diff options
author | RajithaY <rajithax.yerrumsetty@intel.com> | 2017-04-25 03:31:15 -0700 |
---|---|---|
committer | Rajitha Yerrumchetty <rajithax.yerrumsetty@intel.com> | 2017-05-22 06:48:08 +0000 |
commit | bb756eebdac6fd24e8919e2c43f7d2c8c4091f59 (patch) | |
tree | ca11e03542edf2d8f631efeca5e1626d211107e3 /qemu/include/qom | |
parent | a14b48d18a9ed03ec191cf16b162206998a895ce (diff) |
Adding qemu as a submodule of KVMFORNFV
This Patch includes the changes to add qemu as a submodule to
kvmfornfv repo and make use of the updated latest qemu for the
execution of all testcase
Change-Id: I1280af507a857675c7f81d30c95255635667bdd7
Signed-off-by:RajithaY<rajithax.yerrumsetty@intel.com>
Diffstat (limited to 'qemu/include/qom')
-rw-r--r-- | qemu/include/qom/cpu.h | 836 | ||||
-rw-r--r-- | qemu/include/qom/object.h | 1612 | ||||
-rw-r--r-- | qemu/include/qom/object_interfaces.h | 168 | ||||
-rw-r--r-- | qemu/include/qom/qom-qobject.h | 42 |
4 files changed, 0 insertions, 2658 deletions
diff --git a/qemu/include/qom/cpu.h b/qemu/include/qom/cpu.h deleted file mode 100644 index b7a10f791..000000000 --- a/qemu/include/qom/cpu.h +++ /dev/null @@ -1,836 +0,0 @@ -/* - * QEMU CPU model - * - * Copyright (c) 2012 SUSE LINUX Products GmbH - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, see - * <http://www.gnu.org/licenses/gpl-2.0.html> - */ -#ifndef QEMU_CPU_H -#define QEMU_CPU_H - -#include "hw/qdev-core.h" -#include "disas/bfd.h" -#include "exec/hwaddr.h" -#include "exec/memattrs.h" -#include "qemu/queue.h" -#include "qemu/thread.h" - -typedef int (*WriteCoreDumpFunction)(const void *buf, size_t size, - void *opaque); - -/** - * vaddr: - * Type wide enough to contain any #target_ulong virtual address. - */ -typedef uint64_t vaddr; -#define VADDR_PRId PRId64 -#define VADDR_PRIu PRIu64 -#define VADDR_PRIo PRIo64 -#define VADDR_PRIx PRIx64 -#define VADDR_PRIX PRIX64 -#define VADDR_MAX UINT64_MAX - -/** - * SECTION:cpu - * @section_id: QEMU-cpu - * @title: CPU Class - * @short_description: Base class for all CPUs - */ - -#define TYPE_CPU "cpu" - -/* Since this macro is used a lot in hot code paths and in conjunction with - * FooCPU *foo_env_get_cpu(), we deviate from usual QOM practice by using - * an unchecked cast. - */ -#define CPU(obj) ((CPUState *)(obj)) - -#define CPU_CLASS(class) OBJECT_CLASS_CHECK(CPUClass, (class), TYPE_CPU) -#define CPU_GET_CLASS(obj) OBJECT_GET_CLASS(CPUClass, (obj), TYPE_CPU) - -typedef struct CPUWatchpoint CPUWatchpoint; - -typedef void (*CPUUnassignedAccess)(CPUState *cpu, hwaddr addr, - bool is_write, bool is_exec, int opaque, - unsigned size); - -struct TranslationBlock; - -/** - * CPUClass: - * @class_by_name: Callback to map -cpu command line model name to an - * instantiatable CPU type. - * @parse_features: Callback to parse command line arguments. - * @reset: Callback to reset the #CPUState to its initial state. - * @reset_dump_flags: #CPUDumpFlags to use for reset logging. - * @has_work: Callback for checking if there is work to do. - * @do_interrupt: Callback for interrupt handling. - * @do_unassigned_access: Callback for unassigned access handling. - * @do_unaligned_access: Callback for unaligned access handling, if - * the target defines #ALIGNED_ONLY. - * @virtio_is_big_endian: Callback to return %true if a CPU which supports - * runtime configurable endianness is currently big-endian. Non-configurable - * CPUs can use the default implementation of this method. This method should - * not be used by any callers other than the pre-1.0 virtio devices. - * @memory_rw_debug: Callback for GDB memory access. - * @dump_state: Callback for dumping state. - * @dump_statistics: Callback for dumping statistics. - * @get_arch_id: Callback for getting architecture-dependent CPU ID. - * @get_paging_enabled: Callback for inquiring whether paging is enabled. - * @get_memory_mapping: Callback for obtaining the memory mappings. - * @set_pc: Callback for setting the Program Counter register. - * @synchronize_from_tb: Callback for synchronizing state from a TCG - * #TranslationBlock. - * @handle_mmu_fault: Callback for handling an MMU fault. - * @get_phys_page_debug: Callback for obtaining a physical address. - * @get_phys_page_attrs_debug: Callback for obtaining a physical address and the - * associated memory transaction attributes to use for the access. - * CPUs which use memory transaction attributes should implement this - * instead of get_phys_page_debug. - * @asidx_from_attrs: Callback to return the CPU AddressSpace to use for - * a memory access with the specified memory transaction attributes. - * @gdb_read_register: Callback for letting GDB read a register. - * @gdb_write_register: Callback for letting GDB write a register. - * @debug_check_watchpoint: Callback: return true if the architectural - * watchpoint whose address has matched should really fire. - * @debug_excp_handler: Callback for handling debug exceptions. - * @write_elf64_note: Callback for writing a CPU-specific ELF note to a - * 64-bit VM coredump. - * @write_elf32_qemunote: Callback for writing a CPU- and QEMU-specific ELF - * note to a 32-bit VM coredump. - * @write_elf32_note: Callback for writing a CPU-specific ELF note to a - * 32-bit VM coredump. - * @write_elf32_qemunote: Callback for writing a CPU- and QEMU-specific ELF - * note to a 32-bit VM coredump. - * @vmsd: State description for migration. - * @gdb_num_core_regs: Number of core registers accessible to GDB. - * @gdb_core_xml_file: File name for core registers GDB XML description. - * @gdb_stop_before_watchpoint: Indicates whether GDB expects the CPU to stop - * before the insn which triggers a watchpoint rather than after it. - * @gdb_arch_name: Optional callback that returns the architecture name known - * to GDB. The caller must free the returned string with g_free. - * @cpu_exec_enter: Callback for cpu_exec preparation. - * @cpu_exec_exit: Callback for cpu_exec cleanup. - * @cpu_exec_interrupt: Callback for processing interrupts in cpu_exec. - * @disas_set_info: Setup architecture specific components of disassembly info - * - * Represents a CPU family or model. - */ -typedef struct CPUClass { - /*< private >*/ - DeviceClass parent_class; - /*< public >*/ - - ObjectClass *(*class_by_name)(const char *cpu_model); - void (*parse_features)(CPUState *cpu, char *str, Error **errp); - - void (*reset)(CPUState *cpu); - int reset_dump_flags; - bool (*has_work)(CPUState *cpu); - void (*do_interrupt)(CPUState *cpu); - CPUUnassignedAccess do_unassigned_access; - void (*do_unaligned_access)(CPUState *cpu, vaddr addr, - int is_write, int is_user, uintptr_t retaddr); - bool (*virtio_is_big_endian)(CPUState *cpu); - int (*memory_rw_debug)(CPUState *cpu, vaddr addr, - uint8_t *buf, int len, bool is_write); - void (*dump_state)(CPUState *cpu, FILE *f, fprintf_function cpu_fprintf, - int flags); - void (*dump_statistics)(CPUState *cpu, FILE *f, - fprintf_function cpu_fprintf, int flags); - int64_t (*get_arch_id)(CPUState *cpu); - bool (*get_paging_enabled)(const CPUState *cpu); - void (*get_memory_mapping)(CPUState *cpu, MemoryMappingList *list, - Error **errp); - void (*set_pc)(CPUState *cpu, vaddr value); - void (*synchronize_from_tb)(CPUState *cpu, struct TranslationBlock *tb); - int (*handle_mmu_fault)(CPUState *cpu, vaddr address, int rw, - int mmu_index); - hwaddr (*get_phys_page_debug)(CPUState *cpu, vaddr addr); - hwaddr (*get_phys_page_attrs_debug)(CPUState *cpu, vaddr addr, - MemTxAttrs *attrs); - int (*asidx_from_attrs)(CPUState *cpu, MemTxAttrs attrs); - int (*gdb_read_register)(CPUState *cpu, uint8_t *buf, int reg); - int (*gdb_write_register)(CPUState *cpu, uint8_t *buf, int reg); - bool (*debug_check_watchpoint)(CPUState *cpu, CPUWatchpoint *wp); - void (*debug_excp_handler)(CPUState *cpu); - - int (*write_elf64_note)(WriteCoreDumpFunction f, CPUState *cpu, - int cpuid, void *opaque); - int (*write_elf64_qemunote)(WriteCoreDumpFunction f, CPUState *cpu, - void *opaque); - int (*write_elf32_note)(WriteCoreDumpFunction f, CPUState *cpu, - int cpuid, void *opaque); - int (*write_elf32_qemunote)(WriteCoreDumpFunction f, CPUState *cpu, - void *opaque); - - const struct VMStateDescription *vmsd; - int gdb_num_core_regs; - const char *gdb_core_xml_file; - gchar * (*gdb_arch_name)(CPUState *cpu); - bool gdb_stop_before_watchpoint; - - void (*cpu_exec_enter)(CPUState *cpu); - void (*cpu_exec_exit)(CPUState *cpu); - bool (*cpu_exec_interrupt)(CPUState *cpu, int interrupt_request); - - void (*disas_set_info)(CPUState *cpu, disassemble_info *info); -} CPUClass; - -#ifdef HOST_WORDS_BIGENDIAN -typedef struct icount_decr_u16 { - uint16_t high; - uint16_t low; -} icount_decr_u16; -#else -typedef struct icount_decr_u16 { - uint16_t low; - uint16_t high; -} icount_decr_u16; -#endif - -typedef struct CPUBreakpoint { - vaddr pc; - int flags; /* BP_* */ - QTAILQ_ENTRY(CPUBreakpoint) entry; -} CPUBreakpoint; - -struct CPUWatchpoint { - vaddr vaddr; - vaddr len; - vaddr hitaddr; - MemTxAttrs hitattrs; - int flags; /* BP_* */ - QTAILQ_ENTRY(CPUWatchpoint) entry; -}; - -struct KVMState; -struct kvm_run; - -#define TB_JMP_CACHE_BITS 12 -#define TB_JMP_CACHE_SIZE (1 << TB_JMP_CACHE_BITS) - -/** - * CPUState: - * @cpu_index: CPU index (informative). - * @nr_cores: Number of cores within this CPU package. - * @nr_threads: Number of threads within this CPU. - * @numa_node: NUMA node this CPU is belonging to. - * @host_tid: Host thread ID. - * @running: #true if CPU is currently running (usermode). - * @created: Indicates whether the CPU thread has been successfully created. - * @interrupt_request: Indicates a pending interrupt request. - * @halted: Nonzero if the CPU is in suspended state. - * @stop: Indicates a pending stop request. - * @stopped: Indicates the CPU has been artificially stopped. - * @crash_occurred: Indicates the OS reported a crash (panic) for this CPU - * @tcg_exit_req: Set to force TCG to stop executing linked TBs for this - * CPU and return to its top level loop. - * @singlestep_enabled: Flags for single-stepping. - * @icount_extra: Instructions until next timer event. - * @icount_decr: Number of cycles left, with interrupt flag in high bit. - * This allows a single read-compare-cbranch-write sequence to test - * for both decrementer underflow and exceptions. - * @can_do_io: Nonzero if memory-mapped IO is safe. Deterministic execution - * requires that IO only be performed on the last instruction of a TB - * so that interrupts take effect immediately. - * @cpu_ases: Pointer to array of CPUAddressSpaces (which define the - * AddressSpaces this CPU has) - * @num_ases: number of CPUAddressSpaces in @cpu_ases - * @as: Pointer to the