commands will be billed to + * the guest. + * + * New drivers should avoid using this register unless they + * need to guarantee that the FIFO is completely drained. It + * is overkill for performing a sync-to-fence. Older drivers + * will use this register for any type of synchronization. + * + * SVGA_FIFO_BUSY -- + * + * This register is a fast way for the guest driver to check + * whether the FIFO is already being processed. It reads and + * writes at normal RAM speeds, with no monitor intervention. + * + * If this register reads as TRUE, the host is guaranteeing that + * any new commands written into the FIFO will be noticed before + * the MKS goes back to sleep. + * + * If this register reads as FALSE, no such guarantee can be + * made. + * + * The guest should use this register to quickly determine + * whether or not it needs to wake up the host. If the guest + * just wrote a command or group of commands that it would like + * the host to begin processing, it should: + * + * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further + * action is necessary. + * + * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest + * code that we've already sent a SYNC to the host and we + * don't need to send a duplicate. + * + * 3. Write a reason to SVGA_REG_SYNC. This will send an + * asynchronous wakeup to the MKS thread. + */ + + +/* + * FIFO Capabilities + * + * Fence -- Fence register and command are supported + * Accel Front -- Front buffer only commands are supported + * Pitch Lock -- Pitch lock register is supported + * Video -- SVGA Video overlay units are supported + * Escape -- Escape command is supported + * + * XXX: Add longer descriptions for each capability, including a list + * of the new features that each capability provides. + * + * SVGA_FIFO_CAP_SCREEN_OBJECT -- + * + * Provides dynamic multi-screen rendering, for improved Unity and + * multi-monitor modes. With Screen Object, the guest can + * dynamically create and destroy 'screens', which can represent + * Unity windows or virtual monitors. Screen Object also provides + * strong guarantees that DMA operations happen only when + * guest-initiated. Screen Object deprecates the BAR1 guest + * framebuffer (GFB) and all commands that work only with the GFB. + * + * New registers: + * FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID + * + * New 2D commands: + * DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN, + * BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY + * + * New 3D commands: + * BLIT_SURFACE_TO_SCREEN + * + * New guarantees: + * + * - The host will not read or write guest memory, including the GFB, + * except when explicitly initiated by a DMA command. + * + * - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK, + * is guaranteed to complete before any subsequent FENCEs. + * + * - All legacy commands which affect a Screen (UPDATE, PRESENT, + * PRESENT_READBACK) as well as new Screen blit commands will + * all behave consistently as blits, and memory will be read + * or written in FIFO order. + * + * For example, if you PRESENT from one SVGA3D surface to multiple + * places on the screen, the data copied will always be from the + * SVGA3D surface at the time the PRESENT was issued in the FIFO. + * This was not necessarily true on devices without Screen Object. + * + * This means that on devices that support Screen Object, the + * PRESENT_READBACK command should not be necessary unless you + * actually want to read back the results of 3D rendering into + * system memory. (And for that, the BLIT_SCREEN_TO_GMRFB + * command provides a strict superset of functionality.) + * + * - When a screen is resized, either using Screen Object commands or + * legacy multimon registers, its contents are preserved. + * + * SVGA_FIFO_CAP_GMR2 -- + * + * Provides new commands to define and remap guest memory regions (GMR). + * + * New 2D commands: + * DEFINE_GMR2, REMAP_GMR2. + * + * SVGA_FIFO_CAP_3D_HWVERSION_REVISED -- + * + * Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists. + * This register may replace SVGA_FIFO_3D_HWVERSION on platforms + * that enforce graphics resource limits. This allows the platform + * to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest + * drivers that do not limit their resources. + * + * Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators + * are codependent (and thus we use a single capability bit). + * + * SVGA_FIFO_CAP_SCREEN_OBJECT_2 -- + * + * Modifies the DEFINE_SCREEN command to include a guest provided + * backing store in GMR memory and the bytesPerLine for the backing + * store. This capability requires the use of a backing store when + * creating screen objects. However if SVGA_FIFO_CAP_SCREEN_OBJECT + * is present then backing stores are optional. + * + * SVGA_FIFO_CAP_DEAD -- + * + * Drivers should not use this cap bit. This cap bit can not be + * reused since some hosts already expose it. + */ + +#define SVGA_FIFO_CAP_NONE 0 +#define SVGA_FIFO_CAP_FENCE (1<<0) +#define SVGA_FIFO_CAP_ACCELFRONT (1<<1) +#define SVGA_FIFO_CAP_PITCHLOCK (1<<2) +#define SVGA_FIFO_CAP_VIDEO (1<<3) +#define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4) +#define SVGA_FIFO_CAP_ESCAPE (1<<5) +#define SVGA_FIFO_CAP_RESERVE (1<<6) +#define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7) +#define SVGA_FIFO_CAP_GMR2 (1<<8) +#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED SVGA_FIFO_CAP_GMR2 +#define SVGA_FIFO_CAP_SCREEN_OBJECT_2 (1<<9) +#define SVGA_FIFO_CAP_DEAD (1<<10) + + +/* + * FIFO Flags + * + * Accel Front -- Driver should use front buffer only commands + */ + +#define SVGA_FIFO_FLAG_NONE 0 +#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0) +#define SVGA_FIFO_FLAG_RESERVED (1<<31) /* Internal use only */ + +/* + * FIFO reservation sentinel value + */ + +#define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff + + +/* + * Video overlay support + */ + +#define SVGA_NUM_OVERLAY_UNITS 32 + + +/* + * Video capabilities that the guest is currently using + */ + +#define SVGA_VIDEO_FLAG_COLORKEY 0x0001 + + +/* + * Offsets for the video overlay registers + */ + +enum { + SVGA_VIDEO_ENABLED = 0, + SVGA_VIDEO_FLAGS, + SVGA_VIDEO_DATA_OFFSET, + SVGA_VIDEO_FORMAT, + SVGA_VIDEO_COLORKEY, + SVGA_VIDEO_SIZE, /* Deprecated */ + SVGA_VIDEO_WIDTH, + SVGA_VIDEO_HEIGHT, + SVGA_VIDEO_SRC_X, + SVGA_VIDEO_SRC_Y, + SVGA_VIDEO_SRC_WIDTH, + SVGA_VIDEO_SRC_HEIGHT, + SVGA_VIDEO_DST_X, /* Signed int32 */ + SVGA_VIDEO_DST_Y, /* Signed int32 */ + SVGA_VIDEO_DST_WIDTH, + SVGA_VIDEO_DST_HEIGHT, + SVGA_VIDEO_PITCH_1, + SVGA_VIDEO_PITCH_2, + SVGA_VIDEO_PITCH_3, + SVGA_VIDEO_DATA_GMRID, /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */ + SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */ + SVGA_VIDEO_NUM_REGS +}; + + +/* + * SVGA Overlay Units + * + * width and height relate to the entire source video frame. + * srcX, srcY, srcWidth and srcHeight represent subset of the source + * video frame to be displayed. + */ + +typedef struct SVGAOverlayUnit { + uint32 enabled; + uint32 flags; + uint32 dataOffset; + uint32 format; + uint32 colorKey; + uint32 size; + uint32 width; + uint32 height; + uint32 srcX; + uint32 srcY; + uint32 srcWidth; + uint32 srcHeight; + int32 dstX; + int32 dstY; + uint32 dstWidth; + uint32 dstHeight; + uint32 pitches[3]; + uint32 dataGMRId; + uint32 dstScreenId; +} SVGAOverlayUnit; + + +/* + * SVGAScreenObject -- + * + * This is a new way to represent a guest's multi-monitor screen or + * Unity window. Screen objects are only supported if the + * SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set. + * + * If Screen Objects are supported, they can be used to fully + * replace the functionality provided by the framebuffer registers + * (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY. + * + * The screen object is a struct with guaranteed binary + * compatibility. New flags can be added, and the struct may grow, + * but existing fields must retain their meaning. + * + * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of + * a SVGAGuestPtr that is used to back the screen contents. This + * memory must come from the GFB. The guest is not allowed to + * access the memory and doing so will have undefined results. The + * backing store is required to be page aligned and the size is + * padded to the next page boundry. The number of pages is: + * (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE + * + * The pitch in the backingStore is required to be at least large + * enough to hold a 32bbp scanline. It is recommended that the + * driver pad bytesPerLine for a potential performance win. + * + * The cloneCount field is treated as a hint from the guest that + * the user wants this display to be cloned, countCount times. A + * value of zero means no cloning should happen. + */ + +#define SVGA_SCREEN_MUST_BE_SET (1 << 0) /* Must be set or results undefined */ +#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */ +#define SVGA_SCREEN_IS_PRIMARY (1 << 1) /* Guest considers this screen to be 'primary' */ +#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */ + +/* + * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is + * deactivated the base layer is defined to lose all contents and + * become black. When a screen is deactivated the backing store is + * optional. When set backingPtr and bytesPerLine will be ignored. + */ +#define SVGA_SCREEN_DEACTIVATE (1 << 3) + +/* + * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When this flag is set + * the screen contents will be outputted as all black to the user + * though the base layer contents is preserved. The screen base layer + * can still be read and written to like normal though the no visible + * effect will be seen by the user. When the flag is changed the + * screen will be blanked or redrawn to the current contents as needed + * without any extra commands from the driver. This flag only has an + * effect when the screen is not deactivated. + */ +#define SVGA_SCREEN_BLANKING (1 << 4) + +typedef +struct SVGAScreenObject { + uint32 structSize; /* sizeof(SVGAScreenObject) */ + uint32 id; + uint32 flags; + struct { + uint32 width; + uint32 height; + } size; + struct { + int32 x; + int32 y; + } root; + + /* + * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional + * with SVGA_FIFO_CAP_SCREEN_OBJECT. + */ + SVGAGuestImage backingStore; + uint32 cloneCount; +} SVGAScreenObject; + + +/* + * Commands in the command FIFO: + * + * Command IDs defined below are used for the traditional 2D FIFO + * communication (not all commands are available for all versions of the + * SVGA FIFO protocol). + * + * Note the holes in the command ID numbers: These commands have been + * deprecated, and the old IDs must not be reused. + * + * Command IDs from 1000 to 1999 are reserved for use by the SVGA3D + * protocol. + * + * Each command's parameters are described by the comments and + * structs below. + */ + +typedef enum { + SVGA_CMD_INVALID_CMD = 0, + SVGA_CMD_UPDATE = 1, + SVGA_CMD_RECT_COPY = 3, + SVGA_CMD_DEFINE_CURSOR = 19, + SVGA_CMD_DEFINE_ALPHA_CURSOR = 22, + SVGA_CMD_UPDATE_VERBOSE = 25, + SVGA_CMD_FRONT_ROP_FILL = 29, + SVGA_CMD_FENCE = 30, + SVGA_CMD_ESCAPE = 33, + SVGA_CMD_DEFINE_SCREEN = 34, + SVGA_CMD_DESTROY_SCREEN = 35, + SVGA_CMD_DEFINE_GMRFB = 36, + SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37, + SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38, + SVGA_CMD_ANNOTATION_FILL = 39, + SVGA_CMD_ANNOTATION_COPY = 40, + SVGA_CMD_DEFINE_GMR2 = 41, + SVGA_CMD_REMAP_GMR2 = 42, + SVGA_CMD_MAX +} SVGAFifoCmdId; + +#define SVGA_CMD_MAX_ARGS 64 + + +/* + * SVGA_CMD_UPDATE -- + * + * This is a DMA transfer which copies from the Guest Framebuffer + * (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which + * intersect with the provided virtual rectangle. + * + * This command does not support using arbitrary guest memory as a + * data source- it only works with the pre-defined GFB memory. + * This command also does not support signed virtual coordinates. + * If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with + * negative root x/y coordinates, the negative portion of those + * screens will not be reachable by this command. + * + * This command is not necessary when using framebuffer + * traces. Traces are automatically enabled if the SVGA FIFO is + * disabled, and you may explicitly enable/disable traces using + * SVGA_REG_TRACES. With traces enabled, any write to the GFB will + * automatically act as if a subsequent SVGA_CMD_UPDATE was issued. + * + * Traces and SVGA_CMD_UPDATE are the only supported ways to render + * pseudocolor screen updates. The newer Screen Object commands + * only support true color formats. + * + * Availability: + * Always available. + */ + +typedef +struct SVGAFifoCmdUpdate { + uint32 x; + uint32 y; + uint32 width; + uint32 height; +} SVGAFifoCmdUpdate; + + +/* + * SVGA_CMD_RECT_COPY -- + * + * Perform a rectangular DMA transfer from one area of the GFB to + * another, and copy the result to any screens which intersect it. + * + * Availability: + * SVGA_CAP_RECT_COPY + */ + +typedef +struct SVGAFifoCmdRectCopy { + uint32 srcX; + uint32 srcY; + uint32 destX; + uint32 destY; + uint32 width; + uint32 height; +} SVGAFifoCmdRectCopy; + + +/* + * SVGA_CMD_DEFINE_CURSOR -- + * + * Provide a new cursor image, as an AND/XOR mask. + * + * The recommended way to position the cursor overlay is by using + * the SVGA_FIFO_CURSOR_* registers, supported by the + * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. + * + * Availability: + * SVGA_CAP_CURSOR + */ + +typedef +struct SVGAFifoCmdDefineCursor { + uint32 id; /* Reserved, must be zero. */ + uint32 hotspotX; + uint32 hotspotY; + uint32 width; + uint32 height; + uint32 andMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ + uint32 xorMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ + /* + * Followed by scanline data for AND mask, then XOR mask. + * Each scanline is padded to a 32-bit boundary. + */ +} SVGAFifoCmdDefineCursor; + + +/* + * SVGA_CMD_DEFINE_ALPHA_CURSOR -- + * + * Provide a new cursor image, in 32-bit BGRA format. + * + * The recommended way to position the cursor overlay is by using + * the SVGA_FIFO_CURSOR_* registers, supported by the + * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. + * + * Availability: + * SVGA_CAP_ALPHA_CURSOR + */ + +typedef +struct SVGAFifoCmdDefineAlphaCursor { + uint32 id; /* Reserved, must be zero. */ + uint32 hotspotX; + uint32 hotspotY; + uint32 width; + uint32 height; + /* Followed by scanline data */ +} SVGAFifoCmdDefineAlphaCursor; + + +/* + * SVGA_CMD_UPDATE_VERBOSE -- + * + * Just like SVGA_CMD_UPDATE, but also provide a per-rectangle + * 'reason' value, an opaque cookie which is used by internal + * debugging tools. Third party drivers should not use this + * command. + * + * Availability: + * SVGA_CAP_EXTENDED_FIFO + */ + +typedef +struct SVGAFifoCmdUpdateVerbose { + uint32 x; + uint32 y; + uint32 width; + uint32 height; + uint32 reason; +} SVGAFifoCmdUpdateVerbose; + + +/* + * SVGA_CMD_FRONT_ROP_FILL -- + * + * This is a hint which tells the SVGA device that the driver has + * just filled a rectangular region of the GFB with a solid + * color. Instead of reading these pixels from the GFB, the device + * can assume that they all equal 'color'. This is primarily used + * for remote desktop protocols. + * + * Availability: + * SVGA_FIFO_CAP_ACCELFRONT + */ + +#define SVGA_ROP_COPY 0x03 + +typedef +struct SVGAFifoCmdFrontRopFill { + uint32 color; /* In the same format as the GFB */ + uint32 x; + uint32 y; + uint32 width; + uint32 height; + uint32 rop; /* Must be SVGA_ROP_COPY */ +} SVGAFifoCmdFrontRopFill; + + +/* + * SVGA_CMD_FENCE -- + * + * Insert a synchronization fence. When the SVGA device reaches + * this command, it will copy the 'fence' value into the + * SVGA_FIFO_FENCE register. It will also compare the fence against + * SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the + * SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will + * raise this interrupt. + * + * Availability: + * SVGA_FIFO_FENCE for this command, + * SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL. + */ + +typedef +struct { + uint32 fence; +} SVGAFifoCmdFence; + + +/* + * SVGA_CMD_ESCAPE -- + * + * Send an extended or vendor-specific variable length command. + * This is used for video overlay, third party plugins, and + * internal debugging tools. See svga_escape.h + * + * Availability: + * SVGA_FIFO_CAP_ESCAPE + */ + +typedef +struct SVGAFifoCmdEscape { + uint32 nsid; + uint32 size; + /* followed by 'size' bytes of data */ +} SVGAFifoCmdEscape; + + +/* + * SVGA_CMD_DEFINE_SCREEN -- + * + * Define or redefine an SVGAScreenObject. See the description of + * SVGAScreenObject above. The video driver is responsible for + * generating new screen IDs. They should be small positive + * integers. The virtual device will have an implementation + * specific upper limit on the number of screen IDs + * supported. Drivers are responsible for recycling IDs. The first + * valid ID is zero. + * + * - Interaction with other registers: + * + * For backwards compatibility, when the GFB mode registers (WIDTH, + * HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device + * deletes all screens other than screen #0, and redefines screen + * #0 according to the specified mode. Drivers that use + * SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0. + * + * If you use screen objects, do not use the legacy multi-mon + * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*). + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 + */ + +typedef +struct { + SVGAScreenObject screen; /* Variable-length according to version */ +} SVGAFifoCmdDefineScreen; + + +/* + * SVGA_CMD_DESTROY_SCREEN -- + * + * Destroy an SVGAScreenObject. Its ID is immediately available for + * re-use. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 + */ + +typedef +struct { + uint32 screenId; +} SVGAFifoCmdDestroyScreen; + + +/* + * SVGA_CMD_DEFINE_GMRFB -- + * + * This command sets a piece of SVGA device state called the + * Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a + * piece of light-weight state which identifies the location and + * format of an image in guest memory or in BAR1. The GMRFB has + * an arbitrary size, and it doesn't need to match the geometry + * of the GFB or any screen object. + * + * The GMRFB can be redefined as often as you like. You could + * always use the same GMRFB, you could redefine it before + * rendering from a different guest screen, or you could even + * redefine it before every blit. + * + * There are multiple ways to use this command. The simplest way is + * to use it to move the framebuffer either to elsewhere in the GFB + * (BAR1) memory region, or to a user-defined GMR. This lets a + * driver use a framebuffer allocated entirely out of normal system + * memory, which we encourage. + * + * Another way to use this command is to set up a ring buffer of + * updates in GFB memory. If a driver wants to ensure that no + * frames are skipped by the SVGA device, it is important that the + * driver not modify the source data for a blit until the device is + * done processing the command. One efficient way to accomplish + * this is to use a ring of small DMA buffers. Each buffer is used + * for one blit, then we move on to the next buffer in the + * ring. The FENCE mechanism is used to protect each buffer from + * re-use until the device is finished with that buffer's + * corresponding blit. + * + * This command does not affect the meaning of SVGA_CMD_UPDATE. + * UPDATEs always occur from the legacy GFB memory area. This + * command has no support for pseudocolor GMRFBs. Currently only + * true-color 15, 16, and 24-bit depths are supported. Future + * devices may expose capabilities for additional framebuffer + * formats. + * + * The default GMRFB value is undefined. Drivers must always send + * this command at least once before performing any blit from the + * GMRFB. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 + */ + +typedef +struct { + SVGAGuestPtr ptr; + uint32 bytesPerLine; + SVGAGMRImageFormat format; +} SVGAFifoCmdDefineGMRFB; + + +/* + * SVGA_CMD_BLIT_GMRFB_TO_SCREEN -- + * + * This is a guest-to-host blit. It performs a DMA operation to + * copy a rectangular region of pixels from the current GMRFB to + * one or more Screen Objects. + * + * The destination coordinate may be specified relative to a + * screen's origin (if a screen ID is specified) or relative to the + * virtual coordinate system's origin (if the screen ID is + * SVGA_ID_INVALID). The actual destination may span zero or more + * screens, in the case of a virtual destination rect or a rect + * which extends off the edge of the specified screen. + * + * This command writes to the screen's "base layer": the underlying + * framebuffer which exists below any cursor or video overlays. No + * action is necessary to explicitly hide or update any overlays + * which exist on top of the updated region. + * + * The SVGA device is guaranteed to finish reading from the GMRFB + * by the time any subsequent FENCE commands are reached. + * + * This command consumes an annotation. See the + * SVGA_CMD_ANNOTATION_* commands for details. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 + */ + +typedef +struct { + SVGASignedPoint srcOrigin; + SVGASignedRect destRect; + uint32 destScreenId; +} SVGAFifoCmdBlitGMRFBToScreen; + + +/* + * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- + * + * This is a host-to-guest blit. It performs a DMA operation to + * copy a rectangular region of pixels from a single Screen Object + * back to the current GMRFB. + * + * Usage note: This command should be used rarely. It will + * typically be inefficient, but it is necessary for some types of + * synchronization between 3D (GPU) and 2D (CPU) rendering into + * overlapping areas of a screen. + * + * The source coordinate is specified relative to a screen's + * origin. The provided screen ID must be valid. If any parameters + * are invalid, the resulting pixel values are undefined. + * + * This command reads the screen's "base layer". Overlays like + * video and cursor are not included, but any data which was sent + * using a blit-to-screen primitive will be available, no matter + * whether the data's original source was the GMRFB or the 3D + * acceleration hardware. + * + * Note that our guest-to-host blits and host-to-guest blits aren't + * symmetric in their current implementation. While the parameters + * are identical, host-to-guest blits are a lot less featureful. + * They do not support clipping: If the source parameters don't + * fully fit within a screen, the blit fails. They must originate + * from exactly one screen. Virtual coordinates are not directly + * supported. + * + * Host-to-guest blits do support the same set of GMRFB formats + * offered by guest-to-host blits. + * + * The SVGA device is guaranteed to finish writing to the GMRFB by + * the time any subsequent FENCE commands are reached. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 + */ + +typedef +struct { + SVGASignedPoint destOrigin; + SVGASignedRect srcRect; + uint32 srcScreenId; +} SVGAFifoCmdBlitScreenToGMRFB; + + +/* + * SVGA_CMD_ANNOTATION_FILL -- + * + * This is a blit annotation. This command stores a small piece of + * device state which is consumed by the next blit-to-screen + * command. The state is only cleared by commands which are + * specifically documented as consuming an annotation. Other + * commands (such as ESCAPEs for debugging) may intervene between + * the annotation and its associated blit. + * + * This annotation is a promise about the contents of the next + * blit: The video driver is guaranteeing that all pixels in that + * blit will have the same value, specified here as a color in + * SVGAColorBGRX format. + * + * The SVGA device can still render the blit correctly even if it + * ignores this annotation, but the annotation may allow it to + * perform the blit more efficiently, for example by ignoring the + * source data and performing a fill in hardware. + * + * This annotation is most important for performance when the + * user's display is being remoted over a network connection. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 + */ + +typedef +struct { + SVGAColorBGRX color; +} SVGAFifoCmdAnnotationFill; + + +/* + * SVGA_CMD_ANNOTATION_COPY -- + * + * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more + * information about annotations. + * + * This annotation is a promise about the contents of the next + * blit: The video driver is guaranteeing that all pixels in that + * blit will have the same value as those which already exist at an + * identically-sized region on the same or a different screen. + * + * Note that the source pixels for the COPY in this annotation are + * sampled before applying the anqnotation's associated blit. They + * are allowed to overlap with the blit's destination pixels. + * + * The copy source rectangle is specified the same way as the blit + * destination: it can be a rectangle which spans zero or more + * screens, specified relative to either a screen or to the virtual + * coordinate system's origin. If the source rectangle includes + * pixels which are not from exactly one screen, the results are + * undefined. + * + * Availability: + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 + */ + +typedef +struct { + SVGASignedPoint srcOrigin; + uint32 srcScreenId; +} SVGAFifoCmdAnnotationCopy; + + +/* + * SVGA_CMD_DEFINE_GMR2 -- + * + * Define guest memory region v2. See the description of GMRs above. + * + * Availability: + * SVGA_CAP_GMR2 + */ + +typedef +struct { + uint32 gmrId; + uint32 numPages; +} SVGAFifoCmdDefineGMR2; + + +/* + * SVGA_CMD_REMAP_GMR2 -- + * + * Remap guest memory region v2. See the description of GMRs above. + * + * This command allows guest to modify a portion of an existing GMR by + * invalidating it or reassigning it to different guest physical pages. + * The pages are identified by physical page number (PPN). The pages + * are assumed to be pinned and valid for DMA operations. + * + * Description of command flags: + * + * SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR. + * The PPN list must not overlap with the remap region (this can be + * handled trivially by referencing a separate GMR). If flag is + * disabled, PPN list is appended to SVGARemapGMR command. + * + * SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise + * it is in PPN32 format. + * + * SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry. + * A single PPN can be used to invalidate a portion of a GMR or + * map it to to a single guest scratch page. + * + * Availability: + * SVGA_CAP_GMR2 + */ + +typedef enum { + SVGA_REMAP_GMR2_PPN32 = 0, + SVGA_REMAP_GMR2_VIA_GMR = (1 << 0), + SVGA_REMAP_GMR2_PPN64 = (1 << 1), + SVGA_REMAP_GMR2_SINGLE_PPN = (1 << 2), +} SVGARemapGMR2Flags; + +typedef +struct { + uint32 gmrId; + SVGARemapGMR2Flags flags; + uint32 offsetPages; /* offset in pages to begin remap */ + uint32 numPages; /* number of pages to remap */ + /* + * Followed by additional data depending on SVGARemapGMR2Flags. + * + * If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows. + * Otherwise an array of page descriptors in PPN32 or PPN64 format + * (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag + * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry. + */ +} SVGAFifoCmdRemapGMR2; + +#endif diff --git a/kernel/drivers/gpu/drm/vmwgfx/svga_types.h b/kernel/drivers/gpu/drm/vmwgfx/svga_types.h new file mode 100644 index 000000000..55836dedc --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/svga_types.h @@ -0,0 +1,45 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Silly typedefs for the svga headers. Currently the headers are shared + * between all components that talk to svga. And as such the headers are + * are in a completely different style and use weird defines. + * + * This file lets all the ugly be prefixed with svga*. + */ + +#ifndef _SVGA_TYPES_H_ +#define _SVGA_TYPES_H_ + +typedef uint16_t uint16; +typedef uint32_t uint32; +typedef uint8_t uint8; +typedef int32_t int32; +typedef bool Bool; + +#endif diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c new file mode 100644 index 000000000..cff2bf9db --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c @@ -0,0 +1,846 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include <drm/ttm/ttm_bo_driver.h> +#include <drm/ttm/ttm_placement.h> +#include <drm/ttm/ttm_page_alloc.h> + +static struct ttm_place vram_placement_flags = { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_VRAM | TTM_PL_FLAG_CACHED +}; + +static struct ttm_place vram_ne_placement_flags = { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_VRAM | TTM_PL_FLAG_CACHED | TTM_PL_FLAG_NO_EVICT +}; + +static struct ttm_place sys_placement_flags = { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_SYSTEM | TTM_PL_FLAG_CACHED +}; + +static struct ttm_place sys_ne_placement_flags = { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_SYSTEM | TTM_PL_FLAG_CACHED | TTM_PL_FLAG_NO_EVICT +}; + +static struct ttm_place gmr_placement_flags = { + .fpfn = 0, + .lpfn = 0, + .flags = VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED +}; + +static struct ttm_place gmr_ne_placement_flags = { + .fpfn = 0, + .lpfn = 0, + .flags = VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED | TTM_PL_FLAG_NO_EVICT +}; + +static struct ttm_place mob_placement_flags = { + .fpfn = 0, + .lpfn = 0, + .flags = VMW_PL_FLAG_MOB | TTM_PL_FLAG_CACHED +}; + +struct ttm_placement vmw_vram_placement = { + .num_placement = 1, + .placement = &vram_placement_flags, + .num_busy_placement = 1, + .busy_placement = &vram_placement_flags +}; + +static struct ttm_place vram_gmr_placement_flags[] = { + { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_VRAM | TTM_PL_FLAG_CACHED + }, { + .fpfn = 0, + .lpfn = 0, + .flags = VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED + } +}; + +static struct ttm_place gmr_vram_placement_flags[] = { + { + .fpfn = 0, + .lpfn = 0, + .flags = VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED + }, { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_VRAM | TTM_PL_FLAG_CACHED + } +}; + +struct ttm_placement vmw_vram_gmr_placement = { + .num_placement = 2, + .placement = vram_gmr_placement_flags, + .num_busy_placement = 1, + .busy_placement = &gmr_placement_flags +}; + +static struct ttm_place vram_gmr_ne_placement_flags[] = { + { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_VRAM | TTM_PL_FLAG_CACHED | + TTM_PL_FLAG_NO_EVICT + }, { + .fpfn = 0, + .lpfn = 0, + .flags = VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED | + TTM_PL_FLAG_NO_EVICT + } +}; + +struct ttm_placement vmw_vram_gmr_ne_placement = { + .num_placement = 2, + .placement = vram_gmr_ne_placement_flags, + .num_busy_placement = 1, + .busy_placement = &gmr_ne_placement_flags +}; + +struct ttm_placement vmw_vram_sys_placement = { + .num_placement = 1, + .placement = &vram_placement_flags, + .num_busy_placement = 1, + .busy_placement = &sys_placement_flags +}; + +struct ttm_placement vmw_vram_ne_placement = { + .num_placement = 1, + .placement = &vram_ne_placement_flags, + .num_busy_placement = 1, + .busy_placement = &vram_ne_placement_flags +}; + +struct ttm_placement vmw_sys_placement = { + .num_placement = 1, + .placement = &sys_placement_flags, + .num_busy_placement = 1, + .busy_placement = &sys_placement_flags +}; + +struct ttm_placement vmw_sys_ne_placement = { + .num_placement = 1, + .placement = &sys_ne_placement_flags, + .num_busy_placement = 1, + .busy_placement = &sys_ne_placement_flags +}; + +static struct ttm_place evictable_placement_flags[] = { + { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_SYSTEM | TTM_PL_FLAG_CACHED + }, { + .fpfn = 0, + .lpfn = 0, + .flags = TTM_PL_FLAG_VRAM | TTM_PL_FLAG_CACHED + }, { + .fpfn = 0, + .lpfn = 0, + .flags = VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED + }, { + .fpfn = 0, + .lpfn = 0, + .flags = VMW_PL_FLAG_MOB | TTM_PL_FLAG_CACHED + } +}; + +struct ttm_placement vmw_evictable_placement = { + .num_placement = 4, + .placement = evictable_placement_flags, + .num_busy_placement = 1, + .busy_placement = &sys_placement_flags +}; + +struct ttm_placement vmw_srf_placement = { + .num_placement = 1, + .num_busy_placement = 2, + .placement = &gmr_placement_flags, + .busy_placement = gmr_vram_placement_flags +}; + +struct ttm_placement vmw_mob_placement = { + .num_placement = 1, + .num_busy_placement = 1, + .placement = &mob_placement_flags, + .busy_placement = &mob_placement_flags +}; + +struct vmw_ttm_tt { + struct ttm_dma_tt dma_ttm; + struct vmw_private *dev_priv; + int gmr_id; + struct vmw_mob *mob; + int mem_type; + struct sg_table sgt; + struct vmw_sg_table vsgt; + uint64_t sg_alloc_size; + bool mapped; +}; + +const size_t vmw_tt_size = sizeof(struct vmw_ttm_tt); + +/** + * Helper functions to advance a struct vmw_piter iterator. + * + * @viter: Pointer to the iterator. + * + * These functions return false if past the end of the list, + * true otherwise. Functions are selected depending on the current + * DMA mapping mode. + */ +static bool __vmw_piter_non_sg_next(struct vmw_piter *viter) +{ + return ++(viter->i) < viter->num_pages; +} + +static bool __vmw_piter_sg_next(struct vmw_piter *viter) +{ + return __sg_page_iter_next(&viter->iter); +} + + +/** + * Helper functions to return a pointer to the current page. + * + * @viter: Pointer to the iterator + * + * These functions return a pointer to the page currently + * pointed to by @viter. Functions are selected depending on the + * current mapping mode. + */ +static struct page *__vmw_piter_non_sg_page(struct vmw_piter *viter) +{ + return viter->pages[viter->i]; +} + +static struct page *__vmw_piter_sg_page(struct vmw_piter *viter) +{ + return sg_page_iter_page(&viter->iter); +} + + +/** + * Helper functions to return the DMA address of the current page. + * + * @viter: Pointer to the iterator + * + * These functions return the DMA address of the page currently + * pointed to by @viter. Functions are selected depending on the + * current mapping mode. + */ +static dma_addr_t __vmw_piter_phys_addr(struct vmw_piter *viter) +{ + return page_to_phys(viter->pages[viter->i]); +} + +static dma_addr_t __vmw_piter_dma_addr(struct vmw_piter *viter) +{ + return viter->addrs[viter->i]; +} + +static dma_addr_t __vmw_piter_sg_addr(struct vmw_piter *viter) +{ + return sg_page_iter_dma_address(&viter->iter); +} + + +/** + * vmw_piter_start - Initialize a struct vmw_piter. + * + * @viter: Pointer to the iterator to initialize + * @vsgt: Pointer to a struct vmw_sg_table to initialize from + * + * Note that we're following the convention of __sg_page_iter_start, so that + * the iterator doesn't point to a valid page after initialization; it has + * to be advanced one step first. + */ +void vmw_piter_start(struct vmw_piter *viter, const struct vmw_sg_table *vsgt, + unsigned long p_offset) +{ + viter->i = p_offset - 1; + viter->num_pages = vsgt->num_pages; + switch (vsgt->mode) { + case vmw_dma_phys: + viter->next = &__vmw_piter_non_sg_next; + viter->dma_address = &__vmw_piter_phys_addr; + viter->page = &__vmw_piter_non_sg_page; + viter->pages = vsgt->pages; + break; + case vmw_dma_alloc_coherent: + viter->next = &__vmw_piter_non_sg_next; + viter->dma_address = &__vmw_piter_dma_addr; + viter->page = &__vmw_piter_non_sg_page; + viter->addrs = vsgt->addrs; + viter->pages = vsgt->pages; + break; + case vmw_dma_map_populate: + case vmw_dma_map_bind: + viter->next = &__vmw_piter_sg_next; + viter->dma_address = &__vmw_piter_sg_addr; + viter->page = &__vmw_piter_sg_page; + __sg_page_iter_start(&viter->iter, vsgt->sgt->sgl, + vsgt->sgt->orig_nents, p_offset); + break; + default: + BUG(); + } +} + +/** + * vmw_ttm_unmap_from_dma - unmap device addresses previsouly mapped for + * TTM pages + * + * @vmw_tt: Pointer to a struct vmw_ttm_backend + * + * Used to free dma mappings previously mapped by vmw_ttm_map_for_dma. + */ +static void vmw_ttm_unmap_from_dma(struct vmw_ttm_tt *vmw_tt) +{ + struct device *dev = vmw_tt->dev_priv->dev->dev; + + dma_unmap_sg(dev, vmw_tt->sgt.sgl, vmw_tt->sgt.nents, + DMA_BIDIRECTIONAL); + vmw_tt->sgt.nents = vmw_tt->sgt.orig_nents; +} + +/** + * vmw_ttm_map_for_dma - map TTM pages to get device addresses + * + * @vmw_tt: Pointer to a struct vmw_ttm_backend + * + * This function is used to get device addresses from the kernel DMA layer. + * However, it's violating the DMA API in that when this operation has been + * performed, it's illegal for the CPU to write to the pages without first + * unmapping the DMA mappings, or calling dma_sync_sg_for_cpu(). It is + * therefore only legal to call this function if we know that the function + * dma_sync_sg_for_cpu() is a NOP, and dma_sync_sg_for_device() is at most + * a CPU write buffer flush. + */ +static int vmw_ttm_map_for_dma(struct vmw_ttm_tt *vmw_tt) +{ + struct device *dev = vmw_tt->dev_priv->dev->dev; + int ret; + + ret = dma_map_sg(dev, vmw_tt->sgt.sgl, vmw_tt->sgt.orig_nents, + DMA_BIDIRECTIONAL); + if (unlikely(ret == 0)) + return -ENOMEM; + + vmw_tt->sgt.nents = ret; + + return 0; +} + +/** + * vmw_ttm_map_dma - Make sure TTM pages are visible to the device + * + * @vmw_tt: Pointer to a struct vmw_ttm_tt + * + * Select the correct function for and make sure the TTM pages are + * visible to the device. Allocate storage for the device mappings. + * If a mapping has already been performed, indicated by the storage + * pointer being non NULL, the function returns success. + */ +static int vmw_ttm_map_dma(struct vmw_ttm_tt *vmw_tt) +{ + struct vmw_private *dev_priv = vmw_tt->dev_priv; + struct ttm_mem_global *glob = vmw_mem_glob(dev_priv); + struct vmw_sg_table *vsgt = &vmw_tt->vsgt; + struct vmw_piter iter; + dma_addr_t old; + int ret = 0; + static size_t sgl_size; + static size_t sgt_size; + + if (vmw_tt->mapped) + return 0; + + vsgt->mode = dev_priv->map_mode; + vsgt->pages = vmw_tt->dma_ttm.ttm.pages; + vsgt->num_pages = vmw_tt->dma_ttm.ttm.num_pages; + vsgt->addrs = vmw_tt->dma_ttm.dma_address; + vsgt->sgt = &vmw_tt->sgt; + + switch (dev_priv->map_mode) { + case vmw_dma_map_bind: + case vmw_dma_map_populate: + if (unlikely(!sgl_size)) { + sgl_size = ttm_round_pot(sizeof(struct scatterlist)); + sgt_size = ttm_round_pot(sizeof(struct sg_table)); + } + vmw_tt->sg_alloc_size = sgt_size + sgl_size * vsgt->num_pages; + ret = ttm_mem_global_alloc(glob, vmw_tt->sg_alloc_size, false, + true); + if (unlikely(ret != 0)) + return ret; + + ret = sg_alloc_table_from_pages(&vmw_tt->sgt, vsgt->pages, + vsgt->num_pages, 0, + (unsigned long) + vsgt->num_pages << PAGE_SHIFT, + GFP_KERNEL); + if (unlikely(ret != 0)) + goto out_sg_alloc_fail; + + if (vsgt->num_pages > vmw_tt->sgt.nents) { + uint64_t over_alloc = + sgl_size * (vsgt->num_pages - + vmw_tt->sgt.nents); + + ttm_mem_global_free(glob, over_alloc); + vmw_tt->sg_alloc_size -= over_alloc; + } + + ret = vmw_ttm_map_for_dma(vmw_tt); + if (unlikely(ret != 0)) + goto out_map_fail; + + break; + default: + break; + } + + old = ~((dma_addr_t) 0); + vmw_tt->vsgt.num_regions = 0; + for (vmw_piter_start(&iter, vsgt, 0); vmw_piter_next(&iter);) { + dma_addr_t cur = vmw_piter_dma_addr(&iter); + + if (cur != old + PAGE_SIZE) + vmw_tt->vsgt.num_regions++; + old = cur; + } + + vmw_tt->mapped = true; + return 0; + +out_map_fail: + sg_free_table(vmw_tt->vsgt.sgt); + vmw_tt->vsgt.sgt = NULL; +out_sg_alloc_fail: + ttm_mem_global_free(glob, vmw_tt->sg_alloc_size); + return ret; +} + +/** + * vmw_ttm_unmap_dma - Tear down any TTM page device mappings + * + * @vmw_tt: Pointer to a struct vmw_ttm_tt + * + * Tear down any previously set up device DMA mappings and free + * any storage space allocated for them. If there are no mappings set up, + * this function is a NOP. + */ +static void vmw_ttm_unmap_dma(struct vmw_ttm_tt *vmw_tt) +{ + struct vmw_private *dev_priv = vmw_tt->dev_priv; + + if (!vmw_tt->vsgt.sgt) + return; + + switch (dev_priv->map_mode) { + case vmw_dma_map_bind: + case vmw_dma_map_populate: + vmw_ttm_unmap_from_dma(vmw_tt); + sg_free_table(vmw_tt->vsgt.sgt); + vmw_tt->vsgt.sgt = NULL; + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_tt->sg_alloc_size); + break; + default: + break; + } + vmw_tt->mapped = false; +} + + +/** + * vmw_bo_map_dma - Make sure buffer object pages are visible to the device + * + * @bo: Pointer to a struct ttm_buffer_object + * + * Wrapper around vmw_ttm_map_dma, that takes a TTM buffer object pointer + * instead of a pointer to a struct vmw_ttm_backend as argument. + * Note that the buffer object must be either pinned or reserved before + * calling this function. + */ +int vmw_bo_map_dma(struct ttm_buffer_object *bo) +{ + struct vmw_ttm_tt *vmw_tt = + container_of(bo->ttm, struct vmw_ttm_tt, dma_ttm.ttm); + + return vmw_ttm_map_dma(vmw_tt); +} + + +/** + * vmw_bo_unmap_dma - Make sure buffer object pages are visible to the device + * + * @bo: Pointer to a struct ttm_buffer_object + * + * Wrapper around vmw_ttm_unmap_dma, that takes a TTM buffer object pointer + * instead of a pointer to a struct vmw_ttm_backend as argument. + */ +void vmw_bo_unmap_dma(struct ttm_buffer_object *bo) +{ + struct vmw_ttm_tt *vmw_tt = + container_of(bo->ttm, struct vmw_ttm_tt, dma_ttm.ttm); + + vmw_ttm_unmap_dma(vmw_tt); +} + + +/** + * vmw_bo_sg_table - Return a struct vmw_sg_table object for a + * TTM buffer object + * + * @bo: Pointer to a struct ttm_buffer_object + * + * Returns a pointer to a struct vmw_sg_table object. The object should + * not be freed after use. + * Note that for the device addresses to be valid, the buffer object must + * either be reserved or pinned. + */ +const struct vmw_sg_table *vmw_bo_sg_table(struct ttm_buffer_object *bo) +{ + struct vmw_ttm_tt *vmw_tt = + container_of(bo->ttm, struct vmw_ttm_tt, dma_ttm.ttm); + + return &vmw_tt->vsgt; +} + + +static int vmw_ttm_bind(struct ttm_tt *ttm, struct ttm_mem_reg *bo_mem) +{ + struct vmw_ttm_tt *vmw_be = + container_of(ttm, struct vmw_ttm_tt, dma_ttm.ttm); + int ret; + + ret = vmw_ttm_map_dma(vmw_be); + if (unlikely(ret != 0)) + return ret; + + vmw_be->gmr_id = bo_mem->start; + vmw_be->mem_type = bo_mem->mem_type; + + switch (bo_mem->mem_type) { + case VMW_PL_GMR: + return vmw_gmr_bind(vmw_be->dev_priv, &vmw_be->vsgt, + ttm->num_pages, vmw_be->gmr_id); + case VMW_PL_MOB: + if (unlikely(vmw_be->mob == NULL)) { + vmw_be->mob = + vmw_mob_create(ttm->num_pages); + if (unlikely(vmw_be->mob == NULL)) + return -ENOMEM; + } + + return vmw_mob_bind(vmw_be->dev_priv, vmw_be->mob, + &vmw_be->vsgt, ttm->num_pages, + vmw_be->gmr_id); + default: + BUG(); + } + return 0; +} + +static int vmw_ttm_unbind(struct ttm_tt *ttm) +{ + struct vmw_ttm_tt *vmw_be = + container_of(ttm, struct vmw_ttm_tt, dma_ttm.ttm); + + switch (vmw_be->mem_type) { + case VMW_PL_GMR: + vmw_gmr_unbind(vmw_be->dev_priv, vmw_be->gmr_id); + break; + case VMW_PL_MOB: + vmw_mob_unbind(vmw_be->dev_priv, vmw_be->mob); + break; + default: + BUG(); + } + + if (vmw_be->dev_priv->map_mode == vmw_dma_map_bind) + vmw_ttm_unmap_dma(vmw_be); + + return 0; +} + + +static void vmw_ttm_destroy(struct ttm_tt *ttm) +{ + struct vmw_ttm_tt *vmw_be = + container_of(ttm, struct vmw_ttm_tt, dma_ttm.ttm); + + vmw_ttm_unmap_dma(vmw_be); + if (vmw_be->dev_priv->map_mode == vmw_dma_alloc_coherent) + ttm_dma_tt_fini(&vmw_be->dma_ttm); + else + ttm_tt_fini(ttm); + + if (vmw_be->mob) + vmw_mob_destroy(vmw_be->mob); + + kfree(vmw_be); +} + + +static int vmw_ttm_populate(struct ttm_tt *ttm) +{ + struct vmw_ttm_tt *vmw_tt = + container_of(ttm, struct vmw_ttm_tt, dma_ttm.ttm); + struct vmw_private *dev_priv = vmw_tt->dev_priv; + struct ttm_mem_global *glob = vmw_mem_glob(dev_priv); + int ret; + + if (ttm->state != tt_unpopulated) + return 0; + + if (dev_priv->map_mode == vmw_dma_alloc_coherent) { + size_t size = + ttm_round_pot(ttm->num_pages * sizeof(dma_addr_t)); + ret = ttm_mem_global_alloc(glob, size, false, true); + if (unlikely(ret != 0)) + return ret; + + ret = ttm_dma_populate(&vmw_tt->dma_ttm, dev_priv->dev->dev); + if (unlikely(ret != 0)) + ttm_mem_global_free(glob, size); + } else + ret = ttm_pool_populate(ttm); + + return ret; +} + +static void vmw_ttm_unpopulate(struct ttm_tt *ttm) +{ + struct vmw_ttm_tt *vmw_tt = container_of(ttm, struct vmw_ttm_tt, + dma_ttm.ttm); + struct vmw_private *dev_priv = vmw_tt->dev_priv; + struct ttm_mem_global *glob = vmw_mem_glob(dev_priv); + + + if (vmw_tt->mob) { + vmw_mob_destroy(vmw_tt->mob); + vmw_tt->mob = NULL; + } + + vmw_ttm_unmap_dma(vmw_tt); + if (dev_priv->map_mode == vmw_dma_alloc_coherent) { + size_t size = + ttm_round_pot(ttm->num_pages * sizeof(dma_addr_t)); + + ttm_dma_unpopulate(&vmw_tt->dma_ttm, dev_priv->dev->dev); + ttm_mem_global_free(glob, size); + } else + ttm_pool_unpopulate(ttm); +} + +static struct ttm_backend_func vmw_ttm_func = { + .bind = vmw_ttm_bind, + .unbind = vmw_ttm_unbind, + .destroy = vmw_ttm_destroy, +}; + +static struct ttm_tt *vmw_ttm_tt_create(struct ttm_bo_device *bdev, + unsigned long size, uint32_t page_flags, + struct page *dummy_read_page) +{ + struct vmw_ttm_tt *vmw_be; + int ret; + + vmw_be = kzalloc(sizeof(*vmw_be), GFP_KERNEL); + if (!vmw_be) + return NULL; + + vmw_be->dma_ttm.ttm.func = &vmw_ttm_func; + vmw_be->dev_priv = container_of(bdev, struct vmw_private, bdev); + vmw_be->mob = NULL; + + if (vmw_be->dev_priv->map_mode == vmw_dma_alloc_coherent) + ret = ttm_dma_tt_init(&vmw_be->dma_ttm, bdev, size, page_flags, + dummy_read_page); + else + ret = ttm_tt_init(&vmw_be->dma_ttm.ttm, bdev, size, page_flags, + dummy_read_page); + if (unlikely(ret != 0)) + goto out_no_init; + + return &vmw_be->dma_ttm.ttm; +out_no_init: + kfree(vmw_be); + return NULL; +} + +static int vmw_invalidate_caches(struct ttm_bo_device *bdev, uint32_t flags) +{ + return 0; +} + +static int vmw_init_mem_type(struct ttm_bo_device *bdev, uint32_t type, + struct ttm_mem_type_manager *man) +{ + switch (type) { + case TTM_PL_SYSTEM: + /* System memory */ + + man->flags = TTM_MEMTYPE_FLAG_MAPPABLE; + man->available_caching = TTM_PL_FLAG_CACHED; + man->default_caching = TTM_PL_FLAG_CACHED; + break; + case TTM_PL_VRAM: + /* "On-card" video ram */ + man->func = &ttm_bo_manager_func; + man->gpu_offset = 0; + man->flags = TTM_MEMTYPE_FLAG_FIXED | TTM_MEMTYPE_FLAG_MAPPABLE; + man->available_caching = TTM_PL_FLAG_CACHED; + man->default_caching = TTM_PL_FLAG_CACHED; + break; + case VMW_PL_GMR: + case VMW_PL_MOB: + /* + * "Guest Memory Regions" is an aperture like feature with + * one slot per bo. There is an upper limit of the number of + * slots as well as the bo size. + */ + man->func = &vmw_gmrid_manager_func; + man->gpu_offset = 0; + man->flags = TTM_MEMTYPE_FLAG_CMA | TTM_MEMTYPE_FLAG_MAPPABLE; + man->available_caching = TTM_PL_FLAG_CACHED; + man->default_caching = TTM_PL_FLAG_CACHED; + break; + default: + DRM_ERROR("Unsupported memory type %u\n", (unsigned)type); + return -EINVAL; + } + return 0; +} + +static void vmw_evict_flags(struct ttm_buffer_object *bo, + struct ttm_placement *placement) +{ + *placement = vmw_sys_placement; +} + +static int vmw_verify_access(struct ttm_buffer_object *bo, struct file *filp) +{ + struct ttm_object_file *tfile = + vmw_fpriv((struct drm_file *)filp->private_data)->tfile; + + return vmw_user_dmabuf_verify_access(bo, tfile); +} + +static int vmw_ttm_io_mem_reserve(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem) +{ + struct ttm_mem_type_manager *man = &bdev->man[mem->mem_type]; + struct vmw_private *dev_priv = container_of(bdev, struct vmw_private, bdev); + + mem->bus.addr = NULL; + mem->bus.is_iomem = false; + mem->bus.offset = 0; + mem->bus.size = mem->num_pages << PAGE_SHIFT; + mem->bus.base = 0; + if (!(man->flags & TTM_MEMTYPE_FLAG_MAPPABLE)) + return -EINVAL; + switch (mem->mem_type) { + case TTM_PL_SYSTEM: + case VMW_PL_GMR: + case VMW_PL_MOB: + return 0; + case TTM_PL_VRAM: + mem->bus.offset = mem->start << PAGE_SHIFT; + mem->bus.base = dev_priv->vram_start; + mem->bus.is_iomem = true; + break; + default: + return -EINVAL; + } + return 0; +} + +static void vmw_ttm_io_mem_free(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem) +{ +} + +static int vmw_ttm_fault_reserve_notify(struct ttm_buffer_object *bo) +{ + return 0; +} + +/** + * vmw_move_notify - TTM move_notify_callback + * + * @bo: The TTM buffer object about to move. + * @mem: The truct ttm_mem_reg indicating to what memory + * region the move is taking place. + * + * Calls move_notify for all subsystems needing it. + * (currently only resources). + */ +static void vmw_move_notify(struct ttm_buffer_object *bo, + struct ttm_mem_reg *mem) +{ + vmw_resource_move_notify(bo, mem); +} + + +/** + * vmw_swap_notify - TTM move_notify_callback + * + * @bo: The TTM buffer object about to be swapped out. + */ +static void vmw_swap_notify(struct ttm_buffer_object *bo) +{ + ttm_bo_wait(bo, false, false, false); +} + + +struct ttm_bo_driver vmw_bo_driver = { + .ttm_tt_create = &vmw_ttm_tt_create, + .ttm_tt_populate = &vmw_ttm_populate, + .ttm_tt_unpopulate = &vmw_ttm_unpopulate, + .invalidate_caches = vmw_invalidate_caches, + .init_mem_type = vmw_init_mem_type, + .evict_flags = vmw_evict_flags, + .move = NULL, + .verify_access = vmw_verify_access, + .move_notify = vmw_move_notify, + .swap_notify = vmw_swap_notify, + .fault_reserve_notify = &vmw_ttm_fault_reserve_notify, + .io_mem_reserve = &vmw_ttm_io_mem_reserve, + .io_mem_free = &vmw_ttm_io_mem_free, +}; diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c new file mode 100644 index 000000000..21e9b7f8d --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c @@ -0,0 +1,342 @@ +/************************************************************************** + * + * Copyright © 2014 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" + +#define VMW_CMDBUF_RES_MAN_HT_ORDER 12 + +enum vmw_cmdbuf_res_state { + VMW_CMDBUF_RES_COMMITED, + VMW_CMDBUF_RES_ADD, + VMW_CMDBUF_RES_DEL +}; + +/** + * struct vmw_cmdbuf_res - Command buffer managed resource entry. + * + * @res: Refcounted pointer to a struct vmw_resource. + * @hash: Hash entry for the manager hash table. + * @head: List head used either by the staging list or the manager list + * of commited resources. + * @state: Staging state of this resource entry. + * @man: Pointer to a resource manager for this entry. + */ +struct vmw_cmdbuf_res { + struct vmw_resource *res; + struct drm_hash_item hash; + struct list_head head; + enum vmw_cmdbuf_res_state state; + struct vmw_cmdbuf_res_manager *man; +}; + +/** + * struct vmw_cmdbuf_res_manager - Command buffer resource manager. + * + * @resources: Hash table containing staged and commited command buffer + * resources + * @list: List of commited command buffer resources. + * @dev_priv: Pointer to a device private structure. + * + * @resources and @list are protected by the cmdbuf mutex for now. + */ +struct vmw_cmdbuf_res_manager { + struct drm_open_hash resources; + struct list_head list; + struct vmw_private *dev_priv; +}; + + +/** + * vmw_cmdbuf_res_lookup - Look up a command buffer resource + * + * @man: Pointer to the command buffer resource manager + * @resource_type: The resource type, that combined with the user key + * identifies the resource. + * @user_key: The user key. + * + * Returns a valid refcounted struct vmw_resource pointer on success, + * an error pointer on failure. + */ +struct vmw_resource * +vmw_cmdbuf_res_lookup(struct vmw_cmdbuf_res_manager *man, + enum vmw_cmdbuf_res_type res_type, + u32 user_key) +{ + struct drm_hash_item *hash; + int ret; + unsigned long key = user_key | (res_type << 24); + + ret = drm_ht_find_item(&man->resources, key, &hash); + if (unlikely(ret != 0)) + return ERR_PTR(ret); + + return vmw_resource_reference + (drm_hash_entry(hash, struct vmw_cmdbuf_res, hash)->res); +} + +/** + * vmw_cmdbuf_res_free - Free a command buffer resource. + * + * @man: Pointer to the command buffer resource manager + * @entry: Pointer to a struct vmw_cmdbuf_res. + * + * Frees a struct vmw_cmdbuf_res entry and drops its reference to the + * struct vmw_resource. + */ +static void vmw_cmdbuf_res_free(struct vmw_cmdbuf_res_manager *man, + struct vmw_cmdbuf_res *entry) +{ + list_del(&entry->head); + WARN_ON(drm_ht_remove_item(&man->resources, &entry->hash)); + vmw_resource_unreference(&entry->res); + kfree(entry); +} + +/** + * vmw_cmdbuf_res_commit - Commit a list of command buffer resource actions + * + * @list: Caller's list of command buffer resource actions. + * + * This function commits a list of command buffer resource + * additions or removals. + * It is typically called when the execbuf ioctl call triggering these + * actions has commited the fifo contents to the device. + */ +void vmw_cmdbuf_res_commit(struct list_head *list) +{ + struct vmw_cmdbuf_res *entry, *next; + + list_for_each_entry_safe(entry, next, list, head) { + list_del(&entry->head); + switch (entry->state) { + case VMW_CMDBUF_RES_ADD: + entry->state = VMW_CMDBUF_RES_COMMITED; + list_add_tail(&entry->head, &entry->man->list); + break; + case VMW_CMDBUF_RES_DEL: + vmw_resource_unreference(&entry->res); + kfree(entry); + break; + default: + BUG(); + break; + } + } +} + +/** + * vmw_cmdbuf_res_revert - Revert a list of command buffer resource actions + * + * @man: Pointer to the command buffer resource manager + * @list: Caller's list of command buffer resource action + * + * This function reverts a list of command buffer resource + * additions or removals. + * It is typically called when the execbuf ioctl call triggering these + * actions failed for some reason, and the command stream was never + * submitted. + */ +void vmw_cmdbuf_res_revert(struct list_head *list) +{ + struct vmw_cmdbuf_res *entry, *next; + int ret; + + list_for_each_entry_safe(entry, next, list, head) { + switch (entry->state) { + case VMW_CMDBUF_RES_ADD: + vmw_cmdbuf_res_free(entry->man, entry); + break; + case VMW_CMDBUF_RES_DEL: + ret = drm_ht_insert_item(&entry->man->resources, + &entry->hash); + list_del(&entry->head); + list_add_tail(&entry->head, &entry->man->list); + entry->state = VMW_CMDBUF_RES_COMMITED; + break; + default: + BUG(); + break; + } + } +} + +/** + * vmw_cmdbuf_res_add - Stage a command buffer managed resource for addition. + * + * @man: Pointer to the command buffer resource manager. + * @res_type: The resource type. + * @user_key: The user-space id of the resource. + * @res: Valid (refcount != 0) pointer to a struct vmw_resource. + * @list: The staging list. + * + * This function allocates a struct vmw_cmdbuf_res entry and adds the + * resource to the hash table of the manager identified by @man. The + * entry is then put on the staging list identified by @list. + */ +int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man, + enum vmw_cmdbuf_res_type res_type, + u32 user_key, + struct vmw_resource *res, + struct list_head *list) +{ + struct vmw_cmdbuf_res *cres; + int ret; + + cres = kzalloc(sizeof(*cres), GFP_KERNEL); + if (unlikely(cres == NULL)) + return -ENOMEM; + + cres->hash.key = user_key | (res_type << 24); + ret = drm_ht_insert_item(&man->resources, &cres->hash); + if (unlikely(ret != 0)) + goto out_invalid_key; + + cres->state = VMW_CMDBUF_RES_ADD; + cres->res = vmw_resource_reference(res); + cres->man = man; + list_add_tail(&cres->head, list); + +out_invalid_key: + return ret; +} + +/** + * vmw_cmdbuf_res_remove - Stage a command buffer managed resource for removal. + * + * @man: Pointer to the command buffer resource manager. + * @res_type: The resource type. + * @user_key: The user-space id of the resource. + * @list: The staging list. + * + * This function looks up the struct vmw_cmdbuf_res entry from the manager + * hash table and, if it exists, removes it. Depending on its current staging + * state it then either removes the entry from the staging list or adds it + * to it with a staging state of removal. + */ +int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man, + enum vmw_cmdbuf_res_type res_type, + u32 user_key, + struct list_head *list) +{ + struct vmw_cmdbuf_res *entry; + struct drm_hash_item *hash; + int ret; + + ret = drm_ht_find_item(&man->resources, user_key | (res_type << 24), + &hash); + if (likely(ret != 0)) + return -EINVAL; + + entry = drm_hash_entry(hash, struct vmw_cmdbuf_res, hash); + + switch (entry->state) { + case VMW_CMDBUF_RES_ADD: + vmw_cmdbuf_res_free(man, entry); + break; + case VMW_CMDBUF_RES_COMMITED: + (void) drm_ht_remove_item(&man->resources, &entry->hash); + list_del(&entry->head); + entry->state = VMW_CMDBUF_RES_DEL; + list_add_tail(&entry->head, list); + break; + default: + BUG(); + break; + } + + return 0; +} + +/** + * vmw_cmdbuf_res_man_create - Allocate a command buffer managed resource + * manager. + * + * @dev_priv: Pointer to a struct vmw_private + * + * Allocates and initializes a command buffer managed resource manager. Returns + * an error pointer on failure. + */ +struct vmw_cmdbuf_res_manager * +vmw_cmdbuf_res_man_create(struct vmw_private *dev_priv) +{ + struct vmw_cmdbuf_res_manager *man; + int ret; + + man = kzalloc(sizeof(*man), GFP_KERNEL); + if (man == NULL) + return ERR_PTR(-ENOMEM); + + man->dev_priv = dev_priv; + INIT_LIST_HEAD(&man->list); + ret = drm_ht_create(&man->resources, VMW_CMDBUF_RES_MAN_HT_ORDER); + if (ret == 0) + return man; + + kfree(man); + return ERR_PTR(ret); +} + +/** + * vmw_cmdbuf_res_man_destroy - Destroy a command buffer managed resource + * manager. + * + * @man: Pointer to the manager to destroy. + * + * This function destroys a command buffer managed resource manager and + * unreferences / frees all command buffer managed resources and -entries + * associated with it. + */ +void vmw_cmdbuf_res_man_destroy(struct vmw_cmdbuf_res_manager *man) +{ + struct vmw_cmdbuf_res *entry, *next; + + list_for_each_entry_safe(entry, next, &man->list, head) + vmw_cmdbuf_res_free(man, entry); + + kfree(man); +} + +/** + * + * vmw_cmdbuf_res_man_size - Return the size of a command buffer managed + * resource manager + * + * Returns the approximate allocation size of a command buffer managed + * resource manager. + */ +size_t vmw_cmdbuf_res_man_size(void) +{ + static size_t res_man_size; + + if (unlikely(res_man_size == 0)) + res_man_size = + ttm_round_pot(sizeof(struct vmw_cmdbuf_res_manager)) + + ttm_round_pot(sizeof(struct hlist_head) << + VMW_CMDBUF_RES_MAN_HT_ORDER); + + return res_man_size; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_context.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_context.c new file mode 100644 index 000000000..5ac928744 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_context.c @@ -0,0 +1,921 @@ +/************************************************************************** + * + * Copyright © 2009-2012 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include "vmwgfx_resource_priv.h" +#include "ttm/ttm_placement.h" + +struct vmw_user_context { + struct ttm_base_object base; + struct vmw_resource res; + struct vmw_ctx_binding_state cbs; + struct vmw_cmdbuf_res_manager *man; +}; + + + +typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool); + +static void vmw_user_context_free(struct vmw_resource *res); +static struct vmw_resource * +vmw_user_context_base_to_res(struct ttm_base_object *base); + +static int vmw_gb_context_create(struct vmw_resource *res); +static int vmw_gb_context_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf); +static int vmw_gb_context_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf); +static int vmw_gb_context_destroy(struct vmw_resource *res); +static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind); +static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi, + bool rebind); +static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind); +static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs); +static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs); +static uint64_t vmw_user_context_size; + +static const struct vmw_user_resource_conv user_context_conv = { + .object_type = VMW_RES_CONTEXT, + .base_obj_to_res = vmw_user_context_base_to_res, + .res_free = vmw_user_context_free +}; + +const struct vmw_user_resource_conv *user_context_converter = + &user_context_conv; + + +static const struct vmw_res_func vmw_legacy_context_func = { + .res_type = vmw_res_context, + .needs_backup = false, + .may_evict = false, + .type_name = "legacy contexts", + .backup_placement = NULL, + .create = NULL, + .destroy = NULL, + .bind = NULL, + .unbind = NULL +}; + +static const struct vmw_res_func vmw_gb_context_func = { + .res_type = vmw_res_context, + .needs_backup = true, + .may_evict = true, + .type_name = "guest backed contexts", + .backup_placement = &vmw_mob_placement, + .create = vmw_gb_context_create, + .destroy = vmw_gb_context_destroy, + .bind = vmw_gb_context_bind, + .unbind = vmw_gb_context_unbind +}; + +static const vmw_scrub_func vmw_scrub_funcs[vmw_ctx_binding_max] = { + [vmw_ctx_binding_shader] = vmw_context_scrub_shader, + [vmw_ctx_binding_rt] = vmw_context_scrub_render_target, + [vmw_ctx_binding_tex] = vmw_context_scrub_texture }; + +/** + * Context management: + */ + +static void vmw_hw_context_destroy(struct vmw_resource *res) +{ + struct vmw_user_context *uctx = + container_of(res, struct vmw_user_context, res); + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyContext body; + } *cmd; + + + if (res->func->destroy == vmw_gb_context_destroy) { + mutex_lock(&dev_priv->cmdbuf_mutex); + vmw_cmdbuf_res_man_destroy(uctx->man); + mutex_lock(&dev_priv->binding_mutex); + (void) vmw_context_binding_state_kill(&uctx->cbs); + (void) vmw_gb_context_destroy(res); + mutex_unlock(&dev_priv->binding_mutex); + if (dev_priv->pinned_bo != NULL && + !dev_priv->query_cid_valid) + __vmw_execbuf_release_pinned_bo(dev_priv, NULL); + mutex_unlock(&dev_priv->cmdbuf_mutex); + return; + } + + vmw_execbuf_release_pinned_bo(dev_priv); + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "destruction.\n"); + return; + } + + cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DESTROY); + cmd->header.size = cpu_to_le32(sizeof(cmd->body)); + cmd->body.cid = cpu_to_le32(res->id); + + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + vmw_3d_resource_dec(dev_priv, false); +} + +static int vmw_gb_context_init(struct vmw_private *dev_priv, + struct vmw_resource *res, + void (*res_free) (struct vmw_resource *res)) +{ + int ret; + struct vmw_user_context *uctx = + container_of(res, struct vmw_user_context, res); + + ret = vmw_resource_init(dev_priv, res, true, + res_free, &vmw_gb_context_func); + res->backup_size = SVGA3D_CONTEXT_DATA_SIZE; + if (unlikely(ret != 0)) + goto out_err; + + if (dev_priv->has_mob) { + uctx->man = vmw_cmdbuf_res_man_create(dev_priv); + if (unlikely(IS_ERR(uctx->man))) { + ret = PTR_ERR(uctx->man); + uctx->man = NULL; + goto out_err; + } + } + + memset(&uctx->cbs, 0, sizeof(uctx->cbs)); + INIT_LIST_HEAD(&uctx->cbs.list); + + vmw_resource_activate(res, vmw_hw_context_destroy); + return 0; + +out_err: + if (res_free) + res_free(res); + else + kfree(res); + return ret; +} + +static int vmw_context_init(struct vmw_private *dev_priv, + struct vmw_resource *res, + void (*res_free) (struct vmw_resource *res)) +{ + int ret; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDefineContext body; + } *cmd; + + if (dev_priv->has_mob) + return vmw_gb_context_init(dev_priv, res, res_free); + + ret = vmw_resource_init(dev_priv, res, false, + res_free, &vmw_legacy_context_func); + + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate a resource id.\n"); + goto out_early; + } + + if (unlikely(res->id >= SVGA3D_MAX_CONTEXT_IDS)) { + DRM_ERROR("Out of hw context ids.\n"); + vmw_resource_unreference(&res); + return -ENOMEM; + } + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Fifo reserve failed.\n"); + vmw_resource_unreference(&res); + return -ENOMEM; + } + + cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DEFINE); + cmd->header.size = cpu_to_le32(sizeof(cmd->body)); + cmd->body.cid = cpu_to_le32(res->id); + + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + (void) vmw_3d_resource_inc(dev_priv, false); + vmw_resource_activate(res, vmw_hw_context_destroy); + return 0; + +out_early: + if (res_free == NULL) + kfree(res); + else + res_free(res); + return ret; +} + +struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv) +{ + struct vmw_resource *res = kmalloc(sizeof(*res), GFP_KERNEL); + int ret; + + if (unlikely(res == NULL)) + return NULL; + + ret = vmw_context_init(dev_priv, res, NULL); + + return (ret == 0) ? res : NULL; +} + + +static int vmw_gb_context_create(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + int ret; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDefineGBContext body; + } *cmd; + + if (likely(res->id != -1)) + return 0; + + ret = vmw_resource_alloc_id(res); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate a context id.\n"); + goto out_no_id; + } + + if (unlikely(res->id >= VMWGFX_NUM_GB_CONTEXT)) { + ret = -EBUSY; + goto out_no_fifo; + } + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for context " + "creation.\n"); + ret = -ENOMEM; + goto out_no_fifo; + } + + cmd->header.id = SVGA_3D_CMD_DEFINE_GB_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + (void) vmw_3d_resource_inc(dev_priv, false); + + return 0; + +out_no_fifo: + vmw_resource_release_id(res); +out_no_id: + return ret; +} + +static int vmw_gb_context_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBContext body; + } *cmd; + struct ttm_buffer_object *bo = val_buf->bo; + + BUG_ON(bo->mem.mem_type != VMW_PL_MOB); + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for context " + "binding.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + cmd->body.mobid = bo->mem.start; + cmd->body.validContents = res->backup_dirty; + res->backup_dirty = false; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + +static int vmw_gb_context_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct ttm_buffer_object *bo = val_buf->bo; + struct vmw_fence_obj *fence; + struct vmw_user_context *uctx = + container_of(res, struct vmw_user_context, res); + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdReadbackGBContext body; + } *cmd1; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBContext body; + } *cmd2; + uint32_t submit_size; + uint8_t *cmd; + + + BUG_ON(bo->mem.mem_type != VMW_PL_MOB); + + mutex_lock(&dev_priv->binding_mutex); + vmw_context_binding_state_scrub(&uctx->cbs); + + submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0); + + cmd = vmw_fifo_reserve(dev_priv, submit_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for context " + "unbinding.\n"); + mutex_unlock(&dev_priv->binding_mutex); + return -ENOMEM; + } + + cmd2 = (void *) cmd; + if (readback) { + cmd1 = (void *) cmd; + cmd1->header.id = SVGA_3D_CMD_READBACK_GB_CONTEXT; + cmd1->header.size = sizeof(cmd1->body); + cmd1->body.cid = res->id; + cmd2 = (void *) (&cmd1[1]); + } + cmd2->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT; + cmd2->header.size = sizeof(cmd2->body); + cmd2->body.cid = res->id; + cmd2->body.mobid = SVGA3D_INVALID_ID; + + vmw_fifo_commit(dev_priv, submit_size); + mutex_unlock(&dev_priv->binding_mutex); + + /* + * Create a fence object and fence the backup buffer. + */ + + (void) vmw_execbuf_fence_commands(NULL, dev_priv, + &fence, NULL); + + vmw_fence_single_bo(bo, fence); + + if (likely(fence != NULL)) + vmw_fence_obj_unreference(&fence); + + return 0; +} + +static int vmw_gb_context_destroy(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyGBContext body; + } *cmd; + + if (likely(res->id == -1)) + return 0; + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for context " + "destruction.