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authorRajithaY <rajithax.yerrumsetty@intel.com>2017-04-25 03:31:15 -0700
committerRajitha Yerrumchetty <rajithax.yerrumsetty@intel.com>2017-05-22 06:48:08 +0000
commitbb756eebdac6fd24e8919e2c43f7d2c8c4091f59 (patch)
treeca11e03542edf2d8f631efeca5e1626d211107e3 /qemu/include/qom
parenta14b48d18a9ed03ec191cf16b162206998a895ce (diff)
Adding qemu as a submodule of KVMFORNFV
This Patch includes the changes to add qemu as a submodule to kvmfornfv repo and make use of the updated latest qemu for the execution of all testcase Change-Id: I1280af507a857675c7f81d30c95255635667bdd7 Signed-off-by:RajithaY<rajithax.yerrumsetty@intel.com>
Diffstat (limited to 'qemu/include/qom')
-rw-r--r--qemu/include/qom/cpu.h836
-rw-r--r--qemu/include/qom/object.h1612
-rw-r--r--qemu/include/qom/object_interfaces.h168
-rw-r--r--qemu/include/qom/qom-qobject.h42
4 files changed, 0 insertions, 2658 deletions
diff --git a/qemu/include/qom/cpu.h b/qemu/include/qom/cpu.h
deleted file mode 100644
index b7a10f791..000000000
--- a/qemu/include/qom/cpu.h
+++ /dev/null
@@ -1,836 +0,0 @@
-/*
- * QEMU CPU model
- *
- * Copyright (c) 2012 SUSE LINUX Products GmbH
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, see
- * <http://www.gnu.org/licenses/gpl-2.0.html>
- */
-#ifndef QEMU_CPU_H
-#define QEMU_CPU_H
-
-#include "hw/qdev-core.h"
-#include "disas/bfd.h"
-#include "exec/hwaddr.h"
-#include "exec/memattrs.h"
-#include "qemu/queue.h"
-#include "qemu/thread.h"
-
-typedef int (*WriteCoreDumpFunction)(const void *buf, size_t size,
- void *opaque);
-
-/**
- * vaddr:
- * Type wide enough to contain any #target_ulong virtual address.
- */
-typedef uint64_t vaddr;
-#define VADDR_PRId PRId64
-#define VADDR_PRIu PRIu64
-#define VADDR_PRIo PRIo64
-#define VADDR_PRIx PRIx64
-#define VADDR_PRIX PRIX64
-#define VADDR_MAX UINT64_MAX
-
-/**
- * SECTION:cpu
- * @section_id: QEMU-cpu
- * @title: CPU Class
- * @short_description: Base class for all CPUs
- */
-
-#define TYPE_CPU "cpu"
-
-/* Since this macro is used a lot in hot code paths and in conjunction with
- * FooCPU *foo_env_get_cpu(), we deviate from usual QOM practice by using
- * an unchecked cast.
- */
-#define CPU(obj) ((CPUState *)(obj))
-
-#define CPU_CLASS(class) OBJECT_CLASS_CHECK(CPUClass, (class), TYPE_CPU)
-#define CPU_GET_CLASS(obj) OBJECT_GET_CLASS(CPUClass, (obj), TYPE_CPU)
-
-typedef struct CPUWatchpoint CPUWatchpoint;
-
-typedef void (*CPUUnassignedAccess)(CPUState *cpu, hwaddr addr,
- bool is_write, bool is_exec, int opaque,
- unsigned size);
-
-struct TranslationBlock;
-
-/**
- * CPUClass:
- * @class_by_name: Callback to map -cpu command line model name to an
- * instantiatable CPU type.
- * @parse_features: Callback to parse command line arguments.
- * @reset: Callback to reset the #CPUState to its initial state.
- * @reset_dump_flags: #CPUDumpFlags to use for reset logging.
- * @has_work: Callback for checking if there is work to do.
- * @do_interrupt: Callback for interrupt handling.
- * @do_unassigned_access: Callback for unassigned access handling.
- * @do_unaligned_access: Callback for unaligned access handling, if
- * the target defines #ALIGNED_ONLY.
- * @virtio_is_big_endian: Callback to return %true if a CPU which supports
- * runtime configurable endianness is currently big-endian. Non-configurable
- * CPUs can use the default implementation of this method. This method should
- * not be used by any callers other than the pre-1.0 virtio devices.
- * @memory_rw_debug: Callback for GDB memory access.
- * @dump_state: Callback for dumping state.
- * @dump_statistics: Callback for dumping statistics.
- * @get_arch_id: Callback for getting architecture-dependent CPU ID.
- * @get_paging_enabled: Callback for inquiring whether paging is enabled.
- * @get_memory_mapping: Callback for obtaining the memory mappings.
- * @set_pc: Callback for setting the Program Counter register.
- * @synchronize_from_tb: Callback for synchronizing state from a TCG
- * #TranslationBlock.
- * @handle_mmu_fault: Callback for handling an MMU fault.
- * @get_phys_page_debug: Callback for obtaining a physical address.
- * @get_phys_page_attrs_debug: Callback for obtaining a physical address and the
- * associated memory transaction attributes to use for the access.
- * CPUs which use memory transaction attributes should implement this
- * instead of get_phys_page_debug.
- * @asidx_from_attrs: Callback to return the CPU AddressSpace to use for
- * a memory access with the specified memory transaction attributes.
- * @gdb_read_register: Callback for letting GDB read a register.
- * @gdb_write_register: Callback for letting GDB write a register.
- * @debug_check_watchpoint: Callback: return true if the architectural
- * watchpoint whose address has matched should really fire.
- * @debug_excp_handler: Callback for handling debug exceptions.
- * @write_elf64_note: Callback for writing a CPU-specific ELF note to a
- * 64-bit VM coredump.
- * @write_elf32_qemunote: Callback for writing a CPU- and QEMU-specific ELF
- * note to a 32-bit VM coredump.
- * @write_elf32_note: Callback for writing a CPU-specific ELF note to a
- * 32-bit VM coredump.
- * @write_elf32_qemunote: Callback for writing a CPU- and QEMU-specific ELF
- * note to a 32-bit VM coredump.
- * @vmsd: State description for migration.
- * @gdb_num_core_regs: Number of core registers accessible to GDB.
- * @gdb_core_xml_file: File name for core registers GDB XML description.
- * @gdb_stop_before_watchpoint: Indicates whether GDB expects the CPU to stop
- * before the insn which triggers a watchpoint rather than after it.
- * @gdb_arch_name: Optional callback that returns the architecture name known
- * to GDB. The caller must free the returned string with g_free.
- * @cpu_exec_enter: Callback for cpu_exec preparation.
- * @cpu_exec_exit: Callback for cpu_exec cleanup.
- * @cpu_exec_interrupt: Callback for processing interrupts in cpu_exec.
- * @disas_set_info: Setup architecture specific components of disassembly info
- *
- * Represents a CPU family or model.
- */
-typedef struct CPUClass {
- /*< private >*/
- DeviceClass parent_class;
- /*< public >*/
-
- ObjectClass *(*class_by_name)(const char *cpu_model);
- void (*parse_features)(CPUState *cpu, char *str, Error **errp);
-
- void (*reset)(CPUState *cpu);
- int reset_dump_flags;
- bool (*has_work)(CPUState *cpu);
- void (*do_interrupt)(CPUState *cpu);
- CPUUnassignedAccess do_unassigned_access;
- void (*do_unaligned_access)(CPUState *cpu, vaddr addr,
- int is_write, int is_user, uintptr_t retaddr);
- bool (*virtio_is_big_endian)(CPUState *cpu);
- int (*memory_rw_debug)(CPUState *cpu, vaddr addr,
- uint8_t *buf, int len, bool is_write);
- void (*dump_state)(CPUState *cpu, FILE *f, fprintf_function cpu_fprintf,
- int flags);
- void (*dump_statistics)(CPUState *cpu, FILE *f,
- fprintf_function cpu_fprintf, int flags);
- int64_t (*get_arch_id)(CPUState *cpu);
- bool (*get_paging_enabled)(const CPUState *cpu);
- void (*get_memory_mapping)(CPUState *cpu, MemoryMappingList *list,
- Error **errp);
- void (*set_pc)(CPUState *cpu, vaddr value);
- void (*synchronize_from_tb)(CPUState *cpu, struct TranslationBlock *tb);
- int (*handle_mmu_fault)(CPUState *cpu, vaddr address, int rw,
- int mmu_index);
- hwaddr (*get_phys_page_debug)(CPUState *cpu, vaddr addr);
- hwaddr (*get_phys_page_attrs_debug)(CPUState *cpu, vaddr addr,
- MemTxAttrs *attrs);
- int (*asidx_from_attrs)(CPUState *cpu, MemTxAttrs attrs);
- int (*gdb_read_register)(CPUState *cpu, uint8_t *buf, int reg);
- int (*gdb_write_register)(CPUState *cpu, uint8_t *buf, int reg);
- bool (*debug_check_watchpoint)(CPUState *cpu, CPUWatchpoint *wp);
- void (*debug_excp_handler)(CPUState *cpu);
-
- int (*write_elf64_note)(WriteCoreDumpFunction f, CPUState *cpu,
- int cpuid, void *opaque);
- int (*write_elf64_qemunote)(WriteCoreDumpFunction f, CPUState *cpu,
- void *opaque);
- int (*write_elf32_note)(WriteCoreDumpFunction f, CPUState *cpu,
- int cpuid, void *opaque);
- int (*write_elf32_qemunote)(WriteCoreDumpFunction f, CPUState *cpu,
- void *opaque);
-
- const struct VMStateDescription *vmsd;
- int gdb_num_core_regs;
- const char *gdb_core_xml_file;
- gchar * (*gdb_arch_name)(CPUState *cpu);
- bool gdb_stop_before_watchpoint;
-
- void (*cpu_exec_enter)(CPUState *cpu);
- void (*cpu_exec_exit)(CPUState *cpu);
- bool (*cpu_exec_interrupt)(CPUState *cpu, int interrupt_request);
-
- void (*disas_set_info)(CPUState *cpu, disassemble_info *info);
-} CPUClass;
-
-#ifdef HOST_WORDS_BIGENDIAN
-typedef struct icount_decr_u16 {
- uint16_t high;
- uint16_t low;
-} icount_decr_u16;
-#else
-typedef struct icount_decr_u16 {
- uint16_t low;
- uint16_t high;
-} icount_decr_u16;
-#endif
-
-typedef struct CPUBreakpoint {
- vaddr pc;
- int flags; /* BP_* */
- QTAILQ_ENTRY(CPUBreakpoint) entry;
-} CPUBreakpoint;
-
-struct CPUWatchpoint {
- vaddr vaddr;
- vaddr len;
- vaddr hitaddr;
- MemTxAttrs hitattrs;
- int flags; /* BP_* */
- QTAILQ_ENTRY(CPUWatchpoint) entry;
-};
-
-struct KVMState;
-struct kvm_run;
-
-#define TB_JMP_CACHE_BITS 12
-#define TB_JMP_CACHE_SIZE (1 << TB_JMP_CACHE_BITS)
-
-/**
- * CPUState:
- * @cpu_index: CPU index (informative).
