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-/////////////////////////////////////////////////////////////////////////////////////////
-// Copyright (c) 2017 Koren Lev (Cisco Systems), Yaron Yogev (Cisco Systems) and others /
-// /
-// All rights reserved. This program and the accompanying materials /
-// are made available under the terms of the Apache License, Version 2.0 /
-// which accompanies this distribution, and is available at /
-// http://www.apache.org/licenses/LICENSE-2.0 /
-/////////////////////////////////////////////////////////////////////////////////////////
-var chartOffset = 0;
-
-// D3.layout.force3d.js
-// (C) 2012 ziggy.jonsson.nyc@gmail.com
-// BSD license (http://opensource.org/licenses/BSD-3-Clause)
-
-d3.layout.force3d = function() {
- var forceXY = d3.layout.force()
- ,forceZ = d3.layout.force()
- ,zNodes = {}
- ,zLinks = {}
- ,nodeID = 1
- ,linkID = 1
- ,tickFunction = Object
-
- var force3d = {}
-
- Object.keys(forceXY).forEach(function(d) {
- force3d[d] = function() {
- var result = forceXY[d].apply(this,arguments)
- if (d !="nodes" && d!="links") forceZ[d].apply(this,arguments)
- return (result == forceXY) ? force3d : result
- }
- })
-
-
- force3d.on = function(name,fn) {
- tickFunction = fn
- return force3d
- }
-
-
- forceXY.on("tick",function() {
-
- // Refresh zNodes add new, delete removed
- var _zNodes = {}
- forceXY.nodes().forEach(function(d,i) {
- if (!d.id) d.id = nodeID++
- _zNodes[d.id] = zNodes[d.id] || {x:d.z,px:d.z,py:d.z,y:d.z,id:d.id}
- d.z = _zNodes[d.id].x
- })
- zNodes = _zNodes
-
- // Refresh zLinks add new, delete removed
- var _zLinks = {}
- forceXY.links().forEach(function(d) {
- var nytt = false
- if (!d.linkID) { d.linkID = linkID++;nytt=true}
- _zLinks[d.linkID] = zLinks[d.linkID] || {target:zNodes[d.target.id],source:zNodes[d.source.id]}
-
- })
- zLinks = _zLinks
-
- // Update the nodes/links in forceZ
- forceZ.nodes(d3.values(zNodes))
- forceZ.links(d3.values(zLinks))
- forceZ.start() // Need to kick forceZ so we don't lose the update mechanism
-
- // And run the user defined function, if defined
- tickFunction()
- })
-
- // Expose the sub-forces for debugging purposes
- force3d.xy = forceXY
- force3d.z = forceZ
-
- return force3d
-}
-// end of d3.layout.force3d.js
-
-// Override default functions for d3
-THREE.Object3D.prototype.appendChild = function (c) {
- this.add(c);
- return c;
-};
-THREE.Object3D.prototype.querySelectorAll = function () { return []; };
-
-// this one is to use D3's .attr() on THREE's objects
-THREE.Object3D.prototype.setAttribute = function (name, value) {
- var chain = name.split('.');
- var object = this;
- for (var i = 0; i < chain.length - 1; i++) {
- object = object[chain[i]];
- }
- object[chain[chain.length - 1]] = value;
-}
-
-// d3three object
-D3THREE = function(singleton) {
- this.labelGroup = new THREE.Object3D();
- this.maxY = 0;
- this.axisObjects = {};
-
- this.running = true;
-
- if (singleton) {
- if (typeof(d3three) !== 'undefined') {
- d3three.stop();
- }
- d3three = this;
- }
-
- //if (!singleton) {
- // d3threes.push(this);
- //}
-}
-
-D3THREE.prototype.init = function(divId) {
- // standard THREE stuff, straight from examples
- this.renderer = new THREE.WebGLRenderer({antialias: true, alpha : true, preserveDrawingBuffer: true});
- this.renderer.shadowMap.enabled = true;
- this.renderer.shadowMap.type = THREE.PCFSoftShadow;
- this.renderer.shadowMapSoft = true;
- this.renderer.shadowCameraNear = 1000;
- this.renderer.shadowCameraFar = 10000;
- this.renderer.shadowCameraFov = 50;
- this.renderer.shadowMapBias = 0.0039;
- this.renderer.shadowMapDarkness = 0.25;
- this.renderer.shadowMapWidth = 10000;
- this.renderer.shadowMapHeight = 10000;