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_DESTROY_GB_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + if (dev_priv->query_cid == res->id) + dev_priv->query_cid_valid = false; + vmw_resource_release_id(res); + vmw_3d_resource_dec(dev_priv, false); + + return 0; +} + +/** + * User-space context management: + */ + +static struct vmw_resource * +vmw_user_context_base_to_res(struct ttm_base_object *base) +{ + return &(container_of(base, struct vmw_user_context, base)->res); +} + +static void vmw_user_context_free(struct vmw_resource *res) +{ + struct vmw_user_context *ctx = + container_of(res, struct vmw_user_context, res); + struct vmw_private *dev_priv = res->dev_priv; + + ttm_base_object_kfree(ctx, base); + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_user_context_size); +} + +/** + * This function is called when user space has no more references on the + * base object. It releases the base-object's reference on the resource object. + */ + +static void vmw_user_context_base_release(struct ttm_base_object **p_base) +{ + struct ttm_base_object *base = *p_base; + struct vmw_user_context *ctx = + container_of(base, struct vmw_user_context, base); + struct vmw_resource *res = &ctx->res; + + *p_base = NULL; + vmw_resource_unreference(&res); +} + +int vmw_context_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + + return ttm_ref_object_base_unref(tfile, arg->cid, TTM_REF_USAGE); +} + +int vmw_context_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_user_context *ctx; + struct vmw_resource *res; + struct vmw_resource *tmp; + struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + int ret; + + + /* + * Approximate idr memory usage with 128 bytes. It will be limited + * by maximum number_of contexts anyway. + */ + + if (unlikely(vmw_user_context_size == 0)) + vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128 + + ((dev_priv->has_mob) ? vmw_cmdbuf_res_man_size() : 0); + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + return ret; + + ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), + vmw_user_context_size, + false, true); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Out of graphics memory for context" + " creation.\n"); + goto out_unlock; + } + + ctx = kzalloc(sizeof(*ctx), GFP_KERNEL); + if (unlikely(ctx == NULL)) { + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_user_context_size); + ret = -ENOMEM; + goto out_unlock; + } + + res = &ctx->res; + ctx->base.shareable = false; + ctx->base.tfile = NULL; + + /* + * From here on, the destructor takes over resource freeing. + */ + + ret = vmw_context_init(dev_priv, res, vmw_user_context_free); + if (unlikely(ret != 0)) + goto out_unlock; + + tmp = vmw_resource_reference(&ctx->res); + ret = ttm_base_object_init(tfile, &ctx->base, false, VMW_RES_CONTEXT, + &vmw_user_context_base_release, NULL); + + if (unlikely(ret != 0)) { + vmw_resource_unreference(&tmp); + goto out_err; + } + + arg->cid = ctx->base.hash.key; +out_err: + vmw_resource_unreference(&res); +out_unlock: + ttm_read_unlock(&dev_priv->reservation_sem); + return ret; + +} + +/** + * vmw_context_scrub_shader - scrub a shader binding from a context. + * + * @bi: single binding information. + * @rebind: Whether to issue a bind instead of scrub command. + */ +static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind) +{ + struct vmw_private *dev_priv = bi->ctx->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdSetShader body; + } *cmd; + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for shader " + "unbinding.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_SET_SHADER; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = bi->ctx->id; + cmd->body.type = bi->i1.shader_type; + cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + +/** + * vmw_context_scrub_render_target - scrub a render target binding + * from a context. + * + * @bi: single binding information. + * @rebind: Whether to issue a bind instead of scrub command. + */ +static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi, + bool rebind) +{ + struct vmw_private *dev_priv = bi->ctx->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdSetRenderTarget body; + } *cmd; + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for render target " + "unbinding.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_SETRENDERTARGET; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = bi->ctx->id; + cmd->body.type = bi->i1.rt_type; + cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); + cmd->body.target.face = 0; + cmd->body.target.mipmap = 0; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + +/** + * vmw_context_scrub_texture - scrub a texture binding from a context. + * + * @bi: single binding information. + * @rebind: Whether to issue a bind instead of scrub command. + * + * TODO: Possibly complement this function with a function that takes + * a list of texture bindings and combines them to a single command. + */ +static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, + bool rebind) +{ + struct vmw_private *dev_priv = bi->ctx->dev_priv; + struct { + SVGA3dCmdHeader header; + struct { + SVGA3dCmdSetTextureState c; + SVGA3dTextureState s1; + } body; + } *cmd; + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for texture " + "unbinding.\n"); + return -ENOMEM; + } + + + cmd->header.id = SVGA_3D_CMD_SETTEXTURESTATE; + cmd->header.size = sizeof(cmd->body); + cmd->body.c.cid = bi->ctx->id; + cmd->body.s1.stage = bi->i1.texture_stage; + cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE; + cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + +/** + * vmw_context_binding_drop: Stop tracking a context binding + * + * @cb: Pointer to binding tracker storage. + * + * Stops tracking a context binding, and re-initializes its storage. + * Typically used when the context binding is replaced with a binding to + * another (or the same, for that matter) resource. + */ +static void vmw_context_binding_drop(struct vmw_ctx_binding *cb) +{ + list_del(&cb->ctx_list); + if (!list_empty(&cb->res_list)) + list_del(&cb->res_list); + cb->bi.ctx = NULL; +} + +/** + * vmw_context_binding_add: Start tracking a context binding + * + * @cbs: Pointer to the context binding state tracker. + * @bi: Information about the binding to track. + * + * Performs basic checks on the binding to make sure arguments are within + * bounds and then starts tracking the binding in the context binding + * state structure @cbs. + */ +int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs, + const struct vmw_ctx_bindinfo *bi) +{ + struct vmw_ctx_binding *loc; + + switch (bi->bt) { + case vmw_ctx_binding_rt: + if (unlikely((unsigned)bi->i1.rt_type >= SVGA3D_RT_MAX)) { + DRM_ERROR("Illegal render target type %u.\n", + (unsigned) bi->i1.rt_type); + return -EINVAL; + } + loc = &cbs->render_targets[bi->i1.rt_type]; + break; + case vmw_ctx_binding_tex: + if (unlikely((unsigned)bi->i1.texture_stage >= + SVGA3D_NUM_TEXTURE_UNITS)) { + DRM_ERROR("Illegal texture/sampler unit %u.\n", + (unsigned) bi->i1.texture_stage); + return -EINVAL; + } + loc = &cbs->texture_units[bi->i1.texture_stage]; + break; + case vmw_ctx_binding_shader: + if (unlikely((unsigned)bi->i1.shader_type >= + SVGA3D_SHADERTYPE_MAX)) { + DRM_ERROR("Illegal shader type %u.\n", + (unsigned) bi->i1.shader_type); + return -EINVAL; + } + loc = &cbs->shaders[bi->i1.shader_type]; + break; + default: + BUG(); + } + + if (loc->bi.ctx != NULL) + vmw_context_binding_drop(loc); + + loc->bi = *bi; + loc->bi.scrubbed = false; + list_add_tail(&loc->ctx_list, &cbs->list); + INIT_LIST_HEAD(&loc->res_list); + + return 0; +} + +/** + * vmw_context_binding_transfer: Transfer a context binding tracking entry. + * + * @cbs: Pointer to the persistent context binding state tracker. + * @bi: Information about the binding to track. + * + */ +static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs, + const struct vmw_ctx_bindinfo *bi) +{ + struct vmw_ctx_binding *loc; + + switch (bi->bt) { + case vmw_ctx_binding_rt: + loc = &cbs->render_targets[bi->i1.rt_type]; + break; + case vmw_ctx_binding_tex: + loc = &cbs->texture_units[bi->i1.texture_stage]; + break; + case vmw_ctx_binding_shader: + loc = &cbs->shaders[bi->i1.shader_type]; + break; + default: + BUG(); + } + + if (loc->bi.ctx != NULL) + vmw_context_binding_drop(loc); + + if (bi->res != NULL) { + loc->bi = *bi; + list_add_tail(&loc->ctx_list, &cbs->list); + list_add_tail(&loc->res_list, &bi->res->binding_head); + } +} + +/** + * vmw_context_binding_kill - Kill a binding on the device + * and stop tracking it. + * + * @cb: Pointer to binding tracker storage. + * + * Emits FIFO commands to scrub a binding represented by @cb. + * Then stops tracking the binding and re-initializes its storage. + */ +static void vmw_context_binding_kill(struct vmw_ctx_binding *cb) +{ + if (!cb->bi.scrubbed) { + (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi, false); + cb->bi.scrubbed = true; + } + vmw_context_binding_drop(cb); +} + +/** + * vmw_context_binding_state_kill - Kill all bindings associated with a + * struct vmw_ctx_binding state structure, and re-initialize the structure. + * + * @cbs: Pointer to the context binding state tracker. + * + * Emits commands to scrub all bindings associated with the + * context binding state tracker. Then re-initializes the whole structure. + */ +static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs) +{ + struct vmw_ctx_binding *entry, *next; + + list_for_each_entry_safe(entry, next, &cbs->list, ctx_list) + vmw_context_binding_kill(entry); +} + +/** + * vmw_context_binding_state_scrub - Scrub all bindings associated with a + * struct vmw_ctx_binding state structure. + * + * @cbs: Pointer to the context binding state tracker. + * + * Emits commands to scrub all bindings associated with the + * context binding state tracker. + */ +static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs) +{ + struct vmw_ctx_binding *entry; + + list_for_each_entry(entry, &cbs->list, ctx_list) { + if (!entry->bi.scrubbed) { + (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false); + entry->bi.scrubbed = true; + } + } +} + +/** + * vmw_context_binding_res_list_kill - Kill all bindings on a + * resource binding list + * + * @head: list head of resource binding list + * + * Kills all bindings associated with a specific resource. Typically + * called before the resource is destroyed. + */ +void vmw_context_binding_res_list_kill(struct list_head *head) +{ + struct vmw_ctx_binding *entry, *next; + + list_for_each_entry_safe(entry, next, head, res_list) + vmw_context_binding_kill(entry); +} + +/** + * vmw_context_binding_res_list_scrub - Scrub all bindings on a + * resource binding list + * + * @head: list head of resource binding list + * + * Scrub all bindings associated with a specific resource. Typically + * called before the resource is evicted. + */ +void vmw_context_binding_res_list_scrub(struct list_head *head) +{ + struct vmw_ctx_binding *entry; + + list_for_each_entry(entry, head, res_list) { + if (!entry->bi.scrubbed) { + (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false); + entry->bi.scrubbed = true; + } + } +} + +/** + * vmw_context_binding_state_transfer - Commit staged binding info + * + * @ctx: Pointer to context to commit the staged binding info to. + * @from: Staged binding info built during execbuf. + * + * Transfers binding info from a temporary structure to the persistent + * structure in the context. This can be done once commands + */ +void vmw_context_binding_state_transfer(struct vmw_resource *ctx, + struct vmw_ctx_binding_state *from) +{ + struct vmw_user_context *uctx = + container_of(ctx, struct vmw_user_context, res); + struct vmw_ctx_binding *entry, *next; + + list_for_each_entry_safe(entry, next, &from->list, ctx_list) + vmw_context_binding_transfer(&uctx->cbs, &entry->bi); +} + +/** + * vmw_context_rebind_all - Rebind all scrubbed bindings of a context + * + * @ctx: The context resource + * + * Walks through the context binding list and rebinds all scrubbed + * resources. + */ +int vmw_context_rebind_all(struct vmw_resource *ctx) +{ + struct vmw_ctx_binding *entry; + struct vmw_user_context *uctx = + container_of(ctx, struct vmw_user_context, res); + struct vmw_ctx_binding_state *cbs = &uctx->cbs; + int ret; + + list_for_each_entry(entry, &cbs->list, ctx_list) { + if (likely(!entry->bi.scrubbed)) + continue; + + if (WARN_ON(entry->bi.res == NULL || entry->bi.res->id == + SVGA3D_INVALID_ID)) + continue; + + ret = vmw_scrub_funcs[entry->bi.bt](&entry->bi, true); + if (unlikely(ret != 0)) + return ret; + + entry->bi.scrubbed = false; + } + + return 0; +} + +/** + * vmw_context_binding_list - Return a list of context bindings + * + * @ctx: The context resource + * + * Returns the current list of bindings of the given context. Note that + * this list becomes stale as soon as the dev_priv::binding_mutex is unlocked. + */ +struct list_head *vmw_context_binding_list(struct vmw_resource *ctx) +{ + return &(container_of(ctx, struct vmw_user_context, res)->cbs.list); +} + +struct vmw_cmdbuf_res_manager *vmw_context_res_man(struct vmw_resource *ctx) +{ + return container_of(ctx, struct vmw_user_context, res)->man; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_dmabuf.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_dmabuf.c new file mode 100644 index 000000000..914b37576 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_dmabuf.c @@ -0,0 +1,323 @@ +/************************************************************************** + * + * Copyright © 2011 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <drm/ttm/ttm_placement.h> + +#include <drm/drmP.h> +#include "vmwgfx_drv.h" + + +/** + * vmw_dmabuf_to_placement - Validate a buffer to placement. + * + * @dev_priv: Driver private. + * @buf: DMA buffer to move. + * @pin: Pin buffer if true. + * @interruptible: Use interruptible wait. + * + * May only be called by the current master since it assumes that the + * master lock is the current master's lock. + * This function takes the master's lock in write mode. + * Flushes and unpins the query bo to avoid failures. + * + * Returns + * -ERESTARTSYS if interrupted by a signal. + */ +int vmw_dmabuf_to_placement(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + struct ttm_placement *placement, + bool interruptible) +{ + struct ttm_buffer_object *bo = &buf->base; + int ret; + + ret = ttm_write_lock(&dev_priv->reservation_sem, interruptible); + if (unlikely(ret != 0)) + return ret; + + vmw_execbuf_release_pinned_bo(dev_priv); + + ret = ttm_bo_reserve(bo, interruptible, false, false, NULL); + if (unlikely(ret != 0)) + goto err; + + ret = ttm_bo_validate(bo, placement, interruptible, false); + + ttm_bo_unreserve(bo); + +err: + ttm_write_unlock(&dev_priv->reservation_sem); + return ret; +} + +/** + * vmw_dmabuf_to_vram_or_gmr - Move a buffer to vram or gmr. + * + * May only be called by the current master since it assumes that the + * master lock is the current master's lock. + * This function takes the master's lock in write mode. + * Flushes and unpins the query bo if @pin == true to avoid failures. + * + * @dev_priv: Driver private. + * @buf: DMA buffer to move. + * @pin: Pin buffer if true. + * @interruptible: Use interruptible wait. + * + * Returns + * -ERESTARTSYS if interrupted by a signal. + */ +int vmw_dmabuf_to_vram_or_gmr(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + bool pin, bool interruptible) +{ + struct ttm_buffer_object *bo = &buf->base; + struct ttm_placement *placement; + int ret; + + ret = ttm_write_lock(&dev_priv->reservation_sem, interruptible); + if (unlikely(ret != 0)) + return ret; + + if (pin) + vmw_execbuf_release_pinned_bo(dev_priv); + + ret = ttm_bo_reserve(bo, interruptible, false, false, NULL); + if (unlikely(ret != 0)) + goto err; + + /** + * Put BO in VRAM if there is space, otherwise as a GMR. + * If there is no space in VRAM and GMR ids are all used up, + * start evicting GMRs to make room. If the DMA buffer can't be + * used as a GMR, this will return -ENOMEM. + */ + + if (pin) + placement = &vmw_vram_gmr_ne_placement; + else + placement = &vmw_vram_gmr_placement; + + ret = ttm_bo_validate(bo, placement, interruptible, false); + if (likely(ret == 0) || ret == -ERESTARTSYS) + goto err_unreserve; + + + /** + * If that failed, try VRAM again, this time evicting + * previous contents. + */ + + if (pin) + placement = &vmw_vram_ne_placement; + else + placement = &vmw_vram_placement; + + ret = ttm_bo_validate(bo, placement, interruptible, false); + +err_unreserve: + ttm_bo_unreserve(bo); +err: + ttm_write_unlock(&dev_priv->reservation_sem); + return ret; +} + +/** + * vmw_dmabuf_to_vram - Move a buffer to vram. + * + * May only be called by the current master since it assumes that the + * master lock is the current master's lock. + * This function takes the master's lock in write mode. + * + * @dev_priv: Driver private. + * @buf: DMA buffer to move. + * @pin: Pin buffer in vram if true. + * @interruptible: Use interruptible wait. + * + * Returns + * -ERESTARTSYS if interrupted by a signal. + */ +int vmw_dmabuf_to_vram(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + bool pin, bool interruptible) +{ + struct ttm_placement *placement; + + if (pin) + placement = &vmw_vram_ne_placement; + else + placement = &vmw_vram_placement; + + return vmw_dmabuf_to_placement(dev_priv, buf, + placement, + interruptible); +} + +/** + * vmw_dmabuf_to_start_of_vram - Move a buffer to start of vram. + * + * May only be called by the current master since it assumes that the + * master lock is the current master's lock. + * This function takes the master's lock in write mode. + * Flushes and unpins the query bo if @pin == true to avoid failures. + * + * @dev_priv: Driver private. + * @buf: DMA buffer to move. + * @pin: Pin buffer in vram if true. + * @interruptible: Use interruptible wait. + * + * Returns + * -ERESTARTSYS if interrupted by a signal. + */ +int vmw_dmabuf_to_start_of_vram(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + bool pin, bool interruptible) +{ + struct ttm_buffer_object *bo = &buf->base; + struct ttm_placement placement; + struct ttm_place place; + int ret = 0; + + if (pin) + place = vmw_vram_ne_placement.placement[0]; + else + place = vmw_vram_placement.placement[0]; + place.lpfn = bo->num_pages; + + placement.num_placement = 1; + placement.placement = &place; + placement.num_busy_placement = 1; + placement.busy_placement = &place; + + ret = ttm_write_lock(&dev_priv->reservation_sem, interruptible); + if (unlikely(ret != 0)) + return ret; + + if (pin) + vmw_execbuf_release_pinned_bo(dev_priv); + ret = ttm_bo_reserve(bo, interruptible, false, false, NULL); + if (unlikely(ret != 0)) + goto err_unlock; + + /* Is this buffer already in vram but not at the start of it? */ + if (bo->mem.mem_type == TTM_PL_VRAM && + bo->mem.start < bo->num_pages && + bo->mem.start > 0) + (void) ttm_bo_validate(bo, &vmw_sys_placement, false, false); + + ret = ttm_bo_validate(bo, &placement, interruptible, false); + + /* For some reason we didn't up at the start of vram */ + WARN_ON(ret == 0 && bo->offset != 0); + + ttm_bo_unreserve(bo); +err_unlock: + ttm_write_unlock(&dev_priv->reservation_sem); + + return ret; +} + + +/** + * vmw_dmabuf_upin - Unpin the buffer given buffer, does not move the buffer. + * + * May only be called by the current master since it assumes that the + * master lock is the current master's lock. + * This function takes the master's lock in write mode. + * + * @dev_priv: Driver private. + * @buf: DMA buffer to unpin. + * @interruptible: Use interruptible wait. + * + * Returns + * -ERESTARTSYS if interrupted by a signal. + */ +int vmw_dmabuf_unpin(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + bool interruptible) +{ + /* + * We could in theory early out if the buffer is + * unpinned but we need to lock and reserve the buffer + * anyways so we don't gain much by that. + */ + return vmw_dmabuf_to_placement(dev_priv, buf, + &vmw_evictable_placement, + interruptible); +} + + +/** + * vmw_bo_get_guest_ptr - Get the guest ptr representing the current placement + * of a buffer. + * + * @bo: Pointer to a struct ttm_buffer_object. Must be pinned or reserved. + * @ptr: SVGAGuestPtr returning the result. + */ +void vmw_bo_get_guest_ptr(const struct ttm_buffer_object *bo, + SVGAGuestPtr *ptr) +{ + if (bo->mem.mem_type == TTM_PL_VRAM) { + ptr->gmrId = SVGA_GMR_FRAMEBUFFER; + ptr->offset = bo->offset; + } else { + ptr->gmrId = bo->mem.start; + ptr->offset = 0; + } +} + + +/** + * vmw_bo_pin - Pin or unpin a buffer object without moving it. + * + * @bo: The buffer object. Must be reserved. + * @pin: Whether to pin or unpin. + * + */ +void vmw_bo_pin(struct ttm_buffer_object *bo, bool pin) +{ + struct ttm_place pl; + struct ttm_placement placement; + uint32_t old_mem_type = bo->mem.mem_type; + int ret; + + lockdep_assert_held(&bo->resv->lock.base); + + pl.fpfn = 0; + pl.lpfn = 0; + pl.flags = TTM_PL_FLAG_VRAM | VMW_PL_FLAG_GMR | VMW_PL_FLAG_MOB + | TTM_PL_FLAG_SYSTEM | TTM_PL_FLAG_CACHED; + if (pin) + pl.flags |= TTM_PL_FLAG_NO_EVICT; + + memset(&placement, 0, sizeof(placement)); + placement.num_placement = 1; + placement.placement = &pl; + + ret = ttm_bo_validate(bo, &placement, false, true); + + BUG_ON(ret != 0 || bo->mem.mem_type != old_mem_type); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c new file mode 100644 index 000000000..620bb5cf6 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c @@ -0,0 +1,1470 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +#include <linux/module.h> + +#include <drm/drmP.h> +#include "vmwgfx_drv.h" +#include <drm/ttm/ttm_placement.h> +#include <drm/ttm/ttm_bo_driver.h> +#include <drm/ttm/ttm_object.h> +#include <drm/ttm/ttm_module.h> +#include <linux/dma_remapping.h> + +#define VMWGFX_DRIVER_NAME "vmwgfx" +#define VMWGFX_DRIVER_DESC "Linux drm driver for VMware graphics devices" +#define VMWGFX_CHIP_SVGAII 0 +#define VMW_FB_RESERVATION 0 + +#define VMW_MIN_INITIAL_WIDTH 800 +#define VMW_MIN_INITIAL_HEIGHT 600 + + +/** + * Fully encoded drm commands. Might move to vmw_drm.h + */ + +#define DRM_IOCTL_VMW_GET_PARAM \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_GET_PARAM, \ + struct drm_vmw_getparam_arg) +#define DRM_IOCTL_VMW_ALLOC_DMABUF \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_ALLOC_DMABUF, \ + union drm_vmw_alloc_dmabuf_arg) +#define DRM_IOCTL_VMW_UNREF_DMABUF \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_UNREF_DMABUF, \ + struct drm_vmw_unref_dmabuf_arg) +#define DRM_IOCTL_VMW_CURSOR_BYPASS \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_CURSOR_BYPASS, \ + struct drm_vmw_cursor_bypass_arg) + +#define DRM_IOCTL_VMW_CONTROL_STREAM \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_CONTROL_STREAM, \ + struct drm_vmw_control_stream_arg) +#define DRM_IOCTL_VMW_CLAIM_STREAM \ + DRM_IOR(DRM_COMMAND_BASE + DRM_VMW_CLAIM_STREAM, \ + struct drm_vmw_stream_arg) +#define DRM_IOCTL_VMW_UNREF_STREAM \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_UNREF_STREAM, \ + struct drm_vmw_stream_arg) + +#define DRM_IOCTL_VMW_CREATE_CONTEXT \ + DRM_IOR(DRM_COMMAND_BASE + DRM_VMW_CREATE_CONTEXT, \ + struct drm_vmw_context_arg) +#define DRM_IOCTL_VMW_UNREF_CONTEXT \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_UNREF_CONTEXT, \ + struct drm_vmw_context_arg) +#define DRM_IOCTL_VMW_CREATE_SURFACE \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_CREATE_SURFACE, \ + union drm_vmw_surface_create_arg) +#define DRM_IOCTL_VMW_UNREF_SURFACE \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_UNREF_SURFACE, \ + struct drm_vmw_surface_arg) +#define DRM_IOCTL_VMW_REF_SURFACE \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_REF_SURFACE, \ + union drm_vmw_surface_reference_arg) +#define DRM_IOCTL_VMW_EXECBUF \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_EXECBUF, \ + struct drm_vmw_execbuf_arg) +#define DRM_IOCTL_VMW_GET_3D_CAP \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_GET_3D_CAP, \ + struct drm_vmw_get_3d_cap_arg) +#define DRM_IOCTL_VMW_FENCE_WAIT \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_FENCE_WAIT, \ + struct drm_vmw_fence_wait_arg) +#define DRM_IOCTL_VMW_FENCE_SIGNALED \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_FENCE_SIGNALED, \ + struct drm_vmw_fence_signaled_arg) +#define DRM_IOCTL_VMW_FENCE_UNREF \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_FENCE_UNREF, \ + struct drm_vmw_fence_arg) +#define DRM_IOCTL_VMW_FENCE_EVENT \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_FENCE_EVENT, \ + struct drm_vmw_fence_event_arg) +#define DRM_IOCTL_VMW_PRESENT \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_PRESENT, \ + struct drm_vmw_present_arg) +#define DRM_IOCTL_VMW_PRESENT_READBACK \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_PRESENT_READBACK, \ + struct drm_vmw_present_readback_arg) +#define DRM_IOCTL_VMW_UPDATE_LAYOUT \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_UPDATE_LAYOUT, \ + struct drm_vmw_update_layout_arg) +#define DRM_IOCTL_VMW_CREATE_SHADER \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_CREATE_SHADER, \ + struct drm_vmw_shader_create_arg) +#define DRM_IOCTL_VMW_UNREF_SHADER \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_UNREF_SHADER, \ + struct drm_vmw_shader_arg) +#define DRM_IOCTL_VMW_GB_SURFACE_CREATE \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_GB_SURFACE_CREATE, \ + union drm_vmw_gb_surface_create_arg) +#define DRM_IOCTL_VMW_GB_SURFACE_REF \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_GB_SURFACE_REF, \ + union drm_vmw_gb_surface_reference_arg) +#define DRM_IOCTL_VMW_SYNCCPU \ + DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_SYNCCPU, \ + struct drm_vmw_synccpu_arg) + +/** + * The core DRM version of this macro doesn't account for + * DRM_COMMAND_BASE. + */ + +#define VMW_IOCTL_DEF(ioctl, func, flags) \ + [DRM_IOCTL_NR(DRM_IOCTL_##ioctl) - DRM_COMMAND_BASE] = {DRM_IOCTL_##ioctl, flags, func} + +/** + * Ioctl definitions. + */ + +static const struct drm_ioctl_desc vmw_ioctls[] = { + VMW_IOCTL_DEF(VMW_GET_PARAM, vmw_getparam_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_ALLOC_DMABUF, vmw_dmabuf_alloc_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_UNREF_DMABUF, vmw_dmabuf_unref_ioctl, + DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_CURSOR_BYPASS, + vmw_kms_cursor_bypass_ioctl, + DRM_MASTER | DRM_CONTROL_ALLOW | DRM_UNLOCKED), + + VMW_IOCTL_DEF(VMW_CONTROL_STREAM, vmw_overlay_ioctl, + DRM_MASTER | DRM_CONTROL_ALLOW | DRM_UNLOCKED), + VMW_IOCTL_DEF(VMW_CLAIM_STREAM, vmw_stream_claim_ioctl, + DRM_MASTER | DRM_CONTROL_ALLOW | DRM_UNLOCKED), + VMW_IOCTL_DEF(VMW_UNREF_STREAM, vmw_stream_unref_ioctl, + DRM_MASTER | DRM_CONTROL_ALLOW | DRM_UNLOCKED), + + VMW_IOCTL_DEF(VMW_CREATE_CONTEXT, vmw_context_define_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_UNREF_CONTEXT, vmw_context_destroy_ioctl, + DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_CREATE_SURFACE, vmw_surface_define_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_UNREF_SURFACE, vmw_surface_destroy_ioctl, + DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_REF_SURFACE, vmw_surface_reference_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_EXECBUF, vmw_execbuf_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_FENCE_WAIT, vmw_fence_obj_wait_ioctl, + DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_FENCE_SIGNALED, + vmw_fence_obj_signaled_ioctl, + DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_FENCE_UNREF, vmw_fence_obj_unref_ioctl, + DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_FENCE_EVENT, vmw_fence_event_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_GET_3D_CAP, vmw_get_cap_3d_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + + /* these allow direct access to the framebuffers mark as master only */ + VMW_IOCTL_DEF(VMW_PRESENT, vmw_present_ioctl, + DRM_MASTER | DRM_AUTH | DRM_UNLOCKED), + VMW_IOCTL_DEF(VMW_PRESENT_READBACK, + vmw_present_readback_ioctl, + DRM_MASTER | DRM_AUTH | DRM_UNLOCKED), + VMW_IOCTL_DEF(VMW_UPDATE_LAYOUT, + vmw_kms_update_layout_ioctl, + DRM_MASTER | DRM_UNLOCKED), + VMW_IOCTL_DEF(VMW_CREATE_SHADER, + vmw_shader_define_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_UNREF_SHADER, + vmw_shader_destroy_ioctl, + DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_GB_SURFACE_CREATE, + vmw_gb_surface_define_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_GB_SURFACE_REF, + vmw_gb_surface_reference_ioctl, + DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW), + VMW_IOCTL_DEF(VMW_SYNCCPU, + vmw_user_dmabuf_synccpu_ioctl, + DRM_UNLOCKED | DRM_RENDER_ALLOW), +}; + +static struct pci_device_id vmw_pci_id_list[] = { + {0x15ad, 0x0405, PCI_ANY_ID, PCI_ANY_ID, 0, 0, VMWGFX_CHIP_SVGAII}, + {0, 0, 0} +}; +MODULE_DEVICE_TABLE(pci, vmw_pci_id_list); + +static int enable_fbdev = IS_ENABLED(CONFIG_DRM_VMWGFX_FBCON); +static int vmw_force_iommu; +static int vmw_restrict_iommu; +static int vmw_force_coherent; +static int vmw_restrict_dma_mask; + +static int vmw_probe(struct pci_dev *, const struct pci_device_id *); +static void vmw_master_init(struct vmw_master *); +static int vmwgfx_pm_notifier(struct notifier_block *nb, unsigned long val, + void *ptr); + +MODULE_PARM_DESC(enable_fbdev, "Enable vmwgfx fbdev"); +module_param_named(enable_fbdev, enable_fbdev, int, 0600); +MODULE_PARM_DESC(force_dma_api, "Force using the DMA API for TTM pages"); +module_param_named(force_dma_api, vmw_force_iommu, int, 0600); +MODULE_PARM_DESC(restrict_iommu, "Try to limit IOMMU usage for TTM pages"); +module_param_named(restrict_iommu, vmw_restrict_iommu, int, 0600); +MODULE_PARM_DESC(force_coherent, "Force coherent TTM pages"); +module_param_named(force_coherent, vmw_force_coherent, int, 0600); +MODULE_PARM_DESC(restrict_dma_mask, "Restrict DMA mask to 44 bits with IOMMU"); +module_param_named(restrict_dma_mask, vmw_restrict_dma_mask, int, 0600); + + +static void vmw_print_capabilities(uint32_t capabilities) +{ + DRM_INFO("Capabilities:\n"); + if (capabilities & SVGA_CAP_RECT_COPY) + DRM_INFO(" Rect copy.\n"); + if (capabilities & SVGA_CAP_CURSOR) + DRM_INFO(" Cursor.\n"); + if (capabilities & SVGA_CAP_CURSOR_BYPASS) + DRM_INFO(" Cursor bypass.\n"); + if (capabilities & SVGA_CAP_CURSOR_BYPASS_2) + DRM_INFO(" Cursor bypass 2.\n"); + if (capabilities & SVGA_CAP_8BIT_EMULATION) + DRM_INFO(" 8bit emulation.\n"); + if (capabilities & SVGA_CAP_ALPHA_CURSOR) + DRM_INFO(" Alpha cursor.\n"); + if (capabilities & SVGA_CAP_3D) + DRM_INFO(" 3D.\n"); + if (capabilities & SVGA_CAP_EXTENDED_FIFO) + DRM_INFO(" Extended Fifo.\n"); + if (capabilities & SVGA_CAP_MULTIMON) + DRM_INFO(" Multimon.\n"); + if (capabilities & SVGA_CAP_PITCHLOCK) + DRM_INFO(" Pitchlock.\n"); + if (capabilities & SVGA_CAP_IRQMASK) + DRM_INFO(" Irq mask.\n"); + if (capabilities & SVGA_CAP_DISPLAY_TOPOLOGY) + DRM_INFO(" Display Topology.\n"); + if (capabilities & SVGA_CAP_GMR) + DRM_INFO(" GMR.\n"); + if (capabilities & SVGA_CAP_TRACES) + DRM_INFO(" Traces.\n"); + if (capabilities & SVGA_CAP_GMR2) + DRM_INFO(" GMR2.\n"); + if (capabilities & SVGA_CAP_SCREEN_OBJECT_2) + DRM_INFO(" Screen Object 2.\n"); + if (capabilities & SVGA_CAP_COMMAND_BUFFERS) + DRM_INFO(" Command Buffers.\n"); + if (capabilities & SVGA_CAP_CMD_BUFFERS_2) + DRM_INFO(" Command Buffers 2.\n"); + if (capabilities & SVGA_CAP_GBOBJECTS) + DRM_INFO(" Guest Backed Resources.\n"); +} + +/** + * vmw_dummy_query_bo_create - create a bo to hold a dummy query result + * + * @dev_priv: A device private structure. + * + * This function creates a small buffer object that holds the query + * result for dummy queries emitted as query barriers. + * The function will then map the first page and initialize a pending + * occlusion query result structure, Finally it will unmap the buffer. + * No interruptible waits are done within this function. + * + * Returns an error if bo creation or initialization fails. + */ +static int vmw_dummy_query_bo_create(struct vmw_private *dev_priv) +{ + int ret; + struct ttm_buffer_object *bo; + struct ttm_bo_kmap_obj map; + volatile SVGA3dQueryResult *result; + bool dummy; + + /* + * Create the bo as pinned, so that a tryreserve will + * immediately succeed. This is because we're the only + * user of the bo currently. + */ + ret = ttm_bo_create(&dev_priv->bdev, + PAGE_SIZE, + ttm_bo_type_device, + &vmw_sys_ne_placement, + 0, false, NULL, + &bo); + + if (unlikely(ret != 0)) + return ret; + + ret = ttm_bo_reserve(bo, false, true, false, NULL); + BUG_ON(ret != 0); + + ret = ttm_bo_kmap(bo, 0, 1, &map); + if (likely(ret == 0)) { + result = ttm_kmap_obj_virtual(&map, &dummy); + result->totalSize = sizeof(*result); + result->state = SVGA3D_QUERYSTATE_PENDING; + result->result32 = 0xff; + ttm_bo_kunmap(&map); + } + vmw_bo_pin(bo, false); + ttm_bo_unreserve(bo); + + if (unlikely(ret != 0)) { + DRM_ERROR("Dummy query buffer map failed.\n"); + ttm_bo_unref(&bo); + } else + dev_priv->dummy_query_bo = bo; + + return ret; +} + +static int vmw_request_device(struct vmw_private *dev_priv) +{ + int ret; + + ret = vmw_fifo_init(dev_priv, &dev_priv->fifo); + if (unlikely(ret != 0)) { + DRM_ERROR("Unable to initialize FIFO.\n"); + return ret; + } + vmw_fence_fifo_up(dev_priv->fman); + if (dev_priv->has_mob) { + ret = vmw_otables_setup(dev_priv); + if (unlikely(ret != 0)) { + DRM_ERROR("Unable to initialize " + "guest Memory OBjects.\n"); + goto out_no_mob; + } + } + ret = vmw_dummy_query_bo_create(dev_priv); + if (unlikely(ret != 0)) + goto out_no_query_bo; + + return 0; + +out_no_query_bo: + if (dev_priv->has_mob) + vmw_otables_takedown(dev_priv); +out_no_mob: + vmw_fence_fifo_down(dev_priv->fman); + vmw_fifo_release(dev_priv, &dev_priv->fifo); + return ret; +} + +static void vmw_release_device(struct vmw_private *dev_priv) +{ + /* + * Previous destructions should've released + * the pinned bo. + */ + + BUG_ON(dev_priv->pinned_bo != NULL); + + ttm_bo_unref(&dev_priv->dummy_query_bo); + if (dev_priv->has_mob) + vmw_otables_takedown(dev_priv); + vmw_fence_fifo_down(dev_priv->fman); + vmw_fifo_release(dev_priv, &dev_priv->fifo); +} + + +/** + * Increase the 3d resource refcount. + * If the count was prevously zero, initialize the fifo, switching to svga + * mode. Note that the master holds a ref as well, and may request an + * explicit switch to svga mode if fb is not running, using @unhide_svga. + */ +int vmw_3d_resource_inc(struct vmw_private *dev_priv, + bool unhide_svga) +{ + int ret = 0; + + mutex_lock(&dev_priv->release_mutex); + if (unlikely(dev_priv->num_3d_resources++ == 0)) { + ret = vmw_request_device(dev_priv); + if (unlikely(ret != 0)) + --dev_priv->num_3d_resources; + } else if (unhide_svga) { + vmw_write(dev_priv, SVGA_REG_ENABLE, + vmw_read(dev_priv, SVGA_REG_ENABLE) & + ~SVGA_REG_ENABLE_HIDE); + } + + mutex_unlock(&dev_priv->release_mutex); + return ret; +} + +/** + * Decrease the 3d resource refcount. + * If the count reaches zero, disable the fifo, switching to vga mode. + * Note that the master holds a refcount as well, and may request an + * explicit switch to vga mode when it releases its refcount to account + * for the situation of an X server vt switch to VGA with 3d resources + * active. + */ +void vmw_3d_resource_dec(struct vmw_private *dev_priv, + bool hide_svga) +{ + int32_t n3d; + + mutex_lock(&dev_priv->release_mutex); + if (unlikely(--dev_priv->num_3d_resources == 0)) + vmw_release_device(dev_priv); + else if (hide_svga) + vmw_write(dev_priv, SVGA_REG_ENABLE, + vmw_read(dev_priv, SVGA_REG_ENABLE) | + SVGA_REG_ENABLE_HIDE); + + n3d = (int32_t) dev_priv->num_3d_resources; + mutex_unlock(&dev_priv->release_mutex); + + BUG_ON(n3d < 0); +} + +/** + * Sets the initial_[width|height] fields on the given vmw_private. + * + * It does so by reading SVGA_REG_[WIDTH|HEIGHT] regs and then + * clamping the value to fb_max_[width|height] fields and the + * VMW_MIN_INITIAL_[WIDTH|HEIGHT]. + * If the values appear to be invalid, set them to + * VMW_MIN_INITIAL_[WIDTH|HEIGHT]. + */ +static void vmw_get_initial_size(struct vmw_private *dev_priv) +{ + uint32_t width; + uint32_t height; + + width = vmw_read(dev_priv, SVGA_REG_WIDTH); + height = vmw_read(dev_priv, SVGA_REG_HEIGHT); + + width = max_t(uint32_t, width, VMW_MIN_INITIAL_WIDTH); + height = max_t(uint32_t, height, VMW_MIN_INITIAL_HEIGHT); + + if (width > dev_priv->fb_max_width || + height > dev_priv->fb_max_height) { + + /* + * This is a host error and shouldn't occur. + */ + + width = VMW_MIN_INITIAL_WIDTH; + height = VMW_MIN_INITIAL_HEIGHT; + } + + dev_priv->initial_width = width; + dev_priv->initial_height = height; +} + +/** + * vmw_dma_select_mode - Determine how DMA mappings should be set up for this + * system. + * + * @dev_priv: Pointer to a struct vmw_private + * + * This functions tries to determine the IOMMU setup and what actions + * need to be taken by the driver to make system pages visible to the + * device. + * If this function decides that DMA is not possible, it returns -EINVAL. + * The driver may then try to disable features of the device that require + * DMA. + */ +static int vmw_dma_select_mode(struct vmw_private *dev_priv) +{ + static const char *names[vmw_dma_map_max] = { + [vmw_dma_phys] = "Using physical TTM page addresses.", + [vmw_dma_alloc_coherent] = "Using coherent TTM pages.", + [vmw_dma_map_populate] = "Keeping DMA mappings.", + [vmw_dma_map_bind] = "Giving up DMA mappings early."}; +#ifdef CONFIG_X86 + const struct dma_map_ops *dma_ops = get_dma_ops(dev_priv->dev->dev); + +#ifdef CONFIG_INTEL_IOMMU + if (intel_iommu_enabled) { + dev_priv->map_mode = vmw_dma_map_populate; + goto out_fixup; + } +#endif + + if (!(vmw_force_iommu || vmw_force_coherent)) { + dev_priv->map_mode = vmw_dma_phys; + DRM_INFO("DMA map mode: %s\n", names[dev_priv->map_mode]); + return 0; + } + + dev_priv->map_mode = vmw_dma_map_populate; + + if (dma_ops->sync_single_for_cpu) + dev_priv->map_mode = vmw_dma_alloc_coherent; +#ifdef CONFIG_SWIOTLB + if (swiotlb_nr_tbl() == 0) + dev_priv->map_mode = vmw_dma_map_populate; +#endif + +#ifdef CONFIG_INTEL_IOMMU +out_fixup: +#endif + if (dev_priv->map_mode == vmw_dma_map_populate && + vmw_restrict_iommu) + dev_priv->map_mode = vmw_dma_map_bind; + + if (vmw_force_coherent) + dev_priv->map_mode = vmw_dma_alloc_coherent; + +#if !defined(CONFIG_SWIOTLB) && !defined(CONFIG_INTEL_IOMMU) + /* + * No coherent page pool + */ + if (dev_priv->map_mode == vmw_dma_alloc_coherent) + return -EINVAL; +#endif + +#else /* CONFIG_X86 */ + dev_priv->map_mode = vmw_dma_map_populate; +#endif /* CONFIG_X86 */ + + DRM_INFO("DMA map mode: %s\n", names[dev_priv->map_mode]); + + return 0; +} + +/** + * vmw_dma_masks - set required page- and dma masks + * + * @dev: Pointer to struct drm-device + * + * With 32-bit we can only handle 32 bit PFNs. Optionally set that + * restriction also for 64-bit systems. + */ +#ifdef CONFIG_INTEL_IOMMU +static int vmw_dma_masks(struct vmw_private *dev_priv) +{ + struct drm_device *dev = dev_priv->dev; + + if (intel_iommu_enabled && + (sizeof(unsigned long) == 4 || vmw_restrict_dma_mask)) { + DRM_INFO("Restricting DMA addresses to 44 bits.\n"); + return dma_set_mask(dev->dev, DMA_BIT_MASK(44)); + } + return 0; +} +#else +static int vmw_dma_masks(struct vmw_private *dev_priv) +{ + return 0; +} +#endif + +static int vmw_driver_load(struct drm_device *dev, unsigned long chipset) +{ + struct vmw_private *dev_priv; + int ret; + uint32_t svga_id; + enum vmw_res_type i; + bool refuse_dma = false; + + dev_priv = kzalloc(sizeof(*dev_priv), GFP_KERNEL); + if (unlikely(dev_priv == NULL)) { + DRM_ERROR("Failed allocating a device private struct.\n"); + return -ENOMEM; + } + + pci_set_master(dev->pdev); + + dev_priv->dev = dev; + dev_priv->vmw_chipset = chipset; + dev_priv->last_read_seqno = (uint32_t) -100; + mutex_init(&dev_priv->cmdbuf_mutex); + mutex_init(&dev_priv->release_mutex); + mutex_init(&dev_priv->binding_mutex); + rwlock_init(&dev_priv->resource_lock); + ttm_lock_init(&dev_priv->reservation_sem); + spin_lock_init(&dev_priv->hw_lock); + spin_lock_init(&dev_priv->waiter_lock); + spin_lock_init(&dev_priv->cap_lock); + + for (i = vmw_res_context; i < vmw_res_max; ++i) { + idr_init(&dev_priv->res_idr[i]); + INIT_LIST_HEAD(&dev_priv->res_lru[i]); + } + + mutex_init(&dev_priv->init_mutex); + init_waitqueue_head(&dev_priv->fence_queue); + init_waitqueue_head(&dev_priv->fifo_queue); + dev_priv->fence_queue_waiters = 0; + atomic_set(&dev_priv->fifo_queue_waiters, 0); + + dev_priv->used_memory_size = 0; + + dev_priv->io_start = pci_resource_start(dev->pdev, 0); + dev_priv->vram_start = pci_resource_start(dev->pdev, 1); + dev_priv->mmio_start = pci_resource_start(dev->pdev, 2); + + dev_priv->enable_fb = enable_fbdev; + + vmw_write(dev_priv, SVGA_REG_ID, SVGA_ID_2); + svga_id = vmw_read(dev_priv, SVGA_REG_ID); + if (svga_id != SVGA_ID_2) { + ret = -ENOSYS; + DRM_ERROR("Unsupported SVGA ID 0x%x\n", svga_id); + goto out_err0; + } + + dev_priv->capabilities = vmw_read(dev_priv, SVGA_REG_CAPABILITIES); + ret = vmw_dma_select_mode(dev_priv); + if (unlikely(ret != 0)) { + DRM_INFO("Restricting capabilities due to IOMMU setup.\n"); + refuse_dma = true; + } + + dev_priv->vram_size = vmw_read(dev_priv, SVGA_REG_VRAM_SIZE); + dev_priv->mmio_size = vmw_read(dev_priv, SVGA_REG_MEM_SIZE); + dev_priv->fb_max_width = vmw_read(dev_priv, SVGA_REG_MAX_WIDTH); + dev_priv->fb_max_height = vmw_read(dev_priv, SVGA_REG_MAX_HEIGHT); + + vmw_get_initial_size(dev_priv); + + if (dev_priv->capabilities & SVGA_CAP_GMR2) { + dev_priv->max_gmr_ids = + vmw_read(dev_priv, SVGA_REG_GMR_MAX_IDS); + dev_priv->max_gmr_pages = + vmw_read(dev_priv, SVGA_REG_GMRS_MAX_PAGES); + dev_priv->memory_size = + vmw_read(dev_priv, SVGA_REG_MEMORY_SIZE); + dev_priv->memory_size -= dev_priv->vram_size; + } else { + /* + * An arbitrary limit of 512MiB on surface + * memory. But all HWV8 hardware supports GMR2. + */ + dev_priv->memory_size = 512*1024*1024; + } + dev_priv->max_mob_pages = 0; + dev_priv->max_mob_size = 0; + if (dev_priv->capabilities & SVGA_CAP_GBOBJECTS) { + uint64_t mem_size = + vmw_read(dev_priv, + SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB); + + dev_priv->max_mob_pages = mem_size * 1024 / PAGE_SIZE; + dev_priv->prim_bb_mem = + vmw_read(dev_priv, + SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM); + dev_priv->max_mob_size = + vmw_read(dev_priv, SVGA_REG_MOB_MAX_SIZE); + } else + dev_priv->prim_bb_mem = dev_priv->vram_size; + + ret = vmw_dma_masks(dev_priv); + if (unlikely(ret != 0)) + goto out_err0; + + /* + * Limit back buffer size to VRAM size. Remove this once + * screen targets are implemented. + */ + if (dev_priv->prim_bb_mem > dev_priv->vram_size) + dev_priv->prim_bb_mem = dev_priv->vram_size; + + vmw_print_capabilities(dev_priv->capabilities); + + if (dev_priv->capabilities & SVGA_CAP_GMR2) { + DRM_INFO("Max GMR ids is %u\n", + (unsigned)dev_priv->max_gmr_ids); + DRM_INFO("Max number of GMR pages is %u\n", + (unsigned)dev_priv->max_gmr_pages); + DRM_INFO("Max dedicated hypervisor surface memory is %u kiB\n", + (unsigned)dev_priv->memory_size / 1024); + } + DRM_INFO("Maximum display memory size is %u kiB\n", + dev_priv->prim_bb_mem / 1024); + DRM_INFO("VRAM at 0x%08x size is %u kiB\n", + dev_priv->vram_start, dev_priv->vram_size / 1024); + DRM_INFO("MMIO at 0x%08x size is %u kiB\n", + dev_priv->mmio_start, dev_priv->mmio_size / 1024); + + ret = vmw_ttm_global_init(dev_priv); + if (unlikely(ret != 0)) + goto out_err0; + + + vmw_master_init(&dev_priv->fbdev_master); + ttm_lock_set_kill(&dev_priv->fbdev_master.lock, false, SIGTERM); + dev_priv->active_master = &dev_priv->fbdev_master; + + + ret = ttm_bo_device_init(&dev_priv->bdev, + dev_priv->bo_global_ref.ref.object, + &vmw_bo_driver, + dev->anon_inode->i_mapping, + VMWGFX_FILE_PAGE_OFFSET, + false); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed initializing TTM buffer object driver.\n"); + goto out_err1; + } + + dev_priv->mmio_mtrr = arch_phys_wc_add(dev_priv->mmio_start, + dev_priv->mmio_size); + + dev_priv->mmio_virt = ioremap_wc(dev_priv->mmio_start, + dev_priv->mmio_size); + + if (unlikely(dev_priv->mmio_virt == NULL)) { + ret = -ENOMEM; + DRM_ERROR("Failed mapping MMIO.\n"); + goto out_err3; + } + + /* Need mmio memory to check for fifo pitchlock cap. */ + if (!(dev_priv->capabilities & SVGA_CAP_DISPLAY_TOPOLOGY) && + !(dev_priv->capabilities & SVGA_CAP_PITCHLOCK) && + !vmw_fifo_have_pitchlock(dev_priv)) { + ret = -ENOSYS; + DRM_ERROR("Hardware has no pitchlock\n"); + goto out_err4; + } + + dev_priv->tdev = ttm_object_device_init + (dev_priv->mem_global_ref.object, 12, &vmw_prime_dmabuf_ops); + + if (unlikely(dev_priv->tdev == NULL)) { + DRM_ERROR("Unable to initialize TTM object management.\n"); + ret = -ENOMEM; + goto out_err4; + } + + dev->dev_private = dev_priv; + + ret = pci_request_regions(dev->pdev, "vmwgfx probe"); + dev_priv->stealth = (ret != 0); + if (dev_priv->stealth) { + /** + * Request at least the mmio PCI resource. + */ + + DRM_INFO("It appears like vesafb is loaded. " + "Ignore above error if any.\n"); + ret = pci_request_region(dev->pdev, 2, "vmwgfx stealth probe"); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed reserving the SVGA MMIO resource.\n"); + goto out_no_device; + } + } + + if (dev_priv->capabilities & SVGA_CAP_IRQMASK) { + ret = drm_irq_install(dev, dev->pdev->irq); + if (ret != 0) { + DRM_ERROR("Failed installing irq: %d\n", ret); + goto out_no_irq; + } + } + + dev_priv->fman = vmw_fence_manager_init(dev_priv); + if (unlikely(dev_priv->fman == NULL)) { + ret = -ENOMEM; + goto out_no_fman; + } + + + ret = ttm_bo_init_mm(&dev_priv->bdev, TTM_PL_VRAM, + (dev_priv->vram_size >> PAGE_SHIFT)); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed initializing memory manager for VRAM.\n"); + goto out_no_vram; + } + + dev_priv->has_gmr = true; + if (((dev_priv->capabilities & (SVGA_CAP_GMR | SVGA_CAP_GMR2)) == 0) || + refuse_dma || ttm_bo_init_mm(&dev_priv->bdev, VMW_PL_GMR, + VMW_PL_GMR) != 0) { + DRM_INFO("No GMR memory available. " + "Graphics memory resources are very limited.\n"); + dev_priv->has_gmr = false; + } + + if (dev_priv->capabilities & SVGA_CAP_GBOBJECTS) { + dev_priv->has_mob = true; + if (ttm_bo_init_mm(&dev_priv->bdev, VMW_PL_MOB, + VMW_PL_MOB) != 0) { + DRM_INFO("No MOB memory available. " + "3D will be disabled.\n"); + dev_priv->has_mob = false; + } + } + + vmw_kms_save_vga(dev_priv); + + /* Start kms and overlay systems, needs fifo. */ + ret = vmw_kms_init(dev_priv); + if (unlikely(ret != 0)) + goto out_no_kms; + vmw_overlay_init(dev_priv); + + if (dev_priv->enable_fb) { + ret = vmw_3d_resource_inc(dev_priv, true); + if (unlikely(ret != 0)) + goto out_no_fifo; + vmw_fb_init(dev_priv); + } + + dev_priv->pm_nb.notifier_call = vmwgfx_pm_notifier; + register_pm_notifier(&dev_priv->pm_nb); + + return 0; + +out_no_fifo: + vmw_overlay_close(dev_priv); + vmw_kms_close(dev_priv); +out_no_kms: + vmw_kms_restore_vga(dev_priv); + if (dev_priv->has_mob) + (void) ttm_bo_clean_mm(&dev_priv->bdev, VMW_PL_MOB); + if (dev_priv->has_gmr) + (void) ttm_bo_clean_mm(&dev_priv->bdev, VMW_PL_GMR); + (void)ttm_bo_clean_mm(&dev_priv->bdev, TTM_PL_VRAM); +out_no_vram: + vmw_fence_manager_takedown(dev_priv->fman); +out_no_fman: + if (dev_priv->capabilities & SVGA_CAP_IRQMASK) + drm_irq_uninstall(dev_priv->dev); +out_no_irq: + if (dev_priv->stealth) + pci_release_region(dev->pdev, 2); + else + pci_release_regions(dev->pdev); +out_no_device: + ttm_object_device_release(&dev_priv->tdev); +out_err4: + iounmap(dev_priv->mmio_virt); +out_err3: + arch_phys_wc_del(dev_priv->mmio_mtrr); + (void)ttm_bo_device_release(&dev_priv->bdev); +out_err1: + vmw_ttm_global_release(dev_priv); +out_err0: + for (i = vmw_res_context; i < vmw_res_max; ++i) + idr_destroy(&dev_priv->res_idr[i]); + + kfree(dev_priv); + return ret; +} + +static int vmw_driver_unload(struct drm_device *dev) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + enum vmw_res_type i; + + unregister_pm_notifier(&dev_priv->pm_nb); + + if (dev_priv->ctx.res_ht_initialized) + drm_ht_remove(&dev_priv->ctx.res_ht); + vfree(dev_priv->ctx.cmd_bounce); + if (dev_priv->enable_fb) { + vmw_fb_close(dev_priv); + vmw_kms_restore_vga(dev_priv); + vmw_3d_resource_dec(dev_priv, false); + } + vmw_kms_close(dev_priv); + vmw_overlay_close(dev_priv); + + if (dev_priv->has_mob) + (void) ttm_bo_clean_mm(&dev_priv->bdev, VMW_PL_MOB); + if (dev_priv->has_gmr) + (void)ttm_bo_clean_mm(&dev_priv->bdev, VMW_PL_GMR); + (void)ttm_bo_clean_mm(&dev_priv->bdev, TTM_PL_VRAM); + + vmw_fence_manager_takedown(dev_priv->fman); + if (dev_priv->capabilities & SVGA_CAP_IRQMASK) + drm_irq_uninstall(dev_priv->dev); + if (dev_priv->stealth) + pci_release_region(dev->pdev, 2); + else + pci_release_regions(dev->pdev); + + ttm_object_device_release(&dev_priv->tdev); + iounmap(dev_priv->mmio_virt); + arch_phys_wc_del(dev_priv->mmio_mtrr); + (void)ttm_bo_device_release(&dev_priv->bdev); + vmw_ttm_global_release(dev_priv); + + for (i = vmw_res_context; i < vmw_res_max; ++i) + idr_destroy(&dev_priv->res_idr[i]); + + kfree(dev_priv); + + return 0; +} + +static void vmw_preclose(struct drm_device *dev, + struct drm_file *file_priv) +{ + struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv); + struct vmw_private *dev_priv = vmw_priv(dev); + + vmw_event_fence_fpriv_gone(dev_priv->fman, &vmw_fp->fence_events); +} + +static void vmw_postclose(struct drm_device *dev, + struct drm_file *file_priv) +{ + struct vmw_fpriv *vmw_fp; + + vmw_fp = vmw_fpriv(file_priv); + + if (vmw_fp->locked_master) { + struct vmw_master *vmaster = + vmw_master(vmw_fp->locked_master); + + ttm_lock_set_kill(&vmaster->lock, true, SIGTERM); + ttm_vt_unlock(&vmaster->lock); + drm_master_put(&vmw_fp->locked_master); + } + + ttm_object_file_release(&vmw_fp->tfile); + kfree(vmw_fp); +} + +static int vmw_driver_open(struct drm_device *dev, struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_fpriv *vmw_fp; + int ret = -ENOMEM; + + vmw_fp = kzalloc(sizeof(*vmw_fp), GFP_KERNEL); + if (unlikely(vmw_fp == NULL)) + return ret; + + INIT_LIST_HEAD(&vmw_fp->fence_events); + vmw_fp->tfile = ttm_object_file_init(dev_priv->tdev, 10); + if (unlikely(vmw_fp->tfile == NULL)) + goto out_no_tfile; + + file_priv->driver_priv = vmw_fp; + + return 0; + +out_no_tfile: + kfree(vmw_fp); + return ret; +} + +static struct vmw_master *vmw_master_check(struct drm_device *dev, + struct drm_file *file_priv, + unsigned int flags) +{ + int ret; + struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv); + struct vmw_master *vmaster; + + if (file_priv->minor->type != DRM_MINOR_LEGACY || + !(flags & DRM_AUTH)) + return NULL; + + ret = mutex_lock_interruptible(&dev->master_mutex); + if (unlikely(ret != 0)) + return ERR_PTR(-ERESTARTSYS); + + if (file_priv->is_master) { + mutex_unlock(&dev->master_mutex); + return NULL; + } + + /* + * Check if we were previously master, but now dropped. + */ + if (vmw_fp->locked_master) { + mutex_unlock(&dev->master_mutex); + DRM_ERROR("Dropped master trying to access ioctl that " + "requires authentication.\n"); + return ERR_PTR(-EACCES); + } + mutex_unlock(&dev->master_mutex); + + /* + * Taking the drm_global_mutex after the TTM lock might deadlock + */ + if (!(flags & DRM_UNLOCKED)) { + DRM_ERROR("Refusing locked ioctl access.\n"); + return ERR_PTR(-EDEADLK); + } + + /* + * Take the TTM lock. Possibly sleep waiting for the authenticating + * master to become master again, or for a SIGTERM if the + * authenticating master exits. + */ + vmaster = vmw_master(file_priv->master); + ret = ttm_read_lock(&vmaster->lock, true); + if (unlikely(ret != 0)) + vmaster = ERR_PTR(ret); + + return vmaster; +} + +static long vmw_generic_ioctl(struct file *filp, unsigned int cmd, + unsigned long arg, + long (*ioctl_func)(struct file *, unsigned int, + unsigned long)) +{ + struct drm_file *file_priv = filp->private_data; + struct drm_device *dev = file_priv->minor->dev; + unsigned int nr = DRM_IOCTL_NR(cmd); + struct vmw_master *vmaster; + unsigned int flags; + long ret; + + /* + * Do extra checking on driver private ioctls. + */ + + if ((nr >= DRM_COMMAND_BASE) && (nr < DRM_COMMAND_END) + && (nr < DRM_COMMAND_BASE + dev->driver->num_ioctls)) { + const struct drm_ioctl_desc *ioctl = + &vmw_ioctls[nr - DRM_COMMAND_BASE]; + + if (unlikely(ioctl->cmd != cmd)) { + DRM_ERROR("Invalid command format, ioctl %d\n", + nr - DRM_COMMAND_BASE); + return -EINVAL; + } + flags = ioctl->flags; + } else if (!drm_ioctl_flags(nr, &flags)) + return -EINVAL; + + vmaster = vmw_master_check(dev, file_priv, flags); + if (unlikely(IS_ERR(vmaster))) { + ret = PTR_ERR(vmaster); + + if (ret != -ERESTARTSYS) + DRM_INFO("IOCTL ERROR Command %d, Error %ld.\n", + nr, ret); + return ret; + } + + ret = ioctl_func(filp, cmd, arg); + if (vmaster) + ttm_read_unlock(&vmaster->lock); + + return ret; +} + +static long vmw_unlocked_ioctl(struct file *filp, unsigned int cmd, + unsigned long arg) +{ + return vmw_generic_ioctl(filp, cmd, arg, &drm_ioctl); +} + +#ifdef CONFIG_COMPAT +static long vmw_compat_ioctl(struct file *filp, unsigned int cmd, + unsigned long arg) +{ + return vmw_generic_ioctl(filp, cmd, arg, &drm_compat_ioctl); +} +#endif + +static void vmw_lastclose(struct drm_device *dev) +{ + struct drm_crtc *crtc; + struct drm_mode_set set; + int ret; + + set.x = 0; + set.y = 0; + set.fb = NULL; + set.mode = NULL; + set.connectors = NULL; + set.num_connectors = 0; + + list_for_each_entry(crtc, &dev->mode_config.crtc_list, head) { + set.crtc = crtc; + ret = drm_mode_set_config_internal(&set); + WARN_ON(ret != 0); + } + +} + +static void vmw_master_init(struct vmw_master *vmaster) +{ + ttm_lock_init(&vmaster->lock); + INIT_LIST_HEAD(&vmaster->fb_surf); + mutex_init(&vmaster->fb_surf_mutex); +} + +static int vmw_master_create(struct drm_device *dev, + struct drm_master *master) +{ + struct vmw_master *vmaster; + + vmaster = kzalloc(sizeof(*vmaster), GFP_KERNEL); + if (unlikely(vmaster == NULL)) + return -ENOMEM; + + vmw_master_init(vmaster); + ttm_lock_set_kill(&vmaster->lock, true, SIGTERM); + master->driver_priv = vmaster; + + return 0; +} + +static void vmw_master_destroy(struct drm_device *dev, + struct drm_master *master) +{ + struct vmw_master *vmaster = vmw_master(master); + + master->driver_priv = NULL; + kfree(vmaster); +} + + +static int vmw_master_set(struct drm_device *dev, + struct drm_file *file_priv, + bool from_open) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv); + struct vmw_master *active = dev_priv->active_master; + struct vmw_master *vmaster = vmw_master(file_priv->master); + int ret = 0; + + if (!dev_priv->enable_fb) { + ret = vmw_3d_resource_inc(dev_priv, true); + if (unlikely(ret != 0)) + return ret; + vmw_kms_save_vga(dev_priv); + vmw_write(dev_priv, SVGA_REG_TRACES, 0); + } + + if (active) { + BUG_ON(active != &dev_priv->fbdev_master); + ret = ttm_vt_lock(&active->lock, false, vmw_fp->tfile); + if (unlikely(ret != 0)) + goto out_no_active_lock; + + ttm_lock_set_kill(&active->lock, true, SIGTERM); + ret = ttm_bo_evict_mm(&dev_priv->bdev, TTM_PL_VRAM); + if (unlikely(ret != 0)) { + DRM_ERROR("Unable to clean VRAM on " + "master drop.\n"); + } + + dev_priv->active_master = NULL; + } + + ttm_lock_set_kill(&vmaster->lock, false, SIGTERM); + if (!from_open) { + ttm_vt_unlock(&vmaster->lock); + BUG_ON(vmw_fp->locked_master != file_priv->master); + drm_master_put(&vmw_fp->locked_master); + } + + dev_priv->active_master = vmaster; + + return 0; + +out_no_active_lock: + if (!dev_priv->enable_fb) { + vmw_kms_restore_vga(dev_priv); + vmw_3d_resource_dec(dev_priv, true); + vmw_write(dev_priv, SVGA_REG_TRACES, 1); + } + return ret; +} + +static void vmw_master_drop(struct drm_device *dev, + struct drm_file *file_priv, + bool from_release) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv); + struct vmw_master *vmaster = vmw_master(file_priv->master); + int ret; + + /** + * Make sure the master doesn't disappear while we have + * it locked. + */ + + vmw_fp->locked_master = drm_master_get(file_priv->master); + ret = ttm_vt_lock(&vmaster->lock, false, vmw_fp->tfile); + if (unlikely((ret != 0))) { + DRM_ERROR("Unable to lock TTM at VT switch.\n"); + drm_master_put(&vmw_fp->locked_master); + } + + ttm_lock_set_kill(&vmaster->lock, false, SIGTERM); + vmw_execbuf_release_pinned_bo(dev_priv); + + if (!dev_priv->enable_fb) { + ret = ttm_bo_evict_mm(&dev_priv->bdev, TTM_PL_VRAM); + if (unlikely(ret != 0)) + DRM_ERROR("Unable to clean VRAM on master drop.\n"); + vmw_kms_restore_vga(dev_priv); + vmw_3d_resource_dec(dev_priv, true); + vmw_write(dev_priv, SVGA_REG_TRACES, 1); + } + + dev_priv->active_master = &dev_priv->fbdev_master; + ttm_lock_set_kill(&dev_priv->fbdev_master.lock, false, SIGTERM); + ttm_vt_unlock(&dev_priv->fbdev_master.lock); + + if (dev_priv->enable_fb) + vmw_fb_on(dev_priv); +} + + +static void vmw_remove(struct pci_dev *pdev) +{ + struct drm_device *dev = pci_get_drvdata(pdev); + + pci_disable_device(pdev); + drm_put_dev(dev); +} + +static int vmwgfx_pm_notifier(struct notifier_block *nb, unsigned long val, + void *ptr) +{ + struct vmw_private *dev_priv = + container_of(nb, struct vmw_private, pm_nb); + + switch (val) { + case PM_HIBERNATION_PREPARE: + case PM_SUSPEND_PREPARE: + ttm_suspend_lock(&dev_priv->reservation_sem); + + /** + * This empties VRAM and unbinds all GMR bindings. + * Buffer contents is moved to swappable memory. + */ + vmw_execbuf_release_pinned_bo(dev_priv); + vmw_resource_evict_all(dev_priv); + ttm_bo_swapout_all(&dev_priv->bdev); + + break; + case PM_POST_HIBERNATION: + case PM_POST_SUSPEND: + case PM_POST_RESTORE: + ttm_suspend_unlock(&dev_priv->reservation_sem); + + break; + case PM_RESTORE_PREPARE: + break; + default: + break; + } + return 0; +} + +/** + * These might not be needed with the virtual SVGA device. + */ + +static int vmw_pci_suspend(struct pci_dev *pdev, pm_message_t state) +{ + struct drm_device *dev = pci_get_drvdata(pdev); + struct vmw_private *dev_priv = vmw_priv(dev); + + if (dev_priv->num_3d_resources != 0) { + DRM_INFO("Can't suspend or hibernate " + "while 3D resources are active.\n"); + return -EBUSY; + } + + pci_save_state(pdev); + pci_disable_device(pdev); + pci_set_power_state(pdev, PCI_D3hot); + return 0; +} + +static int vmw_pci_resume(struct pci_dev *pdev) +{ + pci_set_power_state(pdev, PCI_D0); + pci_restore_state(pdev); + return pci_enable_device(pdev); +} + +static int vmw_pm_suspend(struct device *kdev) +{ + struct pci_dev *pdev = to_pci_dev(kdev); + struct pm_message dummy; + + dummy.event = 0; + + return vmw_pci_suspend(pdev, dummy); +} + +static int vmw_pm_resume(struct device *kdev) +{ + struct pci_dev *pdev = to_pci_dev(kdev); + + return vmw_pci_resume(pdev); +} + +static int vmw_pm_prepare(struct device *kdev) +{ + struct pci_dev *pdev = to_pci_dev(kdev); + struct drm_device *dev = pci_get_drvdata(pdev); + struct vmw_private *dev_priv = vmw_priv(dev); + + /** + * Release 3d reference held by fbdev and potentially + * stop fifo. + */ + dev_priv->suspended = true; + if (dev_priv->enable_fb) + vmw_3d_resource_dec(dev_priv, true); + + if (dev_priv->num_3d_resources != 0) { + + DRM_INFO("Can't suspend or hibernate " + "while 3D resources are active.\n"); + + if (dev_priv->enable_fb) + vmw_3d_resource_inc(dev_priv, true); + dev_priv->suspended = false; + return -EBUSY; + } + + return 0; +} + +static void vmw_pm_complete(struct device *kdev) +{ + struct pci_dev *pdev = to_pci_dev(kdev); + struct drm_device *dev = pci_get_drvdata(pdev); + struct vmw_private *dev_priv = vmw_priv(dev); + + vmw_write(dev_priv, SVGA_REG_ID, SVGA_ID_2); + (void) vmw_read(dev_priv, SVGA_REG_ID); + + /** + * Reclaim 3d reference held by fbdev and potentially + * start fifo. + */ + if (dev_priv->enable_fb) + vmw_3d_resource_inc(dev_priv, false); + + dev_priv->suspended = false; +} + +static const struct dev_pm_ops vmw_pm_ops = { + .prepare = vmw_pm_prepare, + .complete = vmw_pm_complete, + .suspend = vmw_pm_suspend, + .resume = vmw_pm_resume, +}; + +static const struct file_operations vmwgfx_driver_fops = { + .owner = THIS_MODULE, + .open = drm_open, + .release = drm_release, + .unlocked_ioctl = vmw_unlocked_ioctl, + .mmap = vmw_mmap, + .poll = vmw_fops_poll, + .read = vmw_fops_read, +#if defined(CONFIG_COMPAT) + .compat_ioctl = vmw_compat_ioctl, +#endif + .llseek = noop_llseek, +}; + +static struct drm_driver driver = { + .driver_features = DRIVER_HAVE_IRQ | DRIVER_IRQ_SHARED | + DRIVER_MODESET | DRIVER_PRIME | DRIVER_RENDER, + .load = vmw_driver_load, + .unload = vmw_driver_unload, + .lastclose = vmw_lastclose, + .irq_preinstall = vmw_irq_preinstall, + .irq_postinstall = vmw_irq_postinstall, + .irq_uninstall = vmw_irq_uninstall, + .irq_handler = vmw_irq_handler, + .get_vblank_counter = vmw_get_vblank_counter, + .enable_vblank = vmw_enable_vblank, + .disable_vblank = vmw_disable_vblank, + .ioctls = vmw_ioctls, + .num_ioctls = ARRAY_SIZE(vmw_ioctls), + .master_create = vmw_master_create, + .master_destroy = vmw_master_destroy, + .master_set = vmw_master_set, + .master_drop = vmw_master_drop, + .open = vmw_driver_open, + .preclose = vmw_preclose, + .postclose = vmw_postclose, + .set_busid = drm_pci_set_busid, + + .dumb_create = vmw_dumb_create, + .dumb_map_offset = vmw_dumb_map_offset, + .dumb_destroy = vmw_dumb_destroy, + + .prime_fd_to_handle = vmw_prime_fd_to_handle, + .prime_handle_to_fd = vmw_prime_handle_to_fd, + + .fops = &vmwgfx_driver_fops, + .name = VMWGFX_DRIVER_NAME, + .desc = VMWGFX_DRIVER_DESC, + .date = VMWGFX_DRIVER_DATE, + .major = VMWGFX_DRIVER_MAJOR, + .minor = VMWGFX_DRIVER_MINOR, + .patchlevel = VMWGFX_DRIVER_PATCHLEVEL +}; + +static struct pci_driver vmw_pci_driver = { + .name = VMWGFX_DRIVER_NAME, + .id_table = vmw_pci_id_list, + .probe = vmw_probe, + .remove = vmw_remove, + .driver = { + .pm = &vmw_pm_ops + } +}; + +static int vmw_probe(struct pci_dev *pdev, const struct pci_device_id *ent) +{ + return drm_get_pci_dev(pdev, ent, &driver); +} + +static int __init vmwgfx_init(void) +{ + int ret; + ret = drm_pci_init(&driver, &vmw_pci_driver); + if (ret) + DRM_ERROR("Failed initializing DRM.