- * @nr_cores: Number of cores within this CPU package.
- * @nr_threads: Number of threads within this CPU.
- * @numa_node: NUMA node this CPU is belonging to.
- * @host_tid: Host thread ID.
- * @running: #true if CPU is currently running (usermode).
- * @created: Indicates whether the CPU thread has been successfully created.
- * @interrupt_request: Indicates a pending interrupt request.
- * @halted: Nonzero if the CPU is in suspended state.
- * @stop: Indicates a pending stop request.
- * @stopped: Indicates the CPU has been artificially stopped.
- * @crash_occurred: Indicates the OS reported a crash (panic) for this CPU
- * @tcg_exit_req: Set to force TCG to stop executing linked TBs for this
- * CPU and return to its top level loop.
- * @singlestep_enabled: Flags for single-stepping.
- * @icount_extra: Instructions until next timer event.
- * @icount_decr: Number of cycles left, with interrupt flag in high bit.
- * This allows a single read-compare-cbranch-write sequence to test
- * for both decrementer underflow and exceptions.
- * @can_do_io: Nonzero if memory-mapped IO is safe. Deterministic execution
- * requires that IO only be performed on the last instruction of a TB
- * so that interrupts take effect immediately.
- * @cpu_ases: Pointer to array of CPUAddressSpaces (which define the
- * AddressSpaces this CPU has)
- * @num_ases: number of CPUAddressSpaces in @cpu_ases
- * @as: Pointer to the first AddressSpace, for the convenience of targets which
- * only have a single AddressSpace
- * @env_ptr: Pointer to subclass-specific CPUArchState field.
- * @current_tb: Currently executing TB.
- * @gdb_regs: Additional GDB registers.
- * @gdb_num_regs: Number of total registers accessible to GDB.
- * @gdb_num_g_regs: Number of registers in GDB 'g' packets.
- * @next_cpu: Next CPU sharing TB cache.
- * @opaque: User data.
- * @mem_io_pc: Host Program Counter at which the memory was accessed.
- * @mem_io_vaddr: Target virtual address at which the memory was accessed.
- * @kvm_fd: vCPU file descriptor for KVM.
- * @work_mutex: Lock to prevent multiple access to queued_work_*.
- * @queued_work_first: First asynchronous work pending.
- *
- * State of one CPU core or thread.
- */
-struct CPUState {
- /*< private >*/
- DeviceState parent_obj;
- /*< public >*/
-
- int nr_cores;
- int nr_threads;
- int numa_node;
-
- struct QemuThread *thread;
-#ifdef _WIN32
- HANDLE hThread;
-#endif
- int thread_id;
- uint32_t host_tid;
- bool running;
- struct QemuCond *halt_cond;
- bool thread_kicked;
- bool created;
- bool stop;
- bool stopped;
- bool crash_occurred;
- bool exit_request;
- uint32_t interrupt_request;
- int singlestep_enabled;
- int64_t icount_extra;
- sigjmp_buf jmp_env;
-
- QemuMutex work_mutex;
- struct qemu_work_item *queued_work_first, *queued_work_last;
-
- CPUAddressSpace *cpu_ases;
- int num_ases;
- AddressSpace *as;
- MemoryRegion *memory;
-
- void *env_ptr; /* CPUArchState */
- struct TranslationBlock *current_tb;
- struct TranslationBlock *tb_jmp_cache[TB_JMP_CACHE_SIZE];
- struct GDBRegisterState *gdb_regs;
- int gdb_num_regs;
- int gdb_num_g_regs;
- QTAILQ_ENTRY(CPUState) node;
-
- /* ice debug support */
- QTAILQ_HEAD(breakpoints_head, CPUBreakpoint) breakpoints;
-
- QTAILQ_HEAD(watchpoints_head, CPUWatchpoint) watchpoints;
- CPUWatchpoint *watchpoint_hit;
-
- void *opaque;
-
- /* In order to avoid passing too many arguments to the MMIO helpers,
- * we store some rarely used information in the CPU context.
- */
- uintptr_t mem_io_pc;
- vaddr mem_io_vaddr;
-
- int kvm_fd;
- bool kvm_vcpu_dirty;
- struct KVMState *kvm_state;
- struct kvm_run *kvm_run;
-
- /* TODO Move common fields from CPUArchState here. */
- int cpu_index; /* used by alpha TCG */
- uint32_t halted; /* used by alpha, cris, ppc TCG */
- union {
- uint32_t u32;
- icount_decr_u16 u16;
- } icount_decr;
- uint32_t can_do_io;
- int32_t exception_index; /* used by m68k TCG */
-
- /* Used to keep track of an outstanding cpu throttle thread for migration
- * autoconverge
- */
- bool throttle_thread_scheduled;
-
- /* Note that this is accessed at the start of every TB via a negative
- offset from AREG0. Leave this field at the end so as to make the
- (absolute value) offset as small as possible. This reduces code
- size, especially for hosts without large memory offsets. */
- uint32_t tcg_exit_req;
-};
-
-QTAILQ_HEAD(CPUTailQ, CPUState);
-extern struct CPUTailQ cpus;
-#define CPU_NEXT(cpu) QTAILQ_NEXT(cpu, node)
-#define CPU_FOREACH(cpu) QTAILQ_FOREACH(cpu, &cpus, node)
-#define CPU_FOREACH_SAFE(cpu, next_cpu) \
- QTAILQ_FOREACH_SAFE(cpu, &cpus, node, next_cpu)
-#define CPU_FOREACH_REVERSE(cpu) \
- QTAILQ_FOREACH_REVERSE(cpu, &cpus, CPUTailQ, node)
-#define first_cpu QTAILQ_FIRST(&cpus)
-
-extern __thread CPUState *current_cpu;
-
-/**
- * cpu_paging_enabled:
- * @cpu: The CPU whose state is to be inspected.
- *
- * Returns: %true if paging is enabled, %false otherwise.
- */
-bool cpu_paging_enabled(const CPUState *cpu);
-
-/**
- * cpu_get_memory_mapping:
- * @cpu: The CPU whose memory mappings are to be obtained.
- * @list: Where to write the memory mappings to.
- * @errp: Pointer for reporting an #Error.
- */
-void cpu_get_memory_mapping(CPUState *cpu, MemoryMappingList *list,
- Error **errp);
-
-/**
- * cpu_write_elf64_note:
- * @f: pointer to a function that writes memory to a file
- * @cpu: The CPU whose memory is to be dumped
- * @cpuid: ID number of the CPU
- * @opaque: pointer to the CPUState struct
- */
-int cpu_write_elf64_note(WriteCoreDumpFunction f, CPUState *cpu,
- int cpuid, void *opaque);
-
-/**
- * cpu_write_elf64_qemunote:
- * @f: pointer to a function that writes memory to a file
- * @cpu: The CPU whose memory is to be dumped
- * @cpuid: ID number of the CPU
- * @opaque: pointer to the CPUState struct
- */
-int cpu_write_elf64_qemunote(WriteCoreDumpFunction f, CPUState *cpu,
- void *opaque);
-
-/**
- * cpu_write_elf32_note:
- * @f: pointer to a function that writes memory to a file
- * @cpu: The CPU whose memory is to be dumped
- * @cpuid: ID number of the CPU
- * @opaque: pointer to the CPUState struct
- */
-int cpu_write_elf32_note(WriteCoreDumpFunction f, CPUState *cpu,
- int cpuid, void *opaque);
-
-/**
- * cpu_write_elf32_qemunote:
- * @f: pointer to a function that writes memory to a file
- * @cpu: The CPU whose memory is to be dumped
- * @cpuid: ID number of the CPU
- * @opaque: pointer to the CPUState struct
- */
-int cpu_write_elf32_qemunote(WriteCoreDumpFunction f, CPUState *cpu,
- void *opaque);
-
-/**
- * CPUDumpFlags:
- * @CPU_DUMP_CODE:
- * @CPU_DUMP_FPU: dump FPU register state, not just integer
- * @CPU_DUMP_CCOP: dump info about TCG QEMU's condition code optimization state
- */
-enum CPUDumpFlags {
- CPU_DUMP_CODE = 0x00010000,
- CPU_DUMP_FPU = 0x00020000,
- CPU_DUMP_CCOP = 0x00040000,
-};
-
-/**
- * cpu_dump_state:
- * @cpu: The CPU whose state is to be dumped.
- * @f: File to dump to.
- * @cpu_fprintf: Function to dump with.
- * @flags: Flags what to dump.
- *
- * Dumps CPU state.
- */
-void cpu_dump_state(CPUState *cpu, FILE *f, fprintf_function cpu_fprintf,
- int flags);
-
-/**
- * cpu_dump_statistics:
- * @cpu: The CPU whose state is to be dumped.
- * @f: File to dump to.
- * @cpu_fprintf: Function to dump with.
- * @flags: Flags what to dump.
- *
- * Dumps CPU statistics.
- */
-void cpu_dump_statistics(CPUState *cpu, FILE *f, fprintf_function cpu_fprintf,
- int flags);
-
-#ifndef CONFIG_USER_ONLY
-/**
- * cpu_get_phys_page_attrs_debug:
- * @cpu: The CPU to obtain the physical page address for.
- * @addr: The virtual address.
- * @attrs: Updated on return with the memory transaction attributes to use
- * for this access.
- *
- * Obtains the physical page corresponding to a virtual one, together
- * with the corresponding memory transaction attributes to use for the access.
- * Use it only for debugging because no protection checks are done.
- *
- * Returns: Corresponding physical page address or -1 if no page found.
- */
-static inline hwaddr cpu_get_phys_page_attrs_debug(CPUState *cpu, vaddr addr,
- MemTxAttrs *attrs)
-{
- CPUClass *cc = CPU_GET_CLASS(cpu);
-
- if (cc->get_phys_page_attrs_debug) {
- return cc->get_phys_page_attrs_debug(cpu, addr, attrs);
- }
- /* Fallback for CPUs which don't implement the _attrs_ hook */
- *attrs = MEMTXATTRS_UNSPECIFIED;
- return cc->get_phys_page_debug(cpu, addr);
-}
-
-/**
- * cpu_get_phys_page_debug:
- * @cpu: The CPU to obtain the physical page address for.
