diff options
author | 2017-04-25 03:31:15 -0700 | |
---|---|---|
committer | 2017-05-22 06:48:08 +0000 | |
commit | bb756eebdac6fd24e8919e2c43f7d2c8c4091f59 (patch) | |
tree | ca11e03542edf2d8f631efeca5e1626d211107e3 /qemu/hw/input/ps2.c | |
parent | a14b48d18a9ed03ec191cf16b162206998a895ce (diff) |
Adding qemu as a submodule of KVMFORNFV
This Patch includes the changes to add qemu as a submodule to
kvmfornfv repo and make use of the updated latest qemu for the
execution of all testcase
Change-Id: I1280af507a857675c7f81d30c95255635667bdd7
Signed-off-by:RajithaY<rajithax.yerrumsetty@intel.com>
Diffstat (limited to 'qemu/hw/input/ps2.c')
-rw-r--r-- | qemu/hw/input/ps2.c | 813 |
1 files changed, 0 insertions, 813 deletions
diff --git a/qemu/hw/input/ps2.c b/qemu/hw/input/ps2.c deleted file mode 100644 index a8aa36f5c..000000000 --- a/qemu/hw/input/ps2.c +++ /dev/null @@ -1,813 +0,0 @@ -/* - * QEMU PS/2 keyboard/mouse emulation - * - * Copyright (c) 2003 Fabrice Bellard - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - * THE SOFTWARE. - */ -#include "qemu/osdep.h" -#include "hw/hw.h" -#include "hw/input/ps2.h" -#include "ui/console.h" -#include "ui/input.h" -#include "sysemu/sysemu.h" - -#include "trace.h" - -/* debug PC keyboard */ -//#define DEBUG_KBD - -/* debug PC keyboard : only mouse */ -//#define DEBUG_MOUSE - -/* Keyboard Commands */ -#define KBD_CMD_SET_LEDS 0xED /* Set keyboard leds */ -#define KBD_CMD_ECHO 0xEE -#define KBD_CMD_SCANCODE 0xF0 /* Get/set scancode set */ -#define KBD_CMD_GET_ID 0xF2 /* get keyboard ID */ -#define KBD_CMD_SET_RATE 0xF3 /* Set typematic rate */ -#define KBD_CMD_ENABLE 0xF4 /* Enable scanning */ -#define KBD_CMD_RESET_DISABLE 0xF5 /* reset and disable scanning */ -#define KBD_CMD_RESET_ENABLE 0xF6 /* reset and enable scanning */ -#define KBD_CMD_RESET 0xFF /* Reset */ - -/* Keyboard Replies */ -#define KBD_REPLY_POR 0xAA /* Power on reset */ -#define KBD_REPLY_ID 0xAB /* Keyboard ID */ -#define KBD_REPLY_ACK 0xFA /* Command ACK */ -#define KBD_REPLY_RESEND 0xFE /* Command NACK, send the cmd again */ - -/* Mouse Commands */ -#define AUX_SET_SCALE11 0xE6 /* Set 1:1 scaling */ -#define AUX_SET_SCALE21 0xE7 /* Set 2:1 scaling */ -#define AUX_SET_RES 0xE8 /* Set resolution */ -#define AUX_GET_SCALE 0xE9 /* Get scaling factor */ -#define AUX_SET_STREAM 0xEA /* Set stream mode */ -#define AUX_POLL 0xEB /* Poll */ -#define AUX_RESET_WRAP 0xEC /* Reset wrap mode */ -#define AUX_SET_WRAP 0xEE /* Set wrap mode */ -#define AUX_SET_REMOTE 0xF0 /* Set remote mode */ -#define AUX_GET_TYPE 0xF2 /* Get type */ -#define AUX_SET_SAMPLE 0xF3 /* Set sample rate */ -#define AUX_ENABLE_DEV 0xF4 /* Enable aux device */ -#define AUX_DISABLE_DEV 0xF5 /* Disable aux device */ -#define AUX_SET_DEFAULT 0xF6 -#define AUX_RESET 0xFF /* Reset aux device */ -#define AUX_ACK 0xFA /* Command byte ACK. */ - -#define MOUSE_STATUS_REMOTE 0x40 -#define MOUSE_STATUS_ENABLED 0x20 -#define MOUSE_STATUS_SCALE21 0x10 - -#define PS2_QUEUE_SIZE 16 /* Buffer size required by PS/2 protocol */ - -typedef struct { - /* Keep the data array 256 bytes long, which compatibility - with older qemu versions. */ - uint8_t data[256]; - int rptr, wptr, count; -} PS2Queue; - -typedef struct { - PS2Queue queue; - int32_t write_cmd; - void (*update_irq)(void *, int); - void *update_arg; -} PS2State; - -typedef struct { - PS2State common; - int scan_enabled; - /* QEMU uses translated PC scancodes internally. To avoid multiple - conversions we do the translation (if any) in the PS/2 emulation - not the keyboard controller. */ - int translate; - int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */ - int ledstate; -} PS2KbdState; - -typedef struct { - PS2State common; - uint8_t mouse_status; - uint8_t mouse_resolution; - uint8_t mouse_sample_rate; - uint8_t mouse_wrap; - uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */ - uint8_t mouse_detect_state; - int mouse_dx; /* current values, needed for 'poll' mode */ - int mouse_dy; - int mouse_dz; - uint8_t mouse_buttons; -} PS2MouseState; - -/* Table to convert from PC scancodes to raw scancodes. */ -static const unsigned char ps2_raw_keycode[128] = { - 0, 118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85, 102, 13, - 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27, - 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42, - 50, 49, 58, 65, 73, 74, 89, 124, 17, 41, 88, 5, 6, 4, 12, 3, - 11, 2, 10, 1, 9, 119, 126, 108, 117, 125, 123, 107, 115, 116, 121, 105, -114, 122, 112, 113, 127, 96, 97, 120, 7, 15, 23, 31, 39, 47, 55, 63, - 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87, 111, - 19, 25, 57, 81, 83, 92, 95, 98, 99, 100, 101, 103, 104, 106, 109, 110 -}; -static const unsigned char ps2_raw_keycode_set3[128] = { - 0, 8, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85, 102, 13, - 21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 17, 28, 27, - 35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 92, 26, 34, 33, 42, - 50, 49, 58, 65, 73, 74, 89, 126, 25, 41, 20, 7, 15, 23, 31, 39, - 47, 2, 63, 71, 79, 118, 95, 108, 117, 125, 132, 107, 115, 116, 124, 105, -114, 122, 112, 113, 127, 96, 97, 86, 94, 15, 23, 31, 39, 47, 55, 63, - 71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87, 111, - 19, 25, 57, 81, 83, 92, 95, 98, 99, 100, 101, 103, 104, 106, 109, 110 -}; - -void ps2_queue(void *opaque, int b) -{ - PS2State *s = (PS2State *)opaque; - PS2Queue *q = &s->queue; - - if (q->count >= PS2_QUEUE_SIZE - 1) - return; - q->data[q->wptr] = b; - if (++q->wptr == PS2_QUEUE_SIZE) - q->wptr = 0; - q->count++; - s->update_irq(s->update_arg, 1); -} - -/* - keycode is expressed as follow: - bit 7 - 0 key pressed, 1 = key released - bits 6-0 - translated scancode set 2 - */ -static void ps2_put_keycode(void *opaque, int keycode) -{ - PS2KbdState *s = opaque; - - trace_ps2_put_keycode(opaque, keycode); - qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); - /* XXX: add support for scancode set 1 */ - if (!s->translate && keycode < 0xe0 && s->scancode_set > 1) { - if (keycode & 0x80) { - ps2_queue(&s->common, 0xf0); - } - if (s->scancode_set == 