- this.renderer.physicallyBasedShading = true;
-
- this.divId = divId;
- this.width = document.getElementById(divId).offsetWidth;
- this.height = document.getElementById(divId).offsetHeight;
-
- this.renderer.setSize( this.width, this.height );
-
- document.getElementById(divId).appendChild( this.renderer.domElement );
-
- this.camera = new THREE.PerspectiveCamera( 30, this.width / this.height, 1, 100000 );
- this.camera.position.z = -1000;
- this.camera.position.x = -800;
- this.camera.position.y = 600;
-
- this.controls = new THREE.OrbitControls( this.camera, this.renderer.domElement );
-
- this.scene = new THREE.Scene();
-
- this.defaultLight = new THREE.AmbientLight( 0xbbbbb ); // soft white light
- this.scene.add( this.defaultLight );
-
- this.scene.add(this.labelGroup);
-
- var self = this;
- window.addEventListener( 'resize', self.onWindowResize.bind(self), false );
-}
-
-D3THREE.prototype.onWindowResize = function() {
- var self = this;
- self.camera.aspect = self.width / self.height;
- self.camera.updateProjectionMatrix();
-
- self.renderer.setSize( self.width, self.height );
-}
-
-D3THREE.prototype.animate = function() {
- var self = this;
- if (this.running) {
- setTimeout( function() {
- this.requestId = requestAnimationFrame( self.animate.bind(self) );
- }, 1000 / 15 );
-
- self.renderer.render( self.scene, self.camera );
- self.controls.update();
-
- self.labelGroup.children.forEach(function(l){
- l.rotation.setFromRotationMatrix(self.camera.matrix, "YXZ");
- l.rotation.x = 0;
- l.rotation.z = 0;
- });
- } else {
- window.removeEventListener( 'resize', self.onWindowResize.bind(self) );
- while (self.scene.children.length > 0) {
- var childObject = self.scene.children[0];
- if (childObject.geometry) {
- childObject.geometry.dispose();
- }
- if (childObject.material) {
- childObject.material.dispose();
- }
- self.scene.remove(childObject);
- delete(childObject);
- }
-
- self.renderer.context = null;
- self.renderer.domElement = null;
- self.renderer = null;
-
- self.camera = null;
- self.controls = null;
- self.scene = null;
- self.labelGroup = null;
-
- cancelAnimationFrame(self.requestId);
- }
-}
-
-D3THREE.prototype.stop = function() {
- this.running = false;
-}
-
-D3THREE.prototype.render = function(element, data) {
- element.render(data);
-}
-
-D3THREE.createAxis = function(dt) {
- return new D3THREE.Axis(dt);
-}
-
-// d3three axis
-D3THREE.Axis = function(dt) {
- this._scale = d3.scale.linear();
- this._orient = "x";
- this._tickFormat = function(d) { return d };
- this._dt = dt;
-}
-
-D3THREE.Axis.prototype.orient = function(o) {
- if (o) {
- this._dt.axisObjects[o] = this;
- this._orient = o;
- }
- return this;
-}
-
-D3THREE.Axis.prototype.scale = function(s) {
- if (s) {
- this._scale = s;
- }
- return this;
-}
-
-D3THREE.Axis.prototype.tickFormat = function(f) {
- if (f) {
- this._tickFormat = f;
- }
- return this;
-}
-
-D3THREE.Axis.prototype.interval = function() {
- var interval;
- if (typeof(this._scale.rangeBand) === 'function') {
- // ordinal scale
- interval = this._scale.range()[1];
- } else {
- interval = this._scale.range()[1] / (this._scale.ticks().length - 1);
- }
- return interval;
-}
-
-D3THREE.Axis.prototype.ticks = function() {
- var ticks;
- if (typeof(this._scale.rangeBand) === 'function') {
- // ordinal scale
- ticks = this._scale.domain();
- } else {
- ticks = this._scale.ticks();
- }
- return ticks;
-}
-
-D3THREE.Axis.prototype.getRotationShift = function() {
- return this.interval() * (this.ticks().length - 1) / 2;
-}
-
-D3THREE.Axis.prototype.render = function() {
- var material = new THREE.LineBasicMaterial({
- color: 0xbbbbbb,
- linewidth: 2
- });
-