\n"); + return ret; +} + +static void __exit vmwgfx_exit(void) +{ + drm_pci_exit(&driver, &vmw_pci_driver); +} + +module_init(vmwgfx_init); +module_exit(vmwgfx_exit); + +MODULE_AUTHOR("VMware Inc. and others"); +MODULE_DESCRIPTION("Standalone drm driver for the VMware SVGA device"); +MODULE_LICENSE("GPL and additional rights"); +MODULE_VERSION(__stringify(VMWGFX_DRIVER_MAJOR) "." + __stringify(VMWGFX_DRIVER_MINOR) "." + __stringify(VMWGFX_DRIVER_PATCHLEVEL) "." + "0"); diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h new file mode 100644 index 000000000..d26a6daa9 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h @@ -0,0 +1,1119 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _VMWGFX_DRV_H_ +#define _VMWGFX_DRV_H_ + +#include "vmwgfx_reg.h" +#include <drm/drmP.h> +#include <drm/vmwgfx_drm.h> +#include <drm/drm_hashtab.h> +#include <linux/suspend.h> +#include <drm/ttm/ttm_bo_driver.h> +#include <drm/ttm/ttm_object.h> +#include <drm/ttm/ttm_lock.h> +#include <drm/ttm/ttm_execbuf_util.h> +#include <drm/ttm/ttm_module.h> +#include "vmwgfx_fence.h" + +#define VMWGFX_DRIVER_DATE "20140704" +#define VMWGFX_DRIVER_MAJOR 2 +#define VMWGFX_DRIVER_MINOR 6 +#define VMWGFX_DRIVER_PATCHLEVEL 1 +#define VMWGFX_FILE_PAGE_OFFSET 0x00100000 +#define VMWGFX_FIFO_STATIC_SIZE (1024*1024) +#define VMWGFX_MAX_RELOCATIONS 2048 +#define VMWGFX_MAX_VALIDATIONS 2048 +#define VMWGFX_MAX_DISPLAYS 16 +#define VMWGFX_CMD_BOUNCE_INIT_SIZE 32768 +#define VMWGFX_ENABLE_SCREEN_TARGET_OTABLE 0 + +/* + * Perhaps we should have sysfs entries for these. + */ +#define VMWGFX_NUM_GB_CONTEXT 256 +#define VMWGFX_NUM_GB_SHADER 20000 +#define VMWGFX_NUM_GB_SURFACE 32768 +#define VMWGFX_NUM_GB_SCREEN_TARGET VMWGFX_MAX_DISPLAYS +#define VMWGFX_NUM_MOB (VMWGFX_NUM_GB_CONTEXT +\ + VMWGFX_NUM_GB_SHADER +\ + VMWGFX_NUM_GB_SURFACE +\ + VMWGFX_NUM_GB_SCREEN_TARGET) + +#define VMW_PL_GMR TTM_PL_PRIV0 +#define VMW_PL_FLAG_GMR TTM_PL_FLAG_PRIV0 +#define VMW_PL_MOB TTM_PL_PRIV1 +#define VMW_PL_FLAG_MOB TTM_PL_FLAG_PRIV1 + +#define VMW_RES_CONTEXT ttm_driver_type0 +#define VMW_RES_SURFACE ttm_driver_type1 +#define VMW_RES_STREAM ttm_driver_type2 +#define VMW_RES_FENCE ttm_driver_type3 +#define VMW_RES_SHADER ttm_driver_type4 + +struct vmw_fpriv { + struct drm_master *locked_master; + struct ttm_object_file *tfile; + struct list_head fence_events; + bool gb_aware; +}; + +struct vmw_dma_buffer { + struct ttm_buffer_object base; + struct list_head res_list; +}; + +/** + * struct vmw_validate_buffer - Carries validation info about buffers. + * + * @base: Validation info for TTM. + * @hash: Hash entry for quick lookup of the TTM buffer object. + * + * This structure contains also driver private validation info + * on top of the info needed by TTM. + */ +struct vmw_validate_buffer { + struct ttm_validate_buffer base; + struct drm_hash_item hash; + bool validate_as_mob; +}; + +struct vmw_res_func; +struct vmw_resource { + struct kref kref; + struct vmw_private *dev_priv; + int id; + bool avail; + unsigned long backup_size; + bool res_dirty; /* Protected by backup buffer reserved */ + bool backup_dirty; /* Protected by backup buffer reserved */ + struct vmw_dma_buffer *backup; + unsigned long backup_offset; + const struct vmw_res_func *func; + struct list_head lru_head; /* Protected by the resource lock */ + struct list_head mob_head; /* Protected by @backup reserved */ + struct list_head binding_head; /* Protected by binding_mutex */ + void (*res_free) (struct vmw_resource *res); + void (*hw_destroy) (struct vmw_resource *res); +}; + + +/* + * Resources that are managed using ioctls. + */ +enum vmw_res_type { + vmw_res_context, + vmw_res_surface, + vmw_res_stream, + vmw_res_shader, + vmw_res_max +}; + +/* + * Resources that are managed using command streams. + */ +enum vmw_cmdbuf_res_type { + vmw_cmdbuf_res_compat_shader +}; + +struct vmw_cmdbuf_res_manager; + +struct vmw_cursor_snooper { + struct drm_crtc *crtc; + size_t age; + uint32_t *image; +}; + +struct vmw_framebuffer; +struct vmw_surface_offset; + +struct vmw_surface { + struct vmw_resource res; + uint32_t flags; + uint32_t format; + uint32_t mip_levels[DRM_VMW_MAX_SURFACE_FACES]; + struct drm_vmw_size base_size; + struct drm_vmw_size *sizes; + uint32_t num_sizes; + bool scanout; + /* TODO so far just a extra pointer */ + struct vmw_cursor_snooper snooper; + struct vmw_surface_offset *offsets; + SVGA3dTextureFilter autogen_filter; + uint32_t multisample_count; +}; + +struct vmw_marker_queue { + struct list_head head; + u64 lag; + u64 lag_time; + spinlock_t lock; +}; + +struct vmw_fifo_state { + unsigned long reserved_size; + __le32 *dynamic_buffer; + __le32 *static_buffer; + unsigned long static_buffer_size; + bool using_bounce_buffer; + uint32_t capabilities; + struct mutex fifo_mutex; + struct rw_semaphore rwsem; + struct vmw_marker_queue marker_queue; +}; + +struct vmw_relocation { + SVGAMobId *mob_loc; + SVGAGuestPtr *location; + uint32_t index; +}; + +/** + * struct vmw_res_cache_entry - resource information cache entry + * + * @valid: Whether the entry is valid, which also implies that the execbuf + * code holds a reference to the resource, and it's placed on the + * validation list. + * @handle: User-space handle of a resource. + * @res: Non-ref-counted pointer to the resource. + * + * Used to avoid frequent repeated user-space handle lookups of the + * same resource. + */ +struct vmw_res_cache_entry { + bool valid; + uint32_t handle; + struct vmw_resource *res; + struct vmw_resource_val_node *node; +}; + +/** + * enum vmw_dma_map_mode - indicate how to perform TTM page dma mappings. + */ +enum vmw_dma_map_mode { + vmw_dma_phys, /* Use physical page addresses */ + vmw_dma_alloc_coherent, /* Use TTM coherent pages */ + vmw_dma_map_populate, /* Unmap from DMA just after unpopulate */ + vmw_dma_map_bind, /* Unmap from DMA just before unbind */ + vmw_dma_map_max +}; + +/** + * struct vmw_sg_table - Scatter/gather table for binding, with additional + * device-specific information. + * + * @sgt: Pointer to a struct sg_table with binding information + * @num_regions: Number of regions with device-address contigous pages + */ +struct vmw_sg_table { + enum vmw_dma_map_mode mode; + struct page **pages; + const dma_addr_t *addrs; + struct sg_table *sgt; + unsigned long num_regions; + unsigned long num_pages; +}; + +/** + * struct vmw_piter - Page iterator that iterates over a list of pages + * and DMA addresses that could be either a scatter-gather list or + * arrays + * + * @pages: Array of page pointers to the pages. + * @addrs: DMA addresses to the pages if coherent pages are used. + * @iter: Scatter-gather page iterator. Current position in SG list. + * @i: Current position in arrays. + * @num_pages: Number of pages total. + * @next: Function to advance the iterator. Returns false if past the list + * of pages, true otherwise. + * @dma_address: Function to return the DMA address of the current page. + */ +struct vmw_piter { + struct page **pages; + const dma_addr_t *addrs; + struct sg_page_iter iter; + unsigned long i; + unsigned long num_pages; + bool (*next)(struct vmw_piter *); + dma_addr_t (*dma_address)(struct vmw_piter *); + struct page *(*page)(struct vmw_piter *); +}; + +/* + * enum vmw_ctx_binding_type - abstract resource to context binding types + */ +enum vmw_ctx_binding_type { + vmw_ctx_binding_shader, + vmw_ctx_binding_rt, + vmw_ctx_binding_tex, + vmw_ctx_binding_max +}; + +/** + * struct vmw_ctx_bindinfo - structure representing a single context binding + * + * @ctx: Pointer to the context structure. NULL means the binding is not + * active. + * @res: Non ref-counted pointer to the bound resource. + * @bt: The binding type. + * @i1: Union of information needed to unbind. + */ +struct vmw_ctx_bindinfo { + struct vmw_resource *ctx; + struct vmw_resource *res; + enum vmw_ctx_binding_type bt; + bool scrubbed; + union { + SVGA3dShaderType shader_type; + SVGA3dRenderTargetType rt_type; + uint32 texture_stage; + } i1; +}; + +/** + * struct vmw_ctx_binding - structure representing a single context binding + * - suitable for tracking in a context + * + * @ctx_list: List head for context. + * @res_list: List head for bound resource. + * @bi: Binding info + */ +struct vmw_ctx_binding { + struct list_head ctx_list; + struct list_head res_list; + struct vmw_ctx_bindinfo bi; +}; + + +/** + * struct vmw_ctx_binding_state - context binding state + * + * @list: linked list of individual bindings. + * @render_targets: Render target bindings. + * @texture_units: Texture units/samplers bindings. + * @shaders: Shader bindings. + * + * Note that this structure also provides storage space for the individual + * struct vmw_ctx_binding objects, so that no dynamic allocation is needed + * for individual bindings. + * + */ +struct vmw_ctx_binding_state { + struct list_head list; + struct vmw_ctx_binding render_targets[SVGA3D_RT_MAX]; + struct vmw_ctx_binding texture_units[SVGA3D_NUM_TEXTURE_UNITS]; + struct vmw_ctx_binding shaders[SVGA3D_SHADERTYPE_MAX]; +}; + +struct vmw_sw_context{ + struct drm_open_hash res_ht; + bool res_ht_initialized; + bool kernel; /**< is the called made from the kernel */ + struct vmw_fpriv *fp; + struct list_head validate_nodes; + struct vmw_relocation relocs[VMWGFX_MAX_RELOCATIONS]; + uint32_t cur_reloc; + struct vmw_validate_buffer val_bufs[VMWGFX_MAX_VALIDATIONS]; + uint32_t cur_val_buf; + uint32_t *cmd_bounce; + uint32_t cmd_bounce_size; + struct list_head resource_list; + struct ttm_buffer_object *cur_query_bo; + struct list_head res_relocations; + uint32_t *buf_start; + struct vmw_res_cache_entry res_cache[vmw_res_max]; + struct vmw_resource *last_query_ctx; + bool needs_post_query_barrier; + struct vmw_resource *error_resource; + struct vmw_ctx_binding_state staged_bindings; + struct list_head staged_cmd_res; +}; + +struct vmw_legacy_display; +struct vmw_overlay; + +struct vmw_master { + struct ttm_lock lock; + struct mutex fb_surf_mutex; + struct list_head fb_surf; +}; + +struct vmw_vga_topology_state { + uint32_t width; + uint32_t height; + uint32_t primary; + uint32_t pos_x; + uint32_t pos_y; +}; + +struct vmw_private { + struct ttm_bo_device bdev; + struct ttm_bo_global_ref bo_global_ref; + struct drm_global_reference mem_global_ref; + + struct vmw_fifo_state fifo; + + struct drm_device *dev; + unsigned long vmw_chipset; + unsigned int io_start; + uint32_t vram_start; + uint32_t vram_size; + uint32_t prim_bb_mem; + uint32_t mmio_start; + uint32_t mmio_size; + uint32_t fb_max_width; + uint32_t fb_max_height; + uint32_t initial_width; + uint32_t initial_height; + __le32 __iomem *mmio_virt; + int mmio_mtrr; + uint32_t capabilities; + uint32_t max_gmr_ids; + uint32_t max_gmr_pages; + uint32_t max_mob_pages; + uint32_t max_mob_size; + uint32_t memory_size; + bool has_gmr; + bool has_mob; + spinlock_t hw_lock; + spinlock_t cap_lock; + + /* + * VGA registers. + */ + + struct vmw_vga_topology_state vga_save[VMWGFX_MAX_DISPLAYS]; + uint32_t vga_width; + uint32_t vga_height; + uint32_t vga_bpp; + uint32_t vga_bpl; + uint32_t vga_pitchlock; + + uint32_t num_displays; + + /* + * Framebuffer info. + */ + + void *fb_info; + struct vmw_legacy_display *ldu_priv; + struct vmw_screen_object_display *sou_priv; + struct vmw_overlay *overlay_priv; + + /* + * Context and surface management. + */ + + rwlock_t resource_lock; + struct idr res_idr[vmw_res_max]; + /* + * Block lastclose from racing with firstopen. + */ + + struct mutex init_mutex; + + /* + * A resource manager for kernel-only surfaces and + * contexts. + */ + + struct ttm_object_device *tdev; + + /* + * Fencing and IRQs. + */ + + atomic_t marker_seq; + wait_queue_head_t fence_queue; + wait_queue_head_t fifo_queue; + spinlock_t waiter_lock; + int fence_queue_waiters; /* Protected by waiter_lock */ + int goal_queue_waiters; /* Protected by waiter_lock */ + atomic_t fifo_queue_waiters; + uint32_t last_read_seqno; + spinlock_t irq_lock; + struct vmw_fence_manager *fman; + uint32_t irq_mask; + + /* + * Device state + */ + + uint32_t traces_state; + uint32_t enable_state; + uint32_t config_done_state; + + /** + * Execbuf + */ + /** + * Protected by the cmdbuf mutex. + */ + + struct vmw_sw_context ctx; + struct mutex cmdbuf_mutex; + struct mutex binding_mutex; + + /** + * Operating mode. + */ + + bool stealth; + bool enable_fb; + + /** + * Master management. + */ + + struct vmw_master *active_master; + struct vmw_master fbdev_master; + struct notifier_block pm_nb; + bool suspended; + + struct mutex release_mutex; + uint32_t num_3d_resources; + + /* + * Replace this with an rwsem as soon as we have down_xx_interruptible() + */ + struct ttm_lock reservation_sem; + + /* + * Query processing. These members + * are protected by the cmdbuf mutex. + */ + + struct ttm_buffer_object *dummy_query_bo; + struct ttm_buffer_object *pinned_bo; + uint32_t query_cid; + uint32_t query_cid_valid; + bool dummy_query_bo_pinned; + + /* + * Surface swapping. The "surface_lru" list is protected by the + * resource lock in order to be able to destroy a surface and take + * it off the lru atomically. "used_memory_size" is currently + * protected by the cmdbuf mutex for simplicity. + */ + + struct list_head res_lru[vmw_res_max]; + uint32_t used_memory_size; + + /* + * DMA mapping stuff. + */ + enum vmw_dma_map_mode map_mode; + + /* + * Guest Backed stuff + */ + struct ttm_buffer_object *otable_bo; + struct vmw_otable *otables; +}; + +static inline struct vmw_surface *vmw_res_to_srf(struct vmw_resource *res) +{ + return container_of(res, struct vmw_surface, res); +} + +static inline struct vmw_private *vmw_priv(struct drm_device *dev) +{ + return (struct vmw_private *)dev->dev_private; +} + +static inline struct vmw_fpriv *vmw_fpriv(struct drm_file *file_priv) +{ + return (struct vmw_fpriv *)file_priv->driver_priv; +} + +static inline struct vmw_master *vmw_master(struct drm_master *master) +{ + return (struct vmw_master *) master->driver_priv; +} + +/* + * The locking here is fine-grained, so that it is performed once + * for every read- and write operation. This is of course costly, but we + * don't perform much register access in the timing critical paths anyway. + * Instead we have the extra benefit of being sure that we don't forget + * the hw lock around register accesses. + */ +static inline void vmw_write(struct vmw_private *dev_priv, + unsigned int offset, uint32_t value) +{ + unsigned long irq_flags; + + spin_lock_irqsave(&dev_priv->hw_lock, irq_flags); + outl(offset, dev_priv->io_start + VMWGFX_INDEX_PORT); + outl(value, dev_priv->io_start + VMWGFX_VALUE_PORT); + spin_unlock_irqrestore(&dev_priv->hw_lock, irq_flags); +} + +static inline uint32_t vmw_read(struct vmw_private *dev_priv, + unsigned int offset) +{ + unsigned long irq_flags; + u32 val; + + spin_lock_irqsave(&dev_priv->hw_lock, irq_flags); + outl(offset, dev_priv->io_start + VMWGFX_INDEX_PORT); + val = inl(dev_priv->io_start + VMWGFX_VALUE_PORT); + spin_unlock_irqrestore(&dev_priv->hw_lock, irq_flags); + + return val; +} + +int vmw_3d_resource_inc(struct vmw_private *dev_priv, bool unhide_svga); +void vmw_3d_resource_dec(struct vmw_private *dev_priv, bool hide_svga); + +/** + * GMR utilities - vmwgfx_gmr.c + */ + +extern int vmw_gmr_bind(struct vmw_private *dev_priv, + const struct vmw_sg_table *vsgt, + unsigned long num_pages, + int gmr_id); +extern void vmw_gmr_unbind(struct vmw_private *dev_priv, int gmr_id); + +/** + * Resource utilities - vmwgfx_resource.c + */ +struct vmw_user_resource_conv; + +extern void vmw_resource_unreference(struct vmw_resource **p_res); +extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res); +extern struct vmw_resource * +vmw_resource_reference_unless_doomed(struct vmw_resource *res); +extern int vmw_resource_validate(struct vmw_resource *res); +extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup); +extern bool vmw_resource_needs_backup(const struct vmw_resource *res); +extern int vmw_user_lookup_handle(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t handle, + struct vmw_surface **out_surf, + struct vmw_dma_buffer **out_buf); +extern int vmw_user_resource_lookup_handle( + struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t handle, + const struct vmw_user_resource_conv *converter, + struct vmw_resource **p_res); +extern void vmw_dmabuf_bo_free(struct ttm_buffer_object *bo); +extern int vmw_dmabuf_init(struct vmw_private *dev_priv, + struct vmw_dma_buffer *vmw_bo, + size_t size, struct ttm_placement *placement, + bool interuptable, + void (*bo_free) (struct ttm_buffer_object *bo)); +extern int vmw_user_dmabuf_verify_access(struct ttm_buffer_object *bo, + struct ttm_object_file *tfile); +extern int vmw_user_dmabuf_alloc(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t size, + bool shareable, + uint32_t *handle, + struct vmw_dma_buffer **p_dma_buf); +extern int vmw_user_dmabuf_reference(struct ttm_object_file *tfile, + struct vmw_dma_buffer *dma_buf, + uint32_t *handle); +extern int vmw_dmabuf_alloc_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_dmabuf_unref_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_user_dmabuf_synccpu_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern uint32_t vmw_dmabuf_validate_node(struct ttm_buffer_object *bo, + uint32_t cur_validate_node); +extern void vmw_dmabuf_validate_clear(struct ttm_buffer_object *bo); +extern int vmw_user_dmabuf_lookup(struct ttm_object_file *tfile, + uint32_t id, struct vmw_dma_buffer **out); +extern int vmw_stream_claim_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_stream_unref_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_user_stream_lookup(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t *inout_id, + struct vmw_resource **out); +extern void vmw_resource_unreserve(struct vmw_resource *res, + struct vmw_dma_buffer *new_backup, + unsigned long new_backup_offset); +extern void vmw_resource_move_notify(struct ttm_buffer_object *bo, + struct ttm_mem_reg *mem); +extern void vmw_fence_single_bo(struct ttm_buffer_object *bo, + struct vmw_fence_obj *fence); +extern void vmw_resource_evict_all(struct vmw_private *dev_priv); + +/** + * DMA buffer helper routines - vmwgfx_dmabuf.c + */ +extern int vmw_dmabuf_to_placement(struct vmw_private *vmw_priv, + struct vmw_dma_buffer *bo, + struct ttm_placement *placement, + bool interruptible); +extern int vmw_dmabuf_to_vram(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + bool pin, bool interruptible); +extern int vmw_dmabuf_to_vram_or_gmr(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + bool pin, bool interruptible); +extern int vmw_dmabuf_to_start_of_vram(struct vmw_private *vmw_priv, + struct vmw_dma_buffer *bo, + bool pin, bool interruptible); +extern int vmw_dmabuf_unpin(struct vmw_private *vmw_priv, + struct vmw_dma_buffer *bo, + bool interruptible); +extern void vmw_bo_get_guest_ptr(const struct ttm_buffer_object *buf, + SVGAGuestPtr *ptr); +extern void vmw_bo_pin(struct ttm_buffer_object *bo, bool pin); + +/** + * Misc Ioctl functionality - vmwgfx_ioctl.c + */ + +extern int vmw_getparam_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_present_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_present_readback_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern unsigned int vmw_fops_poll(struct file *filp, + struct poll_table_struct *wait); +extern ssize_t vmw_fops_read(struct file *filp, char __user *buffer, + size_t count, loff_t *offset); + +/** + * Fifo utilities - vmwgfx_fifo.c + */ + +extern int vmw_fifo_init(struct vmw_private *dev_priv, + struct vmw_fifo_state *fifo); +extern void vmw_fifo_release(struct vmw_private *dev_priv, + struct vmw_fifo_state *fifo); +extern void *vmw_fifo_reserve(struct vmw_private *dev_priv, uint32_t bytes); +extern void vmw_fifo_commit(struct vmw_private *dev_priv, uint32_t bytes); +extern int vmw_fifo_send_fence(struct vmw_private *dev_priv, + uint32_t *seqno); +extern void vmw_fifo_ping_host_locked(struct vmw_private *, uint32_t reason); +extern void vmw_fifo_ping_host(struct vmw_private *dev_priv, uint32_t reason); +extern bool vmw_fifo_have_3d(struct vmw_private *dev_priv); +extern bool vmw_fifo_have_pitchlock(struct vmw_private *dev_priv); +extern int vmw_fifo_emit_dummy_query(struct vmw_private *dev_priv, + uint32_t cid); + +/** + * TTM glue - vmwgfx_ttm_glue.c + */ + +extern int vmw_ttm_global_init(struct vmw_private *dev_priv); +extern void vmw_ttm_global_release(struct vmw_private *dev_priv); +extern int vmw_mmap(struct file *filp, struct vm_area_struct *vma); + +/** + * TTM buffer object driver - vmwgfx_buffer.c + */ + +extern const size_t vmw_tt_size; +extern struct ttm_placement vmw_vram_placement; +extern struct ttm_placement vmw_vram_ne_placement; +extern struct ttm_placement vmw_vram_sys_placement; +extern struct ttm_placement vmw_vram_gmr_placement; +extern struct ttm_placement vmw_vram_gmr_ne_placement; +extern struct ttm_placement vmw_sys_placement; +extern struct ttm_placement vmw_sys_ne_placement; +extern struct ttm_placement vmw_evictable_placement; +extern struct ttm_placement vmw_srf_placement; +extern struct ttm_placement vmw_mob_placement; +extern struct ttm_bo_driver vmw_bo_driver; +extern int vmw_dma_quiescent(struct drm_device *dev); +extern int vmw_bo_map_dma(struct ttm_buffer_object *bo); +extern void vmw_bo_unmap_dma(struct ttm_buffer_object *bo); +extern const struct vmw_sg_table * +vmw_bo_sg_table(struct ttm_buffer_object *bo); +extern void vmw_piter_start(struct vmw_piter *viter, + const struct vmw_sg_table *vsgt, + unsigned long p_offs); + +/** + * vmw_piter_next - Advance the iterator one page. + * + * @viter: Pointer to the iterator to advance. + * + * Returns false if past the list of pages, true otherwise. + */ +static inline bool vmw_piter_next(struct vmw_piter *viter) +{ + return viter->next(viter); +} + +/** + * vmw_piter_dma_addr - Return the DMA address of the current page. + * + * @viter: Pointer to the iterator + * + * Returns the DMA address of the page pointed to by @viter. + */ +static inline dma_addr_t vmw_piter_dma_addr(struct vmw_piter *viter) +{ + return viter->dma_address(viter); +} + +/** + * vmw_piter_page - Return a pointer to the current page. + * + * @viter: Pointer to the iterator + * + * Returns the DMA address of the page pointed to by @viter. + */ +static inline struct page *vmw_piter_page(struct vmw_piter *viter) +{ + return viter->page(viter); +} + +/** + * Command submission - vmwgfx_execbuf.c + */ + +extern int vmw_execbuf_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_execbuf_process(struct drm_file *file_priv, + struct vmw_private *dev_priv, + void __user *user_commands, + void *kernel_commands, + uint32_t command_size, + uint64_t throttle_us, + struct drm_vmw_fence_rep __user + *user_fence_rep, + struct vmw_fence_obj **out_fence); +extern void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, + struct vmw_fence_obj *fence); +extern void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv); + +extern int vmw_execbuf_fence_commands(struct drm_file *file_priv, + struct vmw_private *dev_priv, + struct vmw_fence_obj **p_fence, + uint32_t *p_handle); +extern void vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, + struct vmw_fpriv *vmw_fp, + int ret, + struct drm_vmw_fence_rep __user + *user_fence_rep, + struct vmw_fence_obj *fence, + uint32_t fence_handle); + +/** + * IRQs and wating - vmwgfx_irq.c + */ + +extern irqreturn_t vmw_irq_handler(int irq, void *arg); +extern int vmw_wait_seqno(struct vmw_private *dev_priv, bool lazy, + uint32_t seqno, bool interruptible, + unsigned long timeout); +extern void vmw_irq_preinstall(struct drm_device *dev); +extern int vmw_irq_postinstall(struct drm_device *dev); +extern void vmw_irq_uninstall(struct drm_device *dev); +extern bool vmw_seqno_passed(struct vmw_private *dev_priv, + uint32_t seqno); +extern int vmw_fallback_wait(struct vmw_private *dev_priv, + bool lazy, + bool fifo_idle, + uint32_t seqno, + bool interruptible, + unsigned long timeout); +extern void vmw_update_seqno(struct vmw_private *dev_priv, + struct vmw_fifo_state *fifo_state); +extern void vmw_seqno_waiter_add(struct vmw_private *dev_priv); +extern void vmw_seqno_waiter_remove(struct vmw_private *dev_priv); +extern void vmw_goal_waiter_add(struct vmw_private *dev_priv); +extern void vmw_goal_waiter_remove(struct vmw_private *dev_priv); + +/** + * Rudimentary fence-like objects currently used only for throttling - + * vmwgfx_marker.c + */ + +extern void vmw_marker_queue_init(struct vmw_marker_queue *queue); +extern void vmw_marker_queue_takedown(struct vmw_marker_queue *queue); +extern int vmw_marker_push(struct vmw_marker_queue *queue, + uint32_t seqno); +extern int vmw_marker_pull(struct vmw_marker_queue *queue, + uint32_t signaled_seqno); +extern int vmw_wait_lag(struct vmw_private *dev_priv, + struct vmw_marker_queue *queue, uint32_t us); + +/** + * Kernel framebuffer - vmwgfx_fb.c + */ + +int vmw_fb_init(struct vmw_private *vmw_priv); +int vmw_fb_close(struct vmw_private *dev_priv); +int vmw_fb_off(struct vmw_private *vmw_priv); +int vmw_fb_on(struct vmw_private *vmw_priv); + +/** + * Kernel modesetting - vmwgfx_kms.c + */ + +int vmw_kms_init(struct vmw_private *dev_priv); +int vmw_kms_close(struct vmw_private *dev_priv); +int vmw_kms_save_vga(struct vmw_private *vmw_priv); +int vmw_kms_restore_vga(struct vmw_private *vmw_priv); +int vmw_kms_cursor_bypass_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +void vmw_kms_cursor_post_execbuf(struct vmw_private *dev_priv); +void vmw_kms_cursor_snoop(struct vmw_surface *srf, + struct ttm_object_file *tfile, + struct ttm_buffer_object *bo, + SVGA3dCmdHeader *header); +int vmw_kms_write_svga(struct vmw_private *vmw_priv, + unsigned width, unsigned height, unsigned pitch, + unsigned bpp, unsigned depth); +void vmw_kms_idle_workqueues(struct vmw_master *vmaster); +bool vmw_kms_validate_mode_vram(struct vmw_private *dev_priv, + uint32_t pitch, + uint32_t height); +u32 vmw_get_vblank_counter(struct drm_device *dev, int crtc); +int vmw_enable_vblank(struct drm_device *dev, int crtc); +void vmw_disable_vblank(struct drm_device *dev, int crtc); +int vmw_kms_present(struct vmw_private *dev_priv, + struct drm_file *file_priv, + struct vmw_framebuffer *vfb, + struct vmw_surface *surface, + uint32_t sid, int32_t destX, int32_t destY, + struct drm_vmw_rect *clips, + uint32_t num_clips); +int vmw_kms_readback(struct vmw_private *dev_priv, + struct drm_file *file_priv, + struct vmw_framebuffer *vfb, + struct drm_vmw_fence_rep __user *user_fence_rep, + struct drm_vmw_rect *clips, + uint32_t num_clips); +int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); + +int vmw_dumb_create(struct drm_file *file_priv, + struct drm_device *dev, + struct drm_mode_create_dumb *args); + +int vmw_dumb_map_offset(struct drm_file *file_priv, + struct drm_device *dev, uint32_t handle, + uint64_t *offset); +int vmw_dumb_destroy(struct drm_file *file_priv, + struct drm_device *dev, + uint32_t handle); +/** + * Overlay control - vmwgfx_overlay.c + */ + +int vmw_overlay_init(struct vmw_private *dev_priv); +int vmw_overlay_close(struct vmw_private *dev_priv); +int vmw_overlay_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +int vmw_overlay_stop_all(struct vmw_private *dev_priv); +int vmw_overlay_resume_all(struct vmw_private *dev_priv); +int vmw_overlay_pause_all(struct vmw_private *dev_priv); +int vmw_overlay_claim(struct vmw_private *dev_priv, uint32_t *out); +int vmw_overlay_unref(struct vmw_private *dev_priv, uint32_t stream_id); +int vmw_overlay_num_overlays(struct vmw_private *dev_priv); +int vmw_overlay_num_free_overlays(struct vmw_private *dev_priv); + +/** + * GMR Id manager + */ + +extern const struct ttm_mem_type_manager_func vmw_gmrid_manager_func; + +/** + * Prime - vmwgfx_prime.c + */ + +extern const struct dma_buf_ops vmw_prime_dmabuf_ops; +extern int vmw_prime_fd_to_handle(struct drm_device *dev, + struct drm_file *file_priv, + int fd, u32 *handle); +extern int vmw_prime_handle_to_fd(struct drm_device *dev, + struct drm_file *file_priv, + uint32_t handle, uint32_t flags, + int *prime_fd); + +/* + * MemoryOBject management - vmwgfx_mob.c + */ +struct vmw_mob; +extern int vmw_mob_bind(struct vmw_private *dev_priv, struct vmw_mob *mob, + const struct vmw_sg_table *vsgt, + unsigned long num_data_pages, int32_t mob_id); +extern void vmw_mob_unbind(struct vmw_private *dev_priv, + struct vmw_mob *mob); +extern void vmw_mob_destroy(struct vmw_mob *mob); +extern struct vmw_mob *vmw_mob_create(unsigned long data_pages); +extern int vmw_otables_setup(struct vmw_private *dev_priv); +extern void vmw_otables_takedown(struct vmw_private *dev_priv); + +/* + * Context management - vmwgfx_context.c + */ + +extern const struct vmw_user_resource_conv *user_context_converter; + +extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv); + +extern int vmw_context_check(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + int id, + struct vmw_resource **p_res); +extern int vmw_context_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs, + const struct vmw_ctx_bindinfo *ci); +extern void +vmw_context_binding_state_transfer(struct vmw_resource *res, + struct vmw_ctx_binding_state *cbs); +extern void vmw_context_binding_res_list_kill(struct list_head *head); +extern void vmw_context_binding_res_list_scrub(struct list_head *head); +extern int vmw_context_rebind_all(struct vmw_resource *ctx); +extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx); +extern struct vmw_cmdbuf_res_manager * +vmw_context_res_man(struct vmw_resource *ctx); +/* + * Surface management - vmwgfx_surface.c + */ + +extern const struct vmw_user_resource_conv *user_surface_converter; + +extern void vmw_surface_res_free(struct vmw_resource *res); +extern int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_surface_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_surface_reference_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_surface_check(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t handle, int *id); +extern int vmw_surface_validate(struct vmw_private *dev_priv, + struct vmw_surface *srf); + +/* + * Shader management - vmwgfx_shader.c + */ + +extern const struct vmw_user_resource_conv *user_shader_converter; + +extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_compat_shader_add(struct vmw_private *dev_priv, + struct vmw_cmdbuf_res_manager *man, + u32 user_key, const void *bytecode, + SVGA3dShaderType shader_type, + size_t size, + struct list_head *list); +extern int vmw_compat_shader_remove(struct vmw_cmdbuf_res_manager *man, + u32 user_key, SVGA3dShaderType shader_type, + struct list_head *list); +extern struct vmw_resource * +vmw_compat_shader_lookup(struct vmw_cmdbuf_res_manager *man, + u32 user_key, SVGA3dShaderType shader_type); + +/* + * Command buffer managed resources - vmwgfx_cmdbuf_res.c + */ + +extern struct vmw_cmdbuf_res_manager * +vmw_cmdbuf_res_man_create(struct vmw_private *dev_priv); +extern void vmw_cmdbuf_res_man_destroy(struct vmw_cmdbuf_res_manager *man); +extern size_t vmw_cmdbuf_res_man_size(void); +extern struct vmw_resource * +vmw_cmdbuf_res_lookup(struct vmw_cmdbuf_res_manager *man, + enum vmw_cmdbuf_res_type res_type, + u32 user_key); +extern void vmw_cmdbuf_res_revert(struct list_head *list); +extern void vmw_cmdbuf_res_commit(struct list_head *list); +extern int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man, + enum vmw_cmdbuf_res_type res_type, + u32 user_key, + struct vmw_resource *res, + struct list_head *list); +extern int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man, + enum vmw_cmdbuf_res_type res_type, + u32 user_key, + struct list_head *list); + + +/** + * Inline helper functions + */ + +static inline void vmw_surface_unreference(struct vmw_surface **srf) +{ + struct vmw_surface *tmp_srf = *srf; + struct vmw_resource *res = &tmp_srf->res; + *srf = NULL; + + vmw_resource_unreference(&res); +} + +static inline struct vmw_surface *vmw_surface_reference(struct vmw_surface *srf) +{ + (void) vmw_resource_reference(&srf->res); + return srf; +} + +static inline void vmw_dmabuf_unreference(struct vmw_dma_buffer **buf) +{ + struct vmw_dma_buffer *tmp_buf = *buf; + + *buf = NULL; + if (tmp_buf != NULL) { + struct ttm_buffer_object *bo = &tmp_buf->base; + + ttm_bo_unref(&bo); + } +} + +static inline struct vmw_dma_buffer *vmw_dmabuf_reference(struct vmw_dma_buffer *buf) +{ + if (ttm_bo_reference(&buf->base)) + return buf; + return NULL; +} + +static inline struct ttm_mem_global *vmw_mem_glob(struct vmw_private *dev_priv) +{ + return (struct ttm_mem_global *) dev_priv->mem_global_ref.object; +} +#endif diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c new file mode 100644 index 000000000..654c8daeb --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -0,0 +1,2792 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include "vmwgfx_reg.h" +#include <drm/ttm/ttm_bo_api.h> +#include <drm/ttm/ttm_placement.h> + +#define VMW_RES_HT_ORDER 12 + +/** + * struct vmw_resource_relocation - Relocation info for resources + * + * @head: List head for the software context's relocation list. + * @res: Non-ref-counted pointer to the resource. + * @offset: Offset of 4 byte entries into the command buffer where the + * id that needs fixup is located. + */ +struct vmw_resource_relocation { + struct list_head head; + const struct vmw_resource *res; + unsigned long offset; +}; + +/** + * struct vmw_resource_val_node - Validation info for resources + * + * @head: List head for the software context's resource list. + * @hash: Hash entry for quick resouce to val_node lookup. + * @res: Ref-counted pointer to the resource. + * @switch_backup: Boolean whether to switch backup buffer on unreserve. + * @new_backup: Refcounted pointer to the new backup buffer. + * @staged_bindings: If @res is a context, tracks bindings set up during + * the command batch. Otherwise NULL. + * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll. + * @first_usage: Set to true the first time the resource is referenced in + * the command stream. + * @no_buffer_needed: Resources do not need to allocate buffer backup on + * reservation. The command stream will provide one. + */ +struct vmw_resource_val_node { + struct list_head head; + struct drm_hash_item hash; + struct vmw_resource *res; + struct vmw_dma_buffer *new_backup; + struct vmw_ctx_binding_state *staged_bindings; + unsigned long new_backup_offset; + bool first_usage; + bool no_buffer_needed; +}; + +/** + * struct vmw_cmd_entry - Describe a command for the verifier + * + * @user_allow: Whether allowed from the execbuf ioctl. + * @gb_disable: Whether disabled if guest-backed objects are available. + * @gb_enable: Whether enabled iff guest-backed objects are available. + */ +struct vmw_cmd_entry { + int (*func) (struct vmw_private *, struct vmw_sw_context *, + SVGA3dCmdHeader *); + bool user_allow; + bool gb_disable; + bool gb_enable; +}; + +#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ + [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ + (_gb_disable), (_gb_enable)} + +/** + * vmw_resource_unreserve - unreserve resources previously reserved for + * command submission. + * + * @list_head: list of resources to unreserve. + * @backoff: Whether command submission failed. + */ +static void vmw_resource_list_unreserve(struct list_head *list, + bool backoff) +{ + struct vmw_resource_val_node *val; + + list_for_each_entry(val, list, head) { + struct vmw_resource *res = val->res; + struct vmw_dma_buffer *new_backup = + backoff ? NULL : val->new_backup; + + /* + * Transfer staged context bindings to the + * persistent context binding tracker. + */ + if (unlikely(val->staged_bindings)) { + if (!backoff) { + vmw_context_binding_state_transfer + (val->res, val->staged_bindings); + } + kfree(val->staged_bindings); + val->staged_bindings = NULL; + } + vmw_resource_unreserve(res, new_backup, + val->new_backup_offset); + vmw_dmabuf_unreference(&val->new_backup); + } +} + + +/** + * vmw_resource_val_add - Add a resource to the software context's + * resource list if it's not already on it. + * + * @sw_context: Pointer to the software context. + * @res: Pointer to the resource. + * @p_node On successful return points to a valid pointer to a + * struct vmw_resource_val_node, if non-NULL on entry. + */ +static int vmw_resource_val_add(struct vmw_sw_context *sw_context, + struct vmw_resource *res, + struct vmw_resource_val_node **p_node) +{ + struct vmw_resource_val_node *node; + struct drm_hash_item *hash; + int ret; + + if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res, + &hash) == 0)) { + node = container_of(hash, struct vmw_resource_val_node, hash); + node->first_usage = false; + if (unlikely(p_node != NULL)) + *p_node = node; + return 0; + } + + node = kzalloc(sizeof(*node), GFP_KERNEL); + if (unlikely(node == NULL)) { + DRM_ERROR("Failed to allocate a resource validation " + "entry.\n"); + return -ENOMEM; + } + + node->hash.key = (unsigned long) res; + ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to initialize a resource validation " + "entry.\n"); + kfree(node); + return ret; + } + list_add_tail(&node->head, &sw_context->resource_list); + node->res = vmw_resource_reference(res); + node->first_usage = true; + + if (unlikely(p_node != NULL)) + *p_node = node; + + return 0; +} + +/** + * vmw_resource_context_res_add - Put resources previously bound to a context on + * the validation list + * + * @dev_priv: Pointer to a device private structure + * @sw_context: Pointer to a software context used for this command submission + * @ctx: Pointer to the context resource + * + * This function puts all resources that were previously bound to @ctx on + * the resource validation list. This is part of the context state reemission + */ +static int vmw_resource_context_res_add(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + struct vmw_resource *ctx) +{ + struct list_head *binding_list; + struct vmw_ctx_binding *entry; + int ret = 0; + struct vmw_resource *res; + + mutex_lock(&dev_priv->binding_mutex); + binding_list = vmw_context_binding_list(ctx); + + list_for_each_entry(entry, binding_list, ctx_list) { + res = vmw_resource_reference_unless_doomed(entry->bi.res); + if (unlikely(res == NULL)) + continue; + + ret = vmw_resource_val_add(sw_context, entry->bi.res, NULL); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + break; + } + + mutex_unlock(&dev_priv->binding_mutex); + return ret; +} + +/** + * vmw_resource_relocation_add - Add a relocation to the relocation list + * + * @list: Pointer to head of relocation list. + * @res: The resource. + * @offset: Offset into the command buffer currently being parsed where the + * id that needs fixup is located. Granularity is 4 bytes. + */ +static int vmw_resource_relocation_add(struct list_head *list, + const struct vmw_resource *res, + unsigned long offset) +{ + struct vmw_resource_relocation *rel; + + rel = kmalloc(sizeof(*rel), GFP_KERNEL); + if (unlikely(rel == NULL)) { + DRM_ERROR("Failed to allocate a resource relocation.\n"); + return -ENOMEM; + } + + rel->res = res; + rel->offset = offset; + list_add_tail(&rel->head, list); + + return 0; +} + +/** + * vmw_resource_relocations_free - Free all relocations on a list + * + * @list: Pointer to the head of the relocation list. + */ +static void vmw_resource_relocations_free(struct list_head *list) +{ + struct vmw_resource_relocation *rel, *n; + + list_for_each_entry_safe(rel, n, list, head) { + list_del(&rel->head); + kfree(rel); + } +} + +/** + * vmw_resource_relocations_apply - Apply all relocations on a list + * + * @cb: Pointer to the start of the command buffer bein patch. This need + * not be the same buffer as the one being parsed when the relocation + * list was built, but the contents must be the same modulo the + * resource ids. + * @list: Pointer to the head of the relocation list. + */ +static void vmw_resource_relocations_apply(uint32_t *cb, + struct list_head *list) +{ + struct vmw_resource_relocation *rel; + + list_for_each_entry(rel, list, head) { + if (likely(rel->res != NULL)) + cb[rel->offset] = rel->res->id; + else + cb[rel->offset] = SVGA_3D_CMD_NOP; + } +} + +static int vmw_cmd_invalid(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + return capable(CAP_SYS_ADMIN) ? : -EINVAL; +} + +static int vmw_cmd_ok(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + return 0; +} + +/** + * vmw_bo_to_validate_list - add a bo to a validate list + * + * @sw_context: The software context used for this command submission batch. + * @bo: The buffer object to add. + * @validate_as_mob: Validate this buffer as a MOB. + * @p_val_node: If non-NULL Will be updated with the validate node number + * on return. + * + * Returns -EINVAL if the limit of number of buffer objects per command + * submission is reached. + */ +static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, + struct ttm_buffer_object *bo, + bool validate_as_mob, + uint32_t *p_val_node) +{ + uint32_t val_node; + struct vmw_validate_buffer *vval_buf; + struct ttm_validate_buffer *val_buf; + struct drm_hash_item *hash; + int ret; + + if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) bo, + &hash) == 0)) { + vval_buf = container_of(hash, struct vmw_validate_buffer, + hash); + if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) { + DRM_ERROR("Inconsistent buffer usage.\n"); + return -EINVAL; + } + val_buf = &vval_buf->base; + val_node = vval_buf - sw_context->val_bufs; + } else { + val_node = sw_context->cur_val_buf; + if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) { + DRM_ERROR("Max number of DMA buffers per submission " + "exceeded.\n"); + return -EINVAL; + } + vval_buf = &sw_context->val_bufs[val_node]; + vval_buf->hash.key = (unsigned long) bo; + ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to initialize a buffer validation " + "entry.\n"); + return ret; + } + ++sw_context->cur_val_buf; + val_buf = &vval_buf->base; + val_buf->bo = ttm_bo_reference(bo); + val_buf->shared = false; + list_add_tail(&val_buf->head, &sw_context->validate_nodes); + vval_buf->validate_as_mob = validate_as_mob; + } + + if (p_val_node) + *p_val_node = val_node; + + return 0; +} + +/** + * vmw_resources_reserve - Reserve all resources on the sw_context's + * resource list. + * + * @sw_context: Pointer to the software context. + * + * Note that since vmware's command submission currently is protected by + * the cmdbuf mutex, no fancy deadlock avoidance is required for resources, + * since only a single thread at once will attempt this. + */ +static int vmw_resources_reserve(struct vmw_sw_context *sw_context) +{ + struct vmw_resource_val_node *val; + int ret; + + list_for_each_entry(val, &sw_context->resource_list, head) { + struct vmw_resource *res = val->res; + + ret = vmw_resource_reserve(res, val->no_buffer_needed); + if (unlikely(ret != 0)) + return ret; + + if (res->backup) { + struct ttm_buffer_object *bo = &res->backup->base; + + ret = vmw_bo_to_validate_list + (sw_context, bo, + vmw_resource_needs_backup(res), NULL); + + if (unlikely(ret != 0)) + return ret; + } + } + return 0; +} + +/** + * vmw_resources_validate - Validate all resources on the sw_context's + * resource list. + * + * @sw_context: Pointer to the software context. + * + * Before this function is called, all resource backup buffers must have + * been validated. + */ +static int vmw_resources_validate(struct vmw_sw_context *sw_context) +{ + struct vmw_resource_val_node *val; + int ret; + + list_for_each_entry(val, &sw_context->resource_list, head) { + struct vmw_resource *res = val->res; + + ret = vmw_resource_validate(res); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Failed to validate resource.\n"); + return ret; + } + } + return 0; +} + + +/** + * vmw_cmd_res_reloc_add - Add a resource to a software context's + * relocation- and validation lists. + * + * @dev_priv: Pointer to a struct vmw_private identifying the device. + * @sw_context: Pointer to the software context. + * @res_type: Resource type. + * @id_loc: Pointer to where the id that needs translation is located. + * @res: Valid pointer to a struct vmw_resource. + * @p_val: If non null, a pointer to the struct vmw_resource_validate_node + * used for this resource is returned here. + */ +static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + enum vmw_res_type res_type, + uint32_t *id_loc, + struct vmw_resource *res, + struct vmw_resource_val_node **p_val) +{ + int ret; + struct vmw_resource_val_node *node; + + *p_val = NULL; + ret = vmw_resource_relocation_add(&sw_context->res_relocations, + res, + id_loc - sw_context->buf_start); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_resource_val_add(sw_context, res, &node); + if (unlikely(ret != 0)) + return ret; + + if (res_type == vmw_res_context && dev_priv->has_mob && + node->first_usage) { + + /* + * Put contexts first on the list to be able to exit + * list traversal for contexts early. + */ + list_del(&node->head); + list_add(&node->head, &sw_context->resource_list); + + ret = vmw_resource_context_res_add(dev_priv, sw_context, res); + if (unlikely(ret != 0)) + return ret; + node->staged_bindings = + kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL); + if (node->staged_bindings == NULL) { + DRM_ERROR("Failed to allocate context binding " + "information.\n"); + return -ENOMEM; + } + INIT_LIST_HEAD(&node->staged_bindings->list); + } + + if (p_val) + *p_val = node; + + return 0; +} + + +/** + * vmw_cmd_res_check - Check that a resource is present and if so, put it + * on the resource validate list unless it's already there. + * + * @dev_priv: Pointer to a device private structure. + * @sw_context: Pointer to the software context. + * @res_type: Resource type. + * @converter: User-space visisble type specific information. + * @id_loc: Pointer to the location in the command buffer currently being + * parsed from where the user-space resource id handle is located. + * @p_val: Pointer to pointer to resource validalidation node. Populated + * on exit. + */ +static int +vmw_cmd_res_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + enum vmw_res_type res_type, + const struct vmw_user_resource_conv *converter, + uint32_t *id_loc, + struct vmw_resource_val_node **p_val) +{ + struct vmw_res_cache_entry *rcache = + &sw_context->res_cache[res_type]; + struct vmw_resource *res; + struct vmw_resource_val_node *node; + int ret; + + if (*id_loc == SVGA3D_INVALID_ID) { + if (p_val) + *p_val = NULL; + if (res_type == vmw_res_context) { + DRM_ERROR("Illegal context invalid id.\n"); + return -EINVAL; + } + return 0; + } + + /* + * Fastpath in case of repeated commands referencing the same + * resource + */ + + if (likely(rcache->valid && *id_loc == rcache->handle)) { + const struct vmw_resource *res = rcache->res; + + rcache->node->first_usage = false; + if (p_val) + *p_val = rcache->node; + + return vmw_resource_relocation_add + (&sw_context->res_relocations, res, + id_loc - sw_context->buf_start); + } + + ret = vmw_user_resource_lookup_handle(dev_priv, + sw_context->fp->tfile, + *id_loc, + converter, + &res); + if (unlikely(ret != 0)) { + DRM_ERROR("Could not find or use resource 0x%08x.\n", + (unsigned) *id_loc); + dump_stack(); + return ret; + } + + rcache->valid = true; + rcache->res = res; + rcache->handle = *id_loc; + + ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, res_type, id_loc, + res, &node); + if (unlikely(ret != 0)) + goto out_no_reloc; + + rcache->node = node; + if (p_val) + *p_val = node; + vmw_resource_unreference(&res); + return 0; + +out_no_reloc: + BUG_ON(sw_context->error_resource != NULL); + sw_context->error_resource = res; + + return ret; +} + +/** + * vmw_rebind_contexts - Rebind all resources previously bound to + * referenced contexts. + * + * @sw_context: Pointer to the software context. + * + * Rebind context binding points that have been scrubbed because of eviction. + */ +static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) +{ + struct vmw_resource_val_node *val; + int ret; + + list_for_each_entry(val, &sw_context->resource_list, head) { + if (unlikely(!val->staged_bindings)) + break; + + ret = vmw_context_rebind_all(val->res); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Failed to rebind context.\n"); + return ret; + } + } + + return 0; +} + +/** + * vmw_cmd_cid_check - Check a command header for valid context information. + * + * @dev_priv: Pointer to a device private structure. + * @sw_context: Pointer to the software context. + * @header: A command header with an embedded user-space context handle. + * + * Convenience function: Call vmw_cmd_res_check with the user-space context + * handle embedded in @header. + */ +static int vmw_cmd_cid_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_cid_cmd { + SVGA3dCmdHeader header; + uint32_t cid; + } *cmd; + + cmd = container_of(header, struct vmw_cid_cmd, header); + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->cid, NULL); +} + +static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_sid_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSetRenderTarget body; + } *cmd; + struct vmw_resource_val_node *ctx_node; + struct vmw_resource_val_node *res_node; + int ret; + + cmd = container_of(header, struct vmw_sid_cmd, header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + &ctx_node); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.target.sid, &res_node); + if (unlikely(ret != 0)) + return ret; + + if (dev_priv->has_mob) { + struct vmw_ctx_bindinfo bi; + + bi.ctx = ctx_node->res; + bi.res = res_node ? res_node->res : NULL; + bi.bt = vmw_ctx_binding_rt; + bi.i1.rt_type = cmd->body.type; + return vmw_context_binding_add(ctx_node->staged_bindings, &bi); + } + + return 0; +} + +static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_sid_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSurfaceCopy body; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_sid_cmd, header); + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.src.sid, NULL); + if (unlikely(ret != 0)) + return ret; + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.dest.sid, NULL); +} + +static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_sid_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSurfaceStretchBlt body; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_sid_cmd, header); + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.src.sid, NULL); + if (unlikely(ret != 0)) + return ret; + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.dest.sid, NULL); +} + +static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_sid_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdBlitSurfaceToScreen body; + } *cmd; + + cmd = container_of(header, struct vmw_sid_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.srcImage.sid, NULL); +} + +static int vmw_cmd_present_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_sid_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdPresent body; + } *cmd; + + + cmd = container_of(header, struct vmw_sid_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, &cmd->body.sid, + NULL); +} + +/** + * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. + * + * @dev_priv: The device private structure. + * @new_query_bo: The new buffer holding query results. + * @sw_context: The software context used for this command submission. + * + * This function checks whether @new_query_bo is suitable for holding + * query results, and if another buffer currently is pinned for query + * results. If so, the function prepares the state of @sw_context for + * switching pinned buffers after successful submission of the current + * command batch. + */ +static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, + struct ttm_buffer_object *new_query_bo, + struct vmw_sw_context *sw_context) +{ + struct vmw_res_cache_entry *ctx_entry = + &sw_context->res_cache[vmw_res_context]; + int ret; + + BUG_ON(!ctx_entry->valid); + sw_context->last_query_ctx = ctx_entry->res; + + if (unlikely(new_query_bo != sw_context->cur_query_bo)) { + + if (unlikely(new_query_bo->num_pages > 4)) { + DRM_ERROR("Query buffer too large.\n"); + return -EINVAL; + } + + if (unlikely(sw_context->cur_query_bo != NULL)) { + sw_context->needs_post_query_barrier = true; + ret = vmw_bo_to_validate_list(sw_context, + sw_context->cur_query_bo, + dev_priv->has_mob, NULL); + if (unlikely(ret != 0)) + return ret; + } + sw_context->cur_query_bo = new_query_bo; + + ret = vmw_bo_to_validate_list(sw_context, + dev_priv->dummy_query_bo, + dev_priv->has_mob, NULL); + if (unlikely(ret != 0)) + return ret; + + } + + return 0; +} + + +/** + * vmw_query_bo_switch_commit - Finalize switching pinned query buffer + * + * @dev_priv: The device private structure. + * @sw_context: The software context used for this command submission batch. + * + * This function will check if we're switching query buffers, and will then, + * issue a dummy occlusion query wait used as a query barrier. When the fence + * object following that query wait has signaled, we are sure that all + * preceding queries have finished, and the old query buffer can be unpinned. + * However, since both the new query buffer and the old one are fenced with + * that fence, we can do an asynchronus unpin now, and be sure that the + * old query buffer won't be moved until the fence has signaled. + * + * As mentioned above, both the new - and old query buffers need to be fenced + * using a sequence emitted *after* calling this function. + */ +static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context) +{ + /* + * The validate list should still hold references to all + * contexts here. + */ + + if (sw_context->needs_post_query_barrier) { + struct vmw_res_cache_entry *ctx_entry = + &sw_context->res_cache[vmw_res_context]; + struct vmw_resource *ctx; + int ret; + + BUG_ON(!ctx_entry->valid); + ctx = ctx_entry->res; + + ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id); + + if (unlikely(ret != 0)) + DRM_ERROR("Out of fifo space for dummy query.\n"); + } + + if (dev_priv->pinned_bo != sw_context->cur_query_bo) { + if (dev_priv->pinned_bo) { + vmw_bo_pin(dev_priv->pinned_bo, false); + ttm_bo_unref(&dev_priv->pinned_bo); + } + + if (!sw_context->needs_post_query_barrier) { + vmw_bo_pin(sw_context->cur_query_bo, true); + + /* + * We pin also the dummy_query_bo buffer so that we + * don't need to validate it when emitting + * dummy queries in context destroy paths. + */ + + vmw_bo_pin(dev_priv->dummy_query_bo, true); + dev_priv->dummy_query_bo_pinned = true; + + BUG_ON(sw_context->last_query_ctx == NULL); + dev_priv->query_cid = sw_context->last_query_ctx->id; + dev_priv->query_cid_valid = true; + dev_priv->pinned_bo = + ttm_bo_reference(sw_context->cur_query_bo); + } + } +} + +/** + * vmw_translate_mob_pointer - Prepare to translate a user-space buffer + * handle to a MOB id. + * + * @dev_priv: Pointer to a device private structure. + * @sw_context: The software context used for this command batch validation. + * @id: Pointer to the user-space handle to be translated. + * @vmw_bo_p: Points to a location that, on successful return will carry + * a reference-counted pointer to the DMA buffer identified by the + * user-space handle in @id. + * + * This function saves information needed to translate a user-space buffer + * handle to a MOB id. The translation does not take place immediately, but + * during a call to vmw_apply_relocations(). This function builds a relocation + * list and a list of buffers to validate. The former needs to be freed using + * either vmw_apply_relocations() or vmw_free_relocations(). The latter + * needs to be freed using vmw_clear_validations. + */ +static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGAMobId *id, + struct vmw_dma_buffer **vmw_bo_p) +{ + struct vmw_dma_buffer *vmw_bo = NULL; + struct ttm_buffer_object *bo; + uint32_t handle = *id; + struct vmw_relocation *reloc; + int ret; + + ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo); + if (unlikely(ret != 0)) { + DRM_ERROR("Could not find or use MOB buffer.\n"); + ret = -EINVAL; + goto out_no_reloc; + } + bo = &vmw_bo->base; + + if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { + DRM_ERROR("Max number relocations per submission" + " exceeded\n"); + ret = -EINVAL; + goto out_no_reloc; + } + + reloc = &sw_context->relocs[sw_context->cur_reloc++]; + reloc->mob_loc = id; + reloc->location = NULL; + + ret = vmw_bo_to_validate_list(sw_context, bo, true, &reloc->index); + if (unlikely(ret != 0)) + goto out_no_reloc; + + *vmw_bo_p = vmw_bo; + return 0; + +out_no_reloc: + vmw_dmabuf_unreference(&vmw_bo); + *vmw_bo_p = NULL; + return ret; +} + +/** + * vmw_translate_guest_pointer - Prepare to translate a user-space buffer + * handle to a valid SVGAGuestPtr + * + * @dev_priv: Pointer to a device private structure. + * @sw_context: The software context used for this command batch validation. + * @ptr: Pointer to the user-space handle to be translated. + * @vmw_bo_p: Points to a location that, on successful return will carry + * a reference-counted pointer to the DMA buffer identified by the + * user-space handle in @id. + * + * This function saves information needed to translate a user-space buffer + * handle to a valid SVGAGuestPtr. The translation does not take place + * immediately, but during a call to vmw_apply_relocations(). + * This function builds a relocation list and a list of buffers to validate. + * The former needs to be freed using either vmw_apply_relocations() or + * vmw_free_relocations(). The latter needs to be freed using + * vmw_clear_validations. + */ +static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGAGuestPtr *ptr, + struct vmw_dma_buffer **vmw_bo_p) +{ + struct vmw_dma_buffer *vmw_bo = NULL; + struct ttm_buffer_object *bo; + uint32_t handle = ptr->gmrId; + struct vmw_relocation *reloc; + int ret; + + ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo); + if (unlikely(ret != 0)) { + DRM_ERROR("Could not find or use GMR region.\n"); + ret = -EINVAL; + goto out_no_reloc; + } + bo = &vmw_bo->base; + + if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { + DRM_ERROR("Max number relocations per submission" + " exceeded\n"); + ret = -EINVAL; + goto out_no_reloc; + } + + reloc = &sw_context->relocs[sw_context->cur_reloc++]; + reloc->location = ptr; + + ret = vmw_bo_to_validate_list(sw_context, bo, false, &reloc->index); + if (unlikely(ret != 0)) + goto out_no_reloc; + + *vmw_bo_p = vmw_bo; + return 0; + +out_no_reloc: + vmw_dmabuf_unreference(&vmw_bo); + *vmw_bo_p = NULL; + return ret; +} + +/** + * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_begin_gb_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdBeginGBQuery q; + } *cmd; + + cmd = container_of(header, struct vmw_begin_gb_query_cmd, + header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->q.cid, + NULL); +} + +/** + * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_begin_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_begin_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdBeginQuery q; + } *cmd; + + cmd = container_of(header, struct vmw_begin_query_cmd, + header); + + if (unlikely(dev_priv->has_mob)) { + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBeginGBQuery q; + } gb_cmd; + + BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); + + gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; + gb_cmd.header.size = cmd->header.size; + gb_cmd.q.cid = cmd->q.cid; + gb_cmd.q.type = cmd->q.type; + + memcpy(cmd, &gb_cmd, sizeof(*cmd)); + return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); + } + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->q.cid, + NULL); +} + +/** + * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dma_buffer *vmw_bo; + struct vmw_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdEndGBQuery q; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_query_cmd, header); + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_translate_mob_ptr(dev_priv, sw_context, + &cmd->q.mobid, + &vmw_bo); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_query_bo_switch_prepare(dev_priv, &vmw_bo->base, sw_context); + + vmw_dmabuf_unreference(&vmw_bo); + return ret; +} + +/** + * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_end_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dma_buffer *vmw_bo; + struct vmw_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdEndQuery q; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_query_cmd, header); + if (dev_priv->has_mob) { + struct { + SVGA3dCmdHeader header; + SVGA3dCmdEndGBQuery q; + } gb_cmd; + + BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); + + gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; + gb_cmd.header.size = cmd->header.size; + gb_cmd.q.cid = cmd->q.cid; + gb_cmd.q.type = cmd->q.type; + gb_cmd.q.mobid = cmd->q.guestResult.gmrId; + gb_cmd.q.offset = cmd->q.guestResult.offset; + + memcpy(cmd, &gb_cmd, sizeof(*cmd)); + return vmw_cmd_end_gb_query(dev_priv, sw_context, header); + } + + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_translate_guest_ptr(dev_priv, sw_context, + &cmd->q.guestResult, + &vmw_bo); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_query_bo_switch_prepare(dev_priv, &vmw_bo->base, sw_context); + + vmw_dmabuf_unreference(&vmw_bo); + return ret; +} + +/** + * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dma_buffer *vmw_bo; + struct vmw_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdWaitForGBQuery q; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_query_cmd, header); + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_translate_mob_ptr(dev_priv, sw_context, + &cmd->q.mobid, + &vmw_bo); + if (unlikely(ret != 0)) + return ret; + + vmw_dmabuf_unreference(&vmw_bo); + return 0; +} + +/** + * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_wait_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dma_buffer *vmw_bo; + struct vmw_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdWaitForQuery q; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_query_cmd, header); + if (dev_priv->has_mob) { + struct { + SVGA3dCmdHeader header; + SVGA3dCmdWaitForGBQuery q; + } gb_cmd; + + BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); + + gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; + gb_cmd.header.size = cmd->header.size; + gb_cmd.q.cid = cmd->q.cid; + gb_cmd.q.type = cmd->q.type; + gb_cmd.q.mobid = cmd->q.guestResult.gmrId; + gb_cmd.q.offset = cmd->q.guestResult.offset; + + memcpy(cmd, &gb_cmd, sizeof(*cmd)); + return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); + } + + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_translate_guest_ptr(dev_priv, sw_context, + &cmd->q.guestResult, + &vmw_bo); + if (unlikely(ret != 0)) + return ret; + + vmw_dmabuf_unreference(&vmw_bo); + return 0; +} + +static int vmw_cmd_dma(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dma_buffer *vmw_bo = NULL; + struct vmw_surface *srf = NULL; + struct vmw_dma_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSurfaceDMA dma; + } *cmd; + int ret; + SVGA3dCmdSurfaceDMASuffix *suffix; + uint32_t bo_size; + + cmd = container_of(header, struct vmw_dma_cmd, header); + suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma + + header->size - sizeof(*suffix)); + + /* Make sure device and verifier stays in sync. */ + if (unlikely(suffix->suffixSize != sizeof(*suffix))) { + DRM_ERROR("Invalid DMA suffix size.\n"); + return -EINVAL; + } + + ret = vmw_translate_guest_ptr(dev_priv, sw_context, + &cmd->dma.guest.ptr, + &vmw_bo); + if (unlikely(ret != 0)) + return ret; + + /* Make sure DMA doesn't cross BO boundaries. */ + bo_size = vmw_bo->base.num_pages * PAGE_SIZE; + if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) { + DRM_ERROR("Invalid DMA offset.\n"); + return -EINVAL; + } + + bo_size -= cmd->dma.guest.ptr.offset; + if (unlikely(suffix->maximumOffset > bo_size)) + suffix->maximumOffset = bo_size; + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, &cmd->dma.host.sid, + NULL); + if (unlikely(ret != 0)) { + if (unlikely(ret != -ERESTARTSYS)) + DRM_ERROR("could not find surface for DMA.\n"); + goto out_no_surface; + } + + srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); + + vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, + header); + +out_no_surface: + vmw_dmabuf_unreference(&vmw_bo); + return ret; +} + +static int vmw_cmd_draw(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_draw_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdDrawPrimitives body; + } *cmd; + SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( + (unsigned long)header + sizeof(*cmd)); + SVGA3dPrimitiveRange *range; + uint32_t i; + uint32_t maxnum; + int ret; + + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + if (unlikely(ret != 0)) + return ret; + + cmd = container_of(header, struct vmw_draw_cmd, header); + maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); + + if (unlikely(cmd->body.numVertexDecls > maxnum)) { + DRM_ERROR("Illegal number of vertex declarations.\n"); + return -EINVAL; + } + + for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &decl->array.surfaceId, NULL); + if (unlikely(ret != 0)) + return ret; + } + + maxnum = (header->size - sizeof(cmd->body) - + cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); + if (unlikely(cmd->body.numRanges > maxnum)) { + DRM_ERROR("Illegal number of index ranges.\n"); + return -EINVAL; + } + + range = (SVGA3dPrimitiveRange *) decl; + for (i = 0; i < cmd->body.numRanges; ++i, ++range) { + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &range->indexArray.surfaceId, NULL); + if (unlikely(ret != 0)) + return ret; + } + return 0; +} + + +static int vmw_cmd_tex_state(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_tex_state_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSetTextureState state; + } *cmd; + + SVGA3dTextureState *last_state = (SVGA3dTextureState *) + ((unsigned long) header + header->size + sizeof(header)); + SVGA3dTextureState *cur_state = (SVGA3dTextureState *) + ((unsigned long) header + sizeof(struct vmw_tex_state_cmd)); + struct vmw_resource_val_node *ctx_node; + struct vmw_resource_val_node *res_node; + int ret; + + cmd = container_of(header, struct vmw_tex_state_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->state.cid, + &ctx_node); + if (unlikely(ret != 0)) + return ret; + + for (; cur_state < last_state; ++cur_state) { + if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) + continue; + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cur_state->value, &res_node); + if (unlikely(ret != 0)) + return ret; + + if (dev_priv->has_mob) { + struct vmw_ctx_bindinfo bi; + + bi.ctx = ctx_node->res; + bi.res = res_node ? res_node->res : NULL; + bi.bt = vmw_ctx_binding_tex; + bi.i1.texture_stage = cur_state->stage; + vmw_context_binding_add(ctx_node->staged_bindings, + &bi); + } + } + + return 0; +} + +static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + void *buf) +{ + struct vmw_dma_buffer *vmw_bo; + int ret; + + struct { + uint32_t header; + SVGAFifoCmdDefineGMRFB body; + } *cmd = buf; + + ret = vmw_translate_guest_ptr(dev_priv, sw_context, + &cmd->body.ptr, + &vmw_bo); + if (unlikely(ret != 0)) + return ret; + + vmw_dmabuf_unreference(&vmw_bo); + + return ret; +} + +/** + * vmw_cmd_switch_backup - Utility function to handle backup buffer switching + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @res_type: The resource type. + * @converter: Information about user-space binding for this resource type. + * @res_id: Pointer to the user-space resource handle in the command stream. + * @buf_id: Pointer to the user-space backup buffer handle in the command + * stream. + * @backup_offset: Offset of backup into MOB. + * + * This function prepares for registering a switch of backup buffers + * in the resource metadata just prior to unreserving. + */ +static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + enum vmw_res_type res_type, + const struct vmw_user_resource_conv + *converter, + uint32_t *res_id, + uint32_t *buf_id, + unsigned long backup_offset) +{ + int ret; + struct vmw_dma_buffer *dma_buf; + struct vmw_resource_val_node *val_node; + + ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, + converter, res_id, &val_node); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf); + if (unlikely(ret != 0)) + return ret; + + if (val_node->first_usage) + val_node->no_buffer_needed = true; + + vmw_dmabuf_unreference(&val_node->new_backup); + val_node->new_backup = dma_buf; + val_node->new_backup_offset = backup_offset; + + return 0; +} + +/** + * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_bind_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBSurface body; + } *cmd; + + cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header); + + return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, &cmd->body.mobid, + 0); +} + +/** + * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdUpdateGBImage body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.image.sid, NULL); +} + +/** + * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdUpdateGBSurface body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, NULL); +} + +/** + * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdReadbackGBImage body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.image.sid, NULL); +} + +/** + * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdReadbackGBSurface body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, NULL); +} + +/** + * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdInvalidateGBImage body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.image.sid, NULL); +} + +/** + * vmw_cmd_invalidate_gb_surface - Validate an + * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdInvalidateGBSurface body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, NULL); +} + + +/** + * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_shader_define(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_shader_define_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdDefineShader body; + } *cmd; + int ret; + size_t size; + struct vmw_resource_val_node *val; + + cmd = container_of(header, struct vmw_shader_define_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + &val); + if (unlikely(ret != 0)) + return ret; + + if (unlikely(!dev_priv->has_mob)) + return 0; + + size = cmd->header.size - sizeof(cmd->body); + ret = vmw_compat_shader_add(dev_priv, + vmw_context_res_man(val->res), + cmd->body.shid, cmd + 1, + cmd->body.type, size, + &sw_context->staged_cmd_res); + if (unlikely(ret != 0)) + return ret; + + return vmw_resource_relocation_add(&sw_context->res_relocations, + NULL, &cmd->header.id - + sw_context->buf_start); + + return 0; +} + +/** + * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_shader_destroy_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyShader body; + } *cmd; + int ret; + struct vmw_resource_val_node *val; + + cmd = container_of(header, struct vmw_shader_destroy_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + &val); + if (unlikely(ret != 0)) + return ret; + + if (unlikely(!dev_priv->has_mob)) + return 0; + + ret = vmw_compat_shader_remove(vmw_context_res_man(val->res), + cmd->body.shid, + cmd->body.type, + &sw_context->staged_cmd_res); + if (unlikely(ret != 0)) + return ret; + + return vmw_resource_relocation_add(&sw_context->res_relocations, + NULL, &cmd->header.id - + sw_context->buf_start); + + return 0; +} + +/** + * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_set_shader(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_set_shader_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSetShader body; + } *cmd; + struct vmw_resource_val_node *ctx_node, *res_node = NULL; + struct vmw_ctx_bindinfo bi; + struct vmw_resource *res = NULL; + int ret; + + cmd = container_of(header, struct vmw_set_shader_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + &ctx_node); + if (unlikely(ret != 0)) + return ret; + + if (!dev_priv->has_mob) + return 0; + + if (cmd->body.shid != SVGA3D_INVALID_ID) { + res = vmw_compat_shader_lookup + (vmw_context_res_man(ctx_node->res), + cmd->body.shid, + cmd->body.type); + + if (!IS_ERR(res)) { + ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, + vmw_res_shader, + &cmd->body.shid, res, + &res_node); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + return ret; + } + } + + if (!res_node) { + ret = vmw_cmd_res_check(dev_priv, sw_context, + vmw_res_shader, + user_shader_converter, + &cmd->body.shid, &res_node); + if (unlikely(ret != 0)) + return ret; + } + + bi.ctx = ctx_node->res; + bi.res = res_node ? res_node->res : NULL; + bi.bt = vmw_ctx_binding_shader; + bi.i1.shader_type = cmd->body.type; + return vmw_context_binding_add(ctx_node->staged_bindings, &bi); +} + +/** + * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_set_shader_const_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSetShaderConst body; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_set_shader_const_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + NULL); + if (unlikely(ret != 0)) + return ret; + + if (dev_priv->has_mob) + header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; + + return 0; +} + +/** + * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_bind_gb_shader_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBShader body; + } *cmd; + + cmd = container_of(header, struct vmw_bind_gb_shader_cmd, + header); + + return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, + user_shader_converter, + &cmd->body.shid, &cmd->body.mobid, + cmd->body.offsetInBytes); +} + +static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + void *buf, uint32_t *size) +{ + uint32_t size_remaining = *size; + uint32_t cmd_id; + + cmd_id = le32_to_cpu(((uint32_t *)buf)[0]); + switch (cmd_id) { + case SVGA_CMD_UPDATE: + *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); + break; + case SVGA_CMD_DEFINE_GMRFB: + *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); + break; + case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: + *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); + break; + case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: + *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); + break; + default: + DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id); + return -EINVAL; + } + + if (*size > size_remaining) { + DRM_ERROR("Invalid SVGA command (size mismatch):" + " %u.