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+<?xml version="1.0" encoding="ISO-8859-1"?>
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+ XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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+<title>Connections in the FIN_WAIT_2 state and Apache - Apache HTTP Server</title>
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+<p class="menu"><a href="../mod/">Modules</a> | <a href="../mod/directives.html">Directives</a> | <a href="../faq/">FAQ</a> | <a href="../glossary.html">Glossary</a> | <a href="../sitemap.html">Sitemap</a></p>
+<p class="apache">Apache HTTP Server Version 2.0</p>
+<img alt="" src="../images/feather.gif" /></div>
+<div class="up"><a href="./"><img title="&lt;-" alt="&lt;-" src="../images/left.gif" /></a></div>
+<div id="path">
+<a href="http://www.apache.org/">Apache</a> &gt; <a href="http://httpd.apache.org/">HTTP Server</a> &gt; <a href="http://httpd.apache.org/docs/">Documentation</a> &gt; <a href="../">Version 2.0</a> &gt; <a href="./">Miscellaneous Documentation</a></div><div id="page-content"><div id="preamble"><h1>Connections in the FIN_WAIT_2 state and Apache</h1>
+<div class="toplang">
+<p><span>Available Languages: </span><a href="../en/misc/fin_wait_2.html" title="English">&nbsp;en&nbsp;</a></p>
+</div>
+
+
+ <div class="warning"><h3>Warning:</h3>
+ <p>This document has not been fully updated
+ to take into account changes made in the 2.0 version of the
+ Apache HTTP Server. Some of the information may still be
+ relevant, but please use it with care.</p>
+ </div>
+
+ <p>Starting with the Apache 1.2 betas, people are reporting
+ many more connections in the FIN_WAIT_2 state (as reported
+ by <code>netstat</code>) than they saw using older
+ versions. When the server closes a TCP connection, it sends
+ a packet with the FIN bit set to the client, which then
+ responds with a packet with the ACK bit set. The client
+ then sends a packet with the FIN bit set to the server,
+ which responds with an ACK and the connection is closed.
+ The state that the connection is in during the period
+ between when the server gets the ACK from the client and
+ the server gets the FIN from the client is known as
+ FIN_WAIT_2. See the <a href="ftp://ds.internic.net/rfc/rfc793.txt">TCP RFC</a> for
+ the technical details of the state transitions.</p>
+
+ <p>The FIN_WAIT_2 state is somewhat unusual in that there
+ is no timeout defined in the standard for it. This means
+ that on many operating systems, a connection in the
+ FIN_WAIT_2 state will stay around until the system is
+ rebooted. If the system does not have a timeout and too
+ many FIN_WAIT_2 connections build up, it can fill up the
+ space allocated for storing information about the
+ connections and crash the kernel. The connections in
+ FIN_WAIT_2 do not tie up an httpd process.</p>
+
+ </div>
+<div id="quickview"><ul id="toc"><li><img alt="" src="../images/down.gif" /> <a href="#why">Why Does It Happen?</a></li>
+<li><img alt="" src="../images/down.gif" /> <a href="#what">What Can I Do About it?</a></li>
+<li><img alt="" src="../images/down.gif" /> <a href="#appendix">Appendix</a></li>
+</ul></div>
+<div class="top"><a href="#page-header"><img alt="top" src="../images/up.gif" /></a></div>
+<div class="section">
+<h2><a name="why" id="why">Why Does It Happen?</a></h2>
+
+ <p>There are numerous reasons for it happening, some of them
+ may not yet be fully clear. What is known follows.</p>
+
+ <h3><a name="buggy" id="buggy">Buggy Clients and Persistent
+ Connections</a></h3>
+
+ <p>Several clients have a bug which pops up when dealing with
+ persistent connections (aka
+ keepalives). When the connection is idle and the server
+ closes the connection (based on the <code class="directive"><a href="../mod/core.html#keepalivetimeout">KeepAliveTimeout</a></code>),
+ the client is programmed so that the client does not send
+ back a FIN and ACK to the server. This means that the
+ connection stays in the FIN_WAIT_2 state until one of the
+ following happens:</p>
+
+ <ul>
+ <li>The client opens a new connection to the same or a
+ different site, which causes it to fully close the older
+ connection on that socket.</li>
+
+ <li>The user exits the client, which on some (most?)