- * @addr: The virtual address.
- *
- * Obtains the physical page corresponding to a virtual one.
- * Use it only for debugging because no protection checks are done.
- *
- * Returns: Corresponding physical page address or -1 if no page found.
- */
-static inline hwaddr cpu_get_phys_page_debug(CPUState *cpu, vaddr addr)
-{
- MemTxAttrs attrs = {};
-
- return cpu_get_phys_page_attrs_debug(cpu, addr, &attrs);
-}
-
-/** cpu_asidx_from_attrs:
- * @cpu: CPU
- * @attrs: memory transaction attributes
- *
- * Returns the address space index specifying the CPU AddressSpace
- * to use for a memory access with the given transaction attributes.
- */
-static inline int cpu_asidx_from_attrs(CPUState *cpu, MemTxAttrs attrs)
-{
- CPUClass *cc = CPU_GET_CLASS(cpu);
-
- if (cc->asidx_from_attrs) {
- return cc->asidx_from_attrs(cpu, attrs);
- }
- return 0;
-}
-#endif
-
-/**
- * cpu_reset:
- * @cpu: The CPU whose state is to be reset.
- */
-void cpu_reset(CPUState *cpu);
-
-/**
- * cpu_class_by_name:
- * @typename: The CPU base type.
- * @cpu_model: The model string without any parameters.
- *
- * Looks up a CPU #ObjectClass matching name @cpu_model.
- *
- * Returns: A #CPUClass or %NULL if not matching class is found.
- */
-ObjectClass *cpu_class_by_name(const char *typename, const char *cpu_model);
-
-/**
- * cpu_generic_init:
- * @typename: The CPU base type.
- * @cpu_model: The model string including optional parameters.
- *
- * Instantiates a CPU, processes optional parameters and realizes the CPU.
- *
- * Returns: A #CPUState or %NULL if an error occurred.
- */
-CPUState *cpu_generic_init(const char *typename, const char *cpu_model);
-
-/**
- * cpu_has_work:
- * @cpu: The vCPU to check.
- *
- * Checks whether the CPU has work to do.
- *
- * Returns: %true if the CPU has work, %false otherwise.
- */
-static inline bool cpu_has_work(CPUState *cpu)
-{
- CPUClass *cc = CPU_GET_CLASS(cpu);
-
- g_assert(cc->has_work);
- return cc->has_work(cpu);
-}
-
-/**
- * qemu_cpu_is_self:
- * @cpu: The vCPU to check against.
- *
- * Checks whether the caller is executing on the vCPU thread.
- *
- * Returns: %true if called from @cpu's thread, %false otherwise.
- */
-bool qemu_cpu_is_self(CPUState *cpu);
-
-/**
- * qemu_cpu_kick:
- * @cpu: The vCPU to kick.
- *
- * Kicks @cpu's thread.
- */
-void qemu_cpu_kick(CPUState *cpu);
-
-/**
- * cpu_is_stopped:
- * @cpu: The CPU to check.
- *
- * Checks whether the CPU is stopped.
- *
- * Returns: %true if run state is not running or if artificially stopped;
- * %false otherwise.
- */
-bool cpu_is_stopped(CPUState *cpu);
-
-/**
- * run_on_cpu:
- * @cpu: The vCPU to run on.
- * @func: The function to be executed.
- * @data: Data to pass to the function.
- *
- * Schedules the function @func for execution on the vCPU @cpu.
- */
-void run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data);
-
-/**
- * async_run_on_cpu:
- * @cpu: The vCPU to run on.
- * @func: The function to be executed.
- * @data: Data to pass to the function.
- *
- * Schedules the function @func for execution on the vCPU @cpu asynchronously.
- */
-void async_run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data);
-
-/**
- * qemu_get_cpu:
- * @index: The CPUState@cpu_index value of the CPU to obtain.
- *
- * Gets a CPU matching @index.
- *
- * Returns: The CPU or %NULL if there is no matching CPU.
- */
-CPUState *qemu_get_cpu(int index);
-
-/**
- * cpu_exists:
- * @id: Guest-exposed CPU ID to lookup.
- *
- * Search for CPU with specified ID.
- *
- * Returns: %true - CPU is found, %false - CPU isn't found.
- */
-bool cpu_exists(int64_t id);
-
-/**
- * cpu_throttle_set:
- * @new_throttle_pct: Percent of sleep time. Valid range is 1 to 99.
- *
- * Throttles all vcpus by forcing them to sleep for the given percentage of
- * time. A throttle_percentage of 25 corresponds to a 75% duty cycle roughly.
- * (example: 10ms sleep for every 30ms awake).
- *
- * cpu_throttle_set can be called as needed to adjust new_throttle_pct.
- * Once the throttling starts, it will remain in effect until cpu_throttle_stop
- * is called.
- */
-void cpu_throttle_set(int new_throttle_pct);
-
-/**
- * cpu_throttle_stop:
- *
- * Stops the vcpu throttling started by cpu_throttle_set.
- */
-void cpu_throttle_stop(void);
-
-/**
- * cpu_throttle_active:
- *
- * Returns: %true if the vcpus are currently being throttled, %false otherwise.
- */
-bool cpu_throttle_active(void);
-
-/**
- * cpu_throttle_get_percentage:
- *
- * Returns the vcpu throttle percentage. See cpu_throttle_set for details.
- *
- * Returns: The throttle percentage in range 1 to 99.
- */
-int cpu_throttle_get_percentage(void);
-
-#ifndef CONFIG_USER_ONLY
-
-typedef void (*CPUInterruptHandler)(CPUState *, int);
-
-extern CPUInterruptHandler cpu_interrupt_handler;
-
-/**
- * cpu_interrupt:
- * @cpu: The CPU to set an interrupt on.
- * @mask: The interupts to set.
- *
- * Invokes the interrupt handler.
- */
-static inline void cpu_interrupt(CPUState *cpu, int mask)
-{
- cpu_interrupt_handler(cpu, mask);
-}
-
-#else /* USER_ONLY */
-
-void cpu_interrupt(CPUState *cpu, int mask);
-
-#endif /* USER_ONLY */
-
-#ifdef CONFIG_SOFTMMU
-static inline void cpu_unassigned_access(CPUState *cpu, hwaddr addr,
- bool is_write, bool is_exec,
- int opaque, unsigned size)
-{
- CPUClass *cc = CPU_GET_CLASS(cpu);
-
- if (cc->do_unassigned_access) {
- cc->do_unassigned_access(cpu, addr, is_write, is_exec, opaque, size);
- }
-}
-
-static inline void cpu_unaligned_access(CPUState *cpu, vaddr addr,
- int is_write, int is_user,
- uintptr_t retaddr)
-{
- CPUClass *cc = CPU_GET_CLASS(cpu);
-
- cc->do_unaligned_access(cpu, addr, is_write, is_user, retaddr);
-}
-#endif
-
-/**
- * cpu_set_pc:
- * @cpu: The CPU to set the program counter for.
- * @addr: Program counter value.
- *
- * Sets the program counter for a CPU.
- */
-static inline void cpu_set_pc(CPUState *cpu, vaddr addr)
-{
- CPUClass *cc = CPU_GET_CLASS(cpu);
-
- cc->set_pc(cpu, addr);
-}
-
-/**
- * cpu_reset_interrupt:
- * @cpu: The CPU to clear the interrupt on.
- * @mask: The interrupt mask to clear.
- *
- * Resets interrupts on the vCPU @cpu.
- */
-void cpu_reset_interrupt(CPUState *cpu, int mask);
-
-/**
- * cpu_exit:
- * @cpu: The CPU to exit.
- *
- * Requests the CPU @cpu to exit execution.
- */
-void cpu_exit(CPUState *cpu);
-
-/**
- * cpu_resume:
- * @cpu: The CPU to resume.
- *
- * Resumes CPU, i.e. puts CPU into runnable state.
- */
-void cpu_resume(CPUState *cpu);
-
-/**
- * qemu_init_vcpu:
- * @cpu: The vCPU to initialize.
- *
- * Initializes a vCPU.
- */
-void qemu_init_vcpu(CPUState *cpu);
-
-#define SSTEP_ENABLE 0x1 /* Enable simulated HW single stepping */
-#define SSTEP_NOIRQ 0x2 /* Do not use IRQ while single stepping */
-#define SSTEP_NOTIMER 0x4 /* Do not Timers while single stepping */
-
-/**
- * cpu_single_step:
- * @cpu: CPU to the flags for.
- * @enabled: Flags to enable.
- *
- * Enables or disables single-stepping for @cpu.
- */
-void cpu_single_step(CPUState *cpu, int enabled);
-
-/* Breakpoint/watchpoint flags */
-#define BP_MEM_READ 0x01
-#define BP_MEM_WRITE 0x02
-#define BP_MEM_ACCESS (BP_MEM_READ | BP_MEM_WRITE)
-#define BP_STOP_BEFORE_ACCESS 0x04
-/* 0x08 currently unused */
-#define BP_GDB 0x10
-#define BP_CPU 0x20
-#define BP_ANY (BP_GDB | BP_CPU)
-#define BP_WATCHPOINT_HIT_READ 0x40
-#define BP_WATCHPOINT_HIT_WRITE 0x80
-#define BP_WATCHPOINT_HIT (BP_WATCHPOINT_HIT_READ | BP_WATCHPOINT_HIT_WRITE)
-
-int cpu_breakpoint_insert(CPUState *cpu, vaddr pc, int flags,
- CPUBreakpoint **breakpoint);
-int cpu_breakpoint_remove(CPUState *cpu, vaddr pc, int flags);
-void cpu_breakpoint_remove_by_ref(CPUState *cpu, CPUBreakpoint *breakpoint);
-void cpu_breakpoint_remove_all(CPUState *cpu, int mask);
-
-/* Return true if PC matches an installed breakpoint. */
-static inline bool cpu_breakpoint_test(CPUState *cpu, vaddr pc, int mask)
-{
- CPUBreakpoint *bp;
-
- if (unlikely(!QTAILQ_EMPTY(&cpu->breakpoints))) {
- QTAILQ_FOREACH(bp, &cpu->breakpoints, entry) {
- if (bp->pc == pc && (bp->flags & mask)) {
- return true;
- }
- }
- }
- return false;
-}
-
-int cpu_watchpoint_insert(CPUState *cpu, vaddr addr, vaddr len,
- int flags, CPUWatchpoint **watchpoint);
-int cpu_watchpoint_remove(CPUState *cpu, vaddr addr,
- vaddr len, int flags);
-void cpu_watchpoint_remove_by_ref(CPUState *cpu, CPUWatchpoint *watchpoint);
-void cpu_watchpoint_remove_all(CPUState *cpu, int mask);
-
-void QEMU_NORETURN cpu_abort(CPUState *cpu, const char *fmt, ...)