\n", cmd_id); + return -EINVAL; + } + + if (unlikely(!sw_context->kernel)) { + DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id); + return -EPERM; + } + + if (cmd_id == SVGA_CMD_DEFINE_GMRFB) + return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); + + return 0; +} + +static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, + &vmw_cmd_set_render_target_check, true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, + &vmw_cmd_blt_surf_screen_check, false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, + &vmw_cmd_update_gb_surface, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, + &vmw_cmd_readback_gb_image, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, + &vmw_cmd_readback_gb_surface, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, + &vmw_cmd_invalidate_gb_image, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, + &vmw_cmd_invalidate_gb_surface, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, + true, false, true) +}; + +static int vmw_cmd_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + void *buf, uint32_t *size) +{ + uint32_t cmd_id; + uint32_t size_remaining = *size; + SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; + int ret; + const struct vmw_cmd_entry *entry; + bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; + + cmd_id = le32_to_cpu(((uint32_t *)buf)[0]); + /* Handle any none 3D commands */ + if (unlikely(cmd_id < SVGA_CMD_MAX)) + return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); + + + cmd_id = le32_to_cpu(header->id); + *size = le32_to_cpu(header->size) + sizeof(SVGA3dCmdHeader); + + cmd_id -= SVGA_3D_CMD_BASE; + if (unlikely(*size > size_remaining)) + goto out_invalid; + + if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) + goto out_invalid; + + entry = &vmw_cmd_entries[cmd_id]; + if (unlikely(!entry->func)) + goto out_invalid; + + if (unlikely(!entry->user_allow && !sw_context->kernel)) + goto out_privileged; + + if (unlikely(entry->gb_disable && gb)) + goto out_old; + + if (unlikely(entry->gb_enable && !gb)) + goto out_new; + + ret = entry->func(dev_priv, sw_context, header); + if (unlikely(ret != 0)) + goto out_invalid; + + return 0; +out_invalid: + DRM_ERROR("Invalid SVGA3D command: %d\n", + cmd_id + SVGA_3D_CMD_BASE); + return -EINVAL; +out_privileged: + DRM_ERROR("Privileged SVGA3D command: %d\n", + cmd_id + SVGA_3D_CMD_BASE); + return -EPERM; +out_old: + DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n", + cmd_id + SVGA_3D_CMD_BASE); + return -EINVAL; +out_new: + DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n", + cmd_id + SVGA_3D_CMD_BASE); + return -EINVAL; +} + +static int vmw_cmd_check_all(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + void *buf, + uint32_t size) +{ + int32_t cur_size = size; + int ret; + + sw_context->buf_start = buf; + + while (cur_size > 0) { + size = cur_size; + ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); + if (unlikely(ret != 0)) + return ret; + buf = (void *)((unsigned long) buf + size); + cur_size -= size; + } + + if (unlikely(cur_size != 0)) { + DRM_ERROR("Command verifier out of sync.\n"); + return -EINVAL; + } + + return 0; +} + +static void vmw_free_relocations(struct vmw_sw_context *sw_context) +{ + sw_context->cur_reloc = 0; +} + +static void vmw_apply_relocations(struct vmw_sw_context *sw_context) +{ + uint32_t i; + struct vmw_relocation *reloc; + struct ttm_validate_buffer *validate; + struct ttm_buffer_object *bo; + + for (i = 0; i < sw_context->cur_reloc; ++i) { + reloc = &sw_context->relocs[i]; + validate = &sw_context->val_bufs[reloc->index].base; + bo = validate->bo; + switch (bo->mem.mem_type) { + case TTM_PL_VRAM: + reloc->location->offset += bo->offset; + reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; + break; + case VMW_PL_GMR: + reloc->location->gmrId = bo->mem.start; + break; + case VMW_PL_MOB: + *reloc->mob_loc = bo->mem.start; + break; + default: + BUG(); + } + } + vmw_free_relocations(sw_context); +} + +/** + * vmw_resource_list_unrefererence - Free up a resource list and unreference + * all resources referenced by it. + * + * @list: The resource list. + */ +static void vmw_resource_list_unreference(struct list_head *list) +{ + struct vmw_resource_val_node *val, *val_next; + + /* + * Drop references to resources held during command submission. + */ + + list_for_each_entry_safe(val, val_next, list, head) { + list_del_init(&val->head); + vmw_resource_unreference(&val->res); + if (unlikely(val->staged_bindings)) + kfree(val->staged_bindings); + kfree(val); + } +} + +static void vmw_clear_validations(struct vmw_sw_context *sw_context) +{ + struct vmw_validate_buffer *entry, *next; + struct vmw_resource_val_node *val; + + /* + * Drop references to DMA buffers held during command submission. + */ + list_for_each_entry_safe(entry, next, &sw_context->validate_nodes, + base.head) { + list_del(&entry->base.head); + ttm_bo_unref(&entry->base.bo); + (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash); + sw_context->cur_val_buf--; + } + BUG_ON(sw_context->cur_val_buf != 0); + + list_for_each_entry(val, &sw_context->resource_list, head) + (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash); +} + +static int vmw_validate_single_buffer(struct vmw_private *dev_priv, + struct ttm_buffer_object *bo, + bool validate_as_mob) +{ + int ret; + + + /* + * Don't validate pinned buffers. + */ + + if (bo == dev_priv->pinned_bo || + (bo == dev_priv->dummy_query_bo && + dev_priv->dummy_query_bo_pinned)) + return 0; + + if (validate_as_mob) + return ttm_bo_validate(bo, &vmw_mob_placement, true, false); + + /** + * Put BO in VRAM if there is space, otherwise as a GMR. + * If there is no space in VRAM and GMR ids are all used up, + * start evicting GMRs to make room. If the DMA buffer can't be + * used as a GMR, this will return -ENOMEM. + */ + + ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, true, false); + if (likely(ret == 0 || ret == -ERESTARTSYS)) + return ret; + + /** + * If that failed, try VRAM again, this time evicting + * previous contents. + */ + + DRM_INFO("Falling through to VRAM.\n"); + ret = ttm_bo_validate(bo, &vmw_vram_placement, true, false); + return ret; +} + +static int vmw_validate_buffers(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context) +{ + struct vmw_validate_buffer *entry; + int ret; + + list_for_each_entry(entry, &sw_context->validate_nodes, base.head) { + ret = vmw_validate_single_buffer(dev_priv, entry->base.bo, + entry->validate_as_mob); + if (unlikely(ret != 0)) + return ret; + } + return 0; +} + +static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, + uint32_t size) +{ + if (likely(sw_context->cmd_bounce_size >= size)) + return 0; + + if (sw_context->cmd_bounce_size == 0) + sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; + + while (sw_context->cmd_bounce_size < size) { + sw_context->cmd_bounce_size = + PAGE_ALIGN(sw_context->cmd_bounce_size + + (sw_context->cmd_bounce_size >> 1)); + } + + if (sw_context->cmd_bounce != NULL) + vfree(sw_context->cmd_bounce); + + sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); + + if (sw_context->cmd_bounce == NULL) { + DRM_ERROR("Failed to allocate command bounce buffer.\n"); + sw_context->cmd_bounce_size = 0; + return -ENOMEM; + } + + return 0; +} + +/** + * vmw_execbuf_fence_commands - create and submit a command stream fence + * + * Creates a fence object and submits a command stream marker. + * If this fails for some reason, We sync the fifo and return NULL. + * It is then safe to fence buffers with a NULL pointer. + * + * If @p_handle is not NULL @file_priv must also not be NULL. Creates + * a userspace handle if @p_handle is not NULL, otherwise not. + */ + +int vmw_execbuf_fence_commands(struct drm_file *file_priv, + struct vmw_private *dev_priv, + struct vmw_fence_obj **p_fence, + uint32_t *p_handle) +{ + uint32_t sequence; + int ret; + bool synced = false; + + /* p_handle implies file_priv. */ + BUG_ON(p_handle != NULL && file_priv == NULL); + + ret = vmw_fifo_send_fence(dev_priv, &sequence); + if (unlikely(ret != 0)) { + DRM_ERROR("Fence submission error. Syncing.\n"); + synced = true; + } + + if (p_handle != NULL) + ret = vmw_user_fence_create(file_priv, dev_priv->fman, + sequence, p_fence, p_handle); + else + ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); + + if (unlikely(ret != 0 && !synced)) { + (void) vmw_fallback_wait(dev_priv, false, false, + sequence, false, + VMW_FENCE_WAIT_TIMEOUT); + *p_fence = NULL; + } + + return 0; +} + +/** + * vmw_execbuf_copy_fence_user - copy fence object information to + * user-space. + * + * @dev_priv: Pointer to a vmw_private struct. + * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. + * @ret: Return value from fence object creation. + * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to + * which the information should be copied. + * @fence: Pointer to the fenc object. + * @fence_handle: User-space fence handle. + * + * This function copies fence information to user-space. If copying fails, + * The user-space struct drm_vmw_fence_rep::error member is hopefully + * left untouched, and if it's preloaded with an -EFAULT by user-space, + * the error will hopefully be detected. + * Also if copying fails, user-space will be unable to signal the fence + * object so we wait for it immediately, and then unreference the + * user-space reference. + */ +void +vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, + struct vmw_fpriv *vmw_fp, + int ret, + struct drm_vmw_fence_rep __user *user_fence_rep, + struct vmw_fence_obj *fence, + uint32_t fence_handle) +{ + struct drm_vmw_fence_rep fence_rep; + + if (user_fence_rep == NULL) + return; + + memset(&fence_rep, 0, sizeof(fence_rep)); + + fence_rep.error = ret; + if (ret == 0) { + BUG_ON(fence == NULL); + + fence_rep.handle = fence_handle; + fence_rep.seqno = fence->base.seqno; + vmw_update_seqno(dev_priv, &dev_priv->fifo); + fence_rep.passed_seqno = dev_priv->last_read_seqno; + } + + /* + * copy_to_user errors will be detected by user space not + * seeing fence_rep::error filled in. Typically + * user-space would have pre-set that member to -EFAULT. + */ + ret = copy_to_user(user_fence_rep, &fence_rep, + sizeof(fence_rep)); + + /* + * User-space lost the fence object. We need to sync + * and unreference the handle. + */ + if (unlikely(ret != 0) && (fence_rep.error == 0)) { + ttm_ref_object_base_unref(vmw_fp->tfile, + fence_handle, TTM_REF_USAGE); + DRM_ERROR("Fence copy error. Syncing.\n"); + (void) vmw_fence_obj_wait(fence, false, false, + VMW_FENCE_WAIT_TIMEOUT); + } +} + + + +int vmw_execbuf_process(struct drm_file *file_priv, + struct vmw_private *dev_priv, + void __user *user_commands, + void *kernel_commands, + uint32_t command_size, + uint64_t throttle_us, + struct drm_vmw_fence_rep __user *user_fence_rep, + struct vmw_fence_obj **out_fence) +{ + struct vmw_sw_context *sw_context = &dev_priv->ctx; + struct vmw_fence_obj *fence = NULL; + struct vmw_resource *error_resource; + struct list_head resource_list; + struct ww_acquire_ctx ticket; + uint32_t handle; + void *cmd; + int ret; + + ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); + if (unlikely(ret != 0)) + return -ERESTARTSYS; + + if (kernel_commands == NULL) { + sw_context->kernel = false; + + ret = vmw_resize_cmd_bounce(sw_context, command_size); + if (unlikely(ret != 0)) + goto out_unlock; + + + ret = copy_from_user(sw_context->cmd_bounce, + user_commands, command_size); + + if (unlikely(ret != 0)) { + ret = -EFAULT; + DRM_ERROR("Failed copying commands.\n"); + goto out_unlock; + } + kernel_commands = sw_context->cmd_bounce; + } else + sw_context->kernel = true; + + sw_context->fp = vmw_fpriv(file_priv); + sw_context->cur_reloc = 0; + sw_context->cur_val_buf = 0; + INIT_LIST_HEAD(&sw_context->resource_list); + sw_context->cur_query_bo = dev_priv->pinned_bo; + sw_context->last_query_ctx = NULL; + sw_context->needs_post_query_barrier = false; + memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); + INIT_LIST_HEAD(&sw_context->validate_nodes); + INIT_LIST_HEAD(&sw_context->res_relocations); + if (!sw_context->res_ht_initialized) { + ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); + if (unlikely(ret != 0)) + goto out_unlock; + sw_context->res_ht_initialized = true; + } + INIT_LIST_HEAD(&sw_context->staged_cmd_res); + + INIT_LIST_HEAD(&resource_list); + ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, + command_size); + if (unlikely(ret != 0)) + goto out_err_nores; + + ret = vmw_resources_reserve(sw_context); + if (unlikely(ret != 0)) + goto out_err_nores; + + ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes, + true, NULL); + if (unlikely(ret != 0)) + goto out_err; + + ret = vmw_validate_buffers(dev_priv, sw_context); + if (unlikely(ret != 0)) + goto out_err; + + ret = vmw_resources_validate(sw_context); + if (unlikely(ret != 0)) + goto out_err; + + if (throttle_us) { + ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, + throttle_us); + + if (unlikely(ret != 0)) + goto out_err; + } + + ret = mutex_lock_interruptible(&dev_priv->binding_mutex); + if (unlikely(ret != 0)) { + ret = -ERESTARTSYS; + goto out_err; + } + + if (dev_priv->has_mob) { + ret = vmw_rebind_contexts(sw_context); + if (unlikely(ret != 0)) + goto out_unlock_binding; + } + + cmd = vmw_fifo_reserve(dev_priv, command_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving fifo space for commands.\n"); + ret = -ENOMEM; + goto out_unlock_binding; + } + + vmw_apply_relocations(sw_context); + memcpy(cmd, kernel_commands, command_size); + + vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); + vmw_resource_relocations_free(&sw_context->res_relocations); + + vmw_fifo_commit(dev_priv, command_size); + + vmw_query_bo_switch_commit(dev_priv, sw_context); + ret = vmw_execbuf_fence_commands(file_priv, dev_priv, + &fence, + (user_fence_rep) ? &handle : NULL); + /* + * This error is harmless, because if fence submission fails, + * vmw_fifo_send_fence will sync. The error will be propagated to + * user-space in @fence_rep + */ + + if (ret != 0) + DRM_ERROR("Fence submission error. Syncing.\n"); + + vmw_resource_list_unreserve(&sw_context->resource_list, false); + mutex_unlock(&dev_priv->binding_mutex); + + ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes, + (void *) fence); + + if (unlikely(dev_priv->pinned_bo != NULL && + !dev_priv->query_cid_valid)) + __vmw_execbuf_release_pinned_bo(dev_priv, fence); + + vmw_clear_validations(sw_context); + vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, + user_fence_rep, fence, handle); + + /* Don't unreference when handing fence out */ + if (unlikely(out_fence != NULL)) { + *out_fence = fence; + fence = NULL; + } else if (likely(fence != NULL)) { + vmw_fence_obj_unreference(&fence); + } + + list_splice_init(&sw_context->resource_list, &resource_list); + vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); + mutex_unlock(&dev_priv->cmdbuf_mutex); + + /* + * Unreference resources outside of the cmdbuf_mutex to + * avoid deadlocks in resource destruction paths. + */ + vmw_resource_list_unreference(&resource_list); + + return 0; + +out_unlock_binding: + mutex_unlock(&dev_priv->binding_mutex); +out_err: + ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes); +out_err_nores: + vmw_resource_list_unreserve(&sw_context->resource_list, true); + vmw_resource_relocations_free(&sw_context->res_relocations); + vmw_free_relocations(sw_context); + vmw_clear_validations(sw_context); + if (unlikely(dev_priv->pinned_bo != NULL && + !dev_priv->query_cid_valid)) + __vmw_execbuf_release_pinned_bo(dev_priv, NULL); +out_unlock: + list_splice_init(&sw_context->resource_list, &resource_list); + error_resource = sw_context->error_resource; + sw_context->error_resource = NULL; + vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); + mutex_unlock(&dev_priv->cmdbuf_mutex); + + /* + * Unreference resources outside of the cmdbuf_mutex to + * avoid deadlocks in resource destruction paths. + */ + vmw_resource_list_unreference(&resource_list); + if (unlikely(error_resource != NULL)) + vmw_resource_unreference(&error_resource); + + return ret; +} + +/** + * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. + * + * @dev_priv: The device private structure. + * + * This function is called to idle the fifo and unpin the query buffer + * if the normal way to do this hits an error, which should typically be + * extremely rare. + */ +static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) +{ + DRM_ERROR("Can't unpin query buffer. Trying to recover.\n"); + + (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); + vmw_bo_pin(dev_priv->pinned_bo, false); + vmw_bo_pin(dev_priv->dummy_query_bo, false); + dev_priv->dummy_query_bo_pinned = false; +} + + +/** + * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned + * query bo. + * + * @dev_priv: The device private structure. + * @fence: If non-NULL should point to a struct vmw_fence_obj issued + * _after_ a query barrier that flushes all queries touching the current + * buffer pointed to by @dev_priv->pinned_bo + * + * This function should be used to unpin the pinned query bo, or + * as a query barrier when we need to make sure that all queries have + * finished before the next fifo command. (For example on hardware + * context destructions where the hardware may otherwise leak unfinished + * queries). + * + * This function does not return any failure codes, but make attempts + * to do safe unpinning in case of errors. + * + * The function will synchronize on the previous query barrier, and will + * thus not finish until that barrier has executed. + * + * the @dev_priv->cmdbuf_mutex needs to be held by the current thread + * before calling this function. + */ +void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, + struct vmw_fence_obj *fence) +{ + int ret = 0; + struct list_head validate_list; + struct ttm_validate_buffer pinned_val, query_val; + struct vmw_fence_obj *lfence = NULL; + struct ww_acquire_ctx ticket; + + if (dev_priv->pinned_bo == NULL) + goto out_unlock; + + INIT_LIST_HEAD(&validate_list); + + pinned_val.bo = ttm_bo_reference(dev_priv->pinned_bo); + pinned_val.shared = false; + list_add_tail(&pinned_val.head, &validate_list); + + query_val.bo = ttm_bo_reference(dev_priv->dummy_query_bo); + query_val.shared = false; + list_add_tail(&query_val.head, &validate_list); + + ret = ttm_eu_reserve_buffers(&ticket, &validate_list, + false, NULL); + if (unlikely(ret != 0)) { + vmw_execbuf_unpin_panic(dev_priv); + goto out_no_reserve; + } + + if (dev_priv->query_cid_valid) { + BUG_ON(fence != NULL); + ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid); + if (unlikely(ret != 0)) { + vmw_execbuf_unpin_panic(dev_priv); + goto out_no_emit; + } + dev_priv->query_cid_valid = false; + } + + vmw_bo_pin(dev_priv->pinned_bo, false); + vmw_bo_pin(dev_priv->dummy_query_bo, false); + dev_priv->dummy_query_bo_pinned = false; + + if (fence == NULL) { + (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, + NULL); + fence = lfence; + } + ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence); + if (lfence != NULL) + vmw_fence_obj_unreference(&lfence); + + ttm_bo_unref(&query_val.bo); + ttm_bo_unref(&pinned_val.bo); + ttm_bo_unref(&dev_priv->pinned_bo); + +out_unlock: + return; + +out_no_emit: + ttm_eu_backoff_reservation(&ticket, &validate_list); +out_no_reserve: + ttm_bo_unref(&query_val.bo); + ttm_bo_unref(&pinned_val.bo); + ttm_bo_unref(&dev_priv->pinned_bo); +} + +/** + * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned + * query bo. + * + * @dev_priv: The device private structure. + * + * This function should be used to unpin the pinned query bo, or + * as a query barrier when we need to make sure that all queries have + * finished before the next fifo command. (For example on hardware + * context destructions where the hardware may otherwise leak unfinished + * queries). + * + * This function does not return any failure codes, but make attempts + * to do safe unpinning in case of errors. + * + * The function will synchronize on the previous query barrier, and will + * thus not finish until that barrier has executed. + */ +void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) +{ + mutex_lock(&dev_priv->cmdbuf_mutex); + if (dev_priv->query_cid_valid) + __vmw_execbuf_release_pinned_bo(dev_priv, NULL); + mutex_unlock(&dev_priv->cmdbuf_mutex); +} + + +int vmw_execbuf_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_vmw_execbuf_arg *arg = (struct drm_vmw_execbuf_arg *)data; + int ret; + + /* + * This will allow us to extend the ioctl argument while + * maintaining backwards compatibility: + * We take different code paths depending on the value of + * arg->version. + */ + + if (unlikely(arg->version != DRM_VMW_EXECBUF_VERSION)) { + DRM_ERROR("Incorrect execbuf version.\n"); + DRM_ERROR("You're running outdated experimental " + "vmwgfx user-space drivers."); + return -EINVAL; + } + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_execbuf_process(file_priv, dev_priv, + (void __user *)(unsigned long)arg->commands, + NULL, arg->command_size, arg->throttle_us, + (void __user *)(unsigned long)arg->fence_rep, + NULL); + ttm_read_unlock(&dev_priv->reservation_sem); + if (unlikely(ret != 0)) + return ret; + + vmw_kms_cursor_post_execbuf(dev_priv); + + return 0; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fb.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fb.c new file mode 100644 index 000000000..0a474f391 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fb.c @@ -0,0 +1,662 @@ +/************************************************************************** + * + * Copyright © 2007 David Airlie + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <linux/export.h> + +#include <drm/drmP.h> +#include "vmwgfx_drv.h" + +#include <drm/ttm/ttm_placement.h> + +#define VMW_DIRTY_DELAY (HZ / 30) + +struct vmw_fb_par { + struct vmw_private *vmw_priv; + + void *vmalloc; + + struct vmw_dma_buffer *vmw_bo; + struct ttm_bo_kmap_obj map; + + u32 pseudo_palette[17]; + + unsigned depth; + unsigned bpp; + + unsigned max_width; + unsigned max_height; + + void *bo_ptr; + unsigned bo_size; + bool bo_iowrite; + + struct { + spinlock_t lock; + bool active; + unsigned x1; + unsigned y1; + unsigned x2; + unsigned y2; + } dirty; +}; + +static int vmw_fb_setcolreg(unsigned regno, unsigned red, unsigned green, + unsigned blue, unsigned transp, + struct fb_info *info) +{ + struct vmw_fb_par *par = info->par; + u32 *pal = par->pseudo_palette; + + if (regno > 15) { + DRM_ERROR("Bad regno %u.\n", regno); + return 1; + } + + switch (par->depth) { + case 24: + case 32: + pal[regno] = ((red & 0xff00) << 8) | + (green & 0xff00) | + ((blue & 0xff00) >> 8); + break; + default: + DRM_ERROR("Bad depth %u, bpp %u.\n", par->depth, par->bpp); + return 1; + } + + return 0; +} + +static int vmw_fb_check_var(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + int depth = var->bits_per_pixel; + struct vmw_fb_par *par = info->par; + struct vmw_private *vmw_priv = par->vmw_priv; + + switch (var->bits_per_pixel) { + case 32: + depth = (var->transp.length > 0) ? 32 : 24; + break; + default: + DRM_ERROR("Bad bpp %u.\n", var->bits_per_pixel); + return -EINVAL; + } + + switch (depth) { + case 24: + var->red.offset = 16; + var->green.offset = 8; + var->blue.offset = 0; + var->red.length = 8; + var->green.length = 8; + var->blue.length = 8; + var->transp.length = 0; + var->transp.offset = 0; + break; + case 32: + var->red.offset = 16; + var->green.offset = 8; + var->blue.offset = 0; + var->red.length = 8; + var->green.length = 8; + var->blue.length = 8; + var->transp.length = 8; + var->transp.offset = 24; + break; + default: + DRM_ERROR("Bad depth %u.\n", depth); + return -EINVAL; + } + + if (!(vmw_priv->capabilities & SVGA_CAP_DISPLAY_TOPOLOGY) && + (var->xoffset != 0 || var->yoffset != 0)) { + DRM_ERROR("Can not handle panning without display topology\n"); + return -EINVAL; + } + + if ((var->xoffset + var->xres) > par->max_width || + (var->yoffset + var->yres) > par->max_height) { + DRM_ERROR("Requested geom can not fit in framebuffer\n"); + return -EINVAL; + } + + if (!vmw_kms_validate_mode_vram(vmw_priv, + var->xres * var->bits_per_pixel/8, + var->yoffset + var->yres)) { + DRM_ERROR("Requested geom can not fit in framebuffer\n"); + return -EINVAL; + } + + return 0; +} + +static int vmw_fb_set_par(struct fb_info *info) +{ + struct vmw_fb_par *par = info->par; + struct vmw_private *vmw_priv = par->vmw_priv; + int ret; + + info->fix.line_length = info->var.xres * info->var.bits_per_pixel/8; + + ret = vmw_kms_write_svga(vmw_priv, info->var.xres, info->var.yres, + info->fix.line_length, + par->bpp, par->depth); + if (ret) + return ret; + + if (vmw_priv->capabilities & SVGA_CAP_DISPLAY_TOPOLOGY) { + /* TODO check if pitch and offset changes */ + vmw_write(vmw_priv, SVGA_REG_NUM_GUEST_DISPLAYS, 1); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_ID, 0); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_IS_PRIMARY, true); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_POSITION_X, info->var.xoffset); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_POSITION_Y, info->var.yoffset); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_WIDTH, info->var.xres); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_HEIGHT, info->var.yres); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_ID, SVGA_ID_INVALID); + } + + /* This is really helpful since if this fails the user + * can probably not see anything on the screen. + */ + WARN_ON(vmw_read(vmw_priv, SVGA_REG_FB_OFFSET) != 0); + + return 0; +} + +static int vmw_fb_pan_display(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + return 0; +} + +static int vmw_fb_blank(int blank, struct fb_info *info) +{ + return 0; +} + +/* + * Dirty code + */ + +static void vmw_fb_dirty_flush(struct vmw_fb_par *par) +{ + struct vmw_private *vmw_priv = par->vmw_priv; + struct fb_info *info = vmw_priv->fb_info; + int stride = (info->fix.line_length / 4); + int *src = (int *)info->screen_base; + __le32 __iomem *vram_mem = par->bo_ptr; + unsigned long flags; + unsigned x, y, w, h; + int i, k; + struct { + uint32_t header; + SVGAFifoCmdUpdate body; + } *cmd; + + if (vmw_priv->suspended) + return; + + spin_lock_irqsave(&par->dirty.lock, flags); + if (!par->dirty.active) { + spin_unlock_irqrestore(&par->dirty.lock, flags); + return; + } + x = par->dirty.x1; + y = par->dirty.y1; + w = min(par->dirty.x2, info->var.xres) - x; + h = min(par->dirty.y2, info->var.yres) - y; + par->dirty.x1 = par->dirty.x2 = 0; + par->dirty.y1 = par->dirty.y2 = 0; + spin_unlock_irqrestore(&par->dirty.lock, flags); + + for (i = y * stride; i < info->fix.smem_len / 4; i += stride) { + for (k = i+x; k < i+x+w && k < info->fix.smem_len / 4; k++) + iowrite32(src[k], vram_mem + k); + } + +#if 0 + DRM_INFO("%s, (%u, %u) (%ux%u)\n", __func__, x, y, w, h); +#endif + + cmd = vmw_fifo_reserve(vmw_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Fifo reserve failed.\n"); + return; + } + + cmd->header = cpu_to_le32(SVGA_CMD_UPDATE); + cmd->body.x = cpu_to_le32(x); + cmd->body.y = cpu_to_le32(y); + cmd->body.width = cpu_to_le32(w); + cmd->body.height = cpu_to_le32(h); + vmw_fifo_commit(vmw_priv, sizeof(*cmd)); +} + +static void vmw_fb_dirty_mark(struct vmw_fb_par *par, + unsigned x1, unsigned y1, + unsigned width, unsigned height) +{ + struct fb_info *info = par->vmw_priv->fb_info; + unsigned long flags; + unsigned x2 = x1 + width; + unsigned y2 = y1 + height; + + spin_lock_irqsave(&par->dirty.lock, flags); + if (par->dirty.x1 == par->dirty.x2) { + par->dirty.x1 = x1; + par->dirty.y1 = y1; + par->dirty.x2 = x2; + par->dirty.y2 = y2; + /* if we are active start the dirty work + * we share the work with the defio system */ + if (par->dirty.active) + schedule_delayed_work(&info->deferred_work, VMW_DIRTY_DELAY); + } else { + if (x1 < par->dirty.x1) + par->dirty.x1 = x1; + if (y1 < par->dirty.y1) + par->dirty.y1 = y1; + if (x2 > par->dirty.x2) + par->dirty.x2 = x2; + if (y2 > par->dirty.y2) + par->dirty.y2 = y2; + } + spin_unlock_irqrestore(&par->dirty.lock, flags); +} + +static void vmw_deferred_io(struct fb_info *info, + struct list_head *pagelist) +{ + struct vmw_fb_par *par = info->par; + unsigned long start, end, min, max; + unsigned long flags; + struct page *page; + int y1, y2; + + min = ULONG_MAX; + max = 0; + list_for_each_entry(page, pagelist, lru) { + start = page->index << PAGE_SHIFT; + end = start + PAGE_SIZE - 1; + min = min(min, start); + max = max(max, end); + } + + if (min < max) { + y1 = min / info->fix.line_length; + y2 = (max / info->fix.line_length) + 1; + + spin_lock_irqsave(&par->dirty.lock, flags); + par->dirty.x1 = 0; + par->dirty.y1 = y1; + par->dirty.x2 = info->var.xres; + par->dirty.y2 = y2; + spin_unlock_irqrestore(&par->dirty.lock, flags); + } + + vmw_fb_dirty_flush(par); +}; + +struct fb_deferred_io vmw_defio = { + .delay = VMW_DIRTY_DELAY, + .deferred_io = vmw_deferred_io, +}; + +/* + * Draw code + */ + +static void vmw_fb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) +{ + cfb_fillrect(info, rect); + vmw_fb_dirty_mark(info->par, rect->dx, rect->dy, + rect->width, rect->height); +} + +static void vmw_fb_copyarea(struct fb_info *info, const struct fb_copyarea *region) +{ + cfb_copyarea(info, region); + vmw_fb_dirty_mark(info->par, region->dx, region->dy, + region->width, region->height); +} + +static void vmw_fb_imageblit(struct fb_info *info, const struct fb_image *image) +{ + cfb_imageblit(info, image); + vmw_fb_dirty_mark(info->par, image->dx, image->dy, + image->width, image->height); +} + +/* + * Bring up code + */ + +static struct fb_ops vmw_fb_ops = { + .owner = THIS_MODULE, + .fb_check_var = vmw_fb_check_var, + .fb_set_par = vmw_fb_set_par, + .fb_setcolreg = vmw_fb_setcolreg, + .fb_fillrect = vmw_fb_fillrect, + .fb_copyarea = vmw_fb_copyarea, + .fb_imageblit = vmw_fb_imageblit, + .fb_pan_display = vmw_fb_pan_display, + .fb_blank = vmw_fb_blank, +}; + +static int vmw_fb_create_bo(struct vmw_private *vmw_priv, + size_t size, struct vmw_dma_buffer **out) +{ + struct vmw_dma_buffer *vmw_bo; + struct ttm_place ne_place = vmw_vram_ne_placement.placement[0]; + struct ttm_placement ne_placement; + int ret; + + ne_placement.num_placement = 1; + ne_placement.placement = &ne_place; + ne_placement.num_busy_placement = 1; + ne_placement.busy_placement = &ne_place; + + ne_place.lpfn = (size + PAGE_SIZE - 1) >> PAGE_SHIFT; + + (void) ttm_write_lock(&vmw_priv->reservation_sem, false); + + vmw_bo = kmalloc(sizeof(*vmw_bo), GFP_KERNEL); + if (!vmw_bo) { + ret = -ENOMEM; + goto err_unlock; + } + + ret = vmw_dmabuf_init(vmw_priv, vmw_bo, size, + &ne_placement, + false, + &vmw_dmabuf_bo_free); + if (unlikely(ret != 0)) + goto err_unlock; /* init frees the buffer on failure */ + + *out = vmw_bo; + + ttm_write_unlock(&vmw_priv->fbdev_master.lock); + + return 0; + +err_unlock: + ttm_write_unlock(&vmw_priv->fbdev_master.lock); + return ret; +} + +int vmw_fb_init(struct vmw_private *vmw_priv) +{ + struct device *device = &vmw_priv->dev->pdev->dev; + struct vmw_fb_par *par; + struct fb_info *info; + unsigned initial_width, initial_height; + unsigned fb_width, fb_height; + unsigned fb_bpp, fb_depth, fb_offset, fb_pitch, fb_size; + int ret; + + fb_bpp = 32; + fb_depth = 24; + + /* XXX As shouldn't these be as well. */ + fb_width = min(vmw_priv->fb_max_width, (unsigned)2048); + fb_height = min(vmw_priv->fb_max_height, (unsigned)2048); + + initial_width = min(vmw_priv->initial_width, fb_width); + initial_height = min(vmw_priv->initial_height, fb_height); + + fb_pitch = fb_width * fb_bpp / 8; + fb_size = fb_pitch * fb_height; + fb_offset = vmw_read(vmw_priv, SVGA_REG_FB_OFFSET); + + info = framebuffer_alloc(sizeof(*par), device); + if (!info) + return -ENOMEM; + + /* + * Par + */ + vmw_priv->fb_info = info; + par = info->par; + par->vmw_priv = vmw_priv; + par->depth = fb_depth; + par->bpp = fb_bpp; + par->vmalloc = NULL; + par->max_width = fb_width; + par->max_height = fb_height; + + /* + * Create buffers and alloc memory + */ + par->vmalloc = vmalloc(fb_size); + if (unlikely(par->vmalloc == NULL)) { + ret = -ENOMEM; + goto err_free; + } + + ret = vmw_fb_create_bo(vmw_priv, fb_size, &par->vmw_bo); + if (unlikely(ret != 0)) + goto err_free; + + ret = ttm_bo_kmap(&par->vmw_bo->base, + 0, + par->vmw_bo->base.num_pages, + &par->map); + if (unlikely(ret != 0)) + goto err_unref; + par->bo_ptr = ttm_kmap_obj_virtual(&par->map, &par->bo_iowrite); + par->bo_size = fb_size; + + /* + * Fixed and var + */ + strcpy(info->fix.id, "svgadrmfb"); + info->fix.type = FB_TYPE_PACKED_PIXELS; + info->fix.visual = FB_VISUAL_TRUECOLOR; + info->fix.type_aux = 0; + info->fix.xpanstep = 1; /* doing it in hw */ + info->fix.ypanstep = 1; /* doing it in hw */ + info->fix.ywrapstep = 0; + info->fix.accel = FB_ACCEL_NONE; + info->fix.line_length = fb_pitch; + + info->fix.smem_start = 0; + info->fix.smem_len = fb_size; + + info->pseudo_palette = par->pseudo_palette; + info->screen_base = par->vmalloc; + info->screen_size = fb_size; + + info->flags = FBINFO_DEFAULT; + info->fbops = &vmw_fb_ops; + + /* 24 depth per default */ + info->var.red.offset = 16; + info->var.green.offset = 8; + info->var.blue.offset = 0; + info->var.red.length = 8; + info->var.green.length = 8; + info->var.blue.length = 8; + info->var.transp.offset = 0; + info->var.transp.length = 0; + + info->var.xres_virtual = fb_width; + info->var.yres_virtual = fb_height; + info->var.bits_per_pixel = par->bpp; + info->var.xoffset = 0; + info->var.yoffset = 0; + info->var.activate = FB_ACTIVATE_NOW; + info->var.height = -1; + info->var.width = -1; + + info->var.xres = initial_width; + info->var.yres = initial_height; + + /* Use default scratch pixmap (info->pixmap.flags = FB_PIXMAP_SYSTEM) */ + + info->apertures = alloc_apertures(1); + if (!info->apertures) { + ret = -ENOMEM; + goto err_aper; + } + info->apertures->ranges[0].base = vmw_priv->vram_start; + info->apertures->ranges[0].size = vmw_priv->vram_size; + + /* + * Dirty & Deferred IO + */ + par->dirty.x1 = par->dirty.x2 = 0; + par->dirty.y1 = par->dirty.y2 = 0; + par->dirty.active = true; + spin_lock_init(&par->dirty.lock); + info->fbdefio = &vmw_defio; + fb_deferred_io_init(info); + + ret = register_framebuffer(info); + if (unlikely(ret != 0)) + goto err_defio; + + return 0; + +err_defio: + fb_deferred_io_cleanup(info); +err_aper: + ttm_bo_kunmap(&par->map); +err_unref: + ttm_bo_unref((struct ttm_buffer_object **)&par->vmw_bo); +err_free: + vfree(par->vmalloc); + framebuffer_release(info); + vmw_priv->fb_info = NULL; + + return ret; +} + +int vmw_fb_close(struct vmw_private *vmw_priv) +{ + struct fb_info *info; + struct vmw_fb_par *par; + struct ttm_buffer_object *bo; + + if (!vmw_priv->fb_info) + return 0; + + info = vmw_priv->fb_info; + par = info->par; + bo = &par->vmw_bo->base; + par->vmw_bo = NULL; + + /* ??? order */ + fb_deferred_io_cleanup(info); + unregister_framebuffer(info); + + ttm_bo_kunmap(&par->map); + ttm_bo_unref(&bo); + + vfree(par->vmalloc); + framebuffer_release(info); + + return 0; +} + +int vmw_fb_off(struct vmw_private *vmw_priv) +{ + struct fb_info *info; + struct vmw_fb_par *par; + unsigned long flags; + + if (!vmw_priv->fb_info) + return -EINVAL; + + info = vmw_priv->fb_info; + par = info->par; + + spin_lock_irqsave(&par->dirty.lock, flags); + par->dirty.active = false; + spin_unlock_irqrestore(&par->dirty.lock, flags); + + flush_delayed_work(&info->deferred_work); + + par->bo_ptr = NULL; + ttm_bo_kunmap(&par->map); + + vmw_dmabuf_unpin(vmw_priv, par->vmw_bo, false); + + return 0; +} + +int vmw_fb_on(struct vmw_private *vmw_priv) +{ + struct fb_info *info; + struct vmw_fb_par *par; + unsigned long flags; + bool dummy; + int ret; + + if (!vmw_priv->fb_info) + return -EINVAL; + + info = vmw_priv->fb_info; + par = info->par; + + /* we are already active */ + if (par->bo_ptr != NULL) + return 0; + + /* Make sure that all overlays are stoped when we take over */ + vmw_overlay_stop_all(vmw_priv); + + ret = vmw_dmabuf_to_start_of_vram(vmw_priv, par->vmw_bo, true, false); + if (unlikely(ret != 0)) { + DRM_ERROR("could not move buffer to start of VRAM\n"); + goto err_no_buffer; + } + + ret = ttm_bo_kmap(&par->vmw_bo->base, + 0, + par->vmw_bo->base.num_pages, + &par->map); + BUG_ON(ret != 0); + par->bo_ptr = ttm_kmap_obj_virtual(&par->map, &dummy); + + spin_lock_irqsave(&par->dirty.lock, flags); + par->dirty.active = true; + spin_unlock_irqrestore(&par->dirty.lock, flags); + +err_no_buffer: + vmw_fb_set_par(info); + + vmw_fb_dirty_mark(par, 0, 0, info->var.xres, info->var.yres); + + /* If there already was stuff dirty we wont + * schedule a new work, so lets do it now */ + schedule_delayed_work(&info->deferred_work, 0); + + return 0; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c new file mode 100644 index 000000000..945f1e0da --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c @@ -0,0 +1,1174 @@ +/************************************************************************** + * + * Copyright © 2011 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <drm/drmP.h> +#include "vmwgfx_drv.h" + +#define VMW_FENCE_WRAP (1 << 31) + +struct vmw_fence_manager { + int num_fence_objects; + struct vmw_private *dev_priv; + spinlock_t lock; + struct list_head fence_list; + struct work_struct work; + u32 user_fence_size; + u32 fence_size; + u32 event_fence_action_size; + bool fifo_down; + struct list_head cleanup_list; + uint32_t pending_actions[VMW_ACTION_MAX]; + struct mutex goal_irq_mutex; + bool goal_irq_on; /* Protected by @goal_irq_mutex */ + bool seqno_valid; /* Protected by @lock, and may not be set to true + without the @goal_irq_mutex held. */ + unsigned ctx; +}; + +struct vmw_user_fence { + struct ttm_base_object base; + struct vmw_fence_obj fence; +}; + +/** + * struct vmw_event_fence_action - fence action that delivers a drm event. + * + * @e: A struct drm_pending_event that controls the event delivery. + * @action: A struct vmw_fence_action to hook up to a fence. + * @fence: A referenced pointer to the fence to keep it alive while @action + * hangs on it. + * @dev: Pointer to a struct drm_device so we can access the event stuff. + * @kref: Both @e and @action has destructors, so we need to refcount. + * @size: Size accounted for this object. + * @tv_sec: If non-null, the variable pointed to will be assigned + * current time tv_sec val when the fence signals. + * @tv_usec: Must be set if @tv_sec is set, and the variable pointed to will + * be assigned the current time tv_usec val when the fence signals. + */ +struct vmw_event_fence_action { + struct vmw_fence_action action; + struct list_head fpriv_head; + + struct drm_pending_event *event; + struct vmw_fence_obj *fence; + struct drm_device *dev; + + uint32_t *tv_sec; + uint32_t *tv_usec; +}; + +static struct vmw_fence_manager * +fman_from_fence(struct vmw_fence_obj *fence) +{ + return container_of(fence->base.lock, struct vmw_fence_manager, lock); +} + +/** + * Note on fencing subsystem usage of irqs: + * Typically the vmw_fences_update function is called + * + * a) When a new fence seqno has been submitted by the fifo code. + * b) On-demand when we have waiters. Sleeping waiters will switch on the + * ANY_FENCE irq and call vmw_fences_update function each time an ANY_FENCE + * irq is received. When the last fence waiter is gone, that IRQ is masked + * away. + * + * In situations where there are no waiters and we don't submit any new fences, + * fence objects may not be signaled. This is perfectly OK, since there are + * no consumers of the signaled data, but that is NOT ok when there are fence + * actions attached to a fence. The fencing subsystem then makes use of the + * FENCE_GOAL irq and sets the fence goal seqno to that of the next fence + * which has an action attached, and each time vmw_fences_update is called, + * the subsystem makes sure the fence goal seqno is updated. + * + * The fence goal seqno irq is on as long as there are unsignaled fence + * objects with actions attached to them. + */ + +static void vmw_fence_obj_destroy(struct fence *f) +{ + struct vmw_fence_obj *fence = + container_of(f, struct vmw_fence_obj, base); + + struct vmw_fence_manager *fman = fman_from_fence(fence); + unsigned long irq_flags; + + spin_lock_irqsave(&fman->lock, irq_flags); + list_del_init(&fence->head); + --fman->num_fence_objects; + spin_unlock_irqrestore(&fman->lock, irq_flags); + fence->destroy(fence); +} + +static const char *vmw_fence_get_driver_name(struct fence *f) +{ + return "vmwgfx"; +} + +static const char *vmw_fence_get_timeline_name(struct fence *f) +{ + return "svga"; +} + +static bool vmw_fence_enable_signaling(struct fence *f) +{ + struct vmw_fence_obj *fence = + container_of(f, struct vmw_fence_obj, base); + + struct vmw_fence_manager *fman = fman_from_fence(fence); + struct vmw_private *dev_priv = fman->dev_priv; + + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + u32 seqno = ioread32(fifo_mem + SVGA_FIFO_FENCE); + if (seqno - fence->base.seqno < VMW_FENCE_WRAP) + return false; + + vmw_fifo_ping_host(dev_priv, SVGA_SYNC_GENERIC); + + return true; +} + +struct vmwgfx_wait_cb { + struct fence_cb base; + struct task_struct *task; +}; + +static void +vmwgfx_wait_cb(struct fence *fence, struct fence_cb *cb) +{ + struct vmwgfx_wait_cb *wait = + container_of(cb, struct vmwgfx_wait_cb, base); + + wake_up_process(wait->task); +} + +static void __vmw_fences_update(struct vmw_fence_manager *fman); + +static long vmw_fence_wait(struct fence *f, bool intr, signed long timeout) +{ + struct vmw_fence_obj *fence = + container_of(f, struct vmw_fence_obj, base); + + struct vmw_fence_manager *fman = fman_from_fence(fence); + struct vmw_private *dev_priv = fman->dev_priv; + struct vmwgfx_wait_cb cb; + long ret = timeout; + unsigned long irq_flags; + + if (likely(vmw_fence_obj_signaled(fence))) + return timeout; + + vmw_fifo_ping_host(dev_priv, SVGA_SYNC_GENERIC); + vmw_seqno_waiter_add(dev_priv); + + spin_lock_irqsave(f->lock, irq_flags); + + if (intr && signal_pending(current)) { + ret = -ERESTARTSYS; + goto out; + } + + cb.base.func = vmwgfx_wait_cb; + cb.task = current; + list_add(&cb.base.node, &f->cb_list); + + while (ret > 0) { + __vmw_fences_update(fman); + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &f->flags)) + break; + + if (intr) + __set_current_state(TASK_INTERRUPTIBLE); + else + __set_current_state(TASK_UNINTERRUPTIBLE); + spin_unlock_irqrestore(f->lock, irq_flags); + + ret = schedule_timeout(ret); + + spin_lock_irqsave(f->lock, irq_flags); + if (ret > 0 && intr && signal_pending(current)) + ret = -ERESTARTSYS; + } + + if (!list_empty(&cb.base.node)) + list_del(&cb.base.node); + __set_current_state(TASK_RUNNING); + +out: + spin_unlock_irqrestore(f->lock, irq_flags); + + vmw_seqno_waiter_remove(dev_priv); + + return ret; +} + +static struct fence_ops vmw_fence_ops = { + .get_driver_name = vmw_fence_get_driver_name, + .get_timeline_name = vmw_fence_get_timeline_name, + .enable_signaling = vmw_fence_enable_signaling, + .wait = vmw_fence_wait, + .release = vmw_fence_obj_destroy, +}; + + +/** + * Execute signal actions on fences recently signaled. + * This is done from a workqueue so we don't have to execute + * signal actions from atomic context. + */ + +static void vmw_fence_work_func(struct work_struct *work) +{ + struct vmw_fence_manager *fman = + container_of(work, struct vmw_fence_manager, work); + struct list_head list; + struct vmw_fence_action *action, *next_action; + bool seqno_valid; + + do { + INIT_LIST_HEAD(&list); + mutex_lock(&fman->goal_irq_mutex); + + spin_lock_irq(&fman->lock); + list_splice_init(&fman->cleanup_list, &list); + seqno_valid = fman->seqno_valid; + spin_unlock_irq(&fman->lock); + + if (!seqno_valid && fman->goal_irq_on) { + fman->goal_irq_on = false; + vmw_goal_waiter_remove(fman->dev_priv); + } + mutex_unlock(&fman->goal_irq_mutex); + + if (list_empty(&list)) + return; + + /* + * At this point, only we should be able to manipulate the + * list heads of the actions we have on the private list. + * hence fman::lock not held. + */ + + list_for_each_entry_safe(action, next_action, &list, head) { + list_del_init(&action->head); + if (action->cleanup) + action->cleanup(action); + } + } while (1); +} + +struct vmw_fence_manager *vmw_fence_manager_init(struct vmw_private *dev_priv) +{ + struct vmw_fence_manager *fman = kzalloc(sizeof(*fman), GFP_KERNEL); + + if (unlikely(fman == NULL)) + return NULL; + + fman->dev_priv = dev_priv; + spin_lock_init(&fman->lock); + INIT_LIST_HEAD(&fman->fence_list); + INIT_LIST_HEAD(&fman->cleanup_list); + INIT_WORK(&fman->work, &vmw_fence_work_func); + fman->fifo_down = true; + fman->user_fence_size = ttm_round_pot(sizeof(struct vmw_user_fence)); + fman->fence_size = ttm_round_pot(sizeof(struct vmw_fence_obj)); + fman->event_fence_action_size = + ttm_round_pot(sizeof(struct vmw_event_fence_action)); + mutex_init(&fman->goal_irq_mutex); + fman->ctx = fence_context_alloc(1); + + return fman; +} + +void vmw_fence_manager_takedown(struct vmw_fence_manager *fman) +{ + unsigned long irq_flags; + bool lists_empty; + + (void) cancel_work_sync(&fman->work); + + spin_lock_irqsave(&fman->lock, irq_flags); + lists_empty = list_empty(&fman->fence_list) && + list_empty(&fman->cleanup_list); + spin_unlock_irqrestore(&fman->lock, irq_flags); + + BUG_ON(!lists_empty); + kfree(fman); +} + +static int vmw_fence_obj_init(struct vmw_fence_manager *fman, + struct vmw_fence_obj *fence, u32 seqno, + void (*destroy) (struct vmw_fence_obj *fence)) +{ + unsigned long irq_flags; + int ret = 0; + + fence_init(&fence->base, &vmw_fence_ops, &fman->lock, + fman->ctx, seqno); + INIT_LIST_HEAD(&fence->seq_passed_actions); + fence->destroy = destroy; + + spin_lock_irqsave(&fman->lock, irq_flags); + if (unlikely(fman->fifo_down)) { + ret = -EBUSY; + goto out_unlock; + } + list_add_tail(&fence->head, &fman->fence_list); + ++fman->num_fence_objects; + +out_unlock: + spin_unlock_irqrestore(&fman->lock, irq_flags); + return ret; + +} + +static void vmw_fences_perform_actions(struct vmw_fence_manager *fman, + struct list_head *list) +{ + struct vmw_fence_action *action, *next_action; + + list_for_each_entry_safe(action, next_action, list, head) { + list_del_init(&action->head); + fman->pending_actions[action->type]--; + if (action->seq_passed != NULL) + action->seq_passed(action); + + /* + * Add the cleanup action to the cleanup list so that + * it will be performed by a worker task. + */ + + list_add_tail(&action->head, &fman->cleanup_list); + } +} + +/** + * vmw_fence_goal_new_locked - Figure out a new device fence goal + * seqno if needed. + * + * @fman: Pointer to a fence manager. + * @passed_seqno: The seqno the device currently signals as passed. + * + * This function should be called with the fence manager lock held. + * It is typically called when we have a new passed_seqno, and + * we might need to update the fence goal. It checks to see whether + * the current fence goal has already passed, and, in that case, + * scans through all unsignaled fences to get the next fence object with an + * action attached, and sets the seqno of that fence as a new fence goal. + * + * returns true if the device goal seqno was updated. False otherwise. + */ +static bool vmw_fence_goal_new_locked(struct vmw_fence_manager *fman, + u32 passed_seqno) +{ + u32 goal_seqno; + __le32 __iomem *fifo_mem; + struct vmw_fence_obj *fence; + + if (likely(!fman->seqno_valid)) + return false; + + fifo_mem = fman->dev_priv->mmio_virt; + goal_seqno = ioread32(fifo_mem + SVGA_FIFO_FENCE_GOAL); + if (likely(passed_seqno - goal_seqno >= VMW_FENCE_WRAP)) + return false; + + fman->seqno_valid = false; + list_for_each_entry(fence, &fman->fence_list, head) { + if (!list_empty(&fence->seq_passed_actions)) { + fman->seqno_valid = true; + iowrite32(fence->base.seqno, + fifo_mem + SVGA_FIFO_FENCE_GOAL); + break; + } + } + + return true; +} + + +/** + * vmw_fence_goal_check_locked - Replace the device fence goal seqno if + * needed. + * + * @fence: Pointer to a struct vmw_fence_obj the seqno of which should be + * considered as a device fence goal. + * + * This function should be called with the fence manager lock held. + * It is typically called when an action has been attached to a fence to + * check whether the seqno of that fence should be used for a fence + * goal interrupt. This is typically needed if the current fence goal is + * invalid, or has a higher seqno than that of the current fence object. + * + * returns true if the device goal seqno was updated. False otherwise. + */ +static bool vmw_fence_goal_check_locked(struct vmw_fence_obj *fence) +{ + struct vmw_fence_manager *fman = fman_from_fence(fence); + u32 goal_seqno; + __le32 __iomem *fifo_mem; + + if (fence_is_signaled_locked(&fence->base)) + return false; + + fifo_mem = fman->dev_priv->mmio_virt; + goal_seqno = ioread32(fifo_mem + SVGA_FIFO_FENCE_GOAL); + if (likely(fman->seqno_valid && + goal_seqno - fence->base.seqno < VMW_FENCE_WRAP)) + return false; + + iowrite32(fence->base.seqno, fifo_mem + SVGA_FIFO_FENCE_GOAL); + fman->seqno_valid = true; + + return true; +} + +static void __vmw_fences_update(struct vmw_fence_manager *fman) +{ + struct vmw_fence_obj *fence, *next_fence; + struct list_head action_list; + bool needs_rerun; + uint32_t seqno, new_seqno; + __le32 __iomem *fifo_mem = fman->dev_priv->mmio_virt; + + seqno = ioread32(fifo_mem + SVGA_FIFO_FENCE); +rerun: + list_for_each_entry_safe(fence, next_fence, &fman->fence_list, head) { + if (seqno - fence->base.seqno < VMW_FENCE_WRAP) { + list_del_init(&fence->head); + fence_signal_locked(&fence->base); + INIT_LIST_HEAD(&action_list); + list_splice_init(&fence->seq_passed_actions, + &action_list); + vmw_fences_perform_actions(fman, &action_list); + } else + break; + } + + /* + * Rerun if the fence goal seqno was updated, and the + * hardware might have raced with that update, so that + * we missed a fence_goal irq. + */ + + needs_rerun = vmw_fence_goal_new_locked(fman, seqno); + if (unlikely(needs_rerun)) { + new_seqno = ioread32(fifo_mem + SVGA_FIFO_FENCE); + if (new_seqno != seqno) { + seqno = new_seqno; + goto rerun; + } + } + + if (!list_empty(&fman->cleanup_list)) + (void) schedule_work(&fman->work); +} + +void vmw_fences_update(struct vmw_fence_manager *fman) +{ + unsigned long irq_flags; + + spin_lock_irqsave(&fman->lock, irq_flags); + __vmw_fences_update(fman); + spin_unlock_irqrestore(&fman->lock, irq_flags); +} + +bool vmw_fence_obj_signaled(struct vmw_fence_obj *fence) +{ + struct vmw_fence_manager *fman = fman_from_fence(fence); + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags)) + return 1; + + vmw_fences_update(fman); + + return fence_is_signaled(&fence->base); +} + +int vmw_fence_obj_wait(struct vmw_fence_obj *fence, bool lazy, + bool interruptible, unsigned long timeout) +{ + long ret = fence_wait_timeout(&fence->base, interruptible, timeout); + + if (likely(ret > 0)) + return 0; + else if (ret == 0) + return -EBUSY; + else + return ret; +} + +void vmw_fence_obj_flush(struct vmw_fence_obj *fence) +{ + struct vmw_private *dev_priv = fman_from_fence(fence)->dev_priv; + + vmw_fifo_ping_host(dev_priv, SVGA_SYNC_GENERIC); +} + +static void vmw_fence_destroy(struct vmw_fence_obj *fence) +{ + fence_free(&fence->base); +} + +int vmw_fence_create(struct vmw_fence_manager *fman, + uint32_t seqno, + struct vmw_fence_obj **p_fence) +{ + struct vmw_fence_obj *fence; + int ret; + + fence = kzalloc(sizeof(*fence), GFP_KERNEL); + if (unlikely(fence == NULL)) + return -ENOMEM; + + ret = vmw_fence_obj_init(fman, fence, seqno, + vmw_fence_destroy); + if (unlikely(ret != 0)) + goto out_err_init; + + *p_fence = fence; + return 0; + +out_err_init: + kfree(fence); + return ret; +} + + +static void vmw_user_fence_destroy(struct vmw_fence_obj *fence) +{ + struct vmw_user_fence *ufence = + container_of(fence, struct vmw_user_fence, fence); + struct vmw_fence_manager *fman = fman_from_fence(fence); + + ttm_base_object_kfree(ufence, base); + /* + * Free kernel space accounting. + */ + ttm_mem_global_free(vmw_mem_glob(fman->dev_priv), + fman->user_fence_size); +} + +static void vmw_user_fence_base_release(struct ttm_base_object **p_base) +{ + struct ttm_base_object *base = *p_base; + struct vmw_user_fence *ufence = + container_of(base, struct vmw_user_fence, base); + struct vmw_fence_obj *fence = &ufence->fence; + + *p_base = NULL; + vmw_fence_obj_unreference(&fence); +} + +int vmw_user_fence_create(struct drm_file *file_priv, + struct vmw_fence_manager *fman, + uint32_t seqno, + struct vmw_fence_obj **p_fence, + uint32_t *p_handle) +{ + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_user_fence *ufence; + struct vmw_fence_obj *tmp; + struct ttm_mem_global *mem_glob = vmw_mem_glob(fman->dev_priv); + int ret; + + /* + * Kernel memory space accounting, since this object may + * be created by a user-space request. + */ + + ret = ttm_mem_global_alloc(mem_glob, fman->user_fence_size, + false, false); + if (unlikely(ret != 0)) + return ret; + + ufence = kzalloc(sizeof(*ufence), GFP_KERNEL); + if (unlikely(ufence == NULL)) { + ret = -ENOMEM; + goto out_no_object; + } + + ret = vmw_fence_obj_init(fman, &ufence->fence, seqno, + vmw_user_fence_destroy); + if (unlikely(ret != 0)) { + kfree(ufence); + goto out_no_object; + } + + /* + * The base object holds a reference which is freed in + * vmw_user_fence_base_release. + */ + tmp = vmw_fence_obj_reference(&ufence->fence); + ret = ttm_base_object_init(tfile, &ufence->base, false, + VMW_RES_FENCE, + &vmw_user_fence_base_release, NULL); + + + if (unlikely(ret != 0)) { + /* + * Free the base object's reference + */ + vmw_fence_obj_unreference(&tmp); + goto out_err; + } + + *p_fence = &ufence->fence; + *p_handle = ufence->base.hash.key; + + return 0; +out_err: + tmp = &ufence->fence; + vmw_fence_obj_unreference(&tmp); +out_no_object: + ttm_mem_global_free(mem_glob, fman->user_fence_size); + return ret; +} + + +/** + * vmw_fence_fifo_down - signal all unsignaled fence objects. + */ + +void vmw_fence_fifo_down(struct vmw_fence_manager *fman) +{ + struct list_head action_list; + int ret; + + /* + * The list may be altered while we traverse it, so always + * restart when we've released the fman->lock. + */ + + spin_lock_irq(&fman->lock); + fman->fifo_down = true; + while (!list_empty(&fman->fence_list)) { + struct vmw_fence_obj *fence = + list_entry(fman->fence_list.prev, struct vmw_fence_obj, + head); + fence_get(&fence->base); + spin_unlock_irq(&fman->lock); + + ret = vmw_fence_obj_wait(fence, false, false, + VMW_FENCE_WAIT_TIMEOUT); + + if (unlikely(ret != 0)) { + list_del_init(&fence->head); + fence_signal(&fence->base); + INIT_LIST_HEAD(&action_list); + list_splice_init(&fence->seq_passed_actions, + &action_list); + vmw_fences_perform_actions(fman, &action_list); + } + + BUG_ON(!list_empty(&fence->head)); + fence_put(&fence->base); + spin_lock_irq(&fman->lock); + } + spin_unlock_irq(&fman->lock); +} + +void vmw_fence_fifo_up(struct vmw_fence_manager *fman) +{ + unsigned long irq_flags; + + spin_lock_irqsave(&fman->lock, irq_flags); + fman->fifo_down = false; + spin_unlock_irqrestore(&fman->lock, irq_flags); +} + + +int vmw_fence_obj_wait_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_fence_wait_arg *arg = + (struct drm_vmw_fence_wait_arg *)data; + unsigned long timeout; + struct ttm_base_object *base; + struct vmw_fence_obj *fence; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + int ret; + uint64_t wait_timeout = ((uint64_t)arg->timeout_us * HZ); + + /* + * 64-bit division not present on 32-bit systems, so do an + * approximation. (Divide by 1000000). + */ + + wait_timeout = (wait_timeout >> 20) + (wait_timeout >> 24) - + (wait_timeout >> 26); + + if (!arg->cookie_valid) { + arg->cookie_valid = 1; + arg->kernel_cookie = jiffies + wait_timeout; + } + + base = ttm_base_object_lookup(tfile, arg->handle); + if (unlikely(base == NULL)) { + printk(KERN_ERR "Wait invalid fence object handle " + "0x%08lx.\n", + (unsigned long)arg->handle); + return -EINVAL; + } + + fence = &(container_of(base, struct vmw_user_fence, base)->fence); + + timeout = jiffies; + if (time_after_eq(timeout, (unsigned long)arg->kernel_cookie)) { + ret = ((vmw_fence_obj_signaled(fence)) ? + 0 : -EBUSY); + goto out; + } + + timeout = (unsigned long)arg->kernel_cookie - timeout; + + ret = vmw_fence_obj_wait(fence, arg->lazy, true, timeout); + +out: + ttm_base_object_unref(&base); + + /* + * Optionally unref the fence object. + */ + + if (ret == 0 && (arg->wait_options & DRM_VMW_WAIT_OPTION_UNREF)) + return ttm_ref_object_base_unref(tfile, arg->handle, + TTM_REF_USAGE); + return ret; +} + +int vmw_fence_obj_signaled_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_fence_signaled_arg *arg = + (struct drm_vmw_fence_signaled_arg *) data; + struct ttm_base_object *base; + struct vmw_fence_obj *fence; + struct vmw_fence_manager *fman; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_private *dev_priv = vmw_priv(dev); + + base = ttm_base_object_lookup(tfile, arg->handle); + if (unlikely(base == NULL)) { + printk(KERN_ERR "Fence signaled invalid fence object handle " + "0x%08lx.\n", + (unsigned long)arg->handle); + return -EINVAL; + } + + fence = &(container_of(base, struct vmw_user_fence, base)->fence); + fman = fman_from_fence(fence); + + arg->signaled = vmw_fence_obj_signaled(fence); + + arg->signaled_flags = arg->flags; + spin_lock_irq(&fman->lock); + arg->passed_seqno = dev_priv->last_read_seqno; + spin_unlock_irq(&fman->lock); + + ttm_base_object_unref(&base); + + return 0; +} + + +int vmw_fence_obj_unref_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_fence_arg *arg = + (struct drm_vmw_fence_arg *) data; + + return ttm_ref_object_base_unref(vmw_fpriv(file_priv)->tfile, + arg->handle, + TTM_REF_USAGE); +} + +/** + * vmw_event_fence_fpriv_gone - Remove references to struct drm_file objects + * + * @fman: Pointer to a struct vmw_fence_manager + * @event_list: Pointer to linked list of struct vmw_event_fence_action objects + * with pointers to a struct drm_file object about to be closed. + * + * This function removes all pending fence events with references to a + * specific struct drm_file object about to be closed. The caller is required + * to pass a list of all struct vmw_event_fence_action objects with such + * events attached. This function is typically called before the + * struct drm_file object's event management is taken down. + */ +void vmw_event_fence_fpriv_gone(struct vmw_fence_manager *fman, + struct list_head *event_list) +{ + struct vmw_event_fence_action *eaction; + struct drm_pending_event *event; + unsigned long irq_flags; + + while (1) { + spin_lock_irqsave(&fman->lock, irq_flags); + if (list_empty(event_list)) + goto out_unlock; + eaction = list_first_entry(event_list, + struct vmw_event_fence_action, + fpriv_head); + list_del_init(&eaction->fpriv_head); + event = eaction->event; + eaction->event = NULL; + spin_unlock_irqrestore(&fman->lock, irq_flags); + event->destroy(event); + } +out_unlock: + spin_unlock_irqrestore(&fman->lock, irq_flags); +} + + +/** + * vmw_event_fence_action_seq_passed + * + * @action: The struct vmw_fence_action embedded in a struct + * vmw_event_fence_action. + * + * This function is called when the seqno of the fence where @action is + * attached has passed. It queues the event on the submitter's event list. + * This function is always called from atomic context, and may be called + * from irq context. + */ +static void vmw_event_fence_action_seq_passed(struct vmw_fence_action *action) +{ + struct vmw_event_fence_action *eaction = + container_of(action, struct vmw_event_fence_action, action); + struct drm_device *dev = eaction->dev; + struct drm_pending_event *event = eaction->event; + struct drm_file *file_priv; + unsigned long irq_flags; + + if (unlikely(event == NULL)) + return; + + file_priv = event->file_priv; + spin_lock_irqsave(&dev->event_lock, irq_flags); + + if (likely(eaction->tv_sec != NULL)) { + struct timeval tv; + + do_gettimeofday(&tv); + *eaction->tv_sec = tv.tv_sec; + *eaction->tv_usec = tv.tv_usec; + } + + list_del_init(&eaction->fpriv_head); + list_add_tail(&eaction->event->link, &file_priv->event_list); + eaction->event = NULL; + wake_up_all(&file_priv->event_wait); + spin_unlock_irqrestore(&dev->event_lock, irq_flags); +} + +/** + * vmw_event_fence_action_cleanup + * + * @action: The struct vmw_fence_action embedded in a struct + * vmw_event_fence_action. + * + * This function is the struct vmw_fence_action destructor. It's typically + * called from a workqueue. + */ +static void vmw_event_fence_action_cleanup(struct vmw_fence_action *action) +{ + struct vmw_event_fence_action *eaction = + container_of(action, struct vmw_event_fence_action, action); + struct vmw_fence_manager *fman = fman_from_fence(eaction->fence); + unsigned long irq_flags; + + spin_lock_irqsave(&fman->lock, irq_flags); + list_del(&eaction->fpriv_head); + spin_unlock_irqrestore(&fman->lock, irq_flags); + + vmw_fence_obj_unreference(&eaction->fence); + kfree(eaction); +} + + +/** + * vmw_fence_obj_add_action - Add an action to a fence object. + * + * @fence - The fence object. + * @action - The action to add. + * + * Note that the action callbacks may be executed before this function + * returns. + */ +static void vmw_fence_obj_add_action(struct vmw_fence_obj *fence, + struct vmw_fence_action *action) +{ + struct vmw_fence_manager *fman = fman_from_fence(fence); + unsigned long irq_flags; + bool run_update = false; + + mutex_lock(&fman->goal_irq_mutex); + spin_lock_irqsave(&fman->lock, irq_flags); + + fman->pending_actions[action->type]++; + if (fence_is_signaled_locked(&fence->base)) { + struct list_head action_list; + + INIT_LIST_HEAD(&action_list); + list_add_tail(&action->head, &action_list); + vmw_fences_perform_actions(fman, &action_list); + } else { + list_add_tail(&action->head, &fence->seq_passed_actions); + + /* + * This function may set fman::seqno_valid, so it must + * be run with the goal_irq_mutex held. + */ + run_update = vmw_fence_goal_check_locked(fence); + } + + spin_unlock_irqrestore(&fman->lock, irq_flags); + + if (run_update) { + if (!fman->goal_irq_on) { + fman->goal_irq_on = true; + vmw_goal_waiter_add(fman->dev_priv); + } + vmw_fences_update(fman); + } + mutex_unlock(&fman->goal_irq_mutex); + +} + +/** + * vmw_event_fence_action_create - Post an event for sending when a fence + * object seqno has passed. + * + * @file_priv: The file connection on which the event should be posted. + * @fence: The fence object on which to post the event. + * @event: Event to be posted. This event should've been alloced + * using k[mz]alloc, and should've been completely initialized. + * @interruptible: Interruptible waits if possible. + * + * As a side effect, the object pointed to by @event may have been + * freed when this function returns. If this function returns with + * an error code, the caller needs to free that object. + */ + +int vmw_event_fence_action_queue(struct drm_file *file_priv, + struct vmw_fence_obj *fence, + struct drm_pending_event *event, + uint32_t *tv_sec, + uint32_t *tv_usec, + bool interruptible) +{ + struct vmw_event_fence_action *eaction; + struct vmw_fence_manager *fman = fman_from_fence(fence); + struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv); + unsigned long irq_flags; + + eaction = kzalloc(sizeof(*eaction), GFP_KERNEL); + if (unlikely(eaction == NULL)) + return -ENOMEM; + + eaction->event = event; + + eaction->action.seq_passed = vmw_event_fence_action_seq_passed; + eaction->action.cleanup = vmw_event_fence_action_cleanup; + eaction->action.type = VMW_ACTION_EVENT; + + eaction->fence = vmw_fence_obj_reference(fence); + eaction->dev = fman->dev_priv->dev; + eaction->tv_sec = tv_sec; + eaction->tv_usec = tv_usec; + + spin_lock_irqsave(&fman->lock, irq_flags); + list_add_tail(&eaction->fpriv_head, &vmw_fp->fence_events); + spin_unlock_irqrestore(&fman->lock, irq_flags); + + vmw_fence_obj_add_action(fence, &eaction->action); + + return 0; +} + +struct vmw_event_fence_pending { + struct drm_pending_event base; + struct drm_vmw_event_fence event; +}; + +static int vmw_event_fence_action_create(struct drm_file *file_priv, + struct vmw_fence_obj *fence, + uint32_t flags, + uint64_t user_data, + bool interruptible) +{ + struct vmw_event_fence_pending *event; + struct vmw_fence_manager *fman = fman_from_fence(fence); + struct drm_device *dev = fman->dev_priv->dev; + unsigned long irq_flags; + int ret; + + spin_lock_irqsave(&dev->event_lock, irq_flags); + + ret = (file_priv->event_space < sizeof(event->event)) ? -EBUSY : 0; + if (likely(ret == 0)) + file_priv->event_space -= sizeof(event->event); + + spin_unlock_irqrestore(&dev->event_lock, irq_flags); + + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate event space for this file.