+ clients causes the OS to fully shutdown the
+ connection.</li>
+
+ <li>The FIN_WAIT_2 times out, on servers that have a
+ timeout for this state.</li>
+ </ul>
+
+ <p>If you are lucky, this means that the buggy client will
+ fully close the connection and release the resources on
+ your server. However, there are some cases where the socket
+ is never fully closed, such as a dialup client
+ disconnecting from their provider before closing the
+ client. In addition, a client might sit idle for days
+ without making another connection, and thus may hold its
+ end of the socket open for days even though it has no
+ further use for it. <strong>This is a bug in the browser or
+ in its operating system's TCP implementation.</strong></p>
+
+ <p>The clients on which this problem has been verified to
+ exist:</p>
+
+ <ul>
+ <li>Mozilla/3.01 (X11; I; FreeBSD 2.1.5-RELEASE
+ i386)</li>
+
+ <li>Mozilla/2.02 (X11; I; FreeBSD 2.1.5-RELEASE
+ i386)</li>
+
+ <li>Mozilla/3.01Gold (X11; I; SunOS 5.5 sun4m)</li>
+
+ <li>MSIE 3.01 on the Macintosh</li>
+
+ <li>MSIE 3.01 on Windows 95</li>
+ </ul>
+
+ <p>This does not appear to be a problem on:</p>
+
+ <ul>
+ <li>Mozilla/3.01 (Win95; I)</li>
+ </ul>
+
+ <p>It is expected that many other clients have the same
+ problem. What a client <strong>should do</strong> is
+ periodically check its open socket(s) to see if they have
+ been closed by the server, and close their side of the
+ connection if the server has closed. This check need only
+ occur once every few seconds, and may even be detected by a
+ OS signal on some systems (<em>e.g.</em>, Win95 and NT
+ clients have this capability, but they seem to be ignoring
+ it).</p>
+
+ <p>Apache <strong>cannot</strong> avoid these FIN_WAIT_2
+ states unless it disables persistent connections for the
+ buggy clients, just like we recommend doing for Navigator
+ 2.x clients due to other bugs. However, non-persistent
+ connections increase the total number of connections needed
+ per client and slow retrieval of an image-laden web page.
+ Since non-persistent connections have their own resource
+ consumptions and a short waiting period after each closure,
+ a busy server may need persistence in order to best serve
+ its clients.</p>
+
+ <p>As far as we know, the client-caused FIN_WAIT_2 problem
+ is present for all servers that support persistent
+ connections, including Apache 1.1.x and 1.2.</p>
+
+
+
+ <h3><a name="code" id="code">A necessary bit of code
+ introduced in 1.2</a></h3>
+
+ <p>While the above bug is a problem, it is not the whole
+ problem. Some users have observed no FIN_WAIT_2 problems
+ with Apache 1.1.x, but with 1.2b enough connections build
+ up in the FIN_WAIT_2 state to crash their server. The most
+ likely source for additional FIN_WAIT_2 states is a
+ function called <code>lingering_close()</code> which was
+ added between 1.1 and 1.2. This function is necessary for
+ the proper handling of persistent connections and any
+ request which includes content in the message body
+ (<em>e.g.</em>, PUTs and POSTs). What it does is read any
+ data sent by the client for a certain time after the server
+ closes the connection. The exact reasons for doing this are
+ somewhat complicated, but involve what happens if the
+ client is making a request at the same time the server
+ sends a response and closes the connection. Without
+ lingering, the client might be forced to reset its TCP
+ input buffer before it has a chance to read the server's
+ response, and thus understand why the connection has
+ closed. See the <a href="#appendix">appendix</a> for more
+ details.</p>
+
+ <p>The code in <code>lingering_close()</code> appears to
+ cause problems for a number of factors, including the
+ change in traffic patterns that it causes. The code has
+ been thoroughly reviewed and we are not aware of any bugs
+ in it. It is possible that there is some problem in the BSD
+ TCP stack, aside from the lack of a timeout for the
+ FIN_WAIT_2 state, exposed by the
+ <code>lingering_close</code> code that causes the observed
+ problems.</p>
+
+
+ </div><div class="top"><a href="#page-header"><img alt="top" src="../images/up.gif" /></a></div>
+<div class="section">
+<h2><a name="what" id="what">What Can I Do About it?</a></h2>
+
+ <p>There are several possible workarounds to the problem, some
+ of which work better than others.</p>
+
+ <h3><a name="add_timeout" id="add_timeout">Add a timeout for FIN_WAIT_2</a></h3>
+
+ <p>The obvious workaround is to simply have a timeout for the
+ FIN_WAIT_2 state. This is not specified by the RFC, and
+ could be claimed to be a violation of the RFC, but it is
+ widely recognized as being necessary. The following systems
+ are known to have a timeout:</p>
+
+ <ul>
+ <li><a href="http://www.freebsd.org/">FreeBSD</a>
+ versions starting at 2.0 or possibly earlier.</li>
+
+ <li><a href="http://www.netbsd.org/">NetBSD</a> version
+ 1.2(?)</li>
+
+ <li><a href="http://www.openbsd.org/">OpenBSD</a> all
+ versions(?)</li>
+
+ <li><a href="http://www.bsdi.com/">BSD/OS</a> 2.1, with
+ the <a href="ftp://ftp.bsdi.com/bsdi/patches/patches-2.1/K210-027">
+ K210-027</a> patch installed.</li>
+
+ <li><a href="http://www.sun.com/">Solaris</a> as of
+ around version 2.2. The timeout can be tuned by using
+ <code>ndd</code> to modify
+ <code>tcp_fin_wait_2_flush_interval</code>, but the
+ default should be appropriate for most servers and
+ improper tuning can have negative impacts.</li>
+
+ <li><a href="http://www.linux.org/">Linux</a> 2.0.x and
+ earlier(?)</li>
+
+ <li><a href="http://www.hp.com/">HP-UX</a> 10.x defaults
+ to terminating connections in the FIN_WAIT_2 state after
+ the normal keepalive timeouts. This does not refer to the
+ persistent connection or HTTP keepalive timeouts, but the
+ <code>SO_LINGER</code> socket option which is enabled by
+ Apache. This parameter can be adjusted by using
+ <code>nettune</code> to modify parameters such as
+ <code>tcp_keepstart</code> and <code>tcp_keepstop</code>.
