diff options
author | Yang Zhang <yang.z.zhang@intel.com> | 2015-08-28 09:58:54 +0800 |
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committer | Yang Zhang <yang.z.zhang@intel.com> | 2015-09-01 12:44:00 +0800 |
commit | e44e3482bdb4d0ebde2d8b41830ac2cdb07948fb (patch) | |
tree | 66b09f592c55df2878107a468a91d21506104d3f /qemu/hw/pci/slotid_cap.c | |
parent | 9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (diff) |
Add qemu 2.4.0
Change-Id: Ic99cbad4b61f8b127b7dc74d04576c0bcbaaf4f5
Signed-off-by: Yang Zhang <yang.z.zhang@intel.com>
Diffstat (limited to 'qemu/hw/pci/slotid_cap.c')
-rw-r--r-- | qemu/hw/pci/slotid_cap.c | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/qemu/hw/pci/slotid_cap.c b/qemu/hw/pci/slotid_cap.c new file mode 100644 index 000000000..1c01d346c --- /dev/null +++ b/qemu/hw/pci/slotid_cap.c @@ -0,0 +1,45 @@ +#include "hw/pci/slotid_cap.h" +#include "hw/pci/pci.h" +#include "qemu/error-report.h" + +#define SLOTID_CAP_LENGTH 4 +#define SLOTID_NSLOTS_SHIFT ctz32(PCI_SID_ESR_NSLOTS) + +int slotid_cap_init(PCIDevice *d, int nslots, + uint8_t chassis, + unsigned offset) +{ + int cap; + if (!chassis) { + error_report("Bridge chassis not specified. Each bridge is required " + "to be assigned a unique chassis id > 0."); + return -EINVAL; + } + if (nslots < 0 || nslots > (PCI_SID_ESR_NSLOTS >> SLOTID_NSLOTS_SHIFT)) { + /* TODO: error report? */ + return -EINVAL; + } + + cap = pci_add_capability(d, PCI_CAP_ID_SLOTID, offset, SLOTID_CAP_LENGTH); + if (cap < 0) { + return cap; + } + /* We make each chassis unique, this way each bridge is First in Chassis */ + d->config[cap + PCI_SID_ESR] = PCI_SID_ESR_FIC | + (nslots << SLOTID_NSLOTS_SHIFT); + d->cmask[cap + PCI_SID_ESR] = 0xff; + d->config[cap + PCI_SID_CHASSIS_NR] = chassis; + /* Note: Chassis number register is non-volatile, + so we don't reset it. */ + /* TODO: store in eeprom? */ + d->wmask[cap + PCI_SID_CHASSIS_NR] = 0xff; + + d->cap_present |= QEMU_PCI_CAP_SLOTID; + return 0; +} + +void slotid_cap_cleanup(PCIDevice *d) +{ + /* TODO: cleanup config space? */ + d->cap_present &= ~QEMU_PCI_CAP_SLOTID; +} |