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author | 2015-08-28 09:58:54 +0800 | |
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committer | 2015-09-01 12:44:00 +0800 | |
commit | e44e3482bdb4d0ebde2d8b41830ac2cdb07948fb (patch) | |
tree | 66b09f592c55df2878107a468a91d21506104d3f /qemu/hw/core/ptimer.c | |
parent | 9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (diff) |
Add qemu 2.4.0
Change-Id: Ic99cbad4b61f8b127b7dc74d04576c0bcbaaf4f5
Signed-off-by: Yang Zhang <yang.z.zhang@intel.com>
Diffstat (limited to 'qemu/hw/core/ptimer.c')
-rw-r--r-- | qemu/hw/core/ptimer.c | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/qemu/hw/core/ptimer.c b/qemu/hw/core/ptimer.c new file mode 100644 index 000000000..8437bd6e8 --- /dev/null +++ b/qemu/hw/core/ptimer.c @@ -0,0 +1,230 @@ +/* + * General purpose implementation of a simple periodic countdown timer. + * + * Copyright (c) 2007 CodeSourcery. + * + * This code is licensed under the GNU LGPL. + */ +#include "hw/hw.h" +#include "qemu/timer.h" +#include "hw/ptimer.h" +#include "qemu/host-utils.h" + +struct ptimer_state +{ + uint8_t enabled; /* 0 = disabled, 1 = periodic, 2 = oneshot. */ + uint64_t limit; + uint64_t delta; + uint32_t period_frac; + int64_t period; + int64_t last_event; + int64_t next_event; + QEMUBH *bh; + QEMUTimer *timer; +}; + +/* Use a bottom-half routine to avoid reentrancy issues. */ +static void ptimer_trigger(ptimer_state *s) +{ + if (s->bh) { + qemu_bh_schedule(s->bh); + } +} + +static void ptimer_reload(ptimer_state *s) +{ + if (s->delta == 0) { + ptimer_trigger(s); + s->delta = s->limit; + } + if (s->delta == 0 || s->period == 0) { + fprintf(stderr, "Timer with period zero, disabling\n"); + s->enabled = 0; + return; + } + + s->last_event = s->next_event; + s->next_event = s->last_event + s->delta * s->period; + if (s->period_frac) { + s->next_event += ((int64_t)s->period_frac * s->delta) >> 32; + } + timer_mod(s->timer, s->next_event); +} + +static void ptimer_tick(void *opaque) +{ + ptimer_state *s = (ptimer_state *)opaque; + ptimer_trigger(s); + s->delta = 0; + if (s->enabled == 2) { + s->enabled = 0; + } else { + ptimer_reload(s); + } +} + +uint64_t ptimer_get_count(ptimer_state *s) +{ + int64_t now; + uint64_t counter; + + if (s->enabled) { + now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); + /* Figure out the current counter value. */ + if (now - s->next_event > 0 + || s->period == 0) { + /* Prevent timer underflowing if it should already have + triggered. */ + counter = 0; + } else { + uint64_t rem; + uint64_t div; + int clz1, clz2; + int shift; + + /* We need to divide time by period, where time is stored in + rem (64-bit integer) and period is stored in period/period_frac + (64.32 fixed point). + + Doing full precision division is hard, so scale values and + do a 64-bit division. The result should be rounded down, + so that the rounding error never causes the timer to go + backwards. + */ + + rem = s->next_event - now; + div = s->period; + + clz1 = clz64(rem); + clz2 = clz64(div); + shift = clz1 < clz2 ? clz1 : clz2; + + rem <<= shift; + div <<= shift; + if (shift >= 32) { + div |= ((uint64_t)s->period_frac << (shift - 32)); + } else { + if (shift != 0) + div |= (s->period_frac >> (32 - shift)); + /* Look at remaining bits of period_frac and round div up if + necessary. */ + if ((uint32_t)(s->period_frac << shift)) + div += 1; + } + counter = rem / div; + } + } else { + counter = s->delta; + } + return counter; +} + +void ptimer_set_count(ptimer_state *s, uint64_t count) +{ + s->delta = count; + if (s->enabled) { + s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); + ptimer_reload(s); + } +} + +void ptimer_run(ptimer_state *s, int oneshot) +{ + if (s->enabled) { + return; + } + if (s->period == 0) { + fprintf(stderr, "Timer with period zero, disabling\n"); + return; + } + s->enabled = oneshot ? 2 : 1; + s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); + ptimer_reload(s); +} + +/* Pause a timer. Note that this may cause it to "lose" time, even if it + is immediately restarted. */ +void ptimer_stop(ptimer_state *s) +{ + if (!s->enabled) + return; + + s->delta = ptimer_get_count(s); + timer_del(s->timer); + s->enabled = 0; +} + +/* Set counter increment interval in nanoseconds. */ +void ptimer_set_period(ptimer_state *s, int64_t period) +{ + s->period = period; + s->period_frac = 0; + if (s->enabled) { + s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); + ptimer_reload(s); + } +} + +/* Set counter frequency in Hz. */ +void ptimer_set_freq(ptimer_state *s, uint32_t freq) +{ + s->period = 1000000000ll / freq; + s->period_frac = (1000000000ll << 32) / freq; + if (s->enabled) { + s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); + ptimer_reload(s); + } +} + +/* Set the initial countdown value. If reload is nonzero then also set + count = limit. */ +void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload) +{ + /* + * Artificially limit timeout rate to something + * achievable under QEMU. Otherwise, QEMU spends all + * its time generating timer interrupts, and there + * is no forward progress. + * About ten microseconds is the fastest that really works + * on the current generation of host machines. + */ + + if (!use_icount && limit * s->period < 10000 && s->period) { + limit = 10000 / s->period; + } + + s->limit = limit; + if (reload) + s->delta = limit; + if (s->enabled && reload) { + s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); + ptimer_reload(s); + } +} + +const VMStateDescription vmstate_ptimer = { + .name = "ptimer", + .version_id = 1, + .minimum_version_id = 1, + .fields = (VMStateField[]) { + VMSTATE_UINT8(enabled, ptimer_state), + VMSTATE_UINT64(limit, ptimer_state), + VMSTATE_UINT64(delta, ptimer_state), + VMSTATE_UINT32(period_frac, ptimer_state), + VMSTATE_INT64(period, ptimer_state), + VMSTATE_INT64(last_event, ptimer_state), + VMSTATE_INT64(next_event, ptimer_state), + VMSTATE_TIMER_PTR(timer, ptimer_state), + VMSTATE_END_OF_LIST() + } +}; + +ptimer_state *ptimer_init(QEMUBH *bh) +{ + ptimer_state *s; + + s = (ptimer_state *)g_malloc0(sizeof(ptimer_state)); + s->bh = bh; + s->timer = timer_new_ns(QEMU_CLOCK_VIRTUAL, ptimer_tick, s); + return s; +} |