first AddressSpace, for the convenience of targets which - * only have a single AddressSpace - * @env_ptr: Pointer to subclass-specific CPUArchState field. - * @current_tb: Currently executing TB. - * @gdb_regs: Additional GDB registers. - * @gdb_num_regs: Number of total registers accessible to GDB. - * @gdb_num_g_regs: Number of registers in GDB 'g' packets. - * @next_cpu: Next CPU sharing TB cache. - * @opaque: User data. - * @mem_io_pc: Host Program Counter at which the memory was accessed. - * @mem_io_vaddr: Target virtual address at which the memory was accessed. - * @kvm_fd: vCPU file descriptor for KVM. - * @work_mutex: Lock to prevent multiple access to queued_work_*. - * @queued_work_first: First asynchronous work pending. - * - * State of one CPU core or thread. - */ -struct CPUState { - /*< private >*/ - DeviceState parent_obj; - /*< public >*/ - - int nr_cores; - int nr_threads; - int numa_node; - - struct QemuThread *thread; -#ifdef _WIN32 - HANDLE hThread; -#endif - int thread_id; - uint32_t host_tid; - bool running; - struct QemuCond *halt_cond; - bool thread_kicked; - bool created; - bool stop; - bool stopped; - bool crash_occurred; - bool exit_request; - uint32_t interrupt_request; - int singlestep_enabled; - int64_t icount_extra; - sigjmp_buf jmp_env; - - QemuMutex work_mutex; - struct qemu_work_item *queued_work_first, *queued_work_last; - - CPUAddressSpace *cpu_ases; - int num_ases; - AddressSpace *as; - MemoryRegion *memory; - - void *env_ptr; /* CPUArchState */ - struct TranslationBlock *current_tb; - struct TranslationBlock *tb_jmp_cache[TB_JMP_CACHE_SIZE]; - struct GDBRegisterState *gdb_regs; - int gdb_num_regs; - int gdb_num_g_regs; - QTAILQ_ENTRY(CPUState) node; - - /* ice debug support */ - QTAILQ_HEAD(breakpoints_head, CPUBreakpoint) breakpoints; - - QTAILQ_HEAD(watchpoints_head, CPUWatchpoint) watchpoints; - CPUWatchpoint *watchpoint_hit; - - void *opaque; - - /* In order to avoid passing too many arguments to the MMIO helpers, - * we store some rarely used information in the CPU context. - */ - uintptr_t mem_io_pc; - vaddr mem_io_vaddr; - - int kvm_fd; - bool kvm_vcpu_dirty; - struct KVMState *kvm_state; - struct kvm_run *kvm_run; - - /* TODO Move common fields from CPUArchState here. */ - int cpu_index; /* used by alpha TCG */ - uint32_t halted; /* used by alpha, cris, ppc TCG */ - union { - uint32_t u32; - icount_decr_u16 u16; - } icount_decr; - uint32_t can_do_io; - int32_t exception_index; /* used by m68k TCG */ - - /* Used to keep track of an outstanding cpu throttle thread for migration - * autoconverge - */ - bool throttle_thread_scheduled; - - /* Note that this is accessed at the start of every TB via a negative - offset from AREG0. Leave this field at the end so as to make the - (absolute value) offset as small as possible. This reduces code - size, especially for hosts without large memory offsets. */ - uint32_t tcg_exit_req; -}; - -QTAILQ_HEAD(CPUTailQ, CPUState); -extern struct CPUTailQ cpus; -#define CPU_NEXT(cpu) QTAILQ_NEXT(cpu, node) -#define CPU_FOREACH(cpu) QTAILQ_FOREACH(cpu, &cpus, node) -#define CPU_FOREACH_SAFE(cpu, next_cpu) \ - QTAILQ_FOREACH_SAFE(cpu, &cpus, node, next_cpu) -#define CPU_FOREACH_REVERSE(cpu) \ - QTAILQ_FOREACH_REVERSE(cpu, &cpus, CPUTailQ, node) -#define first_cpu QTAILQ_FIRST(&cpus) - -extern __thread CPUState *current_cpu; - -/** - * cpu_paging_enabled: - * @cpu: The CPU whose state is to be inspected. - * - * Returns: %true if paging is enabled, %false otherwise. - */ -bool cpu_paging_enabled(const CPUState *cpu); - -/** - * cpu_get_memory_mapping: - * @cpu: The CPU whose memory mappings are to be obtained. - * @list: Where to write the memory mappings to. - * @errp: Pointer for reporting an #Error. - */ -void cpu_get_memory_mapping(CPUState *cpu, MemoryMappingList *list, - Error **errp); - -/** - * cpu_write_elf64_note: - * @f: pointer to a function that writes memory to a file - * @cpu: The CPU whose memory is to be dumped - * @cpuid: ID number of the CPU - * @opaque: pointer to the CPUState struct - */ -int cpu_write_elf64_note(WriteCoreDumpFunction f, CPUState *cpu, - int cpuid, void *opaque); - -/** - * cpu_write_elf64_qemunote: - * @f: pointer to a function that writes memory to a file - * @cpu: The CPU whose memory is to be dumped - * @cpuid: ID number of the CPU - * @opaque: pointer to the CPUState struct - */ -int cpu_write_elf64_qemunote(WriteCoreDumpFunction f, CPUState *cpu, - void *opaque); - -/** - * cpu_write_elf32_note: - * @f: pointer to a function that writes memory to a file - * @cpu: The CPU whose memory is to be dumped - * @cpuid: ID number of the CPU - * @opaque: pointer to the CPUState struct - */ -int cpu_write_elf32_note(WriteCoreDumpFunction f, CPUState *cpu, - int cpuid, void *opaque); - -/** - * cpu_write_elf32_qemunote: - * @f: pointer to a function that writes memory to a file - * @cpu: The CPU whose memory is to be dumped - * @cpuid: ID number of the CPU - * @opaque: pointer to the CPUState struct - */ -int cpu_write_elf32_qemunote(WriteCoreDumpFunction f, CPUState *cpu, - void *opaque); - -/** - * CPUDumpFlags: - * @CPU_DUMP_CODE: - * @CPU_DUMP_FPU: dump FPU register state, not just integer - * @CPU_DUMP_CCOP: dump info about TCG QEMU's condition code optimization state - */ -enum CPUDumpFlags { - CPU_DUMP_CODE = 0x00010000, - CPU_DUMP_FPU = 0x00020000, - CPU_DUMP_CCOP = 0x00040000, -}; - -/** - * cpu_dump_state: - * @cpu: The CPU whose state is to be dumped. - * @f: File to dump to. - * @cpu_fprintf: Function to dump with. - * @flags: Flags what to dump. - * - * Dumps CPU state. - */ -void cpu_dump_state(CPUState *cpu, FILE *f, fprintf_function cpu_fprintf, - int flags); - -/** - * cpu_dump_statistics: - * @cpu: The CPU whose state is to be dumped. - * @f: File to dump to. - * @cpu_fprintf: Function to dump with. - * @flags: Flags what to dump. - * - * Dumps CPU statistics. - */ -void cpu_dump_statistics(CPUState *cpu, FILE *f, fprintf_function cpu_fprintf, - int flags); - -#ifndef CONFIG_USER_ONLY -/** - * cpu_get_phys_page_attrs_debug: - * @cpu: The CPU to obtain the physical page address for. - * @addr: The virtual address. - * @attrs: Updated on return with the memory transaction attributes to use - * for this access. - * - * Obtains the physical page corresponding to a virtual one, together - * with the corresponding memory transaction attributes to use for the access. - * Use it only for debugging because no protection checks are done. - * - * Returns: Corresponding physical page address or -1 if no page found. - */ -static inline hwaddr cpu_get_phys_page_attrs_debug(CPUState *cpu, vaddr addr, - MemTxAttrs *attrs) -{ - CPUClass *cc = CPU_GET_CLASS(cpu); - - if (cc->get_phys_page_attrs_debug) { - return cc->get_phys_page_attrs_debug(cpu, addr, attrs); - } - /* Fallback for CPUs which don't implement the _attrs_ hook */ - *attrs = MEMTXATTRS_UNSPECIFIED; - return cc->get_phys_page_debug(cpu, addr); -} - -/** - * cpu_get_phys_page_debug: - * @cpu: The CPU to obtain the physical page address for. - * @addr: The virtual address. - * - * Obtains the physical page corresponding to a virtual one. - * Use it only for debugging because no protection checks are done. - * - * Returns: Corresponding physical page address or -1 if no page found. - */ -static inline hwaddr cpu_get_phys_page_debug(CPUState *cpu, vaddr addr) -{ - MemTxAttrs attrs = {}; - - return cpu_get_phys_page_attrs_debug(cpu, addr, &attrs); -} - -/** cpu_asidx_from_attrs: - * @cpu: CPU - * @attrs: memory transaction attributes - * - * Returns the address space index specifying the CPU AddressSpace - * to use for a memory access with the given transaction attributes. - */ -static inline int cpu_asidx_from_attrs(CPUState *cpu, MemTxAttrs attrs) -{ - CPUClass *cc = CPU_GET_CLASS(cpu); - - if (cc->asidx_from_attrs) { - return cc->asidx_from_attrs(cpu, attrs); - } - return 0; -} -#endif - -/** - * cpu_reset: - * @cpu: The CPU whose state is to be reset. - */ -void cpu_reset(CPUState *cpu); - -/** - * cpu_class_by_name: - * @typename: The CPU base type. - * @cpu_model: The model string without any parameters. - * - * Looks up a CPU #ObjectClass matching name @cpu_model. - * - * Returns: A #CPUClass or %NULL if not matching class is found. - */ -ObjectClass *cpu_class_by_name(const char *typename, const char *cpu_model); - -/** - * cpu_generic_init: - * @typename: The CPU base type. - * @cpu_model: The model string including optional parameters. - * - * Instantiates a CPU, processes optional parameters and realizes the CPU. - * - * Returns: A #CPUState or %NULL if an error occurred. - */ -CPUState *cpu_generic_init(const char *typename, const char *cpu_model); - -/** - * cpu_has_work: - * @cpu: The vCPU to check. - * - * Checks whether the CPU has work to do. - * - * Returns: %true if the CPU has work, %false otherwise. - */ -static inline bool cpu_has_work(CPUState *cpu) -{ - CPUClass *cc = CPU_GET_CLASS(cpu); - - g_assert(cc->has_work); - return cc->has_work(cpu); -} - -/** - * qemu_cpu_is_self: - * @cpu: The vCPU to check against. - * - * Checks whether the caller is executing on the vCPU thread. - * - * Returns: %true if called from @cpu's thread, %false otherwise. - */ -bool qemu_cpu_is_self(CPUState *cpu); - -/** - * qemu_cpu_kick: - * @cpu: The vCPU to kick. - * - * Kicks @cpu's thread. - */ -void qemu_cpu_kick(CPUState *cpu); - -/** - * cpu_is_stopped: - * @cpu: The CPU to check. - * - * Checks whether the CPU is stopped. - * - * Returns: %true if run state is not running or if artificially stopped; - * %false otherwise. - */ -bool cpu_is_stopped(CPUState *cpu); - -/** - * run_on_cpu: - * @cpu: The vCPU to run on. - * @func: The function to be executed. - * @data: Data to pass to the function. - * - * Schedules the function @func for execution on the vCPU @cpu. - */ -void run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data); - -/** - * async_run_on_cpu: - * @cpu: The vCPU to run on. - * @func: The function to be executed. - * @data: Data to pass to the function. - * - * Schedules the function @func for execution on the vCPU @cpu asynchronously. - */ -void async_run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data); - -/** - * qemu_get_cpu: - * @index: The CPUState@cpu_index value of the CPU to obtain. - * - * Gets a CPU matching @index. - * - * Returns: The CPU or %NULL if there is no matching CPU. - */ -CPUState *qemu_get_cpu(int index); - -/** - * cpu_exists: - * @id: Guest-exposed CPU ID to lookup. - * - * Search for CPU with specified ID. - * - * Returns: %true - CPU is found, %false - CPU isn't found. - */ -bool cpu_exists(int64_t id); - -/** - * cpu_throttle_set: - * @new_throttle_pct: Percent of sleep time. Valid range is 1 to 99. - * - * Throttles all vcpus by forcing them to sleep for the given percentage of - * time. A throttle_percentage of 25 corresponds to a 75% duty cycle roughly. - * (example: 10ms sleep for every 30ms awake). - * - * cpu_throttle_set can be called as needed to adjust new_throttle_pct. - * Once the throttling starts, it will remain in effect until cpu_throttle_stop - * is called. - */ -void cpu_throttle_set(int new_throttle_pct); - -/** - * cpu_throttle_stop: - * - * Stops the vcpu throttling started by cpu_throttle_set. - */ -void cpu_throttle_stop(void); - -/** - * cpu_throttle_active: - * - * Returns: %true if the vcpus are currently being throttled, %false otherwise. - */ -bool cpu_throttle_active(void); - -/** - * cpu_throttle_get_percentage: - * - * Returns the vcpu throttle percentage. See cpu_throttle_set for details. - * - * Returns: The throttle percentage in range 1 to 99. - */ -int cpu_throttle_get_percentage(void); - -#ifndef CONFIG_USER_ONLY - -typedef void (*CPUInterruptHandler)(CPUState *, int); - -extern CPUInterruptHandler cpu_interrupt_handler; - -/** - * cpu_interrupt: - * @cpu: The CPU to set an interrupt on. - * @mask: The interupts to set. - * - * Invokes the interrupt handler. - */ -static inline void cpu_interrupt(CPUState *cpu, int mask) -{ - cpu_interrupt_handler(cpu, mask); -} - -#else /* USER_ONLY */ - -void cpu_interrupt(CPUState *cpu, int mask); - -#endif /* USER_ONLY */ - -#ifdef CONFIG_SOFTMMU -static inline void cpu_unassigned_access(CPUState *cpu, hwaddr addr, - bool is_write, bool is_exec, - int opaque, unsigned size) -{ - CPUClass *cc = CPU_GET_CLASS(cpu); - - if (cc->do_unassigned_access) { - cc->do_unassigned_access(cpu, addr, is_write, is_exec, opaque, size); - } -} - -static inline void cpu_unaligned_access(CPUState *cpu, vaddr addr, - int is_write, int is_user, - uintptr_t retaddr) -{ - CPUClass *cc = CPU_GET_CLASS(cpu); - - cc->do_unaligned_access(cpu, addr, is_write, is_user, retaddr); -} -#endif - -/** - * cpu_set_pc: - * @cpu: The CPU to set the program counter for. - * @addr: Program counter value. - * - * Sets the program counter for a CPU. - */ -static inline void cpu_set_pc(CPUState *cpu, vaddr addr) -{ - CPUClass *cc = CPU_GET_CLASS(cpu); - - cc->set_pc(cpu, addr); -} - -/** - * cpu_reset_interrupt: - * @cpu: The CPU to clear the interrupt on. - * @mask: The interrupt mask to clear. - * - * Resets interrupts on the vCPU @cpu. - */ -void cpu_reset_interrupt(CPUState *cpu, int mask); - -/** - * cpu_exit: - * @cpu: The CPU to exit. - * - * Requests the CPU @cpu to exit execution. - */ -void cpu_exit(CPUState *cpu); - -/** - * cpu_resume: - * @cpu: The CPU to resume. - * - * Resumes CPU, i.e. puts CPU into runnable state. - */ -void cpu_resume(CPUState *cpu); - -/** - * qemu_init_vcpu: - * @cpu: The vCPU to initialize. - * - * Initializes a vCPU. - */ -void qemu_init_vcpu(CPUState *cpu); - -#define SSTEP_ENABLE 0x1 /* Enable simulated HW single stepping */ -#define SSTEP_NOIRQ 0x2 /* Do not use IRQ while single stepping */ -#define SSTEP_NOTIMER 0x4 /* Do not Timers while single stepping */ - -/** - * cpu_single_step: - * @cpu: CPU to the flags for. - * @enabled: Flags to enable. - * - * Enables or disables single-stepping for @cpu. - */ -void cpu_single_step(CPUState *cpu, int enabled); - -/* Breakpoint/watchpoint flags */ -#define BP_MEM_READ 0x01 -#define BP_MEM_WRITE 0x02 -#define BP_MEM_ACCESS (BP_MEM_READ | BP_MEM_WRITE) -#define BP_STOP_BEFORE_ACCESS 0x04 -/* 0x08 currently unused */ -#define BP_GDB 0x10 -#define BP_CPU 0x20 -#define BP_ANY (BP_GDB | BP_CPU) -#define BP_WATCHPOINT_HIT_READ 0x40 -#define BP_WATCHPOINT_HIT_WRITE 0x80 -#define BP_WATCHPOINT_HIT (BP_WATCHPOINT_HIT_READ | BP_WATCHPOINT_HIT_WRITE) - -int cpu_breakpoint_insert(CPUState *cpu, vaddr pc, int flags, - CPUBreakpoint **breakpoint); -int cpu_breakpoint_remove(CPUState *cpu, vaddr pc, int flags); -void cpu_breakpoint_remove_by_ref(CPUState *cpu, CPUBreakpoint *breakpoint); -void cpu_breakpoint_remove_all(CPUState *cpu, int mask); - -/* Return true if PC matches an installed breakpoint. */ -static inline bool cpu_breakpoint_test(CPUState *cpu, vaddr pc, int mask) -{ - CPUBreakpoint *bp; - - if (unlikely(!QTAILQ_EMPTY(&cpu->breakpoints))) { - QTAILQ_FOREACH(bp, &cpu->breakpoints, entry) { - if (bp->pc == pc && (bp->flags & mask)) { - return true; - } - } - } - return false; -} - -int cpu_watchpoint_insert(CPUState *cpu, vaddr addr, vaddr len, - int flags, CPUWatchpoint **watchpoint); -int cpu_watchpoint_remove(CPUState *cpu, vaddr addr, - vaddr len, int flags); -void cpu_watchpoint_remove_by_ref(CPUState *cpu, CPUWatchpoint *watchpoint); -void cpu_watchpoint_remove_all(CPUState *cpu, int mask); - -void QEMU_NORETURN cpu_abort(CPUState *cpu, const char *fmt, ...) - GCC_FMT_ATTR(2, 3); -void cpu_exec_exit(CPUState *cpu); - -#ifdef CONFIG_SOFTMMU -extern const struct VMStateDescription vmstate_cpu_common; -#else -#define vmstate_cpu_common vmstate_dummy -#endif - -#define VMSTATE_CPU() { \ - .name = "parent_obj", \ - .size = sizeof(CPUState), \ - .vmsd = &vmstate_cpu_common, \ - .flags = VMS_STRUCT, \ - .offset = 0, \ -} - -#endif diff --git a/qemu/include/qom/object.h b/qemu/include/qom/object.h deleted file mode 100644 index 21bb5ff14..000000000 --- a/qemu/include/qom/object.h +++ /dev/null @@ -1,1612 +0,0 @@ -/* - * QEMU Object Model - * - * Copyright IBM, Corp. 2011 - * - * Authors: - * Anthony Liguori <aliguori@us.ibm.com> - * - * This work is licensed under the terms of the GNU GPL, version 2 or later. - * See the COPYING file in the top-level directory. - * - */ - -#ifndef QEMU_OBJECT_H -#define QEMU_OBJECT_H - -#include <glib.h> -#include "qapi-types.h" -#include "qemu/queue.h" - -struct TypeImpl; -typedef struct TypeImpl *Type; - -typedef struct ObjectClass ObjectClass; -typedef struct Object Object; - -typedef struct TypeInfo TypeInfo; - -typedef struct InterfaceClass InterfaceClass; -typedef struct InterfaceInfo InterfaceInfo; - -#define TYPE_OBJECT "object" - -/** - * SECTION:object.h - * @title:Base Object Type System - * @short_description: interfaces for creating new types and objects - * - * The QEMU Object Model provides a framework for registering user creatable - * types and instantiating objects from those types. QOM provides the following - * features: - * - * - System for dynamically registering types - * - Support for single-inheritance of types - * - Multiple inheritance of stateless interfaces - * - * <example> - * <title>Creating a minimal type</title> - * <programlisting> - * #include "qdev.h" - * - * #define TYPE_MY_DEVICE "my-device" - * - * // No new virtual functions: we can reuse the typedef for the - * // superclass. - * typedef DeviceClass MyDeviceClass; - * typedef struct MyDevice - * { - * DeviceState parent; - * - * int reg0, reg1, reg2; - * } MyDevice; - * - * static const TypeInfo my_device_info = { - * .name = TYPE_MY_DEVICE, - * .parent = TYPE_DEVICE, - * .instance_size = sizeof(MyDevice), - * }; - * - * static void my_device_register_types(void) - * { - * type_register_static(&my_device_info); - * } - * - * type_init(my_device_register_types) - * </programlisting> - * </example> - * - * In the above example, we create a simple type that is described by #TypeInfo. - * #TypeInfo describes information about the type including what it inherits - * from, the instance and class size, and constructor/destructor hooks. - * - * Every type has an #ObjectClass associated with it. #ObjectClass derivatives - * are instantiated dynamically but there is only ever one instance for any - * given type. The #ObjectClass typically holds a table of function pointers - * for the virtual methods implemented by this type. - * - * Using object_new(), a new #Object derivative will be instantiated. You can - * cast an #Object to a subclass (or base-class) type using - * object_dynamic_cast(). You typically want to define macro wrappers around - * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a - * specific type: - * - * <example> - * <title>Typecasting macros</title> - * <programlisting> - * #define MY_DEVICE_GET_CLASS(obj) \ - * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE) - * #define MY_DEVICE_CLASS(klass) \ - * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE) - * #define MY_DEVICE(obj) \ - * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE) - * </programlisting> - * </example> - * - * # Class Initialization # - * - * Before an object is initialized, the class for the object must be - * initialized. There is only one class object for all instance objects - * that is created lazily. - * - * Classes are initialized by first initializing any parent classes (if - * necessary). After the parent class object has initialized, it will be - * copied into the current class object and any additional storage in the - * class object is zero filled. - * - * The effect of this is that classes automatically inherit any virtual - * function pointers that the parent class has already initialized. All - * other fields will be zero filled. - * - * Once all of the parent classes have been initialized, #TypeInfo::class_init - * is called to let the class being instantiated provide default initialize for - * its virtual functions. Here is how the above example might be modified - * to introduce an overridden virtual function: - * - * <example> - * <title>Overriding a virtual function</title> - * <programlisting> - * #include "qdev.h" - * - * void my_device_class_init(ObjectClass *klass, void *class_data) - * { - * DeviceClass *dc = DEVICE_CLASS(klass); - * dc->reset = my_device_reset; - * } - * - * static const TypeInfo my_device_info = { - * .name = TYPE_MY_DEVICE, - * .parent = TYPE_DEVICE, - * .instance_size = sizeof(MyDevice), - * .class_init = my_device_class_init, - * }; - * </programlisting> - * </example> - * - * Introducing new virtual methods requires a class to define its own - * struct and to add a .class_size member to the #TypeInfo. Each method - * will also have a wrapper function to call it easily: - * - * <example> - * <title>Defining an abstract class</title> - * <programlisting> - * #include "qdev.h" - * - * typedef struct MyDeviceClass - * { - * DeviceClass parent; - * - * void (*frobnicate) (MyDevice *obj); - * } MyDeviceClass; - * - * static const TypeInfo my_device_info = { - * .name = TYPE_MY_DEVICE, - * .parent = TYPE_DEVICE, - * .instance_size = sizeof(MyDevice), - * .abstract = true, // or set a default in my_device_class_init - * .class_size = sizeof(MyDeviceClass), - * }; - * - * void my_device_frobnicate(MyDevice *obj) - * { - * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj); - * - * klass->frobnicate(obj); - * } - * </programlisting> - * </example> - * - * # Interfaces # - * - * Interfaces allow a limited form of multiple inheritance. Instances are - * similar to normal types except for the fact that are only defined by - * their classes and never carry any state. You can dynamically cast an object - * to one of its #Interface types and vice versa. - * - * # Methods # - * - * A <emphasis>method</emphasis> is a function within the namespace scope of - * a class. It usually operates on the object instance by passing it as a - * strongly-typed first argument. - * If it does not operate on an object instance, it is dubbed - * <emphasis>class method</emphasis>. - * - * Methods cannot be overloaded. That is, the #ObjectClass and method name - * uniquely identity the function to be called; the signature does not vary - * except for trailing varargs. - * - * Methods are always <emphasis>virtual</emphasis>. Overriding a method in - * #TypeInfo.class_init of a subclass leads to any user of the class obtained - * via OBJECT_GET_CLASS() accessing the overridden function. - * The original function is not automatically invoked. It is the responsibility - * of the overriding class to determine whether and when to invoke the method - * being overridden. - * - * To invoke the method being overridden, the preferred solution is to store - * the original value in the overriding class before overriding the method. - * This corresponds to |[ {super,base}.method(...) ]| in Java and C# - * respectively; this frees the overriding class from hardcoding its parent - * class, which someone might choose to change at some point. - * - * <example> - * <title>Overriding a virtual method</title> - * <programlisting> - * typedef struct MyState MyState; - * - * typedef void (*MyDoSomething)(MyState *obj); - * - * typedef struct MyClass { - * ObjectClass parent_class; - * - * MyDoSomething do_something; - * } MyClass; - * - * static void my_do_something(MyState *obj) - * { - * // do something - * } - * - * static void my_class_init(ObjectClass *oc, void *data) - * { - * MyClass *mc = MY_CLASS(oc); - * - * mc->do_something = my_do_something; - * } - * - * static const TypeInfo my_type_info = { - * .name = TYPE_MY, - * .parent = TYPE_OBJECT, - * .instance_size = sizeof(MyState), - * .class_size = sizeof(MyClass), - * .class_init = my_class_init, - * }; - * - * typedef struct DerivedClass { - * MyClass parent_class; - * - * MyDoSomething parent_do_something; - * } DerivedClass; - * - * static void derived_do_something(MyState *obj) - * { - * DerivedClass *dc = DERIVED_GET_CLASS(obj); - * - * // do something here - * dc->parent_do_something(obj); - * // do something else here - * } - * - * static void derived_class_init(ObjectClass *oc, void *data) - * { - * MyClass *mc = MY_CLASS(oc); - * DerivedClass *dc = DERIVED_CLASS(oc); - * - * dc->parent_do_something = mc->do_something; - * mc->do_something = derived_do_something; - * } - * - * static const TypeInfo derived_type_info = { - * .name = TYPE_DERIVED, - * .parent = TYPE_MY, - * .class_size = sizeof(DerivedClass), - * .class_init = derived_class_init, - * }; - * </programlisting> - * </example> - * - * Alternatively, object_class_by_name() can be used to obtain the class and - * its non-overridden methods for a specific type. This would correspond to - * |[ MyClass::method(...) ]| in C++. - * - * The first example of such a QOM method was #CPUClass.reset, - * another example is #DeviceClass.realize. - */ - - -/** - * ObjectPropertyAccessor: - * @obj: the object that owns the property - * @v: the visitor that contains the property data - * @name: the name of the property - * @opaque: the object property opaque - * @errp: a pointer to an Error that is filled if getting/setting fails. - * - * Called when trying to get/set a property. - */ -typedef void (ObjectPropertyAccessor)(Object *obj, - Visitor *v, - const char *name, - void *opaque, - Error **errp); - -/** - * ObjectPropertyResolve: - * @obj: the object that owns the property - * @opaque: the opaque registered with the property - * @part: the name of the property - * - * Resolves the #Object corresponding to property @part. - * - * The returned object can also be used as a starting point - * to resolve a relative path starting with "@part". - * - * Returns: If @path is the path that led to @obj, the function - * returns the #Object corresponding to "@path/@part". - * If "@path/@part" is not a valid object path, it returns #NULL. - */ -typedef Object *(ObjectPropertyResolve)(Object *obj, - void *opaque, - const char *part); - -/** - * ObjectPropertyRelease: - * @obj: the object that owns the property - * @name: the name of the property - * @opaque: the opaque registered with the property - * - * Called when a property is removed from a object. - */ -typedef void (ObjectPropertyRelease)(Object *obj, - const char *name, - void *opaque); - -typedef struct ObjectProperty -{ - gchar *name; - gchar *type; - gchar *description; - ObjectPropertyAccessor *get; - ObjectPropertyAccessor *set; - ObjectPropertyResolve *resolve; - ObjectPropertyRelease *release; - void *opaque; -} ObjectProperty; - -/** - * ObjectUnparent: - * @obj: the object that is being removed from the composition tree - * - * Called when an object is being removed from the QOM composition tree. - * The function should remove any backlinks from children objects to @obj. - */ -typedef void (ObjectUnparent)(Object *obj); - -/** - * ObjectFree: - * @obj: the object being freed - * - * Called when an object's last reference is removed. - */ -typedef void (ObjectFree)(void *obj); - -#define OBJECT_CLASS_CAST_CACHE 4 - -/** - * ObjectClass: - * - * The base for all classes. The only thing that #ObjectClass contains is an - * integer type handle. - */ -struct ObjectClass -{ - /*< private >*/ - Type type; - GSList *interfaces; - - const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE]; - const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE]; - - ObjectUnparent *unparent; - - GHashTable *properties; -}; - -/** - * Object: - * - * The base for all objects. The first member of this object is a pointer to - * a #ObjectClass. Since C guarantees that the first member of a structure - * always begins at byte 0 of that structure, as long as any sub-object places - * its parent as the first member, we can cast directly to a #Object. - * - * As a result, #Object contains a reference to the objects type as its - * first member. This allows identification of the real type of the object at - * run time. - */ -struct Object -{ - /*< private >*/ - ObjectClass *class; - ObjectFree *free; - GHashTable *properties; - uint32_t ref; - Object *parent; -}; - -/** - * TypeInfo: - * @name: The name of the type. - * @parent: The name of the parent type. - * @instance_size: The size of the object (derivative of #Object). If - * @instance_size is 0, then the size of the object will be the size of the - * parent object. - * @instance_init: This function is called to initialize an object. The parent - * class will have already been initialized so the type is only responsible - * for initializing its own members. - * @instance_post_init: This function is called to finish initialization of - * an object, after all @instance_init functions were called. - * @instance_finalize: This function is called during object destruction. This - * is called before the parent @instance_finalize function has been called. - * An object should only free the members that are unique to its type in this - * function. - * @abstract: If this field is true, then the class is considered abstract and - * cannot be directly instantiated. - * @class_size: The size of the class object (derivative of #ObjectClass) - * for this object. If @class_size is 0, then the size of the class will be - * assumed to be the size of the parent class. This allows a type to avoid - * implementing an explicit class type if they are not adding additional - * virtual functions. - * @class_init: This function is called after all parent class initialization - * has occurred to allow a class to set its default virtual method pointers. - * This is also the function to use to override virtual methods from a parent - * class. - * @class_base_init: This function is called for all base classes after all - * parent class initialization has occurred, but before the class itself - * is initialized. This is the function to use to undo the effects of - * memcpy from the parent class to the descendents. - * @class_finalize: This function is called during class destruction and is - * meant to release and dynamic parameters allocated by @class_init. - * @class_data: Data to pass to the @class_init, @class_base_init and - * @class_finalize functions. This can be useful when building dynamic - * classes. - * @interfaces: The list of interfaces associated with this type. This - * should point to a static array that's terminated with a zero filled - * element. - */ -struct TypeInfo -{ - const char *name; - const char *parent; - - size_t instance_size; - void (*instance_init)(Object *obj); - void (*instance_post_init)(Object *obj); - void (*instance_finalize)(Object *obj); - - bool abstract; - size_t class_size; - - void (*class_init)(ObjectClass *klass, void *data); - void (*class_base_init)(ObjectClass *klass, void *data); - void (*class_finalize)(ObjectClass *klass, void *data); - void *class_data; - - InterfaceInfo *interfaces; -}; - -/** - * OBJECT: - * @obj: A derivative of #Object - * - * Converts an object to a #Object. Since all objects are #Objects, - * this function will always succeed. - */ -#define OBJECT(obj) \ - ((Object *)(obj)) - -/** - * OBJECT_CLASS: - * @class: A derivative of #ObjectClass. - * - * Converts a class to an #ObjectClass. Since all objects are #Objects, - * this function will always succeed. - */ -#define OBJECT_CLASS(class) \ - ((ObjectClass *)(class)) - -/** - * OBJECT_CHECK: - * @type: The C type to use for the return value. - * @obj: A derivative of @type to cast. - * @name: The QOM typename of @type - * - * A type safe version of @object_dynamic_cast_assert. Typically each class - * will define a macro based on this type to perform type safe dynamic_casts to - * this object type. - * - * If an invalid object is passed to this function, a run time assert will be - * generated. - */ -#define OBJECT_CHECK(type, obj, name) \ - ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \ - __FILE__, __LINE__, __func__)) - -/** - * OBJECT_CLASS_CHECK: - * @class_type: The C type to use for the return value. - * @class: A derivative class of @class_type to cast. - * @name: the QOM typename of @class_type. - * - * A type safe version of @object_class_dynamic_cast_assert. This macro is - * typically wrapped by each type to perform type safe casts of a class to a - * specific class type. - */ -#define OBJECT_CLASS_CHECK(class_type, class, name) \ - ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \ - __FILE__, __LINE__, __func__)) - -/** - * OBJECT_GET_CLASS: - * @class: The C type to use for the return value. - * @obj: The object to obtain the class for. - * @name: The QOM typename of @obj. - * - * This function will return a specific class for a given object. Its generally - * used by each type to provide a type safe macro to get a specific class type - * from an object. - */ -#define OBJECT_GET_CLASS(class, obj, name) \ - OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) - -/** - * InterfaceInfo: - * @type: The name of the interface. - * - * The information associated with an interface. - */ -struct InterfaceInfo { - const char *type; -}; - -/** - * InterfaceClass: - * @parent_class: the base class - * - * The class for all interfaces. Subclasses of this class should only add - * virtual methods. - */ -struct InterfaceClass -{ - ObjectClass parent_class; - /*< private >*/ - ObjectClass *concrete_class; - Type interface_type; -}; - -#define TYPE_INTERFACE "interface" - -/** - * INTERFACE_CLASS: - * @klass: class to cast from - * Returns: An #InterfaceClass or raise an error if cast is invalid - */ -#define INTERFACE_CLASS(klass) \ - OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) - -/** - * INTERFACE_CHECK: - * @interface: the type to return - * @obj: the object to convert to an interface - * @name: the interface type name - * - * Returns: @obj casted to @interface if cast is valid, otherwise raise error. - */ -#define INTERFACE_CHECK(interface, obj, name) \ - ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \ - __FILE__, __LINE__, __func__)) - -/** - * object_new: - * @typename: The name of the type of the object to instantiate. - * - * This function will initialize a new object using heap allocated memory. - * The returned object has a reference count of 1, and will be freed when - * the last reference is dropped. - * - * Returns: The newly allocated and instantiated object. - */ -Object *object_new(const char *typename); - -/** - * object_new_with_type: - * @type: The type of the object to instantiate. - * - * This function will initialize a new object using heap allocated memory. - * The returned object has a reference count of 1, and will be freed when - * the last reference is dropped. - * - * Returns: The newly allocated and instantiated object. - */ -Object *object_new_with_type(Type type); - -/** - * object_new_with_props: - * @typename: The name of the type of the object to instantiate. - * @parent: the parent object - * @id: The unique ID of the object - * @errp: pointer to error object - * @...: list of property names and values - * - * This function will initialize a new object using heap allocated memory. - * The returned object has a reference count of 1, and will be freed when - * the last reference is dropped. - * - * The @id parameter will be used when registering the object as a - * child of @parent in the composition tree. - * - * The variadic parameters are a list of pairs of (propname, propvalue) - * strings. The propname of %NULL indicates the end of the property - * list. If the object implements the user creatable interface, the - * object will be marked complete once all the properties have been - * processed. - * - * <example> - * <title>Creating an object with properties</title> - * <programlisting> - * Error *err = NULL; - * Object *obj; - * - * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE, - * object_get_objects_root(), - * "hostmem0", - * &err, - * "share", "yes", - * "mem-path", "/dev/shm/somefile", - * "prealloc", "yes", - * "size", "1048576", - * NULL); - * - * if (!obj) { - * g_printerr("Cannot create memory backend: %s\n", - * error_get_pretty(err)); - * } - * </programlisting> - * </example> - * - * The returned object will have one stable reference maintained - * for as long as it is present in the object hierarchy. - * - * Returns: The newly allocated, instantiated & initialized object. - */ -Object *object_new_with_props(const char *typename, - Object *parent, - const char *id, - Error **errp, - ...) QEMU_SENTINEL; - -/** - * object_new_with_propv: - * @typename: The name of the type of the object to instantiate. - * @parent: the parent object - * @id: The unique ID of the object - * @errp: pointer to error object - * @vargs: list of property names and values - * - * See object_new_with_props() for documentation. - */ -Object *object_new_with_propv(const char *typename, - Object *parent, - const char *id, - Error **errp, - va_list vargs); - -/** - * object_set_props: - * @obj: the object instance to set properties on - * @errp: pointer to error object - * @...: list of property names and values - * - * This function will set a list of properties on an existing object - * instance. - * - * The variadic parameters are a list of pairs of (propname, propvalue) - * strings. The propname of %NULL indicates the end of the property - * list. - * - * <example> - * <title>Update an object's properties</title> - * <programlisting> - * Error *err = NULL; - * Object *obj = ...get / create object...; - * - * obj = object_set_props(obj, - * &err, - * "share", "yes", - * "mem-path", "/dev/shm/somefile", - * "prealloc", "yes", - * "size", "1048576", - * NULL); - * - * if (!obj) { - * g_printerr("Cannot set properties: %s\n", - * error_get_pretty(err)); - * } - * </programlisting> - * </example> - * - * The returned object will have one stable reference maintained - * for as long as it is present in the object hierarchy. - * - * Returns: -1 on error, 0 on success - */ -int object_set_props(Object *obj, - Error **errp, - ...) QEMU_SENTINEL; - -/** - * object_set_propv: - * @obj: the object instance to set properties on - * @errp: pointer to error object - * @vargs: list of property names and values - * - * See object_set_props() for documentation. - * - * Returns: -1 on error, 0 on success - */ -int object_set_propv(Object *obj, - Error **errp, - va_list vargs); - -/** - * object_initialize_with_type: - * @data: A pointer to the memory to be used for the object. - * @size: The maximum size available at @data for the object. - * @type: The type of the object to instantiate. - * - * This function will initialize an object. The memory for the object should - * have already been allocated. The returned object has a reference count of 1, - * and will be finalized when the last reference is dropped. - */ -void object_initialize_with_type(void *data, size_t size, Type type); - -/** - * object_initialize: - * @obj: A pointer to the memory to be used for the object. - * @size: The maximum size available at @obj for the object. - * @typename: The name of the type of the object to instantiate. - * - * This function will initialize an object. The memory for the object should - * have already been allocated. The returned object has a reference count of 1, - * and will be finalized when the last reference is dropped. - */ -void object_initialize(void *obj, size_t size, const char *typename); - -/** - * object_dynamic_cast: - * @obj: The object to cast. - * @typename: The @typename to cast to. - * - * This function will determine if @obj is-a @typename. @obj can refer to an - * object or an interface associated with an object. - * - * Returns: This function returns @obj on success or #NULL on failure. - */ -Object *object_dynamic_cast(Object *obj, const char *typename); - -/** - * object_dynamic_cast_assert: - * - * See object_dynamic_cast() for a description of the parameters of this - * function. The only difference in behavior is that this function asserts - * instead of returning #NULL on failure if QOM cast debugging is enabled. - * This function is not meant to be called directly, but only through - * the wrapper macro OBJECT_CHECK. - */ -Object *object_dynamic_cast_assert(Object *obj, const char *typename, - const char *file, int line, const char *func); - -/** - * object_get_class: - * @obj: A derivative of #Object - * - * Returns: The #ObjectClass of the type associated with @obj. - */ -ObjectClass *object_get_class(Object *obj); - -/** - * object_get_typename: - * @obj: A derivative of #Object. - * - * Returns: The QOM typename of @obj. - */ -const char *object_get_typename(Object *obj); - -/** - * type_register_static: - * @info: The #TypeInfo of the new type. - * - * @info and all of the strings it points to should exist for the life time - * that the type is registered. - * - * Returns: 0 on failure, the new #Type on success. - */ -Type type_register_static(const TypeInfo *info); - -/** - * type_register: - * @info: The #TypeInfo of the new type - * - * Unlike type_register_static(), this call does not require @info or its - * string members to continue to exist after the call returns. - * - * Returns: 0 on failure, the new #Type on success. - */ -Type type_register(const TypeInfo *info); - -/** - * object_class_dynamic_cast_assert: - * @klass: The #ObjectClass to attempt to cast. - * @typename: The QOM typename of the class to cast to. - * - * See object_class_dynamic_cast() for a description of the parameters - * of this function. The only difference in behavior is that this function - * asserts instead of returning #NULL on failure if QOM cast debugging is - * enabled. This function is not meant to be called directly, but only through - * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK. - */ -ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, - const char *typename, - const char *file, int line, - const char *func); - -/** - * object_class_dynamic_cast: - * @klass: The #ObjectClass to attempt to cast. - * @typename: The QOM typename of the class to cast to. - * - * Returns: If @typename is a class, this function returns @klass if - * @typename is a subtype of @klass, else returns #NULL. - * - * If @typename is an interface, this function returns the interface - * definition for @klass if @klass implements it unambiguously; #NULL - * is returned if @klass does not implement the interface or if multiple - * classes or interfaces on the hierarchy leading to @klass implement - * it. (FIXME: perhaps this can be detected at type definition time?) - */ -ObjectClass *object_class_dynamic_cast(ObjectClass *klass, - const char *typename); - -/** - * object_class_get_parent: - * @klass: The class to obtain the parent for. - * - * Returns: The parent for @klass or %NULL if none. - */ -ObjectClass *object_class_get_parent(ObjectClass *klass); - -/** - * object_class_get_name: - * @klass: The class to obtain the QOM typename for. - * - * Returns: The QOM typename for @klass. - */ -const char *object_class_get_name(ObjectClass *klass); - -/** - * object_class_is_abstract: - * @klass: The class to obtain the abstractness for. - * - * Returns: %true if @klass is abstract, %false otherwise. - */ -bool object_class_is_abstract(ObjectClass *klass); - -/** - * object_class_by_name: - * @typename: The QOM typename to obtain the class for. - * - * Returns: The class for @typename or %NULL if not found. - */ -ObjectClass *object_class_by_name(const char *typename); - -void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), - const char *implements_type, bool include_abstract, - void *opaque); - -/** - * object_class_get_list: - * @implements_type: The type to filter for, including its derivatives. - * @include_abstract: Whether to include abstract classes. - * - * Returns: A singly-linked list of the classes in reverse hashtable order. - */ -GSList *object_class_get_list(const char *implements_type, - bool include_abstract); - -/** - * object_ref: - * @obj: the object - * - * Increase the reference count of a object. A object cannot be freed as long - * as its reference count is greater than zero. - */ -void object_ref(Object *obj); - -/** - * qdef_unref: - * @obj: the object - * - * Decrease the reference count of a object. A object cannot be freed as long - * as its reference count is greater than zero. - */ -void object_unref(Object *obj); - -/** - * object_property_add: - * @obj: the object to add a property to - * @name: the name of the property. This can contain any character except for - * a forward slash. In general, you should use hyphens '-' instead of - * underscores '_' when naming properties. - * @type: the type name of the property. This namespace is pretty loosely - * defined. Sub namespaces are constructed by using a prefix and then - * to angle brackets. For instance, the type 'virtio-net-pci' in the - * 'link' namespace would be 'link<virtio-net-pci>'. - * @get: The getter to be called to read a property. If this is NULL, then - * the property cannot be read. - * @set: the setter to be called to write a property. If this is NULL, - * then the property cannot be written. - * @release: called when the property is removed from the object. This is - * meant to allow a property to free its opaque upon object - * destruction. This may be NULL. - * @opaque: an opaque pointer to pass to the callbacks for the property - * @errp: returns an error if this function fails - * - * Returns: The #ObjectProperty; this can be used to set the @resolve - * callback for child and link properties. - */ -ObjectProperty *object_property_add(Object *obj, const char *name, - const char *type, - ObjectPropertyAccessor *get, - ObjectPropertyAccessor *set, - ObjectPropertyRelease *release, - void *opaque, Error **errp); - -void object_property_del(Object *obj, const char *name, Error **errp); - -ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name, - const char *type, - ObjectPropertyAccessor *get, - ObjectPropertyAccessor *set, - ObjectPropertyRelease *release, - void *opaque, Error **errp); - -/** - * object_property_find: - * @obj: the object - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Look up a property for an object and return its #ObjectProperty if found. - */ -ObjectProperty *object_property_find(Object *obj, const char *name, - Error **errp); -ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name, - Error **errp); - -typedef struct ObjectPropertyIterator { - ObjectClass *nextclass; - GHashTableIter iter; -} ObjectPropertyIterator; - -/** - * object_property_iter_init: - * @obj: the object - * - * Initializes an iterator for traversing all properties - * registered against an object instance, its class and all parent classes. - * - * It is forbidden to modify the property list while iterating, - * whether removing or adding properties. - * - * Typical usage pattern would be - * - * <example> - * <title>Using object property iterators</title> - * <programlisting> - * ObjectProperty *prop; - * ObjectPropertyIterator iter; - * - * object_property_iter_init(&iter, obj); - * while ((prop = object_property_iter_next(&iter))) { - * ... do something with prop ... - * } - * </programlisting> - * </example> - */ -void object_property_iter_init(ObjectPropertyIterator *iter, - Object *obj); - -/** - * object_property_iter_next: - * @iter: the iterator instance - * - * Return the next available property. If no further properties - * are available, a %NULL value will be returned and the @iter - * pointer should not be used again after this point without - * re-initializing it. - * - * Returns: the next property, or %NULL when all properties - * have been traversed. - */ -ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter); - -void object_unparent(Object *obj); - -/** - * object_property_get: - * @obj: the object - * @v: the visitor that will receive the property value. This should be an - * Output visitor and the data will be written with @name as the name. - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Reads a property from a object. - */ -void object_property_get(Object *obj, Visitor *v, const char *name, - Error **errp); - -/** - * object_property_set_str: - * @value: the value to be written to the property - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Writes a string value to a property. - */ -void object_property_set_str(Object *obj, const char *value, - const char *name, Error **errp); - -/** - * object_property_get_str: - * @obj: the object - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Returns: the value of the property, converted to a C string, or NULL if - * an error occurs (including when the property value is not a string). - * The caller should free the string. - */ -char *object_property_get_str(Object *obj, const char *name, - Error **errp); - -/** - * object_property_set_link: - * @value: the value to be written to the property - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Writes an object's canonical path to a property. - */ -void object_property_set_link(Object *obj, Object *value, - const char *name, Error **errp); - -/** - * object_property_get_link: - * @obj: the object - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Returns: the value of the property, resolved from a path to an Object, - * or NULL if an error occurs (including when the property value is not a - * string or not a valid object path). - */ -Object *object_property_get_link(Object *obj, const char *name, - Error **errp); - -/** - * object_property_set_bool: - * @value: the value to be written to the property - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Writes a bool value to a property. - */ -void object_property_set_bool(Object *obj, bool value, - const char *name, Error **errp); - -/** - * object_property_get_bool: - * @obj: the object - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Returns: the value of the property, converted to a boolean, or NULL if - * an error occurs (including when the property value is not a bool). - */ -bool object_property_get_bool(Object *obj, const char *name, - Error **errp); - -/** - * object_property_set_int: - * @value: the value to be written to the property - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Writes an integer value to a property. - */ -void object_property_set_int(Object *obj, int64_t value, - const char *name, Error **errp); - -/** - * object_property_get_int: - * @obj: the object - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Returns: the value of the property, converted to an integer, or negative if - * an error occurs (including when the property value is not an integer). - */ -int64_t object_property_get_int(Object *obj, const char *name, - Error **errp); - -/** - * object_property_get_enum: - * @obj: the object - * @name: the name of the property - * @typename: the name of the enum data type - * @errp: returns an error if this function fails - * - * Returns: the value of the property, converted to an integer, or - * undefined if an error occurs (including when the property value is not - * an enum). - */ -int object_property_get_enum(Object *obj, const char *name, - const char *typename, Error **errp); - -/** - * object_property_get_uint16List: - * @obj: the object - * @name: the name of the property - * @list: the returned int list - * @errp: returns an error if this function fails - * - * Returns: the value of the property, converted to integers, or - * undefined if an error occurs (including when the property value is not - * an list of integers). - */ -void object_property_get_uint16List(Object *obj, const char *name, - uint16List **list, Error **errp); - -/** - * object_property_set: - * @obj: the object - * @v: the visitor that will be used to write the property value. This should - * be an Input visitor and the data will be first read with @name as the - * name and then written as the property value. - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Writes a property to a object. - */ -void object_property_set(Object *obj, Visitor *v, const char *name, - Error **errp); - -/** - * object_property_parse: - * @obj: the object - * @string: the string that will be used to parse the property value. - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Parses a string and writes the result into a property of an object. - */ -void object_property_parse(Object *obj, const char *string, - const char *name, Error **errp); - -/** - * object_property_print: - * @obj: the object - * @name: the name of the property - * @human: if true, print for human consumption - * @errp: returns an error if this function fails - * - * Returns a string representation of the value of the property. The - * caller shall free the string. - */ -char *object_property_print(Object *obj, const char *name, bool human, - Error **errp); - -/** - * object_property_get_type: - * @obj: the object - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Returns: The type name of the property. - */ -const char *object_property_get_type(Object *obj, const char *name, - Error **errp); - -/** - * object_get_root: - * - * Returns: the root object of the composition tree - */ -Object *object_get_root(void); - - -/** - * object_get_objects_root: - * - * Get the container object that holds user created - * object instances. This is the object at path - * "/objects" - * - * Returns: the user object container - */ -Object *object_get_objects_root(void); - -/** - * object_get_canonical_path_component: - * - * Returns: The final component in the object's canonical path. The canonical - * path is the path within the composition tree starting from the root. - */ -gchar *object_get_canonical_path_component(Object *obj); - -/** - * object_get_canonical_path: - * - * Returns: The canonical path for a object. This is the path within the - * composition tree starting from the root. - */ -gchar *object_get_canonical_path(Object *obj); - -/** - * object_resolve_path: - * @path: the path to resolve - * @ambiguous: returns true if the path resolution failed because of an - * ambiguous match - * - * There are two types of supported paths--absolute paths and partial paths. - * - * Absolute paths are derived from the root object and can follow child<> or - * link<> properties. Since they can follow link<> properties, they can be - * arbitrarily long. Absolute paths look like absolute filenames and are - * prefixed with a leading slash. - * - * Partial paths look like relative filenames. They do not begin with a - * prefix. The matching rules for partial paths are subtle but designed to make - * specifying objects easy. At each level of the composition tree, the partial - * path is matched as an absolute path. The first match is not returned. At - * least two matches are searched for. A successful result is only returned if - * only one match is found. If more than one match is found, a flag is - * returned to indicate that the match was ambiguous. - * - * Returns: The matched object or NULL on path lookup failure. - */ -Object *object_resolve_path(const char *path, bool *ambiguous); - -/** - * object_resolve_path_type: - * @path: the path to resolve - * @typename: the type to look for. - * @ambiguous: returns true if the path resolution failed because of an - * ambiguous match - * - * This is similar to object_resolve_path. However, when looking for a - * partial path only matches that implement the given type are considered. - * This restricts the search and avoids spuriously flagging matches as - * ambiguous. - * - * For both partial and absolute paths, the return value goes through - * a dynamic cast to @typename. This is important if either the link, - * or the typename itself are of interface types. - * - * Returns: The matched object or NULL on path lookup failure. - */ -Object *object_resolve_path_type(const char *path, const char *typename, - bool *ambiguous); - -/** - * object_resolve_path_component: - * @parent: the object in which to resolve the path - * @part: the component to resolve. - * - * This is similar to object_resolve_path with an absolute path, but it - * only resolves one element (@part) and takes the others from @parent. - * - * Returns: The resolved object or NULL on path lookup failure. - */ -Object *object_resolve_path_component(Object *parent, const gchar *part); - -/** - * object_property_add_child: - * @obj: the object to add a property to - * @name: the name of the property - * @child: the child object - * @errp: if an error occurs, a pointer to an area to store the area - * - * Child properties form the composition tree. All objects need to be a child - * of another object. Objects can only be a child of one object. - * - * There is no way for a child to determine what its parent is. It is not - * a bidirectional relationship. This is by design. - * - * The value of a child property as a C string will be the child object's - * canonical path. It can be retrieved using object_property_get_str(). - * The child object itself can be retrieved using object_property_get_link(). - */ -void object_property_add_child(Object *obj, const char *name, - Object *child, Error **errp); - -typedef enum { - /* Unref the link pointer when the property is deleted */ - OBJ_PROP_LINK_UNREF_ON_RELEASE = 0x1, -} ObjectPropertyLinkFlags; - -/** - * object_property_allow_set_link: - * - * The default implementation of the object_property_add_link() check() - * callback function. It allows the link property to be set and never returns - * an error. - */ -void object_property_allow_set_link(Object *, const char *, - Object *, Error **); - -/** - * object_property_add_link: - * @obj: the object to add a property to - * @name: the name of the property - * @type: the qobj type of the link - * @child: a pointer to where the link object reference is stored - * @check: callback to veto setting or NULL if the property is read-only - * @flags: additional options for the link - * @errp: if an error occurs, a pointer to an area to store the area - * - * Links establish relationships between objects. Links are unidirectional - * although two links can be combined to form a bidirectional relationship - * between objects. - * - * Links form the graph in the object model. - * - * The <code>@check()</code> callback is invoked when - * object_property_set_link() is called and can raise an error to prevent the - * link being set. If <code>@check</code> is NULL, the property is read-only - * and cannot be set. - * - * Ownership of the pointer that @child points to is transferred to the - * link property. The reference count for <code>*@child</code> is - * managed by the property from after the function returns till the - * property is deleted with object_property_del(). If the - * <code>@flags</code> <code>OBJ_PROP_LINK_UNREF_ON_RELEASE</code> bit is set, - * the reference count is decremented when the property is deleted. - */ -void object_property_add_link(Object *obj, const char *name, - const char *type, Object **child, - void (*check)(Object *obj, const char *name, - Object *val, Error **errp), - ObjectPropertyLinkFlags flags, - Error **errp); - -/** - * object_property_add_str: - * @obj: the object to add a property to - * @name: the name of the property - * @get: the getter or NULL if the property is write-only. This function must - * return a string to be freed by g_free(). - * @set: the setter or NULL if the property is read-only - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add a string property using getters/setters. This function will add a - * property of type 'string'. - */ -void object_property_add_str(Object *obj, const char *name, - char *(*get)(Object *, Error **), - void (*set)(Object *, const char *, Error **), - Error **errp); - -void object_class_property_add_str(ObjectClass *klass, const char *name, - char *(*get)(Object *, Error **), - void (*set)(Object *, const char *, - Error **), - Error **errp); - -/** - * object_property_add_bool: - * @obj: the object to add a property to - * @name: the name of the property - * @get: the getter or NULL if the property is write-only. - * @set: the setter or NULL if the property is read-only - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add a bool property using getters/setters. This function will add a - * property of type 'bool'. - */ -void object_property_add_bool(Object *obj, const char *name, - bool (*get)(Object *, Error **), - void (*set)(Object *, bool, Error **), - Error **errp); - -void object_class_property_add_bool(ObjectClass *klass, const char *name, - bool (*get)(Object *, Error **), - void (*set)(Object *, bool, Error **), - Error **errp); - -/** - * object_property_add_enum: - * @obj: the object to add a property to - * @name: the name of the property - * @typename: the name of the enum data type - * @get: the getter or %NULL if the property is write-only. - * @set: the setter or %NULL if the property is read-only - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add an enum property using getters/setters. This function will add a - * property of type '@typename'. - */ -void object_property_add_enum(Object *obj, const char *name, - const char *typename, - const char * const *strings, - int (*get)(Object *, Error **), - void (*set)(Object *, int, Error **), - Error **errp); - -void object_class_property_add_enum(ObjectClass *klass, const char *name, - const char *typename, - const char * const *strings, - int (*get)(Object *, Error **), - void (*set)(Object *, int, Error **), - Error **errp); - -/** - * object_property_add_tm: - * @obj: the object to add a property to - * @name: the name of the property - * @get: the getter or NULL if the property is write-only. - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add a read-only struct tm valued property using a getter function. - * This function will add a property of type 'struct tm'. - */ -void object_property_add_tm(Object *obj, const char *name, - void (*get)(Object *, struct tm *, Error **), - Error **errp); - -void object_class_property_add_tm(ObjectClass *klass, const char *name, - void (*get)(Object *, struct tm *, Error **), - Error **errp); - -/** - * object_property_add_uint8_ptr: - * @obj: the object to add a property to - * @name: the name of the property - * @v: pointer to value - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add an integer property in memory. This function will add a - * property of type 'uint8'. - */ -void object_property_add_uint8_ptr(Object *obj, const char *name, - const uint8_t *v, Error **errp); -void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name, - const uint8_t *v, Error **errp); - -/** - * object_property_add_uint16_ptr: - * @obj: the object to add a property to - * @name: the name of the property - * @v: pointer to value - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add an integer property in memory. This function will add a - * property of type 'uint16'. - */ -void object_property_add_uint16_ptr(Object *obj, const char *name, - const uint16_t *v, Error **errp); -void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name, - const uint16_t *v, Error **errp); - -/** - * object_property_add_uint32_ptr: - * @obj: the object to add a property to - * @name: the name of the property - * @v: pointer to value - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add an integer property in memory. This function will add a - * property of type 'uint32'. - */ -void object_property_add_uint32_ptr(Object *obj, const char *name, - const uint32_t *v, Error **errp); -void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name, - const uint32_t *v, Error **errp); - -/** - * object_property_add_uint64_ptr: - * @obj: the object to add a property to - * @name: the name of the property - * @v: pointer to value - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add an integer property in memory. This function will add a - * property of type 'uint64'. - */ -void object_property_add_uint64_ptr(Object *obj, const char *name, - const uint64_t *v, Error **Errp); -void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name, - const uint64_t *v, Error **Errp); - -/** - * object_property_add_alias: - * @obj: the object to add a property to - * @name: the name of the property - * @target_obj: the object to forward property access to - * @target_name: the name of the property on the forwarded object - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add an alias for a property on an object. This function will add a property - * of the same type as the forwarded property. - * - * The caller must ensure that <code>@target_obj</code> stays alive as long as - * this property exists. In the case of a child object or an alias on the same - * object this will be the case. For aliases to other objects the caller is - * responsible for taking a reference. - */ -void object_property_add_alias(Object *obj, const char *name, - Object *target_obj, const char *target_name, - Error **errp); - -/** - * object_property_add_const_link: - * @obj: the object to add a property to - * @name: the name of the property - * @target: the object to be referred by the link - * @errp: if an error occurs, a pointer to an area to store the error - * - * Add an unmodifiable link for a property on an object. This function will - * add a property of type link<TYPE> where TYPE is the type of @target. - * - * The caller must ensure that @target stays alive as long as - * this property exists. In the case @target is a child of @obj, - * this will be the case. Otherwise, the caller is responsible for - * taking a reference. - */ -void object_property_add_const_link(Object *obj, const char *name, - Object *target, Error **errp); - -/** - * object_property_set_description: - * @obj: the object owning the property - * @name: the name of the property - * @description: the description of the property on the object - * @errp: if an error occurs, a pointer to an area to store the error - * - * Set an object property's description. - * - */ -void object_property_set_description(Object *obj, const char *name, - const char *description, Error **errp); -void object_class_property_set_description(ObjectClass *klass, const char *name, - const char *description, - Error **errp); - -/** - * object_child_foreach: - * @obj: the object whose children will be navigated - * @fn: the iterator function to be called - * @opaque: an opaque value that will be passed to the iterator - * - * Call @fn passing each child of @obj and @opaque to it, until @fn returns - * non-zero. - * - * It is forbidden to add or remove children from @obj from the @fn - * callback. - * - * Returns: The last value returned by @fn, or 0 if there is no child. - */ -int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), - void *opaque); - -/** - * object_child_foreach_recursive: - * @obj: the object whose children will be navigated - * @fn: the iterator function to be called - * @opaque: an opaque value that will be passed to the iterator - * - * Call @fn passing each child of @obj and @opaque to it, until @fn returns - * non-zero. Calls recursively, all child nodes of @obj will also be passed - * all the way down to the leaf nodes of the tree. Depth first ordering. - * - * It is forbidden to add or remove children from @obj (or its - * child nodes) from the @fn callback. - * - * Returns: The last value returned by @fn, or 0 if there is no child. - */ -int object_child_foreach_recursive(Object *obj, - int (*fn)(Object *child, void *opaque), - void *opaque); -/** - * container_get: - * @root: root of the #path, e.g., object_get_root() - * @path: path to the container - * - * Return a container object whose path is @path. Create more containers - * along the path if necessary. - * - * Returns: the container object. - */ -Object *container_get(Object *root, const char *path); - - -#endif diff --git a/qemu/include/qom/object_interfaces.h b/qemu/include/qom/object_interfaces.h deleted file mode 100644 index 8b17f4def..000000000 --- a/qemu/include/qom/object_interfaces.h +++ /dev/null @@ -1,168 +0,0 @@ -#ifndef OBJECT_INTERFACES_H -#define OBJECT_INTERFACES_H - -#include "qom/object.h" -#include "qapi/qmp/qdict.h" -#include "qapi/visitor.h" - -#define TYPE_USER_CREATABLE "user-creatable" - -#define USER_CREATABLE_CLASS(klass) \ - OBJECT_CLASS_CHECK(UserCreatableClass, (klass), \ - TYPE_USER_CREATABLE) -#define USER_CREATABLE_GET_CLASS(obj) \ - OBJECT_GET_CLASS(UserCreatableClass, (obj), \ - TYPE_USER_CREATABLE) -#define USER_CREATABLE(obj) \ - INTERFACE_CHECK(UserCreatable, (obj), \ - TYPE_USER_CREATABLE) - - -typedef struct UserCreatable { - /* <private> */ - Object Parent; -} UserCreatable; - -/** - * UserCreatableClass: - * @parent_class: the base class - * @complete: callback to be called after @obj's properties are set. - * @can_be_deleted: callback to be called before an object is removed - * to check if @obj can be removed safely. - * - * Interface is designed to work with -object/object-add/object_add - * commands. - * Interface is mandatory for objects that are designed to be user - * creatable (i.e. -object/object-add/object_add, will accept only - * objects that inherit this interface). - * - * Interface also provides an optional ability to do the second - * stage * initialization of the object after its properties were - * set. - * - * For objects created without using -object/object-add/object_add, - * @user_creatable_complete() wrapper should be called manually if - * object's type implements USER_CREATABLE interface and needs - * complete() callback to be called. - */ -typedef struct UserCreatableClass { - /* <private> */ - InterfaceClass parent_class; - - /* <public> */ - void (*complete)(UserCreatable *uc, Error **errp); - bool (*can_be_deleted)(UserCreatable *uc, Error **errp); -} UserCreatableClass; - -/** - * user_creatable_complete: - * @obj: the object whose complete() method is called if defined - * @errp: if an error occurs, a pointer to an area to store the error - * - * Wrapper to call complete() method if one of types it's inherited - * from implements USER_CREATABLE interface, otherwise the call does - * nothing. - */ -void user_creatable_complete(Object *obj, Error **errp); - -/** - * user_creatable_can_be_deleted: - * @uc: the object whose can_be_deleted() method is called if implemented - * @errp: if an error occurs, a pointer to an area to store the error - * - * Wrapper to call can_be_deleted() method if one of types it's inherited - * from implements USER_CREATABLE interface. - */ -bool user_creatable_can_be_deleted(UserCreatable *uc, Error **errp); - -/** - * user_creatable_add: - * @qdict: the object definition - * @v: the visitor - * @errp: if an error occurs, a pointer to an area to store the error - * - * Create an instance of the user creatable object whose type - * is defined in @qdict by the 'qom-type' field, placing it - * in the object composition tree with name provided by the - * 'id' field. The remaining fields in @qdict are used to - * initialize the object properties. - * - * Returns: the newly created object or NULL on error - */ -Object *user_creatable_add(const QDict *qdict, - Visitor *v, Error **errp); - -/** - * user_creatable_add_type: - * @type: the object type name - * @id: the unique ID for the object - * @qdict: the object properties - * @v: the visitor - * @errp: if an error occurs, a pointer to an area to store the error - * - * Create an instance of the user creatable object @type, placing - * it in the object composition tree with name @id, initializing - * it with properties from @qdict - * - * Returns: the newly created object or NULL on error - */ -Object *user_creatable_add_type(const char *type, const char *id, - const QDict *qdict, - Visitor *v, Error **errp); - -/** - * user_creatable_add_opts: - * @opts: the object definition - * @errp: if an error occurs, a pointer to an area to store the error - * - * Create an instance of the user creatable object whose type - * is defined in @opts by the 'qom-type' option, placing it - * in the object composition tree with name provided by the - * 'id' field. The remaining options in @opts are used to - * initialize the object properties. - * - * Returns: the newly created object or NULL on error - */ -Object *user_creatable_add_opts(QemuOpts *opts, Error **errp); - - -/** - * user_creatable_add_opts_predicate: - * @type: the QOM type to be added - * - * A callback function to determine whether an object - * of type @type should be created. Instances of this - * callback should be passed to user_creatable_add_opts_foreach - */ -typedef bool (*user_creatable_add_opts_predicate)(const char *type); - -/** - * user_creatable_add_opts_foreach: - * @opaque: a user_creatable_add_opts_predicate callback or NULL - * @opts: options to create - * @errp: unused - * - * An iterator callback to be used in conjunction with - * the qemu_opts_foreach() method for creating a list of - * objects from a set of QemuOpts - * - * The @opaque parameter can be passed a user_creatable_add_opts_predicate - * callback to filter which types of object are created during iteration. - * When it fails, report the error. - * - * Returns: 0 on success, -1 when an error was reported. - */ -int user_creatable_add_opts_foreach(void *opaque, - QemuOpts *opts, Error **errp); - -/** - * user_creatable_del: - * @id: the unique ID for the object - * @errp: if an error occurs, a pointer to an area to store the error - * - * Delete an instance of the user creatable object identified - * by @id. - */ -void user_creatable_del(const char *id, Error **errp); - -#endif diff --git a/qemu/include/qom/qom-qobject.h b/qemu/include/qom/qom-qobject.h deleted file mode 100644 index 77cd717e3..000000000 --- a/qemu/include/qom/qom-qobject.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * QEMU Object Model - QObject wrappers - * - * Copyright (C) 2012 Red Hat, Inc. - * - * Author: Paolo Bonzini <pbonzini@redhat.com> - * - * This work is licensed under the terms of the GNU GPL, version 2 or later. - * See the COPYING file in the top-level directory. - * - */ - -#ifndef QEMU_QOM_QOBJECT_H -#define QEMU_QOM_QOBJECT_H - -#include "qom/object.h" - -/* - * object_property_get_qobject: - * @obj: the object - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Returns: the value of the property, converted to QObject, or NULL if - * an error occurs. - */ -struct QObject *object_property_get_qobject(Object *obj, const char *name, - struct Error **errp); - -/** - * object_property_set_qobject: - * @obj: the object - * @ret: The value that will be written to the property. - * @name: the name of the property - * @errp: returns an error if this function fails - * - * Writes a property to a object. - */ -void object_property_set_qobject(Object *obj, struct QObject *qobj, - const char *name, struct Error **errp); - -#endif |