\n"); + goto out_no_space; + } + + + event = kzalloc(sizeof(*event), GFP_KERNEL); + if (unlikely(event == NULL)) { + DRM_ERROR("Failed to allocate an event.\n"); + ret = -ENOMEM; + goto out_no_event; + } + + event->event.base.type = DRM_VMW_EVENT_FENCE_SIGNALED; + event->event.base.length = sizeof(*event); + event->event.user_data = user_data; + + event->base.event = &event->event.base; + event->base.file_priv = file_priv; + event->base.destroy = (void (*) (struct drm_pending_event *)) kfree; + + + if (flags & DRM_VMW_FE_FLAG_REQ_TIME) + ret = vmw_event_fence_action_queue(file_priv, fence, + &event->base, + &event->event.tv_sec, + &event->event.tv_usec, + interruptible); + else + ret = vmw_event_fence_action_queue(file_priv, fence, + &event->base, + NULL, + NULL, + interruptible); + if (ret != 0) + goto out_no_queue; + + return 0; + +out_no_queue: + event->base.destroy(&event->base); +out_no_event: + spin_lock_irqsave(&dev->event_lock, irq_flags); + file_priv->event_space += sizeof(*event); + spin_unlock_irqrestore(&dev->event_lock, irq_flags); +out_no_space: + return ret; +} + +int vmw_fence_event_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_vmw_fence_event_arg *arg = + (struct drm_vmw_fence_event_arg *) data; + struct vmw_fence_obj *fence = NULL; + struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv); + struct drm_vmw_fence_rep __user *user_fence_rep = + (struct drm_vmw_fence_rep __user *)(unsigned long) + arg->fence_rep; + uint32_t handle; + int ret; + + /* + * Look up an existing fence object, + * and if user-space wants a new reference, + * add one. + */ + if (arg->handle) { + struct ttm_base_object *base = + ttm_base_object_lookup_for_ref(dev_priv->tdev, + arg->handle); + + if (unlikely(base == NULL)) { + DRM_ERROR("Fence event invalid fence object handle " + "0x%08lx.\n", + (unsigned long)arg->handle); + return -EINVAL; + } + fence = &(container_of(base, struct vmw_user_fence, + base)->fence); + (void) vmw_fence_obj_reference(fence); + + if (user_fence_rep != NULL) { + bool existed; + + ret = ttm_ref_object_add(vmw_fp->tfile, base, + TTM_REF_USAGE, &existed); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to reference a fence " + "object.\n"); + goto out_no_ref_obj; + } + handle = base->hash.key; + } + ttm_base_object_unref(&base); + } + + /* + * Create a new fence object. + */ + if (!fence) { + ret = vmw_execbuf_fence_commands(file_priv, dev_priv, + &fence, + (user_fence_rep) ? + &handle : NULL); + if (unlikely(ret != 0)) { + DRM_ERROR("Fence event failed to create fence.\n"); + return ret; + } + } + + BUG_ON(fence == NULL); + + ret = vmw_event_fence_action_create(file_priv, fence, + arg->flags, + arg->user_data, + true); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Failed to attach event to fence.\n"); + goto out_no_create; + } + + vmw_execbuf_copy_fence_user(dev_priv, vmw_fp, 0, user_fence_rep, fence, + handle); + vmw_fence_obj_unreference(&fence); + return 0; +out_no_create: + if (user_fence_rep != NULL) + ttm_ref_object_base_unref(vmw_fpriv(file_priv)->tfile, + handle, TTM_REF_USAGE); +out_no_ref_obj: + vmw_fence_obj_unreference(&fence); + return ret; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fence.h b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fence.h new file mode 100644 index 000000000..26a4add39 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fence.h @@ -0,0 +1,127 @@ +/************************************************************************** + * + * Copyright © 2011 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _VMWGFX_FENCE_H_ + +#include <linux/fence.h> + +#define VMW_FENCE_WAIT_TIMEOUT (5*HZ) + +struct vmw_private; + +struct vmw_fence_manager; + +/** + * + * + */ +enum vmw_action_type { + VMW_ACTION_EVENT = 0, + VMW_ACTION_MAX +}; + +struct vmw_fence_action { + struct list_head head; + enum vmw_action_type type; + void (*seq_passed) (struct vmw_fence_action *action); + void (*cleanup) (struct vmw_fence_action *action); +}; + +struct vmw_fence_obj { + struct fence base; + + struct list_head head; + struct list_head seq_passed_actions; + void (*destroy)(struct vmw_fence_obj *fence); +}; + +extern struct vmw_fence_manager * +vmw_fence_manager_init(struct vmw_private *dev_priv); + +extern void vmw_fence_manager_takedown(struct vmw_fence_manager *fman); + +static inline void +vmw_fence_obj_unreference(struct vmw_fence_obj **fence_p) +{ + struct vmw_fence_obj *fence = *fence_p; + + *fence_p = NULL; + if (fence) + fence_put(&fence->base); +} + +static inline struct vmw_fence_obj * +vmw_fence_obj_reference(struct vmw_fence_obj *fence) +{ + if (fence) + fence_get(&fence->base); + return fence; +} + +extern void vmw_fences_update(struct vmw_fence_manager *fman); + +extern bool vmw_fence_obj_signaled(struct vmw_fence_obj *fence); + +extern int vmw_fence_obj_wait(struct vmw_fence_obj *fence, + bool lazy, + bool interruptible, unsigned long timeout); + +extern void vmw_fence_obj_flush(struct vmw_fence_obj *fence); + +extern int vmw_fence_create(struct vmw_fence_manager *fman, + uint32_t seqno, + struct vmw_fence_obj **p_fence); + +extern int vmw_user_fence_create(struct drm_file *file_priv, + struct vmw_fence_manager *fman, + uint32_t sequence, + struct vmw_fence_obj **p_fence, + uint32_t *p_handle); + +extern void vmw_fence_fifo_up(struct vmw_fence_manager *fman); + +extern void vmw_fence_fifo_down(struct vmw_fence_manager *fman); + +extern int vmw_fence_obj_wait_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); + +extern int vmw_fence_obj_signaled_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); + +extern int vmw_fence_obj_unref_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_fence_event_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern void vmw_event_fence_fpriv_gone(struct vmw_fence_manager *fman, + struct list_head *event_list); +extern int vmw_event_fence_action_queue(struct drm_file *filee_priv, + struct vmw_fence_obj *fence, + struct drm_pending_event *event, + uint32_t *tv_sec, + uint32_t *tv_usec, + bool interruptible); +#endif /* _VMWGFX_FENCE_H_ */ diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c new file mode 100644 index 000000000..39f2b0388 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c @@ -0,0 +1,649 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include <drm/drmP.h> +#include <drm/ttm/ttm_placement.h> + +bool vmw_fifo_have_3d(struct vmw_private *dev_priv) +{ + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + uint32_t fifo_min, hwversion; + const struct vmw_fifo_state *fifo = &dev_priv->fifo; + + if (!(dev_priv->capabilities & SVGA_CAP_3D)) + return false; + + if (dev_priv->capabilities & SVGA_CAP_GBOBJECTS) { + uint32_t result; + + if (!dev_priv->has_mob) + return false; + + spin_lock(&dev_priv->cap_lock); + vmw_write(dev_priv, SVGA_REG_DEV_CAP, SVGA3D_DEVCAP_3D); + result = vmw_read(dev_priv, SVGA_REG_DEV_CAP); + spin_unlock(&dev_priv->cap_lock); + + return (result != 0); + } + + if (!(dev_priv->capabilities & SVGA_CAP_EXTENDED_FIFO)) + return false; + + fifo_min = ioread32(fifo_mem + SVGA_FIFO_MIN); + if (fifo_min <= SVGA_FIFO_3D_HWVERSION * sizeof(unsigned int)) + return false; + + hwversion = ioread32(fifo_mem + + ((fifo->capabilities & + SVGA_FIFO_CAP_3D_HWVERSION_REVISED) ? + SVGA_FIFO_3D_HWVERSION_REVISED : + SVGA_FIFO_3D_HWVERSION)); + + if (hwversion == 0) + return false; + + if (hwversion < SVGA3D_HWVERSION_WS8_B1) + return false; + + /* Non-Screen Object path does not support surfaces */ + if (!dev_priv->sou_priv) + return false; + + return true; +} + +bool vmw_fifo_have_pitchlock(struct vmw_private *dev_priv) +{ + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + uint32_t caps; + + if (!(dev_priv->capabilities & SVGA_CAP_EXTENDED_FIFO)) + return false; + + caps = ioread32(fifo_mem + SVGA_FIFO_CAPABILITIES); + if (caps & SVGA_FIFO_CAP_PITCHLOCK) + return true; + + return false; +} + +int vmw_fifo_init(struct vmw_private *dev_priv, struct vmw_fifo_state *fifo) +{ + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + uint32_t max; + uint32_t min; + uint32_t dummy; + + fifo->static_buffer_size = VMWGFX_FIFO_STATIC_SIZE; + fifo->static_buffer = vmalloc(fifo->static_buffer_size); + if (unlikely(fifo->static_buffer == NULL)) + return -ENOMEM; + + fifo->dynamic_buffer = NULL; + fifo->reserved_size = 0; + fifo->using_bounce_buffer = false; + + mutex_init(&fifo->fifo_mutex); + init_rwsem(&fifo->rwsem); + + /* + * Allow mapping the first page read-only to user-space. + */ + + DRM_INFO("width %d\n", vmw_read(dev_priv, SVGA_REG_WIDTH)); + DRM_INFO("height %d\n", vmw_read(dev_priv, SVGA_REG_HEIGHT)); + DRM_INFO("bpp %d\n", vmw_read(dev_priv, SVGA_REG_BITS_PER_PIXEL)); + + dev_priv->enable_state = vmw_read(dev_priv, SVGA_REG_ENABLE); + dev_priv->config_done_state = vmw_read(dev_priv, SVGA_REG_CONFIG_DONE); + dev_priv->traces_state = vmw_read(dev_priv, SVGA_REG_TRACES); + vmw_write(dev_priv, SVGA_REG_ENABLE, 1); + + min = 4; + if (dev_priv->capabilities & SVGA_CAP_EXTENDED_FIFO) + min = vmw_read(dev_priv, SVGA_REG_MEM_REGS); + min <<= 2; + + if (min < PAGE_SIZE) + min = PAGE_SIZE; + + iowrite32(min, fifo_mem + SVGA_FIFO_MIN); + iowrite32(dev_priv->mmio_size, fifo_mem + SVGA_FIFO_MAX); + wmb(); + iowrite32(min, fifo_mem + SVGA_FIFO_NEXT_CMD); + iowrite32(min, fifo_mem + SVGA_FIFO_STOP); + iowrite32(0, fifo_mem + SVGA_FIFO_BUSY); + mb(); + + vmw_write(dev_priv, SVGA_REG_CONFIG_DONE, 1); + + max = ioread32(fifo_mem + SVGA_FIFO_MAX); + min = ioread32(fifo_mem + SVGA_FIFO_MIN); + fifo->capabilities = ioread32(fifo_mem + SVGA_FIFO_CAPABILITIES); + + DRM_INFO("Fifo max 0x%08x min 0x%08x cap 0x%08x\n", + (unsigned int) max, + (unsigned int) min, + (unsigned int) fifo->capabilities); + + atomic_set(&dev_priv->marker_seq, dev_priv->last_read_seqno); + iowrite32(dev_priv->last_read_seqno, fifo_mem + SVGA_FIFO_FENCE); + vmw_marker_queue_init(&fifo->marker_queue); + return vmw_fifo_send_fence(dev_priv, &dummy); +} + +void vmw_fifo_ping_host(struct vmw_private *dev_priv, uint32_t reason) +{ + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + static DEFINE_SPINLOCK(ping_lock); + unsigned long irq_flags; + + /* + * The ping_lock is needed because we don't have an atomic + * test-and-set of the SVGA_FIFO_BUSY register. + */ + spin_lock_irqsave(&ping_lock, irq_flags); + if (unlikely(ioread32(fifo_mem + SVGA_FIFO_BUSY) == 0)) { + iowrite32(1, fifo_mem + SVGA_FIFO_BUSY); + vmw_write(dev_priv, SVGA_REG_SYNC, reason); + } + spin_unlock_irqrestore(&ping_lock, irq_flags); +} + +void vmw_fifo_release(struct vmw_private *dev_priv, struct vmw_fifo_state *fifo) +{ + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + + vmw_write(dev_priv, SVGA_REG_SYNC, SVGA_SYNC_GENERIC); + while (vmw_read(dev_priv, SVGA_REG_BUSY) != 0) + ; + + dev_priv->last_read_seqno = ioread32(fifo_mem + SVGA_FIFO_FENCE); + + vmw_write(dev_priv, SVGA_REG_CONFIG_DONE, + dev_priv->config_done_state); + vmw_write(dev_priv, SVGA_REG_ENABLE, + dev_priv->enable_state); + vmw_write(dev_priv, SVGA_REG_TRACES, + dev_priv->traces_state); + + vmw_marker_queue_takedown(&fifo->marker_queue); + + if (likely(fifo->static_buffer != NULL)) { + vfree(fifo->static_buffer); + fifo->static_buffer = NULL; + } + + if (likely(fifo->dynamic_buffer != NULL)) { + vfree(fifo->dynamic_buffer); + fifo->dynamic_buffer = NULL; + } +} + +static bool vmw_fifo_is_full(struct vmw_private *dev_priv, uint32_t bytes) +{ + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + uint32_t max = ioread32(fifo_mem + SVGA_FIFO_MAX); + uint32_t next_cmd = ioread32(fifo_mem + SVGA_FIFO_NEXT_CMD); + uint32_t min = ioread32(fifo_mem + SVGA_FIFO_MIN); + uint32_t stop = ioread32(fifo_mem + SVGA_FIFO_STOP); + + return ((max - next_cmd) + (stop - min) <= bytes); +} + +static int vmw_fifo_wait_noirq(struct vmw_private *dev_priv, + uint32_t bytes, bool interruptible, + unsigned long timeout) +{ + int ret = 0; + unsigned long end_jiffies = jiffies + timeout; + DEFINE_WAIT(__wait); + + DRM_INFO("Fifo wait noirq.\n"); + + for (;;) { + prepare_to_wait(&dev_priv->fifo_queue, &__wait, + (interruptible) ? + TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE); + if (!vmw_fifo_is_full(dev_priv, bytes)) + break; + if (time_after_eq(jiffies, end_jiffies)) { + ret = -EBUSY; + DRM_ERROR("SVGA device lockup.\n"); + break; + } + schedule_timeout(1); + if (interruptible && signal_pending(current)) { + ret = -ERESTARTSYS; + break; + } + } + finish_wait(&dev_priv->fifo_queue, &__wait); + wake_up_all(&dev_priv->fifo_queue); + DRM_INFO("Fifo noirq exit.\n"); + return ret; +} + +static int vmw_fifo_wait(struct vmw_private *dev_priv, + uint32_t bytes, bool interruptible, + unsigned long timeout) +{ + long ret = 1L; + unsigned long irq_flags; + + if (likely(!vmw_fifo_is_full(dev_priv, bytes))) + return 0; + + vmw_fifo_ping_host(dev_priv, SVGA_SYNC_FIFOFULL); + if (!(dev_priv->capabilities & SVGA_CAP_IRQMASK)) + return vmw_fifo_wait_noirq(dev_priv, bytes, + interruptible, timeout); + + spin_lock(&dev_priv->waiter_lock); + if (atomic_add_return(1, &dev_priv->fifo_queue_waiters) > 0) { + spin_lock_irqsave(&dev_priv->irq_lock, irq_flags); + outl(SVGA_IRQFLAG_FIFO_PROGRESS, + dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); + dev_priv->irq_mask |= SVGA_IRQFLAG_FIFO_PROGRESS; + vmw_write(dev_priv, SVGA_REG_IRQMASK, dev_priv->irq_mask); + spin_unlock_irqrestore(&dev_priv->irq_lock, irq_flags); + } + spin_unlock(&dev_priv->waiter_lock); + + if (interruptible) + ret = wait_event_interruptible_timeout + (dev_priv->fifo_queue, + !vmw_fifo_is_full(dev_priv, bytes), timeout); + else + ret = wait_event_timeout + (dev_priv->fifo_queue, + !vmw_fifo_is_full(dev_priv, bytes), timeout); + + if (unlikely(ret == 0)) + ret = -EBUSY; + else if (likely(ret > 0)) + ret = 0; + + spin_lock(&dev_priv->waiter_lock); + if (atomic_dec_and_test(&dev_priv->fifo_queue_waiters)) { + spin_lock_irqsave(&dev_priv->irq_lock, irq_flags); + dev_priv->irq_mask &= ~SVGA_IRQFLAG_FIFO_PROGRESS; + vmw_write(dev_priv, SVGA_REG_IRQMASK, dev_priv->irq_mask); + spin_unlock_irqrestore(&dev_priv->irq_lock, irq_flags); + } + spin_unlock(&dev_priv->waiter_lock); + + return ret; +} + +/** + * Reserve @bytes number of bytes in the fifo. + * + * This function will return NULL (error) on two conditions: + * If it timeouts waiting for fifo space, or if @bytes is larger than the + * available fifo space. + * + * Returns: + * Pointer to the fifo, or null on error (possible hardware hang). + */ +void *vmw_fifo_reserve(struct vmw_private *dev_priv, uint32_t bytes) +{ + struct vmw_fifo_state *fifo_state = &dev_priv->fifo; + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + uint32_t max; + uint32_t min; + uint32_t next_cmd; + uint32_t reserveable = fifo_state->capabilities & SVGA_FIFO_CAP_RESERVE; + int ret; + + mutex_lock(&fifo_state->fifo_mutex); + max = ioread32(fifo_mem + SVGA_FIFO_MAX); + min = ioread32(fifo_mem + SVGA_FIFO_MIN); + next_cmd = ioread32(fifo_mem + SVGA_FIFO_NEXT_CMD); + + if (unlikely(bytes >= (max - min))) + goto out_err; + + BUG_ON(fifo_state->reserved_size != 0); + BUG_ON(fifo_state->dynamic_buffer != NULL); + + fifo_state->reserved_size = bytes; + + while (1) { + uint32_t stop = ioread32(fifo_mem + SVGA_FIFO_STOP); + bool need_bounce = false; + bool reserve_in_place = false; + + if (next_cmd >= stop) { + if (likely((next_cmd + bytes < max || + (next_cmd + bytes == max && stop > min)))) + reserve_in_place = true; + + else if (vmw_fifo_is_full(dev_priv, bytes)) { + ret = vmw_fifo_wait(dev_priv, bytes, + false, 3 * HZ); + if (unlikely(ret != 0)) + goto out_err; + } else + need_bounce = true; + + } else { + + if (likely((next_cmd + bytes < stop))) + reserve_in_place = true; + else { + ret = vmw_fifo_wait(dev_priv, bytes, + false, 3 * HZ); + if (unlikely(ret != 0)) + goto out_err; + } + } + + if (reserve_in_place) { + if (reserveable || bytes <= sizeof(uint32_t)) { + fifo_state->using_bounce_buffer = false; + + if (reserveable) + iowrite32(bytes, fifo_mem + + SVGA_FIFO_RESERVED); + return fifo_mem + (next_cmd >> 2); + } else { + need_bounce = true; + } + } + + if (need_bounce) { + fifo_state->using_bounce_buffer = true; + if (bytes < fifo_state->static_buffer_size) + return fifo_state->static_buffer; + else { + fifo_state->dynamic_buffer = vmalloc(bytes); + return fifo_state->dynamic_buffer; + } + } + } +out_err: + fifo_state->reserved_size = 0; + mutex_unlock(&fifo_state->fifo_mutex); + return NULL; +} + +static void vmw_fifo_res_copy(struct vmw_fifo_state *fifo_state, + __le32 __iomem *fifo_mem, + uint32_t next_cmd, + uint32_t max, uint32_t min, uint32_t bytes) +{ + uint32_t chunk_size = max - next_cmd; + uint32_t rest; + uint32_t *buffer = (fifo_state->dynamic_buffer != NULL) ? + fifo_state->dynamic_buffer : fifo_state->static_buffer; + + if (bytes < chunk_size) + chunk_size = bytes; + + iowrite32(bytes, fifo_mem + SVGA_FIFO_RESERVED); + mb(); + memcpy_toio(fifo_mem + (next_cmd >> 2), buffer, chunk_size); + rest = bytes - chunk_size; + if (rest) + memcpy_toio(fifo_mem + (min >> 2), buffer + (chunk_size >> 2), + rest); +} + +static void vmw_fifo_slow_copy(struct vmw_fifo_state *fifo_state, + __le32 __iomem *fifo_mem, + uint32_t next_cmd, + uint32_t max, uint32_t min, uint32_t bytes) +{ + uint32_t *buffer = (fifo_state->dynamic_buffer != NULL) ? + fifo_state->dynamic_buffer : fifo_state->static_buffer; + + while (bytes > 0) { + iowrite32(*buffer++, fifo_mem + (next_cmd >> 2)); + next_cmd += sizeof(uint32_t); + if (unlikely(next_cmd == max)) + next_cmd = min; + mb(); + iowrite32(next_cmd, fifo_mem + SVGA_FIFO_NEXT_CMD); + mb(); + bytes -= sizeof(uint32_t); + } +} + +void vmw_fifo_commit(struct vmw_private *dev_priv, uint32_t bytes) +{ + struct vmw_fifo_state *fifo_state = &dev_priv->fifo; + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + uint32_t next_cmd = ioread32(fifo_mem + SVGA_FIFO_NEXT_CMD); + uint32_t max = ioread32(fifo_mem + SVGA_FIFO_MAX); + uint32_t min = ioread32(fifo_mem + SVGA_FIFO_MIN); + bool reserveable = fifo_state->capabilities & SVGA_FIFO_CAP_RESERVE; + + BUG_ON((bytes & 3) != 0); + BUG_ON(bytes > fifo_state->reserved_size); + + fifo_state->reserved_size = 0; + + if (fifo_state->using_bounce_buffer) { + if (reserveable) + vmw_fifo_res_copy(fifo_state, fifo_mem, + next_cmd, max, min, bytes); + else + vmw_fifo_slow_copy(fifo_state, fifo_mem, + next_cmd, max, min, bytes); + + if (fifo_state->dynamic_buffer) { + vfree(fifo_state->dynamic_buffer); + fifo_state->dynamic_buffer = NULL; + } + + } + + down_write(&fifo_state->rwsem); + if (fifo_state->using_bounce_buffer || reserveable) { + next_cmd += bytes; + if (next_cmd >= max) + next_cmd -= max - min; + mb(); + iowrite32(next_cmd, fifo_mem + SVGA_FIFO_NEXT_CMD); + } + + if (reserveable) + iowrite32(0, fifo_mem + SVGA_FIFO_RESERVED); + mb(); + up_write(&fifo_state->rwsem); + vmw_fifo_ping_host(dev_priv, SVGA_SYNC_GENERIC); + mutex_unlock(&fifo_state->fifo_mutex); +} + +int vmw_fifo_send_fence(struct vmw_private *dev_priv, uint32_t *seqno) +{ + struct vmw_fifo_state *fifo_state = &dev_priv->fifo; + struct svga_fifo_cmd_fence *cmd_fence; + void *fm; + int ret = 0; + uint32_t bytes = sizeof(__le32) + sizeof(*cmd_fence); + + fm = vmw_fifo_reserve(dev_priv, bytes); + if (unlikely(fm == NULL)) { + *seqno = atomic_read(&dev_priv->marker_seq); + ret = -ENOMEM; + (void)vmw_fallback_wait(dev_priv, false, true, *seqno, + false, 3*HZ); + goto out_err; + } + + do { + *seqno = atomic_add_return(1, &dev_priv->marker_seq); + } while (*seqno == 0); + + if (!(fifo_state->capabilities & SVGA_FIFO_CAP_FENCE)) { + + /* + * Don't request hardware to send a fence. The + * waiting code in vmwgfx_irq.c will emulate this. + */ + + vmw_fifo_commit(dev_priv, 0); + return 0; + } + + *(__le32 *) fm = cpu_to_le32(SVGA_CMD_FENCE); + cmd_fence = (struct svga_fifo_cmd_fence *) + ((unsigned long)fm + sizeof(__le32)); + + iowrite32(*seqno, &cmd_fence->fence); + vmw_fifo_commit(dev_priv, bytes); + (void) vmw_marker_push(&fifo_state->marker_queue, *seqno); + vmw_update_seqno(dev_priv, fifo_state); + +out_err: + return ret; +} + +/** + * vmw_fifo_emit_dummy_legacy_query - emits a dummy query to the fifo using + * legacy query commands. + * + * @dev_priv: The device private structure. + * @cid: The hardware context id used for the query. + * + * See the vmw_fifo_emit_dummy_query documentation. + */ +static int vmw_fifo_emit_dummy_legacy_query(struct vmw_private *dev_priv, + uint32_t cid) +{ + /* + * A query wait without a preceding query end will + * actually finish all queries for this cid + * without writing to the query result structure. + */ + + struct ttm_buffer_object *bo = dev_priv->dummy_query_bo; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdWaitForQuery body; + } *cmd; + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + + if (unlikely(cmd == NULL)) { + DRM_ERROR("Out of fifo space for dummy query.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_WAIT_FOR_QUERY; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = cid; + cmd->body.type = SVGA3D_QUERYTYPE_OCCLUSION; + + if (bo->mem.mem_type == TTM_PL_VRAM) { + cmd->body.guestResult.gmrId = SVGA_GMR_FRAMEBUFFER; + cmd->body.guestResult.offset = bo->offset; + } else { + cmd->body.guestResult.gmrId = bo->mem.start; + cmd->body.guestResult.offset = 0; + } + + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + +/** + * vmw_fifo_emit_dummy_gb_query - emits a dummy query to the fifo using + * guest-backed resource query commands. + * + * @dev_priv: The device private structure. + * @cid: The hardware context id used for the query. + * + * See the vmw_fifo_emit_dummy_query documentation. + */ +static int vmw_fifo_emit_dummy_gb_query(struct vmw_private *dev_priv, + uint32_t cid) +{ + /* + * A query wait without a preceding query end will + * actually finish all queries for this cid + * without writing to the query result structure. + */ + + struct ttm_buffer_object *bo = dev_priv->dummy_query_bo; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdWaitForGBQuery body; + } *cmd; + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + + if (unlikely(cmd == NULL)) { + DRM_ERROR("Out of fifo space for dummy query.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = cid; + cmd->body.type = SVGA3D_QUERYTYPE_OCCLUSION; + BUG_ON(bo->mem.mem_type != VMW_PL_MOB); + cmd->body.mobid = bo->mem.start; + cmd->body.offset = 0; + + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + + +/** + * vmw_fifo_emit_dummy_gb_query - emits a dummy query to the fifo using + * appropriate resource query commands. + * + * @dev_priv: The device private structure. + * @cid: The hardware context id used for the query. + * + * This function is used to emit a dummy occlusion query with + * no primitives rendered between query begin and query end. + * It's used to provide a query barrier, in order to know that when + * this query is finished, all preceding queries are also finished. + * + * A Query results structure should have been initialized at the start + * of the dev_priv->dummy_query_bo buffer object. And that buffer object + * must also be either reserved or pinned when this function is called. + * + * Returns -ENOMEM on failure to reserve fifo space. + */ +int vmw_fifo_emit_dummy_query(struct vmw_private *dev_priv, + uint32_t cid) +{ + if (dev_priv->has_mob) + return vmw_fifo_emit_dummy_gb_query(dev_priv, cid); + + return vmw_fifo_emit_dummy_legacy_query(dev_priv, cid); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_gmr.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_gmr.c new file mode 100644 index 000000000..61d8d8031 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_gmr.c @@ -0,0 +1,151 @@ +/************************************************************************** + * + * Copyright © 2009-2011 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include <drm/drmP.h> +#include <drm/ttm/ttm_bo_driver.h> + +#define VMW_PPN_SIZE (sizeof(unsigned long)) +/* A future safe maximum remap size. */ +#define VMW_PPN_PER_REMAP ((31 * 1024) / VMW_PPN_SIZE) +#define DMA_ADDR_INVALID ((dma_addr_t) 0) +#define DMA_PAGE_INVALID 0UL + +static int vmw_gmr2_bind(struct vmw_private *dev_priv, + struct vmw_piter *iter, + unsigned long num_pages, + int gmr_id) +{ + SVGAFifoCmdDefineGMR2 define_cmd; + SVGAFifoCmdRemapGMR2 remap_cmd; + uint32_t *cmd; + uint32_t *cmd_orig; + uint32_t define_size = sizeof(define_cmd) + sizeof(*cmd); + uint32_t remap_num = num_pages / VMW_PPN_PER_REMAP + ((num_pages % VMW_PPN_PER_REMAP) > 0); + uint32_t remap_size = VMW_PPN_SIZE * num_pages + (sizeof(remap_cmd) + sizeof(*cmd)) * remap_num; + uint32_t remap_pos = 0; + uint32_t cmd_size = define_size + remap_size; + uint32_t i; + + cmd_orig = cmd = vmw_fifo_reserve(dev_priv, cmd_size); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + define_cmd.gmrId = gmr_id; + define_cmd.numPages = num_pages; + + *cmd++ = SVGA_CMD_DEFINE_GMR2; + memcpy(cmd, &define_cmd, sizeof(define_cmd)); + cmd += sizeof(define_cmd) / sizeof(*cmd); + + /* + * Need to split the command if there are too many + * pages that goes into the gmr. + */ + + remap_cmd.gmrId = gmr_id; + remap_cmd.flags = (VMW_PPN_SIZE > sizeof(*cmd)) ? + SVGA_REMAP_GMR2_PPN64 : SVGA_REMAP_GMR2_PPN32; + + while (num_pages > 0) { + unsigned long nr = min(num_pages, (unsigned long)VMW_PPN_PER_REMAP); + + remap_cmd.offsetPages = remap_pos; + remap_cmd.numPages = nr; + + *cmd++ = SVGA_CMD_REMAP_GMR2; + memcpy(cmd, &remap_cmd, sizeof(remap_cmd)); + cmd += sizeof(remap_cmd) / sizeof(*cmd); + + for (i = 0; i < nr; ++i) { + if (VMW_PPN_SIZE <= 4) + *cmd = vmw_piter_dma_addr(iter) >> PAGE_SHIFT; + else + *((uint64_t *)cmd) = vmw_piter_dma_addr(iter) >> + PAGE_SHIFT; + + cmd += VMW_PPN_SIZE / sizeof(*cmd); + vmw_piter_next(iter); + } + + num_pages -= nr; + remap_pos += nr; + } + + BUG_ON(cmd != cmd_orig + cmd_size / sizeof(*cmd)); + + vmw_fifo_commit(dev_priv, cmd_size); + + return 0; +} + +static void vmw_gmr2_unbind(struct vmw_private *dev_priv, + int gmr_id) +{ + SVGAFifoCmdDefineGMR2 define_cmd; + uint32_t define_size = sizeof(define_cmd) + 4; + uint32_t *cmd; + + cmd = vmw_fifo_reserve(dev_priv, define_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("GMR2 unbind failed.\n"); + return; + } + define_cmd.gmrId = gmr_id; + define_cmd.numPages = 0; + + *cmd++ = SVGA_CMD_DEFINE_GMR2; + memcpy(cmd, &define_cmd, sizeof(define_cmd)); + + vmw_fifo_commit(dev_priv, define_size); +} + + +int vmw_gmr_bind(struct vmw_private *dev_priv, + const struct vmw_sg_table *vsgt, + unsigned long num_pages, + int gmr_id) +{ + struct vmw_piter data_iter; + + vmw_piter_start(&data_iter, vsgt, 0); + + if (unlikely(!vmw_piter_next(&data_iter))) + return 0; + + if (unlikely(!(dev_priv->capabilities & SVGA_CAP_GMR2))) + return -EINVAL; + + return vmw_gmr2_bind(dev_priv, &data_iter, num_pages, gmr_id); +} + + +void vmw_gmr_unbind(struct vmw_private *dev_priv, int gmr_id) +{ + if (likely(dev_priv->capabilities & SVGA_CAP_GMR2)) + vmw_gmr2_unbind(dev_priv, gmr_id); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_gmrid_manager.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_gmrid_manager.c new file mode 100644 index 000000000..170b61be1 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_gmrid_manager.c @@ -0,0 +1,172 @@ +/************************************************************************** + * + * Copyright (c) 2007-2010 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com> + */ + +#include "vmwgfx_drv.h" +#include <drm/ttm/ttm_module.h> +#include <drm/ttm/ttm_bo_driver.h> +#include <drm/ttm/ttm_placement.h> +#include <linux/idr.h> +#include <linux/spinlock.h> +#include <linux/kernel.h> + +struct vmwgfx_gmrid_man { + spinlock_t lock; + struct ida gmr_ida; + uint32_t max_gmr_ids; + uint32_t max_gmr_pages; + uint32_t used_gmr_pages; +}; + +static int vmw_gmrid_man_get_node(struct ttm_mem_type_manager *man, + struct ttm_buffer_object *bo, + const struct ttm_place *place, + struct ttm_mem_reg *mem) +{ + struct vmwgfx_gmrid_man *gman = + (struct vmwgfx_gmrid_man *)man->priv; + int ret = 0; + int id; + + mem->mm_node = NULL; + + spin_lock(&gman->lock); + + if (gman->max_gmr_pages > 0) { + gman->used_gmr_pages += bo->num_pages; + if (unlikely(gman->used_gmr_pages > gman->max_gmr_pages)) + goto out_err_locked; + } + + do { + spin_unlock(&gman->lock); + if (unlikely(ida_pre_get(&gman->gmr_ida, GFP_KERNEL) == 0)) { + ret = -ENOMEM; + goto out_err; + } + spin_lock(&gman->lock); + + ret = ida_get_new(&gman->gmr_ida, &id); + if (unlikely(ret == 0 && id >= gman->max_gmr_ids)) { + ida_remove(&gman->gmr_ida, id); + ret = 0; + goto out_err_locked; + } + } while (ret == -EAGAIN); + + if (likely(ret == 0)) { + mem->mm_node = gman; + mem->start = id; + mem->num_pages = bo->num_pages; + } else + goto out_err_locked; + + spin_unlock(&gman->lock); + return 0; + +out_err: + spin_lock(&gman->lock); +out_err_locked: + gman->used_gmr_pages -= bo->num_pages; + spin_unlock(&gman->lock); + return ret; +} + +static void vmw_gmrid_man_put_node(struct ttm_mem_type_manager *man, + struct ttm_mem_reg *mem) +{ + struct vmwgfx_gmrid_man *gman = + (struct vmwgfx_gmrid_man *)man->priv; + + if (mem->mm_node) { + spin_lock(&gman->lock); + ida_remove(&gman->gmr_ida, mem->start); + gman->used_gmr_pages -= mem->num_pages; + spin_unlock(&gman->lock); + mem->mm_node = NULL; + } +} + +static int vmw_gmrid_man_init(struct ttm_mem_type_manager *man, + unsigned long p_size) +{ + struct vmw_private *dev_priv = + container_of(man->bdev, struct vmw_private, bdev); + struct vmwgfx_gmrid_man *gman = + kzalloc(sizeof(*gman), GFP_KERNEL); + + if (unlikely(gman == NULL)) + return -ENOMEM; + + spin_lock_init(&gman->lock); + gman->used_gmr_pages = 0; + ida_init(&gman->gmr_ida); + + switch (p_size) { + case VMW_PL_GMR: + gman->max_gmr_ids = dev_priv->max_gmr_ids; + gman->max_gmr_pages = dev_priv->max_gmr_pages; + break; + case VMW_PL_MOB: + gman->max_gmr_ids = VMWGFX_NUM_MOB; + gman->max_gmr_pages = dev_priv->max_mob_pages; + break; + default: + BUG(); + } + man->priv = (void *) gman; + return 0; +} + +static int vmw_gmrid_man_takedown(struct ttm_mem_type_manager *man) +{ + struct vmwgfx_gmrid_man *gman = + (struct vmwgfx_gmrid_man *)man->priv; + + if (gman) { + ida_destroy(&gman->gmr_ida); + kfree(gman); + } + return 0; +} + +static void vmw_gmrid_man_debug(struct ttm_mem_type_manager *man, + const char *prefix) +{ + printk(KERN_INFO "%s: No debug info available for the GMR " + "id manager.\n", prefix); +} + +const struct ttm_mem_type_manager_func vmw_gmrid_manager_func = { + vmw_gmrid_man_init, + vmw_gmrid_man_takedown, + vmw_gmrid_man_get_node, + vmw_gmrid_man_put_node, + vmw_gmrid_man_debug +}; diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c new file mode 100644 index 000000000..69c8ce231 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c @@ -0,0 +1,422 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include <drm/vmwgfx_drm.h> +#include "vmwgfx_kms.h" + +struct svga_3d_compat_cap { + SVGA3dCapsRecordHeader header; + SVGA3dCapPair pairs[SVGA3D_DEVCAP_MAX]; +}; + +int vmw_getparam_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_vmw_getparam_arg *param = + (struct drm_vmw_getparam_arg *)data; + struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv); + + switch (param->param) { + case DRM_VMW_PARAM_NUM_STREAMS: + param->value = vmw_overlay_num_overlays(dev_priv); + break; + case DRM_VMW_PARAM_NUM_FREE_STREAMS: + param->value = vmw_overlay_num_free_overlays(dev_priv); + break; + case DRM_VMW_PARAM_3D: + param->value = vmw_fifo_have_3d(dev_priv) ? 1 : 0; + break; + case DRM_VMW_PARAM_HW_CAPS: + param->value = dev_priv->capabilities; + break; + case DRM_VMW_PARAM_FIFO_CAPS: + param->value = dev_priv->fifo.capabilities; + break; + case DRM_VMW_PARAM_MAX_FB_SIZE: + param->value = dev_priv->prim_bb_mem; + break; + case DRM_VMW_PARAM_FIFO_HW_VERSION: + { + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + const struct vmw_fifo_state *fifo = &dev_priv->fifo; + + if ((dev_priv->capabilities & SVGA_CAP_GBOBJECTS)) { + param->value = SVGA3D_HWVERSION_WS8_B1; + break; + } + + param->value = + ioread32(fifo_mem + + ((fifo->capabilities & + SVGA_FIFO_CAP_3D_HWVERSION_REVISED) ? + SVGA_FIFO_3D_HWVERSION_REVISED : + SVGA_FIFO_3D_HWVERSION)); + break; + } + case DRM_VMW_PARAM_MAX_SURF_MEMORY: + if ((dev_priv->capabilities & SVGA_CAP_GBOBJECTS) && + !vmw_fp->gb_aware) + param->value = dev_priv->max_mob_pages * PAGE_SIZE / 2; + else + param->value = dev_priv->memory_size; + break; + case DRM_VMW_PARAM_3D_CAPS_SIZE: + if ((dev_priv->capabilities & SVGA_CAP_GBOBJECTS) && + vmw_fp->gb_aware) + param->value = SVGA3D_DEVCAP_MAX * sizeof(uint32_t); + else if (dev_priv->capabilities & SVGA_CAP_GBOBJECTS) + param->value = sizeof(struct svga_3d_compat_cap) + + sizeof(uint32_t); + else + param->value = (SVGA_FIFO_3D_CAPS_LAST - + SVGA_FIFO_3D_CAPS + 1) * + sizeof(uint32_t); + break; + case DRM_VMW_PARAM_MAX_MOB_MEMORY: + vmw_fp->gb_aware = true; + param->value = dev_priv->max_mob_pages * PAGE_SIZE; + break; + case DRM_VMW_PARAM_MAX_MOB_SIZE: + param->value = dev_priv->max_mob_size; + break; + default: + DRM_ERROR("Illegal vmwgfx get param request: %d\n", + param->param); + return -EINVAL; + } + + return 0; +} + +static int vmw_fill_compat_cap(struct vmw_private *dev_priv, void *bounce, + size_t size) +{ + struct svga_3d_compat_cap *compat_cap = + (struct svga_3d_compat_cap *) bounce; + unsigned int i; + size_t pair_offset = offsetof(struct svga_3d_compat_cap, pairs); + unsigned int max_size; + + if (size < pair_offset) + return -EINVAL; + + max_size = (size - pair_offset) / sizeof(SVGA3dCapPair); + + if (max_size > SVGA3D_DEVCAP_MAX) + max_size = SVGA3D_DEVCAP_MAX; + + compat_cap->header.length = + (pair_offset + max_size * sizeof(SVGA3dCapPair)) / sizeof(u32); + compat_cap->header.type = SVGA3DCAPS_RECORD_DEVCAPS; + + spin_lock(&dev_priv->cap_lock); + for (i = 0; i < max_size; ++i) { + vmw_write(dev_priv, SVGA_REG_DEV_CAP, i); + compat_cap->pairs[i][0] = i; + compat_cap->pairs[i][1] = vmw_read(dev_priv, SVGA_REG_DEV_CAP); + } + spin_unlock(&dev_priv->cap_lock); + + return 0; +} + + +int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_get_3d_cap_arg *arg = + (struct drm_vmw_get_3d_cap_arg *) data; + struct vmw_private *dev_priv = vmw_priv(dev); + uint32_t size; + __le32 __iomem *fifo_mem; + void __user *buffer = (void __user *)((unsigned long)(arg->buffer)); + void *bounce; + int ret; + bool gb_objects = !!(dev_priv->capabilities & SVGA_CAP_GBOBJECTS); + struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv); + + if (unlikely(arg->pad64 != 0)) { + DRM_ERROR("Illegal GET_3D_CAP argument.\n"); + return -EINVAL; + } + + if (gb_objects && vmw_fp->gb_aware) + size = SVGA3D_DEVCAP_MAX * sizeof(uint32_t); + else if (gb_objects) + size = sizeof(struct svga_3d_compat_cap) + sizeof(uint32_t); + else + size = (SVGA_FIFO_3D_CAPS_LAST - SVGA_FIFO_3D_CAPS + 1) * + sizeof(uint32_t); + + if (arg->max_size < size) + size = arg->max_size; + + bounce = vzalloc(size); + if (unlikely(bounce == NULL)) { + DRM_ERROR("Failed to allocate bounce buffer for 3D caps.\n"); + return -ENOMEM; + } + + if (gb_objects && vmw_fp->gb_aware) { + int i, num; + uint32_t *bounce32 = (uint32_t *) bounce; + + num = size / sizeof(uint32_t); + if (num > SVGA3D_DEVCAP_MAX) + num = SVGA3D_DEVCAP_MAX; + + spin_lock(&dev_priv->cap_lock); + for (i = 0; i < num; ++i) { + vmw_write(dev_priv, SVGA_REG_DEV_CAP, i); + *bounce32++ = vmw_read(dev_priv, SVGA_REG_DEV_CAP); + } + spin_unlock(&dev_priv->cap_lock); + } else if (gb_objects) { + ret = vmw_fill_compat_cap(dev_priv, bounce, size); + if (unlikely(ret != 0)) + goto out_err; + } else { + fifo_mem = dev_priv->mmio_virt; + memcpy_fromio(bounce, &fifo_mem[SVGA_FIFO_3D_CAPS], size); + } + + ret = copy_to_user(buffer, bounce, size); + if (ret) + ret = -EFAULT; +out_err: + vfree(bounce); + + if (unlikely(ret != 0)) + DRM_ERROR("Failed to report 3D caps info.\n"); + + return ret; +} + +int vmw_present_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_vmw_present_arg *arg = + (struct drm_vmw_present_arg *)data; + struct vmw_surface *surface; + struct drm_vmw_rect __user *clips_ptr; + struct drm_vmw_rect *clips = NULL; + struct drm_framebuffer *fb; + struct vmw_framebuffer *vfb; + struct vmw_resource *res; + uint32_t num_clips; + int ret; + + num_clips = arg->num_clips; + clips_ptr = (struct drm_vmw_rect *)(unsigned long)arg->clips_ptr; + + if (unlikely(num_clips == 0)) + return 0; + + if (clips_ptr == NULL) { + DRM_ERROR("Variable clips_ptr must be specified.\n"); + ret = -EINVAL; + goto out_clips; + } + + clips = kcalloc(num_clips, sizeof(*clips), GFP_KERNEL); + if (clips == NULL) { + DRM_ERROR("Failed to allocate clip rect list.\n"); + ret = -ENOMEM; + goto out_clips; + } + + ret = copy_from_user(clips, clips_ptr, num_clips * sizeof(*clips)); + if (ret) { + DRM_ERROR("Failed to copy clip rects from userspace.\n"); + ret = -EFAULT; + goto out_no_copy; + } + + drm_modeset_lock_all(dev); + + fb = drm_framebuffer_lookup(dev, arg->fb_id); + if (!fb) { + DRM_ERROR("Invalid framebuffer id.\n"); + ret = -ENOENT; + goto out_no_fb; + } + vfb = vmw_framebuffer_to_vfb(fb); + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + goto out_no_ttm_lock; + + ret = vmw_user_resource_lookup_handle(dev_priv, tfile, arg->sid, + user_surface_converter, + &res); + if (ret) + goto out_no_surface; + + surface = vmw_res_to_srf(res); + ret = vmw_kms_present(dev_priv, file_priv, + vfb, surface, arg->sid, + arg->dest_x, arg->dest_y, + clips, num_clips); + + /* vmw_user_surface_lookup takes one ref so does new_fb */ + vmw_surface_unreference(&surface); + +out_no_surface: + ttm_read_unlock(&dev_priv->reservation_sem); +out_no_ttm_lock: + drm_framebuffer_unreference(fb); +out_no_fb: + drm_modeset_unlock_all(dev); +out_no_copy: + kfree(clips); +out_clips: + return ret; +} + +int vmw_present_readback_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_vmw_present_readback_arg *arg = + (struct drm_vmw_present_readback_arg *)data; + struct drm_vmw_fence_rep __user *user_fence_rep = + (struct drm_vmw_fence_rep __user *) + (unsigned long)arg->fence_rep; + struct drm_vmw_rect __user *clips_ptr; + struct drm_vmw_rect *clips = NULL; + struct drm_framebuffer *fb; + struct vmw_framebuffer *vfb; + uint32_t num_clips; + int ret; + + num_clips = arg->num_clips; + clips_ptr = (struct drm_vmw_rect *)(unsigned long)arg->clips_ptr; + + if (unlikely(num_clips == 0)) + return 0; + + if (clips_ptr == NULL) { + DRM_ERROR("Argument clips_ptr must be specified.\n"); + ret = -EINVAL; + goto out_clips; + } + + clips = kcalloc(num_clips, sizeof(*clips), GFP_KERNEL); + if (clips == NULL) { + DRM_ERROR("Failed to allocate clip rect list.\n"); + ret = -ENOMEM; + goto out_clips; + } + + ret = copy_from_user(clips, clips_ptr, num_clips * sizeof(*clips)); + if (ret) { + DRM_ERROR("Failed to copy clip rects from userspace.\n"); + ret = -EFAULT; + goto out_no_copy; + } + + drm_modeset_lock_all(dev); + + fb = drm_framebuffer_lookup(dev, arg->fb_id); + if (!fb) { + DRM_ERROR("Invalid framebuffer id.\n"); + ret = -ENOENT; + goto out_no_fb; + } + + vfb = vmw_framebuffer_to_vfb(fb); + if (!vfb->dmabuf) { + DRM_ERROR("Framebuffer not dmabuf backed.\n"); + ret = -EINVAL; + goto out_no_ttm_lock; + } + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + goto out_no_ttm_lock; + + ret = vmw_kms_readback(dev_priv, file_priv, + vfb, user_fence_rep, + clips, num_clips); + + ttm_read_unlock(&dev_priv->reservation_sem); +out_no_ttm_lock: + drm_framebuffer_unreference(fb); +out_no_fb: + drm_modeset_unlock_all(dev); +out_no_copy: + kfree(clips); +out_clips: + return ret; +} + + +/** + * vmw_fops_poll - wrapper around the drm_poll function + * + * @filp: See the linux fops poll documentation. + * @wait: See the linux fops poll documentation. + * + * Wrapper around the drm_poll function that makes sure the device is + * processing the fifo if drm_poll decides to wait. + */ +unsigned int vmw_fops_poll(struct file *filp, struct poll_table_struct *wait) +{ + struct drm_file *file_priv = filp->private_data; + struct vmw_private *dev_priv = + vmw_priv(file_priv->minor->dev); + + vmw_fifo_ping_host(dev_priv, SVGA_SYNC_GENERIC); + return drm_poll(filp, wait); +} + + +/** + * vmw_fops_read - wrapper around the drm_read function + * + * @filp: See the linux fops read documentation. + * @buffer: See the linux fops read documentation. + * @count: See the linux fops read documentation. + * offset: See the linux fops read documentation. + * + * Wrapper around the drm_read function that makes sure the device is + * processing the fifo if drm_read decides to wait. + */ +ssize_t vmw_fops_read(struct file *filp, char __user *buffer, + size_t count, loff_t *offset) +{ + struct drm_file *file_priv = filp->private_data; + struct vmw_private *dev_priv = + vmw_priv(file_priv->minor->dev); + + vmw_fifo_ping_host(dev_priv, SVGA_SYNC_GENERIC); + return drm_read(filp, buffer, count, offset); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_irq.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_irq.c new file mode 100644 index 000000000..9fe9827ee --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_irq.c @@ -0,0 +1,317 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <drm/drmP.h> +#include "vmwgfx_drv.h" + +#define VMW_FENCE_WRAP (1 << 24) + +irqreturn_t vmw_irq_handler(int irq, void *arg) +{ + struct drm_device *dev = (struct drm_device *)arg; + struct vmw_private *dev_priv = vmw_priv(dev); + uint32_t status, masked_status; + + spin_lock(&dev_priv->irq_lock); + status = inl(dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); + masked_status = status & dev_priv->irq_mask; + spin_unlock(&dev_priv->irq_lock); + + if (likely(status)) + outl(status, dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); + + if (!masked_status) + return IRQ_NONE; + + if (masked_status & (SVGA_IRQFLAG_ANY_FENCE | + SVGA_IRQFLAG_FENCE_GOAL)) { + vmw_fences_update(dev_priv->fman); + wake_up_all(&dev_priv->fence_queue); + } + + if (masked_status & SVGA_IRQFLAG_FIFO_PROGRESS) + wake_up_all(&dev_priv->fifo_queue); + + + return IRQ_HANDLED; +} + +static bool vmw_fifo_idle(struct vmw_private *dev_priv, uint32_t seqno) +{ + + return (vmw_read(dev_priv, SVGA_REG_BUSY) == 0); +} + +void vmw_update_seqno(struct vmw_private *dev_priv, + struct vmw_fifo_state *fifo_state) +{ + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + uint32_t seqno = ioread32(fifo_mem + SVGA_FIFO_FENCE); + + if (dev_priv->last_read_seqno != seqno) { + dev_priv->last_read_seqno = seqno; + vmw_marker_pull(&fifo_state->marker_queue, seqno); + vmw_fences_update(dev_priv->fman); + } +} + +bool vmw_seqno_passed(struct vmw_private *dev_priv, + uint32_t seqno) +{ + struct vmw_fifo_state *fifo_state; + bool ret; + + if (likely(dev_priv->last_read_seqno - seqno < VMW_FENCE_WRAP)) + return true; + + fifo_state = &dev_priv->fifo; + vmw_update_seqno(dev_priv, fifo_state); + if (likely(dev_priv->last_read_seqno - seqno < VMW_FENCE_WRAP)) + return true; + + if (!(fifo_state->capabilities & SVGA_FIFO_CAP_FENCE) && + vmw_fifo_idle(dev_priv, seqno)) + return true; + + /** + * Then check if the seqno is higher than what we've actually + * emitted. Then the fence is stale and signaled. + */ + + ret = ((atomic_read(&dev_priv->marker_seq) - seqno) + > VMW_FENCE_WRAP); + + return ret; +} + +int vmw_fallback_wait(struct vmw_private *dev_priv, + bool lazy, + bool fifo_idle, + uint32_t seqno, + bool interruptible, + unsigned long timeout) +{ + struct vmw_fifo_state *fifo_state = &dev_priv->fifo; + + uint32_t count = 0; + uint32_t signal_seq; + int ret; + unsigned long end_jiffies = jiffies + timeout; + bool (*wait_condition)(struct vmw_private *, uint32_t); + DEFINE_WAIT(__wait); + + wait_condition = (fifo_idle) ? &vmw_fifo_idle : + &vmw_seqno_passed; + + /** + * Block command submission while waiting for idle. + */ + + if (fifo_idle) + down_read(&fifo_state->rwsem); + signal_seq = atomic_read(&dev_priv->marker_seq); + ret = 0; + + for (;;) { + prepare_to_wait(&dev_priv->fence_queue, &__wait, + (interruptible) ? + TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE); + if (wait_condition(dev_priv, seqno)) + break; + if (time_after_eq(jiffies, end_jiffies)) { + DRM_ERROR("SVGA device lockup.\n"); + break; + } + if (lazy) + schedule_timeout(1); + else if ((++count & 0x0F) == 0) { + /** + * FIXME: Use schedule_hr_timeout here for + * newer kernels and lower CPU utilization. + */ + + __set_current_state(TASK_RUNNING); + schedule(); + __set_current_state((interruptible) ? + TASK_INTERRUPTIBLE : + TASK_UNINTERRUPTIBLE); + } + if (interruptible && signal_pending(current)) { + ret = -ERESTARTSYS; + break; + } + } + finish_wait(&dev_priv->fence_queue, &__wait); + if (ret == 0 && fifo_idle) { + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + iowrite32(signal_seq, fifo_mem + SVGA_FIFO_FENCE); + } + wake_up_all(&dev_priv->fence_queue); + if (fifo_idle) + up_read(&fifo_state->rwsem); + + return ret; +} + +void vmw_seqno_waiter_add(struct vmw_private *dev_priv) +{ + spin_lock(&dev_priv->waiter_lock); + if (dev_priv->fence_queue_waiters++ == 0) { + unsigned long irq_flags; + + spin_lock_irqsave(&dev_priv->irq_lock, irq_flags); + outl(SVGA_IRQFLAG_ANY_FENCE, + dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); + dev_priv->irq_mask |= SVGA_IRQFLAG_ANY_FENCE; + vmw_write(dev_priv, SVGA_REG_IRQMASK, dev_priv->irq_mask); + spin_unlock_irqrestore(&dev_priv->irq_lock, irq_flags); + } + spin_unlock(&dev_priv->waiter_lock); +} + +void vmw_seqno_waiter_remove(struct vmw_private *dev_priv) +{ + spin_lock(&dev_priv->waiter_lock); + if (--dev_priv->fence_queue_waiters == 0) { + unsigned long irq_flags; + + spin_lock_irqsave(&dev_priv->irq_lock, irq_flags); + dev_priv->irq_mask &= ~SVGA_IRQFLAG_ANY_FENCE; + vmw_write(dev_priv, SVGA_REG_IRQMASK, dev_priv->irq_mask); + spin_unlock_irqrestore(&dev_priv->irq_lock, irq_flags); + } + spin_unlock(&dev_priv->waiter_lock); +} + + +void vmw_goal_waiter_add(struct vmw_private *dev_priv) +{ + spin_lock(&dev_priv->waiter_lock); + if (dev_priv->goal_queue_waiters++ == 0) { + unsigned long irq_flags; + + spin_lock_irqsave(&dev_priv->irq_lock, irq_flags); + outl(SVGA_IRQFLAG_FENCE_GOAL, + dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); + dev_priv->irq_mask |= SVGA_IRQFLAG_FENCE_GOAL; + vmw_write(dev_priv, SVGA_REG_IRQMASK, dev_priv->irq_mask); + spin_unlock_irqrestore(&dev_priv->irq_lock, irq_flags); + } + spin_unlock(&dev_priv->waiter_lock); +} + +void vmw_goal_waiter_remove(struct vmw_private *dev_priv) +{ + spin_lock(&dev_priv->waiter_lock); + if (--dev_priv->goal_queue_waiters == 0) { + unsigned long irq_flags; + + spin_lock_irqsave(&dev_priv->irq_lock, irq_flags); + dev_priv->irq_mask &= ~SVGA_IRQFLAG_FENCE_GOAL; + vmw_write(dev_priv, SVGA_REG_IRQMASK, dev_priv->irq_mask); + spin_unlock_irqrestore(&dev_priv->irq_lock, irq_flags); + } + spin_unlock(&dev_priv->waiter_lock); +} + +int vmw_wait_seqno(struct vmw_private *dev_priv, + bool lazy, uint32_t seqno, + bool interruptible, unsigned long timeout) +{ + long ret; + struct vmw_fifo_state *fifo = &dev_priv->fifo; + + if (likely(dev_priv->last_read_seqno - seqno < VMW_FENCE_WRAP)) + return 0; + + if (likely(vmw_seqno_passed(dev_priv, seqno))) + return 0; + + vmw_fifo_ping_host(dev_priv, SVGA_SYNC_GENERIC); + + if (!(fifo->capabilities & SVGA_FIFO_CAP_FENCE)) + return vmw_fallback_wait(dev_priv, lazy, true, seqno, + interruptible, timeout); + + if (!(dev_priv->capabilities & SVGA_CAP_IRQMASK)) + return vmw_fallback_wait(dev_priv, lazy, false, seqno, + interruptible, timeout); + + vmw_seqno_waiter_add(dev_priv); + + if (interruptible) + ret = wait_event_interruptible_timeout + (dev_priv->fence_queue, + vmw_seqno_passed(dev_priv, seqno), + timeout); + else + ret = wait_event_timeout + (dev_priv->fence_queue, + vmw_seqno_passed(dev_priv, seqno), + timeout); + + vmw_seqno_waiter_remove(dev_priv); + + if (unlikely(ret == 0)) + ret = -EBUSY; + else if (likely(ret > 0)) + ret = 0; + + return ret; +} + +void vmw_irq_preinstall(struct drm_device *dev) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + uint32_t status; + + if (!(dev_priv->capabilities & SVGA_CAP_IRQMASK)) + return; + + spin_lock_init(&dev_priv->irq_lock); + status = inl(dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); + outl(status, dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); +} + +int vmw_irq_postinstall(struct drm_device *dev) +{ + return 0; +} + +void vmw_irq_uninstall(struct drm_device *dev) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + uint32_t status; + + if (!(dev_priv->capabilities & SVGA_CAP_IRQMASK)) + return; + + vmw_write(dev_priv, SVGA_REG_IRQMASK, 0); + + status = inl(dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); + outl(status, dev_priv->io_start + VMWGFX_IRQSTATUS_PORT); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c new file mode 100644 index 000000000..07cda8cbb --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c @@ -0,0 +1,2072 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_kms.h" + + +/* Might need a hrtimer here? */ +#define VMWGFX_PRESENT_RATE ((HZ / 60 > 0) ? HZ / 60 : 1) + + +struct vmw_clip_rect { + int x1, x2, y1, y2; +}; + +/** + * Clip @num_rects number of @rects against @clip storing the + * results in @out_rects and the number of passed rects in @out_num. + */ +static void vmw_clip_cliprects(struct drm_clip_rect *rects, + int num_rects, + struct vmw_clip_rect clip, + SVGASignedRect *out_rects, + int *out_num) +{ + int i, k; + + for (i = 0, k = 0; i < num_rects; i++) { + int x1 = max_t(int, clip.x1, rects[i].x1); + int y1 = max_t(int, clip.y1, rects[i].y1); + int x2 = min_t(int, clip.x2, rects[i].x2); + int y2 = min_t(int, clip.y2, rects[i].y2); + + if (x1 >= x2) + continue; + if (y1 >= y2) + continue; + + out_rects[k].left = x1; + out_rects[k].top = y1; + out_rects[k].right = x2; + out_rects[k].bottom = y2; + k++; + } + + *out_num = k; +} + +void vmw_display_unit_cleanup(struct vmw_display_unit *du) +{ + if (du->cursor_surface) + vmw_surface_unreference(&du->cursor_surface); + if (du->cursor_dmabuf) + vmw_dmabuf_unreference(&du->cursor_dmabuf); + drm_connector_unregister(&du->connector); + drm_crtc_cleanup(&du->crtc); + drm_encoder_cleanup(&du->encoder); + drm_connector_cleanup(&du->connector); +} + +/* + * Display Unit Cursor functions + */ + +int vmw_cursor_update_image(struct vmw_private *dev_priv, + u32 *image, u32 width, u32 height, + u32 hotspotX, u32 hotspotY) +{ + struct { + u32 cmd; + SVGAFifoCmdDefineAlphaCursor cursor; + } *cmd; + u32 image_size = width * height * 4; + u32 cmd_size = sizeof(*cmd) + image_size; + + if (!image) + return -EINVAL; + + cmd = vmw_fifo_reserve(dev_priv, cmd_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Fifo reserve failed.\n"); + return -ENOMEM; + } + + memset(cmd, 0, sizeof(*cmd)); + + memcpy(&cmd[1], image, image_size); + + cmd->cmd = cpu_to_le32(SVGA_CMD_DEFINE_ALPHA_CURSOR); + cmd->cursor.id = cpu_to_le32(0); + cmd->cursor.width = cpu_to_le32(width); + cmd->cursor.height = cpu_to_le32(height); + cmd->cursor.hotspotX = cpu_to_le32(hotspotX); + cmd->cursor.hotspotY = cpu_to_le32(hotspotY); + + vmw_fifo_commit(dev_priv, cmd_size); + + return 0; +} + +int vmw_cursor_update_dmabuf(struct vmw_private *dev_priv, + struct vmw_dma_buffer *dmabuf, + u32 width, u32 height, + u32 hotspotX, u32 hotspotY) +{ + struct ttm_bo_kmap_obj map; + unsigned long kmap_offset; + unsigned long kmap_num; + void *virtual; + bool dummy; + int ret; + + kmap_offset = 0; + kmap_num = (width*height*4 + PAGE_SIZE - 1) >> PAGE_SHIFT; + + ret = ttm_bo_reserve(&dmabuf->base, true, false, false, NULL); + if (unlikely(ret != 0)) { + DRM_ERROR("reserve failed\n"); + return -EINVAL; + } + + ret = ttm_bo_kmap(&dmabuf->base, kmap_offset, kmap_num, &map); + if (unlikely(ret != 0)) + goto err_unreserve; + + virtual = ttm_kmap_obj_virtual(&map, &dummy); + ret = vmw_cursor_update_image(dev_priv, virtual, width, height, + hotspotX, hotspotY); + + ttm_bo_kunmap(&map); +err_unreserve: + ttm_bo_unreserve(&dmabuf->base); + + return ret; +} + + +void vmw_cursor_update_position(struct vmw_private *dev_priv, + bool show, int x, int y) +{ + __le32 __iomem *fifo_mem = dev_priv->mmio_virt; + uint32_t count; + + iowrite32(show ? 1 : 0, fifo_mem + SVGA_FIFO_CURSOR_ON); + iowrite32(x, fifo_mem + SVGA_FIFO_CURSOR_X); + iowrite32(y, fifo_mem + SVGA_FIFO_CURSOR_Y); + count = ioread32(fifo_mem + SVGA_FIFO_CURSOR_COUNT); + iowrite32(++count, fifo_mem + SVGA_FIFO_CURSOR_COUNT); +} + +int vmw_du_crtc_cursor_set(struct drm_crtc *crtc, struct drm_file *file_priv, + uint32_t handle, uint32_t width, uint32_t height) +{ + struct vmw_private *dev_priv = vmw_priv(crtc->dev); + struct vmw_display_unit *du = vmw_crtc_to_du(crtc); + struct vmw_surface *surface = NULL; + struct vmw_dma_buffer *dmabuf = NULL; + int ret; + + /* + * FIXME: Unclear whether there's any global state touched by the + * cursor_set function, especially vmw_cursor_update_position looks + * suspicious. For now take the easy route and reacquire all locks. We + * can do this since the caller in the drm core doesn't check anything + * which is protected by any looks. + */ + drm_modeset_unlock_crtc(crtc); + drm_modeset_lock_all(dev_priv->dev); + + /* A lot of the code assumes this */ + if (handle && (width != 64 || height != 64)) { + ret = -EINVAL; + goto out; + } + + if (handle) { + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + + ret = vmw_user_lookup_handle(dev_priv, tfile, + handle, &surface, &dmabuf); + if (ret) { + DRM_ERROR("failed to find surface or dmabuf: %i\n", ret); + ret = -EINVAL; + goto out; + } + } + + /* need to do this before taking down old image */ + if (surface && !surface->snooper.image) { + DRM_ERROR("surface not suitable for cursor\n"); + vmw_surface_unreference(&surface); + ret = -EINVAL; + goto out; + } + + /* takedown old cursor */ + if (du->cursor_surface) { + du->cursor_surface->snooper.crtc = NULL; + vmw_surface_unreference(&du->cursor_surface); + } + if (du->cursor_dmabuf) + vmw_dmabuf_unreference(&du->cursor_dmabuf); + + /* setup new image */ + if (surface) { + /* vmw_user_surface_lookup takes one reference */ + du->cursor_surface = surface; + + du->cursor_surface->snooper.crtc = crtc; + du->cursor_age = du->cursor_surface->snooper.age; + vmw_cursor_update_image(dev_priv, surface->snooper.image, + 64, 64, du->hotspot_x, du->hotspot_y); + } else if (dmabuf) { + /* vmw_user_surface_lookup takes one reference */ + du->cursor_dmabuf = dmabuf; + + ret = vmw_cursor_update_dmabuf(dev_priv, dmabuf, width, height, + du->hotspot_x, du->hotspot_y); + } else { + vmw_cursor_update_position(dev_priv, false, 0, 0); + ret = 0; + goto out; + } + + vmw_cursor_update_position(dev_priv, true, + du->cursor_x + du->hotspot_x, + du->cursor_y + du->hotspot_y); + + ret = 0; +out: + drm_modeset_unlock_all(dev_priv->dev); + drm_modeset_lock_crtc(crtc, crtc->cursor); + + return ret; +} + +int vmw_du_crtc_cursor_move(struct drm_crtc *crtc, int x, int y) +{ + struct vmw_private *dev_priv = vmw_priv(crtc->dev); + struct vmw_display_unit *du = vmw_crtc_to_du(crtc); + bool shown = du->cursor_surface || du->cursor_dmabuf ? true : false; + + du->cursor_x = x + crtc->x; + du->cursor_y = y + crtc->y; + + /* + * FIXME: Unclear whether there's any global state touched by the + * cursor_set function, especially vmw_cursor_update_position looks + * suspicious. For now take the easy route and reacquire all locks. We + * can do this since the caller in the drm core doesn't check anything + * which is protected by any looks. + */ + drm_modeset_unlock_crtc(crtc); + drm_modeset_lock_all(dev_priv->dev); + + vmw_cursor_update_position(dev_priv, shown, + du->cursor_x + du->hotspot_x, + du->cursor_y + du->hotspot_y); + + drm_modeset_unlock_all(dev_priv->dev); + drm_modeset_lock_crtc(crtc, crtc->cursor); + + return 0; +} + +void vmw_kms_cursor_snoop(struct vmw_surface *srf, + struct ttm_object_file *tfile, + struct ttm_buffer_object *bo, + SVGA3dCmdHeader *header) +{ + struct ttm_bo_kmap_obj map; + unsigned long kmap_offset; + unsigned long kmap_num; + SVGA3dCopyBox *box; + unsigned box_count; + void *virtual; + bool dummy; + struct vmw_dma_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSurfaceDMA dma; + } *cmd; + int i, ret; + + cmd = container_of(header, struct vmw_dma_cmd, header); + + /* No snooper installed */ + if (!srf->snooper.image) + return; + + if (cmd->dma.host.face != 0 || cmd->dma.host.mipmap != 0) { + DRM_ERROR("face and mipmap for cursors should never != 0\n"); + return; + } + + if (cmd->header.size < 64) { + DRM_ERROR("at least one full copy box must be given\n"); + return; + } + + box = (SVGA3dCopyBox *)&cmd[1]; + box_count = (cmd->header.size - sizeof(SVGA3dCmdSurfaceDMA)) / + sizeof(SVGA3dCopyBox); + + if (cmd->dma.guest.ptr.offset % PAGE_SIZE || + box->x != 0 || box->y != 0 || box->z != 0 || + box->srcx != 0 || box->srcy != 0 || box->srcz != 0 || + box->d != 1 || box_count != 1) { + /* TODO handle none page aligned offsets */ + /* TODO handle more dst & src != 0 */ + /* TODO handle more then one copy */ + DRM_ERROR("Cant snoop dma request for cursor!\n"); + DRM_ERROR("(%u, %u, %u) (%u, %u, %u) (%ux%ux%u) %u %u\n", + box->srcx, box->srcy, box->srcz, + box->x, box->y, box->z, + box->w, box->h, box->d, box_count, + cmd->dma.guest.ptr.offset); + return; + } + + kmap_offset = cmd->dma.guest.ptr.offset >> PAGE_SHIFT; + kmap_num = (64*64*4) >> PAGE_SHIFT; + + ret = ttm_bo_reserve(bo, true, false, false, NULL); + if (unlikely(ret != 0)) { + DRM_ERROR("reserve failed\n"); + return; + } + + ret = ttm_bo_kmap(bo, kmap_offset, kmap_num, &map); + if (unlikely(ret != 0)) + goto err_unreserve; + + virtual = ttm_kmap_obj_virtual(&map, &dummy); + + if (box->w == 64 && cmd->dma.guest.pitch == 64*4) { + memcpy(srf->snooper.image, virtual, 64*64*4); + } else { + /* Image is unsigned pointer. */ + for (i = 0; i < box->h; i++) + memcpy(srf->snooper.image + i * 64, + virtual + i * cmd->dma.guest.pitch, + box->w * 4); + } + + srf->snooper.age++; + + /* we can't call this function from this function since execbuf has + * reserved fifo space. + * + * if (srf->snooper.crtc) + * vmw_ldu_crtc_cursor_update_image(dev_priv, + * srf->snooper.image, 64, 64, + * du->hotspot_x, du->hotspot_y); + */ + + ttm_bo_kunmap(&map); +err_unreserve: + ttm_bo_unreserve(bo); +} + +void vmw_kms_cursor_post_execbuf(struct vmw_private *dev_priv) +{ + struct drm_device *dev = dev_priv->dev; + struct vmw_display_unit *du; + struct drm_crtc *crtc; + + mutex_lock(&dev->mode_config.mutex); + + list_for_each_entry(crtc, &dev->mode_config.crtc_list, head) { + du = vmw_crtc_to_du(crtc); + if (!du->cursor_surface || + du->cursor_age == du->cursor_surface->snooper.age) + continue; + + du->cursor_age = du->cursor_surface->snooper.age; + vmw_cursor_update_image(dev_priv, + du->cursor_surface->snooper.image, + 64, 64, du->hotspot_x, du->hotspot_y); + } + + mutex_unlock(&dev->mode_config.mutex); +} + +/* + * Generic framebuffer code + */ + +/* + * Surface framebuffer code + */ + +#define vmw_framebuffer_to_vfbs(x) \ + container_of(x, struct vmw_framebuffer_surface, base.base) + +struct vmw_framebuffer_surface { + struct vmw_framebuffer base; + struct vmw_surface *surface; + struct vmw_dma_buffer *buffer; + struct list_head head; + struct drm_master *master; +}; + +static void vmw_framebuffer_surface_destroy(struct drm_framebuffer *framebuffer) +{ + struct vmw_framebuffer_surface *vfbs = + vmw_framebuffer_to_vfbs(framebuffer); + struct vmw_master *vmaster = vmw_master(vfbs->master); + + + mutex_lock(&vmaster->fb_surf_mutex); + list_del(&vfbs->head); + mutex_unlock(&vmaster->fb_surf_mutex); + + drm_master_put(&vfbs->master); + drm_framebuffer_cleanup(framebuffer); + vmw_surface_unreference(&vfbs->surface); + ttm_base_object_unref(&vfbs->base.user_obj); + + kfree(vfbs); +} + +static int do_surface_dirty_sou(struct vmw_private *dev_priv, + struct drm_file *file_priv, + struct vmw_framebuffer *framebuffer, + unsigned flags, unsigned color, + struct drm_clip_rect *clips, + unsigned num_clips, int inc, + struct vmw_fence_obj **out_fence) +{ + struct vmw_display_unit *units[VMWGFX_NUM_DISPLAY_UNITS]; + struct drm_clip_rect *clips_ptr; + struct drm_clip_rect *tmp; + struct drm_crtc *crtc; + size_t fifo_size; + int i, num_units; + int ret = 0; /* silence warning */ + int left, right, top, bottom; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBlitSurfaceToScreen body; + } *cmd; + SVGASignedRect *blits; + + num_units = 0; + list_for_each_entry(crtc, &dev_priv->dev->mode_config.crtc_list, + head) { + if (crtc->primary->fb != &framebuffer->base) + continue; + units[num_units++] = vmw_crtc_to_du(crtc); + } + + BUG_ON(!clips || !num_clips); + + tmp = kzalloc(sizeof(*tmp) * num_clips, GFP_KERNEL); + if (unlikely(tmp == NULL)) { + DRM_ERROR("Temporary cliprect memory alloc failed.\n"); + return -ENOMEM; + } + + fifo_size = sizeof(*cmd) + sizeof(SVGASignedRect) * num_clips; + cmd = kzalloc(fifo_size, GFP_KERNEL); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Temporary fifo memory alloc failed.\n"); + ret = -ENOMEM; + goto out_free_tmp; + } + + /* setup blits pointer */ + blits = (SVGASignedRect *)&cmd[1]; + + /* initial clip region */ + left = clips->x1; + right = clips->x2; + top = clips->y1; + bottom = clips->y2; + + /* skip the first clip rect */ + for (i = 1, clips_ptr = clips + inc; + i < num_clips; i++, clips_ptr += inc) { + left = min_t(int, left, (int)clips_ptr->x1); + right = max_t(int, right, (int)clips_ptr->x2); + top = min_t(int, top, (int)clips_ptr->y1); + bottom = max_t(int, bottom, (int)clips_ptr->y2); + } + + /* only need to do this once */ + cmd->header.id = cpu_to_le32(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN); + cmd->header.size = cpu_to_le32(fifo_size - sizeof(cmd->header)); + + cmd->body.srcRect.left = left; + cmd->body.srcRect.right = right; + cmd->body.srcRect.top = top; + cmd->body.srcRect.bottom = bottom; + + clips_ptr = clips; + for (i = 0; i < num_clips; i++, clips_ptr += inc) { + tmp[i].x1 = clips_ptr->x1 - left; + tmp[i].x2 = clips_ptr->x2 - left; + tmp[i].y1 = clips_ptr->y1 - top; + tmp[i].y2 = clips_ptr->y2 - top; + } + + /* do per unit writing, reuse fifo for each */ + for (i = 0; i < num_units; i++) { + struct vmw_display_unit *unit = units[i]; + struct vmw_clip_rect clip; + int num; + + clip.x1 = left - unit->crtc.x; + clip.y1 = top - unit->crtc.y; + clip.x2 = right - unit->crtc.x; + clip.y2 = bottom - unit->crtc.y; + + /* skip any crtcs that misses the clip region */ + if (clip.x1 >= unit->crtc.mode.hdisplay || + clip.y1 >= unit->crtc.mode.vdisplay || + clip.x2 <= 0 || clip.y2 <= 0) + continue; + + /* + * In order for the clip rects to be correctly scaled + * the src and dest rects needs to be the same size. + */ + cmd->body.destRect.left = clip.x1; + cmd->body.destRect.right = clip.x2; + cmd->body.destRect.top = clip.y1; + cmd->body.destRect.bottom = clip.y2; + + /* create a clip rect of the crtc in dest coords */ + clip.x2 = unit->crtc.mode.hdisplay - clip.x1; + clip.y2 = unit->crtc.mode.vdisplay - clip.y1; + clip.x1 = 0 - clip.x1; + clip.y1 = 0 - clip.y1; + + /* need to reset sid as it is changed by execbuf */ + cmd->body.srcImage.sid = cpu_to_le32(framebuffer->user_handle); + cmd->body.destScreenId = unit->unit; + + /* clip and write blits to cmd stream */ + vmw_clip_cliprects(tmp, num_clips, clip, blits, &num); + + /* if no cliprects hit skip this */ + if (num == 0) + continue; + + /* only return the last fence */ + if (out_fence && *out_fence) + vmw_fence_obj_unreference(out_fence); + + /* recalculate package length */ + fifo_size = sizeof(*cmd) + sizeof(SVGASignedRect) * num; + cmd->header.size = cpu_to_le32(fifo_size - sizeof(cmd->header)); + ret = vmw_execbuf_process(file_priv, dev_priv, NULL, cmd, + fifo_size, 0, NULL, out_fence); + + if (unlikely(ret != 0)) + break; + } + + + kfree(cmd); +out_free_tmp: + kfree(tmp); + + return ret; +} + +static int vmw_framebuffer_surface_dirty(struct drm_framebuffer *framebuffer, + struct drm_file *file_priv, + unsigned flags, unsigned color, + struct drm_clip_rect *clips, + unsigned num_clips) +{ + struct vmw_private *dev_priv = vmw_priv(framebuffer->dev); + struct vmw_framebuffer_surface *vfbs = + vmw_framebuffer_to_vfbs(framebuffer); + struct drm_clip_rect norect; + int ret, inc = 1; + + if (unlikely(vfbs->master != file_priv->master)) + return -EINVAL; + + /* Require ScreenObject support for 3D */ + if (!dev_priv->sou_priv) + return -EINVAL; + + drm_modeset_lock_all(dev_priv->dev); + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) { + drm_modeset_unlock_all(dev_priv->dev); + return ret; + } + + if (!num_clips) { + num_clips = 1; + clips = &norect; + norect.x1 = norect.y1 = 0; + norect.x2 = framebuffer->width; + norect.y2 = framebuffer->height; + } else if (flags & DRM_MODE_FB_DIRTY_ANNOTATE_COPY) { + num_clips /= 2; + inc = 2; /* skip source rects */ + } + + ret = do_surface_dirty_sou(dev_priv, file_priv, &vfbs->base, + flags, color, + clips, num_clips, inc, NULL); + + ttm_read_unlock(&dev_priv->reservation_sem); + + drm_modeset_unlock_all(dev_priv->dev); + + return 0; +} + +static struct drm_framebuffer_funcs vmw_framebuffer_surface_funcs = { + .destroy = vmw_framebuffer_surface_destroy, + .dirty = vmw_framebuffer_surface_dirty, +}; + +static int vmw_kms_new_framebuffer_surface(struct vmw_private *dev_priv, + struct drm_file *file_priv, + struct vmw_surface *surface, + struct vmw_framebuffer **out, + const struct drm_mode_fb_cmd + *mode_cmd) + +{ + struct drm_device *dev = dev_priv->dev; + struct vmw_framebuffer_surface *vfbs; + enum SVGA3dSurfaceFormat format; + struct vmw_master *vmaster = vmw_master(file_priv->master); + int ret; + + /* 3D is only supported on HWv8 hosts which supports screen objects */ + if (!dev_priv->sou_priv) + return -ENOSYS; + + /* + * Sanity checks. + */ + + /* Surface must be marked as a scanout. */ + if (unlikely(!surface->scanout)) + return -EINVAL; + + if (unlikely(surface->mip_levels[0] != 1 || + surface->num_sizes != 1 || + surface->base_size.width < mode_cmd->width || + surface->base_size.height < mode_cmd->height || + surface->base_size.depth != 1)) { + DRM_ERROR("Incompatible surface dimensions " + "for requested mode.\n"); + return -EINVAL; + } + + switch (mode_cmd->depth) { + case 32: + format = SVGA3D_A8R8G8B8; + break; + case 24: + format = SVGA3D_X8R8G8B8; + break; + case 16: + format = SVGA3D_R5G6B5; + break; + case 15: + format = SVGA3D_A1R5G5B5; + break; + case 8: + format = SVGA3D_LUMINANCE8; + break; + default: + DRM_ERROR("Invalid color depth: %d\n", mode_cmd->depth); + return -EINVAL; + } + + if (unlikely(format != surface->format)) { + DRM_ERROR("Invalid surface format for requested mode.