- GCC_FMT_ATTR(2, 3);
-void cpu_exec_exit(CPUState *cpu);
-
-#ifdef CONFIG_SOFTMMU
-extern const struct VMStateDescription vmstate_cpu_common;
-#else
-#define vmstate_cpu_common vmstate_dummy
-#endif
-
-#define VMSTATE_CPU() { \
- .name = "parent_obj", \
- .size = sizeof(CPUState), \
- .vmsd = &vmstate_cpu_common, \
- .flags = VMS_STRUCT, \
- .offset = 0, \
-}
-
-#endif
diff --git a/qemu/include/qom/object.h b/qemu/include/qom/object.h
deleted file mode 100644
index 21bb5ff14..000000000
--- a/qemu/include/qom/object.h
+++ /dev/null
@@ -1,1612 +0,0 @@
-/*
- * QEMU Object Model
- *
- * Copyright IBM, Corp. 2011
- *
- * Authors:
- * Anthony Liguori <aliguori@us.ibm.com>
- *
- * This work is licensed under the terms of the GNU GPL, version 2 or later.
- * See the COPYING file in the top-level directory.
- *
- */
-
-#ifndef QEMU_OBJECT_H
-#define QEMU_OBJECT_H
-
-#include <glib.h>
-#include "qapi-types.h"
-#include "qemu/queue.h"
-
-struct TypeImpl;
-typedef struct TypeImpl *Type;
-
-typedef struct ObjectClass ObjectClass;
-typedef struct Object Object;
-
-typedef struct TypeInfo TypeInfo;
-
-typedef struct InterfaceClass InterfaceClass;
-typedef struct InterfaceInfo InterfaceInfo;
-
-#define TYPE_OBJECT "object"
-
-/**
- * SECTION:object.h
- * @title:Base Object Type System
- * @short_description: interfaces for creating new types and objects
- *
- * The QEMU Object Model provides a framework for registering user creatable
- * types and instantiating objects from those types. QOM provides the following
- * features:
- *
- * - System for dynamically registering types
- * - Support for single-inheritance of types
- * - Multiple inheritance of stateless interfaces
- *
- * <example>
- * <title>Creating a minimal type</title>
- * <programlisting>
- * #include "qdev.h"
- *
- * #define TYPE_MY_DEVICE "my-device"
- *
- * // No new virtual functions: we can reuse the typedef for the
- * // superclass.
- * typedef DeviceClass MyDeviceClass;
- * typedef struct MyDevice
- * {
- * DeviceState parent;
- *
- * int reg0, reg1, reg2;
- * } MyDevice;
- *
- * static const TypeInfo my_device_info = {
- * .name = TYPE_MY_DEVICE,
- * .parent = TYPE_DEVICE,
- * .instance_size = sizeof(MyDevice),
- * };
- *
- * static void my_device_register_types(void)
- * {
- * type_register_static(&my_device_info);
- * }
- *
- * type_init(my_device_register_types)
- * </programlisting>
- * </example>
- *
- * In the above example, we create a simple type that is described by #TypeInfo.
- * #TypeInfo describes information about the type including what it inherits
- * from, the instance and class size, and constructor/destructor hooks.
- *
- * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
- * are instantiated dynamically but there is only ever one instance for any
- * given type. The #ObjectClass typically holds a table of function pointers
- * for the virtual methods implemented by this type.
- *
- * Using object_new(), a new #Object derivative will be instantiated. You can
- * cast an #Object to a subclass (or base-class) type using
- * object_dynamic_cast(). You typically want to define macro wrappers around
- * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
- * specific type:
- *
- * <example>
- * <title>Typecasting macros</title>
- * <programlisting>
- * #define MY_DEVICE_GET_CLASS(obj) \
- * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
- * #define MY_DEVICE_CLASS(klass) \
- * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
- * #define MY_DEVICE(obj) \
- * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
- * </programlisting>
- * </example>
- *
- * # Class Initialization #
- *
- * Before an object is initialized, the class for the object must be
- * initialized. There is only one class object for all instance objects
- * that is created lazily.
- *
- * Classes are initialized by first initializing any parent classes (if
- * necessary). After the parent class object has initialized, it will be
- * copied into the current class object and any additional storage in the
- * class object is zero filled.
- *
- * The effect of this is that classes automatically inherit any virtual
- * function pointers that the parent class has already initialized. All
- * other fields will be zero filled.
- *
- * Once all of the parent classes have been initialized, #TypeInfo::class_init
- * is called to let the class being instantiated provide default initialize for
- * its virtual functions. Here is how the above example might be modified
- * to introduce an overridden virtual function:
- *
- * <example>
- * <title>Overriding a virtual function</title>
- * <programlisting>
- * #include "qdev.h"
- *
- * void my_device_class_init(ObjectClass *klass, void *class_data)
- * {
- * DeviceClass *dc = DEVICE_CLASS(klass);
- * dc->reset = my_device_reset;
- * }
- *
- * static const TypeInfo my_device_info = {
- * .name = TYPE_MY_DEVICE,
- * .parent = TYPE_DEVICE,
- * .instance_size = sizeof(MyDevice),
- * .class_init = my_device_class_init,
- * };
- * </programlisting>
- * </example>
- *
- * Introducing new virtual methods requires a class to define its own
- * struct and to add a .class_size member to the #TypeInfo. Each method
- * will also have a wrapper function to call it easily:
- *
- * <example>
- * <title>Defining an abstract class</title>
- * <programlisting>
- * #include "qdev.h"
- *
- * typedef struct MyDeviceClass
- * {
- * DeviceClass parent;
- *
- * void (*frobnicate) (MyDevice *obj);
- * } MyDeviceClass;
- *
- * static const TypeInfo my_device_info = {
- * .name = TYPE_MY_DEVICE,
- * .parent = TYPE_DEVICE,
- * .instance_size = sizeof(MyDevice),
- * .abstract = true, // or set a default in my_device_class_init
- * .class_size = sizeof(MyDeviceClass),
- * };
- *
- * void my_device_frobnicate(MyDevice *obj)
- * {
- * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
- *
- * klass->frobnicate(obj);
- * }
- * </programlisting>
- * </example>
- *
- * # Interfaces #
- *
- * Interfaces allow a limited form of multiple inheritance. Instances are
- * similar to normal types except for the fact that are only defined by
- * their classes and never carry any state. You can dynamically cast an object
- * to one of its #Interface types and vice versa.
- *
- * # Methods #
- *
- * A <emphasis>method</emphasis> is a function within the namespace scope of
- * a class. It usually operates on the object instance by passing it as a
- * strongly-typed first argument.
- * If it does not operate on an object instance, it is dubbed
- * <emphasis>class method</emphasis>.
- *
- * Methods cannot be overloaded. That is, the #ObjectClass and method name
- * uniquely identity the function to be called; the signature does not vary
- * except for trailing varargs.
- *
- * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
- * #TypeInfo.class_init of a subclass leads to any user of the class obtained
- * via OBJECT_GET_CLASS() accessing the overridden function.
- * The original function is not automatically invoked. It is the responsibility
- * of the overriding class to determine whether and when to invoke the method
- * being overridden.
- *
- * To invoke the method being overridden, the preferred solution is to store
- * the original value in the overriding class before overriding the method.
- * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
- * respectively; this frees the overriding class from hardcoding its parent
- * class, which someone might choose to change at some point.
- *
- * <example>
- * <title>Overriding a virtual method</title>
- * <programlisting>
- * typedef struct MyState MyState;
- *
- * typedef void (*MyDoSomething)(MyState *obj);
- *
- * typedef struct MyClass {
- * ObjectClass parent_class;
- *
- * MyDoSomething do_something;
- * } MyClass;
- *
- * static void my_do_something(MyState *obj)
- * {
- * // do something
- * }
- *
- * static void my_class_init(ObjectClass *oc, void *data)
- * {
- * MyClass *mc = MY_CLASS(oc);
- *
- * mc->do_something = my_do_something;
- * }
- *
- * static const TypeInfo my_type_info = {
- * .name = TYPE_MY,
- * .parent = TYPE_OBJECT,
- * .instance_size = sizeof(MyState),
- * .class_size = sizeof(MyClass),
- * .class_init = my_class_init,
- * };
- *
- * typedef struct DerivedClass {
- * MyClass parent_class;
- *
- * MyDoSomething parent_do_something;
- * } DerivedClass;
- *
- * static void derived_do_something(MyState *obj)
- * {
- * DerivedClass *dc = DERIVED_GET_CLASS(obj);
- *
- * // do something here
- * dc->parent_do_something(obj);
- * // do something else here
- * }
- *
- * static void derived_class_init(ObjectClass *oc, void *data)
- * {
- * MyClass *mc = MY_CLASS(oc);
- * DerivedClass *dc = DERIVED_CLASS(oc);
- *
- * dc->parent_do_something = mc->do_something;
- * mc->do_something = derived_do_something;
- * }
- *
- * static const TypeInfo derived_type_info = {
- * .name = TYPE_DERIVED,
- * .parent = TYPE_MY,
- * .class_size = sizeof(DerivedClass),
- * .class_init = derived_class_init,
- * };
- * </programlisting>
- * </example>
- *
- * Alternatively, object_class_by_name() can be used to obtain the class and
- * its non-overridden methods for a specific type. This would correspond to
- * |[ MyClass::method(...) ]| in C++.
- *
- * The first example of such a QOM method was #CPUClass.reset,
- * another example is #DeviceClass.realize.
- */
-
-
-/**
- * ObjectPropertyAccessor:
- * @obj: the object that owns the property
- * @v: the visitor that contains the property data
- * @name: the name of the property
- * @opaque: the object property opaque
- * @errp: a pointer to an Error that is filled if getting/setting fails.
- *
- * Called when trying to get/set a property.
- */
-typedef void (ObjectPropertyAccessor)(Object *obj,
- Visitor *v,
- const char *name,
- void *opaque,
- Error **errp);
-
-/**
- * ObjectPropertyResolve:
- * @obj: the object that owns the property
- * @opaque: the opaque registered with the property
- * @part: the name of the property
- *
- * Resolves the #Object corresponding to property @part.
- *
- * The returned object can also be used as a starting point
- * to resolve a relative path starting with "@part".
- *
- * Returns: If @path is the path that led to @obj, the function
- * returns the #Object corresponding to "@path/@part".
- * If "@path/@part" is not a valid object path, it returns #NULL.