- var tickMaterial = new THREE.LineBasicMaterial({
- color: 0xbbbbbb,
- linewidth: 1
- });
-
- var geometry = new THREE.Geometry();
-
- interval = this.interval();
-
- var interval = this.interval(), ticks = this.ticks();
-
- // x,y axis shift, so rotation is from center of screen
- var xAxisShift = this._dt.axisObjects.x.getRotationShift(),
- yAxisShift = this._dt.axisObjects.y.getRotationShift();
-
- for (var i = 0; i < ticks.length; i++) {
- var tickMarGeometry = new THREE.Geometry();
-
- var shape = new THREE.TextGeometry(this._tickFormat(ticks[i]),
- {
- size: 5,
- height: 1,
- curveSegments: 20
- });
- var wrapper = new THREE.MeshBasicMaterial({color: 0xbbbbbb});
- var words = new THREE.Mesh(shape, wrapper);
-
- if (this._orient === "y") {
- // tick
- geometry.vertices.push(new THREE.Vector3(i * interval - yAxisShift, chartOffset, 0 - xAxisShift));
-
- tickMarGeometry.vertices.push(new THREE.Vector3(i * interval - yAxisShift, chartOffset, 0 - xAxisShift));
- tickMarGeometry.vertices.push(new THREE.Vector3(i * interval - yAxisShift, -10 + chartOffset, 0 - xAxisShift));
- var tickLine = new THREE.Line(tickMarGeometry, tickMaterial);
- this._dt.scene.add(tickLine);
-
- if (i * interval > this._dt.maxY) {
- this._dt.maxY = i * interval;
- }
-
- words.position.set(i * interval - yAxisShift, -20 + chartOffset, 0 - xAxisShift);
- } else if (this._orient === "z") {
- // tick
- geometry.vertices.push(new THREE.Vector3(0 + this._dt.maxY - yAxisShift, i * interval + chartOffset, 0 - xAxisShift));
-
- tickMarGeometry.vertices.push(new THREE.Vector3(0 + this._dt.maxY - yAxisShift, i * interval + chartOffset, 0 - xAxisShift));
- tickMarGeometry.vertices.push(new THREE.Vector3(10 + this._dt.maxY - yAxisShift, i * interval + chartOffset, 0 - xAxisShift));
- var tickLine = new THREE.Line(tickMarGeometry, tickMaterial);
- this._dt.scene.add(tickLine);
-
- words.position.set(20 + this._dt.maxY - yAxisShift, i * interval + chartOffset, 0 - xAxisShift);
- } else if (this._orient === "x") {
- // tick
- geometry.vertices.push(new THREE.Vector3(0 - yAxisShift, chartOffset, i * interval - xAxisShift));
-
- tickMarGeometry.vertices.push(new THREE.Vector3(0 - yAxisShift, 0 + chartOffset, i * interval - xAxisShift));
- tickMarGeometry.vertices.push(new THREE.Vector3(0 - yAxisShift, -10 + chartOffset, i * interval - xAxisShift));
- var tickLine = new THREE.Line(tickMarGeometry, tickMaterial);
- this._dt.scene.add(tickLine);
-
- words.position.set(0 - yAxisShift, -20 + chartOffset, i * interval - xAxisShift);
- }
-
- this._dt.labelGroup.add(words);
- }
-
- var line = new THREE.Line(geometry, material);
-
- this._dt.scene.add(line);
-}
-
-// Chart object
-D3THREE.Chart = function() {
-}
-
-D3THREE.Chart.prototype.config = function(c) {
- this._config = $.extend(this._config, c);
-}
-
-D3THREE.Chart.prototype.init = function(dt) {
- this._dt = dt;
- // mouse move
- var self = this;
- this._dt.renderer.domElement.addEventListener( 'mousemove', function(e) {
- self.onDocumentMouseMove(e);
- }, false );
-}
-
-var cumulativeOffset = function(element) {
- var top = 0, left = 0;
- do {
- top += element.offsetTop || 0;
- left += element.offsetLeft || 0;
- element = element.offsetParent;
- } while(element);
-
- return {
- top: top,
- left: left
- };
-};
-
-D3THREE.Chart.prototype.detectNodeHover = function(e) {
- var boundingRect = this._dt.renderer.domElement.getBoundingClientRect();
-
- var vector = new THREE.Vector3();
- vector.x = ( (e.clientX - boundingRect.left) / this._dt.renderer.domElement.width ) * 2 - 1;
- vector.y = 1 - ( (e.clientY - boundingRect.top) / this._dt.renderer.domElement.height ) * 2;
- vector.z = 1;
-
- // create a check ray
- vector.unproject( this._dt.camera );
