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authorYang Zhang <yang.z.zhang@intel.com>2015-08-28 09:58:54 +0800
committerYang Zhang <yang.z.zhang@intel.com>2015-09-01 12:44:00 +0800
commite44e3482bdb4d0ebde2d8b41830ac2cdb07948fb (patch)
tree66b09f592c55df2878107a468a91d21506104d3f /qemu/hw/audio/gusemu_mixer.c
parent9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (diff)
Add qemu 2.4.0
Change-Id: Ic99cbad4b61f8b127b7dc74d04576c0bcbaaf4f5 Signed-off-by: Yang Zhang <yang.z.zhang@intel.com>
Diffstat (limited to 'qemu/hw/audio/gusemu_mixer.c')
-rw-r--r--qemu/hw/audio/gusemu_mixer.c240
1 files changed, 240 insertions, 0 deletions
diff --git a/qemu/hw/audio/gusemu_mixer.c b/qemu/hw/audio/gusemu_mixer.c
new file mode 100644
index 000000000..6d8d9ced1
--- /dev/null
+++ b/qemu/hw/audio/gusemu_mixer.c
@@ -0,0 +1,240 @@
+/*
+ * GUSEMU32 - mixing engine (similar to Interwave GF1 compatibility)
+ *
+ * Copyright (C) 2000-2007 Tibor "TS" Schütz
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include "gusemu.h"
+#include "gustate.h"
+
+#define GUSregb(position) (* (gusptr+(position)))
+#define GUSregw(position) (*(GUSword *) (gusptr+(position)))
+#define GUSregd(position) (*(GUSdword *)(gusptr+(position)))
+
+#define GUSvoice(position) (*(GUSword *)(voiceptr+(position)))
+
+/* samples are always 16bit stereo (4 bytes each, first right then left interleaved) */
+void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int numsamples,
+ GUSsample *bufferpos)
+{
+ /* note that byte registers are stored in the upper half of each voice register! */
+ GUSbyte *gusptr;
+ int Voice;
+ GUSword *voiceptr;
+
+ unsigned int count;
+ for (count = 0; count < numsamples * 2; count++)
+ *(bufferpos + count) = 0; /* clear */
+
+ gusptr = state->gusdatapos;
+ voiceptr = (GUSword *) gusptr;
+ if (!(GUSregb(GUS4cReset) & 0x01)) /* reset flag active? */
+ return;
+
+ for (Voice = 0; Voice <= (GUSregb(NumVoices) & 31); Voice++)
+ {
+ if (GUSvoice(wVSRControl) & 0x200)
+ GUSvoice(wVSRControl) |= 0x100; /* voice stop request */
+ if (GUSvoice(wVSRVolRampControl) & 0x200)
+ GUSvoice(wVSRVolRampControl) |= 0x100; /* Volume ramp stop request */
+ if (!(GUSvoice(wVSRControl) & GUSvoice(wVSRVolRampControl) & 0x100)) /* neither voice nor volume calculation active - save some time here ;) */
+ {
+ unsigned int sample;
+
+ unsigned int LoopStart = (GUSvoice(wVSRLoopStartHi) << 16) | GUSvoice(wVSRLoopStartLo); /* 23.9 format */
+ unsigned int LoopEnd = (GUSvoice(wVSRLoopEndHi) << 16) | GUSvoice(wVSRLoopEndLo); /* 23.9 format */
+ unsigned int CurrPos = (GUSvoice(wVSRCurrPosHi) << 16) | GUSvoice(wVSRCurrPosLo); /* 23.9 format */
+ int VoiceIncrement = ((((unsigned long) GUSvoice(wVSRFreq) * 44100) / playback_freq) * (14 >> 1)) /
+ ((GUSregb(NumVoices) & 31) + 1); /* 6.10 increment/frame to 23.9 increment/sample */
+
+ int PanningPos = (GUSvoice(wVSRPanning) >> 8) & 0xf;
+
+ unsigned int Volume32 = 32 * GUSvoice(wVSRCurrVol); /* 32 times larger than original gus for maintaining precision while ramping */
+ unsigned int StartVol32 = (GUSvoice(wVSRVolRampStartVol) & 0xff00) * 32;
