diff options
author | Yunhong Jiang <yunhong.jiang@intel.com> | 2015-08-04 12:17:53 -0700 |
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committer | Yunhong Jiang <yunhong.jiang@intel.com> | 2015-08-04 15:44:42 -0700 |
commit | 9ca8dbcc65cfc63d6f5ef3312a33184e1d726e00 (patch) | |
tree | 1c9cafbcd35f783a87880a10f85d1a060db1a563 /kernel/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt | |
parent | 98260f3884f4a202f9ca5eabed40b1354c489b29 (diff) |
Add the rt linux 4.1.3-rt3 as base
Import the rt linux 4.1.3-rt3 as OPNFV kvm base.
It's from git://git.kernel.org/pub/scm/linux/kernel/git/rt/linux-rt-devel.git linux-4.1.y-rt and
the base is:
commit 0917f823c59692d751951bf5ea699a2d1e2f26a2
Author: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Date: Sat Jul 25 12:13:34 2015 +0200
Prepare v4.1.3-rt3
Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
We lose all the git history this way and it's not good. We
should apply another opnfv project repo in future.
Change-Id: I87543d81c9df70d99c5001fbdf646b202c19f423
Signed-off-by: Yunhong Jiang <yunhong.jiang@intel.com>
Diffstat (limited to 'kernel/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt')
-rw-r--r-- | kernel/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/kernel/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt b/kernel/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt new file mode 100644 index 000000000..b558585b1 --- /dev/null +++ b/kernel/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt @@ -0,0 +1,109 @@ + +Nintendo GameCube device tree +============================= + +1) The "flipper" node + + This node represents the multi-function "Flipper" chip, which packages + many of the devices found in the Nintendo GameCube. + + Required properties: + + - compatible : Should be "nintendo,flipper" + +1.a) The Video Interface (VI) node + + Represents the interface between the graphics processor and a external + video encoder. + + Required properties: + + - compatible : should be "nintendo,flipper-vi" + - reg : should contain the VI registers location and length + - interrupts : should contain the VI interrupt + +1.b) The Processor Interface (PI) node + + Represents the data and control interface between the main processor + and graphics and audio processor. + + Required properties: + + - compatible : should be "nintendo,flipper-pi" + - reg : should contain the PI registers location and length + +1.b.i) The "Flipper" interrupt controller node + + Represents the interrupt controller within the "Flipper" chip. + The node for the "Flipper" interrupt controller must be placed under + the PI node. + + Required properties: + + - compatible : should be "nintendo,flipper-pic" + +1.c) The Digital Signal Procesor (DSP) node + + Represents the digital signal processor interface, designed to offload + audio related tasks. + + Required properties: + + - compatible : should be "nintendo,flipper-dsp" + - reg : should contain the DSP registers location and length + - interrupts : should contain the DSP interrupt + +1.c.i) The Auxiliary RAM (ARAM) node + + Represents the non cpu-addressable ram designed mainly to store audio + related information. + The ARAM node must be placed under the DSP node. + + Required properties: + + - compatible : should be "nintendo,flipper-aram" + - reg : should contain the ARAM start (zero-based) and length + +1.d) The Disk Interface (DI) node + + Represents the interface used to communicate with mass storage devices. + + Required properties: + + - compatible : should be "nintendo,flipper-di" + - reg : should contain the DI registers location and length + - interrupts : should contain the DI interrupt + +1.e) The Audio Interface (AI) node + + Represents the interface to the external 16-bit stereo digital-to-analog + converter. + + Required properties: + + - compatible : should be "nintendo,flipper-ai" + - reg : should contain the AI registers location and length + - interrupts : should contain the AI interrupt + +1.f) The Serial Interface (SI) node + + Represents the interface to the four single bit serial interfaces. + The SI is a proprietary serial interface used normally to control gamepads. + It's NOT a RS232-type interface. + + Required properties: + + - compatible : should be "nintendo,flipper-si" + - reg : should contain the SI registers location and length + - interrupts : should contain the SI interrupt + +1.g) The External Interface (EXI) node + + Represents the multi-channel SPI-like interface. + + Required properties: + + - compatible : should be "nintendo,flipper-exi" + - reg : should contain the EXI registers location and length + - interrupts : should contain the EXI interrupt + |