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authorJosé Pekkarinen <jose.pekkarinen@nokia.com>2016-04-11 10:41:07 +0300
committerJosé Pekkarinen <jose.pekkarinen@nokia.com>2016-04-13 08:17:18 +0300
commite09b41010ba33a20a87472ee821fa407a5b8da36 (patch)
treed10dc367189862e7ca5c592f033dc3726e1df4e3 /kernel/drivers/gpu/drm/msm/adreno/adreno_gpu.c
parentf93b97fd65072de626c074dbe099a1fff05ce060 (diff)
These changes are the raw update to linux-4.4.6-rt14. Kernel sources
are taken from kernel.org, and rt patch from the rt wiki download page. During the rebasing, the following patch collided: Force tick interrupt and get rid of softirq magic(I70131fb85). Collisions have been removed because its logic was found on the source already. Change-Id: I7f57a4081d9deaa0d9ccfc41a6c8daccdee3b769 Signed-off-by: José Pekkarinen <jose.pekkarinen@nokia.com>
Diffstat (limited to 'kernel/drivers/gpu/drm/msm/adreno/adreno_gpu.c')
-rw-r--r--kernel/drivers/gpu/drm/msm/adreno/adreno_gpu.c34
1 files changed, 31 insertions, 3 deletions
diff --git a/kernel/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/kernel/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index bbdcab0a5..a3b54cc76 100644
--- a/kernel/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/kernel/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -176,6 +176,17 @@ int adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
OUT_PKT3(ring, CP_INTERRUPT, 1);
OUT_RING(ring, 0x80000000);
+ /* Workaround for missing irq issue on 8x16/a306. Unsure if the
+ * root cause is a platform issue or some a306 quirk, but this
+ * keeps things humming along:
+ */
+ if (adreno_is_a306(adreno_gpu)) {
+ OUT_PKT3(ring, CP_WAIT_FOR_IDLE, 1);
+ OUT_RING(ring, 0x00000000);
+ OUT_PKT3(ring, CP_INTERRUPT, 1);
+ OUT_RING(ring, 0x80000000);
+ }
+
#if 0
if (adreno_is_a3xx(adreno_gpu)) {
/* Dummy set-constant to trigger context rollover */
@@ -249,8 +260,13 @@ void adreno_show(struct msm_gpu *gpu, struct seq_file *m)
}
#endif
-/* would be nice to not have to duplicate the _show() stuff with printk(): */
-void adreno_dump(struct msm_gpu *gpu)
+/* Dump common gpu status and scratch registers on any hang, to make
+ * the hangcheck logs more useful. The scratch registers seem always
+ * safe to read when GPU has hung (unlike some other regs, depending
+ * on how the GPU hung), and they are useful to match up to cmdstream
+ * dumps when debugging hangs:
+ */
+void adreno_dump_info(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
int i;
@@ -266,6 +282,18 @@ void adreno_dump(struct msm_gpu *gpu)
printk("wptr: %d\n", adreno_gpu->memptrs->wptr);
printk("rb wptr: %d\n", get_wptr(gpu->rb));
+ for (i = 0; i < 8; i++) {
+ printk("CP_SCRATCH_REG%d: %u\n", i,
+ gpu_read(gpu, REG_AXXX_CP_SCRATCH_REG0 + i));
+ }
+}
+
+/* would be nice to not have to duplicate the _show() stuff with printk(): */
+void adreno_dump(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ int i;
+
/* dump these out in a form that can be parsed by demsm: */
printk("IO:region %s 00000000 00020000\n", gpu->name);
for (i = 0; adreno_gpu->registers[i] != ~0; i += 2) {
@@ -317,7 +345,7 @@ int adreno_gpu_init(struct drm_device *drm, struct platform_device *pdev,
gpu->fast_rate = config->fast_rate;
gpu->slow_rate = config->slow_rate;
gpu->bus_freq = config->bus_freq;
-#ifdef CONFIG_MSM_BUS_SCALING
+#ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
gpu->bus_scale_table = config->bus_scale_table;
#endif