2) { - keycode = ps2_raw_keycode[keycode & 0x7f]; - } else if (s->scancode_set == 3) { - keycode = ps2_raw_keycode_set3[keycode & 0x7f]; - } - } - ps2_queue(&s->common, keycode); -} - -static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, - InputEvent *evt) -{ - PS2KbdState *s = (PS2KbdState *)dev; - int scancodes[3], i, count; - InputKeyEvent *key = evt->u.key.data; - - qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); - count = qemu_input_key_value_to_scancode(key->key, - key->down, - scancodes); - for (i = 0; i < count; i++) { - ps2_put_keycode(s, scancodes[i]); - } -} - -uint32_t ps2_read_data(void *opaque) -{ - PS2State *s = (PS2State *)opaque; - PS2Queue *q; - int val, index; - - trace_ps2_read_data(opaque); - q = &s->queue; - if (q->count == 0) { - /* NOTE: if no data left, we return the last keyboard one - (needed for EMM386) */ - /* XXX: need a timer to do things correctly */ - index = q->rptr - 1; - if (index < 0) - index = PS2_QUEUE_SIZE - 1; - val = q->data[index]; - } else { - val = q->data[q->rptr]; - if (++q->rptr == PS2_QUEUE_SIZE) - q->rptr = 0; - q->count--; - /* reading deasserts IRQ */ - s->update_irq(s->update_arg, 0); - /* reassert IRQs if data left */ - s->update_irq(s->update_arg, q->count != 0); - } - return val; -} - -static void ps2_set_ledstate(PS2KbdState *s, int ledstate) -{ - trace_ps2_set_ledstate(s, ledstate); - s->ledstate = ledstate; - kbd_put_ledstate(ledstate); -} - -static void ps2_reset_keyboard(PS2KbdState *s) -{ - trace_ps2_reset_keyboard(s); - s->scan_enabled = 1; - s->scancode_set = 2; - ps2_set_ledstate(s, 0); -} - -void ps2_write_keyboard(void *opaque, int val) -{ - PS2KbdState *s = (PS2KbdState *)opaque; - - trace_ps2_write_keyboard(opaque, val); - switch(s->common.write_cmd) { - default: - case -1: - switch(val) { - case 0x00: - ps2_queue(&s->common, KBD_REPLY_ACK); - break; - case 0x05: - ps2_queue(&s->common, KBD_REPLY_RESEND); - break; - case KBD_CMD_GET_ID: - ps2_queue(&s->common, KBD_REPLY_ACK); - /* We emulate a MF2 AT keyboard here */ - ps2_queue(&s->common, KBD_REPLY_ID); - if (s->translate) - ps2_queue(&s->common, 0x41); - else - ps2_queue(&s->common, 0x83); - break; - case KBD_CMD_ECHO: - ps2_queue(&s->common, KBD_CMD_ECHO); - break; - case KBD_CMD_ENABLE: - s->scan_enabled = 1; - ps2_queue(&s->common, KBD_REPLY_ACK); - break; - case KBD_CMD_SCANCODE: - case KBD_CMD_SET_LEDS: - case KBD_CMD_SET_RATE: - s->common.write_cmd = val; - ps2_queue(&s->common, KBD_REPLY_ACK); - break; - case KBD_CMD_RESET_DISABLE: - ps2_reset_keyboard(s); - s->scan_enabled = 0; - ps2_queue(&s->common, KBD_REPLY_ACK); - break; - case KBD_CMD_RESET_ENABLE: - ps2_reset_keyboard(s); - s->scan_enabled = 1; - ps2_queue(&s->common, KBD_REPLY_ACK); - break; - case KBD_CMD_RESET: - ps2_reset_keyboard(s); - ps2_queue(&s->common, KBD_REPLY_ACK); - ps2_queue(&s->common, KBD_REPLY_POR); - break; - default: - ps2_queue(&s->common, KBD_REPLY_ACK); - break; - } - break; - case KBD_CMD_SCANCODE: - if (val == 0) { - if (s->scancode_set == 1) - ps2_put_keycode(s, 0x43); - else if (s->scancode_set == 2) - ps2_put_keycode(s, 0x41); - else if (s->scancode_set == 3) - ps2_put_keycode(s, 0x3f); - } else { - if (val >= 1 && val <= 3) - s->scancode_set = val; - ps2_queue(&s->common, KBD_REPLY_ACK); - } - s->common.write_cmd = -1; - break; - case KBD_CMD_SET_LEDS: - ps2_set_ledstate(s, val); - ps2_queue(&s->common, KBD_REPLY_ACK); - s->common.write_cmd = -1; - break; - case KBD_CMD_SET_RATE: - ps2_queue(&s->common, KBD_REPLY_ACK); - s->common.write_cmd = -1; - break; - } -} - -/* Set the scancode translation mode. - 0 = raw scancodes. - 1 = translated scancodes (used by qemu internally). */ - -void ps2_keyboard_set_translation(void *opaque, int mode) -{ - PS2KbdState *s = (PS2KbdState *)opaque; - trace_ps2_keyboard_set_translation(opaque, mode); - s->translate = mode; -} - -static void ps2_mouse_send_packet(PS2MouseState *s) -{ - unsigned int b; - int dx1, dy1, dz1; - - dx1 = s->mouse_dx; - dy1 = s->mouse_dy; - dz1 = s->mouse_dz; - /* XXX: increase range to 8 bits ? */ - if (dx1 > 127) - dx1 = 127; - else if (dx1 < -127) - dx1 = -127; - if (dy1 > 127) - dy1 = 127; - else if (dy1 < -127) - dy1 = -127; - b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07); - ps2_queue(&s->common, b); - ps2_queue(&s->common, dx1 & 0xff); - ps2_queue(&s->common, dy1 & 0xff); - /* extra byte for IMPS/2 or IMEX */ - switch(s->mouse_type) { - default: - break; - case 3: - if (dz1 > 127) - dz1 = 127; - else if (dz1 < -127) - dz1 = -127; - ps2_queue(&s->common, dz1 & 0xff); - break; - case 4: - if (dz1 > 7) - dz1 = 7; - else if (dz1 < -7) - dz1 = -7; - b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1); - ps2_queue(&s->common, b); - break; - } - - trace_ps2_mouse_send_packet(s, dx1, dy1, dz1, b); - /* update deltas */ - s->mouse_dx -= dx1; - s->mouse_dy -= dy1; - s->mouse_dz -= dz1; -} - -static void ps2_mouse_event(DeviceState *dev, QemuConsole *src, - InputEvent *evt) -{ - static const int bmap[INPUT_BUTTON__MAX] = { - [INPUT_BUTTON_LEFT] = MOUSE_EVENT_LBUTTON, - [INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON, - [INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON, - }; - PS2MouseState *s = (PS2MouseState *)dev; - InputMoveEvent *move; - InputBtnEvent *btn; - - /* check if deltas are recorded when disabled */ - if (!(s->mouse_status & MOUSE_STATUS_ENABLED)) - return; - - switch (evt->type) { - case INPUT_EVENT_KIND_REL: - move = evt->u.rel.data; - if (move->axis == INPUT_AXIS_X) { - s->mouse_dx += move->value; - } else if (move->axis == INPUT_AXIS_Y) { - s->mouse_dy -= move->value; - } - break; - - case INPUT_EVENT_KIND_BTN: - btn = evt->u.btn.data; - if (btn->down) { - s->mouse_buttons |= bmap[btn->button]; - if (btn->button == INPUT_BUTTON_WHEEL_UP) { - s->mouse_dz--; - } else if (btn->button == INPUT_BUTTON_WHEEL_DOWN) { - s->mouse_dz++; - } - } else { - s->mouse_buttons &= ~bmap[btn->button]; - } - break; - - default: - /* keep gcc happy */ - break; - } -} - -static void ps2_mouse_sync(DeviceState *dev) -{ - PS2MouseState *s = (PS2MouseState *)dev; - - if (s->mouse_buttons) { - qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); - } - if (!