\n"); + return -EINVAL; + } + + vfbs = kzalloc(sizeof(*vfbs), GFP_KERNEL); + if (!vfbs) { + ret = -ENOMEM; + goto out_err1; + } + + if (!vmw_surface_reference(surface)) { + DRM_ERROR("failed to reference surface %p\n", surface); + ret = -EINVAL; + goto out_err2; + } + + /* XXX get the first 3 from the surface info */ + vfbs->base.base.bits_per_pixel = mode_cmd->bpp; + vfbs->base.base.pitches[0] = mode_cmd->pitch; + vfbs->base.base.depth = mode_cmd->depth; + vfbs->base.base.width = mode_cmd->width; + vfbs->base.base.height = mode_cmd->height; + vfbs->surface = surface; + vfbs->base.user_handle = mode_cmd->handle; + vfbs->master = drm_master_get(file_priv->master); + + mutex_lock(&vmaster->fb_surf_mutex); + list_add_tail(&vfbs->head, &vmaster->fb_surf); + mutex_unlock(&vmaster->fb_surf_mutex); + + *out = &vfbs->base; + + ret = drm_framebuffer_init(dev, &vfbs->base.base, + &vmw_framebuffer_surface_funcs); + if (ret) + goto out_err3; + + return 0; + +out_err3: + vmw_surface_unreference(&surface); +out_err2: + kfree(vfbs); +out_err1: + return ret; +} + +/* + * Dmabuf framebuffer code + */ + +#define vmw_framebuffer_to_vfbd(x) \ + container_of(x, struct vmw_framebuffer_dmabuf, base.base) + +struct vmw_framebuffer_dmabuf { + struct vmw_framebuffer base; + struct vmw_dma_buffer *buffer; +}; + +static void vmw_framebuffer_dmabuf_destroy(struct drm_framebuffer *framebuffer) +{ + struct vmw_framebuffer_dmabuf *vfbd = + vmw_framebuffer_to_vfbd(framebuffer); + + drm_framebuffer_cleanup(framebuffer); + vmw_dmabuf_unreference(&vfbd->buffer); + ttm_base_object_unref(&vfbd->base.user_obj); + + kfree(vfbd); +} + +static int do_dmabuf_dirty_ldu(struct vmw_private *dev_priv, + struct vmw_framebuffer *framebuffer, + unsigned flags, unsigned color, + struct drm_clip_rect *clips, + unsigned num_clips, int increment) +{ + size_t fifo_size; + int i; + + struct { + uint32_t header; + SVGAFifoCmdUpdate body; + } *cmd; + + fifo_size = sizeof(*cmd) * num_clips; + cmd = vmw_fifo_reserve(dev_priv, fifo_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Fifo reserve failed.\n"); + return -ENOMEM; + } + + memset(cmd, 0, fifo_size); + for (i = 0; i < num_clips; i++, clips += increment) { + cmd[i].header = cpu_to_le32(SVGA_CMD_UPDATE); + cmd[i].body.x = cpu_to_le32(clips->x1); + cmd[i].body.y = cpu_to_le32(clips->y1); + cmd[i].body.width = cpu_to_le32(clips->x2 - clips->x1); + cmd[i].body.height = cpu_to_le32(clips->y2 - clips->y1); + } + + vmw_fifo_commit(dev_priv, fifo_size); + return 0; +} + +static int do_dmabuf_define_gmrfb(struct drm_file *file_priv, + struct vmw_private *dev_priv, + struct vmw_framebuffer *framebuffer) +{ + int depth = framebuffer->base.depth; + size_t fifo_size; + int ret; + + struct { + uint32_t header; + SVGAFifoCmdDefineGMRFB body; + } *cmd; + + /* Emulate RGBA support, contrary to svga_reg.h this is not + * supported by hosts. This is only a problem if we are reading + * this value later and expecting what we uploaded back. + */ + if (depth == 32) + depth = 24; + + fifo_size = sizeof(*cmd); + cmd = kmalloc(fifo_size, GFP_KERNEL); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed to allocate temporary cmd buffer.\n"); + return -ENOMEM; + } + + memset(cmd, 0, fifo_size); + cmd->header = SVGA_CMD_DEFINE_GMRFB; + cmd->body.format.bitsPerPixel = framebuffer->base.bits_per_pixel; + cmd->body.format.colorDepth = depth; + cmd->body.format.reserved = 0; + cmd->body.bytesPerLine = framebuffer->base.pitches[0]; + cmd->body.ptr.gmrId = framebuffer->user_handle; + cmd->body.ptr.offset = 0; + + ret = vmw_execbuf_process(file_priv, dev_priv, NULL, cmd, + fifo_size, 0, NULL, NULL); + + kfree(cmd); + + return ret; +} + +static int do_dmabuf_dirty_sou(struct drm_file *file_priv, + struct vmw_private *dev_priv, + struct vmw_framebuffer *framebuffer, + unsigned flags, unsigned color, + struct drm_clip_rect *clips, + unsigned num_clips, int increment, + struct vmw_fence_obj **out_fence) +{ + struct vmw_display_unit *units[VMWGFX_NUM_DISPLAY_UNITS]; + struct drm_clip_rect *clips_ptr; + int i, k, num_units, ret; + struct drm_crtc *crtc; + size_t fifo_size; + + struct { + uint32_t header; + SVGAFifoCmdBlitGMRFBToScreen body; + } *blits; + + ret = do_dmabuf_define_gmrfb(file_priv, dev_priv, framebuffer); + if (unlikely(ret != 0)) + return ret; /* define_gmrfb prints warnings */ + + fifo_size = sizeof(*blits) * num_clips; + blits = kmalloc(fifo_size, GFP_KERNEL); + if (unlikely(blits == NULL)) { + DRM_ERROR("Failed to allocate temporary cmd buffer.\n"); + return -ENOMEM; + } + + num_units = 0; + list_for_each_entry(crtc, &dev_priv->dev->mode_config.crtc_list, head) { + if (crtc->primary->fb != &framebuffer->base) + continue; + units[num_units++] = vmw_crtc_to_du(crtc); + } + + for (k = 0; k < num_units; k++) { + struct vmw_display_unit *unit = units[k]; + int hit_num = 0; + + clips_ptr = clips; + for (i = 0; i < num_clips; i++, clips_ptr += increment) { + int clip_x1 = clips_ptr->x1 - unit->crtc.x; + int clip_y1 = clips_ptr->y1 - unit->crtc.y; + int clip_x2 = clips_ptr->x2 - unit->crtc.x; + int clip_y2 = clips_ptr->y2 - unit->crtc.y; + int move_x, move_y; + + /* skip any crtcs that misses the clip region */ + if (clip_x1 >= unit->crtc.mode.hdisplay || + clip_y1 >= unit->crtc.mode.vdisplay || + clip_x2 <= 0 || clip_y2 <= 0) + continue; + + /* clip size to crtc size */ + clip_x2 = min_t(int, clip_x2, unit->crtc.mode.hdisplay); + clip_y2 = min_t(int, clip_y2, unit->crtc.mode.vdisplay); + + /* translate both src and dest to bring clip into screen */ + move_x = min_t(int, clip_x1, 0); + move_y = min_t(int, clip_y1, 0); + + /* actual translate done here */ + blits[hit_num].header = SVGA_CMD_BLIT_GMRFB_TO_SCREEN; + blits[hit_num].body.destScreenId = unit->unit; + blits[hit_num].body.srcOrigin.x = clips_ptr->x1 - move_x; + blits[hit_num].body.srcOrigin.y = clips_ptr->y1 - move_y; + blits[hit_num].body.destRect.left = clip_x1 - move_x; + blits[hit_num].body.destRect.top = clip_y1 - move_y; + blits[hit_num].body.destRect.right = clip_x2; + blits[hit_num].body.destRect.bottom = clip_y2; + hit_num++; + } + + /* no clips hit the crtc */ + if (hit_num == 0) + continue; + + /* only return the last fence */ + if (out_fence && *out_fence) + vmw_fence_obj_unreference(out_fence); + + fifo_size = sizeof(*blits) * hit_num; + ret = vmw_execbuf_process(file_priv, dev_priv, NULL, blits, + fifo_size, 0, NULL, out_fence); + + if (unlikely(ret != 0)) + break; + } + + kfree(blits); + + return ret; +} + +static int vmw_framebuffer_dmabuf_dirty(struct drm_framebuffer *framebuffer, + struct drm_file *file_priv, + unsigned flags, unsigned color, + struct drm_clip_rect *clips, + unsigned num_clips) +{ + struct vmw_private *dev_priv = vmw_priv(framebuffer->dev); + struct vmw_framebuffer_dmabuf *vfbd = + vmw_framebuffer_to_vfbd(framebuffer); + struct drm_clip_rect norect; + int ret, increment = 1; + + drm_modeset_lock_all(dev_priv->dev); + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) { + drm_modeset_unlock_all(dev_priv->dev); + return ret; + } + + if (!num_clips) { + num_clips = 1; + clips = &norect; + norect.x1 = norect.y1 = 0; + norect.x2 = framebuffer->width; + norect.y2 = framebuffer->height; + } else if (flags & DRM_MODE_FB_DIRTY_ANNOTATE_COPY) { + num_clips /= 2; + increment = 2; + } + + if (dev_priv->ldu_priv) { + ret = do_dmabuf_dirty_ldu(dev_priv, &vfbd->base, + flags, color, + clips, num_clips, increment); + } else { + ret = do_dmabuf_dirty_sou(file_priv, dev_priv, &vfbd->base, + flags, color, + clips, num_clips, increment, NULL); + } + + ttm_read_unlock(&dev_priv->reservation_sem); + + drm_modeset_unlock_all(dev_priv->dev); + + return ret; +} + +static struct drm_framebuffer_funcs vmw_framebuffer_dmabuf_funcs = { + .destroy = vmw_framebuffer_dmabuf_destroy, + .dirty = vmw_framebuffer_dmabuf_dirty, +}; + +/** + * Pin the dmabuffer to the start of vram. + */ +static int vmw_framebuffer_dmabuf_pin(struct vmw_framebuffer *vfb) +{ + struct vmw_private *dev_priv = vmw_priv(vfb->base.dev); + struct vmw_framebuffer_dmabuf *vfbd = + vmw_framebuffer_to_vfbd(&vfb->base); + int ret; + + /* This code should not be used with screen objects */ + BUG_ON(dev_priv->sou_priv); + + vmw_overlay_pause_all(dev_priv); + + ret = vmw_dmabuf_to_start_of_vram(dev_priv, vfbd->buffer, true, false); + + vmw_overlay_resume_all(dev_priv); + + WARN_ON(ret != 0); + + return 0; +} + +static int vmw_framebuffer_dmabuf_unpin(struct vmw_framebuffer *vfb) +{ + struct vmw_private *dev_priv = vmw_priv(vfb->base.dev); + struct vmw_framebuffer_dmabuf *vfbd = + vmw_framebuffer_to_vfbd(&vfb->base); + + if (!vfbd->buffer) { + WARN_ON(!vfbd->buffer); + return 0; + } + + return vmw_dmabuf_unpin(dev_priv, vfbd->buffer, false); +} + +static int vmw_kms_new_framebuffer_dmabuf(struct vmw_private *dev_priv, + struct vmw_dma_buffer *dmabuf, + struct vmw_framebuffer **out, + const struct drm_mode_fb_cmd + *mode_cmd) + +{ + struct drm_device *dev = dev_priv->dev; + struct vmw_framebuffer_dmabuf *vfbd; + unsigned int requested_size; + int ret; + + requested_size = mode_cmd->height * mode_cmd->pitch; + if (unlikely(requested_size > dmabuf->base.num_pages * PAGE_SIZE)) { + DRM_ERROR("Screen buffer object size is too small " + "for requested mode.\n"); + return -EINVAL; + } + + /* Limited framebuffer color depth support for screen objects */ + if (dev_priv->sou_priv) { + switch (mode_cmd->depth) { + case 32: + case 24: + /* Only support 32 bpp for 32 and 24 depth fbs */ + if (mode_cmd->bpp == 32) + break; + + DRM_ERROR("Invalid color depth/bbp: %d %d\n", + mode_cmd->depth, mode_cmd->bpp); + return -EINVAL; + case 16: + case 15: + /* Only support 16 bpp for 16 and 15 depth fbs */ + if (mode_cmd->bpp == 16) + break; + + DRM_ERROR("Invalid color depth/bbp: %d %d\n", + mode_cmd->depth, mode_cmd->bpp); + return -EINVAL; + default: + DRM_ERROR("Invalid color depth: %d\n", mode_cmd->depth); + return -EINVAL; + } + } + + vfbd = kzalloc(sizeof(*vfbd), GFP_KERNEL); + if (!vfbd) { + ret = -ENOMEM; + goto out_err1; + } + + if (!vmw_dmabuf_reference(dmabuf)) { + DRM_ERROR("failed to reference dmabuf %p\n", dmabuf); + ret = -EINVAL; + goto out_err2; + } + + vfbd->base.base.bits_per_pixel = mode_cmd->bpp; + vfbd->base.base.pitches[0] = mode_cmd->pitch; + vfbd->base.base.depth = mode_cmd->depth; + vfbd->base.base.width = mode_cmd->width; + vfbd->base.base.height = mode_cmd->height; + if (!dev_priv->sou_priv) { + vfbd->base.pin = vmw_framebuffer_dmabuf_pin; + vfbd->base.unpin = vmw_framebuffer_dmabuf_unpin; + } + vfbd->base.dmabuf = true; + vfbd->buffer = dmabuf; + vfbd->base.user_handle = mode_cmd->handle; + *out = &vfbd->base; + + ret = drm_framebuffer_init(dev, &vfbd->base.base, + &vmw_framebuffer_dmabuf_funcs); + if (ret) + goto out_err3; + + return 0; + +out_err3: + vmw_dmabuf_unreference(&dmabuf); +out_err2: + kfree(vfbd); +out_err1: + return ret; +} + +/* + * Generic Kernel modesetting functions + */ + +static struct drm_framebuffer *vmw_kms_fb_create(struct drm_device *dev, + struct drm_file *file_priv, + struct drm_mode_fb_cmd2 *mode_cmd2) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_framebuffer *vfb = NULL; + struct vmw_surface *surface = NULL; + struct vmw_dma_buffer *bo = NULL; + struct ttm_base_object *user_obj; + struct drm_mode_fb_cmd mode_cmd; + int ret; + + mode_cmd.width = mode_cmd2->width; + mode_cmd.height = mode_cmd2->height; + mode_cmd.pitch = mode_cmd2->pitches[0]; + mode_cmd.handle = mode_cmd2->handles[0]; + drm_fb_get_bpp_depth(mode_cmd2->pixel_format, &mode_cmd.depth, + &mode_cmd.bpp); + + /** + * This code should be conditioned on Screen Objects not being used. + * If screen objects are used, we can allocate a GMR to hold the + * requested framebuffer. + */ + + if (!vmw_kms_validate_mode_vram(dev_priv, + mode_cmd.pitch, + mode_cmd.height)) { + DRM_ERROR("VRAM size is too small for requested mode.\n"); + return ERR_PTR(-ENOMEM); + } + + /* + * Take a reference on the user object of the resource + * backing the kms fb. This ensures that user-space handle + * lookups on that resource will always work as long as + * it's registered with a kms framebuffer. This is important, + * since vmw_execbuf_process identifies resources in the + * command stream using user-space handles. + */ + + user_obj = ttm_base_object_lookup(tfile, mode_cmd.handle); + if (unlikely(user_obj == NULL)) { + DRM_ERROR("Could not locate requested kms frame buffer.\n"); + return ERR_PTR(-ENOENT); + } + + /** + * End conditioned code. + */ + + /* returns either a dmabuf or surface */ + ret = vmw_user_lookup_handle(dev_priv, tfile, + mode_cmd.handle, + &surface, &bo); + if (ret) + goto err_out; + + /* Create the new framebuffer depending one what we got back */ + if (bo) + ret = vmw_kms_new_framebuffer_dmabuf(dev_priv, bo, &vfb, + &mode_cmd); + else if (surface) + ret = vmw_kms_new_framebuffer_surface(dev_priv, file_priv, + surface, &vfb, &mode_cmd); + else + BUG(); + +err_out: + /* vmw_user_lookup_handle takes one ref so does new_fb */ + if (bo) + vmw_dmabuf_unreference(&bo); + if (surface) + vmw_surface_unreference(&surface); + + if (ret) { + DRM_ERROR("failed to create vmw_framebuffer: %i\n", ret); + ttm_base_object_unref(&user_obj); + return ERR_PTR(ret); + } else + vfb->user_obj = user_obj; + + return &vfb->base; +} + +static const struct drm_mode_config_funcs vmw_kms_funcs = { + .fb_create = vmw_kms_fb_create, +}; + +int vmw_kms_present(struct vmw_private *dev_priv, + struct drm_file *file_priv, + struct vmw_framebuffer *vfb, + struct vmw_surface *surface, + uint32_t sid, + int32_t destX, int32_t destY, + struct drm_vmw_rect *clips, + uint32_t num_clips) +{ + struct vmw_display_unit *units[VMWGFX_NUM_DISPLAY_UNITS]; + struct drm_clip_rect *tmp; + struct drm_crtc *crtc; + size_t fifo_size; + int i, k, num_units; + int ret = 0; /* silence warning */ + int left, right, top, bottom; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBlitSurfaceToScreen body; + } *cmd; + SVGASignedRect *blits; + + num_units = 0; + list_for_each_entry(crtc, &dev_priv->dev->mode_config.crtc_list, head) { + if (crtc->primary->fb != &vfb->base) + continue; + units[num_units++] = vmw_crtc_to_du(crtc); + } + + BUG_ON(surface == NULL); + BUG_ON(!clips || !num_clips); + + tmp = kzalloc(sizeof(*tmp) * num_clips, GFP_KERNEL); + if (unlikely(tmp == NULL)) { + DRM_ERROR("Temporary cliprect memory alloc failed.\n"); + return -ENOMEM; + } + + fifo_size = sizeof(*cmd) + sizeof(SVGASignedRect) * num_clips; + cmd = kmalloc(fifo_size, GFP_KERNEL); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed to allocate temporary fifo memory.\n"); + ret = -ENOMEM; + goto out_free_tmp; + } + + left = clips->x; + right = clips->x + clips->w; + top = clips->y; + bottom = clips->y + clips->h; + + for (i = 1; i < num_clips; i++) { + left = min_t(int, left, (int)clips[i].x); + right = max_t(int, right, (int)clips[i].x + clips[i].w); + top = min_t(int, top, (int)clips[i].y); + bottom = max_t(int, bottom, (int)clips[i].y + clips[i].h); + } + + /* only need to do this once */ + memset(cmd, 0, fifo_size); + cmd->header.id = cpu_to_le32(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN); + + blits = (SVGASignedRect *)&cmd[1]; + + cmd->body.srcRect.left = left; + cmd->body.srcRect.right = right; + cmd->body.srcRect.top = top; + cmd->body.srcRect.bottom = bottom; + + for (i = 0; i < num_clips; i++) { + tmp[i].x1 = clips[i].x - left; + tmp[i].x2 = clips[i].x + clips[i].w - left; + tmp[i].y1 = clips[i].y - top; + tmp[i].y2 = clips[i].y + clips[i].h - top; + } + + for (k = 0; k < num_units; k++) { + struct vmw_display_unit *unit = units[k]; + struct vmw_clip_rect clip; + int num; + + clip.x1 = left + destX - unit->crtc.x; + clip.y1 = top + destY - unit->crtc.y; + clip.x2 = right + destX - unit->crtc.x; + clip.y2 = bottom + destY - unit->crtc.y; + + /* skip any crtcs that misses the clip region */ + if (clip.x1 >= unit->crtc.mode.hdisplay || + clip.y1 >= unit->crtc.mode.vdisplay || + clip.x2 <= 0 || clip.y2 <= 0) + continue; + + /* + * In order for the clip rects to be correctly scaled + * the src and dest rects needs to be the same size. + */ + cmd->body.destRect.left = clip.x1; + cmd->body.destRect.right = clip.x2; + cmd->body.destRect.top = clip.y1; + cmd->body.destRect.bottom = clip.y2; + + /* create a clip rect of the crtc in dest coords */ + clip.x2 = unit->crtc.mode.hdisplay - clip.x1; + clip.y2 = unit->crtc.mode.vdisplay - clip.y1; + clip.x1 = 0 - clip.x1; + clip.y1 = 0 - clip.y1; + + /* need to reset sid as it is changed by execbuf */ + cmd->body.srcImage.sid = sid; + cmd->body.destScreenId = unit->unit; + + /* clip and write blits to cmd stream */ + vmw_clip_cliprects(tmp, num_clips, clip, blits, &num); + + /* if no cliprects hit skip this */ + if (num == 0) + continue; + + /* recalculate package length */ + fifo_size = sizeof(*cmd) + sizeof(SVGASignedRect) * num; + cmd->header.size = cpu_to_le32(fifo_size - sizeof(cmd->header)); + ret = vmw_execbuf_process(file_priv, dev_priv, NULL, cmd, + fifo_size, 0, NULL, NULL); + + if (unlikely(ret != 0)) + break; + } + + kfree(cmd); +out_free_tmp: + kfree(tmp); + + return ret; +} + +int vmw_kms_readback(struct vmw_private *dev_priv, + struct drm_file *file_priv, + struct vmw_framebuffer *vfb, + struct drm_vmw_fence_rep __user *user_fence_rep, + struct drm_vmw_rect *clips, + uint32_t num_clips) +{ + struct vmw_framebuffer_dmabuf *vfbd = + vmw_framebuffer_to_vfbd(&vfb->base); + struct vmw_dma_buffer *dmabuf = vfbd->buffer; + struct vmw_display_unit *units[VMWGFX_NUM_DISPLAY_UNITS]; + struct drm_crtc *crtc; + size_t fifo_size; + int i, k, ret, num_units, blits_pos; + + struct { + uint32_t header; + SVGAFifoCmdDefineGMRFB body; + } *cmd; + struct { + uint32_t header; + SVGAFifoCmdBlitScreenToGMRFB body; + } *blits; + + num_units = 0; + list_for_each_entry(crtc, &dev_priv->dev->mode_config.crtc_list, head) { + if (crtc->primary->fb != &vfb->base) + continue; + units[num_units++] = vmw_crtc_to_du(crtc); + } + + BUG_ON(dmabuf == NULL); + BUG_ON(!clips || !num_clips); + + /* take a safe guess at fifo size */ + fifo_size = sizeof(*cmd) + sizeof(*blits) * num_clips * num_units; + cmd = kmalloc(fifo_size, GFP_KERNEL); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed to allocate temporary fifo memory.\n"); + return -ENOMEM; + } + + memset(cmd, 0, fifo_size); + cmd->header = SVGA_CMD_DEFINE_GMRFB; + cmd->body.format.bitsPerPixel = vfb->base.bits_per_pixel; + cmd->body.format.colorDepth = vfb->base.depth; + cmd->body.format.reserved = 0; + cmd->body.bytesPerLine = vfb->base.pitches[0]; + cmd->body.ptr.gmrId = vfb->user_handle; + cmd->body.ptr.offset = 0; + + blits = (void *)&cmd[1]; + blits_pos = 0; + for (i = 0; i < num_units; i++) { + struct drm_vmw_rect *c = clips; + for (k = 0; k < num_clips; k++, c++) { + /* transform clip coords to crtc origin based coords */ + int clip_x1 = c->x - units[i]->crtc.x; + int clip_x2 = c->x - units[i]->crtc.x + c->w; + int clip_y1 = c->y - units[i]->crtc.y; + int clip_y2 = c->y - units[i]->crtc.y + c->h; + int dest_x = c->x; + int dest_y = c->y; + + /* compensate for clipping, we negate + * a negative number and add that. + */ + if (clip_x1 < 0) + dest_x += -clip_x1; + if (clip_y1 < 0) + dest_y += -clip_y1; + + /* clip */ + clip_x1 = max(clip_x1, 0); + clip_y1 = max(clip_y1, 0); + clip_x2 = min(clip_x2, units[i]->crtc.mode.hdisplay); + clip_y2 = min(clip_y2, units[i]->crtc.mode.vdisplay); + + /* and cull any rects that misses the crtc */ + if (clip_x1 >= units[i]->crtc.mode.hdisplay || + clip_y1 >= units[i]->crtc.mode.vdisplay || + clip_x2 <= 0 || clip_y2 <= 0) + continue; + + blits[blits_pos].header = SVGA_CMD_BLIT_SCREEN_TO_GMRFB; + blits[blits_pos].body.srcScreenId = units[i]->unit; + blits[blits_pos].body.destOrigin.x = dest_x; + blits[blits_pos].body.destOrigin.y = dest_y; + + blits[blits_pos].body.srcRect.left = clip_x1; + blits[blits_pos].body.srcRect.top = clip_y1; + blits[blits_pos].body.srcRect.right = clip_x2; + blits[blits_pos].body.srcRect.bottom = clip_y2; + blits_pos++; + } + } + /* reset size here and use calculated exact size from loops */ + fifo_size = sizeof(*cmd) + sizeof(*blits) * blits_pos; + + ret = vmw_execbuf_process(file_priv, dev_priv, NULL, cmd, fifo_size, + 0, user_fence_rep, NULL); + + kfree(cmd); + + return ret; +} + +int vmw_kms_init(struct vmw_private *dev_priv) +{ + struct drm_device *dev = dev_priv->dev; + int ret; + + drm_mode_config_init(dev); + dev->mode_config.funcs = &vmw_kms_funcs; + dev->mode_config.min_width = 1; + dev->mode_config.min_height = 1; + /* assumed largest fb size */ + dev->mode_config.max_width = 8192; + dev->mode_config.max_height = 8192; + + ret = vmw_kms_init_screen_object_display(dev_priv); + if (ret) /* Fallback */ + (void)vmw_kms_init_legacy_display_system(dev_priv); + + return 0; +} + +int vmw_kms_close(struct vmw_private *dev_priv) +{ + /* + * Docs says we should take the lock before calling this function + * but since it destroys encoders and our destructor calls + * drm_encoder_cleanup which takes the lock we deadlock. + */ + drm_mode_config_cleanup(dev_priv->dev); + if (dev_priv->sou_priv) + vmw_kms_close_screen_object_display(dev_priv); + else + vmw_kms_close_legacy_display_system(dev_priv); + return 0; +} + +int vmw_kms_cursor_bypass_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_cursor_bypass_arg *arg = data; + struct vmw_display_unit *du; + struct drm_crtc *crtc; + int ret = 0; + + + mutex_lock(&dev->mode_config.mutex); + if (arg->flags & DRM_VMW_CURSOR_BYPASS_ALL) { + + list_for_each_entry(crtc, &dev->mode_config.crtc_list, head) { + du = vmw_crtc_to_du(crtc); + du->hotspot_x = arg->xhot; + du->hotspot_y = arg->yhot; + } + + mutex_unlock(&dev->mode_config.mutex); + return 0; + } + + crtc = drm_crtc_find(dev, arg->crtc_id); + if (!crtc) { + ret = -ENOENT; + goto out; + } + + du = vmw_crtc_to_du(crtc); + + du->hotspot_x = arg->xhot; + du->hotspot_y = arg->yhot; + +out: + mutex_unlock(&dev->mode_config.mutex); + + return ret; +} + +int vmw_kms_write_svga(struct vmw_private *vmw_priv, + unsigned width, unsigned height, unsigned pitch, + unsigned bpp, unsigned depth) +{ + if (vmw_priv->capabilities & SVGA_CAP_PITCHLOCK) + vmw_write(vmw_priv, SVGA_REG_PITCHLOCK, pitch); + else if (vmw_fifo_have_pitchlock(vmw_priv)) + iowrite32(pitch, vmw_priv->mmio_virt + SVGA_FIFO_PITCHLOCK); + vmw_write(vmw_priv, SVGA_REG_WIDTH, width); + vmw_write(vmw_priv, SVGA_REG_HEIGHT, height); + vmw_write(vmw_priv, SVGA_REG_BITS_PER_PIXEL, bpp); + + if (vmw_read(vmw_priv, SVGA_REG_DEPTH) != depth) { + DRM_ERROR("Invalid depth %u for %u bpp, host expects %u\n", + depth, bpp, vmw_read(vmw_priv, SVGA_REG_DEPTH)); + return -EINVAL; + } + + return 0; +} + +int vmw_kms_save_vga(struct vmw_private *vmw_priv) +{ + struct vmw_vga_topology_state *save; + uint32_t i; + + vmw_priv->vga_width = vmw_read(vmw_priv, SVGA_REG_WIDTH); + vmw_priv->vga_height = vmw_read(vmw_priv, SVGA_REG_HEIGHT); + vmw_priv->vga_bpp = vmw_read(vmw_priv, SVGA_REG_BITS_PER_PIXEL); + if (vmw_priv->capabilities & SVGA_CAP_PITCHLOCK) + vmw_priv->vga_pitchlock = + vmw_read(vmw_priv, SVGA_REG_PITCHLOCK); + else if (vmw_fifo_have_pitchlock(vmw_priv)) + vmw_priv->vga_pitchlock = ioread32(vmw_priv->mmio_virt + + SVGA_FIFO_PITCHLOCK); + + if (!(vmw_priv->capabilities & SVGA_CAP_DISPLAY_TOPOLOGY)) + return 0; + + vmw_priv->num_displays = vmw_read(vmw_priv, + SVGA_REG_NUM_GUEST_DISPLAYS); + + if (vmw_priv->num_displays == 0) + vmw_priv->num_displays = 1; + + for (i = 0; i < vmw_priv->num_displays; ++i) { + save = &vmw_priv->vga_save[i]; + vmw_write(vmw_priv, SVGA_REG_DISPLAY_ID, i); + save->primary = vmw_read(vmw_priv, SVGA_REG_DISPLAY_IS_PRIMARY); + save->pos_x = vmw_read(vmw_priv, SVGA_REG_DISPLAY_POSITION_X); + save->pos_y = vmw_read(vmw_priv, SVGA_REG_DISPLAY_POSITION_Y); + save->width = vmw_read(vmw_priv, SVGA_REG_DISPLAY_WIDTH); + save->height = vmw_read(vmw_priv, SVGA_REG_DISPLAY_HEIGHT); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_ID, SVGA_ID_INVALID); + if (i == 0 && vmw_priv->num_displays == 1 && + save->width == 0 && save->height == 0) { + + /* + * It should be fairly safe to assume that these + * values are uninitialized. + */ + + save->width = vmw_priv->vga_width - save->pos_x; + save->height = vmw_priv->vga_height - save->pos_y; + } + } + + return 0; +} + +int vmw_kms_restore_vga(struct vmw_private *vmw_priv) +{ + struct vmw_vga_topology_state *save; + uint32_t i; + + vmw_write(vmw_priv, SVGA_REG_WIDTH, vmw_priv->vga_width); + vmw_write(vmw_priv, SVGA_REG_HEIGHT, vmw_priv->vga_height); + vmw_write(vmw_priv, SVGA_REG_BITS_PER_PIXEL, vmw_priv->vga_bpp); + if (vmw_priv->capabilities & SVGA_CAP_PITCHLOCK) + vmw_write(vmw_priv, SVGA_REG_PITCHLOCK, + vmw_priv->vga_pitchlock); + else if (vmw_fifo_have_pitchlock(vmw_priv)) + iowrite32(vmw_priv->vga_pitchlock, + vmw_priv->mmio_virt + SVGA_FIFO_PITCHLOCK); + + if (!(vmw_priv->capabilities & SVGA_CAP_DISPLAY_TOPOLOGY)) + return 0; + + for (i = 0; i < vmw_priv->num_displays; ++i) { + save = &vmw_priv->vga_save[i]; + vmw_write(vmw_priv, SVGA_REG_DISPLAY_ID, i); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_IS_PRIMARY, save->primary); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_POSITION_X, save->pos_x); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_POSITION_Y, save->pos_y); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_WIDTH, save->width); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_HEIGHT, save->height); + vmw_write(vmw_priv, SVGA_REG_DISPLAY_ID, SVGA_ID_INVALID); + } + + return 0; +} + +bool vmw_kms_validate_mode_vram(struct vmw_private *dev_priv, + uint32_t pitch, + uint32_t height) +{ + return ((u64) pitch * (u64) height) < (u64) dev_priv->prim_bb_mem; +} + + +/** + * Function called by DRM code called with vbl_lock held. + */ +u32 vmw_get_vblank_counter(struct drm_device *dev, int crtc) +{ + return 0; +} + +/** + * Function called by DRM code called with vbl_lock held. + */ +int vmw_enable_vblank(struct drm_device *dev, int crtc) +{ + return -ENOSYS; +} + +/** + * Function called by DRM code called with vbl_lock held. + */ +void vmw_disable_vblank(struct drm_device *dev, int crtc) +{ +} + + +/* + * Small shared kms functions. + */ + +static int vmw_du_update_layout(struct vmw_private *dev_priv, unsigned num, + struct drm_vmw_rect *rects) +{ + struct drm_device *dev = dev_priv->dev; + struct vmw_display_unit *du; + struct drm_connector *con; + + mutex_lock(&dev->mode_config.mutex); + +#if 0 + { + unsigned int i; + + DRM_INFO("%s: new layout ", __func__); + for (i = 0; i < num; i++) + DRM_INFO("(%i, %i %ux%u) ", rects[i].x, rects[i].y, + rects[i].w, rects[i].h); + DRM_INFO("\n"); + } +#endif + + list_for_each_entry(con, &dev->mode_config.connector_list, head) { + du = vmw_connector_to_du(con); + if (num > du->unit) { + du->pref_width = rects[du->unit].w; + du->pref_height = rects[du->unit].h; + du->pref_active = true; + du->gui_x = rects[du->unit].x; + du->gui_y = rects[du->unit].y; + } else { + du->pref_width = 800; + du->pref_height = 600; + du->pref_active = false; + } + con->status = vmw_du_connector_detect(con, true); + } + + mutex_unlock(&dev->mode_config.mutex); + + return 0; +} + +int vmw_du_page_flip(struct drm_crtc *crtc, + struct drm_framebuffer *fb, + struct drm_pending_vblank_event *event, + uint32_t page_flip_flags) +{ + struct vmw_private *dev_priv = vmw_priv(crtc->dev); + struct drm_framebuffer *old_fb = crtc->primary->fb; + struct vmw_framebuffer *vfb = vmw_framebuffer_to_vfb(fb); + struct drm_file *file_priv ; + struct vmw_fence_obj *fence = NULL; + struct drm_clip_rect clips; + int ret; + + if (event == NULL) + return -EINVAL; + + /* require ScreenObject support for page flipping */ + if (!dev_priv->sou_priv) + return -ENOSYS; + + file_priv = event->base.file_priv; + if (!vmw_kms_screen_object_flippable(dev_priv, crtc)) + return -EINVAL; + + crtc->primary->fb = fb; + + /* do a full screen dirty update */ + clips.x1 = clips.y1 = 0; + clips.x2 = fb->width; + clips.y2 = fb->height; + + if (vfb->dmabuf) + ret = do_dmabuf_dirty_sou(file_priv, dev_priv, vfb, + 0, 0, &clips, 1, 1, &fence); + else + ret = do_surface_dirty_sou(dev_priv, file_priv, vfb, + 0, 0, &clips, 1, 1, &fence); + + + if (ret != 0) + goto out_no_fence; + if (!fence) { + ret = -EINVAL; + goto out_no_fence; + } + + ret = vmw_event_fence_action_queue(file_priv, fence, + &event->base, + &event->event.tv_sec, + &event->event.tv_usec, + true); + + /* + * No need to hold on to this now. The only cleanup + * we need to do if we fail is unref the fence. + */ + vmw_fence_obj_unreference(&fence); + + if (vmw_crtc_to_du(crtc)->is_implicit) + vmw_kms_screen_object_update_implicit_fb(dev_priv, crtc); + + return ret; + +out_no_fence: + crtc->primary->fb = old_fb; + return ret; +} + + +void vmw_du_crtc_save(struct drm_crtc *crtc) +{ +} + +void vmw_du_crtc_restore(struct drm_crtc *crtc) +{ +} + +void vmw_du_crtc_gamma_set(struct drm_crtc *crtc, + u16 *r, u16 *g, u16 *b, + uint32_t start, uint32_t size) +{ + struct vmw_private *dev_priv = vmw_priv(crtc->dev); + int i; + + for (i = 0; i < size; i++) { + DRM_DEBUG("%d r/g/b = 0x%04x / 0x%04x / 0x%04x\n", i, + r[i], g[i], b[i]); + vmw_write(dev_priv, SVGA_PALETTE_BASE + i * 3 + 0, r[i] >> 8); + vmw_write(dev_priv, SVGA_PALETTE_BASE + i * 3 + 1, g[i] >> 8); + vmw_write(dev_priv, SVGA_PALETTE_BASE + i * 3 + 2, b[i] >> 8); + } +} + +void vmw_du_connector_dpms(struct drm_connector *connector, int mode) +{ +} + +void vmw_du_connector_save(struct drm_connector *connector) +{ +} + +void vmw_du_connector_restore(struct drm_connector *connector) +{ +} + +enum drm_connector_status +vmw_du_connector_detect(struct drm_connector *connector, bool force) +{ + uint32_t num_displays; + struct drm_device *dev = connector->dev; + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_display_unit *du = vmw_connector_to_du(connector); + + num_displays = vmw_read(dev_priv, SVGA_REG_NUM_DISPLAYS); + + return ((vmw_connector_to_du(connector)->unit < num_displays && + du->pref_active) ? + connector_status_connected : connector_status_disconnected); +} + +static struct drm_display_mode vmw_kms_connector_builtin[] = { + /* 640x480@60Hz */ + { DRM_MODE("640x480", DRM_MODE_TYPE_DRIVER, 25175, 640, 656, + 752, 800, 0, 480, 489, 492, 525, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_NVSYNC) }, + /* 800x600@60Hz */ + { DRM_MODE("800x600", DRM_MODE_TYPE_DRIVER, 40000, 800, 840, + 968, 1056, 0, 600, 601, 605, 628, 0, + DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1024x768@60Hz */ + { DRM_MODE("1024x768", DRM_MODE_TYPE_DRIVER, 65000, 1024, 1048, + 1184, 1344, 0, 768, 771, 777, 806, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_NVSYNC) }, + /* 1152x864@75Hz */ + { DRM_MODE("1152x864", DRM_MODE_TYPE_DRIVER, 108000, 1152, 1216, + 1344, 1600, 0, 864, 865, 868, 900, 0, + DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1280x768@60Hz */ + { DRM_MODE("1280x768", DRM_MODE_TYPE_DRIVER, 79500, 1280, 1344, + 1472, 1664, 0, 768, 771, 778, 798, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1280x800@60Hz */ + { DRM_MODE("1280x800", DRM_MODE_TYPE_DRIVER, 83500, 1280, 1352, + 1480, 1680, 0, 800, 803, 809, 831, 0, + DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_NVSYNC) }, + /* 1280x960@60Hz */ + { DRM_MODE("1280x960", DRM_MODE_TYPE_DRIVER, 108000, 1280, 1376, + 1488, 1800, 0, 960, 961, 964, 1000, 0, + DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1280x1024@60Hz */ + { DRM_MODE("1280x1024", DRM_MODE_TYPE_DRIVER, 108000, 1280, 1328, + 1440, 1688, 0, 1024, 1025, 1028, 1066, 0, + DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1360x768@60Hz */ + { DRM_MODE("1360x768", DRM_MODE_TYPE_DRIVER, 85500, 1360, 1424, + 1536, 1792, 0, 768, 771, 777, 795, 0, + DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1440x1050@60Hz */ + { DRM_MODE("1400x1050", DRM_MODE_TYPE_DRIVER, 121750, 1400, 1488, + 1632, 1864, 0, 1050, 1053, 1057, 1089, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1440x900@60Hz */ + { DRM_MODE("1440x900", DRM_MODE_TYPE_DRIVER, 106500, 1440, 1520, + 1672, 1904, 0, 900, 903, 909, 934, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1600x1200@60Hz */ + { DRM_MODE("1600x1200", DRM_MODE_TYPE_DRIVER, 162000, 1600, 1664, + 1856, 2160, 0, 1200, 1201, 1204, 1250, 0, + DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1680x1050@60Hz */ + { DRM_MODE("1680x1050", DRM_MODE_TYPE_DRIVER, 146250, 1680, 1784, + 1960, 2240, 0, 1050, 1053, 1059, 1089, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1792x1344@60Hz */ + { DRM_MODE("1792x1344", DRM_MODE_TYPE_DRIVER, 204750, 1792, 1920, + 2120, 2448, 0, 1344, 1345, 1348, 1394, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1853x1392@60Hz */ + { DRM_MODE("1856x1392", DRM_MODE_TYPE_DRIVER, 218250, 1856, 1952, + 2176, 2528, 0, 1392, 1393, 1396, 1439, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1920x1200@60Hz */ + { DRM_MODE("1920x1200", DRM_MODE_TYPE_DRIVER, 193250, 1920, 2056, + 2256, 2592, 0, 1200, 1203, 1209, 1245, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 1920x1440@60Hz */ + { DRM_MODE("1920x1440", DRM_MODE_TYPE_DRIVER, 234000, 1920, 2048, + 2256, 2600, 0, 1440, 1441, 1444, 1500, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* 2560x1600@60Hz */ + { DRM_MODE("2560x1600", DRM_MODE_TYPE_DRIVER, 348500, 2560, 2752, + 3032, 3504, 0, 1600, 1603, 1609, 1658, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) }, + /* Terminate */ + { DRM_MODE("", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) }, +}; + +/** + * vmw_guess_mode_timing - Provide fake timings for a + * 60Hz vrefresh mode. + * + * @mode - Pointer to a struct drm_display_mode with hdisplay and vdisplay + * members filled in. + */ +static void vmw_guess_mode_timing(struct drm_display_mode *mode) +{ + mode->hsync_start = mode->hdisplay + 50; + mode->hsync_end = mode->hsync_start + 50; + mode->htotal = mode->hsync_end + 50; + + mode->vsync_start = mode->vdisplay + 50; + mode->vsync_end = mode->vsync_start + 50; + mode->vtotal = mode->vsync_end + 50; + + mode->clock = (u32)mode->htotal * (u32)mode->vtotal / 100 * 6; + mode->vrefresh = drm_mode_vrefresh(mode); +} + + +int vmw_du_connector_fill_modes(struct drm_connector *connector, + uint32_t max_width, uint32_t max_height) +{ + struct vmw_display_unit *du = vmw_connector_to_du(connector); + struct drm_device *dev = connector->dev; + struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_display_mode *mode = NULL; + struct drm_display_mode *bmode; + struct drm_display_mode prefmode = { DRM_MODE("preferred", + DRM_MODE_TYPE_DRIVER | DRM_MODE_TYPE_PREFERRED, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC) + }; + int i; + u32 assumed_bpp = 2; + + /* + * If using screen objects, then assume 32-bpp because that's what the + * SVGA device is assuming + */ + if (dev_priv->sou_priv) + assumed_bpp = 4; + + /* Add preferred mode */ + { + mode = drm_mode_duplicate(dev, &prefmode); + if (!mode) + return 0; + mode->hdisplay = du->pref_width; + mode->vdisplay = du->pref_height; + vmw_guess_mode_timing(mode); + + if (vmw_kms_validate_mode_vram(dev_priv, + mode->hdisplay * assumed_bpp, + mode->vdisplay)) { + drm_mode_probed_add(connector, mode); + } else { + drm_mode_destroy(dev, mode); + mode = NULL; + } + + if (du->pref_mode) { + list_del_init(&du->pref_mode->head); + drm_mode_destroy(dev, du->pref_mode); + } + + /* mode might be null here, this is intended */ + du->pref_mode = mode; + } + + for (i = 0; vmw_kms_connector_builtin[i].type != 0; i++) { + bmode = &vmw_kms_connector_builtin[i]; + if (bmode->hdisplay > max_width || + bmode->vdisplay > max_height) + continue; + + if (!vmw_kms_validate_mode_vram(dev_priv, + bmode->hdisplay * assumed_bpp, + bmode->vdisplay)) + continue; + + mode = drm_mode_duplicate(dev, bmode); + if (!mode) + return 0; + mode->vrefresh = drm_mode_vrefresh(mode); + + drm_mode_probed_add(connector, mode); + } + + /* Move the prefered mode first, help apps pick the right mode. */ + if (du->pref_mode) + list_move(&du->pref_mode->head, &connector->probed_modes); + + drm_mode_connector_list_update(connector, true); + + return 1; +} + +int vmw_du_connector_set_property(struct drm_connector *connector, + struct drm_property *property, + uint64_t val) +{ + return 0; +} + + +int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_vmw_update_layout_arg *arg = + (struct drm_vmw_update_layout_arg *)data; + void __user *user_rects; + struct drm_vmw_rect *rects; + unsigned rects_size; + int ret; + int i; + struct drm_mode_config *mode_config = &dev->mode_config; + + if (!arg->num_outputs) { + struct drm_vmw_rect def_rect = {0, 0, 800, 600}; + vmw_du_update_layout(dev_priv, 1, &def_rect); + return 0; + } + + rects_size = arg->num_outputs * sizeof(struct drm_vmw_rect); + rects = kcalloc(arg->num_outputs, sizeof(struct drm_vmw_rect), + GFP_KERNEL); + if (unlikely(!rects)) + return -ENOMEM; + + user_rects = (void __user *)(unsigned long)arg->rects; + ret = copy_from_user(rects, user_rects, rects_size); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to get rects.\n"); + ret = -EFAULT; + goto out_free; + } + + for (i = 0; i < arg->num_outputs; ++i) { + if (rects[i].x < 0 || + rects[i].y < 0 || + rects[i].x + rects[i].w > mode_config->max_width || + rects[i].y + rects[i].h > mode_config->max_height) { + DRM_ERROR("Invalid GUI layout.\n"); + ret = -EINVAL; + goto out_free; + } + } + + vmw_du_update_layout(dev_priv, arg->num_outputs, rects); + +out_free: + kfree(rects); + return ret; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_kms.h b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_kms.h new file mode 100644 index 000000000..8d038c36b --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_kms.h @@ -0,0 +1,167 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef VMWGFX_KMS_H_ +#define VMWGFX_KMS_H_ + +#include <drm/drmP.h> +#include <drm/drm_crtc_helper.h> +#include "vmwgfx_drv.h" + +#define VMWGFX_NUM_DISPLAY_UNITS 8 + + +#define vmw_framebuffer_to_vfb(x) \ + container_of(x, struct vmw_framebuffer, base) + +/** + * Base class for framebuffers + * + * @pin is called the when ever a crtc uses this framebuffer + * @unpin is called + */ +struct vmw_framebuffer { + struct drm_framebuffer base; + int (*pin)(struct vmw_framebuffer *fb); + int (*unpin)(struct vmw_framebuffer *fb); + bool dmabuf; + struct ttm_base_object *user_obj; + uint32_t user_handle; +}; + + +#define vmw_crtc_to_du(x) \ + container_of(x, struct vmw_display_unit, crtc) + +/* + * Basic cursor manipulation + */ +int vmw_cursor_update_image(struct vmw_private *dev_priv, + u32 *image, u32 width, u32 height, + u32 hotspotX, u32 hotspotY); +int vmw_cursor_update_dmabuf(struct vmw_private *dev_priv, + struct vmw_dma_buffer *dmabuf, + u32 width, u32 height, + u32 hotspotX, u32 hotspotY); +void vmw_cursor_update_position(struct vmw_private *dev_priv, + bool show, int x, int y); + + +/** + * Base class display unit. + * + * Since the SVGA hw doesn't have a concept of a crtc, encoder or connector + * so the display unit is all of them at the same time. This is true for both + * legacy multimon and screen objects. + */ +struct vmw_display_unit { + struct drm_crtc crtc; + struct drm_encoder encoder; + struct drm_connector connector; + + struct vmw_surface *cursor_surface; + struct vmw_dma_buffer *cursor_dmabuf; + size_t cursor_age; + + int cursor_x; + int cursor_y; + + int hotspot_x; + int hotspot_y; + + unsigned unit; + + /* + * Prefered mode tracking. + */ + unsigned pref_width; + unsigned pref_height; + bool pref_active; + struct drm_display_mode *pref_mode; + + /* + * Gui positioning + */ + int gui_x; + int gui_y; + bool is_implicit; +}; + +#define vmw_crtc_to_du(x) \ + container_of(x, struct vmw_display_unit, crtc) +#define vmw_connector_to_du(x) \ + container_of(x, struct vmw_display_unit, connector) + + +/* + * Shared display unit functions - vmwgfx_kms.c + */ +void vmw_display_unit_cleanup(struct vmw_display_unit *du); +int vmw_du_page_flip(struct drm_crtc *crtc, + struct drm_framebuffer *fb, + struct drm_pending_vblank_event *event, + uint32_t page_flip_flags); +void vmw_du_crtc_save(struct drm_crtc *crtc); +void vmw_du_crtc_restore(struct drm_crtc *crtc); +void vmw_du_crtc_gamma_set(struct drm_crtc *crtc, + u16 *r, u16 *g, u16 *b, + uint32_t start, uint32_t size); +int vmw_du_crtc_cursor_set(struct drm_crtc *crtc, struct drm_file *file_priv, + uint32_t handle, uint32_t width, uint32_t height); +int vmw_du_crtc_cursor_move(struct drm_crtc *crtc, int x, int y); +void vmw_du_connector_dpms(struct drm_connector *connector, int mode); +void vmw_du_connector_save(struct drm_connector *connector); +void vmw_du_connector_restore(struct drm_connector *connector); +enum drm_connector_status +vmw_du_connector_detect(struct drm_connector *connector, bool force); +int vmw_du_connector_fill_modes(struct drm_connector *connector, + uint32_t max_width, uint32_t max_height); +int vmw_du_connector_set_property(struct drm_connector *connector, + struct drm_property *property, + uint64_t val); + + +/* + * Legacy display unit functions - vmwgfx_ldu.c + */ +int vmw_kms_init_legacy_display_system(struct vmw_private *dev_priv); +int vmw_kms_close_legacy_display_system(struct vmw_private *dev_priv); + +/* + * Screen Objects display functions - vmwgfx_scrn.c + */ +int vmw_kms_init_screen_object_display(struct vmw_private *dev_priv); +int vmw_kms_close_screen_object_display(struct vmw_private *dev_priv); +int vmw_kms_sou_update_layout(struct vmw_private *dev_priv, unsigned num, + struct drm_vmw_rect *rects); +bool vmw_kms_screen_object_flippable(struct vmw_private *dev_priv, + struct drm_crtc *crtc); +void vmw_kms_screen_object_update_implicit_fb(struct vmw_private *dev_priv, + struct drm_crtc *crtc); + + +#endif diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ldu.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ldu.c new file mode 100644 index 000000000..5c289f748 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ldu.c @@ -0,0 +1,449 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_kms.h" +#include <drm/drm_plane_helper.h> + + +#define vmw_crtc_to_ldu(x) \ + container_of(x, struct vmw_legacy_display_unit, base.crtc) +#define vmw_encoder_to_ldu(x) \ + container_of(x, struct vmw_legacy_display_unit, base.encoder) +#define vmw_connector_to_ldu(x) \ + container_of(x, struct vmw_legacy_display_unit, base.connector) + +struct vmw_legacy_display { + struct list_head active; + + unsigned num_active; + unsigned last_num_active; + + struct vmw_framebuffer *fb; +}; + +/** + * Display unit using the legacy register interface. + */ +struct vmw_legacy_display_unit { + struct vmw_display_unit base; + + struct list_head active; +}; + +static void vmw_ldu_destroy(struct vmw_legacy_display_unit *ldu) +{ + list_del_init(&ldu->active); + vmw_display_unit_cleanup(&ldu->base); + kfree(ldu); +} + + +/* + * Legacy Display Unit CRTC functions + */ + +static void vmw_ldu_crtc_destroy(struct drm_crtc *crtc) +{ + vmw_ldu_destroy(vmw_crtc_to_ldu(crtc)); +} + +static int vmw_ldu_commit_list(struct vmw_private *dev_priv) +{ + struct vmw_legacy_display *lds = dev_priv->ldu_priv; + struct vmw_legacy_display_unit *entry; + struct vmw_display_unit *du = NULL; + struct drm_framebuffer *fb = NULL; + struct drm_crtc *crtc = NULL; + int i = 0, ret; + + /* If there is no display topology the host just assumes + * that the guest will set the same layout as the host. + */ + if (!(dev_priv->capabilities & SVGA_CAP_DISPLAY_TOPOLOGY)) { + int w = 0, h = 0; + list_for_each_entry(entry, &lds->active, active) { + crtc = &entry->base.crtc; + w = max(w, crtc->x + crtc->mode.hdisplay); + h = max(h, crtc->y + crtc->mode.vdisplay); + i++; + } + + if (crtc == NULL) + return 0; + fb = entry->base.crtc.primary->fb; + + return vmw_kms_write_svga(dev_priv, w, h, fb->pitches[0], + fb->bits_per_pixel, fb->depth); + } + + if (!list_empty(&lds->active)) { + entry = list_entry(lds->active.next, typeof(*entry), active); + fb = entry->base.crtc.primary->fb; + + vmw_kms_write_svga(dev_priv, fb->width, fb->height, fb->pitches[0], + fb->bits_per_pixel, fb->depth); + } + + /* Make sure we always show something. */ + vmw_write(dev_priv, SVGA_REG_NUM_GUEST_DISPLAYS, + lds->num_active ? lds->num_active : 1); + + i = 0; + list_for_each_entry(entry, &lds->active, active) { + crtc = &entry->base.crtc; + + vmw_write(dev_priv, SVGA_REG_DISPLAY_ID, i); + vmw_write(dev_priv, SVGA_REG_DISPLAY_IS_PRIMARY, !i); + vmw_write(dev_priv, SVGA_REG_DISPLAY_POSITION_X, crtc->x); + vmw_write(dev_priv, SVGA_REG_DISPLAY_POSITION_Y, crtc->y); + vmw_write(dev_priv, SVGA_REG_DISPLAY_WIDTH, crtc->mode.hdisplay); + vmw_write(dev_priv, SVGA_REG_DISPLAY_HEIGHT, crtc->mode.vdisplay); + vmw_write(dev_priv, SVGA_REG_DISPLAY_ID, SVGA_ID_INVALID); + + i++; + } + + BUG_ON(i != lds->num_active); + + lds->last_num_active = lds->num_active; + + + /* Find the first du with a cursor. */ + list_for_each_entry(entry, &lds->active, active) { + du = &entry->base; + + if (!du->cursor_dmabuf) + continue; + + ret = vmw_cursor_update_dmabuf(dev_priv, + du->cursor_dmabuf, + 64, 64, + du->hotspot_x, + du->hotspot_y); + if (ret == 0) + break; + + DRM_ERROR("Could not update cursor image\n"); + } + + return 0; +} + +static int vmw_ldu_del_active(struct vmw_private *vmw_priv, + struct vmw_legacy_display_unit *ldu) +{ + struct vmw_legacy_display *ld = vmw_priv->ldu_priv; + if (list_empty(&ldu->active)) + return 0; + + /* Must init otherwise list_empty(&ldu->active) will not work. */ + list_del_init(&ldu->active); + if (--(ld->num_active) == 0) { + BUG_ON(!ld->fb); + if (ld->fb->unpin) + ld->fb->unpin(ld->fb); + ld->fb = NULL; + } + + return 0; +} + +static int vmw_ldu_add_active(struct vmw_private *vmw_priv, + struct vmw_legacy_display_unit *ldu, + struct vmw_framebuffer *vfb) +{ + struct vmw_legacy_display *ld = vmw_priv->ldu_priv; + struct vmw_legacy_display_unit *entry; + struct list_head *at; + + BUG_ON(!ld->num_active && ld->fb); + if (vfb != ld->fb) { + if (ld->fb && ld->fb->unpin) + ld->fb->unpin(ld->fb); + if (vfb->pin) + vfb->pin(vfb); + ld->fb = vfb; + } + + if (!list_empty(&ldu->active)) + return 0; + + at = &ld->active; + list_for_each_entry(entry, &ld->active, active) { + if (entry->base.unit > ldu->base.unit) + break; + + at = &entry->active; + } + + list_add(&ldu->active, at); + + ld->num_active++; + + return 0; +} + +static int vmw_ldu_crtc_set_config(struct drm_mode_set *set) +{ + struct vmw_private *dev_priv; + struct vmw_legacy_display_unit *ldu; + struct drm_connector *connector; + struct drm_display_mode *mode; + struct drm_encoder *encoder; + struct vmw_framebuffer *vfb; + struct drm_framebuffer *fb; + struct drm_crtc *crtc; + + if (!set) + return -EINVAL; + + if (!set->crtc) + return -EINVAL; + + /* get the ldu */ + crtc = set->crtc; + ldu = vmw_crtc_to_ldu(crtc); + vfb = set->fb ? vmw_framebuffer_to_vfb(set->fb) : NULL; + dev_priv = vmw_priv(crtc->dev); + + if (set->num_connectors > 1) { + DRM_ERROR("to many connectors\n"); + return -EINVAL; + } + + if (set->num_connectors == 1 && + set->connectors[0] != &ldu->base.connector) { + DRM_ERROR("connector doesn't match %p %p\n", + set->connectors[0], &ldu->base.connector); + return -EINVAL; + } + + /* ldu only supports one fb active at the time */ + if (dev_priv->ldu_priv->fb && vfb && + !(dev_priv->ldu_priv->num_active == 1 && + !list_empty(&ldu->active)) && + dev_priv->ldu_priv->fb != vfb) { + DRM_ERROR("Multiple framebuffers not supported\n"); + return -EINVAL; + } + + /* since they always map one to one these are safe */ + connector = &ldu->base.connector; + encoder = &ldu->base.encoder; + + /* should we turn the crtc off? */ + if (set->num_connectors == 0 || !set->mode || !set->fb) { + + connector->encoder = NULL; + encoder->crtc = NULL; + crtc->primary->fb = NULL; + crtc->enabled = false; + + vmw_ldu_del_active(dev_priv, ldu); + + return vmw_ldu_commit_list(dev_priv); + } + + + /* we now know we want to set a mode */ + mode = set->mode; + fb = set->fb; + + if (set->x + mode->hdisplay > fb->width || + set->y + mode->vdisplay > fb->height) { + DRM_ERROR("set outside of framebuffer\n"); + return -EINVAL; + } + + vmw_fb_off(dev_priv); + + crtc->primary->fb = fb; + encoder->crtc = crtc; + connector->encoder = encoder; + crtc->x = set->x; + crtc->y = set->y; + crtc->mode = *mode; + crtc->enabled = true; + + vmw_ldu_add_active(dev_priv, ldu, vfb); + + return vmw_ldu_commit_list(dev_priv); +} + +static struct drm_crtc_funcs vmw_legacy_crtc_funcs = { + .save = vmw_du_crtc_save, + .restore = vmw_du_crtc_restore, + .cursor_set = vmw_du_crtc_cursor_set, + .cursor_move = vmw_du_crtc_cursor_move, + .gamma_set = vmw_du_crtc_gamma_set, + .destroy = vmw_ldu_crtc_destroy, + .set_config = vmw_ldu_crtc_set_config, +}; + + +/* + * Legacy Display Unit encoder functions + */ + +static void vmw_ldu_encoder_destroy(struct drm_encoder *encoder) +{ + vmw_ldu_destroy(vmw_encoder_to_ldu(encoder)); +} + +static struct drm_encoder_funcs vmw_legacy_encoder_funcs = { + .destroy = vmw_ldu_encoder_destroy, +}; + +/* + * Legacy Display Unit connector functions + */ + +static void vmw_ldu_connector_destroy(struct drm_connector *connector) +{ + vmw_ldu_destroy(vmw_connector_to_ldu(connector)); +} + +static struct drm_connector_funcs vmw_legacy_connector_funcs = { + .dpms = vmw_du_connector_dpms, + .save = vmw_du_connector_save, + .restore = vmw_du_connector_restore, + .detect = vmw_du_connector_detect, + .fill_modes = vmw_du_connector_fill_modes, + .set_property = vmw_du_connector_set_property, + .destroy = vmw_ldu_connector_destroy, +}; + +static int vmw_ldu_init(struct vmw_private *dev_priv, unsigned unit) +{ + struct vmw_legacy_display_unit *ldu; + struct drm_device *dev = dev_priv->dev; + struct drm_connector *connector; + struct drm_encoder *encoder; + struct drm_crtc *crtc; + + ldu = kzalloc(sizeof(*ldu), GFP_KERNEL); + if (!ldu) + return -ENOMEM; + + ldu->base.unit = unit; + crtc = &ldu->base.crtc; + encoder = &ldu->base.encoder; + connector = &ldu->base.connector; + + INIT_LIST_HEAD(&ldu->active); + + ldu->base.pref_active = (unit == 0); + ldu->base.pref_width = dev_priv->initial_width; + ldu->base.pref_height = dev_priv->initial_height; + ldu->base.pref_mode = NULL; + ldu->base.is_implicit = true; + + drm_connector_init(dev, connector, &vmw_legacy_connector_funcs, + DRM_MODE_CONNECTOR_VIRTUAL); + connector->status = vmw_du_connector_detect(connector, true); + + drm_encoder_init(dev, encoder, &vmw_legacy_encoder_funcs, + DRM_MODE_ENCODER_VIRTUAL); + drm_mode_connector_attach_encoder(connector, encoder); + encoder->possible_crtcs = (1 << unit); + encoder->possible_clones = 0; + + (void) drm_connector_register(connector); + + drm_crtc_init(dev, crtc, &vmw_legacy_crtc_funcs); + + drm_mode_crtc_set_gamma_size(crtc, 256); + + drm_object_attach_property(&connector->base, + dev->mode_config.dirty_info_property, + 1); + + return 0; +} + +int vmw_kms_init_legacy_display_system(struct vmw_private *dev_priv) +{ + struct drm_device *dev = dev_priv->dev; + int i, ret; + + if (dev_priv->ldu_priv) { + DRM_INFO("ldu system already on\n"); + return -EINVAL; + } + + dev_priv->ldu_priv = kmalloc(sizeof(*dev_priv->ldu_priv), GFP_KERNEL); + if (!dev_priv->ldu_priv) + return -ENOMEM; + + INIT_LIST_HEAD(&dev_priv->ldu_priv->active); + dev_priv->ldu_priv->num_active = 0; + dev_priv->ldu_priv->last_num_active = 0; + dev_priv->ldu_priv->fb = NULL; + + /* for old hardware without multimon only enable one display */ + if (dev_priv->capabilities & SVGA_CAP_MULTIMON) + ret = drm_vblank_init(dev, VMWGFX_NUM_DISPLAY_UNITS); + else + ret = drm_vblank_init(dev, 1); + if (ret != 0) + goto err_free; + + ret = drm_mode_create_dirty_info_property(dev); + if (ret != 0) + goto err_vblank_cleanup; + + if (dev_priv->capabilities & SVGA_CAP_MULTIMON) + for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) + vmw_ldu_init(dev_priv, i); + else + vmw_ldu_init(dev_priv, 0); + + return 0; + +err_vblank_cleanup: + drm_vblank_cleanup(dev); +err_free: + kfree(dev_priv->ldu_priv); + dev_priv->ldu_priv = NULL; + return ret; +} + +int vmw_kms_close_legacy_display_system(struct vmw_private *dev_priv) +{ + struct drm_device *dev = dev_priv->dev; + + if (!dev_priv->ldu_priv) + return -ENOSYS; + + drm_vblank_cleanup(dev); + + BUG_ON(!list_empty(&dev_priv->ldu_priv->active)); + + kfree(dev_priv->ldu_priv); + + return 0; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_marker.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_marker.c new file mode 100644 index 000000000..efd1ffd68 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_marker.c @@ -0,0 +1,155 @@ +/************************************************************************** + * + * Copyright (C) 2010 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "vmwgfx_drv.h" + +struct vmw_marker { + struct list_head head; + uint32_t seqno; + u64 submitted; +}; + +void vmw_marker_queue_init(struct vmw_marker_queue *queue) +{ + INIT_LIST_HEAD(&queue->head); + queue->lag = 0; + queue->lag_time = ktime_get_raw_ns(); + spin_lock_init(&queue->lock); +} + +void vmw_marker_queue_takedown(struct vmw_marker_queue *queue) +{ + struct vmw_marker *marker, *next; + + spin_lock(&queue->lock); + list_for_each_entry_safe(marker, next, &queue->head, head) { + kfree(marker); + } + spin_unlock(&queue->lock); +} + +int vmw_marker_push(struct vmw_marker_queue *queue, + uint32_t seqno) +{ + struct vmw_marker *marker = kmalloc(sizeof(*marker), GFP_KERNEL); + + if (unlikely(!marker)) + return -ENOMEM; + + marker->seqno = seqno; + marker->submitted = ktime_get_raw_ns(); + spin_lock(&queue->lock); + list_add_tail(&marker->head, &queue->head); + spin_unlock(&queue->lock); + + return 0; +} + +int vmw_marker_pull(struct vmw_marker_queue *queue, + uint32_t signaled_seqno) +{ + struct vmw_marker *marker, *next; + bool updated = false; + u64 now; + + spin_lock(&queue->lock); + now = ktime_get_raw_ns(); + + if (list_empty(&queue->head)) { + queue->lag = 0; + queue->lag_time = now; + updated = true; + goto out_unlock; + } + + list_for_each_entry_safe(marker, next, &queue->head, head) { + if (signaled_seqno - marker->seqno > (1 << 30)) + continue; + + queue->lag = now - marker->submitted; + queue->lag_time = now; + updated = true; + list_del(&marker->head); + kfree(marker); + } + +out_unlock: + spin_unlock(&queue->lock); + + return (updated) ? 0 : -EBUSY; +} + +static u64 vmw_fifo_lag(struct vmw_marker_queue *queue) +{ + u64 now; + + spin_lock(&queue->lock); + now = ktime_get_raw_ns(); + queue->lag += now - queue->lag_time; + queue->lag_time = now; + spin_unlock(&queue->lock); + return queue->lag; +} + + +static bool vmw_lag_lt(struct vmw_marker_queue *queue, + uint32_t us) +{ + u64 cond = (u64) us * NSEC_PER_USEC; + + return vmw_fifo_lag(queue) <= cond; +} + +int vmw_wait_lag(struct vmw_private *dev_priv, + struct vmw_marker_queue *queue, uint32_t us) +{ + struct vmw_marker *marker; + uint32_t seqno; + int ret; + + while (!vmw_lag_lt(queue, us)) { + spin_lock(&queue->lock); + if (list_empty(&queue->head)) + seqno = atomic_read(&dev_priv->marker_seq); + else { + marker = list_first_entry(&queue->head, + struct vmw_marker, head); + seqno = marker->seqno; + } + spin_unlock(&queue->lock); + + ret = vmw_wait_seqno(dev_priv, false, seqno, true, + 3*HZ); + + if (unlikely(ret != 0)) + return ret; + + (void) vmw_marker_pull(queue, seqno); + } + return 0; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c new file mode 100644 index 000000000..04a64b8cd --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c @@ -0,0 +1,656 @@ +/************************************************************************** + * + * Copyright © 2012 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" + +/* + * If we set up the screen target otable, screen objects stop working. + */ + +#define VMW_OTABLE_SETUP_SUB ((VMWGFX_ENABLE_SCREEN_TARGET_OTABLE) ? 0 : 1) + +#ifdef CONFIG_64BIT +#define VMW_PPN_SIZE 8 +#define VMW_MOBFMT_PTDEPTH_0 SVGA3D_MOBFMT_PTDEPTH64_0 +#define VMW_MOBFMT_PTDEPTH_1 SVGA3D_MOBFMT_PTDEPTH64_1 +#define VMW_MOBFMT_PTDEPTH_2 SVGA3D_MOBFMT_PTDEPTH64_2 +#else +#define VMW_PPN_SIZE 4 +#define VMW_MOBFMT_PTDEPTH_0 SVGA3D_MOBFMT_PTDEPTH_0 +#define VMW_MOBFMT_PTDEPTH_1 SVGA3D_MOBFMT_PTDEPTH_1 +#define VMW_MOBFMT_PTDEPTH_2 SVGA3D_MOBFMT_PTDEPTH_2 +#endif + +/* + * struct vmw_mob - Structure containing page table and metadata for a + * Guest Memory OBject. + * + * @num_pages Number of pages that make up the page table. + * @pt_level The indirection level of the page table. 0-2. + * @pt_root_page DMA address of the level 0 page of the page table. + */ +struct vmw_mob { + struct ttm_buffer_object *pt_bo; + unsigned long num_pages; + unsigned pt_level; + dma_addr_t pt_root_page; + uint32_t id; +}; + +/* + * struct vmw_otable - Guest Memory OBject table metadata + * + * @size: Size of the table (page-aligned). + * @page_table: Pointer to a struct vmw_mob holding the page table. + */ +struct vmw_otable { + unsigned long size; + struct vmw_mob *page_table; +}; + +static int vmw_mob_pt_populate(struct vmw_private *dev_priv, + struct vmw_mob *mob); +static void vmw_mob_pt_setup(struct vmw_mob *mob, + struct vmw_piter data_iter, + unsigned long num_data_pages); + +/* + * vmw_setup_otable_base - Issue an object table base setup command to + * the device + * + * @dev_priv: Pointer to a device private structure + * @type: Type of object table base + * @offset Start of table offset into dev_priv::otable_bo + * @otable Pointer to otable metadata; + * + * This function returns -ENOMEM if it fails to reserve fifo space, + * and may block waiting for fifo space. + */ +static int vmw_setup_otable_base(struct vmw_private *dev_priv, + SVGAOTableType type, + unsigned long offset, + struct vmw_otable *otable) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdSetOTableBase64 body; + } *cmd; + struct vmw_mob *mob; + const struct vmw_sg_table *vsgt; + struct vmw_piter iter; + int ret; + + BUG_ON(otable->page_table != NULL); + + vsgt = vmw_bo_sg_table(dev_priv->otable_bo); + vmw_piter_start(&iter, vsgt, offset >> PAGE_SHIFT); + WARN_ON(!vmw_piter_next(&iter)); + + mob = vmw_mob_create(otable->size >> PAGE_SHIFT); + if (unlikely(mob == NULL)) { + DRM_ERROR("Failed creating OTable page table.\n"); + return -ENOMEM; + } + + if (otable->size <= PAGE_SIZE) { + mob->pt_level = VMW_MOBFMT_PTDEPTH_0; + mob->pt_root_page = vmw_piter_dma_addr(&iter); + } else if (vsgt->num_regions == 1) { + mob->pt_level = SVGA3D_MOBFMT_RANGE; + mob->pt_root_page = vmw_piter_dma_addr(&iter); + } else { + ret = vmw_mob_pt_populate(dev_priv, mob); + if (unlikely(ret != 0)) + goto out_no_populate; + + vmw_mob_pt_setup(mob, iter, otable->size >> PAGE_SHIFT); + mob->pt_level += VMW_MOBFMT_PTDEPTH_1 - SVGA3D_MOBFMT_PTDEPTH_1; + } + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for OTable setup.\n"); + ret = -ENOMEM; + goto out_no_fifo; + } + + memset(cmd, 0, sizeof(*cmd)); + cmd->header.id = SVGA_3D_CMD_SET_OTABLE_BASE64; + cmd->header.size = sizeof(cmd->body); + cmd->body.type = type; + cmd->body.baseAddress = cpu_to_le64(mob->pt_root_page >> PAGE_SHIFT); + cmd->body.sizeInBytes = otable->size; + cmd->body.validSizeInBytes = 0; + cmd->body.ptDepth = mob->pt_level; + + /* + * The device doesn't support this, But the otable size is + * determined at compile-time, so this BUG shouldn't trigger + * randomly. + */ + BUG_ON(mob->pt_level == VMW_MOBFMT_PTDEPTH_2); + + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + otable->page_table = mob; + + return 0; + +out_no_fifo: +out_no_populate: + vmw_mob_destroy(mob); + return ret; +} + +/* + * vmw_takedown_otable_base - Issue an object table base takedown command + * to the device + * + * @dev_priv: Pointer to a device private structure + * @type: Type of object table base + * + */ +static void vmw_takedown_otable_base(struct vmw_private *dev_priv, + SVGAOTableType type, + struct vmw_otable *otable) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdSetOTableBase body; + } *cmd; + struct ttm_buffer_object *bo; + + if (otable->page_table == NULL) + return; + + bo = otable->page_table->pt_bo; + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for OTable " + "takedown.\n"); + } else { + memset(cmd, 0, sizeof(*cmd)); + cmd->header.id = SVGA_3D_CMD_SET_OTABLE_BASE; + cmd->header.size = sizeof(cmd->body); + cmd->body.type = type; + cmd->body.baseAddress = 0; + cmd->body.sizeInBytes = 0; + cmd->body.validSizeInBytes = 0; + cmd->body.ptDepth = SVGA3D_MOBFMT_INVALID; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + } + + if (bo) { + int ret; + + ret = ttm_bo_reserve(bo, false, true, false, NULL); + BUG_ON(ret != 0); + + vmw_fence_single_bo(bo, NULL); + ttm_bo_unreserve(bo); + } + + vmw_mob_destroy(otable->page_table); + otable->page_table = NULL; +} + +/* + * vmw_otables_setup - Set up guest backed memory object tables + * + * @dev_priv: Pointer to a device private structure + * + * Takes care of the device guest backed surface + * initialization, by setting up the guest backed memory object tables. + * Returns 0 on success and various error codes on failure. A succesful return + * means the object tables can be taken down using the vmw_otables_takedown + * function. + */ +int vmw_otables_setup(struct vmw_private *dev_priv) +{ + unsigned long offset; + unsigned long bo_size; + struct vmw_otable *otables; + SVGAOTableType i; + int ret; + + otables = kzalloc(SVGA_OTABLE_DX9_MAX * sizeof(*otables), + GFP_KERNEL); + if (unlikely(otables == NULL)) { + DRM_ERROR("Failed to allocate space for otable " + "metadata.\n"); + return -ENOMEM; + } + + otables[SVGA_OTABLE_MOB].size = + VMWGFX_NUM_MOB * SVGA3D_OTABLE_MOB_ENTRY_SIZE; + otables[SVGA_OTABLE_SURFACE].size = + VMWGFX_NUM_GB_SURFACE * SVGA3D_OTABLE_SURFACE_ENTRY_SIZE; + otables[SVGA_OTABLE_CONTEXT].size = + VMWGFX_NUM_GB_CONTEXT * SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE; + otables[SVGA_OTABLE_SHADER].size = + VMWGFX_NUM_GB_SHADER * SVGA3D_OTABLE_SHADER_ENTRY_SIZE; + otables[SVGA_OTABLE_SCREEN_TARGET].size = + VMWGFX_NUM_GB_SCREEN_TARGET * + SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE; + + bo_size = 0; + for (i = 0; i < SVGA_OTABLE_DX9_MAX; ++i) { + otables[i].size = + (otables[i].size + PAGE_SIZE - 1) & PAGE_MASK; + bo_size += otables[i].size; + } + + ret = ttm_bo_create(&dev_priv->bdev, bo_size, + ttm_bo_type_device, + &vmw_sys_ne_placement, + 0, false, NULL, + &dev_priv->otable_bo); + + if (unlikely(ret != 0)) + goto out_no_bo; + + ret = ttm_bo_reserve(dev_priv->otable_bo, false, true, false, NULL); + BUG_ON(ret != 0); + ret = vmw_bo_driver.ttm_tt_populate(dev_priv->otable_bo->ttm); + if (unlikely(ret != 0)) + goto out_unreserve; + ret = vmw_bo_map_dma(dev_priv->otable_bo); + if (unlikely(ret != 0)) + goto out_unreserve; + + ttm_bo_unreserve(dev_priv->otable_bo); + + offset = 0; + for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i) { + ret = vmw_setup_otable_base(dev_priv, i, offset, + &otables[i]); + if (unlikely(ret != 0)) + goto out_no_setup; + offset += otables[i].size; + } + + dev_priv->otables = otables; + return 0; + +out_unreserve: + ttm_bo_unreserve(dev_priv->otable_bo); +out_no_setup: + for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i) + vmw_takedown_otable_base(dev_priv, i, &otables[i]); + + ttm_bo_unref(&dev_priv->otable_bo); +out_no_bo: + kfree(otables); + return ret; +} + + +/* + * vmw_otables_takedown - Take down guest backed memory object tables + * + * @dev_priv: Pointer to a device private structure + * + * Take down the Guest Memory Object tables. + */ +void vmw_otables_takedown(struct vmw_private *dev_priv) +{ + SVGAOTableType i; + struct ttm_buffer_object *bo = dev_priv->otable_bo; + int ret; + + for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i) + vmw_takedown_otable_base(dev_priv, i, + &dev_priv->otables[i]); + + ret = ttm_bo_reserve(bo, false, true, false, NULL); + BUG_ON(ret != 0); + + vmw_fence_single_bo(bo, NULL); + ttm_bo_unreserve(bo); + + ttm_bo_unref(&dev_priv->otable_bo); + kfree(dev_priv->otables); + dev_priv->otables = NULL; +} + + +/* + * vmw_mob_calculate_pt_pages - Calculate the number of page table pages + * needed for a guest backed memory object. + * + * @data_pages: Number of data pages in the memory object buffer. + */ +static unsigned long vmw_mob_calculate_pt_pages(unsigned long data_pages) +{ + unsigned long data_size = data_pages * PAGE_SIZE; + unsigned long tot_size = 0; + + while (likely(data_size > PAGE_SIZE)) { + data_size = DIV_ROUND_UP(data_size, PAGE_SIZE); + data_size *= VMW_PPN_SIZE; + tot_size += (data_size + PAGE_SIZE - 1) & PAGE_MASK; + } + + return tot_size >> PAGE_SHIFT; +} + +/* + * vmw_mob_create - Create a mob, but don't populate it. + * + * @data_pages: Number of data pages of the underlying buffer object. + */ +struct vmw_mob *vmw_mob_create(unsigned long data_pages) +{ + struct vmw_mob *mob = kzalloc(sizeof(*mob), GFP_KERNEL); + + if (unlikely(mob == NULL)) + return NULL; + + mob->num_pages = vmw_mob_calculate_pt_pages(data_pages); + + return mob; +} + +/* + * vmw_mob_pt_populate - Populate the mob pagetable + * + * @mob: Pointer to the mob the pagetable of which we want to + * populate. + * + * This function allocates memory to be used for the pagetable, and + * adjusts TTM memory accounting accordingly. Returns ENOMEM if + * memory resources aren't sufficient and may cause TTM buffer objects + * to be swapped out by using the TTM memory accounting function. + */ +static int vmw_mob_pt_populate(struct vmw_private *dev_priv, + struct vmw_mob *mob) +{ + int ret; + BUG_ON(mob->pt_bo != NULL); + + ret = ttm_bo_create(&dev_priv->bdev, mob->num_pages * PAGE_SIZE, + ttm_bo_type_device, + &vmw_sys_ne_placement, + 0, false, NULL, &mob->pt_bo); + if (unlikely(ret != 0)) + return ret; + + ret = ttm_bo_reserve(mob->pt_bo, false, true, false, NULL); + + BUG_ON(ret != 0); + ret = vmw_bo_driver.ttm_tt_populate(mob->pt_bo->ttm); + if (unlikely(ret != 0)) + goto out_unreserve; + ret = vmw_bo_map_dma(mob->pt_bo); + if (unlikely(ret != 0)) + goto out_unreserve; + + ttm_bo_unreserve(mob->pt_bo); + + return 0; + +out_unreserve: + ttm_bo_unreserve(mob->pt_bo); + ttm_bo_unref(&mob->pt_bo); + + return ret; +} + +/** + * vmw_mob_assign_ppn - Assign a value to a page table entry + * + * @addr: Pointer to pointer to page table entry. + * @val: The page table entry + * + * Assigns a value to a page table entry pointed to by *@addr and increments + * *@addr according to the page table entry size. + */ +#if (VMW_PPN_SIZE == 8) +static void vmw_mob_assign_ppn(__le32 **addr, dma_addr_t val) +{ + *((__le64 *) *addr) = cpu_to_le64(val >> PAGE_SHIFT); + *addr += 2; +} +#else +static void vmw_mob_assign_ppn(__le32 **addr, dma_addr_t val) +{ + *(*addr)++ = cpu_to_le32(val >> PAGE_SHIFT); +} +#endif + +/* + * vmw_mob_build_pt - Build a pagetable + * + * @data_addr: Array of DMA addresses to the underlying buffer + * object's data pages. + * @num_data_pages: Number of buffer object data pages. + * @pt_pages: Array of page pointers to the page table pages. + * + * Returns the number of page table pages actually used. + * Uses atomic kmaps of highmem pages to avoid TLB thrashing. + */ +static unsigned long vmw_mob_build_pt(struct vmw_piter *data_iter, + unsigned long num_data_pages, + struct vmw_piter *pt_iter) +{ + unsigned long pt_size = num_data_pages * VMW_PPN_SIZE; + unsigned long num_pt_pages = DIV_ROUND_UP(pt_size, PAGE_SIZE); + unsigned long pt_page; + __le32 *addr, *save_addr; + unsigned long i; + struct page *page; + + for (pt_page = 0; pt_page < num_pt_pages; ++pt_page) { + page = vmw_piter_page(pt_iter); + + save_addr = addr = kmap_atomic(page); + + for (i = 0; i < PAGE_SIZE / VMW_PPN_SIZE; ++i) { + vmw_mob_assign_ppn(&addr, + vmw_piter_dma_addr(data_iter)); + if (unlikely(--num_data_pages == 0)) + break; + WARN_ON(!vmw_piter_next(data_iter)); + } + kunmap_atomic(save_addr); + vmw_piter_next(pt_iter); + } + + return num_pt_pages; +} + +/* + * vmw_mob_build_pt - Set up a multilevel mob pagetable + * + * @mob: Pointer to a mob whose page table needs setting up. + * @data_addr Array of DMA addresses to the buffer object's data + * pages. + * @num_data_pages: Number of buffer object data pages. + * + * Uses tail recursion to set up a multilevel mob page table. + */ +static void vmw_mob_pt_setup(struct vmw_mob *mob, + struct vmw_piter data_iter, + unsigned long num_data_pages) +{ + unsigned long num_pt_pages = 0; + struct ttm_buffer_object *bo = mob->pt_bo; + struct vmw_piter save_pt_iter; + struct vmw_piter pt_iter; + const struct vmw_sg_table *vsgt; + int ret; + + ret = ttm_bo_reserve(bo, false, true, false, NULL); + BUG_ON(ret != 0); + + vsgt = vmw_bo_sg_table(bo); + vmw_piter_start(&pt_iter, vsgt, 0); + BUG_ON(!vmw_piter_next(&pt_iter)); + mob->pt_level = 0; + while (likely(num_data_pages > 1)) { + ++mob->pt_level; + BUG_ON(mob->pt_level > 2); + save_pt_iter = pt_iter; + num_pt_pages = vmw_mob_build_pt(&data_iter, num_data_pages, + &pt_iter); + data_iter = save_pt_iter; + num_data_pages = num_pt_pages; + } + + mob->pt_root_page = vmw_piter_dma_addr(&save_pt_iter); + ttm_bo_unreserve(bo); +} + +/* + * vmw_mob_destroy - Destroy a mob, unpopulating first if necessary. + * + * @mob: Pointer to a mob to destroy. + */ +void vmw_mob_destroy(struct vmw_mob *mob) +{ + if (mob->pt_bo) + ttm_bo_unref(&mob->pt_bo); + kfree(mob); +} + +/* + * vmw_mob_unbind - Hide a mob from the device. + * + * @dev_priv: Pointer to a device private. + * @mob_id: Device id of the mob to unbind. + */ +void vmw_mob_unbind(struct vmw_private *dev_priv, + struct vmw_mob *mob) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyGBMob body; + } *cmd; + int ret; + struct ttm_buffer_object *bo = mob->pt_bo; + + if (bo) { + ret = ttm_bo_reserve(bo, false, true, false, NULL); + /* + * Noone else should be using this buffer. + */ + BUG_ON(ret != 0); + } + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for Memory " + "Object unbinding.