- */
-typedef Object *(ObjectPropertyResolve)(Object *obj,
- void *opaque,
- const char *part);
-
-/**
- * ObjectPropertyRelease:
- * @obj: the object that owns the property
- * @name: the name of the property
- * @opaque: the opaque registered with the property
- *
- * Called when a property is removed from a object.
- */
-typedef void (ObjectPropertyRelease)(Object *obj,
- const char *name,
- void *opaque);
-
-typedef struct ObjectProperty
-{
- gchar *name;
- gchar *type;
- gchar *description;
- ObjectPropertyAccessor *get;
- ObjectPropertyAccessor *set;
- ObjectPropertyResolve *resolve;
- ObjectPropertyRelease *release;
- void *opaque;
-} ObjectProperty;
-
-/**
- * ObjectUnparent:
- * @obj: the object that is being removed from the composition tree
- *
- * Called when an object is being removed from the QOM composition tree.
- * The function should remove any backlinks from children objects to @obj.
- */
-typedef void (ObjectUnparent)(Object *obj);
-
-/**
- * ObjectFree:
- * @obj: the object being freed
- *
- * Called when an object's last reference is removed.
- */
-typedef void (ObjectFree)(void *obj);
-
-#define OBJECT_CLASS_CAST_CACHE 4
-
-/**
- * ObjectClass:
- *
- * The base for all classes. The only thing that #ObjectClass contains is an
- * integer type handle.
- */
-struct ObjectClass
-{
- /*< private >*/
- Type type;
- GSList *interfaces;
-
- const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
- const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
-
- ObjectUnparent *unparent;
-
- GHashTable *properties;
-};
-
-/**
- * Object:
- *
- * The base for all objects. The first member of this object is a pointer to
- * a #ObjectClass. Since C guarantees that the first member of a structure
- * always begins at byte 0 of that structure, as long as any sub-object places
- * its parent as the first member, we can cast directly to a #Object.
- *
- * As a result, #Object contains a reference to the objects type as its
- * first member. This allows identification of the real type of the object at
- * run time.
- */
-struct Object
-{
- /*< private >*/
- ObjectClass *class;
- ObjectFree *free;
- GHashTable *properties;
- uint32_t ref;
- Object *parent;
-};
-
-/**
- * TypeInfo:
- * @name: The name of the type.
- * @parent: The name of the parent type.
- * @instance_size: The size of the object (derivative of #Object). If
- * @instance_size is 0, then the size of the object will be the size of the
- * parent object.
- * @instance_init: This function is called to initialize an object. The parent
- * class will have already been initialized so the type is only responsible
- * for initializing its own members.
- * @instance_post_init: This function is called to finish initialization of
- * an object, after all @instance_init functions were called.
- * @instance_finalize: This function is called during object destruction. This
- * is called before the parent @instance_finalize function has been called.
- * An object should only free the members that are unique to its type in this
- * function.
- * @abstract: If this field is true, then the class is considered abstract and
- * cannot be directly instantiated.
- * @class_size: The size of the class object (derivative of #ObjectClass)
- * for this object. If @class_size is 0, then the size of the class will be
- * assumed to be the size of the parent class. This allows a type to avoid
- * implementing an explicit class type if they are not adding additional
- * virtual functions.
- * @class_init: This function is called after all parent class initialization
- * has occurred to allow a class to set its default virtual method pointers.
- * This is also the function to use to override virtual methods from a parent
- * class.
- * @class_base_init: This function is called for all base classes after all
- * parent class initialization has occurred, but before the class itself
- * is initialized. This is the function to use to undo the effects of
- * memcpy from the parent class to the descendents.
- * @class_finalize: This function is called during class destruction and is
- * meant to release and dynamic parameters allocated by @class_init.
- * @class_data: Data to pass to the @class_init, @class_base_init and
- * @class_finalize functions. This can be useful when building dynamic
- * classes.
- * @interfaces: The list of interfaces associated with this type. This
- * should point to a static array that's terminated with a zero filled
- * element.
- */
-struct TypeInfo
-{
- const char *name;
- const char *parent;
-
- size_t instance_size;
- void (*instance_init)(Object *obj);
- void (*instance_post_init)(Object *obj);
- void (*instance_finalize)(Object *obj);
-
- bool abstract;
- size_t class_size;
-
- void (*class_init)(ObjectClass *klass, void *data);
- void (*class_base_init)(ObjectClass *klass, void *data);
- void (*class_finalize)(ObjectClass *klass, void *data);
- void *class_data;
-
- InterfaceInfo *interfaces;
-};
-
-/**
- * OBJECT:
- * @obj: A derivative of #Object
- *
- * Converts an object to a #Object. Since all objects are #Objects,
- * this function will always succeed.
- */
-#define OBJECT(obj) \
- ((Object *)(obj))
-
-/**
- * OBJECT_CLASS:
- * @class: A derivative of #ObjectClass.
- *
- * Converts a class to an #ObjectClass. Since all objects are #Objects,
- * this function will always succeed.
- */
-#define OBJECT_CLASS(class) \
- ((ObjectClass *)(class))
-
-/**
- * OBJECT_CHECK:
- * @type: The C type to use for the return value.
- * @obj: A derivative of @type to cast.
- * @name: The QOM typename of @type
- *
- * A type safe version of @object_dynamic_cast_assert. Typically each class
- * will define a macro based on this type to perform type safe dynamic_casts to
- * this object type.
- *
- * If an invalid object is passed to this function, a run time assert will be
- * generated.
- */
-#define OBJECT_CHECK(type, obj, name) \
- ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
- __FILE__, __LINE__, __func__))
-
-/**
- * OBJECT_CLASS_CHECK:
- * @class_type: The C type to use for the return value.
- * @class: A derivative class of @class_type to cast.
- * @name: the QOM typename of @class_type.
- *
- * A type safe version of @object_class_dynamic_cast_assert. This macro is
- * typically wrapped by each type to perform type safe casts of a class to a
- * specific class type.
- */
-#define OBJECT_CLASS_CHECK(class_type, class, name) \
- ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
- __FILE__, __LINE__, __func__))
-
-/**
- * OBJECT_GET_CLASS:
- * @class: The C type to use for the return value.
- * @obj: The object to obtain the class for.
- * @name: The QOM typename of @obj.
- *
- * This function will return a specific class for a given object. Its generally
- * used by each type to provide a type safe macro to get a specific class type
- * from an object.
- */
-#define OBJECT_GET_CLASS(class, obj, name) \
- OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
-
-/**
- * InterfaceInfo:
- * @type: The name of the interface.
- *
- * The information associated with an interface.
- */
-struct InterfaceInfo {
- const char *type;
-};
-
-/**
- * InterfaceClass:
- * @parent_class: the base class
- *
- * The class for all interfaces. Subclasses of this class should only add
- * virtual methods.
- */
-struct InterfaceClass
-{
- ObjectClass parent_class;
- /*< private >*/
- ObjectClass *concrete_class;
- Type interface_type;
-};
-
-#define TYPE_INTERFACE "interface"
-
-/**
- * INTERFACE_CLASS:
- * @klass: class to cast from
- * Returns: An #InterfaceClass or raise an error if cast is invalid
- */
-#define INTERFACE_CLASS(klass) \
- OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
-
-/**
- * INTERFACE_CHECK:
- * @interface: the type to return
- * @obj: the object to convert to an interface
- * @name: the interface type name
- *
- * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
- */
-#define INTERFACE_CHECK(interface, obj, name) \
- ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
- __FILE__, __LINE__, __func__))
-
-/**
- * object_new:
- * @typename: The name of the type of the object to instantiate.
- *
- * This function will initialize a new object using heap allocated memory.
- * The returned object has a reference count of 1, and will be freed when
- * the last reference is dropped.
- *
- * Returns: The newly allocated and instantiated object.
- */
-Object *object_new(const char *typename);
-
-/**
- * object_new_with_type:
- * @type: The type of the object to instantiate.
- *
- * This function will initialize a new object using heap allocated memory.
- * The returned object has a reference count of 1, and will be freed when
- * the last reference is dropped.
- *
- * Returns: The newly allocated and instantiated object.
- */
-Object *object_new_with_type(Type type);
-
-/**
- * object_new_with_props:
- * @typename: The name of the type of the object to instantiate.
- * @parent: the parent object
- * @id: The unique ID of the object
- * @errp: pointer to error object
- * @...: list of property names and values
- *
- * This function will initialize a new object using heap allocated memory.
- * The returned object has a reference count of 1, and will be freed when
- * the last reference is dropped.
- *
- * The @id parameter will be used when registering the object as a
- * child of @parent in the composition tree.
- *
- * The variadic parameters are a list of pairs of (propname, propvalue)
- * strings. The propname of %NULL indicates the end of the property
- * list. If the object implements the user creatable interface, the
- * object will be marked complete once all the properties have been
- * processed.
- *
- * <example>
- * <title>Creating an object with properties</title>
- * <programlisting>
- * Error *err = NULL;
- * Object *obj;
- *
- * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
- * object_get_objects_root(),
- * "hostmem0",
- * &err,
- * "share", "yes",
- * "mem-path", "/dev/shm/somefile",
- * "prealloc", "yes",
- * "size", "1048576",
- * NULL);
- *
- * if (!obj) {
- * g_printerr("Cannot create memory backend: %s\n",
- * error_get_pretty(err));
- * }
- * </programlisting>
- * </example>
- *
- * The returned object will have one stable reference maintained
- * for as long as it is present in the object hierarchy.
- *
- * Returns: The newly allocated, instantiated & initialized object.
- */
-Object *object_new_with_props(const char *typename,
- Object *parent,
- const char *id,
- Error **errp,
- ...) QEMU_SENTINEL;
-
-/**
- * object_new_with_propv:
- * @typename: The name of the type of the object to instantiate.
- * @parent: the parent object
- * @id: The unique ID of the object
- * @errp: pointer to error object
- * @vargs: list of property names and values
- *
- * See object_new_with_props() for documentation.
- */
-Object *object_new_with_propv(const char *typename,
- Object *parent,
- const char *id,
- Error **errp,
- va_list vargs);
-
-/**
- * object_set_props:
- * @obj: the object instance to set properties on
- * @errp: pointer to error object
- * @...: list of property names and values
- *
- * This function will set a list of properties on an existing object
- * instance.
- *
- * The variadic parameters are a list of pairs of (propname, propvalue)
- * strings. The propname of %NULL indicates the end of the property
- * list.