(s->mouse_status & MOUSE_STATUS_REMOTE)) { - while (s->common.queue.count < PS2_QUEUE_SIZE - 4) { - /* if not remote, send event. Multiple events are sent if - too big deltas */ - ps2_mouse_send_packet(s); - if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0) - break; - } - } -} - -void ps2_mouse_fake_event(void *opaque) -{ - PS2MouseState *s = opaque; - trace_ps2_mouse_fake_event(opaque); - s->mouse_dx++; - ps2_mouse_sync(opaque); -} - -void ps2_write_mouse(void *opaque, int val) -{ - PS2MouseState *s = (PS2MouseState *)opaque; - - trace_ps2_write_mouse(opaque, val); -#ifdef DEBUG_MOUSE - printf("kbd: write mouse 0x%02x\n", val); -#endif - switch(s->common.write_cmd) { - default: - case -1: - /* mouse command */ - if (s->mouse_wrap) { - if (val == AUX_RESET_WRAP) { - s->mouse_wrap = 0; - ps2_queue(&s->common, AUX_ACK); - return; - } else if (val != AUX_RESET) { - ps2_queue(&s->common, val); - return; - } - } - switch(val) { - case AUX_SET_SCALE11: - s->mouse_status &= ~MOUSE_STATUS_SCALE21; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_SET_SCALE21: - s->mouse_status |= MOUSE_STATUS_SCALE21; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_SET_STREAM: - s->mouse_status &= ~MOUSE_STATUS_REMOTE; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_SET_WRAP: - s->mouse_wrap = 1; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_SET_REMOTE: - s->mouse_status |= MOUSE_STATUS_REMOTE; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_GET_TYPE: - ps2_queue(&s->common, AUX_ACK); - ps2_queue(&s->common, s->mouse_type); - break; - case AUX_SET_RES: - case AUX_SET_SAMPLE: - s->common.write_cmd = val; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_GET_SCALE: - ps2_queue(&s->common, AUX_ACK); - ps2_queue(&s->common, s->mouse_status); - ps2_queue(&s->common, s->mouse_resolution); - ps2_queue(&s->common, s->mouse_sample_rate); - break; - case AUX_POLL: - ps2_queue(&s->common, AUX_ACK); - ps2_mouse_send_packet(s); - break; - case AUX_ENABLE_DEV: - s->mouse_status |= MOUSE_STATUS_ENABLED; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_DISABLE_DEV: - s->mouse_status &= ~MOUSE_STATUS_ENABLED; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_SET_DEFAULT: - s->mouse_sample_rate = 100; - s->mouse_resolution = 2; - s->mouse_status = 0; - ps2_queue(&s->common, AUX_ACK); - break; - case AUX_RESET: - s->mouse_sample_rate = 100; - s->mouse_resolution = 2; - s->mouse_status = 0; - s->mouse_type = 0; - ps2_queue(&s->common, AUX_ACK); - ps2_queue(&s->common, 0xaa); - ps2_queue(&s->common, s->mouse_type); - break; - default: - break; - } - break; - case AUX_SET_SAMPLE: - s->mouse_sample_rate = val; - /* detect IMPS/2 or IMEX */ - switch(s->mouse_detect_state) { - default: - case 0: - if (val == 200) - s->mouse_detect_state = 1; - break; - case 1: - if (val == 100) - s->mouse_detect_state = 2; - else if (val == 200) - s->mouse_detect_state = 3; - else - s->mouse_detect_state = 0; - break; - case 2: - if (val == 80) - s->mouse_type = 