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authorRajithaY <rajithax.yerrumsetty@intel.com>2017-04-25 03:31:15 -0700
committerRajitha Yerrumchetty <rajithax.yerrumsetty@intel.com>2017-05-22 06:48:08 +0000
commitbb756eebdac6fd24e8919e2c43f7d2c8c4091f59 (patch)
treeca11e03542edf2d8f631efeca5e1626d211107e3 /qemu/include/sysemu/replay.h
parenta14b48d18a9ed03ec191cf16b162206998a895ce (diff)
Adding qemu as a submodule of KVMFORNFV
This Patch includes the changes to add qemu as a submodule to kvmfornfv repo and make use of the updated latest qemu for the execution of all testcase Change-Id: I1280af507a857675c7f81d30c95255635667bdd7 Signed-off-by:RajithaY<rajithax.yerrumsetty@intel.com>
Diffstat (limited to 'qemu/include/sysemu/replay.h')
-rw-r--r--qemu/include/sysemu/replay.h136
1 files changed, 0 insertions, 136 deletions
diff --git a/qemu/include/sysemu/replay.h b/qemu/include/sysemu/replay.h
deleted file mode 100644
index 0a88393d2..000000000
--- a/qemu/include/sysemu/replay.h
+++ /dev/null
@@ -1,136 +0,0 @@
-#ifndef REPLAY_H
-#define REPLAY_H
-
-/*
- * replay.h
- *
- * Copyright (c) 2010-2015 Institute for System Programming
- * of the Russian Academy of Sciences.
- *
- * This work is licensed under the terms of the GNU GPL, version 2 or later.
- * See the COPYING file in the top-level directory.
- *
- */
-
-#include "qapi-types.h"
-
-/* replay clock kinds */
-enum ReplayClockKind {
- /* host_clock */
- REPLAY_CLOCK_HOST,
- /* virtual_rt_clock */
- REPLAY_CLOCK_VIRTUAL_RT,
- REPLAY_CLOCK_COUNT
-};
-typedef enum ReplayClockKind ReplayClockKind;
-
-/* IDs of the checkpoints */
-enum ReplayCheckpoint {
- CHECKPOINT_CLOCK_WARP_START,
- CHECKPOINT_CLOCK_WARP_ACCOUNT,
- CHECKPOINT_RESET_REQUESTED,
- CHECKPOINT_SUSPEND_REQUESTED,
- CHECKPOINT_CLOCK_VIRTUAL,
- CHECKPOINT_CLOCK_HOST,
- CHECKPOINT_CLOCK_VIRTUAL_RT,
- CHECKPOINT_INIT,
- CHECKPOINT_RESET,
- CHECKPOINT_COUNT
-};
-typedef enum ReplayCheckpoint ReplayCheckpoint;
-
-extern ReplayMode replay_mode;
-
-/* Replay process control functions */
-
-/*! Enables recording or saving event log with specified parameters */
-void replay_configure(struct QemuOpts *opts);
-/*! Initializes timers used for snapshotting and enables events recording */
-void replay_start(void);
-/*! Closes replay log file and frees other resources. */
-void replay_finish(void);
-/*! Adds replay blocker with the specified error description */
-void replay_add_blocker(Error *reason);
-
-/* Processing the instructions */
-
-/*! Returns number of executed instructions. */
-uint64_t replay_get_current_step(void);
-/*! Returns number of instructions to execute in replay mode. */
-int replay_get_instructions(void);
-/*! Updates instructions counter in replay mode. */
-void replay_account_executed_instructions(void);
-
-/* Interrupts and exceptions */
-
-/*! Called by exception handler to write or read
- exception processing events. */
-bool replay_exception(void);
-/*! Used to determine that exception is pending.
- Does not proceed to the next event in the log. */
-bool replay_has_exception(void);
-/*! Called by interrupt handlers to write or read
- interrupt processing events.
- \return true if interrupt should be processed */
-bool replay_interrupt(void);
-/*! Tries to read interrupt event from the file.
- Returns true, when interrupt request is pending */
-bool replay_has_interrupt(void);
-
-/* Processing clocks and other time sources */
-
-/*! Save the specified clock */
-int64_t replay_save_clock(ReplayClockKind kind, int64_t clock);
-/*! Read the specified clock from the log or return cached data */
-int64_t replay_read_clock(ReplayClockKind kind);
-/*! Saves or reads the clock depending on the current replay mode. */
-#define REPLAY_CLOCK(clock, value) \
- (replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
- : replay_mode == REPLAY_MODE_RECORD \
- ? replay_save_clock((clock), (value)) \
- : (value))
-
-/* Events */
-
-/*! Called when qemu shutdown is requested. */
-void replay_shutdown_request(void);
-/*! Should be called at check points in the execution.
- These check points are skipped, if they were not met.
- Saves checkpoint in the SAVE mode and validates in the PLAY mode.
- Returns 0 in PLAY mode if checkpoint was not found.
- Returns 1 in all other cases. */
-bool replay_checkpoint(ReplayCheckpoint checkpoint);
-
-/* Asynchronous events queue */
-
-/*! Disables storing events in the queue */
-void replay_disable_events(void);
-/*! Returns true when saving events is enabled */
-bool replay_events_enabled(void);
-/*! Adds bottom half event to the queue */
-void replay_bh_schedule_event(QEMUBH *bh);
-/*! Adds input event to the queue */
-void replay_input_event(QemuConsole *src, InputEvent *evt);
-/*! Adds input sync event to the queue */
-void replay_input_sync_event(void);
-/*! Adds block layer event to the queue */
-void replay_block_event(QEMUBH *bh, uint64_t id);
-
-/* Character device */
-
-/*! Registers char driver to save it's events */
-void replay_register_char_driver(struct CharDriverState *chr);
-/*! Saves write to char device event to the log */
-void replay_chr_be_write(struct CharDriverState *s, uint8_t *buf, int len);
-/*! Writes char write return value to the replay log. */
-void replay_char_write_event_save(int res, int offset);
-/*! Reads char write return value from the replay log. */
-void replay_char_write_event_load(int *res, int *offset);
-/*! Reads information about read_all character event. */
-int replay_char_read_all_load(uint8_t *buf);
-/*! Writes character read_all error code into the replay log. */
-void replay_char_read_all_save_error(int res);
-/*! Writes character read_all execution result into the replay log. */
-void replay_char_read_all_save_buf(uint8_t *buf, int offset);
-
-#endif