- *
- * <example>
- * <title>Update an object's properties</title>
- * <programlisting>
- * Error *err = NULL;
- * Object *obj = ...get / create object...;
- *
- * obj = object_set_props(obj,
- * &err,
- * "share", "yes",
- * "mem-path", "/dev/shm/somefile",
- * "prealloc", "yes",
- * "size", "1048576",
- * NULL);
- *
- * if (!obj) {
- * g_printerr("Cannot set properties: %s\n",
- * error_get_pretty(err));
- * }
- * </programlisting>
- * </example>
- *
- * The returned object will have one stable reference maintained
- * for as long as it is present in the object hierarchy.
- *
- * Returns: -1 on error, 0 on success
- */
-int object_set_props(Object *obj,
- Error **errp,
- ...) QEMU_SENTINEL;
-
-/**
- * object_set_propv:
- * @obj: the object instance to set properties on
- * @errp: pointer to error object
- * @vargs: list of property names and values
- *
- * See object_set_props() for documentation.
- *
- * Returns: -1 on error, 0 on success
- */
-int object_set_propv(Object *obj,
- Error **errp,
- va_list vargs);
-
-/**
- * object_initialize_with_type:
- * @data: A pointer to the memory to be used for the object.
- * @size: The maximum size available at @data for the object.
- * @type: The type of the object to instantiate.
- *
- * This function will initialize an object. The memory for the object should
- * have already been allocated. The returned object has a reference count of 1,
- * and will be finalized when the last reference is dropped.
- */
-void object_initialize_with_type(void *data, size_t size, Type type);
-
-/**
- * object_initialize:
- * @obj: A pointer to the memory to be used for the object.
- * @size: The maximum size available at @obj for the object.
- * @typename: The name of the type of the object to instantiate.
- *
- * This function will initialize an object. The memory for the object should
- * have already been allocated. The returned object has a reference count of 1,
- * and will be finalized when the last reference is dropped.
- */
-void object_initialize(void *obj, size_t size, const char *typename);
-
-/**
- * object_dynamic_cast:
- * @obj: The object to cast.
- * @typename: The @typename to cast to.
- *
- * This function will determine if @obj is-a @typename. @obj can refer to an
- * object or an interface associated with an object.
- *
- * Returns: This function returns @obj on success or #NULL on failure.
- */
-Object *object_dynamic_cast(Object *obj, const char *typename);
-
-/**
- * object_dynamic_cast_assert:
- *
- * See object_dynamic_cast() for a description of the parameters of this
- * function. The only difference in behavior is that this function asserts
- * instead of returning #NULL on failure if QOM cast debugging is enabled.
- * This function is not meant to be called directly, but only through
- * the wrapper macro OBJECT_CHECK.
- */
-Object *object_dynamic_cast_assert(Object *obj, const char *typename,
- const char *file, int line, const char *func);
-
-/**
- * object_get_class:
- * @obj: A derivative of #Object
- *
- * Returns: The #ObjectClass of the type associated with @obj.
- */
-ObjectClass *object_get_class(Object *obj);
-
-/**
- * object_get_typename:
- * @obj: A derivative of #Object.
- *
- * Returns: The QOM typename of @obj.
- */
-const char *object_get_typename(Object *obj);
-
-/**
- * type_register_static:
- * @info: The #TypeInfo of the new type.
- *
- * @info and all of the strings it points to should exist for the life time
- * that the type is registered.
- *
- * Returns: 0 on failure, the new #Type on success.
- */
-Type type_register_static(const TypeInfo *info);
-
-/**
- * type_register:
- * @info: The #TypeInfo of the new type
- *
- * Unlike type_register_static(), this call does not require @info or its
- * string members to continue to exist after the call returns.
- *
- * Returns: 0 on failure, the new #Type on success.
- */
-Type type_register(const TypeInfo *info);
-
-/**
- * object_class_dynamic_cast_assert:
- * @klass: The #ObjectClass to attempt to cast.
- * @typename: The QOM typename of the class to cast to.
- *
- * See object_class_dynamic_cast() for a description of the parameters
- * of this function. The only difference in behavior is that this function
- * asserts instead of returning #NULL on failure if QOM cast debugging is
- * enabled. This function is not meant to be called directly, but only through
- * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
- */
-ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
- const char *typename,
- const char *file, int line,
- const char *func);
-
-/**
- * object_class_dynamic_cast:
- * @klass: The #ObjectClass to attempt to cast.
- * @typename: The QOM typename of the class to cast to.
- *
- * Returns: If @typename is a class, this function returns @klass if
- * @typename is a subtype of @klass, else returns #NULL.
- *
- * If @typename is an interface, this function returns the interface
- * definition for @klass if @klass implements it unambiguously; #NULL
- * is returned if @klass does not implement the interface or if multiple
- * classes or interfaces on the hierarchy leading to @klass implement
- * it. (FIXME: perhaps this can be detected at type definition time?)
- */
-ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
- const char *typename);
-
-/**
- * object_class_get_parent:
- * @klass: The class to obtain the parent for.
- *
- * Returns: The parent for @klass or %NULL if none.
- */
-ObjectClass *object_class_get_parent(ObjectClass *klass);
-
-/**
- * object_class_get_name:
- * @klass: The class to obtain the QOM typename for.
- *
- * Returns: The QOM typename for @klass.
- */
-const char *object_class_get_name(ObjectClass *klass);
-
-/**
- * object_class_is_abstract:
- * @klass: The class to obtain the abstractness for.
- *
- * Returns: %true if @klass is abstract, %false otherwise.
- */
-bool object_class_is_abstract(ObjectClass *klass);
-
-/**
- * object_class_by_name:
- * @typename: The QOM typename to obtain the class for.
- *
- * Returns: The class for @typename or %NULL if not found.
- */
-ObjectClass *object_class_by_name(const char *typename);
-
-void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
- const char *implements_type, bool include_abstract,
- void *opaque);
-
-/**
- * object_class_get_list:
- * @implements_type: The type to filter for, including its derivatives.
- * @include_abstract: Whether to include abstract classes.
- *
- * Returns: A singly-linked list of the classes in reverse hashtable order.
- */
-GSList *object_class_get_list(const char *implements_type,
- bool include_abstract);
-
-/**
- * object_ref:
- * @obj: the object
- *
- * Increase the reference count of a object. A object cannot be freed as long
- * as its reference count is greater than zero.
- */
-void object_ref(Object *obj);
-
-/**
- * qdef_unref:
- * @obj: the object
- *
- * Decrease the reference count of a object. A object cannot be freed as long
- * as its reference count is greater than zero.
- */
-void object_unref(Object *obj);
-
-/**
- * object_property_add:
- * @obj: the object to add a property to
- * @name: the name of the property. This can contain any character except for
- * a forward slash. In general, you should use hyphens '-' instead of
- * underscores '_' when naming properties.
- * @type: the type name of the property. This namespace is pretty loosely
- * defined. Sub namespaces are constructed by using a prefix and then
- * to angle brackets. For instance, the type 'virtio-net-pci' in the
- * 'link' namespace would be 'link<virtio-net-pci>'.
- * @get: The getter to be called to read a property. If this is NULL, then
- * the property cannot be read.
- * @set: the setter to be called to write a property. If this is NULL,
- * then the property cannot be written.
- * @release: called when the property is removed from the object. This is
- * meant to allow a property to free its opaque upon object
- * destruction. This may be NULL.
- * @opaque: an opaque pointer to pass to the callbacks for the property
- * @errp: returns an error if this function fails
- *
- * Returns: The #ObjectProperty; this can be used to set the @resolve
- * callback for child and link properties.
- */
-ObjectProperty *object_property_add(Object *obj, const char *name,
- const char *type,
- ObjectPropertyAccessor *get,
- ObjectPropertyAccessor *set,
- ObjectPropertyRelease *release,
- void *opaque, Error **errp);
-
-void object_property_del(Object *obj, const char *name, Error **errp);
-
-ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
- const char *type,
- ObjectPropertyAccessor *get,
- ObjectPropertyAccessor *set,
- ObjectPropertyRelease *release,
- void *opaque, Error **errp);
-
-/**
- * object_property_find:
- * @obj: the object
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Look up a property for an object and return its #ObjectProperty if found.
- */
-ObjectProperty *object_property_find(Object *obj, const char *name,
- Error **errp);
-ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name,
- Error **errp);
-
-typedef struct ObjectPropertyIterator {
- ObjectClass *nextclass;
- GHashTableIter iter;
-} ObjectPropertyIterator;
-
-/**
- * object_property_iter_init:
- * @obj: the object
- *
- * Initializes an iterator for traversing all properties
- * registered against an object instance, its class and all parent classes.
- *
- * It is forbidden to modify the property list while iterating,
- * whether removing or adding properties.
- *
- * Typical usage pattern would be
- *
- * <example>
- * <title>Using object property iterators</title>
- * <programlisting>
- * ObjectProperty *prop;
- * ObjectPropertyIterator iter;
- *
- * object_property_iter_init(&iter, obj);
- * while ((prop = object_property_iter_next(&iter))) {
- * ... do something with prop ...
- * }
- * </programlisting>
- * </example>
- */
-void object_property_iter_init(ObjectPropertyIterator *iter,
- Object *obj);
-
-/**
- * object_property_iter_next:
- * @iter: the iterator instance
- *
- * Return the next available property. If no further properties
- * are available, a %NULL value will be returned and the @iter
- * pointer should not be used again after this point without
- * re-initializing it.
- *
- * Returns: the next property, or %NULL when all properties
- * have been traversed.
- */
-ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
-
-void object_unparent(Object *obj);
-
-/**
- * object_property_get:
- * @obj: the object
- * @v: the visitor that will receive the property value. This should be an
- * Output visitor and the data will be written with @name as the name.
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Reads a property from a object.
- */
-void object_property_get(Object *obj, Visitor *v, const char *name,
- Error **errp);
-
-/**
- * object_property_set_str:
- * @value: the value to be written to the property
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Writes a string value to a property.
- */
-void object_property_set_str(Object *obj, const char *value,
- const char *name, Error **errp);
-
-/**
- * object_property_get_str:
- * @obj: the object
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Returns: the value of the property, converted to a C string, or NULL if
- * an error occurs (including when the property value is not a string).
- * The caller should free the string.
- */
-char *object_property_get_str(Object *obj, const char *name,
- Error **errp);
-
-/**
- * object_property_set_link:
- * @value: the value to be written to the property
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Writes an object's canonical path to a property.
- */
-void object_property_set_link(Object *obj, Object *value,
- const char *name, Error **errp);
-
-/**
- * object_property_get_link:
- * @obj: the object
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Returns: the value of the property, resolved from a path to an Object,
- * or NULL if an error occurs (including when the property value is not a
- * string or not a valid object path).
- */
-Object *object_property_get_link(Object *obj, const char *name,
- Error **errp);
-
-/**
- * object_property_set_bool:
- * @value: the value to be written to the property
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Writes a bool value to a property.