+ In later revisions, there is an explicit timer for
+ connections in FIN_WAIT_2 that can be modified; contact
+ HP support for details.</li>
+
+ <li><a href="http://www.sgi.com/">SGI IRIX</a> can be
+ patched to support a timeout. For IRIX 5.3, 6.2, and 6.3,
+ use patches 1654, 1703 and 1778 respectively. If you have
+ trouble locating these patches, please contact your SGI
+ support channel for help.</li>
+
+ <li><a href="http://www.ncr.com/">NCR's MP RAS Unix</a>
+ 2.xx and 3.xx both have FIN_WAIT_2 timeouts. In 2.xx it
+ is non-tunable at 600 seconds, while in 3.xx it defaults
+ to 600 seconds and is calculated based on the tunable
+ "max keep alive probes" (default of 8) multiplied by the
+ "keep alive interval" (default 75 seconds).</li>
+
+ <li><a href="http://www.sequent.com">Sequent's ptx/TCP/IP
+ for DYNIX/ptx</a> has had a FIN_WAIT_2 timeout since
+ around release 4.1 in mid-1994.</li>
+ </ul>
+
+ <p>The following systems are known to not have a
+ timeout:</p>
+
+ <ul>
+ <li><a href="http://www.sun.com/">SunOS 4.x</a> does not
+ and almost certainly never will have one because it as at
+ the very end of its development cycle for Sun. If you
+ have kernel source should be easy to patch.</li>
+ </ul>
+
+ <p>There is a <a href="http://www.apache.org/dist/httpd/contrib/patches/1.2/fin_wait_2.patch">
+ patch available</a> for adding a timeout to the FIN_WAIT_2
+ state; it was originally intended for BSD/OS, but should be
+ adaptable to most systems using BSD networking code. You
+ need kernel source code to be able to use it.</p>
+
+
+
+ <h3><a name="no_lingering" id="no_lingering">Compile without using
+ <code>lingering_close()</code></a></h3>
+
+ <p>It is possible to compile Apache 1.2 without using the
+ <code>lingering_close()</code> function. This will result
+ in that section of code being similar to that which was in
+ 1.1. If you do this, be aware that it can cause problems
+ with PUTs, POSTs and persistent connections, especially if
+ the client uses pipelining. That said, it is no worse than
+ on 1.1, and we understand that keeping your server running
+ is quite important.</p>
+
+ <p>To compile without the <code>lingering_close()</code>
+ function, add <code>-DNO_LINGCLOSE</code> to the end of the
+ <code>EXTRA_CFLAGS</code> line in your
+ <code>Configuration</code> file, rerun
+ <code class="program"><a href="../programs/Configure.html">Configure</a></code> and rebuild the server.</p>
+
+
+
+ <h3><a name="so_linger" id="so_linger">Use <code>SO_LINGER</code> as
+ an alternative to <code>lingering_close()</code></a></h3>
+
+ <p>On most systems, there is an option called
+ <code>SO_LINGER</code> that can be set with
+ <code>setsockopt(2)</code>. It does something very similar
+ to <code>lingering_close()</code>, except that it is broken
+ on many systems so that it causes far more problems than
+ <code>lingering_close</code>. On some systems, it could
+ possibly work better so it may be worth a try if you have
+ no other alternatives.</p>
+
+ <p>To try it, add <code>-DUSE_SO_LINGER
+ -DNO_LINGCLOSE</code> to the end of the
+ <code>EXTRA_CFLAGS</code> line in your
+ <code>Configuration</code> file, rerun
+ <code class="program"><a href="../programs/Configure.html">Configure</a></code> and rebuild the server.</p>
+
+ <div class="note"><h3>NOTE</h3>Attempting to use
+ <code>SO_LINGER</code> and <code>lingering_close()</code>
+ at the same time is very likely to do very bad things, so
+ don't.</div>
+
+
+
+ <h3><a name="increase_mem" id="increase_mem">Increase the amount of memory
+ used for storing connection state</a></h3>
+
+ <dl>
+ <dt>BSD based networking code:</dt>
+
+ <dd>
+ BSD stores network data, such as connection states, in
+ something called an mbuf. When you get so many
+ connections that the kernel does not have enough mbufs
+ to put them all in, your kernel will likely crash. You
+ can reduce the effects of the problem by increasing the
+ number of mbufs that are available; this will not
+ prevent the problem, it will just make the server go
+ longer before crashing.
