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Diffstat (limited to 'kernel/drivers/gpu/drm/gma500/accel_2d.c')
-rw-r--r--kernel/drivers/gpu/drm/gma500/accel_2d.c364
1 files changed, 364 insertions, 0 deletions
diff --git a/kernel/drivers/gpu/drm/gma500/accel_2d.c b/kernel/drivers/gpu/drm/gma500/accel_2d.c
new file mode 100644
index 000000000..de6f62a6c
--- /dev/null
+++ b/kernel/drivers/gpu/drm/gma500/accel_2d.c
@@ -0,0 +1,364 @@
+/**************************************************************************
+ * Copyright (c) 2007-2011, Intel Corporation.
+ * All Rights Reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ * develop this driver.
+ *
+ **************************************************************************/
+
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/errno.h>
+#include <linux/string.h>
+#include <linux/mm.h>
+#include <linux/tty.h>
+#include <linux/slab.h>
+#include <linux/delay.h>
+#include <linux/fb.h>
+#include <linux/init.h>
+#include <linux/console.h>
+
+#include <drm/drmP.h>
+#include <drm/drm.h>
+#include <drm/drm_crtc.h>
+
+#include "psb_drv.h"
+#include "psb_reg.h"
+#include "framebuffer.h"
+
+/**
+ * psb_spank - reset the 2D engine
+ * @dev_priv: our PSB DRM device
+ *
+ * Soft reset the graphics engine and then reload the necessary registers.
+ * We use this at initialisation time but it will become relevant for
+ * accelerated X later
+ */
+void psb_spank(struct drm_psb_private *dev_priv)
+{
+ PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
+ _PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
+ _PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
+ _PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
+ PSB_RSGX32(PSB_CR_SOFT_RESET);
+
+ msleep(1);
+
+ PSB_WSGX32(0, PSB_CR_SOFT_RESET);
+ wmb();
+ PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
+ PSB_CR_BIF_CTRL);
+ wmb();
+ (void) PSB_RSGX32(PSB_CR_BIF_CTRL);
+
+ msleep(1);
+ PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
+ PSB_CR_BIF_CTRL);
+ (void) PSB_RSGX32(PSB_CR_BIF_CTRL);
+ PSB_WSGX32(dev_priv->gtt.gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
+}
+
+/**
+ * psb2_2d_wait_available - wait for FIFO room
+ * @dev_priv: our DRM device
+ * @size: size (in dwords) of the command we want to issue
+ *
+ * Wait until there is room to load the FIFO with our data. If the
+ * device is not responding then reset it
+ */
+static int psb_2d_wait_available(struct drm_psb_private *dev_priv,
+ unsigned size)
+{
+ uint32_t avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
+ unsigned long t = jiffies + HZ;
+
+ while (avail < size) {
+ avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
+ if (time_after(jiffies, t)) {
+ psb_spank(dev_priv);
+ return -EIO;
+ }
+ }
+ return 0;
+}
+
+/**
+ * psb_2d_submit - submit a 2D command
+ * @dev_priv: our DRM device
+ * @cmdbuf: command to issue
+ * @size: length (in dwords)
+ *
+ * Issue one or more 2D commands to the accelerator. This needs to be
+ * serialized later when we add the GEM interfaces for acceleration
+ */
+static int psbfb_2d_submit(struct drm_psb_private *dev_priv, uint32_t *cmdbuf,
+ unsigned size)
+{
+ int ret = 0;
+ int i;
+ unsigned submit_size;
+ unsigned long flags;
+
+ spin_lock_irqsave(&dev_priv->lock_2d, flags);
+ while (size > 0) {
+ submit_size = (size < 0x60) ? size : 0x60;
+ size -= submit_size;
+ ret = psb_2d_wait_available(dev_priv, submit_size);
+ if (ret)
+ break;
+
+ submit_size <<= 2;
+
+ for (i = 0; i < submit_size; i += 4)
+ PSB_WSGX32(*cmdbuf++, PSB_SGX_2D_SLAVE_PORT + i);
+
+ (void)PSB_RSGX32(PSB_SGX_2D_SLAVE_PORT + i - 4);
+ }
+ spin_unlock_irqrestore(&dev_priv->lock_2d, flags);
+ return ret;
+}
+
+
+/**
+ * psb_accel_2d_copy_direction - compute blit order
+ * @xdir: X direction of move
+ * @ydir: Y direction of move
+ *
+ * Compute the correct order setings to ensure that an overlapping blit
+ * correctly copies all the pixels.