+ unsigned int EndVol32 = (GUSvoice(wVSRVolRampEndVol) & 0xff00) * 32;
+ int VolumeIncrement32 = (32 * 16 * (GUSvoice(wVSRVolRampRate) & 0x3f00) >> 8) >> ((((GUSvoice(wVSRVolRampRate) & 0xc000) >> 8) >> 6) * 3); /* including 1/8/64/512 volume speed divisor */
+ VolumeIncrement32 = (((VolumeIncrement32 * 44100 / 2) / playback_freq) * 14) / ((GUSregb(NumVoices) & 31) + 1); /* adjust ramping speed to playback speed */
+
+ if (GUSvoice(wVSRControl) & 0x4000)
+ VoiceIncrement = -VoiceIncrement; /* reverse playback */
+ if (GUSvoice(wVSRVolRampControl) & 0x4000)
+ VolumeIncrement32 = -VolumeIncrement32; /* reverse ramping */
+
+ for (sample = 0; sample < numsamples; sample++)
+ {
+ int sample1, sample2, Volume;
+ if (GUSvoice(wVSRControl) & 0x400) /* 16bit */
+ {
+ int offset = ((CurrPos >> 9) & 0xc0000) + (((CurrPos >> 9) & 0x1ffff) << 1);
+ GUSchar *adr;
+ adr = (GUSchar *) state->himemaddr + offset;
+ sample1 = (*adr & 0xff) + (*(adr + 1) * 256);
+ sample2 = (*(adr + 2) & 0xff) + (*(adr + 2 + 1) * 256);
+ }
+ else /* 8bit */
+ {
+ int offset = (CurrPos >> 9) & 0xfffff;
+ GUSchar *adr;
+ adr = (GUSchar *) state->himemaddr + offset;
+ sample1 = (*adr) * 256;
+ sample2 = (*(adr + 1)) * 256;
+ }
+
+ Volume = ((((Volume32 >> (4 + 5)) & 0xff) + 256) << (Volume32 >> ((4 + 8) + 5))) / 512; /* semi-logarithmic volume, +5 due to additional precision */
+ sample1 = (((sample1 * Volume) >> 16) * (512 - (CurrPos % 512))) / 512;
+ sample2 = (((sample2 * Volume) >> 16) * (CurrPos % 512)) / 512;
+ sample1 += sample2;
+
+ if (!(GUSvoice(wVSRVolRampControl) & 0x100))
+ {
+ Volume32 += VolumeIncrement32;
+ if ((GUSvoice(wVSRVolRampControl) & 0x4000) ? (Volume32 <= StartVol32) : (Volume32 >= EndVol32)) /* ramp up boundary cross */
+ {
+ if (GUSvoice(wVSRVolRampControl) & 0x2000)
+ GUSvoice(wVSRVolRampControl) |= 0x8000; /* volramp IRQ enabled? -> IRQ wait flag */
+ if (GUSvoice(wVSRVolRampControl) & 0x800) /* loop enabled */
+ {
+ if (GUSvoice(wVSRVolRampControl) & 0x1000) /* bidir. loop */
+ {
+ GUSvoice(wVSRVolRampControl) ^= 0x4000; /* toggle dir */
+ VolumeIncrement32 = -VolumeIncrement32;
+ }
+ else
+ Volume32 = (GUSvoice(wVSRVolRampControl) & 0x4000) ? EndVol32 : StartVol32; /* unidir. loop ramp */
+ }
+ else
+ {
+ GUSvoice(wVSRVolRampControl) |= 0x100;
+ Volume32 =
+ (GUSvoice(wVSRVolRampControl) & 0x4000) ? StartVol32 : EndVol32;
+ }
+ }
+ }
+ if ((GUSvoice(wVSRVolRampControl) & 0xa000) == 0xa000) /* volramp IRQ set and enabled? */
+ {
+ GUSregd(voicevolrampirq) |= 1 << Voice; /* set irq slot */
+ }
+ else
+ {
+ GUSregd(voicevolrampirq) &= (~(1 << Voice)); /* clear irq slot */
+ GUSvoice(wVSRVolRampControl) &= 0x7f00;
+ }
+
+ if (!(GUSvoice(wVSRControl) & 0x100))
+ {
+ CurrPos += VoiceIncrement;
+ if ((GUSvoice(wVSRControl) & 0x4000) ? (CurrPos <= LoopStart) : (CurrPos >= LoopEnd)) /* playback boundary cross */
+ {
+ if (GUSvoice(wVSRControl) & 0x2000)
+ GUSvoice(wVSRControl) |= 0x8000; /* voice IRQ enabled -> IRQ wait flag */
+ if (GUSvoice(wVSRControl) & 0x800) /* loop enabled */
+ {