\n"); + } else { + cmd->header.id = SVGA_3D_CMD_DESTROY_GB_MOB; + cmd->header.size = sizeof(cmd->body); + cmd->body.mobid = mob->id; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + } + if (bo) { + vmw_fence_single_bo(bo, NULL); + ttm_bo_unreserve(bo); + } + vmw_3d_resource_dec(dev_priv, false); +} + +/* + * vmw_mob_bind - Make a mob visible to the device after first + * populating it if necessary. + * + * @dev_priv: Pointer to a device private. + * @mob: Pointer to the mob we're making visible. + * @data_addr: Array of DMA addresses to the data pages of the underlying + * buffer object. + * @num_data_pages: Number of data pages of the underlying buffer + * object. + * @mob_id: Device id of the mob to bind + * + * This function is intended to be interfaced with the ttm_tt backend + * code. + */ +int vmw_mob_bind(struct vmw_private *dev_priv, + struct vmw_mob *mob, + const struct vmw_sg_table *vsgt, + unsigned long num_data_pages, + int32_t mob_id) +{ + int ret; + bool pt_set_up = false; + struct vmw_piter data_iter; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDefineGBMob64 body; + } *cmd; + + mob->id = mob_id; + vmw_piter_start(&data_iter, vsgt, 0); + if (unlikely(!vmw_piter_next(&data_iter))) + return 0; + + if (likely(num_data_pages == 1)) { + mob->pt_level = VMW_MOBFMT_PTDEPTH_0; + mob->pt_root_page = vmw_piter_dma_addr(&data_iter); + } else if (vsgt->num_regions == 1) { + mob->pt_level = SVGA3D_MOBFMT_RANGE; + mob->pt_root_page = vmw_piter_dma_addr(&data_iter); + } else if (unlikely(mob->pt_bo == NULL)) { + ret = vmw_mob_pt_populate(dev_priv, mob); + if (unlikely(ret != 0)) + return ret; + + vmw_mob_pt_setup(mob, data_iter, num_data_pages); + pt_set_up = true; + mob->pt_level += VMW_MOBFMT_PTDEPTH_1 - SVGA3D_MOBFMT_PTDEPTH_1; + } + + (void) vmw_3d_resource_inc(dev_priv, false); + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for Memory " + "Object binding.\n"); + goto out_no_cmd_space; + } + + cmd->header.id = SVGA_3D_CMD_DEFINE_GB_MOB64; + cmd->header.size = sizeof(cmd->body); + cmd->body.mobid = mob_id; + cmd->body.ptDepth = mob->pt_level; + cmd->body.base = cpu_to_le64(mob->pt_root_page >> PAGE_SHIFT); + cmd->body.sizeInBytes = num_data_pages * PAGE_SIZE; + + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + return 0; + +out_no_cmd_space: + vmw_3d_resource_dec(dev_priv, false); + if (pt_set_up) + ttm_bo_unref(&mob->pt_bo); + + return -ENOMEM; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c new file mode 100644 index 000000000..87e39f68e --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c @@ -0,0 +1,619 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include <drm/drmP.h> +#include "vmwgfx_drv.h" + +#include <drm/ttm/ttm_placement.h> + +#include "svga_overlay.h" +#include "svga_escape.h" + +#define VMW_MAX_NUM_STREAMS 1 +#define VMW_OVERLAY_CAP_MASK (SVGA_FIFO_CAP_VIDEO | SVGA_FIFO_CAP_ESCAPE) + +struct vmw_stream { + struct vmw_dma_buffer *buf; + bool claimed; + bool paused; + struct drm_vmw_control_stream_arg saved; +}; + +/** + * Overlay control + */ +struct vmw_overlay { + /* + * Each stream is a single overlay. In Xv these are called ports. + */ + struct mutex mutex; + struct vmw_stream stream[VMW_MAX_NUM_STREAMS]; +}; + +static inline struct vmw_overlay *vmw_overlay(struct drm_device *dev) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + return dev_priv ? dev_priv->overlay_priv : NULL; +} + +struct vmw_escape_header { + uint32_t cmd; + SVGAFifoCmdEscape body; +}; + +struct vmw_escape_video_flush { + struct vmw_escape_header escape; + SVGAEscapeVideoFlush flush; +}; + +static inline void fill_escape(struct vmw_escape_header *header, + uint32_t size) +{ + header->cmd = SVGA_CMD_ESCAPE; + header->body.nsid = SVGA_ESCAPE_NSID_VMWARE; + header->body.size = size; +} + +static inline void fill_flush(struct vmw_escape_video_flush *cmd, + uint32_t stream_id) +{ + fill_escape(&cmd->escape, sizeof(cmd->flush)); + cmd->flush.cmdType = SVGA_ESCAPE_VMWARE_VIDEO_FLUSH; + cmd->flush.streamId = stream_id; +} + +/** + * Send put command to hw. + * + * Returns + * -ERESTARTSYS if interrupted by a signal. + */ +static int vmw_overlay_send_put(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + struct drm_vmw_control_stream_arg *arg, + bool interruptible) +{ + struct vmw_escape_video_flush *flush; + size_t fifo_size; + bool have_so = dev_priv->sou_priv ? true : false; + int i, num_items; + SVGAGuestPtr ptr; + + struct { + struct vmw_escape_header escape; + struct { + uint32_t cmdType; + uint32_t streamId; + } header; + } *cmds; + struct { + uint32_t registerId; + uint32_t value; + } *items; + + /* defines are a index needs + 1 */ + if (have_so) + num_items = SVGA_VIDEO_DST_SCREEN_ID + 1; + else + num_items = SVGA_VIDEO_PITCH_3 + 1; + + fifo_size = sizeof(*cmds) + sizeof(*flush) + sizeof(*items) * num_items; + + cmds = vmw_fifo_reserve(dev_priv, fifo_size); + /* hardware has hung, can't do anything here */ + if (!cmds) + return -ENOMEM; + + items = (typeof(items))&cmds[1]; + flush = (struct vmw_escape_video_flush *)&items[num_items]; + + /* the size is header + number of items */ + fill_escape(&cmds->escape, sizeof(*items) * (num_items + 1)); + + cmds->header.cmdType = SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS; + cmds->header.streamId = arg->stream_id; + + /* the IDs are neatly numbered */ + for (i = 0; i < num_items; i++) + items[i].registerId = i; + + vmw_bo_get_guest_ptr(&buf->base, &ptr); + ptr.offset += arg->offset; + + items[SVGA_VIDEO_ENABLED].value = true; + items[SVGA_VIDEO_FLAGS].value = arg->flags; + items[SVGA_VIDEO_DATA_OFFSET].value = ptr.offset; + items[SVGA_VIDEO_FORMAT].value = arg->format; + items[SVGA_VIDEO_COLORKEY].value = arg->color_key; + items[SVGA_VIDEO_SIZE].value = arg->size; + items[SVGA_VIDEO_WIDTH].value = arg->width; + items[SVGA_VIDEO_HEIGHT].value = arg->height; + items[SVGA_VIDEO_SRC_X].value = arg->src.x; + items[SVGA_VIDEO_SRC_Y].value = arg->src.y; + items[SVGA_VIDEO_SRC_WIDTH].value = arg->src.w; + items[SVGA_VIDEO_SRC_HEIGHT].value = arg->src.h; + items[SVGA_VIDEO_DST_X].value = arg->dst.x; + items[SVGA_VIDEO_DST_Y].value = arg->dst.y; + items[SVGA_VIDEO_DST_WIDTH].value = arg->dst.w; + items[SVGA_VIDEO_DST_HEIGHT].value = arg->dst.h; + items[SVGA_VIDEO_PITCH_1].value = arg->pitch[0]; + items[SVGA_VIDEO_PITCH_2].value = arg->pitch[1]; + items[SVGA_VIDEO_PITCH_3].value = arg->pitch[2]; + if (have_so) { + items[SVGA_VIDEO_DATA_GMRID].value = ptr.gmrId; + items[SVGA_VIDEO_DST_SCREEN_ID].value = SVGA_ID_INVALID; + } + + fill_flush(flush, arg->stream_id); + + vmw_fifo_commit(dev_priv, fifo_size); + + return 0; +} + +/** + * Send stop command to hw. + * + * Returns + * -ERESTARTSYS if interrupted by a signal. + */ +static int vmw_overlay_send_stop(struct vmw_private *dev_priv, + uint32_t stream_id, + bool interruptible) +{ + struct { + struct vmw_escape_header escape; + SVGAEscapeVideoSetRegs body; + struct vmw_escape_video_flush flush; + } *cmds; + int ret; + + for (;;) { + cmds = vmw_fifo_reserve(dev_priv, sizeof(*cmds)); + if (cmds) + break; + + ret = vmw_fallback_wait(dev_priv, false, true, 0, + interruptible, 3*HZ); + if (interruptible && ret == -ERESTARTSYS) + return ret; + else + BUG_ON(ret != 0); + } + + fill_escape(&cmds->escape, sizeof(cmds->body)); + cmds->body.header.cmdType = SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS; + cmds->body.header.streamId = stream_id; + cmds->body.items[0].registerId = SVGA_VIDEO_ENABLED; + cmds->body.items[0].value = false; + fill_flush(&cmds->flush, stream_id); + + vmw_fifo_commit(dev_priv, sizeof(*cmds)); + + return 0; +} + +/** + * Move a buffer to vram or gmr if @pin is set, else unpin the buffer. + * + * With the introduction of screen objects buffers could now be + * used with GMRs instead of being locked to vram. + */ +static int vmw_overlay_move_buffer(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + bool pin, bool inter) +{ + if (!pin) + return vmw_dmabuf_unpin(dev_priv, buf, inter); + + if (!dev_priv->sou_priv) + return vmw_dmabuf_to_vram(dev_priv, buf, true, inter); + + return vmw_dmabuf_to_vram_or_gmr(dev_priv, buf, true, inter); +} + +/** + * Stop or pause a stream. + * + * If the stream is paused the no evict flag is removed from the buffer + * but left in vram. This allows for instance mode_set to evict it + * should it need to. + * + * The caller must hold the overlay lock. + * + * @stream_id which stream to stop/pause. + * @pause true to pause, false to stop completely. + */ +static int vmw_overlay_stop(struct vmw_private *dev_priv, + uint32_t stream_id, bool pause, + bool interruptible) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + struct vmw_stream *stream = &overlay->stream[stream_id]; + int ret; + + /* no buffer attached the stream is completely stopped */ + if (!stream->buf) + return 0; + + /* If the stream is paused this is already done */ + if (!stream->paused) { + ret = vmw_overlay_send_stop(dev_priv, stream_id, + interruptible); + if (ret) + return ret; + + /* We just remove the NO_EVICT flag so no -ENOMEM */ + ret = vmw_overlay_move_buffer(dev_priv, stream->buf, false, + interruptible); + if (interruptible && ret == -ERESTARTSYS) + return ret; + else + BUG_ON(ret != 0); + } + + if (!pause) { + vmw_dmabuf_unreference(&stream->buf); + stream->paused = false; + } else { + stream->paused = true; + } + + return 0; +} + +/** + * Update a stream and send any put or stop fifo commands needed. + * + * The caller must hold the overlay lock. + * + * Returns + * -ENOMEM if buffer doesn't fit in vram. + * -ERESTARTSYS if interrupted. + */ +static int vmw_overlay_update_stream(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buf, + struct drm_vmw_control_stream_arg *arg, + bool interruptible) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + struct vmw_stream *stream = &overlay->stream[arg->stream_id]; + int ret = 0; + + if (!buf) + return -EINVAL; + + DRM_DEBUG(" %s: old %p, new %p, %spaused\n", __func__, + stream->buf, buf, stream->paused ? "" : "not "); + + if (stream->buf != buf) { + ret = vmw_overlay_stop(dev_priv, arg->stream_id, + false, interruptible); + if (ret) + return ret; + } else if (!stream->paused) { + /* If the buffers match and not paused then just send + * the put command, no need to do anything else. + */ + ret = vmw_overlay_send_put(dev_priv, buf, arg, interruptible); + if (ret == 0) + stream->saved = *arg; + else + BUG_ON(!interruptible); + + return ret; + } + + /* We don't start the old stream if we are interrupted. + * Might return -ENOMEM if it can't fit the buffer in vram. + */ + ret = vmw_overlay_move_buffer(dev_priv, buf, true, interruptible); + if (ret) + return ret; + + ret = vmw_overlay_send_put(dev_priv, buf, arg, interruptible); + if (ret) { + /* This one needs to happen no matter what. We only remove + * the NO_EVICT flag so this is safe from -ENOMEM. + */ + BUG_ON(vmw_overlay_move_buffer(dev_priv, buf, false, false) + != 0); + return ret; + } + + if (stream->buf != buf) + stream->buf = vmw_dmabuf_reference(buf); + stream->saved = *arg; + /* stream is no longer stopped/paused */ + stream->paused = false; + + return 0; +} + +/** + * Stop all streams. + * + * Used by the fb code when starting. + * + * Takes the overlay lock. + */ +int vmw_overlay_stop_all(struct vmw_private *dev_priv) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + int i, ret; + + if (!overlay) + return 0; + + mutex_lock(&overlay->mutex); + + for (i = 0; i < VMW_MAX_NUM_STREAMS; i++) { + struct vmw_stream *stream = &overlay->stream[i]; + if (!stream->buf) + continue; + + ret = vmw_overlay_stop(dev_priv, i, false, false); + WARN_ON(ret != 0); + } + + mutex_unlock(&overlay->mutex); + + return 0; +} + +/** + * Try to resume all paused streams. + * + * Used by the kms code after moving a new scanout buffer to vram. + * + * Takes the overlay lock. + */ +int vmw_overlay_resume_all(struct vmw_private *dev_priv) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + int i, ret; + + if (!overlay) + return 0; + + mutex_lock(&overlay->mutex); + + for (i = 0; i < VMW_MAX_NUM_STREAMS; i++) { + struct vmw_stream *stream = &overlay->stream[i]; + if (!stream->paused) + continue; + + ret = vmw_overlay_update_stream(dev_priv, stream->buf, + &stream->saved, false); + if (ret != 0) + DRM_INFO("%s: *warning* failed to resume stream %i\n", + __func__, i); + } + + mutex_unlock(&overlay->mutex); + + return 0; +} + +/** + * Pauses all active streams. + * + * Used by the kms code when moving a new scanout buffer to vram. + * + * Takes the overlay lock. + */ +int vmw_overlay_pause_all(struct vmw_private *dev_priv) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + int i, ret; + + if (!overlay) + return 0; + + mutex_lock(&overlay->mutex); + + for (i = 0; i < VMW_MAX_NUM_STREAMS; i++) { + if (overlay->stream[i].paused) + DRM_INFO("%s: *warning* stream %i already paused\n", + __func__, i); + ret = vmw_overlay_stop(dev_priv, i, true, false); + WARN_ON(ret != 0); + } + + mutex_unlock(&overlay->mutex); + + return 0; +} + + +static bool vmw_overlay_available(const struct vmw_private *dev_priv) +{ + return (dev_priv->overlay_priv != NULL && + ((dev_priv->fifo.capabilities & VMW_OVERLAY_CAP_MASK) == + VMW_OVERLAY_CAP_MASK)); +} + +int vmw_overlay_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_overlay *overlay = dev_priv->overlay_priv; + struct drm_vmw_control_stream_arg *arg = + (struct drm_vmw_control_stream_arg *)data; + struct vmw_dma_buffer *buf; + struct vmw_resource *res; + int ret; + + if (!vmw_overlay_available(dev_priv)) + return -ENOSYS; + + ret = vmw_user_stream_lookup(dev_priv, tfile, &arg->stream_id, &res); + if (ret) + return ret; + + mutex_lock(&overlay->mutex); + + if (!arg->enabled) { + ret = vmw_overlay_stop(dev_priv, arg->stream_id, false, true); + goto out_unlock; + } + + ret = vmw_user_dmabuf_lookup(tfile, arg->handle, &buf); + if (ret) + goto out_unlock; + + ret = vmw_overlay_update_stream(dev_priv, buf, arg, true); + + vmw_dmabuf_unreference(&buf); + +out_unlock: + mutex_unlock(&overlay->mutex); + vmw_resource_unreference(&res); + + return ret; +} + +int vmw_overlay_num_overlays(struct vmw_private *dev_priv) +{ + if (!vmw_overlay_available(dev_priv)) + return 0; + + return VMW_MAX_NUM_STREAMS; +} + +int vmw_overlay_num_free_overlays(struct vmw_private *dev_priv) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + int i, k; + + if (!vmw_overlay_available(dev_priv)) + return 0; + + mutex_lock(&overlay->mutex); + + for (i = 0, k = 0; i < VMW_MAX_NUM_STREAMS; i++) + if (!overlay->stream[i].claimed) + k++; + + mutex_unlock(&overlay->mutex); + + return k; +} + +int vmw_overlay_claim(struct vmw_private *dev_priv, uint32_t *out) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + int i; + + if (!overlay) + return -ENOSYS; + + mutex_lock(&overlay->mutex); + + for (i = 0; i < VMW_MAX_NUM_STREAMS; i++) { + + if (overlay->stream[i].claimed) + continue; + + overlay->stream[i].claimed = true; + *out = i; + mutex_unlock(&overlay->mutex); + return 0; + } + + mutex_unlock(&overlay->mutex); + return -ESRCH; +} + +int vmw_overlay_unref(struct vmw_private *dev_priv, uint32_t stream_id) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + + BUG_ON(stream_id >= VMW_MAX_NUM_STREAMS); + + if (!overlay) + return -ENOSYS; + + mutex_lock(&overlay->mutex); + + WARN_ON(!overlay->stream[stream_id].claimed); + vmw_overlay_stop(dev_priv, stream_id, false, false); + overlay->stream[stream_id].claimed = false; + + mutex_unlock(&overlay->mutex); + return 0; +} + +int vmw_overlay_init(struct vmw_private *dev_priv) +{ + struct vmw_overlay *overlay; + int i; + + if (dev_priv->overlay_priv) + return -EINVAL; + + overlay = kzalloc(sizeof(*overlay), GFP_KERNEL); + if (!overlay) + return -ENOMEM; + + mutex_init(&overlay->mutex); + for (i = 0; i < VMW_MAX_NUM_STREAMS; i++) { + overlay->stream[i].buf = NULL; + overlay->stream[i].paused = false; + overlay->stream[i].claimed = false; + } + + dev_priv->overlay_priv = overlay; + + return 0; +} + +int vmw_overlay_close(struct vmw_private *dev_priv) +{ + struct vmw_overlay *overlay = dev_priv->overlay_priv; + bool forgotten_buffer = false; + int i; + + if (!overlay) + return -ENOSYS; + + for (i = 0; i < VMW_MAX_NUM_STREAMS; i++) { + if (overlay->stream[i].buf) { + forgotten_buffer = true; + vmw_overlay_stop(dev_priv, i, false, false); + } + } + + WARN_ON(forgotten_buffer); + + dev_priv->overlay_priv = NULL; + kfree(overlay); + + return 0; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_prime.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_prime.c new file mode 100644 index 000000000..31fe32d8d --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_prime.c @@ -0,0 +1,137 @@ +/************************************************************************** + * + * Copyright © 2013 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Authors: + * Thomas Hellstrom <thellstrom@vmware.com> + * + */ + +#include "vmwgfx_drv.h" +#include <linux/dma-buf.h> +#include <drm/ttm/ttm_object.h> + +/* + * DMA-BUF attach- and mapping methods. No need to implement + * these until we have other virtual devices use them. + */ + +static int vmw_prime_map_attach(struct dma_buf *dma_buf, + struct device *target_dev, + struct dma_buf_attachment *attach) +{ + return -ENOSYS; +} + +static void vmw_prime_map_detach(struct dma_buf *dma_buf, + struct dma_buf_attachment *attach) +{ +} + +static struct sg_table *vmw_prime_map_dma_buf(struct dma_buf_attachment *attach, + enum dma_data_direction dir) +{ + return ERR_PTR(-ENOSYS); +} + +static void vmw_prime_unmap_dma_buf(struct dma_buf_attachment *attach, + struct sg_table *sgb, + enum dma_data_direction dir) +{ +} + +static void *vmw_prime_dmabuf_vmap(struct dma_buf *dma_buf) +{ + return NULL; +} + +static void vmw_prime_dmabuf_vunmap(struct dma_buf *dma_buf, void *vaddr) +{ +} + +static void *vmw_prime_dmabuf_kmap_atomic(struct dma_buf *dma_buf, + unsigned long page_num) +{ + return NULL; +} + +static void vmw_prime_dmabuf_kunmap_atomic(struct dma_buf *dma_buf, + unsigned long page_num, void *addr) +{ + +} +static void *vmw_prime_dmabuf_kmap(struct dma_buf *dma_buf, + unsigned long page_num) +{ + return NULL; +} + +static void vmw_prime_dmabuf_kunmap(struct dma_buf *dma_buf, + unsigned long page_num, void *addr) +{ + +} + +static int vmw_prime_dmabuf_mmap(struct dma_buf *dma_buf, + struct vm_area_struct *vma) +{ + WARN_ONCE(true, "Attempted use of dmabuf mmap. Bad.\n"); + return -ENOSYS; +} + +const struct dma_buf_ops vmw_prime_dmabuf_ops = { + .attach = vmw_prime_map_attach, + .detach = vmw_prime_map_detach, + .map_dma_buf = vmw_prime_map_dma_buf, + .unmap_dma_buf = vmw_prime_unmap_dma_buf, + .release = NULL, + .kmap = vmw_prime_dmabuf_kmap, + .kmap_atomic = vmw_prime_dmabuf_kmap_atomic, + .kunmap = vmw_prime_dmabuf_kunmap, + .kunmap_atomic = vmw_prime_dmabuf_kunmap_atomic, + .mmap = vmw_prime_dmabuf_mmap, + .vmap = vmw_prime_dmabuf_vmap, + .vunmap = vmw_prime_dmabuf_vunmap, +}; + +int vmw_prime_fd_to_handle(struct drm_device *dev, + struct drm_file *file_priv, + int fd, u32 *handle) +{ + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + + return ttm_prime_fd_to_handle(tfile, fd, handle); +} + +int vmw_prime_handle_to_fd(struct drm_device *dev, + struct drm_file *file_priv, + uint32_t handle, uint32_t flags, + int *prime_fd) +{ + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + + return ttm_prime_handle_to_fd(tfile, handle, flags, prime_fd); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_reg.h b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_reg.h new file mode 100644 index 000000000..9d0dd3a34 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_reg.h @@ -0,0 +1,57 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * This file contains virtual hardware defines for kernel space. + */ + +#ifndef _VMWGFX_REG_H_ +#define _VMWGFX_REG_H_ + +#include <linux/types.h> + +#define VMWGFX_INDEX_PORT 0x0 +#define VMWGFX_VALUE_PORT 0x1 +#define VMWGFX_IRQSTATUS_PORT 0x8 + +struct svga_guest_mem_descriptor { + __le32 ppn; + __le32 num_pages; +}; + +struct svga_fifo_cmd_fence { + __le32 fence; +}; + +#define SVGA_SYNC_GENERIC 1 +#define SVGA_SYNC_FIFOFULL 2 + +#include "svga_types.h" + +#include "svga3d_reg.h" + +#endif diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_resource.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_resource.c new file mode 100644 index 000000000..210ef15b1 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_resource.c @@ -0,0 +1,1575 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include <drm/vmwgfx_drm.h> +#include <drm/ttm/ttm_object.h> +#include <drm/ttm/ttm_placement.h> +#include <drm/drmP.h> +#include "vmwgfx_resource_priv.h" + +#define VMW_RES_EVICT_ERR_COUNT 10 + +struct vmw_user_dma_buffer { + struct ttm_prime_object prime; + struct vmw_dma_buffer dma; +}; + +struct vmw_bo_user_rep { + uint32_t handle; + uint64_t map_handle; +}; + +struct vmw_stream { + struct vmw_resource res; + uint32_t stream_id; +}; + +struct vmw_user_stream { + struct ttm_base_object base; + struct vmw_stream stream; +}; + + +static uint64_t vmw_user_stream_size; + +static const struct vmw_res_func vmw_stream_func = { + .res_type = vmw_res_stream, + .needs_backup = false, + .may_evict = false, + .type_name = "video streams", + .backup_placement = NULL, + .create = NULL, + .destroy = NULL, + .bind = NULL, + .unbind = NULL +}; + +static inline struct vmw_dma_buffer * +vmw_dma_buffer(struct ttm_buffer_object *bo) +{ + return container_of(bo, struct vmw_dma_buffer, base); +} + +static inline struct vmw_user_dma_buffer * +vmw_user_dma_buffer(struct ttm_buffer_object *bo) +{ + struct vmw_dma_buffer *vmw_bo = vmw_dma_buffer(bo); + return container_of(vmw_bo, struct vmw_user_dma_buffer, dma); +} + +struct vmw_resource *vmw_resource_reference(struct vmw_resource *res) +{ + kref_get(&res->kref); + return res; +} + +struct vmw_resource * +vmw_resource_reference_unless_doomed(struct vmw_resource *res) +{ + return kref_get_unless_zero(&res->kref) ? res : NULL; +} + +/** + * vmw_resource_release_id - release a resource id to the id manager. + * + * @res: Pointer to the resource. + * + * Release the resource id to the resource id manager and set it to -1 + */ +void vmw_resource_release_id(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct idr *idr = &dev_priv->res_idr[res->func->res_type]; + + write_lock(&dev_priv->resource_lock); + if (res->id != -1) + idr_remove(idr, res->id); + res->id = -1; + write_unlock(&dev_priv->resource_lock); +} + +static void vmw_resource_release(struct kref *kref) +{ + struct vmw_resource *res = + container_of(kref, struct vmw_resource, kref); + struct vmw_private *dev_priv = res->dev_priv; + int id; + struct idr *idr = &dev_priv->res_idr[res->func->res_type]; + + res->avail = false; + list_del_init(&res->lru_head); + write_unlock(&dev_priv->resource_lock); + if (res->backup) { + struct ttm_buffer_object *bo = &res->backup->base; + + ttm_bo_reserve(bo, false, false, false, NULL); + if (!list_empty(&res->mob_head) && + res->func->unbind != NULL) { + struct ttm_validate_buffer val_buf; + + val_buf.bo = bo; + val_buf.shared = false; + res->func->unbind(res, false, &val_buf); + } + res->backup_dirty = false; + list_del_init(&res->mob_head); + ttm_bo_unreserve(bo); + vmw_dmabuf_unreference(&res->backup); + } + + if (likely(res->hw_destroy != NULL)) { + res->hw_destroy(res); + mutex_lock(&dev_priv->binding_mutex); + vmw_context_binding_res_list_kill(&res->binding_head); + mutex_unlock(&dev_priv->binding_mutex); + } + + id = res->id; + if (res->res_free != NULL) + res->res_free(res); + else + kfree(res); + + write_lock(&dev_priv->resource_lock); + + if (id != -1) + idr_remove(idr, id); +} + +void vmw_resource_unreference(struct vmw_resource **p_res) +{ + struct vmw_resource *res = *p_res; + struct vmw_private *dev_priv = res->dev_priv; + + *p_res = NULL; + write_lock(&dev_priv->resource_lock); + kref_put(&res->kref, vmw_resource_release); + write_unlock(&dev_priv->resource_lock); +} + + +/** + * vmw_resource_alloc_id - release a resource id to the id manager. + * + * @res: Pointer to the resource. + * + * Allocate the lowest free resource from the resource manager, and set + * @res->id to that id. Returns 0 on success and -ENOMEM on failure. + */ +int vmw_resource_alloc_id(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + int ret; + struct idr *idr = &dev_priv->res_idr[res->func->res_type]; + + BUG_ON(res->id != -1); + + idr_preload(GFP_KERNEL); + write_lock(&dev_priv->resource_lock); + + ret = idr_alloc(idr, res, 1, 0, GFP_NOWAIT); + if (ret >= 0) + res->id = ret; + + write_unlock(&dev_priv->resource_lock); + idr_preload_end(); + return ret < 0 ? ret : 0; +} + +/** + * vmw_resource_init - initialize a struct vmw_resource + * + * @dev_priv: Pointer to a device private struct. + * @res: The struct vmw_resource to initialize. + * @obj_type: Resource object type. + * @delay_id: Boolean whether to defer device id allocation until + * the first validation. + * @res_free: Resource destructor. + * @func: Resource function table. + */ +int vmw_resource_init(struct vmw_private *dev_priv, struct vmw_resource *res, + bool delay_id, + void (*res_free) (struct vmw_resource *res), + const struct vmw_res_func *func) +{ + kref_init(&res->kref); + res->hw_destroy = NULL; + res->res_free = res_free; + res->avail = false; + res->dev_priv = dev_priv; + res->func = func; + INIT_LIST_HEAD(&res->lru_head); + INIT_LIST_HEAD(&res->mob_head); + INIT_LIST_HEAD(&res->binding_head); + res->id = -1; + res->backup = NULL; + res->backup_offset = 0; + res->backup_dirty = false; + res->res_dirty = false; + if (delay_id) + return 0; + else + return vmw_resource_alloc_id(res); +} + +/** + * vmw_resource_activate + * + * @res: Pointer to the newly created resource + * @hw_destroy: Destroy function. NULL if none. + * + * Activate a resource after the hardware has been made aware of it. + * Set tye destroy function to @destroy. Typically this frees the + * resource and destroys the hardware resources associated with it. + * Activate basically means that the function vmw_resource_lookup will + * find it. + */ +void vmw_resource_activate(struct vmw_resource *res, + void (*hw_destroy) (struct vmw_resource *)) +{ + struct vmw_private *dev_priv = res->dev_priv; + + write_lock(&dev_priv->resource_lock); + res->avail = true; + res->hw_destroy = hw_destroy; + write_unlock(&dev_priv->resource_lock); +} + +struct vmw_resource *vmw_resource_lookup(struct vmw_private *dev_priv, + struct idr *idr, int id) +{ + struct vmw_resource *res; + + read_lock(&dev_priv->resource_lock); + res = idr_find(idr, id); + if (res && res->avail) + kref_get(&res->kref); + else + res = NULL; + read_unlock(&dev_priv->resource_lock); + + if (unlikely(res == NULL)) + return NULL; + + return res; +} + +/** + * vmw_user_resource_lookup_handle - lookup a struct resource from a + * TTM user-space handle and perform basic type checks + * + * @dev_priv: Pointer to a device private struct + * @tfile: Pointer to a struct ttm_object_file identifying the caller + * @handle: The TTM user-space handle + * @converter: Pointer to an object describing the resource type + * @p_res: On successful return the location pointed to will contain + * a pointer to a refcounted struct vmw_resource. + * + * If the handle can't be found or is associated with an incorrect resource + * type, -EINVAL will be returned. + */ +int vmw_user_resource_lookup_handle(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t handle, + const struct vmw_user_resource_conv + *converter, + struct vmw_resource **p_res) +{ + struct ttm_base_object *base; + struct vmw_resource *res; + int ret = -EINVAL; + + base = ttm_base_object_lookup(tfile, handle); + if (unlikely(base == NULL)) + return -EINVAL; + + if (unlikely(ttm_base_object_type(base) != converter->object_type)) + goto out_bad_resource; + + res = converter->base_obj_to_res(base); + + read_lock(&dev_priv->resource_lock); + if (!res->avail || res->res_free != converter->res_free) { + read_unlock(&dev_priv->resource_lock); + goto out_bad_resource; + } + + kref_get(&res->kref); + read_unlock(&dev_priv->resource_lock); + + *p_res = res; + ret = 0; + +out_bad_resource: + ttm_base_object_unref(&base); + + return ret; +} + +/** + * Helper function that looks either a surface or dmabuf. + * + * The pointer this pointed at by out_surf and out_buf needs to be null. + */ +int vmw_user_lookup_handle(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t handle, + struct vmw_surface **out_surf, + struct vmw_dma_buffer **out_buf) +{ + struct vmw_resource *res; + int ret; + + BUG_ON(*out_surf || *out_buf); + + ret = vmw_user_resource_lookup_handle(dev_priv, tfile, handle, + user_surface_converter, + &res); + if (!ret) { + *out_surf = vmw_res_to_srf(res); + return 0; + } + + *out_surf = NULL; + ret = vmw_user_dmabuf_lookup(tfile, handle, out_buf); + return ret; +} + +/** + * Buffer management. + */ + +/** + * vmw_dmabuf_acc_size - Calculate the pinned memory usage of buffers + * + * @dev_priv: Pointer to a struct vmw_private identifying the device. + * @size: The requested buffer size. + * @user: Whether this is an ordinary dma buffer or a user dma buffer. + */ +static size_t vmw_dmabuf_acc_size(struct vmw_private *dev_priv, size_t size, + bool user) +{ + static size_t struct_size, user_struct_size; + size_t num_pages = PAGE_ALIGN(size) >> PAGE_SHIFT; + size_t page_array_size = ttm_round_pot(num_pages * sizeof(void *)); + + if (unlikely(struct_size == 0)) { + size_t backend_size = ttm_round_pot(vmw_tt_size); + + struct_size = backend_size + + ttm_round_pot(sizeof(struct vmw_dma_buffer)); + user_struct_size = backend_size + + ttm_round_pot(sizeof(struct vmw_user_dma_buffer)); + } + + if (dev_priv->map_mode == vmw_dma_alloc_coherent) + page_array_size += + ttm_round_pot(num_pages * sizeof(dma_addr_t)); + + return ((user) ? user_struct_size : struct_size) + + page_array_size; +} + +void vmw_dmabuf_bo_free(struct ttm_buffer_object *bo) +{ + struct vmw_dma_buffer *vmw_bo = vmw_dma_buffer(bo); + + kfree(vmw_bo); +} + +static void vmw_user_dmabuf_destroy(struct ttm_buffer_object *bo) +{ + struct vmw_user_dma_buffer *vmw_user_bo = vmw_user_dma_buffer(bo); + + ttm_prime_object_kfree(vmw_user_bo, prime); +} + +int vmw_dmabuf_init(struct vmw_private *dev_priv, + struct vmw_dma_buffer *vmw_bo, + size_t size, struct ttm_placement *placement, + bool interruptible, + void (*bo_free) (struct ttm_buffer_object *bo)) +{ + struct ttm_bo_device *bdev = &dev_priv->bdev; + size_t acc_size; + int ret; + bool user = (bo_free == &vmw_user_dmabuf_destroy); + + BUG_ON(!bo_free && (!user && (bo_free != vmw_dmabuf_bo_free))); + + acc_size = vmw_dmabuf_acc_size(dev_priv, size, user); + memset(vmw_bo, 0, sizeof(*vmw_bo)); + + INIT_LIST_HEAD(&vmw_bo->res_list); + + ret = ttm_bo_init(bdev, &vmw_bo->base, size, + ttm_bo_type_device, placement, + 0, interruptible, + NULL, acc_size, NULL, NULL, bo_free); + return ret; +} + +static void vmw_user_dmabuf_release(struct ttm_base_object **p_base) +{ + struct vmw_user_dma_buffer *vmw_user_bo; + struct ttm_base_object *base = *p_base; + struct ttm_buffer_object *bo; + + *p_base = NULL; + + if (unlikely(base == NULL)) + return; + + vmw_user_bo = container_of(base, struct vmw_user_dma_buffer, + prime.base); + bo = &vmw_user_bo->dma.base; + ttm_bo_unref(&bo); +} + +static void vmw_user_dmabuf_ref_obj_release(struct ttm_base_object *base, + enum ttm_ref_type ref_type) +{ + struct vmw_user_dma_buffer *user_bo; + user_bo = container_of(base, struct vmw_user_dma_buffer, prime.base); + + switch (ref_type) { + case TTM_REF_SYNCCPU_WRITE: + ttm_bo_synccpu_write_release(&user_bo->dma.base); + break; + default: + BUG(); + } +} + +/** + * vmw_user_dmabuf_alloc - Allocate a user dma buffer + * + * @dev_priv: Pointer to a struct device private. + * @tfile: Pointer to a struct ttm_object_file on which to register the user + * object. + * @size: Size of the dma buffer. + * @shareable: Boolean whether the buffer is shareable with other open files. + * @handle: Pointer to where the handle value should be assigned. + * @p_dma_buf: Pointer to where the refcounted struct vmw_dma_buffer pointer + * should be assigned. + */ +int vmw_user_dmabuf_alloc(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t size, + bool shareable, + uint32_t *handle, + struct vmw_dma_buffer **p_dma_buf) +{ + struct vmw_user_dma_buffer *user_bo; + struct ttm_buffer_object *tmp; + int ret; + + user_bo = kzalloc(sizeof(*user_bo), GFP_KERNEL); + if (unlikely(user_bo == NULL)) { + DRM_ERROR("Failed to allocate a buffer.\n"); + return -ENOMEM; + } + + ret = vmw_dmabuf_init(dev_priv, &user_bo->dma, size, + (dev_priv->has_mob) ? + &vmw_sys_placement : + &vmw_vram_sys_placement, true, + &vmw_user_dmabuf_destroy); + if (unlikely(ret != 0)) + return ret; + + tmp = ttm_bo_reference(&user_bo->dma.base); + ret = ttm_prime_object_init(tfile, + size, + &user_bo->prime, + shareable, + ttm_buffer_type, + &vmw_user_dmabuf_release, + &vmw_user_dmabuf_ref_obj_release); + if (unlikely(ret != 0)) { + ttm_bo_unref(&tmp); + goto out_no_base_object; + } + + *p_dma_buf = &user_bo->dma; + *handle = user_bo->prime.base.hash.key; + +out_no_base_object: + return ret; +} + +/** + * vmw_user_dmabuf_verify_access - verify access permissions on this + * buffer object. + * + * @bo: Pointer to the buffer object being accessed + * @tfile: Identifying the caller. + */ +int vmw_user_dmabuf_verify_access(struct ttm_buffer_object *bo, + struct ttm_object_file *tfile) +{ + struct vmw_user_dma_buffer *vmw_user_bo; + + if (unlikely(bo->destroy != vmw_user_dmabuf_destroy)) + return -EPERM; + + vmw_user_bo = vmw_user_dma_buffer(bo); + + /* Check that the caller has opened the object. */ + if (likely(ttm_ref_object_exists(tfile, &vmw_user_bo->prime.base))) + return 0; + + DRM_ERROR("Could not grant buffer access.\n"); + return -EPERM; +} + +/** + * vmw_user_dmabuf_synccpu_grab - Grab a struct vmw_user_dma_buffer for cpu + * access, idling previous GPU operations on the buffer and optionally + * blocking it for further command submissions. + * + * @user_bo: Pointer to the buffer object being grabbed for CPU access + * @tfile: Identifying the caller. + * @flags: Flags indicating how the grab should be performed. + * + * A blocking grab will be automatically released when @tfile is closed. + */ +static int vmw_user_dmabuf_synccpu_grab(struct vmw_user_dma_buffer *user_bo, + struct ttm_object_file *tfile, + uint32_t flags) +{ + struct ttm_buffer_object *bo = &user_bo->dma.base; + bool existed; + int ret; + + if (flags & drm_vmw_synccpu_allow_cs) { + bool nonblock = !!(flags & drm_vmw_synccpu_dontblock); + long lret; + + if (nonblock) + return reservation_object_test_signaled_rcu(bo->resv, true) ? 0 : -EBUSY; + + lret = reservation_object_wait_timeout_rcu(bo->resv, true, true, MAX_SCHEDULE_TIMEOUT); + if (!lret) + return -EBUSY; + else if (lret < 0) + return lret; + return 0; + } + + ret = ttm_bo_synccpu_write_grab + (bo, !!(flags & drm_vmw_synccpu_dontblock)); + if (unlikely(ret != 0)) + return ret; + + ret = ttm_ref_object_add(tfile, &user_bo->prime.base, + TTM_REF_SYNCCPU_WRITE, &existed); + if (ret != 0 || existed) + ttm_bo_synccpu_write_release(&user_bo->dma.base); + + return ret; +} + +/** + * vmw_user_dmabuf_synccpu_release - Release a previous grab for CPU access, + * and unblock command submission on the buffer if blocked. + * + * @handle: Handle identifying the buffer object. + * @tfile: Identifying the caller. + * @flags: Flags indicating the type of release. + */ +static int vmw_user_dmabuf_synccpu_release(uint32_t handle, + struct ttm_object_file *tfile, + uint32_t flags) +{ + if (!(flags & drm_vmw_synccpu_allow_cs)) + return ttm_ref_object_base_unref(tfile, handle, + TTM_REF_SYNCCPU_WRITE); + + return 0; +} + +/** + * vmw_user_dmabuf_synccpu_release - ioctl function implementing the synccpu + * functionality. + * + * @dev: Identifies the drm device. + * @data: Pointer to the ioctl argument. + * @file_priv: Identifies the caller. + * + * This function checks the ioctl arguments for validity and calls the + * relevant synccpu functions. + */ +int vmw_user_dmabuf_synccpu_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_synccpu_arg *arg = + (struct drm_vmw_synccpu_arg *) data; + struct vmw_dma_buffer *dma_buf; + struct vmw_user_dma_buffer *user_bo; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + int ret; + + if ((arg->flags & (drm_vmw_synccpu_read | drm_vmw_synccpu_write)) == 0 + || (arg->flags & ~(drm_vmw_synccpu_read | drm_vmw_synccpu_write | + drm_vmw_synccpu_dontblock | + drm_vmw_synccpu_allow_cs)) != 0) { + DRM_ERROR("Illegal synccpu flags.\n"); + return -EINVAL; + } + + switch (arg->op) { + case drm_vmw_synccpu_grab: + ret = vmw_user_dmabuf_lookup(tfile, arg->handle, &dma_buf); + if (unlikely(ret != 0)) + return ret; + + user_bo = container_of(dma_buf, struct vmw_user_dma_buffer, + dma); + ret = vmw_user_dmabuf_synccpu_grab(user_bo, tfile, arg->flags); + vmw_dmabuf_unreference(&dma_buf); + if (unlikely(ret != 0 && ret != -ERESTARTSYS && + ret != -EBUSY)) { + DRM_ERROR("Failed synccpu grab on handle 0x%08x.\n", + (unsigned int) arg->handle); + return ret; + } + break; + case drm_vmw_synccpu_release: + ret = vmw_user_dmabuf_synccpu_release(arg->handle, tfile, + arg->flags); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed synccpu release on handle 0x%08x.\n", + (unsigned int) arg->handle); + return ret; + } + break; + default: + DRM_ERROR("Invalid synccpu operation.\n"); + return -EINVAL; + } + + return 0; +} + +int vmw_dmabuf_alloc_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + union drm_vmw_alloc_dmabuf_arg *arg = + (union drm_vmw_alloc_dmabuf_arg *)data; + struct drm_vmw_alloc_dmabuf_req *req = &arg->req; + struct drm_vmw_dmabuf_rep *rep = &arg->rep; + struct vmw_dma_buffer *dma_buf; + uint32_t handle; + int ret; + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_user_dmabuf_alloc(dev_priv, vmw_fpriv(file_priv)->tfile, + req->size, false, &handle, &dma_buf); + if (unlikely(ret != 0)) + goto out_no_dmabuf; + + rep->handle = handle; + rep->map_handle = drm_vma_node_offset_addr(&dma_buf->base.vma_node); + rep->cur_gmr_id = handle; + rep->cur_gmr_offset = 0; + + vmw_dmabuf_unreference(&dma_buf); + +out_no_dmabuf: + ttm_read_unlock(&dev_priv->reservation_sem); + + return ret; +} + +int vmw_dmabuf_unref_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_unref_dmabuf_arg *arg = + (struct drm_vmw_unref_dmabuf_arg *)data; + + return ttm_ref_object_base_unref(vmw_fpriv(file_priv)->tfile, + arg->handle, + TTM_REF_USAGE); +} + +int vmw_user_dmabuf_lookup(struct ttm_object_file *tfile, + uint32_t handle, struct vmw_dma_buffer **out) +{ + struct vmw_user_dma_buffer *vmw_user_bo; + struct ttm_base_object *base; + + base = ttm_base_object_lookup(tfile, handle); + if (unlikely(base == NULL)) { + printk(KERN_ERR "Invalid buffer object handle 0x%08lx.\n", + (unsigned long)handle); + return -ESRCH; + } + + if (unlikely(ttm_base_object_type(base) != ttm_buffer_type)) { + ttm_base_object_unref(&base); + printk(KERN_ERR "Invalid buffer object handle 0x%08lx.\n", + (unsigned long)handle); + return -EINVAL; + } + + vmw_user_bo = container_of(base, struct vmw_user_dma_buffer, + prime.base); + (void)ttm_bo_reference(&vmw_user_bo->dma.base); + ttm_base_object_unref(&base); + *out = &vmw_user_bo->dma; + + return 0; +} + +int vmw_user_dmabuf_reference(struct ttm_object_file *tfile, + struct vmw_dma_buffer *dma_buf, + uint32_t *handle) +{ + struct vmw_user_dma_buffer *user_bo; + + if (dma_buf->base.destroy != vmw_user_dmabuf_destroy) + return -EINVAL; + + user_bo = container_of(dma_buf, struct vmw_user_dma_buffer, dma); + + *handle = user_bo->prime.base.hash.key; + return ttm_ref_object_add(tfile, &user_bo->prime.base, + TTM_REF_USAGE, NULL); +} + +/* + * Stream management + */ + +static void vmw_stream_destroy(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct vmw_stream *stream; + int ret; + + DRM_INFO("%s: unref\n", __func__); + stream = container_of(res, struct vmw_stream, res); + + ret = vmw_overlay_unref(dev_priv, stream->stream_id); + WARN_ON(ret != 0); +} + +static int vmw_stream_init(struct vmw_private *dev_priv, + struct vmw_stream *stream, + void (*res_free) (struct vmw_resource *res)) +{ + struct vmw_resource *res = &stream->res; + int ret; + + ret = vmw_resource_init(dev_priv, res, false, res_free, + &vmw_stream_func); + + if (unlikely(ret != 0)) { + if (res_free == NULL) + kfree(stream); + else + res_free(&stream->res); + return ret; + } + + ret = vmw_overlay_claim(dev_priv, &stream->stream_id); + if (ret) { + vmw_resource_unreference(&res); + return ret; + } + + DRM_INFO("%s: claimed\n", __func__); + + vmw_resource_activate(&stream->res, vmw_stream_destroy); + return 0; +} + +static void vmw_user_stream_free(struct vmw_resource *res) +{ + struct vmw_user_stream *stream = + container_of(res, struct vmw_user_stream, stream.res); + struct vmw_private *dev_priv = res->dev_priv; + + ttm_base_object_kfree(stream, base); + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_user_stream_size); +} + +/** + * This function is called when user space has no more references on the + * base object. It releases the base-object's reference on the resource object. + */ + +static void vmw_user_stream_base_release(struct ttm_base_object **p_base) +{ + struct ttm_base_object *base = *p_base; + struct vmw_user_stream *stream = + container_of(base, struct vmw_user_stream, base); + struct vmw_resource *res = &stream->stream.res; + + *p_base = NULL; + vmw_resource_unreference(&res); +} + +int vmw_stream_unref_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_resource *res; + struct vmw_user_stream *stream; + struct drm_vmw_stream_arg *arg = (struct drm_vmw_stream_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct idr *idr = &dev_priv->res_idr[vmw_res_stream]; + int ret = 0; + + + res = vmw_resource_lookup(dev_priv, idr, arg->stream_id); + if (unlikely(res == NULL)) + return -EINVAL; + + if (res->res_free != &vmw_user_stream_free) { + ret = -EINVAL; + goto out; + } + + stream = container_of(res, struct vmw_user_stream, stream.res); + if (stream->base.tfile != tfile) { + ret = -EINVAL; + goto out; + } + + ttm_ref_object_base_unref(tfile, stream->base.hash.key, TTM_REF_USAGE); +out: + vmw_resource_unreference(&res); + return ret; +} + +int vmw_stream_claim_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_user_stream *stream; + struct vmw_resource *res; + struct vmw_resource *tmp; + struct drm_vmw_stream_arg *arg = (struct drm_vmw_stream_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + int ret; + + /* + * Approximate idr memory usage with 128 bytes. It will be limited + * by maximum number_of streams anyway? + */ + + if (unlikely(vmw_user_stream_size == 0)) + vmw_user_stream_size = ttm_round_pot(sizeof(*stream)) + 128; + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + return ret; + + ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), + vmw_user_stream_size, + false, true); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Out of graphics memory for stream" + " creation.\n"); + goto out_unlock; + } + + + stream = kmalloc(sizeof(*stream), GFP_KERNEL); + if (unlikely(stream == NULL)) { + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_user_stream_size); + ret = -ENOMEM; + goto out_unlock; + } + + res = &stream->stream.res; + stream->base.shareable = false; + stream->base.tfile = NULL; + + /* + * From here on, the destructor takes over resource freeing. + */ + + ret = vmw_stream_init(dev_priv, &stream->stream, vmw_user_stream_free); + if (unlikely(ret != 0)) + goto out_unlock; + + tmp = vmw_resource_reference(res); + ret = ttm_base_object_init(tfile, &stream->base, false, VMW_RES_STREAM, + &vmw_user_stream_base_release, NULL); + + if (unlikely(ret != 0)) { + vmw_resource_unreference(&tmp); + goto out_err; + } + + arg->stream_id = res->id; +out_err: + vmw_resource_unreference(&res); +out_unlock: + ttm_read_unlock(&dev_priv->reservation_sem); + return ret; +} + +int vmw_user_stream_lookup(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t *inout_id, struct vmw_resource **out) +{ + struct vmw_user_stream *stream; + struct vmw_resource *res; + int ret; + + res = vmw_resource_lookup(dev_priv, &dev_priv->res_idr[vmw_res_stream], + *inout_id); + if (unlikely(res == NULL)) + return -EINVAL; + + if (res->res_free != &vmw_user_stream_free) { + ret = -EINVAL; + goto err_ref; + } + + stream = container_of(res, struct vmw_user_stream, stream.res); + if (stream->base.tfile != tfile) { + ret = -EPERM; + goto err_ref; + } + + *inout_id = stream->stream.stream_id; + *out = res; + return 0; +err_ref: + vmw_resource_unreference(&res); + return ret; +} + + +/** + * vmw_dumb_create - Create a dumb kms buffer + * + * @file_priv: Pointer to a struct drm_file identifying the caller. + * @dev: Pointer to the drm device. + * @args: Pointer to a struct drm_mode_create_dumb structure + * + * This is a driver callback for the core drm create_dumb functionality. + * Note that this is very similar to the vmw_dmabuf_alloc ioctl, except + * that the arguments have a different format. + */ +int vmw_dumb_create(struct drm_file *file_priv, + struct drm_device *dev, + struct drm_mode_create_dumb *args) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_dma_buffer *dma_buf; + int ret; + + args->pitch = args->width * ((args->bpp + 7) / 8); + args->size = args->pitch * args->height; + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_user_dmabuf_alloc(dev_priv, vmw_fpriv(file_priv)->tfile, + args->size, false, &args->handle, + &dma_buf); + if (unlikely(ret != 0)) + goto out_no_dmabuf; + + vmw_dmabuf_unreference(&dma_buf); +out_no_dmabuf: + ttm_read_unlock(&dev_priv->reservation_sem); + return ret; +} + +/** + * vmw_dumb_map_offset - Return the address space offset of a dumb buffer + * + * @file_priv: Pointer to a struct drm_file identifying the caller. + * @dev: Pointer to the drm device. + * @handle: Handle identifying the dumb buffer. + * @offset: The address space offset returned. + * + * This is a driver callback for the core drm dumb_map_offset functionality. + */ +int vmw_dumb_map_offset(struct drm_file *file_priv, + struct drm_device *dev, uint32_t handle, + uint64_t *offset) +{ + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_dma_buffer *out_buf; + int ret; + + ret = vmw_user_dmabuf_lookup(tfile, handle, &out_buf); + if (ret != 0) + return -EINVAL; + + *offset = drm_vma_node_offset_addr(&out_buf->base.vma_node); + vmw_dmabuf_unreference(&out_buf); + return 0; +} + +/** + * vmw_dumb_destroy - Destroy a dumb boffer + * + * @file_priv: Pointer to a struct drm_file identifying the caller. + * @dev: Pointer to the drm device. + * @handle: Handle identifying the dumb buffer. + * + * This is a driver callback for the core drm dumb_destroy functionality. + */ +int vmw_dumb_destroy(struct drm_file *file_priv, + struct drm_device *dev, + uint32_t handle) +{ + return ttm_ref_object_base_unref(vmw_fpriv(file_priv)->tfile, + handle, TTM_REF_USAGE); +} + +/** + * vmw_resource_buf_alloc - Allocate a backup buffer for a resource. + * + * @res: The resource for which to allocate a backup buffer. + * @interruptible: Whether any sleeps during allocation should be + * performed while interruptible. + */ +static int vmw_resource_buf_alloc(struct vmw_resource *res, + bool interruptible) +{ + unsigned long size = + (res->backup_size + PAGE_SIZE - 1) & PAGE_MASK; + struct vmw_dma_buffer *backup; + int ret; + + if (likely(res->backup)) { + BUG_ON(res->backup->base.num_pages * PAGE_SIZE < size); + return 0; + } + + backup = kzalloc(sizeof(*backup), GFP_KERNEL); + if (unlikely(backup == NULL)) + return -ENOMEM; + + ret = vmw_dmabuf_init(res->dev_priv, backup, res->backup_size, + res->func->backup_placement, + interruptible, + &vmw_dmabuf_bo_free); + if (unlikely(ret != 0)) + goto out_no_dmabuf; + + res->backup = backup; + +out_no_dmabuf: + return ret; +} + +/** + * vmw_resource_do_validate - Make a resource up-to-date and visible + * to the device. + * + * @res: The resource to make visible to the device. + * @val_buf: Information about a buffer possibly + * containing backup data if a bind operation is needed. + * + * On hardware resource shortage, this function returns -EBUSY and + * should be retried once resources have been freed up. + */ +static int vmw_resource_do_validate(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf) +{ + int ret = 0; + const struct vmw_res_func *func = res->func; + + if (unlikely(res->id == -1)) { + ret = func->create(res); + if (unlikely(ret != 0)) + return ret; + } + + if (func->bind && + ((func->needs_backup && list_empty(&res->mob_head) && + val_buf->bo != NULL) || + (!func->needs_backup && val_buf->bo != NULL))) { + ret = func->bind(res, val_buf); + if (unlikely(ret != 0)) + goto out_bind_failed; + if (func->needs_backup) + list_add_tail(&res->mob_head, &res->backup->res_list); + } + + /* + * Only do this on write operations, and move to + * vmw_resource_unreserve if it can be called after + * backup buffers have been unreserved. Otherwise + * sort out locking. + */ + res->res_dirty = true; + + return 0; + +out_bind_failed: + func->destroy(res); + + return ret; +} + +/** + * vmw_resource_unreserve - Unreserve a resource previously reserved for + * command submission. + * + * @res: Pointer to the struct vmw_resource to unreserve. + * @new_backup: Pointer to new backup buffer if command submission + * switched. + * @new_backup_offset: New backup offset if @new_backup is !NULL. + * + * Currently unreserving a resource means putting it back on the device's + * resource lru list, so that it can be evicted if necessary. + */ +void vmw_resource_unreserve(struct vmw_resource *res, + struct vmw_dma_buffer *new_backup, + unsigned long new_backup_offset) +{ + struct vmw_private *dev_priv = res->dev_priv; + + if (!list_empty(&res->lru_head)) + return; + + if (new_backup && new_backup != res->backup) { + + if (res->backup) { + lockdep_assert_held(&res->backup->base.resv->lock.base); + list_del_init(&res->mob_head); + vmw_dmabuf_unreference(&res->backup); + } + + res->backup = vmw_dmabuf_reference(new_backup); + lockdep_assert_held(&new_backup->base.resv->lock.base); + list_add_tail(&res->mob_head, &new_backup->res_list); + } + if (new_backup) + res->backup_offset = new_backup_offset; + + if (!res->func->may_evict || res->id == -1) + return; + + write_lock(&dev_priv->resource_lock); + list_add_tail(&res->lru_head, + &res->dev_priv->res_lru[res->func->res_type]); + write_unlock(&dev_priv->resource_lock); +} + +/** + * vmw_resource_check_buffer - Check whether a backup buffer is needed + * for a resource and in that case, allocate + * one, reserve and validate it. + * + * @res: The resource for which to allocate a backup buffer. + * @interruptible: Whether any sleeps during allocation should be + * performed while interruptible. + * @val_buf: On successful return contains data about the + * reserved and validated backup buffer. + */ +static int +vmw_resource_check_buffer(struct vmw_resource *res, + bool interruptible, + struct ttm_validate_buffer *val_buf) +{ + struct list_head val_list; + bool backup_dirty = false; + int ret; + + if (unlikely(res->backup == NULL)) { + ret = vmw_resource_buf_alloc(res, interruptible); + if (unlikely(ret != 0)) + return ret; + } + + INIT_LIST_HEAD(&val_list); + val_buf->bo = ttm_bo_reference(&res->backup->base); + val_buf->shared = false; + list_add_tail(&val_buf->head, &val_list); + ret = ttm_eu_reserve_buffers(NULL, &val_list, interruptible, NULL); + if (unlikely(ret != 0)) + goto out_no_reserve; + + if (res->func->needs_backup && list_empty(&res->mob_head)) + return 0; + + backup_dirty = res->backup_dirty; + ret = ttm_bo_validate(&res->backup->base, + res->func->backup_placement, + true, false); + + if (unlikely(ret != 0)) + goto out_no_validate; + + return 0; + +out_no_validate: + ttm_eu_backoff_reservation(NULL, &val_list); +out_no_reserve: + ttm_bo_unref(&val_buf->bo); + if (backup_dirty) + vmw_dmabuf_unreference(&res->backup); + + return ret; +} + +/** + * vmw_resource_reserve - Reserve a resource for command submission + * + * @res: The resource to reserve. + * + * This function takes the resource off the LRU list and make sure + * a backup buffer is present for guest-backed resources. However, + * the buffer may not be bound to the resource at this point. + * + */ +int vmw_resource_reserve(struct vmw_resource *res, bool no_backup) +{ + struct vmw_private *dev_priv = res->dev_priv; + int ret; + + write_lock(&dev_priv->resource_lock); + list_del_init(&res->lru_head); + write_unlock(&dev_priv->resource_lock); + + if (res->func->needs_backup && res->backup == NULL && + !no_backup) { + ret = vmw_resource_buf_alloc(res, true); + if (unlikely(ret != 0)) + return ret; + } + + return 0; +} + +/** + * vmw_resource_backoff_reservation - Unreserve and unreference a + * backup buffer + *. + * @val_buf: Backup buffer information. + */ +static void +vmw_resource_backoff_reservation(struct ttm_validate_buffer *val_buf) +{ + struct list_head val_list; + + if (likely(val_buf->bo == NULL)) + return; + + INIT_LIST_HEAD(&val_list); + list_add_tail(&val_buf->head, &val_list); + ttm_eu_backoff_reservation(NULL, &val_list); + ttm_bo_unref(&val_buf->bo); +} + +/** + * vmw_resource_do_evict - Evict a resource, and transfer its data + * to a backup buffer. + * + * @res: The resource to evict. + * @interruptible: Whether to wait interruptible. + */ +int vmw_resource_do_evict(struct vmw_resource *res, bool interruptible) +{ + struct ttm_validate_buffer val_buf; + const struct vmw_res_func *func = res->func; + int ret; + + BUG_ON(!func->may_evict); + + val_buf.bo = NULL; + val_buf.shared = false; + ret = vmw_resource_check_buffer(res, interruptible, &val_buf); + if (unlikely(ret != 0)) + return ret; + + if (unlikely(func->unbind != NULL && + (!func->needs_backup || !list_empty(&res->mob_head)))) { + ret = func->unbind(res, res->res_dirty, &val_buf); + if (unlikely(ret != 0)) + goto out_no_unbind; + list_del_init(&res->mob_head); + } + ret = func->destroy(res); + res->backup_dirty = true; + res->res_dirty = false; +out_no_unbind: + vmw_resource_backoff_reservation(&val_buf); + + return ret; +} + + +/** + * vmw_resource_validate - Make a resource up-to-date and visible + * to the device. + * + * @res: The resource to make visible to the device. + * + * On succesful return, any backup DMA buffer pointed to by @res->backup will + * be reserved and validated. + * On hardware resource shortage, this function will repeatedly evict + * resources of the same type until the validation succeeds. + */ +int vmw_resource_validate(struct vmw_resource *res) +{ + int ret; + struct vmw_resource *evict_res; + struct vmw_private *dev_priv = res->dev_priv; + struct list_head *lru_list = &dev_priv->res_lru[res->func->res_type]; + struct ttm_validate_buffer val_buf; + unsigned err_count = 0; + + if (likely(!res->func->may_evict)) + return 0; + + val_buf.bo = NULL; + val_buf.shared = false; + if (res->backup) + val_buf.bo = &res->backup->base; + do { + ret = vmw_resource_do_validate(res, &val_buf); + if (likely(ret != -EBUSY)) + break; + + write_lock(&dev_priv->resource_lock); + if (list_empty(lru_list) || !res->func->may_evict) { + DRM_ERROR("Out of device device resources " + "for %s.\n", res->func->type_name); + ret = -EBUSY; + write_unlock(&dev_priv->resource_lock); + break; + } + + evict_res = vmw_resource_reference + (list_first_entry(lru_list, struct vmw_resource, + lru_head)); + list_del_init(&evict_res->lru_head); + + write_unlock(&dev_priv->resource_lock); + + ret = vmw_resource_do_evict(evict_res, true); + if (unlikely(ret != 0)) { + write_lock(&dev_priv->resource_lock); + list_add_tail(&evict_res->lru_head, lru_list); + write_unlock(&dev_priv->resource_lock); + if (ret == -ERESTARTSYS || + ++err_count > VMW_RES_EVICT_ERR_COUNT) { + vmw_resource_unreference(&evict_res); + goto out_no_validate; + } + } + + vmw_resource_unreference(&evict_res); + } while (1); + + if (unlikely(ret != 0)) + goto out_no_validate; + else if (!res->func->needs_backup && res->backup) { + list_del_init(&res->mob_head); + vmw_dmabuf_unreference(&res->backup); + } + + return 0; + +out_no_validate: + return ret; +} + +/** + * vmw_fence_single_bo - Utility function to fence a single TTM buffer + * object without unreserving it. + * + * @bo: Pointer to the struct ttm_buffer_object to fence. + * @fence: Pointer to the fence. If NULL, this function will + * insert a fence into the command stream.. + * + * Contrary to the ttm_eu version of this function, it takes only + * a single buffer object instead of a list, and it also doesn't + * unreserve the buffer object, which needs to be done separately. + */ +void vmw_fence_single_bo(struct ttm_buffer_object *bo, + struct vmw_fence_obj *fence) +{ + struct ttm_bo_device *bdev = bo->bdev; + + struct vmw_private *dev_priv = + container_of(bdev, struct vmw_private, bdev); + + if (fence == NULL) { + vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL); + reservation_object_add_excl_fence(bo->resv, &fence->base); + fence_put(&fence->base); + } else + reservation_object_add_excl_fence(bo->resv, &fence->base); +} + +/** + * vmw_resource_move_notify - TTM move_notify_callback + * + * @bo: The TTM buffer object about to move. + * @mem: The truct ttm_mem_reg indicating to what memory + * region the move is taking place. + * + * Evicts the Guest Backed hardware resource if the backup + * buffer is being moved out of MOB memory. + * Note that this function should not race with the resource + * validation code as long as it accesses only members of struct + * resource that remain static while bo::res is !NULL and + * while we have @bo reserved. struct resource::backup is *not* a + * static member. The resource validation code will take care + * to set @bo::res to NULL, while having @bo reserved when the + * buffer is no longer bound to the resource, so @bo:res can be + * used to determine whether there is a need to unbind and whether + * it is safe to unbind. + */ +void vmw_resource_move_notify(struct ttm_buffer_object *bo, + struct ttm_mem_reg *mem) +{ + struct vmw_dma_buffer *dma_buf; + + if (mem == NULL) + return; + + if (bo->destroy != vmw_dmabuf_bo_free && + bo->destroy != vmw_user_dmabuf_destroy) + return; + + dma_buf = container_of(bo, struct vmw_dma_buffer, base); + + if (mem->mem_type != VMW_PL_MOB) { + struct vmw_resource *res, *n; + struct ttm_validate_buffer val_buf; + + val_buf.bo = bo; + val_buf.shared = false; + + list_for_each_entry_safe(res, n, &dma_buf->res_list, mob_head) { + + if (unlikely(res->func->unbind == NULL)) + continue; + + (void) res->func->unbind(res, true, &val_buf); + res->backup_dirty = true; + res->res_dirty = false; + list_del_init(&res->mob_head); + } + + (void) ttm_bo_wait(bo, false, false, false); + } +} + +/** + * vmw_resource_needs_backup - Return whether a resource needs a backup buffer. + * + * @res: The resource being queried. + */ +bool vmw_resource_needs_backup(const struct vmw_resource *res) +{ + return res->func->needs_backup; +} + +/** + * vmw_resource_evict_type - Evict all resources of a specific type + * + * @dev_priv: Pointer to a device private struct + * @type: The resource type to evict + * + * To avoid thrashing starvation or as part of the hibernation sequence, + * try to evict all evictable resources of a specific type. + */ +static void vmw_resource_evict_type(struct vmw_private *dev_priv, + enum vmw_res_type type) +{ + struct list_head *lru_list = &dev_priv->res_lru[type]; + struct vmw_resource *evict_res; + unsigned err_count = 0; + int ret; + + do { + write_lock(&dev_priv->resource_lock); + + if (list_empty(lru_list)) + goto out_unlock; + + evict_res = vmw_resource_reference( + list_first_entry(lru_list, struct vmw_resource, + lru_head)); + list_del_init(&evict_res->lru_head); + write_unlock(&dev_priv->resource_lock); + + ret = vmw_resource_do_evict(evict_res, false); + if (unlikely(ret != 0)) { + write_lock(&dev_priv->resource_lock); + list_add_tail(&evict_res->lru_head, lru_list); + write_unlock(&dev_priv->resource_lock); + if (++err_count > VMW_RES_EVICT_ERR_COUNT) { + vmw_resource_unreference(&evict_res); + return; + } + } + + vmw_resource_unreference(&evict_res); + } while (1); + +out_unlock: + write_unlock(&dev_priv->resource_lock); +} + +/** + * vmw_resource_evict_all - Evict all evictable resources + * + * @dev_priv: Pointer to a device private struct + * + * To avoid thrashing starvation or as part of the hibernation sequence, + * evict all evictable resources. In particular this means that all + * guest-backed resources that are registered with the device are + * evicted and the OTable becomes clean. + */ +void vmw_resource_evict_all(struct vmw_private *dev_priv) +{ + enum vmw_res_type type; + + mutex_lock(&dev_priv->cmdbuf_mutex); + + for (type = 0; type < vmw_res_max; ++type) + vmw_resource_evict_type(dev_priv, type); + + mutex_unlock(&dev_priv->cmdbuf_mutex); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_resource_priv.h b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_resource_priv.h new file mode 100644 index 000000000..f3adeed28 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_resource_priv.h @@ -0,0 +1,84 @@ +/************************************************************************** + * + * Copyright © 2012 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _VMWGFX_RESOURCE_PRIV_H_ +#define _VMWGFX_RESOURCE_PRIV_H_ + +#include "vmwgfx_drv.h" + +/** + * struct vmw_user_resource_conv - Identify a derived user-exported resource + * type and provide a function to convert its ttm_base_object pointer to + * a struct vmw_resource + */ +struct vmw_user_resource_conv { + enum ttm_object_type object_type; + struct vmw_resource *(*base_obj_to_res)(struct ttm_base_object *base); + void (*res_free) (struct vmw_resource *res); +}; + +/** + * struct vmw_res_func - members and functions common for a resource type + * + * @res_type: Enum that identifies the lru list to use for eviction. + * @needs_backup: Whether the resource is guest-backed and needs + * persistent buffer storage. + * @type_name: String that identifies the resource type. + * @backup_placement: TTM placement for backup buffers. + * @may_evict Whether the resource may be evicted. + * @create: Create a hardware resource. + * @destroy: Destroy a hardware resource. + * @bind: Bind a hardware resource to persistent buffer storage. + * @unbind: Unbind a hardware resource from persistent + * buffer storage. + */ + +struct vmw_res_func { + enum vmw_res_type res_type; + bool needs_backup; + const char *type_name; + struct ttm_placement *backup_placement; + bool may_evict; + + int (*create) (struct vmw_resource *res); + int (*destroy) (struct vmw_resource *res); + int (*bind) (struct vmw_resource *res, + struct ttm_validate_buffer *val_buf); + int (*unbind) (struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf); +}; + +int vmw_resource_alloc_id(struct vmw_resource *res); +void vmw_resource_release_id(struct vmw_resource *res); +int vmw_resource_init(struct vmw_private *dev_priv, struct vmw_resource *res, + bool delay_id, + void (*res_free) (struct vmw_resource *res), + const struct vmw_res_func *func); +void vmw_resource_activate(struct vmw_resource *res, + void (*hw_destroy) (struct vmw_resource *)); +#endif diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c new file mode 100644 index 000000000..7dc591d04 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_scrn.c @@ -0,0 +1,577 @@ +/************************************************************************** + * + * Copyright © 2011 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_kms.h" +#include <drm/drm_plane_helper.h> + + +#define vmw_crtc_to_sou(x) \ + container_of(x, struct vmw_screen_object_unit, base.crtc) +#define vmw_encoder_to_sou(x) \ + container_of(x, struct vmw_screen_object_unit, base.encoder) +#define vmw_connector_to_sou(x) \ + container_of(x, struct vmw_screen_object_unit, base.connector) + +struct vmw_screen_object_display { + unsigned num_implicit; + + struct vmw_framebuffer *implicit_fb; +}; + +/** + * Display unit using screen objects. + */ +struct vmw_screen_object_unit { + struct vmw_display_unit base; + + unsigned long buffer_size; /**< Size of allocated buffer */ + struct vmw_dma_buffer *buffer; /**< Backing store buffer */ + + bool defined; + bool active_implicit; +}; + +static void vmw_sou_destroy(struct vmw_screen_object_unit *sou) +{ + vmw_display_unit_cleanup(&sou->base); + kfree(sou); +} + + +/* + * Screen Object Display Unit CRTC functions + */ + +static void vmw_sou_crtc_destroy(struct drm_crtc *crtc) +{ + vmw_sou_destroy(vmw_crtc_to_sou(crtc)); +} + +static void vmw_sou_del_active(struct vmw_private *vmw_priv, + struct vmw_screen_object_unit *sou) +{ + struct vmw_screen_object_display *ld = vmw_priv->sou_priv; + + if (sou->active_implicit) { + if (--(ld->num_implicit) == 0) + ld->implicit_fb = NULL; + sou->active_implicit = false; + } +} + +static void vmw_sou_add_active(struct vmw_private *vmw_priv, + struct vmw_screen_object_unit *sou, + struct vmw_framebuffer *vfb) +{ + struct vmw_screen_object_display *ld = vmw_priv->sou_priv; + + BUG_ON(!ld->num_implicit && ld->implicit_fb); + + if (!sou->active_implicit && sou->base.is_implicit) { + ld->implicit_fb = vfb; + sou->active_implicit = true; + ld->num_implicit++; + } +} + +/** + * Send the fifo command to create a screen. + */ +static int vmw_sou_fifo_create(struct vmw_private *dev_priv, + struct vmw_screen_object_unit *sou, + uint32_t x, uint32_t y, + struct drm_display_mode *mode) +{ + size_t fifo_size; + + struct { + struct { + uint32_t cmdType; + } header; + SVGAScreenObject obj; + } *cmd; + + BUG_ON(!sou->buffer); + + fifo_size = sizeof(*cmd); + cmd = vmw_fifo_reserve(dev_priv, fifo_size); + /* The hardware has hung, nothing we can do about it here. */ + if (unlikely(cmd == NULL)) { + DRM_ERROR("Fifo reserve failed.