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Diffstat (limited to 'rubbos/app/httpd-2.0.64/modules/ssl/ssl_util_table.c')
-rw-r--r-- | rubbos/app/httpd-2.0.64/modules/ssl/ssl_util_table.c | 2518 |
1 files changed, 2518 insertions, 0 deletions
diff --git a/rubbos/app/httpd-2.0.64/modules/ssl/ssl_util_table.c b/rubbos/app/httpd-2.0.64/modules/ssl/ssl_util_table.c new file mode 100644 index 00000000..5eb98ec8 --- /dev/null +++ b/rubbos/app/httpd-2.0.64/modules/ssl/ssl_util_table.c @@ -0,0 +1,2518 @@ +/* Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* _ _ + * _ __ ___ ___ __| | ___ ___| | mod_ssl + * | '_ ` _ \ / _ \ / _` | / __/ __| | Apache Interface to OpenSSL + * | | | | | | (_) | (_| | \__ \__ \ | + * |_| |_| |_|\___/ \__,_|___|___/___/_| + * |_____| + * ssl_util_table.c + * High Performance Hash Table Functions + */ + +/* + * Generic hash table handler + * Table 4.1.0 July-28-1998 + * + * This library is a generic open hash table with buckets and + * linked lists. It is pretty high performance. Each element + * has a key and a data. The user indexes on the key to find the + * data. + * + * Copyright 1998 by Gray Watson <gray@letters.com> + * + * Permission to use, copy, modify, and distribute this software for any + * purpose and without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies, + * and that the name of Gray Watson not be used in advertising or + * publicity pertaining to distribution of the document or software + * without specific, written prior permission. + * + * Gray Watson makes no representations about the suitability of the + * software described herein for any purpose. It is provided "as is" + * without express or implied warranty. + * + * Modified in March 1999 by Ralf S. Engelschall <rse@engelschall.com> + * for use in the mod_ssl project: + * o merged table_loc.h header into table.c + * o removed fillproto-comments from table.h + * o removed mmap() support because it's too unportable + * o added support for MM library via ta_{malloc,calloc,realloc,free} + */ + +#include <stdlib.h> +#include <string.h> + +/* forward definitions for table.h */ +typedef struct table_st table_t; +typedef struct table_entry_st table_entry_t; + +#define TABLE_PRIVATE +#include "ssl_util_table.h" +#include "mod_ssl.h" + +/****************************** local defines ******************************/ + +#ifndef BITSPERBYTE +#define BITSPERBYTE 8 +#endif +#ifndef BITS +#define BITS(type) (BITSPERBYTE * (int)sizeof(type)) +#endif + +#define TABLE_MAGIC 0xBADF00D /* very magic magicness */ +#define LINEAR_MAGIC 0xAD00D00 /* magic value for linear struct */ +#define DEFAULT_SIZE 1024 /* default table size */ +#define MAX_ALIGNMENT 128 /* max alignment value */ +#define MAX_SORT_SPLITS 128 /* qsort can handle 2^128 entries */ + +/* returns 1 when we should grow or shrink the table */ +#define SHOULD_TABLE_GROW(tab) ((tab)->ta_entry_n > (tab)->ta_bucket_n * 2) +#define SHOULD_TABLE_SHRINK(tab) ((tab)->ta_entry_n < (tab)->ta_bucket_n / 2) + +/* + * void HASH_MIX + * + * DESCRIPTION: + * + * Mix 3 32-bit values reversibly. For every delta with one or two bits + * set, and the deltas of all three high bits or all three low bits, + * whether the original value of a,b,c is almost all zero or is + * uniformly distributed. + * + * If HASH_MIX() is run forward or backward, at least 32 bits in a,b,c + * have at least 1/4 probability of changing. If mix() is run + * forward, every bit of c will change between 1/3 and 2/3 of the + * time. (Well, 22/100 and 78/100 for some 2-bit deltas.) + * + * HASH_MIX() takes 36 machine instructions, but only 18 cycles on a + * superscalar machine (like a Pentium or a Sparc). No faster mixer + * seems to work, that's the result of my brute-force search. There + * were about 2^68 hashes to choose from. I only tested about a + * billion of those. + */ +#define HASH_MIX(a, b, c) \ + do { \ + a -= b; a -= c; a ^= (c >> 13); \ + b -= c; b -= a; b ^= (a << 8); \ + c -= a; c -= b; c ^= (b >> 13); \ + a -= b; a -= c; a ^= (c >> 12); \ + b -= c; b -= a; b ^= (a << 16); \ + c -= a; c -= b; c ^= (b >> 5); \ + a -= b; a -= c; a ^= (c >> 3); \ + b -= c; b -= a; b ^= (a << 10); \ + c -= a; c -= b; c ^= (b >> 15); \ + } while(0) + +#define TABLE_POINTER(table, type, pnt) (pnt) + +/* + * Macros to get at the key and the data pointers + */ +#define ENTRY_KEY_BUF(entry_p) ((entry_p)->te_key_buf) +#define ENTRY_DATA_BUF(tab_p, entry_p) \ + (ENTRY_KEY_BUF(entry_p) + (entry_p)->te_key_size) + +/* + * Table structures... + */ + +/* + * HACK: this should be equiv as the table_entry_t without the key_buf + * char. We use this with the ENTRY_SIZE() macro above which solves + * the problem with the lack of the [0] GNU hack. We use the + * table_entry_t structure to better map the memory and make things + * faster. + */ +typedef struct table_shell_st { + unsigned int te_key_size; /* size of data */ + unsigned int te_data_size; /* size of data */ + struct table_shell_st *te_next_p; /* pointer to next in the list */ + /* NOTE: this does not have the te_key_buf field here */ +} table_shell_t; + +/* + * Elements in the bucket linked-lists. The key[1] is the start of + * the key with the rest of the key and all of the data information + * packed in memory directly after the end of this structure. + * + * NOTE: if this structure is changed, the table_shell_t must be changed + * to match. + */ +struct table_entry_st { + unsigned int te_key_size; /* size of data */ + unsigned int te_data_size; /* size of data */ + struct table_entry_st *te_next_p; /* pointer to next in the list */ + unsigned char te_key_buf[1]; /* 1st byte of key buf */ +}; + +/* external structure for debuggers be able to see void */ +typedef table_entry_t table_entry_ext_t; + +/* main table structure */ +struct table_st { + unsigned int ta_magic; /* magic number */ + unsigned int ta_flags; /* table's flags defined in table.h */ + unsigned int ta_bucket_n; /* num of buckets, should be 2^X */ + unsigned int ta_entry_n; /* num of entries in all buckets */ + unsigned int ta_data_align; /* data alignment value */ + table_entry_t **ta_buckets; /* array of linked lists */ + table_linear_t ta_linear; /* linear tracking */ + unsigned long ta_file_size; /* size of on-disk space */ + void *(*ta_malloc)(void *opt_param, size_t size); + void *(*ta_calloc)(void *opt_param, size_t number, size_t size); + void *(*ta_realloc)(void *opt_param, void *ptr, size_t size); + void (*ta_free)(void *opt_param, void *ptr); + void *opt_param; +}; + +/* external table structure for debuggers */ +typedef table_t table_ext_t; + +/* local comparison functions */ +typedef int (*compare_t) (const void *element1_p, const void *element2_p, + table_compare_t user_compare, + const table_t * table_p); + +/* + * to map error to string + */ +typedef struct { + int es_error; /* error number */ + char *es_string; /* assocaited string */ +} error_str_t; + +static error_str_t errors[] = +{ + {TABLE_ERROR_NONE, "no error"}, + {TABLE_ERROR_PNT, "invalid table pointer"}, + {TABLE_ERROR_ARG_NULL, "buffer argument is null"}, + {TABLE_ERROR_SIZE, "incorrect size argument"}, + {TABLE_ERROR_OVERWRITE, "key exists and no overwrite"}, + {TABLE_ERROR_NOT_FOUND, "key does not exist"}, + {TABLE_ERROR_ALLOC, "error allocating memory"}, + {TABLE_ERROR_LINEAR, "linear access not in progress"}, + {TABLE_ERROR_OPEN, "could not open file"}, + {TABLE_ERROR_SEEK, "could not seek to position in file"}, + {TABLE_ERROR_READ, "could not read from file"}, + {TABLE_ERROR_WRITE, "could not write to file"}, + {TABLE_ERROR_EMPTY, "table is empty"}, + {TABLE_ERROR_NOT_EMPTY, "table contains data"}, + {TABLE_ERROR_ALIGNMENT, "invalid alignment value"}, + {0} +}; + +#define INVALID_ERROR "invalid error code" + + +/********************** wrappers for system functions ************************/ +static void *sys_malloc(void *param, size_t size) +{ + return malloc(size); +} + +static void *sys_calloc(void *param, size_t size1, size_t size2) +{ + return calloc(size1, size2); +} + +static void *sys_realloc(void *param, void *ptr, size_t size) +{ + return realloc(ptr, size); +} + +static void sys_free(void *param, void *ptr) +{ + free(ptr); +} + +/****************************** local functions ******************************/ + +/* + * static table_entry_t *first_entry + * + * DESCRIPTION: + * + * Return the first entry in the table. It will set the linear + * structure counter to the position of the first entry. + * + * RETURNS: + * + * Success: A pointer to the first entry in the table. + * + * Failure: NULL if there is no first entry. + * + * ARGUMENTS: + * + * table_p - Table whose next entry we are finding. + * + * linear_p - Pointer to a linear structure which we will advance and + * then find the corresponding entry. + */ +static table_entry_t *first_entry(table_t * table_p, + table_linear_t * linear_p) +{ + table_entry_t *entry_p; + unsigned int bucket_c = 0; + + /* look for the first non-empty bucket */ + for (bucket_c = 0; bucket_c < table_p->ta_bucket_n; bucket_c++) { + entry_p = table_p->ta_buckets[bucket_c]; + if (entry_p != NULL) { + if (linear_p != NULL) { + linear_p->tl_bucket_c = bucket_c; + linear_p->tl_entry_c = 0; + } + return TABLE_POINTER(table_p, table_entry_t *, entry_p); + } + } + + return NULL; +} + +/* + * static table_entry_t *next_entry + * + * DESCRIPTION: + * + * Return the next entry in the table which is past the position in + * our linear pointer. It will advance the linear structure counters. + * + * RETURNS: + * + * Success: A pointer to the next entry in the table. + * + * Failure: NULL. + * + * ARGUMENTS: + * + * table_p - Table whose next entry we are finding. + * + * linear_p - Pointer to a linear structure which we will advance and + * then find the corresponding entry. + * + * error_p - Pointer to an integer which when the routine returns will + * contain a table error code. + */ +static table_entry_t *next_entry(table_t * table_p, table_linear_t * linear_p, + int *error_p) +{ + table_entry_t *entry_p; + int entry_c; + + /* can't next if we haven't first-ed */ + if (linear_p == NULL) { + if (error_p != NULL) + *error_p = TABLE_ERROR_LINEAR; + return NULL; + } + + if (linear_p->tl_bucket_c >= table_p->ta_bucket_n) { + /* + * NOTE: this might happen if we delete an item which shortens the + * table bucket numbers. + */ + if (error_p != NULL) + *error_p = TABLE_ERROR_NOT_FOUND; + return NULL; + } + + linear_p->tl_entry_c++; + + /* find the entry which is the nth in the list */ + entry_p = table_p->ta_buckets[linear_p->tl_bucket_c]; + /* NOTE: we swap the order here to be more efficient */ + for (entry_c = linear_p->tl_entry_c; entry_c > 0; entry_c--) { + /* did we reach the end of the list? */ + if (entry_p == NULL) + break; + entry_p = TABLE_POINTER(table_p, table_entry_t *, entry_p)->te_next_p; + } + + /* did we find an entry in the current bucket? */ + if (entry_p != NULL) { + if (error_p != NULL) + *error_p = TABLE_ERROR_NONE; + return TABLE_POINTER(table_p, table_entry_t *, entry_p); + } + + /* find the first entry in the next non-empty bucket */ + + linear_p->tl_entry_c = 0; + for (linear_p->tl_bucket_c++; linear_p->tl_bucket_c < table_p->ta_bucket_n; + linear_p->tl_bucket_c++) { + entry_p = table_p->ta_buckets[linear_p->tl_bucket_c]; + if (entry_p != NULL) { + if (error_p != NULL) + *error_p = TABLE_ERROR_NONE; + return TABLE_POINTER(table_p, table_entry_t *, entry_p); + } + } + + if (error_p != NULL) + *error_p = TABLE_ERROR_NOT_FOUND; + return NULL; +} + +/* + * static unsigned int hash + * + * DESCRIPTION: + * + * Hash a variable-length key into a 32-bit value. Every bit of the + * key affects every bit of the return value. Every 1-bit and 2-bit + * delta achieves avalanche. About (6 * len + 35) instructions. The + * best hash table sizes are powers of 2. There is no need to use mod + * (sooo slow!). If you need less than 32 bits, use a bitmask. For + * example, if you need only 10 bits, do h = (h & hashmask(10)); In + * which case, the hash table should have hashsize(10) elements. + * + * By Bob Jenkins, 1996. bob_jenkins@compuserve.com. You may use + * this code any way you wish, private, educational, or commercial. + * It's free. See + * http://ourworld.compuserve.com/homepages/bob_jenkins/evahash.htm + * Use for hash table lookup, or anything where one collision in 2^^32 + * is acceptable. Do NOT use for cryptographic purposes. + * + * RETURNS: + * + * Returns a 32-bit hash value. + * + * ARGUMENTS: + * + * key - Key (the unaligned variable-length array of bytes) that we + * are hashing. + * + * length - Length of the key in bytes. + * + * init_val - Initialization value of the hash if you need to hash a + * number of strings together. For instance, if you are hashing N + * strings (unsigned char **)keys, do it like this: + * + * for (i=0, h=0; i<N; ++i) h = hash( keys[i], len[i], h); + */ +static unsigned int hash(const unsigned char *key, + const unsigned int length, + const unsigned int init_val) +{ + const unsigned char *key_p = key; + unsigned int a, b, c, len; + + /* set up the internal state */ + a = 0x9e3779b9; /* the golden ratio; an arbitrary value */ + b = 0x9e3779b9; + c = init_val; /* the previous hash value */ + + /* handle most of the key */ + for (len = length; len >= 12; len -= 12) { + a += (key_p[0] + + ((unsigned long) key_p[1] << 8) + + ((unsigned long) key_p[2] << 16) + + ((unsigned long) key_p[3] << 24)); + b += (key_p[4] + + ((unsigned long) key_p[5] << 8) + + ((unsigned long) key_p[6] << 16) + + ((unsigned long) key_p[7] << 24)); + c += (key_p[8] + + ((unsigned long) key_p[9] << 8) + + ((unsigned long) key_p[10] << 16) + + ((unsigned long) key_p[11] << 24)); + HASH_MIX(a, b, c); + key_p += 12; + } + + c += length; + + /* all the case statements fall through to the next */ + switch (len) { + case 11: + c += ((unsigned long) key_p[10] << 24); + case 10: + c += ((unsigned long) key_p[9] << 16); + case 9: + c += ((unsigned long) key_p[8] << 8); + /* the first byte of c is reserved for the length */ + case 8: + b += ((unsigned long) key_p[7] << 24); + case 7: + b += ((unsigned long) key_p[6] << 16); + case 6: + b += ((unsigned long) key_p[5] << 8); + case 5: + b += key_p[4]; + case 4: + a += ((unsigned long) key_p[3] << 24); + case 3: + a += ((unsigned long) key_p[2] << 16); + case 2: + a += ((unsigned long) key_p[1] << 8); + case 1: + a += key_p[0]; + /* case 0: nothing left to add */ + } + HASH_MIX(a, b, c); + + return c; +} + +/* + * static int entry_size + * + * DESCRIPTION: + * + * Calculates the appropriate size of an entry to include the key and + * data sizes as well as any associated alignment to the data. + * + * RETURNS: + * + * The associated size of the entry. + * + * ARGUMENTS: + * + * table_p - Table associated with the entries whose size we are + * determining. + * + * key_size - Size of the entry key. + * + * data - Size of the entry data. + */ +static int entry_size(const table_t * table_p, const unsigned int key_size, + const unsigned int data_size) +{ + int size, left; + + /* initial size -- key is already aligned if right after struct */ + size = sizeof(struct table_shell_st) + key_size; + + /* if there is no alignment then it is easy */ + if (table_p->ta_data_align == 0) + return size + data_size; + /* add in our alignement */ + left = size & (table_p->ta_data_align - 1); + if (left > 0) + size += table_p->ta_data_align - left; + /* we add the data size here after the alignment */ + size += data_size; + + return size; +} + +/* + * static unsigned char *entry_data_buf + * + * DESCRIPTION: + * + * Companion to the ENTRY_DATA_BUF macro but this handles any + * associated alignment to the data in the entry. + * + * RETURNS: + * + * Pointer to the data segment of the entry. + * + * ARGUMENTS: + * + * table_p - Table associated with the entry. + * + * entry_p - Entry whose data pointer we are determining. + */ +static unsigned char *entry_data_buf(const table_t * table_p, + const table_entry_t * entry_p) +{ + const unsigned char *buf_p; + int size, pad; + + buf_p = entry_p->te_key_buf + entry_p->te_key_size; + + /* if there is no alignment then it is easy */ + if (table_p->ta_data_align == 0) + return (unsigned char *) buf_p; + /* we need the size of the space before the data */ + size = sizeof(struct table_shell_st) + entry_p->te_key_size; + + /* add in our alignment */ + pad = size & (table_p->ta_data_align - 1); + if (pad > 0) + pad = table_p->ta_data_align - pad; + return (unsigned char *) buf_p + pad; +} + +/******************************* sort routines *******************************/ + +/* + * static int our_compare + * + * DESCRIPTION: + * + * Compare two entries by calling user's compare program or by using + * memcmp. + * + * RETURNS: + * + * < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2. + * + * ARGUMENTS: + * + * p1 - First entry pointer to compare. + * + * p2 - Second entry pointer to compare. + * + * compare - User comparison function. Ignored. + * + * table_p - Associated table being ordered. Ignored. + */ +static int local_compare(const void *p1, const void *p2, + table_compare_t