- var ray = new THREE.Raycaster( this._dt.camera.position,
- vector.sub( this._dt.camera.position ).normalize() );
-
- var intersects = ray.intersectObjects( this._nodeGroup.children );
-
- for (var i = 0; i < this._nodeGroup.children.length; i++) {
- this._nodeGroup.children[i].material.opacity = 1;
- }
-
- if (intersects.length > 0) {
- var obj = intersects[0].object;
- obj.material.opacity = 0.5;
-
- var html = "";
-
- html += "<div class=\"tooltip_kv\">";
- html += "<span>";
- html += "x: " + this._dt.axisObjects.x._tickFormat(obj.userData.x);
- html += "</span><br>";
- html += "<span>";
- html += "y: " + this._dt.axisObjects.y._tickFormat(obj.userData.y);
- html += "</span><br>";
- html += "<span>";
- html += "z: " + this._dt.axisObjects.z._tickFormat(obj.userData.z);
- html += "</span><br>";
- html += "</div>";
-
- document.getElementById("tooltip-container").innerHTML = html;
- document.getElementById("tooltip-container").style.display = "block";
-
- document.getElementById("tooltip-container").style.top = (e.pageY + 10) + "px";
- document.getElementById("tooltip-container").style.left = (e.pageX + 10) + "px";
- } else {
- document.getElementById("tooltip-container").style.display = "none";
- }
-}
-
-// Scatter plot
-D3THREE.Scatter = function(dt) {
- this.init(dt);
-
- this._nodeGroup = new THREE.Object3D();
-
- this._config = {color: 0x4682B4, pointRadius: 5};
-}
-
-D3THREE.Scatter.prototype = new D3THREE.Chart();
-
-D3THREE.Scatter.prototype.onDocumentMouseMove = function(e) {
- // detect intersected spheres
- this.detectNodeHover(e);
-}
-
-D3THREE.Scatter.prototype.render = function(data) {
- var geometry = new THREE.SphereGeometry( this._config.pointRadius, 32, 32 );
-
- this._dt.scene.add(this._nodeGroup);
-
- // x,y axis shift, so rotation is from center of screen
- var xAxisShift = this._dt.axisObjects.x.getRotationShift(),
- yAxisShift = this._dt.axisObjects.y.getRotationShift();
-
- var self = this;
- d3.select(this._nodeGroup)
- .selectAll()
- .data(data)
- .enter().append( function(d) {
- var material = new THREE.MeshBasicMaterial( {
- color: self._config.color } );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.userData = {x: d.x, y: d.y, z: d.z};
- return mesh;
- } )
- .attr("position.z", function(d) {
- return self._dt.axisObjects.x._scale(d.x) - xAxisShift;
- })
- .attr("position.x", function(d) {
- return self._dt.axisObjects.y._scale(d.y) - yAxisShift;
- })
- .attr("position.y", function(d) {
- return self._dt.axisObjects.z._scale(d.z) + chartOffset;
- });
-}
-
-// Surface plot
-D3THREE.Surface = function(dt) {
- this.init(dt);
-
- this._nodeGroup = new THREE.Object3D();
-
- this._config = {color: 0x4682B4, pointColor: 0xff7f0e, pointRadius: 2};
-}
-
-D3THREE.Surface.prototype = new D3THREE.Chart();
-
-D3THREE.Surface.prototype.onDocumentMouseMove = function(e) {
- // detect intersected spheres
- var boundingRect = this._dt.renderer.domElement.getBoundingClientRect();
-
- var vector = new THREE.Vector3();
- vector.x = ( (e.clientX - boundingRect.left) / this._dt.renderer.domElement.width ) * 2 - 1;
- vector.y = 1 - ( (e.clientY - boundingRect.top) / this._dt.renderer.domElement.height ) * 2;
- vector.z = 1;
-
- // create a check ray
- vector.unproject( this._dt.camera );
- var ray = new THREE.Raycaster( this._dt.camera.position,
- vector.sub( this._dt.camera.position ).normalize() );
-
- var meshIntersects = ray.intersectObjects( [this._meshSurface] );
-
- if (meshIntersects.length > 0) {
- for (var i = 0; i < this._nodeGroup.children.length; i++) {
- this._nodeGroup.children[i].visible = true;
- this._nodeGroup.children[i].material.opacity = 1;
- }
-
- this.detectNodeHover(e);
- } else {
- // hide nodes