\n"); + return -ENOMEM; + } + + memset(cmd, 0, fifo_size); + cmd->header.cmdType = SVGA_CMD_DEFINE_SCREEN; + cmd->obj.structSize = sizeof(SVGAScreenObject); + cmd->obj.id = sou->base.unit; + cmd->obj.flags = SVGA_SCREEN_HAS_ROOT | + (sou->base.unit == 0 ? SVGA_SCREEN_IS_PRIMARY : 0); + cmd->obj.size.width = mode->hdisplay; + cmd->obj.size.height = mode->vdisplay; + if (sou->base.is_implicit) { + cmd->obj.root.x = x; + cmd->obj.root.y = y; + } else { + cmd->obj.root.x = sou->base.gui_x; + cmd->obj.root.y = sou->base.gui_y; + } + + /* Ok to assume that buffer is pinned in vram */ + vmw_bo_get_guest_ptr(&sou->buffer->base, &cmd->obj.backingStore.ptr); + cmd->obj.backingStore.pitch = mode->hdisplay * 4; + + vmw_fifo_commit(dev_priv, fifo_size); + + sou->defined = true; + + return 0; +} + +/** + * Send the fifo command to destroy a screen. + */ +static int vmw_sou_fifo_destroy(struct vmw_private *dev_priv, + struct vmw_screen_object_unit *sou) +{ + size_t fifo_size; + int ret; + + struct { + struct { + uint32_t cmdType; + } header; + SVGAFifoCmdDestroyScreen body; + } *cmd; + + /* no need to do anything */ + if (unlikely(!sou->defined)) + return 0; + + fifo_size = sizeof(*cmd); + cmd = vmw_fifo_reserve(dev_priv, fifo_size); + /* the hardware has hung, nothing we can do about it here */ + if (unlikely(cmd == NULL)) { + DRM_ERROR("Fifo reserve failed.\n"); + return -ENOMEM; + } + + memset(cmd, 0, fifo_size); + cmd->header.cmdType = SVGA_CMD_DESTROY_SCREEN; + cmd->body.screenId = sou->base.unit; + + vmw_fifo_commit(dev_priv, fifo_size); + + /* Force sync */ + ret = vmw_fallback_wait(dev_priv, false, true, 0, false, 3*HZ); + if (unlikely(ret != 0)) + DRM_ERROR("Failed to sync with HW"); + else + sou->defined = false; + + return ret; +} + +/** + * Free the backing store. + */ +static void vmw_sou_backing_free(struct vmw_private *dev_priv, + struct vmw_screen_object_unit *sou) +{ + struct ttm_buffer_object *bo; + + if (unlikely(sou->buffer == NULL)) + return; + + bo = &sou->buffer->base; + ttm_bo_unref(&bo); + sou->buffer = NULL; + sou->buffer_size = 0; +} + +/** + * Allocate the backing store for the buffer. + */ +static int vmw_sou_backing_alloc(struct vmw_private *dev_priv, + struct vmw_screen_object_unit *sou, + unsigned long size) +{ + int ret; + + if (sou->buffer_size == size) + return 0; + + if (sou->buffer) + vmw_sou_backing_free(dev_priv, sou); + + sou->buffer = kzalloc(sizeof(*sou->buffer), GFP_KERNEL); + if (unlikely(sou->buffer == NULL)) + return -ENOMEM; + + /* After we have alloced the backing store might not be able to + * resume the overlays, this is preferred to failing to alloc. + */ + vmw_overlay_pause_all(dev_priv); + ret = vmw_dmabuf_init(dev_priv, sou->buffer, size, + &vmw_vram_ne_placement, + false, &vmw_dmabuf_bo_free); + vmw_overlay_resume_all(dev_priv); + + if (unlikely(ret != 0)) + sou->buffer = NULL; /* vmw_dmabuf_init frees on error */ + else + sou->buffer_size = size; + + return ret; +} + +static int vmw_sou_crtc_set_config(struct drm_mode_set *set) +{ + struct vmw_private *dev_priv; + struct vmw_screen_object_unit *sou; + struct drm_connector *connector; + struct drm_display_mode *mode; + struct drm_encoder *encoder; + struct vmw_framebuffer *vfb; + struct drm_framebuffer *fb; + struct drm_crtc *crtc; + int ret = 0; + + if (!set) + return -EINVAL; + + if (!set->crtc) + return -EINVAL; + + /* get the sou */ + crtc = set->crtc; + sou = vmw_crtc_to_sou(crtc); + vfb = set->fb ? vmw_framebuffer_to_vfb(set->fb) : NULL; + dev_priv = vmw_priv(crtc->dev); + + if (set->num_connectors > 1) { + DRM_ERROR("to many connectors\n"); + return -EINVAL; + } + + if (set->num_connectors == 1 && + set->connectors[0] != &sou->base.connector) { + DRM_ERROR("connector doesn't match %p %p\n", + set->connectors[0], &sou->base.connector); + return -EINVAL; + } + + /* sou only supports one fb active at the time */ + if (sou->base.is_implicit && + dev_priv->sou_priv->implicit_fb && vfb && + !(dev_priv->sou_priv->num_implicit == 1 && + sou->active_implicit) && + dev_priv->sou_priv->implicit_fb != vfb) { + DRM_ERROR("Multiple framebuffers not supported\n"); + return -EINVAL; + } + + /* since they always map one to one these are safe */ + connector = &sou->base.connector; + encoder = &sou->base.encoder; + + /* should we turn the crtc off */ + if (set->num_connectors == 0 || !set->mode || !set->fb) { + ret = vmw_sou_fifo_destroy(dev_priv, sou); + /* the hardware has hung don't do anything more */ + if (unlikely(ret != 0)) + return ret; + + connector->encoder = NULL; + encoder->crtc = NULL; + crtc->primary->fb = NULL; + crtc->x = 0; + crtc->y = 0; + crtc->enabled = false; + + vmw_sou_del_active(dev_priv, sou); + + vmw_sou_backing_free(dev_priv, sou); + + return 0; + } + + + /* we now know we want to set a mode */ + mode = set->mode; + fb = set->fb; + + if (set->x + mode->hdisplay > fb->width || + set->y + mode->vdisplay > fb->height) { + DRM_ERROR("set outside of framebuffer\n"); + return -EINVAL; + } + + vmw_fb_off(dev_priv); + + if (mode->hdisplay != crtc->mode.hdisplay || + mode->vdisplay != crtc->mode.vdisplay) { + /* no need to check if depth is different, because backing + * store depth is forced to 4 by the device. + */ + + ret = vmw_sou_fifo_destroy(dev_priv, sou); + /* the hardware has hung don't do anything more */ + if (unlikely(ret != 0)) + return ret; + + vmw_sou_backing_free(dev_priv, sou); + } + + if (!sou->buffer) { + /* forced to depth 4 by the device */ + size_t size = mode->hdisplay * mode->vdisplay * 4; + ret = vmw_sou_backing_alloc(dev_priv, sou, size); + if (unlikely(ret != 0)) + return ret; + } + + ret = vmw_sou_fifo_create(dev_priv, sou, set->x, set->y, mode); + if (unlikely(ret != 0)) { + /* + * We are in a bit of a situation here, the hardware has + * hung and we may or may not have a buffer hanging of + * the screen object, best thing to do is not do anything + * if we where defined, if not just turn the crtc of. + * Not what userspace wants but it needs to htfu. + */ + if (sou->defined) + return ret; + + connector->encoder = NULL; + encoder->crtc = NULL; + crtc->primary->fb = NULL; + crtc->x = 0; + crtc->y = 0; + crtc->enabled = false; + + return ret; + } + + vmw_sou_add_active(dev_priv, sou, vfb); + + connector->encoder = encoder; + encoder->crtc = crtc; + crtc->mode = *mode; + crtc->primary->fb = fb; + crtc->x = set->x; + crtc->y = set->y; + crtc->enabled = true; + + return 0; +} + +static struct drm_crtc_funcs vmw_screen_object_crtc_funcs = { + .save = vmw_du_crtc_save, + .restore = vmw_du_crtc_restore, + .cursor_set = vmw_du_crtc_cursor_set, + .cursor_move = vmw_du_crtc_cursor_move, + .gamma_set = vmw_du_crtc_gamma_set, + .destroy = vmw_sou_crtc_destroy, + .set_config = vmw_sou_crtc_set_config, + .page_flip = vmw_du_page_flip, +}; + +/* + * Screen Object Display Unit encoder functions + */ + +static void vmw_sou_encoder_destroy(struct drm_encoder *encoder) +{ + vmw_sou_destroy(vmw_encoder_to_sou(encoder)); +} + +static struct drm_encoder_funcs vmw_screen_object_encoder_funcs = { + .destroy = vmw_sou_encoder_destroy, +}; + +/* + * Screen Object Display Unit connector functions + */ + +static void vmw_sou_connector_destroy(struct drm_connector *connector) +{ + vmw_sou_destroy(vmw_connector_to_sou(connector)); +} + +static struct drm_connector_funcs vmw_legacy_connector_funcs = { + .dpms = vmw_du_connector_dpms, + .save = vmw_du_connector_save, + .restore = vmw_du_connector_restore, + .detect = vmw_du_connector_detect, + .fill_modes = vmw_du_connector_fill_modes, + .set_property = vmw_du_connector_set_property, + .destroy = vmw_sou_connector_destroy, +}; + +static int vmw_sou_init(struct vmw_private *dev_priv, unsigned unit) +{ + struct vmw_screen_object_unit *sou; + struct drm_device *dev = dev_priv->dev; + struct drm_connector *connector; + struct drm_encoder *encoder; + struct drm_crtc *crtc; + + sou = kzalloc(sizeof(*sou), GFP_KERNEL); + if (!sou) + return -ENOMEM; + + sou->base.unit = unit; + crtc = &sou->base.crtc; + encoder = &sou->base.encoder; + connector = &sou->base.connector; + + sou->active_implicit = false; + + sou->base.pref_active = (unit == 0); + sou->base.pref_width = dev_priv->initial_width; + sou->base.pref_height = dev_priv->initial_height; + sou->base.pref_mode = NULL; + sou->base.is_implicit = true; + + drm_connector_init(dev, connector, &vmw_legacy_connector_funcs, + DRM_MODE_CONNECTOR_VIRTUAL); + connector->status = vmw_du_connector_detect(connector, true); + + drm_encoder_init(dev, encoder, &vmw_screen_object_encoder_funcs, + DRM_MODE_ENCODER_VIRTUAL); + drm_mode_connector_attach_encoder(connector, encoder); + encoder->possible_crtcs = (1 << unit); + encoder->possible_clones = 0; + + (void) drm_connector_register(connector); + + drm_crtc_init(dev, crtc, &vmw_screen_object_crtc_funcs); + + drm_mode_crtc_set_gamma_size(crtc, 256); + + drm_object_attach_property(&connector->base, + dev->mode_config.dirty_info_property, + 1); + + return 0; +} + +int vmw_kms_init_screen_object_display(struct vmw_private *dev_priv) +{ + struct drm_device *dev = dev_priv->dev; + int i, ret; + + if (dev_priv->sou_priv) { + DRM_INFO("sou system already on\n"); + return -EINVAL; + } + + if (!(dev_priv->capabilities & SVGA_CAP_SCREEN_OBJECT_2)) { + DRM_INFO("Not using screen objects," + " missing cap SCREEN_OBJECT_2\n"); + return -ENOSYS; + } + + ret = -ENOMEM; + dev_priv->sou_priv = kmalloc(sizeof(*dev_priv->sou_priv), GFP_KERNEL); + if (unlikely(!dev_priv->sou_priv)) + goto err_no_mem; + + dev_priv->sou_priv->num_implicit = 0; + dev_priv->sou_priv->implicit_fb = NULL; + + ret = drm_vblank_init(dev, VMWGFX_NUM_DISPLAY_UNITS); + if (unlikely(ret != 0)) + goto err_free; + + ret = drm_mode_create_dirty_info_property(dev); + if (unlikely(ret != 0)) + goto err_vblank_cleanup; + + for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) + vmw_sou_init(dev_priv, i); + + DRM_INFO("Screen objects system initialized\n"); + + return 0; + +err_vblank_cleanup: + drm_vblank_cleanup(dev); +err_free: + kfree(dev_priv->sou_priv); + dev_priv->sou_priv = NULL; +err_no_mem: + return ret; +} + +int vmw_kms_close_screen_object_display(struct vmw_private *dev_priv) +{ + struct drm_device *dev = dev_priv->dev; + + if (!dev_priv->sou_priv) + return -ENOSYS; + + drm_vblank_cleanup(dev); + + kfree(dev_priv->sou_priv); + + return 0; +} + +/** + * Returns if this unit can be page flipped. + * Must be called with the mode_config mutex held. + */ +bool vmw_kms_screen_object_flippable(struct vmw_private *dev_priv, + struct drm_crtc *crtc) +{ + struct vmw_screen_object_unit *sou = vmw_crtc_to_sou(crtc); + + if (!sou->base.is_implicit) + return true; + + if (dev_priv->sou_priv->num_implicit != 1) + return false; + + return true; +} + +/** + * Update the implicit fb to the current fb of this crtc. + * Must be called with the mode_config mutex held. + */ +void vmw_kms_screen_object_update_implicit_fb(struct vmw_private *dev_priv, + struct drm_crtc *crtc) +{ + struct vmw_screen_object_unit *sou = vmw_crtc_to_sou(crtc); + + BUG_ON(!sou->base.is_implicit); + + dev_priv->sou_priv->implicit_fb = + vmw_framebuffer_to_vfb(sou->base.crtc.primary->fb); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c new file mode 100644 index 000000000..6a4584a43 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c @@ -0,0 +1,663 @@ +/************************************************************************** + * + * Copyright © 2009-2012 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include "vmwgfx_resource_priv.h" +#include "ttm/ttm_placement.h" + +struct vmw_shader { + struct vmw_resource res; + SVGA3dShaderType type; + uint32_t size; +}; + +struct vmw_user_shader { + struct ttm_base_object base; + struct vmw_shader shader; +}; + +static uint64_t vmw_user_shader_size; +static uint64_t vmw_shader_size; + +static void vmw_user_shader_free(struct vmw_resource *res); +static struct vmw_resource * +vmw_user_shader_base_to_res(struct ttm_base_object *base); + +static int vmw_gb_shader_create(struct vmw_resource *res); +static int vmw_gb_shader_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf); +static int vmw_gb_shader_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf); +static int vmw_gb_shader_destroy(struct vmw_resource *res); + +static const struct vmw_user_resource_conv user_shader_conv = { + .object_type = VMW_RES_SHADER, + .base_obj_to_res = vmw_user_shader_base_to_res, + .res_free = vmw_user_shader_free +}; + +const struct vmw_user_resource_conv *user_shader_converter = + &user_shader_conv; + + +static const struct vmw_res_func vmw_gb_shader_func = { + .res_type = vmw_res_shader, + .needs_backup = true, + .may_evict = true, + .type_name = "guest backed shaders", + .backup_placement = &vmw_mob_placement, + .create = vmw_gb_shader_create, + .destroy = vmw_gb_shader_destroy, + .bind = vmw_gb_shader_bind, + .unbind = vmw_gb_shader_unbind +}; + +/** + * Shader management: + */ + +static inline struct vmw_shader * +vmw_res_to_shader(struct vmw_resource *res) +{ + return container_of(res, struct vmw_shader, res); +} + +static void vmw_hw_shader_destroy(struct vmw_resource *res) +{ + (void) vmw_gb_shader_destroy(res); +} + +static int vmw_gb_shader_init(struct vmw_private *dev_priv, + struct vmw_resource *res, + uint32_t size, + uint64_t offset, + SVGA3dShaderType type, + struct vmw_dma_buffer *byte_code, + void (*res_free) (struct vmw_resource *res)) +{ + struct vmw_shader *shader = vmw_res_to_shader(res); + int ret; + + ret = vmw_resource_init(dev_priv, res, true, + res_free, &vmw_gb_shader_func); + + + if (unlikely(ret != 0)) { + if (res_free) + res_free(res); + else + kfree(res); + return ret; + } + + res->backup_size = size; + if (byte_code) { + res->backup = vmw_dmabuf_reference(byte_code); + res->backup_offset = offset; + } + shader->size = size; + shader->type = type; + + vmw_resource_activate(res, vmw_hw_shader_destroy); + return 0; +} + +static int vmw_gb_shader_create(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct vmw_shader *shader = vmw_res_to_shader(res); + int ret; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDefineGBShader body; + } *cmd; + + if (likely(res->id != -1)) + return 0; + + ret = vmw_resource_alloc_id(res); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate a shader id.\n"); + goto out_no_id; + } + + if (unlikely(res->id >= VMWGFX_NUM_GB_SHADER)) { + ret = -EBUSY; + goto out_no_fifo; + } + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for shader " + "creation.\n"); + ret = -ENOMEM; + goto out_no_fifo; + } + + cmd->header.id = SVGA_3D_CMD_DEFINE_GB_SHADER; + cmd->header.size = sizeof(cmd->body); + cmd->body.shid = res->id; + cmd->body.type = shader->type; + cmd->body.sizeInBytes = shader->size; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + (void) vmw_3d_resource_inc(dev_priv, false); + + return 0; + +out_no_fifo: + vmw_resource_release_id(res); +out_no_id: + return ret; +} + +static int vmw_gb_shader_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBShader body; + } *cmd; + struct ttm_buffer_object *bo = val_buf->bo; + + BUG_ON(bo->mem.mem_type != VMW_PL_MOB); + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for shader " + "binding.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_BIND_GB_SHADER; + cmd->header.size = sizeof(cmd->body); + cmd->body.shid = res->id; + cmd->body.mobid = bo->mem.start; + cmd->body.offsetInBytes = res->backup_offset; + res->backup_dirty = false; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + +static int vmw_gb_shader_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBShader body; + } *cmd; + struct vmw_fence_obj *fence; + + BUG_ON(res->backup->base.mem.mem_type != VMW_PL_MOB); + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for shader " + "unbinding.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_BIND_GB_SHADER; + cmd->header.size = sizeof(cmd->body); + cmd->body.shid = res->id; + cmd->body.mobid = SVGA3D_INVALID_ID; + cmd->body.offsetInBytes = 0; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + /* + * Create a fence object and fence the backup buffer. + */ + + (void) vmw_execbuf_fence_commands(NULL, dev_priv, + &fence, NULL); + + vmw_fence_single_bo(val_buf->bo, fence); + + if (likely(fence != NULL)) + vmw_fence_obj_unreference(&fence); + + return 0; +} + +static int vmw_gb_shader_destroy(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyGBShader body; + } *cmd; + + if (likely(res->id == -1)) + return 0; + + mutex_lock(&dev_priv->binding_mutex); + vmw_context_binding_res_list_scrub(&res->binding_head); + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for shader " + "destruction.\n"); + mutex_unlock(&dev_priv->binding_mutex); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SHADER; + cmd->header.size = sizeof(cmd->body); + cmd->body.shid = res->id; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + mutex_unlock(&dev_priv->binding_mutex); + vmw_resource_release_id(res); + vmw_3d_resource_dec(dev_priv, false); + + return 0; +} + +/** + * User-space shader management: + */ + +static struct vmw_resource * +vmw_user_shader_base_to_res(struct ttm_base_object *base) +{ + return &(container_of(base, struct vmw_user_shader, base)-> + shader.res); +} + +static void vmw_user_shader_free(struct vmw_resource *res) +{ + struct vmw_user_shader *ushader = + container_of(res, struct vmw_user_shader, shader.res); + struct vmw_private *dev_priv = res->dev_priv; + + ttm_base_object_kfree(ushader, base); + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_user_shader_size); +} + +static void vmw_shader_free(struct vmw_resource *res) +{ + struct vmw_shader *shader = vmw_res_to_shader(res); + struct vmw_private *dev_priv = res->dev_priv; + + kfree(shader); + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_shader_size); +} + +/** + * This function is called when user space has no more references on the + * base object. It releases the base-object's reference on the resource object. + */ + +static void vmw_user_shader_base_release(struct ttm_base_object **p_base) +{ + struct ttm_base_object *base = *p_base; + struct vmw_resource *res = vmw_user_shader_base_to_res(base); + + *p_base = NULL; + vmw_resource_unreference(&res); +} + +int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_shader_arg *arg = (struct drm_vmw_shader_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + + return ttm_ref_object_base_unref(tfile, arg->handle, + TTM_REF_USAGE); +} + +static int vmw_user_shader_alloc(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buffer, + size_t shader_size, + size_t offset, + SVGA3dShaderType shader_type, + struct ttm_object_file *tfile, + u32 *handle) +{ + struct vmw_user_shader *ushader; + struct vmw_resource *res, *tmp; + int ret; + + /* + * Approximate idr memory usage with 128 bytes. It will be limited + * by maximum number_of shaders anyway. + */ + if (unlikely(vmw_user_shader_size == 0)) + vmw_user_shader_size = + ttm_round_pot(sizeof(struct vmw_user_shader)) + 128; + + ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), + vmw_user_shader_size, + false, true); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Out of graphics memory for shader " + "creation.\n"); + goto out; + } + + ushader = kzalloc(sizeof(*ushader), GFP_KERNEL); + if (unlikely(ushader == NULL)) { + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_user_shader_size); + ret = -ENOMEM; + goto out; + } + + res = &ushader->shader.res; + ushader->base.shareable = false; + ushader->base.tfile = NULL; + + /* + * From here on, the destructor takes over resource freeing. + */ + + ret = vmw_gb_shader_init(dev_priv, res, shader_size, + offset, shader_type, buffer, + vmw_user_shader_free); + if (unlikely(ret != 0)) + goto out; + + tmp = vmw_resource_reference(res); + ret = ttm_base_object_init(tfile, &ushader->base, false, + VMW_RES_SHADER, + &vmw_user_shader_base_release, NULL); + + if (unlikely(ret != 0)) { + vmw_resource_unreference(&tmp); + goto out_err; + } + + if (handle) + *handle = ushader->base.hash.key; +out_err: + vmw_resource_unreference(&res); +out: + return ret; +} + + +struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buffer, + size_t shader_size, + size_t offset, + SVGA3dShaderType shader_type) +{ + struct vmw_shader *shader; + struct vmw_resource *res; + int ret; + + /* + * Approximate idr memory usage with 128 bytes. It will be limited + * by maximum number_of shaders anyway. + */ + if (unlikely(vmw_shader_size == 0)) + vmw_shader_size = + ttm_round_pot(sizeof(struct vmw_shader)) + 128; + + ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), + vmw_shader_size, + false, true); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Out of graphics memory for shader " + "creation.\n"); + goto out_err; + } + + shader = kzalloc(sizeof(*shader), GFP_KERNEL); + if (unlikely(shader == NULL)) { + ttm_mem_global_free(vmw_mem_glob(dev_priv), + vmw_shader_size); + ret = -ENOMEM; + goto out_err; + } + + res = &shader->res; + + /* + * From here on, the destructor takes over resource freeing. + */ + ret = vmw_gb_shader_init(dev_priv, res, shader_size, + offset, shader_type, buffer, + vmw_shader_free); + +out_err: + return ret ? ERR_PTR(ret) : res; +} + + +int vmw_shader_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct drm_vmw_shader_create_arg *arg = + (struct drm_vmw_shader_create_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_dma_buffer *buffer = NULL; + SVGA3dShaderType shader_type; + int ret; + + if (arg->buffer_handle != SVGA3D_INVALID_ID) { + ret = vmw_user_dmabuf_lookup(tfile, arg->buffer_handle, + &buffer); + if (unlikely(ret != 0)) { + DRM_ERROR("Could not find buffer for shader " + "creation.\n"); + return ret; + } + + if ((u64)buffer->base.num_pages * PAGE_SIZE < + (u64)arg->size + (u64)arg->offset) { + DRM_ERROR("Illegal buffer- or shader size.\n"); + ret = -EINVAL; + goto out_bad_arg; + } + } + + switch (arg->shader_type) { + case drm_vmw_shader_type_vs: + shader_type = SVGA3D_SHADERTYPE_VS; + break; + case drm_vmw_shader_type_ps: + shader_type = SVGA3D_SHADERTYPE_PS; + break; + case drm_vmw_shader_type_gs: + shader_type = SVGA3D_SHADERTYPE_GS; + break; + default: + DRM_ERROR("Illegal shader type.\n"); + ret = -EINVAL; + goto out_bad_arg; + } + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + goto out_bad_arg; + + ret = vmw_user_shader_alloc(dev_priv, buffer, arg->size, arg->offset, + shader_type, tfile, &arg->shader_handle); + + ttm_read_unlock(&dev_priv->reservation_sem); +out_bad_arg: + vmw_dmabuf_unreference(&buffer); + return ret; +} + +/** + * vmw_compat_shader_id_ok - Check whether a compat shader user key and + * shader type are within valid bounds. + * + * @user_key: User space id of the shader. + * @shader_type: Shader type. + * + * Returns true if valid false if not. + */ +static bool vmw_compat_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type) +{ + return user_key <= ((1 << 20) - 1) && (unsigned) shader_type < 16; +} + +/** + * vmw_compat_shader_key - Compute a hash key suitable for a compat shader. + * + * @user_key: User space id of the shader. + * @shader_type: Shader type. + * + * Returns a hash key suitable for a command buffer managed resource + * manager hash table. + */ +static u32 vmw_compat_shader_key(u32 user_key, SVGA3dShaderType shader_type) +{ + return user_key | (shader_type << 20); +} + +/** + * vmw_compat_shader_remove - Stage a compat shader for removal. + * + * @man: Pointer to the compat shader manager identifying the shader namespace. + * @user_key: The key that is used to identify the shader. The key is + * unique to the shader type. + * @shader_type: Shader type. + * @list: Caller's list of staged command buffer resource actions. + */ +int vmw_compat_shader_remove(struct vmw_cmdbuf_res_manager *man, + u32 user_key, SVGA3dShaderType shader_type, + struct list_head *list) +{ + if (!vmw_compat_shader_id_ok(user_key, shader_type)) + return -EINVAL; + + return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_compat_shader, + vmw_compat_shader_key(user_key, + shader_type), + list); +} + +/** + * vmw_compat_shader_add - Create a compat shader and stage it for addition + * as a command buffer managed resource. + * + * @man: Pointer to the compat shader manager identifying the shader namespace. + * @user_key: The key that is used to identify the shader. The key is + * unique to the shader type. + * @bytecode: Pointer to the bytecode of the shader. + * @shader_type: Shader type. + * @tfile: Pointer to a struct ttm_object_file that the guest-backed shader is + * to be created with. + * @list: Caller's list of staged command buffer resource actions. + * + */ +int vmw_compat_shader_add(struct vmw_private *dev_priv, + struct vmw_cmdbuf_res_manager *man, + u32 user_key, const void *bytecode, + SVGA3dShaderType shader_type, + size_t size, + struct list_head *list) +{ + struct vmw_dma_buffer *buf; + struct ttm_bo_kmap_obj map; + bool is_iomem; + int ret; + struct vmw_resource *res; + + if (!vmw_compat_shader_id_ok(user_key, shader_type)) + return -EINVAL; + + /* Allocate and pin a DMA buffer */ + buf = kzalloc(sizeof(*buf), GFP_KERNEL); + if (unlikely(buf == NULL)) + return -ENOMEM; + + ret = vmw_dmabuf_init(dev_priv, buf, size, &vmw_sys_ne_placement, + true, vmw_dmabuf_bo_free); + if (unlikely(ret != 0)) + goto out; + + ret = ttm_bo_reserve(&buf->base, false, true, false, NULL); + if (unlikely(ret != 0)) + goto no_reserve; + + /* Map and copy shader bytecode. */ + ret = ttm_bo_kmap(&buf->base, 0, PAGE_ALIGN(size) >> PAGE_SHIFT, + &map); + if (unlikely(ret != 0)) { + ttm_bo_unreserve(&buf->base); + goto no_reserve; + } + + memcpy(ttm_kmap_obj_virtual(&map, &is_iomem), bytecode, size); + WARN_ON(is_iomem); + + ttm_bo_kunmap(&map); + ret = ttm_bo_validate(&buf->base, &vmw_sys_placement, false, true); + WARN_ON(ret != 0); + ttm_bo_unreserve(&buf->base); + + res = vmw_shader_alloc(dev_priv, buf, size, 0, shader_type); + if (unlikely(ret != 0)) + goto no_reserve; + + ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_compat_shader, + vmw_compat_shader_key(user_key, shader_type), + res, list); + vmw_resource_unreference(&res); +no_reserve: + vmw_dmabuf_unreference(&buf); +out: + return ret; +} + +/** + * vmw_compat_shader_lookup - Look up a compat shader + * + * @man: Pointer to the command buffer managed resource manager identifying + * the shader namespace. + * @user_key: The user space id of the shader. + * @shader_type: The shader type. + * + * Returns a refcounted pointer to a struct vmw_resource if the shader was + * found. An error pointer otherwise. + */ +struct vmw_resource * +vmw_compat_shader_lookup(struct vmw_cmdbuf_res_manager *man, + u32 user_key, + SVGA3dShaderType shader_type) +{ + if (!vmw_compat_shader_id_ok(user_key, shader_type)) + return ERR_PTR(-EINVAL); + + return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_compat_shader, + vmw_compat_shader_key(user_key, + shader_type)); +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c new file mode 100644 index 000000000..4ecdbf3e5 --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c @@ -0,0 +1,1431 @@ +/************************************************************************** + * + * Copyright © 2009-2012 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vmwgfx_drv.h" +#include "vmwgfx_resource_priv.h" +#include <ttm/ttm_placement.h> +#include "svga3d_surfacedefs.h" + +/** + * struct vmw_user_surface - User-space visible surface resource + * + * @base: The TTM base object handling user-space visibility. + * @srf: The surface metadata. + * @size: TTM accounting size for the surface. + * @master: master of the creating client. Used for security check. + */ +struct vmw_user_surface { + struct ttm_prime_object prime; + struct vmw_surface srf; + uint32_t size; + struct drm_master *master; +}; + +/** + * struct vmw_surface_offset - Backing store mip level offset info + * + * @face: Surface face. + * @mip: Mip level. + * @bo_offset: Offset into backing store of this mip level. + * + */ +struct vmw_surface_offset { + uint32_t face; + uint32_t mip; + uint32_t bo_offset; +}; + +static void vmw_user_surface_free(struct vmw_resource *res); +static struct vmw_resource * +vmw_user_surface_base_to_res(struct ttm_base_object *base); +static int vmw_legacy_srf_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf); +static int vmw_legacy_srf_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf); +static int vmw_legacy_srf_create(struct vmw_resource *res); +static int vmw_legacy_srf_destroy(struct vmw_resource *res); +static int vmw_gb_surface_create(struct vmw_resource *res); +static int vmw_gb_surface_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf); +static int vmw_gb_surface_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf); +static int vmw_gb_surface_destroy(struct vmw_resource *res); + + +static const struct vmw_user_resource_conv user_surface_conv = { + .object_type = VMW_RES_SURFACE, + .base_obj_to_res = vmw_user_surface_base_to_res, + .res_free = vmw_user_surface_free +}; + +const struct vmw_user_resource_conv *user_surface_converter = + &user_surface_conv; + + +static uint64_t vmw_user_surface_size; + +static const struct vmw_res_func vmw_legacy_surface_func = { + .res_type = vmw_res_surface, + .needs_backup = false, + .may_evict = true, + .type_name = "legacy surfaces", + .backup_placement = &vmw_srf_placement, + .create = &vmw_legacy_srf_create, + .destroy = &vmw_legacy_srf_destroy, + .bind = &vmw_legacy_srf_bind, + .unbind = &vmw_legacy_srf_unbind +}; + +static const struct vmw_res_func vmw_gb_surface_func = { + .res_type = vmw_res_surface, + .needs_backup = true, + .may_evict = true, + .type_name = "guest backed surfaces", + .backup_placement = &vmw_mob_placement, + .create = vmw_gb_surface_create, + .destroy = vmw_gb_surface_destroy, + .bind = vmw_gb_surface_bind, + .unbind = vmw_gb_surface_unbind +}; + +/** + * struct vmw_surface_dma - SVGA3D DMA command + */ +struct vmw_surface_dma { + SVGA3dCmdHeader header; + SVGA3dCmdSurfaceDMA body; + SVGA3dCopyBox cb; + SVGA3dCmdSurfaceDMASuffix suffix; +}; + +/** + * struct vmw_surface_define - SVGA3D Surface Define command + */ +struct vmw_surface_define { + SVGA3dCmdHeader header; + SVGA3dCmdDefineSurface body; +}; + +/** + * struct vmw_surface_destroy - SVGA3D Surface Destroy command + */ +struct vmw_surface_destroy { + SVGA3dCmdHeader header; + SVGA3dCmdDestroySurface body; +}; + + +/** + * vmw_surface_dma_size - Compute fifo size for a dma command. + * + * @srf: Pointer to a struct vmw_surface + * + * Computes the required size for a surface dma command for backup or + * restoration of the surface represented by @srf. + */ +static inline uint32_t vmw_surface_dma_size(const struct vmw_surface *srf) +{ + return srf->num_sizes * sizeof(struct vmw_surface_dma); +} + + +/** + * vmw_surface_define_size - Compute fifo size for a surface define command. + * + * @srf: Pointer to a struct vmw_surface + * + * Computes the required size for a surface define command for the definition + * of the surface represented by @srf. + */ +static inline uint32_t vmw_surface_define_size(const struct vmw_surface *srf) +{ + return sizeof(struct vmw_surface_define) + srf->num_sizes * + sizeof(SVGA3dSize); +} + + +/** + * vmw_surface_destroy_size - Compute fifo size for a surface destroy command. + * + * Computes the required size for a surface destroy command for the destruction + * of a hw surface. + */ +static inline uint32_t vmw_surface_destroy_size(void) +{ + return sizeof(struct vmw_surface_destroy); +} + +/** + * vmw_surface_destroy_encode - Encode a surface_destroy command. + * + * @id: The surface id + * @cmd_space: Pointer to memory area in which the commands should be encoded. + */ +static void vmw_surface_destroy_encode(uint32_t id, + void *cmd_space) +{ + struct vmw_surface_destroy *cmd = (struct vmw_surface_destroy *) + cmd_space; + + cmd->header.id = SVGA_3D_CMD_SURFACE_DESTROY; + cmd->header.size = sizeof(cmd->body); + cmd->body.sid = id; +} + +/** + * vmw_surface_define_encode - Encode a surface_define command. + * + * @srf: Pointer to a struct vmw_surface object. + * @cmd_space: Pointer to memory area in which the commands should be encoded. + */ +static void vmw_surface_define_encode(const struct vmw_surface *srf, + void *cmd_space) +{ + struct vmw_surface_define *cmd = (struct vmw_surface_define *) + cmd_space; + struct drm_vmw_size *src_size; + SVGA3dSize *cmd_size; + uint32_t cmd_len; + int i; + + cmd_len = sizeof(cmd->body) + srf->num_sizes * sizeof(SVGA3dSize); + + cmd->header.id = SVGA_3D_CMD_SURFACE_DEFINE; + cmd->header.size = cmd_len; + cmd->body.sid = srf->res.id; + cmd->body.surfaceFlags = srf->flags; + cmd->body.format = cpu_to_le32(srf->format); + for (i = 0; i < DRM_VMW_MAX_SURFACE_FACES; ++i) + cmd->body.face[i].numMipLevels = srf->mip_levels[i]; + + cmd += 1; + cmd_size = (SVGA3dSize *) cmd; + src_size = srf->sizes; + + for (i = 0; i < srf->num_sizes; ++i, cmd_size++, src_size++) { + cmd_size->width = src_size->width; + cmd_size->height = src_size->height; + cmd_size->depth = src_size->depth; + } +} + +/** + * vmw_surface_dma_encode - Encode a surface_dma command. + * + * @srf: Pointer to a struct vmw_surface object. + * @cmd_space: Pointer to memory area in which the commands should be encoded. + * @ptr: Pointer to an SVGAGuestPtr indicating where the surface contents + * should be placed or read from. + * @to_surface: Boolean whether to DMA to the surface or from the surface. + */ +static void vmw_surface_dma_encode(struct vmw_surface *srf, + void *cmd_space, + const SVGAGuestPtr *ptr, + bool to_surface) +{ + uint32_t i; + struct vmw_surface_dma *cmd = (struct vmw_surface_dma *)cmd_space; + const struct svga3d_surface_desc *desc = + svga3dsurface_get_desc(srf->format); + + for (i = 0; i < srf->num_sizes; ++i) { + SVGA3dCmdHeader *header = &cmd->header; + SVGA3dCmdSurfaceDMA *body = &cmd->body; + SVGA3dCopyBox *cb = &cmd->cb; + SVGA3dCmdSurfaceDMASuffix *suffix = &cmd->suffix; + const struct vmw_surface_offset *cur_offset = &srf->offsets[i]; + const struct drm_vmw_size *cur_size = &srf->sizes[i]; + + header->id = SVGA_3D_CMD_SURFACE_DMA; + header->size = sizeof(*body) + sizeof(*cb) + sizeof(*suffix); + + body->guest.ptr = *ptr; + body->guest.ptr.offset += cur_offset->bo_offset; + body->guest.pitch = svga3dsurface_calculate_pitch(desc, + cur_size); + body->host.sid = srf->res.id; + body->host.face = cur_offset->face; + body->host.mipmap = cur_offset->mip; + body->transfer = ((to_surface) ? SVGA3D_WRITE_HOST_VRAM : + SVGA3D_READ_HOST_VRAM); + cb->x = 0; + cb->y = 0; + cb->z = 0; + cb->srcx = 0; + cb->srcy = 0; + cb->srcz = 0; + cb->w = cur_size->width; + cb->h = cur_size->height; + cb->d = cur_size->depth; + + suffix->suffixSize = sizeof(*suffix); + suffix->maximumOffset = + svga3dsurface_get_image_buffer_size(desc, cur_size, + body->guest.pitch); + suffix->flags.discard = 0; + suffix->flags.unsynchronized = 0; + suffix->flags.reserved = 0; + ++cmd; + } +}; + + +/** + * vmw_hw_surface_destroy - destroy a Device surface + * + * @res: Pointer to a struct vmw_resource embedded in a struct + * vmw_surface. + * + * Destroys a the device surface associated with a struct vmw_surface if + * any, and adjusts accounting and resource count accordingly. + */ +static void vmw_hw_surface_destroy(struct vmw_resource *res) +{ + + struct vmw_private *dev_priv = res->dev_priv; + struct vmw_surface *srf; + void *cmd; + + if (res->func->destroy == vmw_gb_surface_destroy) { + (void) vmw_gb_surface_destroy(res); + return; + } + + if (res->id != -1) { + + cmd = vmw_fifo_reserve(dev_priv, vmw_surface_destroy_size()); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "destruction.\n"); + return; + } + + vmw_surface_destroy_encode(res->id, cmd); + vmw_fifo_commit(dev_priv, vmw_surface_destroy_size()); + + /* + * used_memory_size_atomic, or separate lock + * to avoid taking dev_priv::cmdbuf_mutex in + * the destroy path. + */ + + mutex_lock(&dev_priv->cmdbuf_mutex); + srf = vmw_res_to_srf(res); + dev_priv->used_memory_size -= res->backup_size; + mutex_unlock(&dev_priv->cmdbuf_mutex); + } + vmw_3d_resource_dec(dev_priv, false); +} + +/** + * vmw_legacy_srf_create - Create a device surface as part of the + * resource validation process. + * + * @res: Pointer to a struct vmw_surface. + * + * If the surface doesn't have a hw id. + * + * Returns -EBUSY if there wasn't sufficient device resources to + * complete the validation. Retry after freeing up resources. + * + * May return other errors if the kernel is out of guest resources. + */ +static int vmw_legacy_srf_create(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct vmw_surface *srf; + uint32_t submit_size; + uint8_t *cmd; + int ret; + + if (likely(res->id != -1)) + return 0; + + srf = vmw_res_to_srf(res); + if (unlikely(dev_priv->used_memory_size + res->backup_size >= + dev_priv->memory_size)) + return -EBUSY; + + /* + * Alloc id for the resource. + */ + + ret = vmw_resource_alloc_id(res); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate a surface id.\n"); + goto out_no_id; + } + + if (unlikely(res->id >= SVGA3D_MAX_SURFACE_IDS)) { + ret = -EBUSY; + goto out_no_fifo; + } + + /* + * Encode surface define- commands. + */ + + submit_size = vmw_surface_define_size(srf); + cmd = vmw_fifo_reserve(dev_priv, submit_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "creation.\n"); + ret = -ENOMEM; + goto out_no_fifo; + } + + vmw_surface_define_encode(srf, cmd); + vmw_fifo_commit(dev_priv, submit_size); + /* + * Surface memory usage accounting. + */ + + dev_priv->used_memory_size += res->backup_size; + return 0; + +out_no_fifo: + vmw_resource_release_id(res); +out_no_id: + return ret; +} + +/** + * vmw_legacy_srf_dma - Copy backup data to or from a legacy surface. + * + * @res: Pointer to a struct vmw_res embedded in a struct + * vmw_surface. + * @val_buf: Pointer to a struct ttm_validate_buffer containing + * information about the backup buffer. + * @bind: Boolean wether to DMA to the surface. + * + * Transfer backup data to or from a legacy surface as part of the + * validation process. + * May return other errors if the kernel is out of guest resources. + * The backup buffer will be fenced or idle upon successful completion, + * and if the surface needs persistent backup storage, the backup buffer + * will also be returned reserved iff @bind is true. + */ +static int vmw_legacy_srf_dma(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf, + bool bind) +{ + SVGAGuestPtr ptr; + struct vmw_fence_obj *fence; + uint32_t submit_size; + struct vmw_surface *srf = vmw_res_to_srf(res); + uint8_t *cmd; + struct vmw_private *dev_priv = res->dev_priv; + + BUG_ON(val_buf->bo == NULL); + + submit_size = vmw_surface_dma_size(srf); + cmd = vmw_fifo_reserve(dev_priv, submit_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "DMA.\n"); + return -ENOMEM; + } + vmw_bo_get_guest_ptr(val_buf->bo, &ptr); + vmw_surface_dma_encode(srf, cmd, &ptr, bind); + + vmw_fifo_commit(dev_priv, submit_size); + + /* + * Create a fence object and fence the backup buffer. + */ + + (void) vmw_execbuf_fence_commands(NULL, dev_priv, + &fence, NULL); + + vmw_fence_single_bo(val_buf->bo, fence); + + if (likely(fence != NULL)) + vmw_fence_obj_unreference(&fence); + + return 0; +} + +/** + * vmw_legacy_srf_bind - Perform a legacy surface bind as part of the + * surface validation process. + * + * @res: Pointer to a struct vmw_res embedded in a struct + * vmw_surface. + * @val_buf: Pointer to a struct ttm_validate_buffer containing + * information about the backup buffer. + * + * This function will copy backup data to the surface if the + * backup buffer is dirty. + */ +static int vmw_legacy_srf_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf) +{ + if (!res->backup_dirty) + return 0; + + return vmw_legacy_srf_dma(res, val_buf, true); +} + + +/** + * vmw_legacy_srf_unbind - Perform a legacy surface unbind as part of the + * surface eviction process. + * + * @res: Pointer to a struct vmw_res embedded in a struct + * vmw_surface. + * @val_buf: Pointer to a struct ttm_validate_buffer containing + * information about the backup buffer. + * + * This function will copy backup data from the surface. + */ +static int vmw_legacy_srf_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf) +{ + if (unlikely(readback)) + return vmw_legacy_srf_dma(res, val_buf, false); + return 0; +} + +/** + * vmw_legacy_srf_destroy - Destroy a device surface as part of a + * resource eviction process. + * + * @res: Pointer to a struct vmw_res embedded in a struct + * vmw_surface. + */ +static int vmw_legacy_srf_destroy(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + uint32_t submit_size; + uint8_t *cmd; + + BUG_ON(res->id == -1); + + /* + * Encode the dma- and surface destroy commands. + */ + + submit_size = vmw_surface_destroy_size(); + cmd = vmw_fifo_reserve(dev_priv, submit_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "eviction.\n"); + return -ENOMEM; + } + + vmw_surface_destroy_encode(res->id, cmd); + vmw_fifo_commit(dev_priv, submit_size); + + /* + * Surface memory usage accounting. + */ + + dev_priv->used_memory_size -= res->backup_size; + + /* + * Release the surface ID. + */ + + vmw_resource_release_id(res); + + return 0; +} + + +/** + * vmw_surface_init - initialize a struct vmw_surface + * + * @dev_priv: Pointer to a device private struct. + * @srf: Pointer to the struct vmw_surface to initialize. + * @res_free: Pointer to a resource destructor used to free + * the object. + */ +static int vmw_surface_init(struct vmw_private *dev_priv, + struct vmw_surface *srf, + void (*res_free) (struct vmw_resource *res)) +{ + int ret; + struct vmw_resource *res = &srf->res; + + BUG_ON(res_free == NULL); + if (!dev_priv->has_mob) + (void) vmw_3d_resource_inc(dev_priv, false); + ret = vmw_resource_init(dev_priv, res, true, res_free, + (dev_priv->has_mob) ? &vmw_gb_surface_func : + &vmw_legacy_surface_func); + + if (unlikely(ret != 0)) { + if (!dev_priv->has_mob) + vmw_3d_resource_dec(dev_priv, false); + res_free(res); + return ret; + } + + /* + * The surface won't be visible to hardware until a + * surface validate. + */ + + vmw_resource_activate(res, vmw_hw_surface_destroy); + return ret; +} + +/** + * vmw_user_surface_base_to_res - TTM base object to resource converter for + * user visible surfaces + * + * @base: Pointer to a TTM base object + * + * Returns the struct vmw_resource embedded in a struct vmw_surface + * for the user-visible object identified by the TTM base object @base. + */ +static struct vmw_resource * +vmw_user_surface_base_to_res(struct ttm_base_object *base) +{ + return &(container_of(base, struct vmw_user_surface, + prime.base)->srf.res); +} + +/** + * vmw_user_surface_free - User visible surface resource destructor + * + * @res: A struct vmw_resource embedded in a struct vmw_surface. + */ +static void vmw_user_surface_free(struct vmw_resource *res) +{ + struct vmw_surface *srf = vmw_res_to_srf(res); + struct vmw_user_surface *user_srf = + container_of(srf, struct vmw_user_surface, srf); + struct vmw_private *dev_priv = srf->res.dev_priv; + uint32_t size = user_srf->size; + + if (user_srf->master) + drm_master_put(&user_srf->master); + kfree(srf->offsets); + kfree(srf->sizes); + kfree(srf->snooper.image); + ttm_prime_object_kfree(user_srf, prime); + ttm_mem_global_free(vmw_mem_glob(dev_priv), size); +} + +/** + * vmw_user_surface_free - User visible surface TTM base object destructor + * + * @p_base: Pointer to a pointer to a TTM base object + * embedded in a struct vmw_user_surface. + * + * Drops the base object's reference on its resource, and the + * pointer pointed to by *p_base is set to NULL. + */ +static void vmw_user_surface_base_release(struct ttm_base_object **p_base) +{ + struct ttm_base_object *base = *p_base; + struct vmw_user_surface *user_srf = + container_of(base, struct vmw_user_surface, prime.base); + struct vmw_resource *res = &user_srf->srf.res; + + *p_base = NULL; + vmw_resource_unreference(&res); +} + +/** + * vmw_user_surface_destroy_ioctl - Ioctl function implementing + * the user surface destroy functionality. + * + * @dev: Pointer to a struct drm_device. + * @data: Pointer to data copied from / to user-space. + * @file_priv: Pointer to a drm file private structure. + */ +int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_surface_arg *arg = (struct drm_vmw_surface_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + + return ttm_ref_object_base_unref(tfile, arg->sid, TTM_REF_USAGE); +} + +/** + * vmw_user_surface_define_ioctl - Ioctl function implementing + * the user surface define functionality. + * + * @dev: Pointer to a struct drm_device. + * @data: Pointer to data copied from / to user-space. + * @file_priv: Pointer to a drm file private structure. + */ +int vmw_surface_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_user_surface *user_srf; + struct vmw_surface *srf; + struct vmw_resource *res; + struct vmw_resource *tmp; + union drm_vmw_surface_create_arg *arg = + (union drm_vmw_surface_create_arg *)data; + struct drm_vmw_surface_create_req *req = &arg->req; + struct drm_vmw_surface_arg *rep = &arg->rep; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct drm_vmw_size __user *user_sizes; + int ret; + int i, j; + uint32_t cur_bo_offset; + struct drm_vmw_size *cur_size; + struct vmw_surface_offset *cur_offset; + uint32_t num_sizes; + uint32_t size; + const struct svga3d_surface_desc *desc; + + if (unlikely(vmw_user_surface_size == 0)) + vmw_user_surface_size = ttm_round_pot(sizeof(*user_srf)) + + 128; + + num_sizes = 0; + for (i = 0; i < DRM_VMW_MAX_SURFACE_FACES; ++i) + num_sizes += req->mip_levels[i]; + + if (num_sizes > DRM_VMW_MAX_SURFACE_FACES * + DRM_VMW_MAX_MIP_LEVELS) + return -EINVAL; + + size = vmw_user_surface_size + 128 + + ttm_round_pot(num_sizes * sizeof(struct drm_vmw_size)) + + ttm_round_pot(num_sizes * sizeof(struct vmw_surface_offset)); + + + desc = svga3dsurface_get_desc(req->format); + if (unlikely(desc->block_desc == SVGA3DBLOCKDESC_NONE)) { + DRM_ERROR("Invalid surface format for surface creation.\n"); + return -EINVAL; + } + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + return ret; + + ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), + size, false, true); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Out of graphics memory for surface" + " creation.\n"); + goto out_unlock; + } + + user_srf = kzalloc(sizeof(*user_srf), GFP_KERNEL); + if (unlikely(user_srf == NULL)) { + ret = -ENOMEM; + goto out_no_user_srf; + } + + srf = &user_srf->srf; + res = &srf->res; + + srf->flags = req->flags; + srf->format = req->format; + srf->scanout = req->scanout; + + memcpy(srf->mip_levels, req->mip_levels, sizeof(srf->mip_levels)); + srf->num_sizes = num_sizes; + user_srf->size = size; + + srf->sizes = kmalloc(srf->num_sizes * sizeof(*srf->sizes), GFP_KERNEL); + if (unlikely(srf->sizes == NULL)) { + ret = -ENOMEM; + goto out_no_sizes; + } + srf->offsets = kmalloc(srf->num_sizes * sizeof(*srf->offsets), + GFP_KERNEL); + if (unlikely(srf->sizes == NULL)) { + ret = -ENOMEM; + goto out_no_offsets; + } + + user_sizes = (struct drm_vmw_size __user *)(unsigned long) + req->size_addr; + + ret = copy_from_user(srf->sizes, user_sizes, + srf->num_sizes * sizeof(*srf->sizes)); + if (unlikely(ret != 0)) { + ret = -EFAULT; + goto out_no_copy; + } + + srf->base_size = *srf->sizes; + srf->autogen_filter = SVGA3D_TEX_FILTER_NONE; + srf->multisample_count = 0; + + cur_bo_offset = 0; + cur_offset = srf->offsets; + cur_size = srf->sizes; + + for (i = 0; i < DRM_VMW_MAX_SURFACE_FACES; ++i) { + for (j = 0; j < srf->mip_levels[i]; ++j) { + uint32_t stride = svga3dsurface_calculate_pitch + (desc, cur_size); + + cur_offset->face = i; + cur_offset->mip = j; + cur_offset->bo_offset = cur_bo_offset; + cur_bo_offset += svga3dsurface_get_image_buffer_size + (desc, cur_size, stride); + ++cur_offset; + ++cur_size; + } + } + res->backup_size = cur_bo_offset; + if (srf->scanout && + srf->num_sizes == 1 && + srf->sizes[0].width == 64 && + srf->sizes[0].height == 64 && + srf->format == SVGA3D_A8R8G8B8) { + + srf->snooper.image = kmalloc(64 * 64 * 4, GFP_KERNEL); + /* clear the image */ + if (srf->snooper.image) { + memset(srf->snooper.image, 0x00, 64 * 64 * 4); + } else { + DRM_ERROR("Failed to allocate cursor_image\n"); + ret = -ENOMEM; + goto out_no_copy; + } + } else { + srf->snooper.image = NULL; + } + srf->snooper.crtc = NULL; + + user_srf->prime.base.shareable = false; + user_srf->prime.base.tfile = NULL; + if (drm_is_primary_client(file_priv)) + user_srf->master = drm_master_get(file_priv->master); + + /** + * From this point, the generic resource management functions + * destroy the object on failure. + */ + + ret = vmw_surface_init(dev_priv, srf, vmw_user_surface_free); + if (unlikely(ret != 0)) + goto out_unlock; + + /* + * A gb-aware client referencing a shared surface will + * expect a backup buffer to be present. + */ + if (dev_priv->has_mob && req->shareable) { + uint32_t backup_handle; + + ret = vmw_user_dmabuf_alloc(dev_priv, tfile, + res->backup_size, + true, + &backup_handle, + &res->backup); + if (unlikely(ret != 0)) { + vmw_resource_unreference(&res); + goto out_unlock; + } + } + + tmp = vmw_resource_reference(&srf->res); + ret = ttm_prime_object_init(tfile, res->backup_size, &user_srf->prime, + req->shareable, VMW_RES_SURFACE, + &vmw_user_surface_base_release, NULL); + + if (unlikely(ret != 0)) { + vmw_resource_unreference(&tmp); + vmw_resource_unreference(&res); + goto out_unlock; + } + + rep->sid = user_srf->prime.base.hash.key; + vmw_resource_unreference(&res); + + ttm_read_unlock(&dev_priv->reservation_sem); + return 0; +out_no_copy: + kfree(srf->offsets); +out_no_offsets: + kfree(srf->sizes); +out_no_sizes: + ttm_prime_object_kfree(user_srf, prime); +out_no_user_srf: + ttm_mem_global_free(vmw_mem_glob(dev_priv), size); +out_unlock: + ttm_read_unlock(&dev_priv->reservation_sem); + return ret; +} + + +static int +vmw_surface_handle_reference(struct vmw_private *dev_priv, + struct drm_file *file_priv, + uint32_t u_handle, + enum drm_vmw_handle_type handle_type, + struct ttm_base_object **base_p) +{ + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_user_surface *user_srf; + uint32_t handle; + struct ttm_base_object *base; + int ret; + + if (handle_type == DRM_VMW_HANDLE_PRIME) { + ret = ttm_prime_fd_to_handle(tfile, u_handle, &handle); + if (unlikely(ret != 0)) + return ret; + } else { + if (unlikely(drm_is_render_client(file_priv))) { + DRM_ERROR("Render client refused legacy " + "surface reference.\n"); + return -EACCES; + } + handle = u_handle; + } + + ret = -EINVAL; + base = ttm_base_object_lookup_for_ref(dev_priv->tdev, handle); + if (unlikely(base == NULL)) { + DRM_ERROR("Could not find surface to reference.\n"); + goto out_no_lookup; + } + + if (unlikely(ttm_base_object_type(base) != VMW_RES_SURFACE)) { + DRM_ERROR("Referenced object is not a surface.\n"); + goto out_bad_resource; + } + + if (handle_type != DRM_VMW_HANDLE_PRIME) { + user_srf = container_of(base, struct vmw_user_surface, + prime.base); + + /* + * Make sure the surface creator has the same + * authenticating master. + */ + if (drm_is_primary_client(file_priv) && + user_srf->master != file_priv->master) { + DRM_ERROR("Trying to reference surface outside of" + " master domain.\n"); + ret = -EACCES; + goto out_bad_resource; + } + + ret = ttm_ref_object_add(tfile, base, TTM_REF_USAGE, NULL); + if (unlikely(ret != 0)) { + DRM_ERROR("Could not add a reference to a surface.\n"); + goto out_bad_resource; + } + } + + *base_p = base; + return 0; + +out_bad_resource: + ttm_base_object_unref(&base); +out_no_lookup: + if (handle_type == DRM_VMW_HANDLE_PRIME) + (void) ttm_ref_object_base_unref(tfile, handle, TTM_REF_USAGE); + + return ret; +} + +/** + * vmw_user_surface_define_ioctl - Ioctl function implementing + * the user surface reference functionality. + * + * @dev: Pointer to a struct drm_device. + * @data: Pointer to data copied from / to user-space. + * @file_priv: Pointer to a drm file private structure. + */ +int vmw_surface_reference_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + union drm_vmw_surface_reference_arg *arg = + (union drm_vmw_surface_reference_arg *)data; + struct drm_vmw_surface_arg *req = &arg->req; + struct drm_vmw_surface_create_req *rep = &arg->rep; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_surface *srf; + struct vmw_user_surface *user_srf; + struct drm_vmw_size __user *user_sizes; + struct ttm_base_object *base; + int ret; + + ret = vmw_surface_handle_reference(dev_priv, file_priv, req->sid, + req->handle_type, &base); + if (unlikely(ret != 0)) + return ret; + + user_srf = container_of(base, struct vmw_user_surface, prime.base); + srf = &user_srf->srf; + + rep->flags = srf->flags; + rep->format = srf->format; + memcpy(rep->mip_levels, srf->mip_levels, sizeof(srf->mip_levels)); + user_sizes = (struct drm_vmw_size __user *)(unsigned long) + rep->size_addr; + + if (user_sizes) + ret = copy_to_user(user_sizes, &srf->base_size, + sizeof(srf->base_size)); + if (unlikely(ret != 0)) { + DRM_ERROR("copy_to_user failed %p %u\n", + user_sizes, srf->num_sizes); + ttm_ref_object_base_unref(tfile, base->hash.key, TTM_REF_USAGE); + ret = -EFAULT; + } + + ttm_base_object_unref(&base); + + return ret; +} + +/** + * vmw_surface_define_encode - Encode a surface_define command. + * + * @srf: Pointer to a struct vmw_surface object. + * @cmd_space: Pointer to memory area in which the commands should be encoded. + */ +static int vmw_gb_surface_create(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct vmw_surface *srf = vmw_res_to_srf(res); + uint32_t cmd_len, submit_len; + int ret; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDefineGBSurface body; + } *cmd; + + if (likely(res->id != -1)) + return 0; + + (void) vmw_3d_resource_inc(dev_priv, false); + ret = vmw_resource_alloc_id(res); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate a surface id.\n"); + goto out_no_id; + } + + if (unlikely(res->id >= VMWGFX_NUM_GB_SURFACE)) { + ret = -EBUSY; + goto out_no_fifo; + } + + cmd_len = sizeof(cmd->body); + submit_len = sizeof(*cmd); + cmd = vmw_fifo_reserve(dev_priv, submit_len); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "creation.\n"); + ret = -ENOMEM; + goto out_no_fifo; + } + + cmd->header.id = SVGA_3D_CMD_DEFINE_GB_SURFACE; + cmd->header.size = cmd_len; + cmd->body.sid = srf->res.id; + cmd->body.surfaceFlags = srf->flags; + cmd->body.format = cpu_to_le32(srf->format); + cmd->body.numMipLevels = srf->mip_levels[0]; + cmd->body.multisampleCount = srf->multisample_count; + cmd->body.autogenFilter = srf->autogen_filter; + cmd->body.size.width = srf->base_size.width; + cmd->body.size.height = srf->base_size.height; + cmd->body.size.depth = srf->base_size.depth; + vmw_fifo_commit(dev_priv, submit_len); + + return 0; + +out_no_fifo: + vmw_resource_release_id(res); +out_no_id: + vmw_3d_resource_dec(dev_priv, false); + return ret; +} + + +static int vmw_gb_surface_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBSurface body; + } *cmd1; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdUpdateGBSurface body; + } *cmd2; + uint32_t submit_size; + struct ttm_buffer_object *bo = val_buf->bo; + + BUG_ON(bo->mem.mem_type != VMW_PL_MOB); + + submit_size = sizeof(*cmd1) + (res->backup_dirty ? sizeof(*cmd2) : 0); + + cmd1 = vmw_fifo_reserve(dev_priv, submit_size); + if (unlikely(cmd1 == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "binding.\n"); + return -ENOMEM; + } + + cmd1->header.id = SVGA_3D_CMD_BIND_GB_SURFACE; + cmd1->header.size = sizeof(cmd1->body); + cmd1->body.sid = res->id; + cmd1->body.mobid = bo->mem.start; + if (res->backup_dirty) { + cmd2 = (void *) &cmd1[1]; + cmd2->header.id = SVGA_3D_CMD_UPDATE_GB_SURFACE; + cmd2->header.size = sizeof(cmd2->body); + cmd2->body.sid = res->id; + res->backup_dirty = false; + } + vmw_fifo_commit(dev_priv, submit_size); + + return 0; +} + +static int vmw_gb_surface_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct ttm_buffer_object *bo = val_buf->bo; + struct vmw_fence_obj *fence; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdReadbackGBSurface body; + } *cmd1; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdInvalidateGBSurface body; + } *cmd2; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBSurface body; + } *cmd3; + uint32_t submit_size; + uint8_t *cmd; + + + BUG_ON(bo->mem.mem_type != VMW_PL_MOB); + + submit_size = sizeof(*cmd3) + (readback ? sizeof(*cmd1) : sizeof(*cmd2)); + cmd = vmw_fifo_reserve(dev_priv, submit_size); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "unbinding.\n"); + return -ENOMEM; + } + + if (readback) { + cmd1 = (void *) cmd; + cmd1->header.id = SVGA_3D_CMD_READBACK_GB_SURFACE; + cmd1->header.size = sizeof(cmd1->body); + cmd1->body.sid = res->id; + cmd3 = (void *) &cmd1[1]; + } else { + cmd2 = (void *) cmd; + cmd2->header.id = SVGA_3D_CMD_INVALIDATE_GB_SURFACE; + cmd2->header.size = sizeof(cmd2->body); + cmd2->body.sid = res->id; + cmd3 = (void *) &cmd2[1]; + } + + cmd3->header.id = SVGA_3D_CMD_BIND_GB_SURFACE; + cmd3->header.size = sizeof(cmd3->body); + cmd3->body.sid = res->id; + cmd3->body.mobid = SVGA3D_INVALID_ID; + + vmw_fifo_commit(dev_priv, submit_size); + + /* + * Create a fence object and fence the backup buffer. + */ + + (void) vmw_execbuf_fence_commands(NULL, dev_priv, + &fence, NULL); + + vmw_fence_single_bo(val_buf->bo, fence); + + if (likely(fence != NULL)) + vmw_fence_obj_unreference(&fence); + + return 0; +} + +static int vmw_gb_surface_destroy(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyGBSurface body; + } *cmd; + + if (likely(res->id == -1)) + return 0; + + mutex_lock(&dev_priv->binding_mutex); + vmw_context_binding_res_list_scrub(&res->binding_head); + + cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + DRM_ERROR("Failed reserving FIFO space for surface " + "destruction.\n"); + mutex_unlock(&dev_priv->binding_mutex); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SURFACE; + cmd->header.size = sizeof(cmd->body); + cmd->body.sid = res->id; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + mutex_unlock(&dev_priv->binding_mutex); + vmw_resource_release_id(res); + vmw_3d_resource_dec(dev_priv, false); + + return 0; +} + +/** + * vmw_gb_surface_define_ioctl - Ioctl function implementing + * the user surface define functionality. + * + * @dev: Pointer to a struct drm_device. + * @data: Pointer to data copied from / to user-space. + * @file_priv: Pointer to a drm file private structure. + */ +int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_user_surface *user_srf; + struct vmw_surface *srf; + struct vmw_resource *res; + struct vmw_resource *tmp; + union drm_vmw_gb_surface_create_arg *arg = + (union drm_vmw_gb_surface_create_arg *)data; + struct drm_vmw_gb_surface_create_req *req = &arg->req; + struct drm_vmw_gb_surface_create_rep *rep = &arg->rep; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + int ret; + uint32_t size; + const struct svga3d_surface_desc *desc; + uint32_t backup_handle; + + if (unlikely(vmw_user_surface_size == 0)) + vmw_user_surface_size = ttm_round_pot(sizeof(*user_srf)) + + 128; + + size = vmw_user_surface_size + 128; + + desc = svga3dsurface_get_desc(req->format); + if (unlikely(desc->block_desc == SVGA3DBLOCKDESC_NONE)) { + DRM_ERROR("Invalid surface format for surface creation.\n"); + return -EINVAL; + } + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); + if (unlikely(ret != 0)) + return ret; + + ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), + size, false, true); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Out of graphics memory for surface" + " creation.\n"); + goto out_unlock; + } + + user_srf = kzalloc(sizeof(*user_srf), GFP_KERNEL); + if (unlikely(user_srf == NULL)) { + ret = -ENOMEM; + goto out_no_user_srf; + } + + srf = &user_srf->srf; + res = &srf->res; + + srf->flags = req->svga3d_flags; + srf->format = req->format; + srf->scanout = req->drm_surface_flags & drm_vmw_surface_flag_scanout; + srf->mip_levels[0] = req->mip_levels; + srf->num_sizes = 1; + srf->sizes = NULL; + srf->offsets = NULL; + user_srf->size = size; + srf->base_size = req->base_size; + srf->autogen_filter = SVGA3D_TEX_FILTER_NONE; + srf->multisample_count = req->multisample_count; + res->backup_size = svga3dsurface_get_serialized_size + (srf->format, srf->base_size, srf->mip_levels[0], + srf->flags & SVGA3D_SURFACE_CUBEMAP); + + user_srf->prime.base.shareable = false; + user_srf->prime.base.tfile = NULL; + if (drm_is_primary_client(file_priv)) + user_srf->master = drm_master_get(file_priv->master); + + /** + * From this point, the generic resource management functions + * destroy the object on failure. + */ + + ret = vmw_surface_init(dev_priv, srf, vmw_user_surface_free); + if (unlikely(ret != 0)) + goto out_unlock; + + if (req->buffer_handle != SVGA3D_INVALID_ID) { + ret = vmw_user_dmabuf_lookup(tfile, req->buffer_handle, + &res->backup); + } else if (req->drm_surface_flags & + drm_vmw_surface_flag_create_buffer) + ret = vmw_user_dmabuf_alloc(dev_priv, tfile, + res->backup_size, + req->drm_surface_flags & + drm_vmw_surface_flag_shareable, + &backup_handle, + &res->backup); + + if (unlikely(ret != 0)) { + vmw_resource_unreference(&res); + goto out_unlock; + } + + tmp = vmw_resource_reference(&srf->res); + ret = ttm_prime_object_init(tfile, res->backup_size, &user_srf->prime, + req->drm_surface_flags & + drm_vmw_surface_flag_shareable, + VMW_RES_SURFACE, + &vmw_user_surface_base_release, NULL); + + if (unlikely(ret != 0)) { + vmw_resource_unreference(&tmp); + vmw_resource_unreference(&res); + goto out_unlock; + } + + rep->handle = user_srf->prime.base.hash.key; + rep->backup_size = res->backup_size; + if (res->backup) { + rep->buffer_map_handle = + drm_vma_node_offset_addr(&res->backup->base.vma_node); + rep->buffer_size = res->backup->base.num_pages * PAGE_SIZE; + rep->buffer_handle = backup_handle; + } else { + rep->buffer_map_handle = 0; + rep->buffer_size = 0; + rep->buffer_handle = SVGA3D_INVALID_ID; + } + + vmw_resource_unreference(&res); + + ttm_read_unlock(&dev_priv->reservation_sem); + return 0; +out_no_user_srf: + ttm_mem_global_free(vmw_mem_glob(dev_priv), size); +out_unlock: + ttm_read_unlock(&dev_priv->reservation_sem); + return ret; +} + +/** + * vmw_gb_surface_reference_ioctl - Ioctl function implementing + * the user surface reference functionality. + * + * @dev: Pointer to a struct drm_device. + * @data: Pointer to data copied from / to user-space. + * @file_priv: Pointer to a drm file private structure. + */ +int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + union drm_vmw_gb_surface_reference_arg *arg = + (union drm_vmw_gb_surface_reference_arg *)data; + struct drm_vmw_surface_arg *req = &arg->req; + struct drm_vmw_gb_surface_ref_rep *rep = &arg->rep; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + struct vmw_surface *srf; + struct vmw_user_surface *user_srf; + struct ttm_base_object *base; + uint32_t backup_handle; + int ret = -EINVAL; + + ret = vmw_surface_handle_reference(dev_priv, file_priv, req->sid, + req->handle_type, &base); + if (unlikely(ret != 0)) + return ret; + + user_srf = container_of(base, struct vmw_user_surface, prime.base); + srf = &user_srf->srf; + if (srf->res.backup == NULL) { + DRM_ERROR("Shared GB surface is missing a backup buffer.\n"); + goto out_bad_resource; + } + + mutex_lock(&dev_priv->cmdbuf_mutex); /* Protect res->backup */ + ret = vmw_user_dmabuf_reference(tfile, srf->res.backup, + &backup_handle); + mutex_unlock(&dev_priv->cmdbuf_mutex); + + if (unlikely(ret != 0)) { + DRM_ERROR("Could not add a reference to a GB surface " + "backup buffer.\n"); + (void) ttm_ref_object_base_unref(tfile, base->hash.key, + TTM_REF_USAGE); + goto out_bad_resource; + } + + rep->creq.svga3d_flags = srf->flags; + rep->creq.format = srf->format; + rep->creq.mip_levels = srf->mip_levels[0]; + rep->creq.drm_surface_flags = 0; + rep->creq.multisample_count = srf->multisample_count; + rep->creq.autogen_filter = srf->autogen_filter; + rep->creq.buffer_handle = backup_handle; + rep->creq.base_size = srf->base_size; + rep->crep.handle = user_srf->prime.base.hash.key; + rep->crep.backup_size = srf->res.backup_size; + rep->crep.buffer_handle = backup_handle; + rep->crep.buffer_map_handle = + drm_vma_node_offset_addr(&srf->res.backup->base.vma_node); + rep->crep.buffer_size = srf->res.backup->base.num_pages * PAGE_SIZE; + +out_bad_resource: + ttm_base_object_unref(&base); + + return ret; +} diff --git a/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ttm_glue.c b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ttm_glue.c new file mode 100644 index 000000000..98d6bfb3a --- /dev/null +++ b/kernel/drivers/gpu/drm/vmwgfx/vmwgfx_ttm_glue.c @@ -0,0 +1,98 @@ +/************************************************************************** + * + * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <drm/drmP.h> +#include "vmwgfx_drv.h" + +int vmw_mmap(struct file *filp, struct vm_area_struct *vma) +{ + struct drm_file *file_priv; + struct vmw_private *dev_priv; + + if (unlikely(vma->vm_pgoff < VMWGFX_FILE_PAGE_OFFSET)) { + DRM_ERROR("Illegal attempt to mmap old fifo space.\n"); + return -EINVAL; + } + + file_priv = filp->private_data; + dev_priv = vmw_priv(file_priv->minor->dev); + return ttm_bo_mmap(filp, vma, &dev_priv->bdev); +} + +static int vmw_ttm_mem_global_init(struct drm_global_reference *ref) +{ + DRM_INFO("global init.\n"); + return ttm_mem_global_init(ref->object); +} + +static void vmw_ttm_mem_global_release(struct drm_global_reference *ref) +{ + ttm_mem_global_release(ref->object); +} + +int vmw_ttm_global_init(struct vmw_private *dev_priv) +{ + struct drm_global_reference *global_ref; + int ret; + + global_ref = &dev_priv->mem_global_ref; + global_ref->global_type = DRM_GLOBAL_TTM_MEM; + global_ref->size = sizeof(struct ttm_mem_global); + global_ref->init = &vmw_ttm_mem_global_init; + global_ref->release = &vmw_ttm_mem_global_release; + + ret = drm_global_item_ref(global_ref); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed setting up TTM memory accounting.\n"); + return ret; + } + + dev_priv->bo_global_ref.mem_glob = + dev_priv->mem_global_ref.object; + global_ref = &dev_priv->bo_global_ref.ref; + global_ref->global_type = DRM_GLOBAL_TTM_BO; + global_ref->size = sizeof(struct ttm_bo_global); + global_ref->init = &ttm_bo_global_init; + global_ref->release = &ttm_bo_global_release; + ret = drm_global_item_ref(global_ref); + + if (unlikely(ret != 0)) { + DRM_ERROR("Failed setting up TTM buffer objects.\n"); + goto out_no_bo; + } + + return 0; +out_no_bo: + drm_global_item_unref(&dev_priv->mem_global_ref); + return ret; +} + +void vmw_ttm_global_release(struct vmw_private *dev_priv) +{ + drm_global_item_unref(&dev_priv->bo_global_ref.ref); + drm_global_item_unref(&dev_priv->mem_global_ref); +} |