+
+ <p>The exact way to increase them may depend on your
+ OS; look for some reference to the number of "mbufs" or
+ "mbuf clusters". On many systems, this can be done by
+ adding the line <code>NMBCLUSTERS="n"</code>, where
+ <code>n</code> is the number of mbuf clusters you want
+ to your kernel config file and rebuilding your
+ kernel.</p>
+ </dd>
+ </dl>
+
+
+
+ <h3><a name="disable" id="disable">Disable KeepAlive</a></h3>
+
+ <p>If you are unable to do any of the above then you
+ should, as a last resort, disable KeepAlive. Edit your
+ httpd.conf and change "KeepAlive On" to "KeepAlive
+ Off".</p>
+
+
+ </div><div class="top"><a href="#page-header"><img alt="top" src="../images/up.gif" /></a></div>
+<div class="section">
+<h2><a name="appendix" id="appendix">Appendix</a></h2>
+
+ <p>Below is a message from Roy Fielding, one of the authors
+ of HTTP/1.1.</p>
+
+ <h3><a name="message" id="message">Why the lingering close
+ functionality is necessary with HTTP</a></h3>
+
+ <p>The need for a server to linger on a socket after a close
+ is noted a couple times in the HTTP specs, but not
+ explained. This explanation is based on discussions between
+ myself, Henrik Frystyk, Robert S. Thau, Dave Raggett, and
+ John C. Mallery in the hallways of MIT while I was at W3C.</p>
+
+ <p>If a server closes the input side of the connection
+ while the client is sending data (or is planning to send
+ data), then the server's TCP stack will signal an RST
+ (reset) back to the client. Upon receipt of the RST, the
+ client will flush its own incoming TCP buffer back to the
+ un-ACKed packet indicated by the RST packet argument. If
+ the server has sent a message, usually an error response,
+ to the client just before the close, and the client
+ receives the RST packet before its application code has
+ read the error message from its incoming TCP buffer and
+ before the server has received the ACK sent by the client
+ upon receipt of that buffer, then the RST will flush the
+ error message before the client application has a chance to
+ see it. The result is that the client is left thinking that
+ the connection failed for no apparent reason.</p>
+
+ <p>There are two conditions under which this is likely to
+ occur:</p>
+
+ <ol>
+ <li>sending POST or PUT data without proper
+ authorization</li>
+
+ <li>sending multiple requests before each response
+ (pipelining) and one of the middle requests resulting in
+ an error or other break-the-connection result.</li>
+ </ol>
+
+ <p>The solution in all cases is to send the response, close
+ only the write half of the connection (what shutdown is
+ supposed to do), and continue reading on the socket until
+ it is either closed by the client (signifying it has
+ finally read the response) or a timeout occurs. That is
+ what the kernel is supposed to do if SO_LINGER is set.
+ Unfortunately, SO_LINGER has no effect on some systems; on
+ some other systems, it does not have its own timeout and
+ thus the TCP memory segments just pile-up until the next
+ reboot (planned or not).</p>
+
+ <p>Please note that simply removing the linger code will
+ not solve the problem -- it only moves it to a different
+ and much harder one to detect.</p>
+
+ </div></div>
+<div class="bottomlang">
+<p><span>Available Languages: </span><a href="../en/misc/fin_wait_2.html" title="English">&nbsp;en&nbsp;</a></p>
+</div><div id="footer">
+<p class="apache">Copyright 2009 The Apache Software Foundation.<br />Licensed under the <a href="http://www.apache.org/licenses/LICENSE-2.0">Apache License, Version 2.0</a>.</p>
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