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diff --git a/rubbos/app/httpd-2.0.64/srclib/apr/docs/pool-design.html b/rubbos/app/httpd-2.0.64/srclib/apr/docs/pool-design.html new file mode 100644 index 00000000..d862ff9c --- /dev/null +++ b/rubbos/app/httpd-2.0.64/srclib/apr/docs/pool-design.html @@ -0,0 +1,100 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head> + <title>Using APR Pools</title> + </head> + <body> + <div align="right"> + Last modified at [$Date: 2004-11-24 23:02:04 +0000 (Wed, 24 Nov 2004) $] + </div> + + <h1>Using APR Pools</h1> + + <p> + From <a href="http://subversion.tigris.org/">Subversion</a>, we + have learned a <em>lot</em> about how to use pools in a heavily + structured/object-based environment. + <a href="http://httpd.apache.org/">Apache httpd</a> is a + completely different beast: "allocate a request pool. use + it. destroy it." + </p> + + <p> + In a complex app, that request-style of behavior is not + present. Luckily, the "proper" use of pools can be described in + just a few rules: + </p> + + <ul> + <li> + Objects should not have their own pools. An object is + allocated into a pool defined by the constructor's caller. The + <strong>caller</strong> knows the lifetime of the object and + will manage it via the pool. Generally, this also means that + objects will not have a "close" or a "free" since those + operations will happen implicitly as part of the destruction + of the pool the objects live within. + </li> + + <li> + <p> + Functions should not create/destroy pools for their + operation; they should use a pool provided by the + caller. Again, the <strong>caller</strong> knows more about + how the function will be used, how often, how many times, + etc. Thus, it should be in charge of the function's memory + usage. + </p> + <p> + As an example, the caller might know that the app will exit + upon the function's return. Thus, the function would be + creating extra work if it built and destroyed a + pool. Instead, it should use the passed-in pool, which the + caller is going to be tossing as part of app-exit anyways. + </p> + </li> + + <li> + <p> + Whenever an unbounded iteration occurs, a subpool should be + used. The general pattern is: + </p> + <blockquote> + <pre> +subpool = apr_create_subpool(pool); +for (i = 0; i < n; ++i) { + apr_pool_clear(subpool); + + do_operation(..., subpool); +} +apr_pool_destroy(subpool);</pre> + </blockquote> + <p> + This pattern prevents the 'pool' from growing unbounded and + consuming all of memory. Note that it is slightly more + optimal to clear the pool on loop-entry. This pattern also + allows for a '<tt>continue</tt>' to occur within the loop, + yet still ensure the pool will be cleared. + </p> + </li> + + <li> + Given all of the above, it is pretty well mandatory to pass a + pool to <em>every</em> function. Since objects are not + recording pools for themselves, and the caller is always + supposed to be managing memory, then each function needs a + pool, rather than relying on some hidden magic pool. In + limited cases, objects may record the pool used for their + construction so that they can construct sub-parts, but these + cases should be examined carefully. Internal pools can lead to + unbounded pool usage if the object is not careful. + </li> + </ul> + + <hr> + <address>Greg Stein</address> + <!-- Created: Wed Jun 25 14:39:57 PDT 2003 --> + <!-- hhmts start --> +Last modified: Wed Jun 25 14:50:19 PDT 2003 +<!-- hhmts end --> + +</body></html> |