diff options
author | Yunhong Jiang <yunhong.jiang@intel.com> | 2015-08-04 12:17:53 -0700 |
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committer | Yunhong Jiang <yunhong.jiang@intel.com> | 2015-08-04 15:44:42 -0700 |
commit | 9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (patch) | |
tree | 1c9cafbcd35f783a87880a10f85d1a060db1a563 /kernel/drivers/video/fbdev/nvidia/nv_accel.c | |
parent | 98260f3884f4a202f9ca5eabed40b1354c489b29 (diff) |
Add the rt linux 4.1.3-rt3 as base
Import the rt linux 4.1.3-rt3 as OPNFV kvm base.
It's from git://git.kernel.org/pub/scm/linux/kernel/git/rt/linux-rt-devel.git linux-4.1.y-rt and
the base is:
commit 0917f823c59692d751951bf5ea699a2d1e2f26a2
Author: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Date: Sat Jul 25 12:13:34 2015 +0200
Prepare v4.1.3-rt3
Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
We lose all the git history this way and it's not good. We
should apply another opnfv project repo in future.
Change-Id: I87543d81c9df70d99c5001fbdf646b202c19f423
Signed-off-by: Yunhong Jiang <yunhong.jiang@intel.com>
Diffstat (limited to 'kernel/drivers/video/fbdev/nvidia/nv_accel.c')
-rw-r--r-- | kernel/drivers/video/fbdev/nvidia/nv_accel.c | 416 |
1 files changed, 416 insertions, 0 deletions
diff --git a/kernel/drivers/video/fbdev/nvidia/nv_accel.c b/kernel/drivers/video/fbdev/nvidia/nv_accel.c new file mode 100644 index 000000000..ad6472a89 --- /dev/null +++ b/kernel/drivers/video/fbdev/nvidia/nv_accel.c @@ -0,0 +1,416 @@ + /***************************************************************************\ +|* *| +|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: The source code is copyrighted under U.S. and *| +|* international laws. Users and possessors of this source code are *| +|* hereby granted a nonexclusive, royalty-free copyright license to *| +|* use this code in individual and commercial software. *| +|* *| +|* Any use of this source code must include, in the user documenta- *| +|* tion and internal comments to the code, notices to the end user *| +|* as follows: *| +|* *| +|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *| +|* *| +|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| +|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| +|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| +|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| +|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| +|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| +|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| +|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| +|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| +|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. This source code is a "commercial *| +|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial *| +|* computer software documentation," as such terms are used in *| +|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| +|* ment only as a commercial end item. Consistent with 48 C.F.R. *| +|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the source code with only *| +|* those rights set forth herein. *| +|* *| + \***************************************************************************/ + +/* + * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/ + * XFree86 'nv' driver, this source code is provided under MIT-style licensing + * where the source code is provided "as is" without warranty of any kind. + * The only usage restriction is for the copyright notices to be retained + * whenever code is used. + * + * Antonino Daplas <adaplas@pol.net> 2005-03-11 + */ + +#include <linux/fb.h> +#include "nv_type.h" +#include "nv_proto.h" +#include "nv_dma.h" +#include "nv_local.h" + +/* There is a HW race condition with videoram command buffers. + You can't jump to the location of your put offset. We write put + at the jump offset + SKIPS dwords with noop padding in between + to solve this problem */ +#define SKIPS 8 + +static const int NVCopyROP[16] = { + 0xCC, /* copy */ + 0x55 /* invert */ +}; + +static const int NVCopyROP_PM[16] = { + 0xCA, /* copy */ + 0x5A, /* invert */ +}; + +static inline void nvidiafb_safe_mode(struct fb_info *info) +{ + struct nvidia_par *par = info->par; + + touch_softlockup_watchdog(); + info->pixmap.scan_align = 1; + par->lockup = 1; +} + +static inline