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authorYunhong Jiang <yunhong.jiang@intel.com>2015-08-04 12:17:53 -0700
committerYunhong Jiang <yunhong.jiang@intel.com>2015-08-04 15:44:42 -0700
commit9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (patch)
tree1c9cafbcd35f783a87880a10f85d1a060db1a563 /kernel/include/uapi/linux/gameport.h
parent98260f3884f4a202f9ca5eabed40b1354c489b29 (diff)
Add the rt linux 4.1.3-rt3 as base
Import the rt linux 4.1.3-rt3 as OPNFV kvm base. It's from git://git.kernel.org/pub/scm/linux/kernel/git/rt/linux-rt-devel.git linux-4.1.y-rt and the base is: commit 0917f823c59692d751951bf5ea699a2d1e2f26a2 Author: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Date: Sat Jul 25 12:13:34 2015 +0200 Prepare v4.1.3-rt3 Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de> We lose all the git history this way and it's not good. We should apply another opnfv project repo in future. Change-Id: I87543d81c9df70d99c5001fbdf646b202c19f423 Signed-off-by: Yunhong Jiang <yunhong.jiang@intel.com>
Diffstat (limited to 'kernel/include/uapi/linux/gameport.h')
-rw-r--r--kernel/include/uapi/linux/gameport.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/kernel/include/uapi/linux/gameport.h b/kernel/include/uapi/linux/gameport.h
new file mode 100644
index 000000000..49b29b068
--- /dev/null
+++ b/kernel/include/uapi/linux/gameport.h
@@ -0,0 +1,28 @@
+/*
+ * Copyright (c) 1999-2002 Vojtech Pavlik
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ */
+#ifndef _UAPI_GAMEPORT_H
+#define _UAPI_GAMEPORT_H
+
+
+
+#define GAMEPORT_MODE_DISABLED 0
+#define GAMEPORT_MODE_RAW 1
+#define GAMEPORT_MODE_COOKED 2
+
+#define GAMEPORT_ID_VENDOR_ANALOG 0x0001
+#define GAMEPORT_ID_VENDOR_MADCATZ 0x0002
+#define GAMEPORT_ID_VENDOR_LOGITECH 0x0003
+#define GAMEPORT_ID_VENDOR_CREATIVE 0x0004
+#define GAMEPORT_ID_VENDOR_GENIUS 0x0005
+#define GAMEPORT_ID_VENDOR_INTERACT 0x0006
+#define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007
+#define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008
+#define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
+#define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
+
+#endif /* _UAPI_GAMEPORT_H */