+ */
+static u32 psb_accel_2d_copy_direction(int xdir, int ydir)
+{
+ if (xdir < 0)
+ return (ydir < 0) ? PSB_2D_COPYORDER_BR2TL :
+ PSB_2D_COPYORDER_TR2BL;
+ else
+ return (ydir < 0) ? PSB_2D_COPYORDER_BL2TR :
+ PSB_2D_COPYORDER_TL2BR;
+}
+
+/**
+ * psb_accel_2d_copy - accelerated 2D copy
+ * @dev_priv: our DRM device
+ * @src_offset in bytes
+ * @src_stride in bytes
+ * @src_format psb 2D format defines
+ * @dst_offset in bytes
+ * @dst_stride in bytes
+ * @dst_format psb 2D format defines
+ * @src_x offset in pixels
+ * @src_y offset in pixels
+ * @dst_x offset in pixels
+ * @dst_y offset in pixels
+ * @size_x of the copied area
+ * @size_y of the copied area
+ *
+ * Format and issue a 2D accelerated copy command.
+ */
+static int psb_accel_2d_copy(struct drm_psb_private *dev_priv,
+ uint32_t src_offset, uint32_t src_stride,
+ uint32_t src_format, uint32_t dst_offset,
+ uint32_t dst_stride, uint32_t dst_format,
+ uint16_t src_x, uint16_t src_y,
+ uint16_t dst_x, uint16_t dst_y,
+ uint16_t size_x, uint16_t size_y)
+{
+ uint32_t blit_cmd;
+ uint32_t buffer[10];
+ uint32_t *buf;
+ uint32_t direction;
+
+ buf = buffer;
+
+ direction =
+ psb_accel_2d_copy_direction(src_x - dst_x, src_y - dst_y);
+
+ if (direction == PSB_2D_COPYORDER_BR2TL ||
+ direction == PSB_2D_COPYORDER_TR2BL) {
+ src_x += size_x - 1;
+ dst_x += size_x - 1;
+ }
+ if (direction == PSB_2D_COPYORDER_BR2TL ||
+ direction == PSB_2D_COPYORDER_BL2TR) {
+ src_y += size_y - 1;
+ dst_y += size_y - 1;
+ }
+
+ blit_cmd =
+ PSB_2D_BLIT_BH |
+ PSB_2D_ROT_NONE |
+ PSB_2D_DSTCK_DISABLE |
+ PSB_2D_SRCCK_DISABLE |
+ PSB_2D_USE_PAT | PSB_2D_ROP3_SRCCOPY | direction;
+
+ *buf++ = PSB_2D_FENCE_BH;
+ *buf++ =
+ PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
+ PSB_2D_DST_STRIDE_SHIFT);
+ *buf++ = dst_offset;
+ *buf++ =
+ PSB_2D_SRC_SURF_BH | src_format | (src_stride <<
+ PSB_2D_SRC_STRIDE_SHIFT);
+ *buf++ = src_offset;
+ *buf++ =
+ PSB_2D_SRC_OFF_BH | (src_x << PSB_2D_SRCOFF_XSTART_SHIFT) |
+ (src_y << PSB_2D_SRCOFF_YSTART_SHIFT);
+ *buf++ = blit_cmd;
+ *buf++ =
+ (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
+ PSB_2D_DST_YSTART_SHIFT);
+ *buf++ =
+ (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
+ PSB_2D_DST_YSIZE_SHIFT);
+ *buf++ = PSB_2D_FLUSH_BH;
+
+ return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
+}
+
+/**
+ * psbfb_copyarea_accel - copyarea acceleration for /dev/fb
+ * @info: our framebuffer
+ * @a: copyarea parameters from the framebuffer core
+ *
+ * Perform a 2D copy via the accelerator
+ */
+static void psbfb_copyarea_accel(struct fb_info *info,
+ const struct fb_copyarea *a)
+{
+ struct psb_fbdev *fbdev = info->par;
+ struct psb_framebuffer *psbfb = &fbdev->pfb;
+ struct drm_device *dev = psbfb->base.dev;
+ struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
+ struct drm_psb_private *dev_priv = dev->dev_private;