void NVFlush(struct fb_info *info) +{ + struct nvidia_par *par = info->par; + int count = 1000000000; + + while (--count && READ_GET(par) != par->dmaPut) ; + + if (!count) { + printk("nvidiafb: DMA Flush lockup\n"); + nvidiafb_safe_mode(info); + } +} + +static inline void NVSync(struct fb_info *info) +{ + struct nvidia_par *par = info->par; + int count = 1000000000; + + while (--count && NV_RD32(par->PGRAPH, 0x0700)) ; + + if (!count) { + printk("nvidiafb: DMA Sync lockup\n"); + nvidiafb_safe_mode(info); + } +} + +static void NVDmaKickoff(struct nvidia_par *par) +{ + if (par->dmaCurrent != par->dmaPut) { + par->dmaPut = par->dmaCurrent; + WRITE_PUT(par, par->dmaPut); + } +} + +static void NVDmaWait(struct fb_info *info, int size) +{ + struct nvidia_par *par = info->par; + int dmaGet; + int count = 1000000000, cnt; + size++; + + while (par->dmaFree < size && --count && !par->lockup) { + dmaGet = READ_GET(par); + + if (par->dmaPut >= dmaGet) { + par->dmaFree = par->dmaMax - par->dmaCurrent; + if (par->dmaFree < size) { + NVDmaNext(par, 0x20000000); + if (dmaGet <= SKIPS) { + if (par->dmaPut <= SKIPS) + WRITE_PUT(par, SKIPS + 1); + cnt = 1000000000; + do { + dmaGet = READ_GET(par); + } while (--cnt && dmaGet <= SKIPS); + if (!cnt) { + printk("DMA Get lockup\n"); + par->lockup = 1; + } + } + WRITE_PUT(par, SKIPS); + par->dmaCurrent = par->dmaPut = SKIPS; + par->dmaFree = dmaGet - (SKIPS + 1); + } + } else + par->dmaFree = dmaGet - par->dmaCurrent - 1; + } + + if (!count) { + printk("nvidiafb: DMA Wait Lockup\n"); + nvidiafb_safe_mode(info); + } +} + +static void NVSetPattern(struct fb_info *info, u32 clr0, u32 clr1, + u32 pat0, u32 pat1) +{ + struct nvidia_par *par = info->par; + + NVDmaStart(info, par, PATTERN_COLOR_0, 4); + NVDmaNext(par, clr0); + NVDmaNext(par, clr1); + NVDmaNext(par, pat0); + NVDmaNext(par, pat1); +} + +static void NVSetRopSolid(struct fb_info *info, u32 rop, u32 planemask) +{ + struct nvidia_par *par = info->par; + + if (planemask != ~0) { + NVSetPattern(info, 0, planemask, ~0, ~0); + if (par->currentRop != (rop + 32)) { + NVDmaStart(info, par, ROP_SET, 1); + NVDmaNext(par, NVCopyROP_PM[rop]); + par->currentRop = rop + 32; + } + } else if (par->currentRop != rop) { + if (par->currentRop >= 16) + NVSetPattern(info, ~0, ~0, ~0, ~0); + NVDmaStart(info, par, ROP_SET, 1); + NVDmaNext(par, NVCopyROP[rop]); + par->currentRop = rop; + } +} + +static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1, + int x2, int y2) +{ + struct nvidia_par *par = info->par; + int h = y2 - y1 + 1; + int w = x2 - x1 + 1; + + NVDmaStart(info, par, CLIP_POINT, 2); + NVDmaNext(par, (y1 << 16) | x1); + NVDmaNext(par, (h << 16) | w); +} + +void NVResetGraphics(struct fb_info *info) +{ + struct nvidia_par *par = info->par; + u32 surfaceFormat, patternFormat, rectFormat, lineFormat; + int pitch, i; + + pitch = info->fix.line_length; + + par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]); + + for (i = 0; i < SKIPS; i++) + NV_WR32(&par->dmaBase[i], 0, 0x00000000); + + NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000); + NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010); + NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000); + NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011); + NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000); + NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012); + NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000); + NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013); + NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000); + NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014); + NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000); + NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015); + NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000); + NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016); + NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000); + NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017); + + par->dmaPut = 0; + par->dmaCurrent = 16 + SKIPS; + par->dmaMax = 8191; + par->dmaFree = par->dmaMax - par->dmaCurrent; + + switch (info->var.bits_per_pixel) { + case 32: + case 24: + surfaceFormat = SURFACE_FORMAT_DEPTH24; + patternFormat = PATTERN_FORMAT_DEPTH24; + rectFormat = RECT_FORMAT_DEPTH24; + lineFormat = LINE_FORMAT_DEPTH24; + break; + case 16: + surfaceFormat = SURFACE_FORMAT_DEPTH16; + patternFormat = PATTERN_FORMAT_DEPTH16; + rectFormat = RECT_FORMAT_DEPTH16; + lineFormat = LINE_FORMAT_DEPTH16; + break; + default: + surfaceFormat = SURFACE_FORMAT_DEPTH8; + patternFormat = PATTERN_FORMAT_DEPTH8; + rectFormat = RECT_FORMAT_DEPTH8; + lineFormat = LINE_FORMAT_DEPTH8; + break; + } + + NVDmaStart(info, par, SURFACE_FORMAT, 4); + NVDmaNext(par, surfaceFormat); + NVDmaNext(par, pitch | (pitch << 16)); + NVDmaNext(par, 0); + NVDmaNext(par, 0); + + NVDmaStart(info, par, PATTERN_FORMAT, 1); + NVDmaNext(par, patternFormat); + + NVDmaStart(info, par, RECT_FORMAT, 1); + NVDmaNext(par, rectFormat); + + NVDmaStart(info, par, LINE_FORMAT, 1); + NVDmaNext(par, lineFormat); + + par->currentRop = ~0; /* set to something invalid */ + NVSetRopSolid(info, ROP_COPY, ~0); + + NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual, + info->var.yres_virtual); + + NVDmaKickoff(par); +} + +int nvidiafb_sync(struct fb_info *info) +{ + struct nvidia_par *par = info->par; + + if (info->state != FBINFO_STATE_RUNNING) + return 0; + + if (!par->lockup) + NVFlush(info); + + if (!par->lockup) + NVSync(info); + + return 0; +} + +void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region) +{ + struct nvidia_par *par = info->par; + + if (info->state != FBINFO_STATE_RUNNING) + return; + + if (par->lockup) { + cfb_copyarea(info, region); + return; + } + + NVDmaStart(info, par, BLIT_POINT_SRC, 3); + NVDmaNext(par, (region->sy << 16) | region->sx); + NVDmaNext(par, (region->dy << 16) | region->dx); + NVDmaNext(par, (region->height << 16) | region->width); + + NVDmaKickoff(par); +} + +void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) +{ + struct nvidia_par *par = info->par; + u32 color; + + if (info->state != FBINFO_STATE_RUNNING) + return; + + if (par->lockup) { + cfb_fillrect(info, rect); + return; + } + + if (info->var.bits_per_pixel == 8) + color = rect->color; + else + color = ((u32 *) info->pseudo_palette)[rect->color]; + + if (rect->rop != ROP_COPY) + NVSetRopSolid(info, rect->rop, ~0); + + NVDmaStart(info, par, RECT_SOLID_COLOR, 1); + NVDmaNext(par, color); + + NVDmaStart(info, par, RECT_SOLID_RECTS(0), 2); + NVDmaNext(par, (rect->dx << 16) | rect->dy); + NVDmaNext(par, (rect->width << 16) | rect->height); + + NVDmaKickoff(par); + + if (rect->rop != ROP_COPY) + NVSetRopSolid(info, ROP_COPY, ~0); +} + +static void nvidiafb_mono_color_expand(struct fb_info *info, + const struct fb_image *image) +{ + struct nvidia_par *par = info->par; + u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel)); + u32 dsize, width, *data = (u32 *) image->data, tmp; + int j, k = 0; + + width = (image->width + 31) & ~31; + dsize = (width * image->height) >> 5; + + if (info->var.bits_per_pixel == 8) { + fg = image->fg_color | mask; + bg = image->bg_color | mask; + } else { + fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask; + bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask; + } + + NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_CLIP, 7); + NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff)); + NVDmaNext(par, ((image->dy + image->height) << 16) | + ((image->dx + image->width) & 0xffff)); + NVDmaNext(par, bg); + NVDmaNext(par, fg); + NVDmaNext(par, (image->height << 16) | width); + NVDmaNext(par, (image->height << 16) | width); + NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff)); + + while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) { + NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), + RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS); + + for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) { + tmp = data[k++]; + reverse_order(&tmp); + NVDmaNext(par, tmp); + } + + dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; + } + + if (dsize) { + NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize); + + for (j = dsize; j--;) { + tmp = data[k++]; + reverse_order(&tmp); + NVDmaNext(par, tmp); + } + } + + NVDmaKickoff(par); +} + +void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image) +{ + struct nvidia_par *par = info->par; + + if (info->state != FBINFO_STATE_RUNNING) + return; + + if (image->depth == 1 && !par->lockup) + nvidiafb_mono_color_expand(info, image); + else + cfb_imageblit(info, image); +} |