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authorYang Zhang <yang.z.zhang@intel.com>2015-08-28 09:58:54 +0800
committerYang Zhang <yang.z.zhang@intel.com>2015-09-01 12:44:00 +0800
commite44e3482bdb4d0ebde2d8b41830ac2cdb07948fb (patch)
tree66b09f592c55df2878107a468a91d21506104d3f /qemu/include/ui/sdl2.h
parent9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (diff)
Add qemu 2.4.0
Change-Id: Ic99cbad4b61f8b127b7dc74d04576c0bcbaaf4f5 Signed-off-by: Yang Zhang <yang.z.zhang@intel.com>
Diffstat (limited to 'qemu/include/ui/sdl2.h')
-rw-r--r--qemu/include/ui/sdl2.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/qemu/include/ui/sdl2.h b/qemu/include/ui/sdl2.h
new file mode 100644
index 000000000..2fdad8f30
--- /dev/null
+++ b/qemu/include/ui/sdl2.h
@@ -0,0 +1,51 @@
+#ifndef SDL2_H
+#define SDL2_H
+
+/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
+#undef WIN32_LEAN_AND_MEAN
+
+#include <SDL.h>
+#include <SDL_syswm.h>
+
+struct sdl2_console {
+ DisplayChangeListener dcl;
+ DisplaySurface *surface;
+ SDL_Texture *texture;
+ SDL_Window *real_window;
+ SDL_Renderer *real_renderer;
+ int idx;
+ int last_vm_running; /* per console for caption reasons */
+ int x, y;
+ int hidden;
+ int opengl;
+ int updates;
+ SDL_GLContext winctx;
+ ConsoleGLState *gls;
+};
+
+void sdl2_window_create(struct sdl2_console *scon);
+void sdl2_window_destroy(struct sdl2_console *scon);
+void sdl2_window_resize(struct sdl2_console *scon);
+void sdl2_poll_events(struct sdl2_console *scon);
+
+void sdl2_reset_keys(struct sdl2_console *scon);
+void sdl2_process_key(struct sdl2_console *scon,
+ SDL_KeyboardEvent *ev);
+
+void sdl2_2d_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h);
+void sdl2_2d_switch(DisplayChangeListener *dcl,
+ DisplaySurface *new_surface);
+void sdl2_2d_refresh(DisplayChangeListener *dcl);
+void sdl2_2d_redraw(struct sdl2_console *scon);
+bool sdl2_2d_check_format(DisplayChangeListener *dcl,
+ pixman_format_code_t format);
+
+void sdl2_gl_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h);
+void sdl2_gl_switch(DisplayChangeListener *dcl,
+ DisplaySurface *new_surface);
+void sdl2_gl_refresh(DisplayChangeListener *dcl);
+void sdl2_gl_redraw(struct sdl2_console *scon);
+
+#endif /* SDL2_H */