- */
-void object_property_set_bool(Object *obj, bool value,
- const char *name, Error **errp);
-
-/**
- * object_property_get_bool:
- * @obj: the object
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Returns: the value of the property, converted to a boolean, or NULL if
- * an error occurs (including when the property value is not a bool).
- */
-bool object_property_get_bool(Object *obj, const char *name,
- Error **errp);
-
-/**
- * object_property_set_int:
- * @value: the value to be written to the property
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Writes an integer value to a property.
- */
-void object_property_set_int(Object *obj, int64_t value,
- const char *name, Error **errp);
-
-/**
- * object_property_get_int:
- * @obj: the object
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Returns: the value of the property, converted to an integer, or negative if
- * an error occurs (including when the property value is not an integer).
- */
-int64_t object_property_get_int(Object *obj, const char *name,
- Error **errp);
-
-/**
- * object_property_get_enum:
- * @obj: the object
- * @name: the name of the property
- * @typename: the name of the enum data type
- * @errp: returns an error if this function fails
- *
- * Returns: the value of the property, converted to an integer, or
- * undefined if an error occurs (including when the property value is not
- * an enum).
- */
-int object_property_get_enum(Object *obj, const char *name,
- const char *typename, Error **errp);
-
-/**
- * object_property_get_uint16List:
- * @obj: the object
- * @name: the name of the property
- * @list: the returned int list
- * @errp: returns an error if this function fails
- *
- * Returns: the value of the property, converted to integers, or
- * undefined if an error occurs (including when the property value is not
- * an list of integers).
- */
-void object_property_get_uint16List(Object *obj, const char *name,
- uint16List **list, Error **errp);
-
-/**
- * object_property_set:
- * @obj: the object
- * @v: the visitor that will be used to write the property value. This should
- * be an Input visitor and the data will be first read with @name as the
- * name and then written as the property value.
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Writes a property to a object.
- */
-void object_property_set(Object *obj, Visitor *v, const char *name,
- Error **errp);
-
-/**
- * object_property_parse:
- * @obj: the object
- * @string: the string that will be used to parse the property value.
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Parses a string and writes the result into a property of an object.
- */
-void object_property_parse(Object *obj, const char *string,
- const char *name, Error **errp);
-
-/**
- * object_property_print:
- * @obj: the object
- * @name: the name of the property
- * @human: if true, print for human consumption
- * @errp: returns an error if this function fails
- *
- * Returns a string representation of the value of the property. The
- * caller shall free the string.
- */
-char *object_property_print(Object *obj, const char *name, bool human,
- Error **errp);
-
-/**
- * object_property_get_type:
- * @obj: the object
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Returns: The type name of the property.
- */
-const char *object_property_get_type(Object *obj, const char *name,
- Error **errp);
-
-/**
- * object_get_root:
- *
- * Returns: the root object of the composition tree
- */
-Object *object_get_root(void);
-
-
-/**
- * object_get_objects_root:
- *
- * Get the container object that holds user created
- * object instances. This is the object at path
- * "/objects"
- *
- * Returns: the user object container
- */
-Object *object_get_objects_root(void);
-
-/**
- * object_get_canonical_path_component:
- *
- * Returns: The final component in the object's canonical path. The canonical
- * path is the path within the composition tree starting from the root.
- */
-gchar *object_get_canonical_path_component(Object *obj);
-
-/**
- * object_get_canonical_path:
- *
- * Returns: The canonical path for a object. This is the path within the
- * composition tree starting from the root.
- */
-gchar *object_get_canonical_path(Object *obj);
-
-/**
- * object_resolve_path:
- * @path: the path to resolve
- * @ambiguous: returns true if the path resolution failed because of an
- * ambiguous match
- *
- * There are two types of supported paths--absolute paths and partial paths.
- *
- * Absolute paths are derived from the root object and can follow child<> or
- * link<> properties. Since they can follow link<> properties, they can be
- * arbitrarily long. Absolute paths look like absolute filenames and are
- * prefixed with a leading slash.
- *
- * Partial paths look like relative filenames. They do not begin with a
- * prefix. The matching rules for partial paths are subtle but designed to make
- * specifying objects easy. At each level of the composition tree, the partial
- * path is matched as an absolute path. The first match is not returned. At
- * least two matches are searched for. A successful result is only returned if
- * only one match is found. If more than one match is found, a flag is
- * returned to indicate that the match was ambiguous.
- *
- * Returns: The matched object or NULL on path lookup failure.
- */
-Object *object_resolve_path(const char *path, bool *ambiguous);
-
-/**
- * object_resolve_path_type:
- * @path: the path to resolve
- * @typename: the type to look for.
- * @ambiguous: returns true if the path resolution failed because of an
- * ambiguous match
- *
- * This is similar to object_resolve_path. However, when looking for a
- * partial path only matches that implement the given type are considered.
- * This restricts the search and avoids spuriously flagging matches as
- * ambiguous.
- *
- * For both partial and absolute paths, the return value goes through
- * a dynamic cast to @typename. This is important if either the link,
- * or the typename itself are of interface types.
- *
- * Returns: The matched object or NULL on path lookup failure.
- */
-Object *object_resolve_path_type(const char *path, const char *typename,
- bool *ambiguous);
-
-/**
- * object_resolve_path_component:
- * @parent: the object in which to resolve the path
- * @part: the component to resolve.
- *
- * This is similar to object_resolve_path with an absolute path, but it
- * only resolves one element (@part) and takes the others from @parent.
- *
- * Returns: The resolved object or NULL on path lookup failure.
- */
-Object *object_resolve_path_component(Object *parent, const gchar *part);
-
-/**
- * object_property_add_child:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @child: the child object
- * @errp: if an error occurs, a pointer to an area to store the area
- *
- * Child properties form the composition tree. All objects need to be a child
- * of another object. Objects can only be a child of one object.
- *
- * There is no way for a child to determine what its parent is. It is not
- * a bidirectional relationship. This is by design.
- *
- * The value of a child property as a C string will be the child object's
- * canonical path. It can be retrieved using object_property_get_str().
- * The child object itself can be retrieved using object_property_get_link().
- */
-void object_property_add_child(Object *obj, const char *name,
- Object *child, Error **errp);
-
-typedef enum {
- /* Unref the link pointer when the property is deleted */
- OBJ_PROP_LINK_UNREF_ON_RELEASE = 0x1,
-} ObjectPropertyLinkFlags;
-
-/**
- * object_property_allow_set_link:
- *
- * The default implementation of the object_property_add_link() check()
- * callback function. It allows the link property to be set and never returns
- * an error.
- */
-void object_property_allow_set_link(Object *, const char *,
- Object *, Error **);
-
-/**
- * object_property_add_link:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @type: the qobj type of the link
- * @child: a pointer to where the link object reference is stored
- * @check: callback to veto setting or NULL if the property is read-only
- * @flags: additional options for the link
- * @errp: if an error occurs, a pointer to an area to store the area
- *
- * Links establish relationships between objects. Links are unidirectional
- * although two links can be combined to form a bidirectional relationship
- * between objects.
- *
- * Links form the graph in the object model.
- *
- * The <code>@check()</code> callback is invoked when
- * object_property_set_link() is called and can raise an error to prevent the
- * link being set. If <code>@check</code> is NULL, the property is read-only
- * and cannot be set.
- *
- * Ownership of the pointer that @child points to is transferred to the
- * link property. The reference count for <code>*@child</code> is
- * managed by the property from after the function returns till the
- * property is deleted with object_property_del(). If the
- * <code>@flags</code> <code>OBJ_PROP_LINK_UNREF_ON_RELEASE</code> bit is set,
- * the reference count is decremented when the property is deleted.
- */
-void object_property_add_link(Object *obj, const char *name,
- const char *type, Object **child,
- void (*check)(Object *obj, const char *name,
- Object *val, Error **errp),
- ObjectPropertyLinkFlags flags,
- Error **errp);
-
-/**
- * object_property_add_str:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @get: the getter or NULL if the property is write-only. This function must
- * return a string to be freed by g_free().
- * @set: the setter or NULL if the property is read-only
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add a string property using getters/setters. This function will add a
- * property of type 'string'.
- */
-void object_property_add_str(Object *obj, const char *name,
- char *(*get)(Object *, Error **),
- void (*set)(Object *, const char *, Error **),
- Error **errp);
-
-void object_class_property_add_str(ObjectClass *klass, const char *name,
- char *(*get)(Object *, Error **),
- void (*set)(Object *, const char *,
- Error **),
- Error **errp);
-
-/**
- * object_property_add_bool:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @get: the getter or NULL if the property is write-only.
- * @set: the setter or NULL if the property is read-only
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add a bool property using getters/setters. This function will add a
- * property of type 'bool'.
- */
-void object_property_add_bool(Object *obj, const char *name,
- bool (*get)(Object *, Error **),
- void (*set)(Object *, bool, Error **),
- Error **errp);
-
-void object_class_property_add_bool(ObjectClass *klass, const char *name,
- bool (*get)(Object *, Error **),
- void (*set)(Object *, bool, Error **),
- Error **errp);
-
-/**
- * object_property_add_enum:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @typename: the name of the enum data type
- * @get: the getter or %NULL if the property is write-only.
- * @set: the setter or %NULL if the property is read-only
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add an enum property using getters/setters. This function will add a
- * property of type '@typename'.
- */
-void object_property_add_enum(Object *obj, const char *name,
- const char *typename,
- const char * const *strings,
- int (*get)(Object *, Error **),
- void (*set)(Object *, int, Error **),
- Error **errp);
-
-void object_class_property_add_enum(ObjectClass *klass, const char *name,
- const char *typename,
- const char * const *strings,
- int (*get)(Object *, Error **),
- void (*set)(Object *, int, Error **),
- Error **errp);
-
-/**
- * object_property_add_tm:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @get: the getter or NULL if the property is write-only.
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add a read-only struct tm valued property using a getter function.
- * This function will add a property of type 'struct tm'.
- */
-void object_property_add_tm(Object *obj, const char *name,
- void (*get)(Object *, struct tm *, Error **),
- Error **errp);
-
-void object_class_property_add_tm(ObjectClass *klass, const char *name,
- void (*get)(Object *, struct tm *, Error **),
- Error **errp);
-
-/**
- * object_property_add_uint8_ptr:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @v: pointer to value
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add an integer property in memory. This function will add a
- * property of type 'uint8'.
- */
-void object_property_add_uint8_ptr(Object *obj, const char *name,
- const uint8_t *v, Error **errp);
-void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name,
- const uint8_t *v, Error **errp);
-
-/**
- * object_property_add_uint16_ptr:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @v: pointer to value
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add an integer property in memory. This function will add a
- * property of type 'uint16'.