- for (var i = 0; i < this._nodeGroup.children.length; i++) {
- this._nodeGroup.children[i].visible = false;
- }
- }
-}
-
-D3THREE.Surface.prototype.render = function(threeData) {
- /* render data points */
- var geometry = new THREE.SphereGeometry( this._config.pointRadius, 32, 32 );
-
- this._dt.scene.add(this._nodeGroup);
-
- // x,y axis shift, so rotation is from center of screen
- var xAxisShift = this._dt.axisObjects.x.getRotationShift(),
- yAxisShift = this._dt.axisObjects.y.getRotationShift();
-
- var self = this;
- d3.select(this._nodeGroup)
- .selectAll()
- .data(threeData)
- .enter().append( function(d) {
- var material = new THREE.MeshBasicMaterial( {
- color: self._config.pointColor } );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.userData = {x: d.x, y: d.y, z: d.z};
- mesh.visible = false;
- return mesh;
- } )
- .attr("position.z", function(d) {
- return self._dt.axisObjects.x._scale(d.x) - xAxisShift;
- })
- .attr("position.x", function(d) {
- return self._dt.axisObjects.y._scale(d.y) - yAxisShift;
- })
- .attr("position.y", function(d) {
- return self._dt.axisObjects.z._scale(d.z) + chartOffset;
- });
-
- /* custom surface */
- function distance (v1, v2)
- {
- var dx = v1.x - v2.x;
- var dy = v1.y - v2.y;
- var dz = v1.z - v2.z;
-
- return Math.sqrt(dx*dx+dz*dz);
- }
-
- var vertices = [];
- var holes = [];
- var triangles, mesh;
- var geometry = new THREE.Geometry();
- var material = new THREE.MeshBasicMaterial({color: this._config.color});
-
- for (var i = 0; i < threeData.length; i++) {
- vertices.push(new THREE.Vector3(
- self._dt.axisObjects.y._scale(threeData[i].y) - yAxisShift,
- self._dt.axisObjects.z._scale(threeData[i].z) + chartOffset,
- self._dt.axisObjects.x._scale(threeData[i].x) - xAxisShift));
- }
-
- geometry.vertices = vertices;
-
- for (var i = 0; i < vertices.length; i++) {
- // find three closest vertices to generate surface
- var v1, v2, v3;
- var distances = [];
-
- // find vertices in same y or y + 1 row
- var minY = Number.MAX_VALUE;
- for (var j = i + 1; j < vertices.length; j++) {
- if (i !== j && vertices[j].x > vertices[i].x) {
- if (vertices[j].x < minY) {
- minY = vertices[j].x;
- }
- }
- }
-
- var rowVertices = [], row2Vertices = [];
- for (var j = i + 1; j < vertices.length; j++) {
- if (i !== j && (vertices[j].x === vertices[i].x)) {
- rowVertices.push({index: j, v: vertices[j]});
- }
- if (i !== j && (vertices[j].x === minY)) {
- row2Vertices.push({index: j, v: vertices[j]});
- }
- }
-
- if (rowVertices.length >= 1 && row2Vertices.length >= 2) {
- // find smallest x
- rowVertices.sort(function(a, b) {
- if (a.v.z < b.v.z) {
- return -1;
- } else if (a.v.z === b.v.z) {
- return 0;
- } else {
- return 1;
- }
- });
-
- v1 = rowVertices[0].index;
-
- row2Vertices.sort(function(a, b) {
- if (a.v.z < b.v.z) {
- return -1;
- } else if (a.v.z === b.v.z) {
- return 0;
- } else {
- return 1;
- }
- });
-
- v2 = row2Vertices[0].index;
- v3 = row2Vertices[1].index;
-
- var fv = [i, v1, v2, v3];
- fv = fv.sort(function(a, b) {
- if (a < b) return -1;
- else if (a === b) return 0;
- else return 1;
- });
-
- geometry.faces.push( new THREE.Face3(fv[1], fv[0], fv[3]));
- geometry.faces.push( new THREE.Face3(fv[0], fv[2], fv[3]));
- }
- }
-
- this._meshSurface = new THREE.Mesh( geometry, material );
- this._dt.scene.add(this._meshSurface);
-}
-
-// Bar plot
-D3THREE.Bar = function(dt) {
- this.init(dt);
-
- this._nodeGroup = new THREE.Object3D();
-
- this._config = {color: 0x4682B4, barSize: 5};
-}
-
-D3THREE.Bar.prototype = new D3THREE.Chart();
-
-D3THREE.Bar.prototype.onDocumentMouseMove = function(e) {
- this.detectNodeHover(e);
-}
-
-D3THREE.Bar.prototype.render = function(threeData) {