compare, const table_t * table_p) +{ + const table_entry_t *const *ent1_p = p1, *const *ent2_p = p2; + int cmp; + unsigned int size; + + /* compare as many bytes as we can */ + size = (*ent1_p)->te_key_size; + if ((*ent2_p)->te_key_size < size) + size = (*ent2_p)->te_key_size; + cmp = memcmp(ENTRY_KEY_BUF(*ent1_p), ENTRY_KEY_BUF(*ent2_p), size); + /* if common-size equal, then if next more bytes, it is larger */ + if (cmp == 0) + cmp = (*ent1_p)->te_key_size - (*ent2_p)->te_key_size; + return cmp; +} + +/* + * static int external_compare + * + * DESCRIPTION: + * + * Compare two entries by calling user's compare program or by using + * memcmp. + * + * RETURNS: + * + * < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2. + * + * ARGUMENTS: + * + * p1 - First entry pointer to compare. + * + * p2 - Second entry pointer to compare. + * + * user_compare - User comparison function. + * + * table_p - Associated table being ordered. + */ +static int external_compare(const void *p1, const void *p2, + table_compare_t user_compare, + const table_t * table_p) +{ + const table_entry_t *const *ent1_p = p1, *const *ent2_p = p2; + /* since we know we are not aligned we can use the EXTRY_DATA_BUF macro */ + return user_compare(ENTRY_KEY_BUF(*ent1_p), (*ent1_p)->te_key_size, + ENTRY_DATA_BUF(table_p, *ent1_p), + (*ent1_p)->te_data_size, + ENTRY_KEY_BUF(*ent2_p), (*ent2_p)->te_key_size, + ENTRY_DATA_BUF(table_p, *ent2_p), + (*ent2_p)->te_data_size); +} + +/* + * static int external_compare_align + * + * DESCRIPTION: + * + * Compare two entries by calling user's compare program or by using + * memcmp. Alignment information is necessary. + * + * RETURNS: + * + * < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2. + * + * ARGUMENTS: + * + * p1 - First entry pointer to compare. + * + * p2 - Second entry pointer to compare. + * + * user_compare - User comparison function. + * + * table_p - Associated table being ordered. + */ +static int external_compare_align(const void *p1, const void *p2, + table_compare_t user_compare, + const table_t * table_p) +{ + const table_entry_t *const *ent1_p = p1, *const *ent2_p = p2; + /* since we are aligned we have to use the entry_data_buf function */ + return user_compare(ENTRY_KEY_BUF(*ent1_p), (*ent1_p)->te_key_size, + entry_data_buf(table_p, *ent1_p), + (*ent1_p)->te_data_size, + ENTRY_KEY_BUF(*ent2_p), (*ent2_p)->te_key_size, + entry_data_buf(table_p, *ent2_p), + (*ent2_p)->te_data_size); +} + +/* + * static void split + * + * DESCRIPTION: + * + * This sorts an array of longs via the quick sort algorithm (it's + * pretty quick) + * + * RETURNS: + * + * None. + * + * ARGUMENTS: + * + * first_p - Start of the list that we are splitting. + * + * last_p - Last entry in the list that we are splitting. + * + * compare - Comparison function which is handling the actual + * elements. This is either a local function or a function to setup + * the problem element key and data pointers which then hands off to + * the user function. + * + * user_compare - User comparison function. Could be NULL if we are + * just using a local comparison function. + * + * table_p - Associated table being sorted. + */ +static void split(void *first_p, void *last_p, compare_t compare, + table_compare_t user_compare, table_t * table_p) +{ + void *pivot_p, *left_p, *right_p, *left_last_p, *right_first_p; + void *firsts[MAX_SORT_SPLITS], *lasts[MAX_SORT_SPLITS]; + int split_c = 0; + + for (;;) { + + /* no need to split the list if it is < 2 elements */ + while (first_p >= last_p) { + if (split_c == 0) { + /* we are done */ + return; + } + split_c--; + first_p = firsts[split_c]; + last_p = lasts[split_c]; + } + + left_p = first_p; + right_p = last_p; + pivot_p = first_p; + + do { + /* scan from right hand side */ + while (right_p > left_p + && compare(right_p, pivot_p, user_compare, table_p) > 0) + right_p = (char *) right_p - sizeof(table_entry_t *); + /* scan from left hand side */ + while (right_p > left_p + && compare(pivot_p, left_p, user_compare, table_p) >= 0) + left_p = (char *) left_p + sizeof(table_entry_t *); + /* if the pointers haven't met then swap values */ + if (right_p > left_p) { + /* swap_bytes(left_p, right_p) */ + table_entry_t *temp; + + temp = *(table_entry_t **) left_p; + *(table_entry_t **) left_p = *(table_entry_t **) right_p; + *(table_entry_t **) right_p = temp; + } + } while (right_p > left_p); + + /* now we swap the pivot with the right-hand side */ + { + /* swap_bytes(pivot_p, right_p); */ + table_entry_t *temp; + + temp = *(table_entry_t **) pivot_p; + *(table_entry_t **) pivot_p = *(table_entry_t **) right_p; + *(table_entry_t **) right_p = temp; + } + pivot_p = right_p; + + /* save the section to the right of the pivot in our stack */ + right_first_p = (char *) pivot_p + sizeof(table_entry_t *); + left_last_p = (char *) pivot_p - sizeof(table_entry_t *); + + /* do we need to save the righthand side? */ + if (right_first_p < last_p) { + if (split_c >= MAX_SORT_SPLITS) { + /* sanity check here -- we should never get here */ + abort(); + } + firsts[split_c] = right_first_p; + lasts[split_c] = last_p; + split_c++; + } + + /* do the left hand side of the pivot */ + /* first_p = first_p */ + last_p = left_last_p; + } +} + +/*************************** exported routines *******************************/ + +/* + * table_t *table_alloc + * + * DESCRIPTION: + * + * Allocate a new table structure. + * + * RETURNS: + * + * A pointer to the new table structure which must be passed to + * table_free to be deallocated. On error a NULL is returned. + * + * ARGUMENTS: + * + * bucket_n - Number of buckets for the hash table. Our current hash + * value works best with base two numbers. Set to 0 to take the + * library default of 1024. + * + * error_p - Pointer to an integer which, if not NULL, will contain a + * table error code. + * + * malloc_f, realloc_f, free_f - Pointers to malloc(3)-, realloc(3)- + * and free(3)-style functions. + */ +table_t *table_alloc(const unsigned int bucket_n, int *error_p, + void *(*malloc_f)(void *opt_param, size_t size), + void *(*calloc_f)(void *opt_param, size_t number, size_t size), + void *(*realloc_f)(void *opt_param, void *ptr, size_t size), + void (*free_f)(void *opt_param, void *ptr), void *opt_param) +{ + table_t *table_p = NULL; + unsigned int buck_n; + + /* allocate a table structure */ + if (malloc_f != NULL) + table_p = malloc_f(opt_param, sizeof(table_t)); + else + table_p = malloc(sizeof(table_t)); + if (table_p == NULL) { + if (error_p != NULL) + *error_p = TABLE_ERROR_ALLOC; + return NULL; + } + + if (bucket_n > 0) + buck_n = bucket_n; + else + buck_n = DEFAULT_SIZE; + /* allocate the buckets which are NULLed */ + if (calloc_f != NULL) + table_p->ta_buckets = (table_entry_t **)calloc_f(opt_param, buck_n, + sizeof(table_entry_t *)); + else + table_p->ta_buckets = (table_entry_t **)calloc(buck_n, sizeof(table_entry_t *)); + if (table_p->ta_buckets == NULL) { + if (error_p != NULL) + *error_p = TABLE_ERROR_ALLOC; + if (free_f != NULL) + free_f(opt_param, table_p); + else + free(table_p); + return NULL; + } + + /* initialize structure */ + table_p->ta_magic = TABLE_MAGIC; + table_p->ta_flags = 0; + table_p->ta_bucket_n = buck_n; + table_p->ta_entry_n = 0; + table_p->ta_data_align = 0; + table_p->ta_linear.tl_magic = 0; + table_p->ta_linear.tl_bucket_c = 0; + table_p->ta_linear.tl_entry_c = 0; + table_p->ta_file_size = 0; + table_p->ta_malloc = malloc_f != NULL ? malloc_f : sys_malloc; + table_p->ta_calloc = calloc_f != NULL ? calloc_f : sys_calloc; + table_p->ta_realloc = realloc_f != NULL ? realloc_f : sys_realloc; + table_p->ta_free = free_f != NULL ? free_f : sys_free; + table_p->opt_param = opt_param; + + if (error_p != NULL) + *error_p = TABLE_ERROR_NONE; + return table_p; +} + +/* + * int table_attr + * + * DESCRIPTION: + * + * Set the attributes for the table. The available attributes are + * specified at the top of table.h. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Pointer to a table structure which we will be altering. + * + * attr - Attribute(s) that we will be applying to the table. + */ +int table_attr(table_t * table_p, const int attr) +{ + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + table_p->ta_flags = attr; + + return TABLE_ERROR_NONE; +} + +/* + * int table_set_data_alignment + * + * DESCRIPTION: + * + * Set the alignment for the data in the table. For data elements + * sizeof(long) is recommended unless you use smaller data types + * exclusively. + * + * WARNING: This must be done before any data gets put into the table. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Pointer to a table structure which we will be altering. + * + * alignment - Alignment requested for the data. Must be a power of + * 2. Set to 0 for none. + */ +int table_set_data_alignment(table_t * table_p, const int alignment) +{ + int val; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (table_p->ta_entry_n > 0) + return TABLE_ERROR_NOT_EMPTY; + /* defaults */ + if (alignment < 2) + table_p->ta_data_align = 0; + else { + /* verify we have a base 2 number */ + for (val = 2; val < MAX_ALIGNMENT; val *= 2) { + if (val == alignment) + break; + } + if (val >= MAX_ALIGNMENT) + return TABLE_ERROR_ALIGNMENT; + table_p->ta_data_align = alignment; + } + + return TABLE_ERROR_NONE; +} + +/* + * int table_clear + * + * DESCRIPTION: + * + * Clear out and free all elements in a table structure. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer that we will be clearing. + */ +int table_clear(table_t * table_p) +{ + table_entry_t *entry_p, *next_p; + table_entry_t **bucket_p, **bounds_p; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + /* free the table allocation and table structure */ + bounds_p = table_p->ta_buckets + table_p->ta_bucket_n; + for (bucket_p = table_p->ta_buckets; bucket_p < bounds_p; bucket_p++) { + for (entry_p = *bucket_p; entry_p != NULL; entry_p = next_p) { + /* record the next pointer before we free */ + next_p = entry_p->te_next_p; + table_p->ta_free(table_p->opt_param, entry_p); + } + /* clear the bucket entry after we free its entries */ + *bucket_p = NULL; + } + + /* reset table state info */ + table_p->ta_entry_n = 0; + table_p->ta_linear.tl_magic = 0; + table_p->ta_linear.tl_bucket_c = 0; + table_p->ta_linear.tl_entry_c = 0; + + return TABLE_ERROR_NONE; +} + +/* + * int table_free + * + * DESCRIPTION: + * + * Deallocates a table structure. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer that we will be freeing. + */ +int table_free(table_t * table_p) +{ + int ret; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + ret = table_clear(table_p); + + if (table_p->ta_buckets != NULL) + table_p->ta_free(table_p->opt_param, table_p->ta_buckets); + table_p->ta_magic = 0; + table_p->ta_free(table_p->opt_param, table_p); + + return ret; +} + +/* + * int table_insert_kd + * + * DESCRIPTION: + * + * Like table_insert except it passes back a pointer to the key and + * the data buffers after they have been inserted into the table + * structure. + * + * This routine adds a key/data pair both of which are made up of a + * buffer of bytes and an associated size. Both the key and the data + * will be copied into buffers allocated inside the table. If the key + * exists already, the associated data will be replaced if the + * overwrite flag is set, otherwise an error is returned. + * + * NOTE: be very careful changing the values since the table library + * provides the pointers to its memory. The key can _never_ be + * changed otherwise you will not find it again. The data can be + * changed but its length can never be altered unless you delete and + * re-insert it into the table. + * + * WARNING: The pointers to the key and data are not in any specific + * alignment. Accessing the key and/or data as an short, integer, or + * long pointer directly can cause problems. + * + * WARNING: Replacing a data cell (not inserting) will cause the table + * linked list to be temporarily invalid. Care must be taken with + * multiple threaded programs which are relying on the first/next + * linked list to be always valid. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer into which we will be inserting a + * new key/data pair. + * + * key_buf - Buffer of bytes of the key that we are inserting. If you + * are storing an (int) as the key (for example) then key_buf should + * be a (int *). + * + * key_size - Size of the key_buf buffer. If set to < 0 then the + * library will do a strlen of key_buf and add 1 for the '\0'. If you + * are storing an (int) as the key (for example) then key_size should + * be sizeof(int). + * + * data_buf - Buffer of bytes of the data that we are inserting. If + * it is NULL then the library will allocate space for the data in the + * table without copying in any information. If data_buf is NULL and + * data_size is 0 then the library will associate a NULL data pointer + * with the key. If you are storing a (long) as the data (for + * example) then data_buf should be a (long *). + * + * data_size - Size of the data_buf buffer. If set to < 0 then the + * library will do a strlen of data_buf and add 1 for the '\0'. If + * you are storing an (long) as the key (for example) then key_size + * should be sizeof(long). + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the key storage that was allocated in the table. If you are + * storing an (int) as the key (for example) then key_buf_p should be + * (int **) i.e. the address of a (int *). + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that was allocated in the table. If you are + * storing an (long) as the data (for example) then data_buf_p should + * be (long **) i.e. the address of a (long *). + * + * overwrite - Flag which, if set to 1, will allow the overwriting of + * the data in the table with the new data if the key already exists + * in the table. + */ +int table_insert_kd(table_t * table_p, + const void *key_buf, const int key_size, + const void *data_buf, const int data_size, + void **key_buf_p, void **data_buf_p, + const char overwrite_b) +{ + int bucket; + unsigned int ksize, dsize; + table_entry_t *entry_p, *last_p; + void *key_copy_p, *data_copy_p; + + /* check the arguments */ + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (key_buf == NULL) + return TABLE_ERROR_ARG_NULL; + /* data_buf can be null but size must be >= 0, if it isn't null size != 0 */ + if ((data_buf == NULL && data_size < 0) + || (data_buf != NULL && data_size == 0)) + return TABLE_ERROR_SIZE; + /* determine sizes of key and data */ + if (key_size < 0) + ksize = strlen((char *) key_buf) + sizeof(char); + else + ksize = key_size; + if (data_size < 0) + dsize = strlen((char *) data_buf) + sizeof(char); + else + dsize = data_size; + /* get the bucket number via a hash function */ + bucket = hash(key_buf, ksize, 0) % table_p->ta_bucket_n; + + /* look for the entry in this bucket, only check keys of the same size */ + last_p = NULL; + for (entry_p = table_p->ta_buckets[bucket]; + (entry_p != NULL) && (entry_p->te_next_p != last_p); + last_p = entry_p, entry_p = entry_p->te_next_p) { + if (entry_p->te_key_size == ksize + && memcmp(ENTRY_KEY_BUF(entry_p), key_buf, ksize) == 0) + break; + } + + /* did we find it? then we are in replace mode. */ + if (entry_p != NULL) { + + /* can we not overwrite existing data? */ + if (!overwrite_b) { + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + return TABLE_ERROR_OVERWRITE; + } + + /* re-alloc entry's data if the new size != the old */ + if (dsize != entry_p->te_data_size) { + + /* + * First we delete it from the list to keep the list whole. + * This properly preserves the linked list in case we have a + * thread marching through the linked list while we are + * inserting. Maybe this is an unnecessary protection but it + * should not harm that much. + */ + if (last_p == NULL) + table_p->ta_buckets[bucket] = entry_p->te_next_p; + else + last_p->te_next_p = entry_p->te_next_p; + /* + * Realloc the structure which may change its pointer. NOTE: + * this may change any previous data_key_p and data_copy_p + * pointers. + */ + entry_p = (table_entry_t *) + table_p->ta_realloc(table_p->opt_param, entry_p, + entry_size(table_p, entry_p->te_key_size, dsize)); + if (entry_p == NULL) + return TABLE_ERROR_ALLOC; + /* add it back to the front of the list */ + entry_p->te_data_size = dsize; + entry_p->te_next_p = table_p->ta_buckets[bucket]; + table_p->ta_buckets[bucket] = entry_p; + } + + /* copy or replace data in storage */ + if (dsize > 0) { + if (table_p->ta_data_align == 0) + data_copy_p = ENTRY_DATA_BUF(table_p, entry_p); + else + data_copy_p = entry_data_buf(table_p, entry_p); + if (data_buf != NULL) + memcpy(data_copy_p, data_buf, dsize); + } + else + data_copy_p = NULL; + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (data_buf_p != NULL) + *data_buf_p = data_copy_p; + /* returning from the section where we were overwriting table data */ + return TABLE_ERROR_NONE; + } + + /* + * It is a new entry. + */ + + /* allocate a new entry */ + entry_p = (table_entry_t *) + table_p->ta_malloc(table_p->opt_param, + entry_size(table_p, ksize, dsize)); + if (entry_p == NULL) + return TABLE_ERROR_ALLOC; + /* copy key into storage */ + entry_p->te_key_size = ksize; + key_copy_p = ENTRY_KEY_BUF(entry_p); + memcpy(key_copy_p, key_buf, ksize); + + /* copy data in */ + entry_p->te_data_size = dsize; + if (dsize > 0) { + if (table_p->ta_data_align == 0) + data_copy_p = ENTRY_DATA_BUF(table_p, entry_p); + else + data_copy_p = entry_data_buf(table_p, entry_p); + if (data_buf != NULL) + memcpy(data_copy_p, data_buf, dsize); + } + else + data_copy_p = NULL; + if (key_buf_p != NULL) + *key_buf_p = key_copy_p; + if (data_buf_p != NULL) + *data_buf_p = data_copy_p; + /* insert into list, no need to append */ + entry_p->te_next_p = table_p->ta_buckets[bucket]; + table_p->ta_buckets[bucket] = entry_p; + + table_p->ta_entry_n++; + + /* do we need auto-adjust? */ + if (table_p->ta_flags & TABLE_FLAG_AUTO_ADJUST + && SHOULD_TABLE_GROW(table_p)) + return table_adjust(table_p, table_p->ta_entry_n); + return TABLE_ERROR_NONE; +} + +/* + * int table_insert + * + * DESCRIPTION: + * + * Exactly the same as table_insert_kd except it does not pass back a + * pointer to the key after they have been inserted into the table + * structure. This is still here for backwards compatibility. + * + * See table_insert_kd for more information. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer into which we will be inserting a + * new key/data pair. + * + * key_buf - Buffer of bytes of the key that we are inserting. If you + * are storing an (int) as the key (for example) then key_buf should + * be a (int *). + * + * key_size - Size of the key_buf buffer. If set to < 0 then the + * library will do a strlen of key_buf and add 1 for the '\0'. If you + * are storing an (int) as the key (for example) then key_size should + * be sizeof(int). + * + * data_buf - Buffer of bytes of the data that we are inserting. If + * it is NULL then the library will allocate space for the data in the + * table without copying in any information. If data_buf is NULL and + * data_size is 0 then the library will associate a NULL data pointer + * with the key. If you are storing a (long) as the data (for + * example) then data_buf should be a (long *). + * + * data_size - Size of the data_buf buffer. If set to < 0 then the + * library will do a strlen of data_buf and add 1 for the '\0'. If + * you are storing an (long) as the key (for example) then key_size + * should be sizeof(long). + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that was allocated in the table. If you are + * storing an (long) as the data (for example) then data_buf_p should + * be (long **) i.e. the address of a (long *). + * + * overwrite - Flag which, if set to 1, will allow the overwriting of + * the data in the table with the new data if the key already exists + * in the table. + */ +int table_insert(table_t * table_p, + const void *key_buf, const int key_size, + const void *data_buf, const int data_size, + void **data_buf_p, const char overwrite_b) +{ + return table_insert_kd(table_p, key_buf, key_size, data_buf, data_size, + NULL, data_buf_p, overwrite_b); +} + +/* + * int table_retrieve + * + * DESCRIPTION: + * + * This routine looks up a key made up of a buffer of bytes and an + * associated size in the table. If found then it returns the + * associated data information. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer into which we will be searching + * for the key. + * + * key_buf - Buffer of bytes of the key that we are searching for. If + * you are looking for an (int) as the key (for example) then key_buf + * should be a (int *). + * + * key_size - Size of the key_buf buffer. If set to < 0 then the + * library will do a strlen of key_buf and add 1 for the '\0'. If you + * are looking for an (int) as the key (for example) then key_size + * should be sizeof(int). + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that was allocated in the table and that is + * associated with the key. If a (long) was stored as the data (for + * example) then data_buf_p should be (long **) i.e. the address of a + * (long *). + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data stored in the table that is associated with + * the key. + */ +int table_retrieve(table_t * table_p, + const void *key_buf, const int key_size, + void **data_buf_p, int *data_size_p) +{ + int bucket; + unsigned int ksize; + table_entry_t *entry_p, **buckets; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (key_buf == NULL) + return TABLE_ERROR_ARG_NULL; + /* find key size */ + if (key_size < 0) + ksize = strlen((char *) key_buf) + sizeof(char); + else + ksize = key_size; + /* get the bucket number via a has function */ + bucket = hash(key_buf, ksize, 0) % table_p->ta_bucket_n; + + /* look for the entry in this bucket, only check keys of the same size */ + buckets = table_p->ta_buckets; + for (entry_p = buckets[bucket]; + entry_p != NULL; + entry_p = entry_p->te_next_p) { + entry_p = TABLE_POINTER(table_p, table_entry_t *, entry_p); + if (entry_p->te_key_size == ksize + && memcmp(ENTRY_KEY_BUF(entry_p), key_buf, ksize) == 0) + break; + } + + /* not found? */ + if (entry_p == NULL) + return TABLE_ERROR_NOT_FOUND; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + return TABLE_ERROR_NONE; +} + +/* + * int table_delete + * + * DESCRIPTION: + * + * This routine looks up a key made up of a buffer of bytes and an + * associated size in the table. If found then it will be removed + * from the table. The associated data can be passed back to the user + * if requested. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * NOTE: this could be an allocation error if the library is to return + * the data to the user. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we will be deleteing + * the key. + * + * key_buf - Buffer of bytes of the key that we are searching for to + * delete. If you are deleting an (int) key (for example) then + * key_buf should be a (int *). + * + * key_size - Size of the key_buf buffer. If set to < 0 then the + * library will do a strlen of key_buf and add 1 for the '\0'. If you + * are deleting an (int) key (for example) then key_size should be + * sizeof(int). + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that was allocated in the table and that was + * associated with the key. If a (long) was stored as the data (for + * example) then data_buf_p should be (long **) i.e. the address of a + * (long *). If a pointer is passed in, the caller is responsible for + * freeing it after use. If data_buf_p is NULL then the library will + * free up the data allocation itself. + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that was stored in the table and that was + * associated with the key. + */ +int table_delete(table_t * table_p, + const void *key_buf, const int key_size, + void **data_buf_p, int *data_size_p) +{ + int bucket; + unsigned int ksize; + unsigned char *data_copy_p; + table_entry_t *entry_p, *last_p; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (key_buf == NULL) + return TABLE_ERROR_ARG_NULL; + /* get the key size */ + if (key_size < 0) + ksize = strlen((char *) key_buf) + sizeof(char); + else + ksize = key_size; + /* find our bucket */ + bucket = hash(key_buf, ksize, 0) % table_p->ta_bucket_n; + + /* look for the entry in this bucket, only check keys of the same size */ + for (last_p = NULL, entry_p = table_p->ta_buckets[bucket]; entry_p != NULL; + last_p = entry_p, entry_p = entry_p->te_next_p) { + if (entry_p->te_key_size == ksize + && memcmp(ENTRY_KEY_BUF(entry_p), key_buf, ksize) == 0) + break; + } + + /* did we find it? */ + if (entry_p == NULL) + return TABLE_ERROR_NOT_FOUND; + /* + * NOTE: we may want to adjust the linear counters here if the entry + * we are deleting is the one we are pointing on or is ahead of the + * one in the bucket list + */ + + /* remove entry from the linked list */ + if (last_p == NULL) + table_p->ta_buckets[bucket] = entry_p->te_next_p; + else + last_p->te_next_p = entry_p->te_next_p; + /* free entry */ + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + /* + * if we were storing it compacted, we now need to malloc some + * space if the user wants the value after the delete. + */ + *data_buf_p = table_p->ta_malloc(table_p->opt_param, + entry_p->te_data_size); + if (*data_buf_p == NULL) + return TABLE_ERROR_ALLOC; + if (table_p->ta_data_align == 0) + data_copy_p = ENTRY_DATA_BUF(table_p, entry_p); + else + data_copy_p = entry_data_buf(table_p, entry_p); + memcpy(*data_buf_p, data_copy_p, entry_p->te_data_size); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + table_p->ta_free(table_p->opt_param, entry_p); + entry_p = NULL; + + table_p->ta_entry_n--; + + /* do we need auto-adjust down? */ + if ((table_p->ta_flags & TABLE_FLAG_AUTO_ADJUST) + && (table_p->ta_flags & TABLE_FLAG_ADJUST_DOWN) + && SHOULD_TABLE_SHRINK(table_p)) + return table_adjust(table_p, table_p->ta_entry_n); + return TABLE_ERROR_NONE; +} + +/* + * int table_delete_first + * + * DESCRIPTION: + * + * This is like the table_delete routines except it deletes the first + * key/data pair in the table instead of an entry corresponding to a + * particular key. The associated key and data information can be + * passed back to the user if requested. This routines is handy to + * clear out a table. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * NOTE: this could be an allocation error if the library is to return + * the data to the user. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we will be deleteing + * the first key. + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the storage of the first key that was allocated in the table. + * If an (int) was stored as the first key (for example) then + * key_buf_p should be (int **) i.e. the address of a (int *). If a + * pointer is passed in, the caller is responsible for freeing it + * after use. If key_buf_p is NULL then the library will free up the + * key allocation itself. + * + * key_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the key that was stored in the table and that was + * associated with the key. + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that was allocated in the table and that was + * associated with the key. If a (long) was stored as the data (for + * example) then data_buf_p should be (long **) i.e. the address of a + * (long *). If a pointer is passed in, the caller is responsible for + * freeing it after use. If data_buf_p is NULL then the library will + * free up the data allocation itself. + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that was stored in the table and that was + * associated with the key. + */ +int table_delete_first(table_t * table_p, + void **key_buf_p, int *key_size_p, + void **data_buf_p, int *data_size_p) +{ + unsigned char *data_copy_p; + table_entry_t *entry_p; + table_linear_t linear; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + /* take the first entry */ + entry_p = first_entry(table_p, &linear); + if (entry_p == NULL) + return TABLE_ERROR_NOT_FOUND; + /* + * NOTE: we may want to adjust the linear counters here if the entry + * we are deleting is the one we are pointing on or is ahead of the + * one in the bucket list + */ + + /* remove entry from the linked list */ + table_p->ta_buckets[linear.tl_bucket_c] = entry_p->te_next_p; + + /* free entry */ + if (key_buf_p != NULL) { + if (entry_p->te_key_size == 0) + *key_buf_p = NULL; + else { + /* + * if we were storing it compacted, we now need to malloc some + * space if the user wants the value after the delete. + */ + *key_buf_p = table_p->ta_malloc(table_p->opt_param, + entry_p->te_key_size); + if (*key_buf_p == NULL) + return TABLE_ERROR_ALLOC; + memcpy(*key_buf_p, ENTRY_KEY_BUF(entry_p), entry_p->te_key_size); + } + } + if (key_size_p != NULL) + *key_size_p = entry_p->te_key_size; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + /* + * if we were storing it compacted, we now need to malloc some + * space if the user wants the value after the delete. + */ + *data_buf_p = table_p->ta_malloc(table_p->opt_param, + entry_p->te_data_size); + if (*data_buf_p == NULL) + return TABLE_ERROR_ALLOC; + if (table_p->ta_data_align == 0) + data_copy_p = ENTRY_DATA_BUF(table_p, entry_p); + else + data_copy_p = entry_data_buf(table_p, entry_p); + memcpy(*data_buf_p, data_copy_p, entry_p->te_data_size); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + table_p->ta_free(table_p->opt_param, entry_p); + + table_p->ta_entry_n--; + + /* do we need auto-adjust down? */ + if ((table_p->ta_flags & TABLE_FLAG_AUTO_ADJUST) + && (table_p->ta_flags & TABLE_FLAG_ADJUST_DOWN) + && SHOULD_TABLE_SHRINK(table_p)) + return table_adjust(table_p, table_p->ta_entry_n); + return TABLE_ERROR_NONE; +} + +/* + * int table_info + * + * DESCRIPTION: + * + * Get some information about a table_p structure. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we are getting + * information. + * + * num_buckets_p - Pointer to an integer which, if not NULL, will + * contain the number of buckets in the table. + * + * num_entries_p - Pointer to an integer which, if not NULL, will + * contain the number of entries stored in the table. + */ +int table_info(table_t * table_p, int *num_buckets_p, int *num_entries_p) +{ + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (num_buckets_p != NULL) + *num_buckets_p = table_p->ta_bucket_n; + if (num_entries_p != NULL) + *num_entries_p = table_p->ta_entry_n; + return TABLE_ERROR_NONE; +} + +/* + * int table_adjust + * + * DESCRIPTION: + * + * Set the number of buckets in a table to a certain value. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer of which we are adjusting. + * + * bucket_n - Number buckets to adjust the table to. Set to 0 to + * adjust the table to its number of entries. + */ +int table_adjust(table_t * table_p, const int bucket_n) +{ + table_entry_t *entry_p, *next_p; + table_entry_t **buckets, **bucket_p, **bounds_p; + int bucket; + unsigned int buck_n; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + /* + * NOTE: we walk through the entries and rehash them. If we stored + * the hash value as a full int in the table-entry, all we would + * have to do is remod it. + */ + + /* normalize to the number of entries */ + if (bucket_n == 0) + buck_n = table_p->ta_entry_n; + else + buck_n = bucket_n; + /* we must have at least 1 bucket */ + if (buck_n == 0) + buck_n = 1; + /* make sure we have somethign to do */ + if (buck_n <= table_p->ta_bucket_n) + return TABLE_ERROR_NONE; + /* allocate a new bucket list */ + buckets = (table_entry_t **) + table_p->ta_calloc(table_p->opt_param, + buck_n, sizeof(table_entry_t *)); + if (table_p->ta_buckets == NULL) + return TABLE_ERROR_ALLOC; + /* + * run through each of the items in the current table and rehash + * them into the newest bucket sizes + */ + bounds_p = table_p->ta_buckets + table_p->ta_bucket_n; + for (bucket_p = table_p->ta_buckets; bucket_p < bounds_p; bucket_p++) { + for (entry_p = *bucket_p; entry_p != NULL; entry_p = next_p) { + + /* hash the old data into the new table size */ + bucket = hash(ENTRY_KEY_BUF(entry_p), entry_p->te_key_size, 0) % buck_n; + + /* record the next one now since we overwrite next below */ + next_p = entry_p->te_next_p; + + /* insert into new list, no need to append */ + entry_p->te_next_p = buckets[bucket]; + buckets[bucket] = entry_p; + + /* + * NOTE: we may want to adjust the bucket_c linear entry here to + * keep it current + */ + } + /* remove the old table pointers as we go by */ + *bucket_p = NULL; + } + + /* replace the table buckets with the new ones */ + table_p->ta_free(table_p->opt_param, table_p->ta_buckets); + table_p->ta_buckets = buckets; + table_p->ta_bucket_n = buck_n; + + return TABLE_ERROR_NONE; +} + +/* + * const char *table_strerror + * + * DESCRIPTION: + * + * Return the corresponding string for the error number. + * + * RETURNS: + * + * Success - String equivalient of the error. + * + * Failure - String "invalid error code" + * + * ARGUMENTS: + * + * error - Error number that we are converting. + */ +const char *table_strerror(const int error) +{ + error_str_t *err_p; + + for (err_p = errors; err_p->es_error != 0; err_p++) { + if (err_p->es_error == error) + return err_p->es_string; + } + + return INVALID_ERROR; +} + +/* + * int table_type_size + * + * DESCRIPTION: + * + * Return the size of the internal table type. + * + * RETURNS: + * + * The size of the table_t type. + * + * ARGUMENTS: + * + * None. + */ +int table_type_size(void) +{ + return sizeof(table_t); +} + +/************************* linear access routines ****************************/ + +/* + * int table_first + * + * DESCRIPTION: + * + * Find first element in a table and pass back information about the + * key/data pair. If any of the key/data pointers are NULL then they + * are ignored. + * + * NOTE: This function is not reentrant. More than one thread cannot + * be doing a first and next on the same table at the same time. Use + * the table_first_r version below for this. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we are getting the + * first element. + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the storage of the first key that is allocated in the table. If + * an (int) is stored as the first key (for example) then key_buf_p + * should be (int **) i.e. the address of a (int *). + * + * key_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the key that is stored in the table and that is + * associated with the first key. + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that is allocated in the table and that is + * associated with the first key. If a (long) is stored as the data + * (for example) then data_buf_p should be (long **) i.e. the address + * of a (long *). + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that is stored in the table and that is + * associated with the first key. + */ +int table_first(table_t * table_p, + void **key_buf_p, int *key_size_p, + void **data_buf_p, int *data_size_p) +{ + table_entry_t *entry_p; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + /* initialize our linear magic number */ + table_p->ta_linear.tl_magic = LINEAR_MAGIC; + + entry_p = first_entry(table_p, &table_p->ta_linear); + if (entry_p == NULL) + return TABLE_ERROR_NOT_FOUND; + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (key_size_p != NULL) + *key_size_p = entry_p->te_key_size; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + return TABLE_ERROR_NONE; +} + +/* + * int table_next + * + * DESCRIPTION: + * + * Find the next element in a table and pass back information about + * the key/data pair. If any of the key/data pointers are NULL then + * they are ignored. + * + * NOTE: This function is not reentrant. More than one thread cannot + * be doing a first and next on the same table at the same time. Use + * the table_next_r version below for this. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we are getting the + * next element. + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the storage of the next key that is allocated in the table. If + * an (int) is stored as the next key (for example) then key_buf_p + * should be (int **) i.e. the address of a (int *). + * + * key_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the key that is stored in the table and that is + * associated with the next key. + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that is allocated in the table and that is + * associated with the next key. If a (long) is stored as the data + * (for example) then data_buf_p should be (long **) i.e. the address + * of a (long *). + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that is stored in the table and that is + * associated with the next key. + */ +int table_next(table_t * table_p, + void **key_buf_p, int *key_size_p, + void **data_buf_p, int *data_size_p) +{ + table_entry_t *entry_p; + int error; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (table_p->ta_linear.tl_magic != LINEAR_MAGIC) + return TABLE_ERROR_LINEAR; + /* move to the next entry */ + entry_p = next_entry(table_p, &table_p->ta_linear, &error); + if (entry_p == NULL) + return error; + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (key_size_p != NULL) + *key_size_p = entry_p->te_key_size; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + return TABLE_ERROR_NONE; +} + +/* + * int table_this + * + * DESCRIPTION: + * + * Find the current element in a table and pass back information about + * the key/data pair. If any of the key/data pointers are NULL then + * they are ignored. + * + * NOTE: This function is not reentrant. Use the table_current_r + * version below. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we are getting the + * current element. + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the storage of the current key that is allocated in the table. + * If an (int) is stored as the current key (for example) then + * key_buf_p should be (int **) i.e. the address of a (int *). + * + * key_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the key that is stored in the table and that is + * associated with the current key. + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that is allocated in the table and that is + * associated with the current key. If a (long) is stored as the data + * (for example) then data_buf_p should be (long **) i.e. the address + * of a (long *). + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that is stored in the table and that is + * associated with the current key. + */ +int table_this(table_t * table_p, + void **key_buf_p, int *key_size_p, + void **data_buf_p, int *data_size_p) +{ + table_entry_t *entry_p = NULL; + int entry_c; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (table_p->ta_linear.tl_magic != LINEAR_MAGIC) + return TABLE_ERROR_LINEAR; + /* if we removed an item that shorted the bucket list, we may get this */ + if (table_p->ta_linear.tl_bucket_c >= table_p->ta_bucket_n) { + /* + * NOTE: this might happen if we delete an item which shortens the + * table bucket numbers. + */ + return TABLE_ERROR_NOT_FOUND; + } + + /* find the entry which is the nth in the list */ + entry_p = table_p->ta_buckets[table_p->ta_linear.tl_bucket_c]; + /* NOTE: we swap the order here to be more efficient */ + for (entry_c = table_p->ta_linear.tl_entry_c; entry_c > 0; entry_c--) { + /* did we reach the end of the list? */ + if (entry_p == NULL) + break; + entry_p = TABLE_POINTER(table_p, table_entry_t *, entry_p)->te_next_p; + } + + /* is this a NOT_FOUND or a LINEAR error */ + if (entry_p == NULL) + return TABLE_ERROR_NOT_FOUND; + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (key_size_p != NULL) + *key_size_p = entry_p->te_key_size; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + return TABLE_ERROR_NONE; +} + +/* + * int table_first_r + * + * DESCRIPTION: + * + * Reetrant version of the table_first routine above. Find first + * element in a table and pass back information about the key/data + * pair. If any of the key/data pointers are NULL then they are + * ignored. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we are getting the + * first element. + * + * linear_p - Pointer to a table linear structure which is initialized + * here. The same pointer should then be passed to table_next_r + * below. + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the storage of the first key that is allocated in the table. If + * an (int) is stored as the first key (for example) then key_buf_p + * should be (int **) i.e. the address of a (int *). + * + * key_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the key that is stored in the table and that is + * associated with the first key. + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that is allocated in the table and that is + * associated with the first key. If a (long) is stored as the data + * (for example) then data_buf_p should be (long **) i.e. the address + * of a (long *). + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that is stored in the table and that is + * associated with the first key. + */ +int table_first_r(table_t * table_p, table_linear_t * linear_p, + void **key_buf_p, int *key_size_p, + void **data_buf_p, int *data_size_p) +{ + table_entry_t *entry_p; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (linear_p == NULL) + return TABLE_ERROR_ARG_NULL; + /* initialize our linear magic number */ + linear_p->tl_magic = LINEAR_MAGIC; + + entry_p = first_entry(table_p, linear_p); + if (entry_p == NULL) + return TABLE_ERROR_NOT_FOUND; + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (key_size_p != NULL) + *key_size_p = entry_p->te_key_size; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + return TABLE_ERROR_NONE; +} + +/* + * int table_next_r + * + * DESCRIPTION: + * + * Reetrant version of the table_next routine above. Find next + * element in a table and pass back information about the key/data + * pair. If any of the key/data pointers are NULL then they are + * ignored. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we are getting the + * next element. + * + * linear_p - Pointer to a table linear structure which is incremented + * here. The same pointer must have been passed to table_first_r + * first so that it can be initialized. + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the storage of the next key that is allocated in the table. If + * an (int) is stored as the next key (for example) then key_buf_p + * should be (int **) i.e. the address of a (int *). + * + * key_size_p - Pointer to an integer which, if not NULL will be set + * to the size of the key that is stored in the table and that is + * associated with the next key. + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that is allocated in the table and that is + * associated with the next key. If a (long) is stored as the data + * (for example) then data_buf_p should be (long **) i.e. the address + * of a (long *). + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that is stored in the table and that is + * associated with the next key. + */ +int table_next_r(table_t * table_p, table_linear_t * linear_p, + void **key_buf_p, int *key_size_p, + void **data_buf_p, int *data_size_p) +{ + table_entry_t *entry_p; + int error; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (linear_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (linear_p->tl_magic != LINEAR_MAGIC) + return TABLE_ERROR_LINEAR; + /* move to the next entry */ + entry_p = next_entry(table_p, linear_p, &error); + if (entry_p == NULL) + return error; + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (key_size_p != NULL) + *key_size_p = entry_p->te_key_size; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + return TABLE_ERROR_NONE; +} + +/* + * int table_this_r + * + * DESCRIPTION: + * + * Reetrant version of the table_this routine above. Find current + * element in a table and pass back information about the key/data + * pair. If any of the key/data pointers are NULL then they are + * ignored. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we are getting the + * current element. + * + * linear_p - Pointer to a table linear structure which is accessed + * here. The same pointer must have been passed to table_first_r + * first so that it can be initialized. + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the storage of the current key that is allocated in the table. + * If an (int) is stored as the current key (for example) then + * key_buf_p should be (int **) i.e. the address of a (int *). + * + * key_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the key that is stored in the table and that is + * associated with the current key. + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage that is allocated in the table and that is + * associated with the current key. If a (long) is stored as the data + * (for example) then data_buf_p should be (long **) i.e. the address + * of a (long *). + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that is stored in the table and that is + * associated with the current key. + */ +int table_this_r(table_t * table_p, table_linear_t * linear_p, + void **key_buf_p, int *key_size_p, + void **data_buf_p, int *data_size_p) +{ + table_entry_t *entry_p; + int entry_c; + + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (linear_p->tl_magic != LINEAR_MAGIC) + return TABLE_ERROR_LINEAR; + /* if we removed an item that shorted the bucket list, we may get this */ + if (linear_p->tl_bucket_c >= table_p->ta_bucket_n) { + /* + * NOTE: this might happen if we delete an item which shortens the + * table bucket numbers. + */ + return TABLE_ERROR_NOT_FOUND; + } + + /* find the entry which is the nth in the list */ + for (entry_c = linear_p->tl_entry_c, + entry_p = table_p->ta_buckets[linear_p->tl_bucket_c]; + entry_p != NULL && entry_c > 0; + entry_c--, entry_p = TABLE_POINTER(table_p, table_entry_t *, + entry_p)->te_next_p) { + } + + if (entry_p == NULL) + return TABLE_ERROR_NOT_FOUND; + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (key_size_p != NULL) + *key_size_p = entry_p->te_key_size; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + return TABLE_ERROR_NONE; +} + +/******************************** table order ********************************/ + +/* + * table_entry_t *table_order + * + * DESCRIPTION: + * + * Order a table by building an array of table entry pointers and then + * sorting this array using the qsort function. To retrieve the + * sorted entries, you can then use the table_entry routine to access + * each entry in order. + * + * NOTE: This routine is now thread safe in that two table_order calls + * can now happen at the same time, even on the same table. + * + * RETURNS: + * + * An allocated list of entry pointers which must be freed later. + * Returns null on error. + * + * ARGUMENTS: + * + * table_p - Pointer to the table that we are ordering. + * + * compare - Comparison function defined by the user. Its definition + * is at the top of the table.h file. If this is NULL then it will + * order the table my memcmp-ing the keys. + * + * num_entries_p - Pointer to an integer which, if not NULL, will + * contain the number of entries in the returned entry pointer array. + * + * error_p - Pointer to an integer which, if not NULL, will contain a + * table error code. + */ +table_entry_t **table_order(table_t * table_p, table_compare_t compare, + int *num_entries_p, int *error_p) +{ + table_entry_t *entry_p, **entries, **entries_p; + table_linear_t linear; + compare_t comp_func; + int error; + + if (table_p == NULL) { + if (error_p != NULL) + *error_p = TABLE_ERROR_ARG_NULL; + return NULL; + } + if (table_p->ta_magic != TABLE_MAGIC) { + if (error_p != NULL) + *error_p = TABLE_ERROR_PNT; + return NULL; + } + + /* there must be at least 1 element in the table for this to work */ + if (table_p->ta_entry_n == 0) { + if (error_p != NULL) + *error_p = TABLE_ERROR_EMPTY; + return NULL; + } + + entries = (table_entry_t **) + table_p->ta_malloc(table_p->opt_param, + table_p->ta_entry_n *sizeof(table_entry_t *)); + if (entries == NULL) { + if (error_p != NULL) + *error_p = TABLE_ERROR_ALLOC; + return NULL; + } + + /* get a pointer to all entries */ + entry_p = first_entry(table_p, &linear); + if (entry_p == NULL) { + if (error_p != NULL) + *error_p = TABLE_ERROR_NOT_FOUND; + return NULL; + } + + /* add all of the entries to the array */ + for (entries_p = entries; + entry_p != NULL; + entry_p = next_entry(table_p, &linear, &error)) + *entries_p++ = entry_p; + if (error != TABLE_ERROR_NOT_FOUND) { + if (error_p != NULL) + *error_p = error; + return NULL; + } + + if (compare == NULL) { + /* this is regardless of the alignment */ + comp_func = local_compare; + } + else if (table_p->ta_data_align == 0) + comp_func = external_compare; + else + comp_func = external_compare_align; + /* now qsort the entire entries array from first to last element */ + split(entries, entries + table_p->ta_entry_n - 1, comp_func, compare, + table_p); + + if (num_entries_p != NULL) + *num_entries_p = table_p->ta_entry_n; + if (error_p != NULL) + *error_p = TABLE_ERROR_NONE; + return entries; +} + +/* + * int table_entry + * + * DESCRIPTION: + * + * Get information about an element. The element is one from the + * array returned by the table_order function. If any of the key/data + * pointers are NULL then they are ignored. + * + * RETURNS: + * + * Success - TABLE_ERROR_NONE + * + * Failure - Table error code. + * + * ARGUMENTS: + * + * table_p - Table structure pointer from which we are getting the + * element. + * + * entry_p - Pointer to a table entry from the array returned by the + * table_order function. + * + * key_buf_p - Pointer which, if not NULL, will be set to the address + * of the storage of this entry that is allocated in the table. If an + * (int) is stored as this entry (for example) then key_buf_p should + * be (int **) i.e. the address of a (int *). + * + * key_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the key that is stored in the table. + * + * data_buf_p - Pointer which, if not NULL, will be set to the address + * of the data storage of this entry that is allocated in the table. + * If a (long) is stored as this entry data (for example) then + * data_buf_p should be (long **) i.e. the address of a (long *). + * + * data_size_p - Pointer to an integer which, if not NULL, will be set + * to the size of the data that is stored in the table. + */ +int table_entry_info(table_t * table_p, table_entry_t * entry_p, + void **key_buf_p, int *key_size_p, + void **data_buf_p, int *data_size_p) +{ + if (table_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (table_p->ta_magic != TABLE_MAGIC) + return TABLE_ERROR_PNT; + if (entry_p == NULL) + return TABLE_ERROR_ARG_NULL; + if (key_buf_p != NULL) + *key_buf_p = ENTRY_KEY_BUF(entry_p); + if (key_size_p != NULL) + *key_size_p = entry_p->te_key_size; + if (data_buf_p != NULL) { + if (entry_p->te_data_size == 0) + *data_buf_p = NULL; + else { + if (table_p->ta_data_align == 0) + *data_buf_p = ENTRY_DATA_BUF(table_p, entry_p); + else + *data_buf_p = entry_data_buf(table_p, entry_p); + } + } + if (data_size_p != NULL) + *data_size_p = entry_p->te_data_size; + return TABLE_ERROR_NONE; +} + |