+ uint32_t offset;
+ uint32_t stride;
+ uint32_t src_format;
+ uint32_t dst_format;
+
+ if (!fb)
+ return;
+
+ offset = psbfb->gtt->offset;
+ stride = fb->pitches[0];
+
+ switch (fb->depth) {
+ case 8:
+ src_format = PSB_2D_SRC_332RGB;
+ dst_format = PSB_2D_DST_332RGB;
+ break;
+ case 15:
+ src_format = PSB_2D_SRC_555RGB;
+ dst_format = PSB_2D_DST_555RGB;
+ break;
+ case 16:
+ src_format = PSB_2D_SRC_565RGB;
+ dst_format = PSB_2D_DST_565RGB;
+ break;
+ case 24:
+ case 32:
+ /* this is wrong but since we don't do blending its okay */
+ src_format = PSB_2D_SRC_8888ARGB;
+ dst_format = PSB_2D_DST_8888ARGB;
+ break;
+ default:
+ /* software fallback */
+ cfb_copyarea(info, a);
+ return;
+ }
+
+ if (!gma_power_begin(dev, false)) {
+ cfb_copyarea(info, a);
+ return;
+ }
+ psb_accel_2d_copy(dev_priv,
+ offset, stride, src_format,
+ offset, stride, dst_format,
+ a->sx, a->sy, a->dx, a->dy, a->width, a->height);
+ gma_power_end(dev);
+}
+
+/**
+ * psbfb_copyarea - 2D copy interface
+ * @info: our framebuffer
+ * @region: region to copy
+ *
+ * Copy an area of the framebuffer console either by the accelerator
+ * or directly using the cfb helpers according to the request
+ */
+void psbfb_copyarea(struct fb_info *info,
+ const struct fb_copyarea *region)
+{
+ if (unlikely(info->state != FBINFO_STATE_RUNNING))
+ return;
+
+ /* Avoid the 8 pixel erratum */
+ if (region->width == 8 || region->height == 8 ||
+ (info->flags & FBINFO_HWACCEL_DISABLED))
+ return cfb_copyarea(info, region);
+
+ psbfb_copyarea_accel(info, region);
+}
+
+/**
+ * psbfb_sync - synchronize 2D
+ * @info: our framebuffer
+ *
+ * Wait for the 2D engine to quiesce so that we can do CPU
+ * access to the framebuffer again
+ */
+int psbfb_sync(struct fb_info *info)
+{
+ struct psb_fbdev *fbdev = info->par;
+ struct psb_framebuffer *psbfb = &fbdev->pfb;
+ struct drm_device *dev = psbfb->base.dev;
+ struct drm_psb_private *dev_priv = dev->dev_private;
+ unsigned long _end = jiffies + HZ;
+ int busy = 0;
+ unsigned long flags;
+
+ spin_lock_irqsave(&dev_priv->lock_2d, flags);
+ /*
+ * First idle the 2D engine.
+ */
+
+ if ((PSB_RSGX32(PSB_CR_2D_SOCIF) == _PSB_C2_SOCIF_EMPTY) &&
+ ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & _PSB_C2B_STATUS_BUSY) == 0))
+ goto out;
+
+ do {
+ busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
+ cpu_relax();
+ } while (busy && !time_after_eq(jiffies, _end));
+
+ if (busy)
+ busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
+ if (busy)
+ goto out;
+
+ do {
+ busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
+ _PSB_C2B_STATUS_BUSY) != 0);
+ cpu_relax();
+ } while (busy && !time_after_eq(jiffies, _end));
+ if (busy)
+ busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
+ _PSB_C2B_STATUS_BUSY) != 0);
+
+out:
+ spin_unlock_irqrestore(&dev_priv->lock_2d, flags);
+ return (busy) ? -EBUSY : 0;
+}