- /* render data points */
- this._dt.scene.add(this._nodeGroup);
-
- // x,y axis shift, so rotation is from center of screen
- var xAxisShift = this._dt.axisObjects.x.getRotationShift(),
- yAxisShift = this._dt.axisObjects.y.getRotationShift();
-
- var self = this;
- d3.select(this._nodeGroup)
- .selectAll()
- .data(threeData)
- .enter().append( function(d) {
- var height = self._dt.axisObjects.z._scale(d.z) + chartOffset;
- var geometry = new THREE.BoxGeometry( self._config.barSize, height, self._config.barSize );
- var material = new THREE.MeshBasicMaterial( {
- color: self._config.color } );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.userData = {x: d.x, y: d.y, z: d.z};
- return mesh;
- } )
- .attr("position.z", function(d) {
- return self._dt.axisObjects.x._scale(d.x) - xAxisShift;
- })
- .attr("position.x", function(d) {
- return self._dt.axisObjects.y._scale(d.y) - yAxisShift;
- })
- .attr("position.y", function(d) {
- var height = self._dt.axisObjects.z._scale(d.z) + chartOffset;
- return height / 2;
- });
-}
-
-// Force layout plot
-D3THREE.Force = function(dt) {
- this.init(dt);
-
- this._nodeGroup = new THREE.Object3D();
-
- this._config = {color: 0x4682B4, linkColor: 0xcccccc, linkWidth: 1};
-}
-
-D3THREE.Force.prototype = new D3THREE.Chart();
-
-D3THREE.Force.prototype.onDocumentMouseMove = function(e) {
-}
-
-D3THREE.Force.prototype.render = function(threeData) {
- var spheres = [], three_links = [];
- // Define the 3d force
- var force = d3.layout.force3d()
- .nodes(sort_data=[])
- .links(links=[])
- .size([50, 50])
- .gravity(0.3)
- .charge(-400)
-
- var DISTANCE = 1;
-
- for (var i = 0; i < threeData.nodes.length; i++) {
- sort_data.push({x:threeData.nodes.x + DISTANCE,y:threeData.nodes.y + DISTANCE,z:0})
-
- // set up the sphere vars
- var radius = 5,
- segments = 16,
- rings = 16;
-
- // create the sphere's material
- var sphereMaterial = new THREE.MeshLambertMaterial({ color: this._config.color });
-
- var sphere = new THREE.Mesh(
- new THREE.SphereGeometry(
- radius,
- segments,
- rings),
- sphereMaterial);
-
- spheres.push(sphere);
-
- // add the sphere to the scene
- this._dt.scene.add(sphere);
- }
-
- for (var i = 0; i < threeData.links.length; i++) {
- links.push({target:sort_data[threeData.links[i].target],source:sort_data[threeData.links[i].source]});
-
- var material = new THREE.LineBasicMaterial({ color: this._config.linkColor,
- linewidth: this._config.linkWidth});
- var geometry = new THREE.Geometry();
-
- geometry.vertices.push( new THREE.Vector3( 0, 0, 0 ) );
- geometry.vertices.push( new THREE.Vector3( 0, 0, 0 ) );
- var line = new THREE.Line( geometry, material );
- line.userData = { source: threeData.links[i].source,
- target: threeData.links[i].target };
- three_links.push(line);
- this._dt.scene.add(line);
-
- force.start();
- }
-
- // set up the axes
- var x = d3.scale.linear().domain([0, 350]).range([0, 10]),
- y = d3.scale.linear().domain([0, 350]).range([0, 10]),
- z = d3.scale.linear().domain([0, 350]).range([0, 10]);
-
- var self = this;
- force.on("tick", function(e) {
- for (var i = 0; i < sort_data.length; i++) {
- spheres[i].position.set(x(sort_data[i].x) * 40 - 40, y(sort_data[i].y) * 40 - 40,z(sort_data[i].z) * 40 - 40);
-
- for (var j = 0; j < three_links.length; j++) {
- var line = three_links[j];
- var vi = -1;
- if (line.userData.source === i) {
- vi = 0;
- }
- if (line.userData.target === i) {
- vi = 1;
- }
-
- if (vi >= 0) {
- line.geometry.vertices[vi].x = x(sort_data[i].x) * 40 - 40;
- line.geometry.vertices[vi].y = y(sort_data[i].y) * 40 - 40;
- line.geometry.vertices[vi].z = y(sort_data[i].z) * 40 - 40;
- line.geometry.verticesNeedUpdate = true;
- }
- }
- }
- });
-}