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diff --git a/rubbos/app/httpd-2.0.64/srclib/pcre/doc/Tech.Notes b/rubbos/app/httpd-2.0.64/srclib/pcre/doc/Tech.Notes new file mode 100644 index 00000000..f5ca2801 --- /dev/null +++ b/rubbos/app/httpd-2.0.64/srclib/pcre/doc/Tech.Notes @@ -0,0 +1,253 @@ +Technical Notes about PCRE +-------------------------- + +Many years ago I implemented some regular expression functions to an algorithm +suggested by Martin Richards. These were not Unix-like in form, and were quite +restricted in what they could do by comparison with Perl. The interesting part +about the algorithm was that the amount of space required to hold the compiled +form of an expression was known in advance. The code to apply an expression did +not operate by backtracking, as the Henry Spencer and Perl code does, but +instead checked all possibilities simultaneously by keeping a list of current +states and checking all of them as it advanced through the subject string. (In +the terminology of Jeffrey Friedl's book, it was a "DFA algorithm".) When the +pattern was all used up, all remaining states were possible matches, and the +one matching the longest subset of the subject string was chosen. This did not +necessarily maximize the individual wild portions of the pattern, as is +expected in Unix and Perl-style regular expressions. + +By contrast, the code originally written by Henry Spencer and subsequently +heavily modified for Perl actually compiles the expression twice: once in a +dummy mode in order to find out how much store will be needed, and then for +real. The execution function operates by backtracking and maximizing (or, +optionally, minimizing in Perl) the amount of the subject that matches +individual wild portions of the pattern. This is an "NFA algorithm" in Friedl's +terminology. + +For the set of functions that forms PCRE (which are unrelated to those +mentioned above), I tried at first to invent an algorithm that used an amount +of store bounded by a multiple of the number of characters in the pattern, to +save on compiling time. However, because of the greater complexity in Perl +regular expressions, I couldn't do this. In any case, a first pass through the +pattern is needed, in order to find internal flag settings like (?i) at top +level. So PCRE works by running a very degenerate first pass to calculate a +maximum store size, and then a second pass to do the real compile - which may +use a bit less than the predicted amount of store. The idea is that this is +going to turn out faster because the first pass is degenerate and the second +pass can just store stuff straight into the vector. It does make the compiling +functions bigger, of course, but they have got quite big anyway to handle all +the Perl stuff. + +The compiled form of a pattern is a vector of bytes, containing items of +variable length. The first byte in an item is an opcode, and the length of the +item is either implicit in the opcode or contained in the data bytes which +follow it. A list of all the opcodes follows: + +Opcodes with no following data +------------------------------ + +These items are all just one byte long + + OP_END end of pattern + OP_ANY match any character + OP_SOD match start of data: \A + OP_CIRC ^ (start of data, or after \n in multiline) + OP_NOT_WORD_BOUNDARY \W + OP_WORD_BOUNDARY \w + OP_NOT_DIGIT \D + OP_DIGIT \d + OP_NOT_WHITESPACE \S + OP_WHITESPACE \s + OP_NOT_WORDCHAR \W + OP_WORDCHAR \w + OP_EODN match end of data or \n at end: \Z + OP_EOD match end of data: \z + OP_DOLL $ (end of data, or before \n in multiline) + OP_RECURSE match the pattern recursively + + +Repeating single characters +--------------------------- + +The common repeats (*, +, ?) when applied to a single character appear as +two-byte items using the following opcodes: + + OP_STAR + OP_MINSTAR + OP_PLUS + OP_MINPLUS + OP_QUERY + OP_MINQUERY + +Those with "MIN" in their name are the minimizing versions. Each is followed by +the character that is to be repeated. Other repeats make use of + + OP_UPTO + OP_MINUPTO + OP_EXACT + +which are followed by a two-byte count (most significant first) and the +repeated character. OP_UPTO matches from 0 to the given number. A repeat with a +non-zero minimum and a fixed maximum is coded as an OP_EXACT followed by an +OP_UPTO (or OP_MINUPTO). + + +Repeating character types +------------------------- + +Repeats of things like \d are done exactly as for single characters, except +that instead of a character, the opcode for the type is stored in the data +byte. The opcodes are: + + OP_TYPESTAR + OP_TYPEMINSTAR + OP_TYPEPLUS + OP_TYPEMINPLUS + OP_TYPEQUERY + OP_TYPEMINQUERY + OP_TYPEUPTO + OP_TYPEMINUPTO + OP_TYPEEXACT + + +Matching a character string +--------------------------- + +The OP_CHARS opcode is followed by a one-byte count and then that number of +characters. If there are more than 255 characters in sequence, successive +instances of OP_CHARS are used. + + +Character classes +----------------- + +OP_CLASS is used for a character class, provided there are at least two +characters in the class. If there is only one character, OP_CHARS is used for a +positive class, and OP_NOT for a negative one (that is, for something like +[^a]). Another set of repeating opcodes (OP_NOTSTAR etc.) are used for a +repeated, negated, single-character class. The normal ones (OP_STAR etc.) are +used for a repeated positive single-character class. + +OP_CLASS is followed by a 32-byte bit map containing a 1 bit for every +character that is acceptable. The bits are counted from the least significant +end of each byte. + + +Back references +--------------- + +OP_REF is followed by two bytes containing the reference number. + + +Repeating character classes and back references +----------------------------------------------- + +Single-character classes are handled specially (see above). This applies to +OP_CLASS and OP_REF. In both cases, the repeat information follows the base +item. The matching code looks at the following opcode to see if it is one of + + OP_CRSTAR + OP_CRMINSTAR + OP_CRPLUS + OP_CRMINPLUS + OP_CRQUERY + OP_CRMINQUERY + OP_CRRANGE + OP_CRMINRANGE + +All but the last two are just single-byte items. The others are followed by +four bytes of data, comprising the minimum and maximum repeat counts. + + +Brackets and alternation +------------------------ + +A pair of non-capturing (round) brackets is wrapped round each expression at +compile time, so alternation always happens in the context of brackets. + +Non-capturing brackets use the opcode OP_BRA, while capturing brackets use +OP_BRA+1, OP_BRA+2, etc. [Note for North Americans: "bracket" to some English +speakers, including myself, can be round, square, curly, or pointy. Hence this +usage.] + +Originally PCRE was limited to 99 capturing brackets (so as not to use up all +the opcodes). From release 3.5, there is no limit. What happens is that the +first ones, up to EXTRACT_BASIC_MAX are handled with separate opcodes, as +above. If there are more, the opcode is set to EXTRACT_BASIC_MAX+1, and the +first operation in the bracket is OP_BRANUMBER, followed by a 2-byte bracket +number. This opcode is ignored while matching, but is fished out when handling +the bracket itself. (They could have all been done like this, but I was making +minimal changes.) + +A bracket opcode is followed by two bytes which give the offset to the next +alternative OP_ALT or, if there aren't any branches, to the matching KET +opcode. Each OP_ALT is followed by two bytes giving the offset to the next one, +or to the KET opcode. + +OP_KET is used for subpatterns that do not repeat indefinitely, while +OP_KETRMIN and OP_KETRMAX are used for indefinite repetitions, minimally or +maximally respectively. All three are followed by two bytes giving (as a +positive number) the offset back to the matching BRA opcode. + +If a subpattern is quantified such that it is permitted to match zero times, it +is preceded by one of OP_BRAZERO or OP_BRAMINZERO. These are single-byte +opcodes which tell the matcher that skipping this subpattern entirely is a +valid branch. + +A subpattern with an indefinite maximum repetition is replicated in the +compiled data its minimum number of times (or once with a BRAZERO if the +minimum is zero), with the final copy terminating with a KETRMIN or KETRMAX as +appropriate. + +A subpattern with a bounded maximum repetition is replicated in a nested +fashion up to the maximum number of times, with BRAZERO or BRAMINZERO before +each replication after the minimum, so that, for example, (abc){2,5} is +compiled as (abc)(abc)((abc)((abc)(abc)?)?)?. The 99 and 200 bracket limits do +not apply to these internally generated brackets. + + +Assertions +---------- + +Forward assertions are just like other subpatterns, but starting with one of +the opcodes OP_ASSERT or OP_ASSERT_NOT. Backward assertions use the opcodes +OP_ASSERTBACK and OP_ASSERTBACK_NOT, and the first opcode inside the assertion +is OP_REVERSE, followed by a two byte count of the number of characters to move +back the pointer in the subject string. When operating in UTF-8 mode, the count +is a character count rather than a byte count. A separate count is present in +each alternative of a lookbehind assertion, allowing them to have different +fixed lengths. + + +Once-only subpatterns +--------------------- + +These are also just like other subpatterns, but they start with the opcode +OP_ONCE. + + +Conditional subpatterns +----------------------- + +These are like other subpatterns, but they start with the opcode OP_COND. If +the condition is a back reference, this is stored at the start of the +subpattern using the opcode OP_CREF followed by two bytes containing the +reference number. Otherwise, a conditional subpattern will always start with +one of the assertions. + + +Changing options +---------------- + +If any of the /i, /m, or /s options are changed within a parenthesized group, +an OP_OPT opcode is compiled, followed by one byte containing the new settings +of these flags. If there are several alternatives in a group, there is an +occurrence of OP_OPT at the start of all those following the first options +change, to set appropriate options for the start of the alternative. +Immediately after the end of the group there is another such item to reset the +flags to their previous values. Other changes of flag within the pattern can be +handled entirely at compile time, and so do not cause anything to be put into +the compiled data. + + +Philip Hazel +August 2001 |