- */
-void object_property_add_uint16_ptr(Object *obj, const char *name,
- const uint16_t *v, Error **errp);
-void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name,
- const uint16_t *v, Error **errp);
-
-/**
- * object_property_add_uint32_ptr:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @v: pointer to value
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add an integer property in memory. This function will add a
- * property of type 'uint32'.
- */
-void object_property_add_uint32_ptr(Object *obj, const char *name,
- const uint32_t *v, Error **errp);
-void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name,
- const uint32_t *v, Error **errp);
-
-/**
- * object_property_add_uint64_ptr:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @v: pointer to value
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add an integer property in memory. This function will add a
- * property of type 'uint64'.
- */
-void object_property_add_uint64_ptr(Object *obj, const char *name,
- const uint64_t *v, Error **Errp);
-void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name,
- const uint64_t *v, Error **Errp);
-
-/**
- * object_property_add_alias:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @target_obj: the object to forward property access to
- * @target_name: the name of the property on the forwarded object
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add an alias for a property on an object. This function will add a property
- * of the same type as the forwarded property.
- *
- * The caller must ensure that <code>@target_obj</code> stays alive as long as
- * this property exists. In the case of a child object or an alias on the same
- * object this will be the case. For aliases to other objects the caller is
- * responsible for taking a reference.
- */
-void object_property_add_alias(Object *obj, const char *name,
- Object *target_obj, const char *target_name,
- Error **errp);
-
-/**
- * object_property_add_const_link:
- * @obj: the object to add a property to
- * @name: the name of the property
- * @target: the object to be referred by the link
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Add an unmodifiable link for a property on an object. This function will
- * add a property of type link<TYPE> where TYPE is the type of @target.
- *
- * The caller must ensure that @target stays alive as long as
- * this property exists. In the case @target is a child of @obj,
- * this will be the case. Otherwise, the caller is responsible for
- * taking a reference.
- */
-void object_property_add_const_link(Object *obj, const char *name,
- Object *target, Error **errp);
-
-/**
- * object_property_set_description:
- * @obj: the object owning the property
- * @name: the name of the property
- * @description: the description of the property on the object
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Set an object property's description.
- *
- */
-void object_property_set_description(Object *obj, const char *name,
- const char *description, Error **errp);
-void object_class_property_set_description(ObjectClass *klass, const char *name,
- const char *description,
- Error **errp);
-
-/**
- * object_child_foreach:
- * @obj: the object whose children will be navigated
- * @fn: the iterator function to be called
- * @opaque: an opaque value that will be passed to the iterator
- *
- * Call @fn passing each child of @obj and @opaque to it, until @fn returns
- * non-zero.
- *
- * It is forbidden to add or remove children from @obj from the @fn
- * callback.
- *
- * Returns: The last value returned by @fn, or 0 if there is no child.
- */
-int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
- void *opaque);
-
-/**
- * object_child_foreach_recursive:
- * @obj: the object whose children will be navigated
- * @fn: the iterator function to be called
- * @opaque: an opaque value that will be passed to the iterator
- *
- * Call @fn passing each child of @obj and @opaque to it, until @fn returns
- * non-zero. Calls recursively, all child nodes of @obj will also be passed
- * all the way down to the leaf nodes of the tree. Depth first ordering.
- *
- * It is forbidden to add or remove children from @obj (or its
- * child nodes) from the @fn callback.
- *
- * Returns: The last value returned by @fn, or 0 if there is no child.
- */
-int object_child_foreach_recursive(Object *obj,
- int (*fn)(Object *child, void *opaque),
- void *opaque);
-/**
- * container_get:
- * @root: root of the #path, e.g., object_get_root()
- * @path: path to the container
- *
- * Return a container object whose path is @path. Create more containers
- * along the path if necessary.
- *
- * Returns: the container object.
- */
-Object *container_get(Object *root, const char *path);
-
-
-#endif
diff --git a/qemu/include/qom/object_interfaces.h b/qemu/include/qom/object_interfaces.h
deleted file mode 100644
index 8b17f4def..000000000
--- a/qemu/include/qom/object_interfaces.h
+++ /dev/null
@@ -1,168 +0,0 @@
-#ifndef OBJECT_INTERFACES_H
-#define OBJECT_INTERFACES_H
-
-#include "qom/object.h"
-#include "qapi/qmp/qdict.h"
-#include "qapi/visitor.h"
-
-#define TYPE_USER_CREATABLE "user-creatable"
-
-#define USER_CREATABLE_CLASS(klass) \
- OBJECT_CLASS_CHECK(UserCreatableClass, (klass), \
- TYPE_USER_CREATABLE)
-#define USER_CREATABLE_GET_CLASS(obj) \
- OBJECT_GET_CLASS(UserCreatableClass, (obj), \
- TYPE_USER_CREATABLE)
-#define USER_CREATABLE(obj) \
- INTERFACE_CHECK(UserCreatable, (obj), \
- TYPE_USER_CREATABLE)
-
-
-typedef struct UserCreatable {
- /* <private> */
- Object Parent;
-} UserCreatable;
-
-/**
- * UserCreatableClass:
- * @parent_class: the base class
- * @complete: callback to be called after @obj's properties are set.
- * @can_be_deleted: callback to be called before an object is removed
- * to check if @obj can be removed safely.
- *
- * Interface is designed to work with -object/object-add/object_add
- * commands.
- * Interface is mandatory for objects that are designed to be user
- * creatable (i.e. -object/object-add/object_add, will accept only
- * objects that inherit this interface).
- *
- * Interface also provides an optional ability to do the second
- * stage * initialization of the object after its properties were
- * set.
- *
- * For objects created without using -object/object-add/object_add,
- * @user_creatable_complete() wrapper should be called manually if
- * object's type implements USER_CREATABLE interface and needs
- * complete() callback to be called.
- */
-typedef struct UserCreatableClass {
- /* <private> */
- InterfaceClass parent_class;
-
- /* <public> */
- void (*complete)(UserCreatable *uc, Error **errp);
- bool (*can_be_deleted)(UserCreatable *uc, Error **errp);
-} UserCreatableClass;
-
-/**
- * user_creatable_complete:
- * @obj: the object whose complete() method is called if defined
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Wrapper to call complete() method if one of types it's inherited
- * from implements USER_CREATABLE interface, otherwise the call does
- * nothing.
- */
-void user_creatable_complete(Object *obj, Error **errp);
-
-/**
- * user_creatable_can_be_deleted:
- * @uc: the object whose can_be_deleted() method is called if implemented
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Wrapper to call can_be_deleted() method if one of types it's inherited
- * from implements USER_CREATABLE interface.
- */
-bool user_creatable_can_be_deleted(UserCreatable *uc, Error **errp);
-
-/**
- * user_creatable_add:
- * @qdict: the object definition
- * @v: the visitor
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Create an instance of the user creatable object whose type
- * is defined in @qdict by the 'qom-type' field, placing it
- * in the object composition tree with name provided by the
- * 'id' field. The remaining fields in @qdict are used to
- * initialize the object properties.
- *
- * Returns: the newly created object or NULL on error
- */
-Object *user_creatable_add(const QDict *qdict,
- Visitor *v, Error **errp);
-
-/**
- * user_creatable_add_type:
- * @type: the object type name
- * @id: the unique ID for the object
- * @qdict: the object properties
- * @v: the visitor
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Create an instance of the user creatable object @type, placing
- * it in the object composition tree with name @id, initializing
- * it with properties from @qdict
- *
- * Returns: the newly created object or NULL on error
- */
-Object *user_creatable_add_type(const char *type, const char *id,
- const QDict *qdict,
- Visitor *v, Error **errp);
-
-/**
- * user_creatable_add_opts:
- * @opts: the object definition
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Create an instance of the user creatable object whose type
- * is defined in @opts by the 'qom-type' option, placing it
- * in the object composition tree with name provided by the
- * 'id' field. The remaining options in @opts are used to
- * initialize the object properties.
- *
- * Returns: the newly created object or NULL on error
- */
-Object *user_creatable_add_opts(QemuOpts *opts, Error **errp);
-
-
-/**
- * user_creatable_add_opts_predicate:
- * @type: the QOM type to be added
- *
- * A callback function to determine whether an object
- * of type @type should be created. Instances of this
- * callback should be passed to user_creatable_add_opts_foreach
- */
-typedef bool (*user_creatable_add_opts_predicate)(const char *type);
-
-/**
- * user_creatable_add_opts_foreach:
- * @opaque: a user_creatable_add_opts_predicate callback or NULL
- * @opts: options to create
- * @errp: unused
- *
- * An iterator callback to be used in conjunction with
- * the qemu_opts_foreach() method for creating a list of
- * objects from a set of QemuOpts
- *
- * The @opaque parameter can be passed a user_creatable_add_opts_predicate
- * callback to filter which types of object are created during iteration.
- * When it fails, report the error.
- *
- * Returns: 0 on success, -1 when an error was reported.
- */
-int user_creatable_add_opts_foreach(void *opaque,
- QemuOpts *opts, Error **errp);
-
-/**
- * user_creatable_del:
- * @id: the unique ID for the object
- * @errp: if an error occurs, a pointer to an area to store the error
- *
- * Delete an instance of the user creatable object identified
- * by @id.
- */
-void user_creatable_del(const char *id, Error **errp);
-
-#endif
diff --git a/qemu/include/qom/qom-qobject.h b/qemu/include/qom/qom-qobject.h
deleted file mode 100644
index 77cd717e3..000000000
--- a/qemu/include/qom/qom-qobject.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * QEMU Object Model - QObject wrappers
- *
- * Copyright (C) 2012 Red Hat, Inc.
- *
- * Author: Paolo Bonzini <pbonzini@redhat.com>
- *
- * This work is licensed under the terms of the GNU GPL, version 2 or later.
- * See the COPYING file in the top-level directory.
- *
- */
-
-#ifndef QEMU_QOM_QOBJECT_H
-#define QEMU_QOM_QOBJECT_H
-
-#include "qom/object.h"
-
-/*
- * object_property_get_qobject:
- * @obj: the object
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Returns: the value of the property, converted to QObject, or NULL if
- * an error occurs.
- */
-struct QObject *object_property_get_qobject(Object *obj, const char *name,
- struct Error **errp);
-
-/**
- * object_property_set_qobject:
- * @obj: the object
- * @ret: The value that will be written to the property.
- * @name: the name of the property
- * @errp: returns an error if this function fails
- *
- * Writes a property to a object.
- */
-void object_property_set_qobject(Object *obj, struct QObject *qobj,
- const char *name, struct Error **errp);
-
-#endif