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authorYang Zhang <yang.z.zhang@intel.com>2015-08-28 09:58:54 +0800
committerYang Zhang <yang.z.zhang@intel.com>2015-09-01 12:44:00 +0800
commite44e3482bdb4d0ebde2d8b41830ac2cdb07948fb (patch)
tree66b09f592c55df2878107a468a91d21506104d3f /qemu/hw/display/framebuffer.h
parent9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (diff)
Add qemu 2.4.0
Change-Id: Ic99cbad4b61f8b127b7dc74d04576c0bcbaaf4f5 Signed-off-by: Yang Zhang <yang.z.zhang@intel.com>
Diffstat (limited to 'qemu/hw/display/framebuffer.h')
-rw-r--r--qemu/hw/display/framebuffer.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/qemu/hw/display/framebuffer.h b/qemu/hw/display/framebuffer.h
new file mode 100644
index 000000000..38fa0dcec
--- /dev/null
+++ b/qemu/hw/display/framebuffer.h
@@ -0,0 +1,65 @@
+#ifndef QEMU_FRAMEBUFFER_H
+#define QEMU_FRAMEBUFFER_H
+
+#include "exec/memory.h"
+
+/* Framebuffer device helper routines. */
+
+typedef void (*drawfn)(void *, uint8_t *, const uint8_t *, int, int);
+
+/* framebuffer_update_memory_section: Update framebuffer
+ * #MemoryRegionSection, for example if the framebuffer is switched to
+ * a different memory area.
+ *
+ * @mem_section: Output #MemoryRegionSection, to be passed to
+ * framebuffer_update_display().
+ * @root: #MemoryRegion within which the framebuffer lies
+ * @base: Base address of the framebuffer within @root.
+ * @rows: Height of the screen.
+ * @src_width: Number of bytes in framebuffer memory between two rows.
+ */
+void framebuffer_update_memory_section(
+ MemoryRegionSection *mem_section,
+ MemoryRegion *root,
+ hwaddr base,
+ unsigned rows,
+ unsigned src_width);
+
+/* framebuffer_update_display: Draw the framebuffer on a surface.
+ *
+ * @ds: #DisplaySurface to draw to.
+ * @mem_section: #MemoryRegionSection provided by
+ * framebuffer_update_memory_section().
+ * @cols: Width the screen.
+ * @rows: Height of the screen.
+ * @src_width: Number of bytes in framebuffer memory between two rows.
+ * @dest_row_pitch: Number of bytes in the surface data between two rows.
+ * Negative if the framebuffer is stored in the opposite order (e.g.
+ * bottom-to-top) compared to the framebuffer.
+ * @dest_col_pitch: Number of bytes in the surface data between two pixels.
+ * Negative if the framebuffer is stored in the opposite order (e.g.
+ * right-to-left) compared to the framebuffer.
+ * @invalidate: True if the function should redraw the whole screen
+ * without checking the DIRTY_MEMORY_VGA dirty bitmap.
+ * @fn: Drawing function to be called for each row that has to be drawn.
+ * @opaque: Opaque pointer passed to @fn.
+ * @first_row: Pointer to an integer, receives the number of the first row
+ * that was drawn (either the first dirty row, or 0 if @invalidate is true).
+ * @last_row: Pointer to an integer, receives the number of the last row that
+ * was drawn (either the last dirty row, or @rows-1 if @invalidate is true).
+ */
+void framebuffer_update_display(
+ DisplaySurface *ds,
+ MemoryRegionSection *mem_section,
+ int cols,
+ int rows,
+ int src_width,
+ int dest_row_pitch,
+ int dest_col_pitch,
+ int invalidate,
+ drawfn fn,
+ void *opaque,
+ int *first_row,
+ int *last_row);
+
+#endif