3; /* IMPS/2 */ - s->mouse_detect_state = 0; - break; - case 3: - if (val == 80) - s->mouse_type = 4; /* IMEX */ - s->mouse_detect_state = 0; - break; - } - ps2_queue(&s->common, AUX_ACK); - s->common.write_cmd = -1; - break; - case AUX_SET_RES: - s->mouse_resolution = val; - ps2_queue(&s->common, AUX_ACK); - s->common.write_cmd = -1; - break; - } -} - -static void ps2_common_reset(PS2State *s) -{ - PS2Queue *q; - s->write_cmd = -1; - q = &s->queue; - q->rptr = 0; - q->wptr = 0; - q->count = 0; - s->update_irq(s->update_arg, 0); -} - -static void ps2_common_post_load(PS2State *s) -{ - PS2Queue *q = &s->queue; - int size; - int i; - int tmp_data[PS2_QUEUE_SIZE]; - - /* set the useful data buffer queue size, < PS2_QUEUE_SIZE */ - size = q->count > PS2_QUEUE_SIZE ? 0 : q->count; - - /* move the queue elements to the start of data array */ - if (size > 0) { - for (i = 0; i < size; i++) { - /* move the queue elements to the temporary buffer */ - tmp_data[i] = q->data[q->rptr]; - if (++q->rptr == 256) { - q->rptr = 0; - } - } - memcpy(q->data, tmp_data, size); - } - /* reset rptr/wptr/count */ - q->rptr = 0; - q->wptr = size; - q->count = size; - s->update_irq(s->update_arg, q->count != 0); -} - -static void ps2_kbd_reset(void *opaque) -{ - PS2KbdState *s = (PS2KbdState *) opaque; - - trace_ps2_kbd_reset(opaque); - ps2_common_reset(&s->common); - s->scan_enabled = 0; - s->translate = 0; - s->scancode_set = 2; -} - -static void ps2_mouse_reset(void *opaque) -{ - PS2MouseState *s = (PS2MouseState *) opaque; - - trace_ps2_mouse_reset(opaque); - ps2_common_reset(&s->common); - s->mouse_status = 0; - s->mouse_resolution = 0; - s->mouse_sample_rate = 0; - s->mouse_wrap = 0; - s->mouse_type = 0; - s->mouse_detect_state = 0; - s->mouse_dx = 0; - s->mouse_dy = 0; - s->mouse_dz = 0; - s->mouse_buttons = 0; -} - -static const VMStateDescription vmstate_ps2_common = { - .name = "PS2 Common State", - .version_id = 3, - .minimum_version_id = 2, - .fields = (VMStateField[]) { - VMSTATE_INT32(write_cmd, PS2State), - VMSTATE_INT32(queue.rptr, PS2State), - VMSTATE_INT32(queue.wptr, PS2State), - VMSTATE_INT32(queue.count, PS2State), - VMSTATE_BUFFER(queue.data, PS2State), - VMSTATE_END_OF_LIST() - } -}; - -static bool ps2_keyboard_ledstate_needed(void *opaque) -{ - PS2KbdState *s = opaque; - - return s->ledstate != 0; /* 0 is default state */ -} - -static int ps2_kbd_ledstate_post_load(void *opaque, int version_id) -{ - PS2KbdState *s = opaque; - - kbd_put_ledstate(s->ledstate); - return 0; -} - -static const VMStateDescription vmstate_ps2_keyboard_ledstate = { - .name = "ps2kbd/ledstate", - .version_id = 3, - .minimum_version_id = 2, - .post_load = ps2_kbd_ledstate_post_load, - .needed = ps2_keyboard_ledstate_needed, - .fields = (VMStateField[]) { - VMSTATE_INT32(ledstate, PS2KbdState), - VMSTATE_END_OF_LIST() - } -}; - -static int ps2_kbd_post_load(void* opaque, int version_id) -{ - PS2KbdState *s = (PS2KbdState*)opaque; - PS2State *ps2 = &s->common; - - if (version_id == 2) - s->scancode_set=2; - - ps2_common_post_load(ps2); - - return 