diff options
author | Yang Zhang <yang.z.zhang@intel.com> | 2015-08-28 09:58:54 +0800 |
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committer | Yang Zhang <yang.z.zhang@intel.com> | 2015-09-01 12:44:00 +0800 |
commit | e44e3482bdb4d0ebde2d8b41830ac2cdb07948fb (patch) | |
tree | 66b09f592c55df2878107a468a91d21506104d3f /qemu/hw/display/framebuffer.c | |
parent | 9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (diff) |
Add qemu 2.4.0
Change-Id: Ic99cbad4b61f8b127b7dc74d04576c0bcbaaf4f5
Signed-off-by: Yang Zhang <yang.z.zhang@intel.com>
Diffstat (limited to 'qemu/hw/display/framebuffer.c')
-rw-r--r-- | qemu/hw/display/framebuffer.c | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/qemu/hw/display/framebuffer.c b/qemu/hw/display/framebuffer.c new file mode 100644 index 000000000..7f075ce77 --- /dev/null +++ b/qemu/hw/display/framebuffer.c @@ -0,0 +1,124 @@ +/* + * Framebuffer device helper routines + * + * Copyright (c) 2009 CodeSourcery + * Written by Paul Brook <paul@codesourcery.com> + * + * This code is licensed under the GNU GPLv2. + * + * Contributions after 2012-01-13 are licensed under the terms of the + * GNU GPL, version 2 or (at your option) any later version. + */ + +/* TODO: + - Do something similar for framebuffers with local ram + - Handle rotation here instead of hacking dest_pitch + - Use common pixel conversion routines instead of per-device drawfn + - Remove all DisplayState knowledge from devices. + */ + +#include "hw/hw.h" +#include "ui/console.h" +#include "framebuffer.h" + +void framebuffer_update_memory_section( + MemoryRegionSection *mem_section, + MemoryRegion *root, + hwaddr base, + unsigned rows, + unsigned src_width) +{ + hwaddr src_len = (hwaddr)rows * src_width; + + if (mem_section->mr) { + memory_region_set_log(mem_section->mr, false, DIRTY_MEMORY_VGA); + memory_region_unref(mem_section->mr); + mem_section->mr = NULL; + } + + *mem_section = memory_region_find(root, base, src_len); + if (!mem_section->mr) { + return; + } + + if (int128_get64(mem_section->size) < src_len || + !memory_region_is_ram(mem_section->mr)) { + memory_region_unref(mem_section->mr); + mem_section->mr = NULL; + return; + } + + memory_region_set_log(mem_section->mr, true, DIRTY_MEMORY_VGA); +} + +/* Render an image from a shared memory framebuffer. */ +void framebuffer_update_display( + DisplaySurface *ds, + MemoryRegionSection *mem_section, + int cols, /* Width in pixels. */ + int rows, /* Height in pixels. */ + int src_width, /* Length of source line, in bytes. */ + int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */ + int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */ + int invalidate, /* nonzero to redraw the whole image. */ + drawfn fn, + void *opaque, + int *first_row, /* Input and output. */ + int *last_row /* Output only */) +{ + hwaddr src_len; + uint8_t *dest; + uint8_t *src; + int first, last = 0; + int dirty; + int i; + ram_addr_t addr; + MemoryRegion *mem; + + i = *first_row; + *first_row = -1; + src_len = src_width * rows; + + mem = mem_section->mr; + if (!mem) { + return; + } + memory_region_sync_dirty_bitmap(mem); + + addr = mem_section->offset_within_region; + src = memory_region_get_ram_ptr(mem) + addr; + + dest = surface_data(ds); + if (dest_col_pitch < 0) { + dest -= dest_col_pitch * (cols - 1); + } + if (dest_row_pitch < 0) { + dest -= dest_row_pitch * (rows - 1); + } + first = -1; + + addr += i * src_width; + src += i * src_width; + dest += i * dest_row_pitch; + + for (; i < rows; i++) { + dirty = memory_region_get_dirty(mem, addr, src_width, + DIRTY_MEMORY_VGA); + if (dirty || invalidate) { + fn(opaque, dest, src, cols, dest_col_pitch); + if (first == -1) + first = i; + last = i; + } + addr += src_width; + src += src_width; + dest += dest_row_pitch; + } + if (first < 0) { + return; + } + memory_region_reset_dirty(mem, mem_section->offset_within_region, src_len, + DIRTY_MEMORY_VGA); + *first_row = first; + *last_row = last; +} |