+ if (GUSvoice(wVSRControl) & 0x1000) /* pingpong loop */
+ {
+ GUSvoice(wVSRControl) ^= 0x4000; /* toggle dir */
+ VoiceIncrement = -VoiceIncrement;
+ }
+ else
+ CurrPos = (GUSvoice(wVSRControl) & 0x4000) ? LoopEnd : LoopStart; /* unidir. loop */
+ }
+ else if (!(GUSvoice(wVSRVolRampControl) & 0x400))
+ GUSvoice(wVSRControl) |= 0x100; /* loop disabled, rollover check */
+ }
+ }
+ if ((GUSvoice(wVSRControl) & 0xa000) == 0xa000) /* wavetable IRQ set and enabled? */
+ {
+ GUSregd(voicewavetableirq) |= 1 << Voice; /* set irq slot */
+ }
+ else
+ {
+ GUSregd(voicewavetableirq) &= (~(1 << Voice)); /* clear irq slot */
+ GUSvoice(wVSRControl) &= 0x7f00;
+ }
+
+ /* mix samples into buffer */
+ *(bufferpos + 2 * sample) += (GUSsample) ((sample1 * PanningPos) >> 4); /* right */
+ *(bufferpos + 2 * sample + 1) += (GUSsample) ((sample1 * (15 - PanningPos)) >> 4); /* left */
+ }
+ /* write back voice and volume */
+ GUSvoice(wVSRCurrVol) = Volume32 / 32;
+ GUSvoice(wVSRCurrPosHi) = CurrPos >> 16;
+ GUSvoice(wVSRCurrPosLo) = CurrPos & 0xffff;
+ }
+ voiceptr += 16; /* next voice */
+ }
+}
+
+void gus_irqgen(GUSEmuState * state, unsigned int elapsed_time)
+/* time given in microseconds */
+{
+ int requestedIRQs = 0;
+ GUSbyte *gusptr;
+ gusptr = state->gusdatapos;
+ if (GUSregb(TimerDataReg2x9) & 1) /* start timer 1 (80us decrement rate) */
+ {
+ unsigned int timer1fraction = state->timer1fraction;
+ int newtimerirqs;
+ newtimerirqs = (elapsed_time + timer1fraction) / (80 * (256 - GUSregb(GUS46Counter1)));
+ state->timer1fraction = (elapsed_time + timer1fraction) % (80 * (256 - GUSregb(GUS46Counter1)));
+ if (newtimerirqs)
+ {
+ if (!(GUSregb(TimerDataReg2x9) & 0x40))
+ GUSregb(TimerStatus2x8) |= 0xc0; /* maskable bits */
+ if (GUSregb(GUS45TimerCtrl) & 4) /* timer1 irq enable */
+ {
+ GUSregb(TimerStatus2x8) |= 4; /* nonmaskable bit */
+ GUSregb(IRQStatReg2x6) |= 4; /* timer 1 irq pending */
+ GUSregw(TimerIRQs) += newtimerirqs;
+ requestedIRQs += newtimerirqs;
+ }
+ }
+ }
+ if (GUSregb(TimerDataReg2x9) & 2) /* start timer 2 (320us decrement rate) */
+ {
+ unsigned int timer2fraction = state->timer2fraction;
+ int newtimerirqs;
+ newtimerirqs = (elapsed_time + timer2fraction) / (320 * (256 - GUSregb(GUS47Counter2)));
+ state->timer2fraction = (elapsed_time + timer2fraction) % (320 * (256 - GUSregb(GUS47Counter2)));
+ if (newtimerirqs)
+ {
+ if (!(GUSregb(TimerDataReg2x9) & 0x20))
+ GUSregb(TimerStatus2x8) |= 0xa0; /* maskable bits */
+ if (GUSregb(GUS45TimerCtrl) & 8) /* timer2 irq enable */
+ {
+ GUSregb(TimerStatus2x8) |= 2; /* nonmaskable bit */
+ GUSregb(IRQStatReg2x6) |= 8; /* timer 2 irq pending */
+ GUSregw(TimerIRQs) += newtimerirqs;
+ requestedIRQs += newtimerirqs;
+ }
+ }
+ }
+ if (GUSregb(GUS4cReset) & 0x4) /* synth IRQ enable */
+ {
+ if (GUSregd(voicewavetableirq))
+ GUSregb(IRQStatReg2x6) |= 0x20;
+ if (GUSregd(voicevolrampirq))
+ GUSregb(IRQStatReg2x6) |= 0x40;
+ }
+ if ((!requestedIRQs) && GUSregb(IRQStatReg2x6))
+ requestedIRQs++;
+ if (GUSregb(IRQStatReg2x6))
+ GUSregw(BusyTimerIRQs) = GUS_irqrequest(state, state->gusirq, requestedIRQs);
+}