0; -} - -static void ps2_kbd_pre_save(void *opaque) -{ - PS2KbdState *s = (PS2KbdState *)opaque; - PS2State *ps2 = &s->common; - - ps2_common_post_load(ps2); -} - -static const VMStateDescription vmstate_ps2_keyboard = { - .name = "ps2kbd", - .version_id = 3, - .minimum_version_id = 2, - .post_load = ps2_kbd_post_load, - .pre_save = ps2_kbd_pre_save, - .fields = (VMStateField[]) { - VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State), - VMSTATE_INT32(scan_enabled, PS2KbdState), - VMSTATE_INT32(translate, PS2KbdState), - VMSTATE_INT32_V(scancode_set, PS2KbdState,3), - VMSTATE_END_OF_LIST() - }, - .subsections = (const VMStateDescription*[]) { - &vmstate_ps2_keyboard_ledstate, - NULL - } -}; - -static int ps2_mouse_post_load(void *opaque, int version_id) -{ - PS2MouseState *s = (PS2MouseState *)opaque; - PS2State *ps2 = &s->common; - - ps2_common_post_load(ps2); - - return 0; -} - -static void ps2_mouse_pre_save(void *opaque) -{ - PS2MouseState *s = (PS2MouseState *)opaque; - PS2State *ps2 = &s->common; - - ps2_common_post_load(ps2); -} - -static const VMStateDescription vmstate_ps2_mouse = { - .name = "ps2mouse", - .version_id = 2, - .minimum_version_id = 2, - .post_load = ps2_mouse_post_load, - .pre_save = ps2_mouse_pre_save, - .fields = (VMStateField[]) { - VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State), - VMSTATE_UINT8(mouse_status, PS2MouseState), - VMSTATE_UINT8(mouse_resolution, PS2MouseState), - VMSTATE_UINT8(mouse_sample_rate, PS2MouseState), - VMSTATE_UINT8(mouse_wrap, PS2MouseState), - VMSTATE_UINT8(mouse_type, PS2MouseState), - VMSTATE_UINT8(mouse_detect_state, PS2MouseState), - VMSTATE_INT32(mouse_dx, PS2MouseState), - VMSTATE_INT32(mouse_dy, PS2MouseState), - VMSTATE_INT32(mouse_dz, PS2MouseState), - VMSTATE_UINT8(mouse_buttons, PS2MouseState), - VMSTATE_END_OF_LIST() - } -}; - -static QemuInputHandler ps2_keyboard_handler = { - .name = "QEMU PS/2 Keyboard", - .mask = INPUT_EVENT_MASK_KEY, - .event = ps2_keyboard_event, -}; - -void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) -{ - PS2KbdState *s = (PS2KbdState *)g_malloc0(sizeof(PS2KbdState)); - - trace_ps2_kbd_init(s); - s->common.update_irq = update_irq; - s->common.update_arg = update_arg; - s->scancode_set = 2; - vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s); - qemu_input_handler_register((DeviceState *)s, - &ps2_keyboard_handler); - qemu_register_reset(ps2_kbd_reset, s); - return s; -} - -static QemuInputHandler ps2_mouse_handler = { - .name = "QEMU PS/2 Mouse", - .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, - .event = ps2_mouse_event, - .sync = ps2_mouse_sync, -}; - -void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg) -{ - PS2MouseState *s = (PS2MouseState *)g_malloc0(sizeof(PS2MouseState)); - - trace_ps2_mouse_init(s); - s->common.update_irq = update_irq; - s->common.update_arg = update_arg; - vmstate_register(NULL, 0, &vmstate_ps2_mouse, s); - qemu_input_handler_register((DeviceState *)s, - &ps2_mouse_handler); - qemu_register_reset(ps2_mouse_reset, s); - return s; -} |